18:59:533 windows\emuthread.cpp:122 I[BOOT]: Done.
19:04:497 core\system.cpp:315 I[BOOT]: PPSSPP v0.9.6-691-g4f2f8f0 Windows 32 bit
19:04:554 core\psploaders.cpp:101 D[LOAD]: HDRemaster mode is false
19:04:554 common\memarena.cpp:379 I[MM]: Found valid memory base at 0A000000 after 37 tries.
19:04:555 core\memmap.cpp:125 I[MM]: Memory system initialized. RAM at 0C000000 (mirror at 0 @ 12000000, uncached @ 12000000)
19:04:657 core\psploaders.cpp:120 I[LOAD]: ULUS10350 : WALL•E
19:04:658 core\psploaders.cpp:190 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
19:04:658 hle\scekernelmemory.cpp:215 I[KERNEL]: Kernel and user memory pools initialized
19:04:658 common\fileutil.cpp:260 D[COMMON]: CreateFullPath: path H:\Downloads\ppsspp-v0.9.6-691-g4f2f8f0-windows-x86\ppsspp\memstick/
19:04:659 common\fileutil.cpp:264 D[COMMON]: CreateFullPath: path exists H:\Downloads\ppsspp-v0.9.6-691-g4f2f8f0-windows-x86\ppsspp\memstick/
19:04:659 common\fileutil.cpp:260 D[COMMON]: CreateFullPath: path H:\Downloads\ppsspp-v0.9.6-691-g4f2f8f0-windows-x86\ppsspp\flash0/
19:04:659 common\fileutil.cpp:264 D[COMMON]: CreateFullPath: path exists H:\Downloads\ppsspp-v0.9.6-691-g4f2f8f0-windows-x86\ppsspp\flash0/
19:04:659 common\fileutil.cpp:260 D[COMMON]: CreateFullPath: path H:\Downloads\ppsspp-v0.9.6-691-g4f2f8f0-windows-x86\ppsspp\memstick/PSP\PPSSPP_STATE
19:04:659 common\fileutil.cpp:264 D[COMMON]: CreateFullPath: path exists H:\Downloads\ppsspp-v0.9.6-691-g4f2f8f0-windows-x86\ppsspp\memstick/PSP\PPSSPP_STATE
19:04:768 util\ppgedraw.cpp:208 D[SCEGE]: PPGe drawing library initialized. DL: 08000100 Data: 08010100 Atlas: 08020a00 (2097152) Args: 08020100
19:04:768 hle\scekernel.cpp:141 I[KERNEL]: Kernel initialized.
19:04:795 hle\scekernelmodule.cpp:737 D[MODULE]: Decrypting ~PSP file
19:05:032 elf\elfreader.cpp:352 D[LOAD]: String section: 59
19:05:032 elf\elfreader.cpp:413 D[LOAD]: Relocatable module
19:05:032 elf\elfreader.cpp:419 D[LOAD]: 2 segments:
19:05:032 elf\elfreader.cpp:427 D[LOAD]: Type: 00000001 Vaddr: 00000000 Filesz: 004c8118 Memsz: 004c8118 
19:05:036 elf\elfreader.cpp:445 D[LOAD]: Loadable Segment Copied to 08804000, size 004c8118
19:05:036 elf\elfreader.cpp:427 D[LOAD]: Type: 00000001 Vaddr: 004c8118 Filesz: 00003b5c Memsz: 0001b6f4 
19:05:036 elf\elfreader.cpp:445 D[LOAD]: Loadable Segment Copied to 08ccc118, size 0001b6f4
19:05:036 util\blockallocator.cpp:381 I[HLE]: -----------
19:05:036 util\blockallocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
19:05:036 util\blockallocator.cpp:385 I[HLE]: Block: 08804000 - 08ce7900 size 004e3900 taken=1 tag=ELF
19:05:036 util\blockallocator.cpp:385 I[HLE]: Block: 08ce7900 - 0c000000 size 03318700 taken=0 tag=(untitled)
19:05:036 util\blockallocator.cpp:387 I[HLE]: -----------
19:05:036 elf\elfreader.cpp:450 D[LOAD]: 60 sections:
19:05:036 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: (null)     Ignoring (size=00000000) (flags=00000000)
19:05:036 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .text     Sitting at 08804000, size 003fd11c
19:05:036 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.text     Ignoring (size=000efcd0) (flags=00000000)
19:05:036 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.Kernel_Library     Sitting at 08c0111c, size 00000010
19:05:036 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceGe_user     Sitting at 08c0112c, size 00000070
19:05:036 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceDisplay     Sitting at 08c0119c, size 00000020
19:05:036 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceCtrl     Sitting at 08c011bc, size 00000010
19:05:036 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceSuspendForUser     Sitting at 08c011cc, size 00000028
19:05:036 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.UtilsForUser     Sitting at 08c011f4, size 00000038
19:05:036 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.ThreadManForUser     Sitting at 08c0122c, size 000000f8
19:05:036 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.SysMemUserForUser     Sitting at 08c01324, size 00000048
19:05:036 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.StdioForUser     Sitting at 08c0136c, size 00000018
19:05:036 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.ModuleMgrForUser     Sitting at 08c01384, size 00000028
19:05:036 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.LoadExecForUser     Sitting at 08c013ac, size 00000010
19:05:036 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.IoFileMgrForUser     Sitting at 08c013bc, size 00000080
19:05:036 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceRtc     Sitting at 08c0143c, size 00000008
19:05:036 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceNetAdhocctl     Sitting at 08c01444, size 00000050
19:05:036 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceNetAdhoc     Sitting at 08c01494, size 00000028
19:05:036 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceNet     Sitting at 08c014bc, size 00000018
19:05:036 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceWlanDrv     Sitting at 08c014d4, size 00000010
19:05:036 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.scePower     Sitting at 08c014e4, size 00000018
19:05:036 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceDmac     Sitting at 08c014fc, size 00000008
19:05:036 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceMpeg     Sitting at 08c01504, size 000000c8
19:05:037 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceUmdUser     Sitting at 08c015cc, size 00000018
19:05:037 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceUtility     Sitting at 08c015e4, size 00000038
19:05:037 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceSasCore     Sitting at 08c0161c, size 000000d0
19:05:037 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceAtrac3plus     Sitting at 08c016ec, size 00000048
19:05:037 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceAudio     Sitting at 08c01734, size 00000048
19:05:037 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .lib.ent.top     Sitting at 08c0177c, size 00000004
19:05:037 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .lib.ent     Sitting at 08c01780, size 00000010
19:05:037 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.lib.ent     Ignoring (size=00000008) (flags=00000000)
19:05:037 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .lib.ent.btm     Sitting at 08c01790, size 00000004
19:05:037 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .lib.stub.top     Sitting at 08c01794, size 00000004
19:05:037 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .lib.stub     Sitting at 08c01798, size 000001f4
19:05:037 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.lib.stub     Ignoring (size=00000258) (flags=00000000)
19:05:037 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .lib.stub.btm     Sitting at 08c0198c, size 00000004
19:05:037 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .rodata.sceModuleInfo     Sitting at 08c01990, size 00000034
19:05:037 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.rodata.sceModuleInfo     Ignoring (size=00000020) (flags=00000000)
19:05:037 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .rodata.sceResident     Sitting at 08c019c4, size 000001ec
19:05:037 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.rodata.sceResident     Ignoring (size=00000030) (flags=00000000)
19:05:037 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .rodata.sceNid     Sitting at 08c01bb0, size 00000330
19:05:037 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .rodata     Sitting at 08c01ee0, size 000291f8
19:05:037 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.rodata     Ignoring (size=00003c90) (flags=00000000)
19:05:037 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .data     Sitting at 08c2b100, size 000a0f91
19:05:037 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.data     Ignoring (size=00034aa8) (flags=00000000)
19:05:037 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .eh_frame     Sitting at 08ccc094, size 00000074
19:05:037 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.eh_frame     Ignoring (size=00000010) (flags=00000000)
19:05:037 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .ctors     Sitting at 08ccc108, size 00000008
19:05:037 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .dtors     Sitting at 08ccc110, size 00000008
19:05:037 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .cplinit     Sitting at 08ccc118, size 00000218
19:05:037 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.cplinit     Ignoring (size=00000210) (flags=00000000)
19:05:037 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .psp_lib_mark_     Sitting at 08ccc330, size 00000060
19:05:037 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .psp_lib_markimport_     Sitting at 08ccc390, size 00000018
19:05:037 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.psp_lib_markimport_     Ignoring (size=00000030) (flags=00000000)
19:05:037 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .linkonce.d     Sitting at 08ccc3a8, size 000038cc
19:05:037 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.linkonce.d     Ignoring (size=000036d8) (flags=00000000)
19:05:037 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .bss     Sitting at 08ccfc80, size 00017b8c
19:05:037 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .symtab     Ignoring (size=00000010) (flags=00000000)
19:05:037 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .strtab     Ignoring (size=00000001) (flags=00000000)
19:05:037 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .shstrtab     Ignoring (size=00000449) (flags=00000000)
19:05:037 elf\elfreader.cpp:471 D[LOAD]: Relocations:
19:05:037 elf\elfreader.cpp:495 D[LOAD]: .rel.text: Performing 122778 relocations on .text : offset = 004cca98
19:05:037 elf\elfreader.cpp:57 D[LOAD]: Loading 122778 relocations...
19:05:072 elf\elfreader.cpp:495 D[LOAD]: .rel.lib.ent: Performing 1 relocations on .lib.ent : offset = 005bc768
19:05:072 elf\elfreader.cpp:57 D[LOAD]: Loading 1 relocations...
19:05:072 elf\elfreader.cpp:495 D[LOAD]: .rel.lib.stub: Performing 75 relocations on .lib.stub : offset = 005bc770
19:05:072 elf\elfreader.cpp:57 D[LOAD]: Loading 75 relocations...
19:05:072 elf\elfreader.cpp:495 D[LOAD]: .rel.rodata.sceModuleInfo: Performing 4 relocations on .rodata.sceModuleInfo : offset = 005bc9c8
19:05:072 elf\elfreader.cpp:57 D[LOAD]: Loading 4 relocations...
19:05:073 elf\elfreader.cpp:495 D[LOAD]: .rel.rodata.sceResident: Performing 6 relocations on .rodata.sceResident : offset = 005bc9e8
19:05:073 elf\elfreader.cpp:57 D[LOAD]: Loading 6 relocations...
19:05:073 elf\elfreader.cpp:495 D[LOAD]: .rel.rodata: Performing 1938 relocations on .rodata : offset = 005bca18
19:05:073 elf\elfreader.cpp:57 D[LOAD]: Loading 1938 relocations...
19:05:073 elf\elfreader.cpp:495 D[LOAD]: .rel.data: Performing 26965 relocations on .data : offset = 005c06a8
19:05:073 elf\elfreader.cpp:57 D[LOAD]: Loading 26965 relocations...
19:05:080 elf\elfreader.cpp:495 D[LOAD]: .rel.eh_frame: Performing 2 relocations on .eh_frame : offset = 005f5150
19:05:080 elf\elfreader.cpp:57 D[LOAD]: Loading 2 relocations...
19:05:080 elf\elfreader.cpp:495 D[LOAD]: .rel.cplinit: Performing 66 relocations on .cplinit : offset = 005f5160
19:05:080 elf\elfreader.cpp:57 D[LOAD]: Loading 66 relocations...
19:05:080 elf\elfreader.cpp:495 D[LOAD]: .rel.psp_lib_markimport_: Performing 6 relocations on .psp_lib_markimport_ : offset = 005f5370
19:05:080 elf\elfreader.cpp:57 D[LOAD]: Loading 6 relocations...
19:05:080 elf\elfreader.cpp:495 D[LOAD]: .rel.linkonce.d: Performing 1755 relocations on .linkonce.d : offset = 005f53a0
19:05:080 elf\elfreader.cpp:57 D[LOAD]: Loading 1755 relocations...
19:12:154 hle\scekernelmodule.cpp:871 I[LOAD]: Module Wall_E: 00000000 08c01780 08c01798
19:12:154 hle\scekernelmodule.cpp:901 D[LOAD]: ===================================================
19:12:154 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module sceAudio, stubs at 08c01734
19:12:154 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceAudioOutputBlocking : 08c01734
19:12:154 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceAudioOutputPannedBlocking : 08c0173c
19:12:154 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceAudioChReserve : 08c01744
19:12:154 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceAudioChRelease : 08c0174c
19:12:155 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceAudioChangeChannelConfig : 08c01754
19:12:155 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceAudioGetChannelRestLength : 08c0175c
19:12:155 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceAudioChangeChannelVolume : 08c01764
19:12:155 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceAudioSetChannelDataLen : 08c0176c
19:12:155 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceAudioOutputPanned : 08c01774
19:12:155 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
19:12:155 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module sceAtrac3plus, stubs at 08c016ec
19:12:155 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceAtracSetData : 08c016ec
19:12:155 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceAtracGetStreamDataInfo : 08c016f4
19:12:156 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceAtracReleaseAtracID : 08c016fc
19:12:156 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceAtracDecodeData : 08c01704
19:12:156 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceAtracSetDataAndGetID : 08c0170c
19:12:156 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceAtracAddStreamData : 08c01714
19:12:156 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceAtracSetLoopNum : 08c0171c
19:12:157 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceAtracGetRemainFrame : 08c01724
19:12:157 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceAtracGetInternalErrorInfo : 08c0172c
19:12:157 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
19:12:157 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module sceSasCore, stubs at 08c0161c
19:12:157 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasSetADSR : 08c0161c
19:12:157 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasGetAllEnvelopeHeights : 08c01624
19:12:157 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasRevParam : 08c0162c
19:12:157 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasGetPauseFlag : 08c01634
19:12:157 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasRevType : 08c0163c
19:12:157 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasInit : 08c01644
19:12:157 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasSetVolume : 08c0164c
19:12:158 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasCoreWithMix : 08c01654
19:12:158 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasSetSL : 08c0165c
19:12:158 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasGetEndFlag : 08c01664
19:12:158 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasGetEnvelopeHeight : 08c0166c
19:12:158 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasSetKeyOn : 08c01674
19:12:158 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasSetPause : 08c0167c
19:12:158 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasSetVoice : 08c01684
19:12:158 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasSetADSRmode : 08c0168c
19:12:159 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasSetKeyOff : 08c01694
19:12:159 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasCore : 08c0169c
19:12:159 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasSetPitch : 08c016a4
19:12:159 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasSetNoise : 08c016ac
19:12:159 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasGetGrain : 08c016b4
19:12:159 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasSetSimpleADSR : 08c016bc
19:12:159 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasSetGrain : 08c016c4
19:12:159 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasRevEVOL : 08c016cc
19:12:160 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasGetOutputmode : 08c016d4
19:12:160 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasSetOutputmode : 08c016dc
19:12:160 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasRevVON : 08c016e4
19:12:160 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
19:12:160 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module sceUtility, stubs at 08c015e4
19:12:160 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceUtilityLoadModule : 08c015e4
19:12:160 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceUtilitySavedataInitStart : 08c015ec
19:12:160 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceUtilitySavedataGetStatus : 08c015f4
19:12:160 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceUtilitySavedataShutdownStart : 08c015fc
19:12:160 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceUtilityGetSystemParamInt : 08c01604
19:12:161 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceUtilitySavedataUpdate : 08c0160c
19:12:161 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceUtilityUnloadModule : 08c01614
19:12:161 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
19:12:161 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module sceUmdUser, stubs at 08c015cc
19:12:161 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceUmdGetDriveStat : 08c015cc
19:12:161 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceUmdWaitDriveStat : 08c015d4
19:12:161 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceUmdActivate : 08c015dc
19:12:161 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
19:12:161 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module sceMpeg, stubs at 08c01504
19:12:161 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegAvcDecode : 08c01504
19:12:161 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegRingbufferDestruct : 08c0150c
19:12:162 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegInitAu : 08c01514
19:12:162 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegQueryStreamOffset : 08c0151c
19:12:162 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegRingbufferConstruct : 08c01524
19:12:162 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegRegistStream : 08c0152c
19:12:162 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegUnRegistStream : 08c01534
19:12:162 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegDelete : 08c0153c
19:12:162 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegQueryStreamSize : 08c01544
19:12:163 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegInit : 08c0154c
19:12:163 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegFlushAllStream : 08c01554
19:12:163 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegAvcDecodeStop : 08c0155c
19:12:163 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegAtracDecode : 08c01564
19:12:163 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegFinish : 08c0156c
19:12:163 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegAvcDecodeMode : 08c01574
19:12:163 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegMallocAvcEsBuf : 08c0157c
19:12:164 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegRingbufferPut : 08c01584
19:12:164 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegRingbufferAvailableSize : 08c0158c
19:12:164 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegQueryMemSize : 08c01594
19:12:164 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegFreeAvcEsBuf : 08c0159c
19:12:164 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegRingbufferQueryMemSize : 08c015a4
19:12:164 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegCreate : 08c015ac
19:12:164 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegGetAtracAu : 08c015b4
19:12:164 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegQueryAtracEsSize : 08c015bc
19:12:164 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegGetAvcAu : 08c015c4
19:12:165 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
19:12:165 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module sceDmac, stubs at 08c014fc
19:12:165 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceDmacMemcpy : 08c014fc
19:12:165 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
19:12:165 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module scePower, stubs at 08c014e4
19:12:165 hle\scekernelmodule.cpp:287 D[LOAD]: Importing scePowerRegisterCallback : 08c014e4
19:12:165 hle\scekernelmodule.cpp:287 D[LOAD]: Importing scePowerGetPllClockFrequencyInt : 08c014ec
19:12:165 hle\scekernelmodule.cpp:287 D[LOAD]: Importing scePower_EBD177D6 : 08c014f4
19:12:165 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
19:12:165 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module sceWlanDrv, stubs at 08c014d4
19:12:165 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceWlanGetEtherAddr : 08c014d4
19:12:165 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceWlanGetSwitchState : 08c014dc
19:12:166 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
19:12:166 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module sceNet, stubs at 08c014bc
19:12:166 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetTerm : 08c014bc
19:12:166 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetInit : 08c014c4
19:12:166 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetEtherNtostr : 08c014cc
19:12:166 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
19:12:166 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module sceNetAdhoc, stubs at 08c01494
19:12:166 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetAdhocPdpCreate : 08c01494
19:12:166 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetAdhocTerm : 08c0149c
19:12:166 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetAdhocPdpSend : 08c014a4
19:12:166 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetAdhocPdpRecv : 08c014ac
19:12:166 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetAdhocInit : 08c014b4
19:12:167 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
19:12:167 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module sceNetAdhocctl, stubs at 08c01444
19:12:167 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetAdhocctlScan : 08c01444
19:12:167 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetAdhocctlAddHandler : 08c0144c
19:12:167 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetAdhocctlDisconnect : 08c01454
19:12:167 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetAdhocctlJoin : 08c0145c
19:12:167 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetAdhocctlDelHandler : 08c01464
19:12:167 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetAdhocctlGetScanInfo : 08c0146c
19:12:167 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetAdhocctlGetPeerInfo : 08c01474
19:12:167 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetAdhocctlTerm : 08c0147c
19:12:168 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetAdhocctlInit : 08c01484
19:12:168 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetAdhocctlCreate : 08c0148c
19:12:168 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
19:12:168 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module sceRtc, stubs at 08c0143c
19:12:168 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceRtcGetCurrentTick : 08c0143c
19:12:168 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
19:12:168 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module IoFileMgrForUser, stubs at 08c013bc
19:12:168 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceIoWrite : 08c013bc
19:12:168 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceIoDevctl : 08c013c4
19:12:168 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceIoRead : 08c013cc
19:12:168 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceIoRename : 08c013d4
19:12:168 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceIoClose : 08c013dc
19:12:169 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceIoOpenAsync : 08c013e4
19:12:169 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceIoReadAsync : 08c013ec
19:12:169 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceIoDopen : 08c013f4
19:12:169 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceIoWaitAsync : 08c013fc
19:12:169 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceIoDread : 08c01404
19:12:169 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceIoDclose : 08c0140c
19:12:169 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceIoCloseAsync : 08c01414
19:12:169 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceIoOpen : 08c0141c
19:12:169 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceIoLseek : 08c01424
19:12:170 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceIoPollAsync : 08c0142c
19:12:170 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceIoWaitAsyncCB : 08c01434
19:12:170 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
19:12:170 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module LoadExecForUser, stubs at 08c013ac
19:12:170 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelExitGame : 08c013ac
19:12:170 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelRegisterExitCallback : 08c013b4
19:12:170 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
19:12:170 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module ModuleMgrForUser, stubs at 08c01384
19:12:170 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelUnloadModule : 08c01384
19:12:170 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelGetModuleIdByAddress : 08c0138c
19:12:170 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelGetModuleId : 08c01394
19:12:171 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelStopUnloadSelfModuleWithStatus : 08c0139c
19:12:171 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelStopModule : 08c013a4
19:12:171 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
19:12:171 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module StdioForUser, stubs at 08c0136c
19:12:171 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelStdin : 08c0136c
19:12:171 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelStdout : 08c01374
19:12:171 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelStderr : 08c0137c
19:12:171 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
19:12:171 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module SysMemUserForUser, stubs at 08c01324
19:12:171 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelPrintf : 08c01324
19:12:171 hle\scekernelmodule.cpp:287 D[LOAD]: Importing SysMemUserForUser_FE707FDF : 08c0132c
19:12:171 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelAllocPartitionMemory : 08c01334
19:12:172 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelSetCompiledSdkVersion380_390 : 08c0133c
19:12:172 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelGetBlockHeadAddr : 08c01344
19:12:172 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelMaxFreeMemSize : 08c0134c
19:12:172 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelFreePartitionMemory : 08c01354
19:12:172 hle\scekernelmodule.cpp:287 D[LOAD]: Importing SysMemUserForUser_DB83A952 : 08c0135c
19:12:172 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelSetCompilerVersion : 08c01364
19:12:172 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
19:12:172 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module ThreadManForUser, stubs at 08c0122c
19:12:172 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelGetVTimerTimeWide : 08c0122c
19:12:172 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelStartVTimer : 08c01234
19:12:172 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelDelayThread : 08c0123c
19:12:173 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelSetEventFlag : 08c01244
19:12:173 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelCreateSema : 08c0124c
19:12:173 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelCreateCallback : 08c01254
19:12:173 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelCreateVTimer : 08c0125c
19:12:173 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelDeleteEventFlag : 08c01264
19:12:173 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelStartThread : 08c0126c
19:12:173 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelWaitThreadEnd : 08c01274
19:12:173 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelDeleteMutex : 08c0127c
19:12:174 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelDeleteSema : 08c01284
19:12:174 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelGetThreadId : 08c0128c
19:12:174 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelCheckCallback : 08c01294
19:12:174 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelGetSystemTimeLow : 08c0129c
19:12:174 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelSignalSema : 08c012a4
19:12:174 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelWaitEventFlag : 08c012ac
19:12:174 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelCreateThread : 08c012b4
19:12:174 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelCreateEventFlag : 08c012bc
19:12:175 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelPollSema : 08c012c4
19:12:175 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelLockMutexCB : 08c012cc
19:12:175 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelTerminateThread : 08c012d4
19:12:175 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelDelayThreadCB : 08c012dc
19:12:175 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelUnlockMutex : 08c012e4
19:12:175 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelWaitSemaCB : 08c012ec
19:12:175 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelChangeThreadPriority : 08c012f4
19:12:175 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelGetSystemTimeWide : 08c012fc
19:12:175 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelWaitThreadEndCB : 08c01304
19:12:176 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelDeleteThread : 08c0130c
19:12:176 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelExitThread : 08c01314
19:12:176 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelCreateMutex : 08c0131c
19:12:176 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
19:12:176 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module UtilsForUser, stubs at 08c011f4
19:12:176 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelSetGPO : 08c011f4
19:12:176 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelLibcGettimeofday : 08c011fc
19:12:176 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelDcacheWritebackAll : 08c01204
19:12:176 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelLibcClock : 08c0120c
19:12:177 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelDcacheWritebackInvalidateAll : 08c01214
19:12:177 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelLibcTime : 08c0121c
19:12:177 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelDcacheWritebackRange : 08c01224
19:12:177 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
19:12:177 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module sceSuspendForUser, stubs at 08c011cc
19:12:177 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelPowerTick : 08c011cc
19:12:177 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelPowerUnlock : 08c011d4
19:12:177 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelVolatileMemTryLock : 08c011dc
19:12:178 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelVolatileMemUnlock : 08c011e4
19:12:178 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelPowerLock : 08c011ec
19:12:178 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
19:12:178 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module sceCtrl, stubs at 08c011bc
19:12:178 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceCtrlSetSamplingMode : 08c011bc
19:12:178 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceCtrlReadBufferPositive : 08c011c4
19:12:178 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
19:12:178 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module sceDisplay, stubs at 08c0119c
19:12:178 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceDisplaySetMode : 08c0119c
19:12:178 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceDisplaySetFrameBuf : 08c011a4
19:12:178 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceDisplayWaitVblankStart : 08c011ac
19:12:179 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceDisplayGetVcount : 08c011b4
19:12:179 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
19:12:179 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module sceGe_user, stubs at 08c0112c
19:12:179 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceGeListSync : 08c0112c
19:12:179 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceGeUnsetCallback : 08c01134
19:12:179 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceGeRestoreContext : 08c0113c
19:12:179 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceGeListEnQueueHead : 08c01144
19:12:179 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceGeEdramGetSize : 08c0114c
19:12:179 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceGeSaveContext : 08c01154
19:12:180 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceGeContinue : 08c0115c
19:12:180 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceGeSetCallback : 08c01164
19:12:180 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceGeListEnQueue : 08c0116c
19:12:180 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceGeDrawSync : 08c01174
19:12:180 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceGeEdramSetAddrTranslation : 08c0117c
19:12:180 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceGeGetCmd : 08c01184
19:12:180 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceGeListUpdateStallAddr : 08c0118c
19:12:181 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceGeEdramGetAddr : 08c01194
19:12:181 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
19:12:181 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module Kernel_Library, stubs at 08c0111c
19:12:181 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelCpuSuspendIntr : 08c0111c
19:12:181 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelCpuResumeIntr : 08c01124
19:12:181 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
19:12:181 hle\scekernelmodule.cpp:1069 I[LOAD]: Exporting ent 0 named Wall_E, 2 funcs, 4 vars, resident 08c01b80
19:12:181 hle\scekernelmodule.cpp:1159 D[LOAD]: Module SDK: 03080010
19:12:187 hle\scekernelmodule.cpp:1354 I[LOAD]: Module entry: 08a39f08
19:12:748 root         N[BOOT]: ui\emuscreen.cpp:127 Loading H:/ISO/PSP-Wall-E_USA.iso...
19:12:749 root         D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:12:749 root         D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:12:749 root         D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:12:749 root         D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:12:749 root         D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
19:12:750 root         I[KERNEL]: hle\scekernelthread.cpp:2137 276=sceKernelCreateThread(name=user_main, entry=08a3a01c, prio=20, stacksize=262144)
19:12:750 root         I[KERNEL]: hle\scekernelthread.cpp:2188 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0)
19:12:751 root         I[KERNEL]: hle\scekernelthread.cpp:2268 __KernelReturnFromThread: 0
19:12:751 root         D[KERNEL]: hle\scekernelthread.cpp:1590 sceKernelGetThreadExitStatus(275)
19:12:751 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: root -> user_main (275->276, pc: 08000034->08a3a01c, returned from module) +144us
19:12:751 user_main    D[KERNEL]: hle\scekernelthread.cpp:2404 sceKernelDeleteThread(275)
19:12:751 user_main    D[KERNEL]: hle\scekernelthread.cpp:439 Freeing thread stack root
19:12:751 user_main    D[HLE]: util\blockallocator.cpp:224 Merging Blocks
19:12:752 user_main    I[HLE]: util\blockallocator.cpp:381 -----------
19:12:752 user_main    I[HLE]: util\blockallocator.cpp:385 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
19:12:752 user_main    I[HLE]: util\blockallocator.cpp:385 Block: 08804000 - 08ce7900 size 004e3900 taken=1 tag=ELF
19:12:752 user_main    I[HLE]: util\blockallocator.cpp:385 Block: 08ce7900 - 08cf8000 size 00010700 taken=1 tag=UserSbrk
19:12:752 user_main    I[HLE]: util\blockallocator.cpp:385 Block: 08cf8000 - 0bfbfc00 size 032c7c00 taken=0 tag=(untitled)
19:12:752 user_main    I[HLE]: util\blockallocator.cpp:385 Block: 0bfbfc00 - 0bfffc00 size 00040000 taken=1 tag=stack/user_main
19:12:752 user_main    I[HLE]: util\blockallocator.cpp:385 Block: 0bfffc00 - 0c000000 size 00000400 taken=0 tag=stack/root
19:12:752 user_main    I[HLE]: util\blockallocator.cpp:387 -----------
19:12:752 user_main    D[KERNEL]: hle\scekernelmemory.cpp:800 277 = sceKernelAllocPartitionMemory(partition = 2, UserSbrk, type= 3, size= 65536, addr= 00001000)
19:12:752 user_main    D[KERNEL]: hle\scekernelmemory.cpp:818 08ce8000 = sceKernelGetBlockHeadAddr(277)
19:12:854 user_main    D[CPU]: mips\mips.cpp:292 FCR31 read
19:12:854 user_main    D[CPU]: mips\mips.cpp:292 FCR31 read
19:12:854 user_main    D[CPU]: mips\mips.cpp:288 FCR31 written to, value 00000000
19:12:854 user_main    D[CPU]: mips\mips.cpp:288 FCR31 written to, value 00800000
19:12:854 user_main    D[KERNEL]: hle\scekernelthread.cpp:2555 sceKernelChangeThreadPriority(276, 111)
19:12:854 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> user_main (276->276, pc: 08b98c34->08b98c34, change thread priority) +1637us
19:12:855 user_main    D[KERNEL]: hle\scekernel.cpp:312 sceKernelSetGPO(00)
19:12:855 user_main    I[KERNEL]: hle\scekernelthread.cpp:2137 278=sceKernelCreateThread(name=PowerCallbackThread, entry=08b989ac, prio=10, stacksize=4096)
19:12:855 user_main    I[KERNEL]: hle\scekernelthread.cpp:2188 sceKernelStartThread(thread=278, argSize=0, argPtr=00000000)
19:12:855 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> PowerCallbackThread (276->278, pc: 08b98a44->08b989ac, thread started) +144us
19:12:855 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2946 279=sceKernelCreateCallback(name=exit, entry=08b9881c, callbackArg=00000000)
19:12:855 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3766 sceKernelRegisterExitCallback(279)
19:12:855 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2946 280=sceKernelCreateCallback(name=power, entry=08b9883c, callbackArg=00000000)
19:12:855 PowerCallbac D[HLE]: hle\scepower.cpp:124 0=scePowerRegisterCallback(-1, 280)
19:12:855 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:12:856 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3541 __KernelRunCallbackOnThread: Turning callback 280 into pending mipscall
19:12:856 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:1007 sceKernelDelayThreadCB: Suspending delay for callback
19:12:856 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 1
19:12:856 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000000
19:12:856 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3574 Left callback 280 - power
19:12:856 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:1035 sceKernelDelayThreadCB: Resuming delay after callback
19:12:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> user_main (278->276, pc: 08b98a00->08b98a44, return from callback) +0us
19:12:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:2946 281=sceKernelCreateCallback(name=CheckMemCard, entry=08b98a50, callbackArg=00000000)
19:12:856 user_main    D[IO]: hle\sceio.cpp:1243 sceIoDevctl("fatms0:", 02415821, 0bfff670, 4, 00000000, 0)
19:12:856 user_main    D[IO]: hle\sceio.cpp:1440 sceIoDevCtl: Memstick FAT callback 281 registered, notifying immediately.
19:12:856 user_main    I[HLE]: hle\scepower.cpp:345 scePowerSetClockFrequency(333,333,166)
19:12:857 user_main    D[KERNEL]: hle\scekernelmemory.cpp:744 032c6c00 (dec 53242880)=sceKernelMaxFreeMemSize()
19:12:857 user_main    I[HLE]: util\blockallocator.cpp:381 -----------
19:12:857 user_main    I[HLE]: util\blockallocator.cpp:385 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
19:12:857 user_main    I[HLE]: util\blockallocator.cpp:385 Block: 08804000 - 08ce7900 size 004e3900 taken=1 tag=ELF
19:12:857 user_main    I[HLE]: util\blockallocator.cpp:385 Block: 08ce7900 - 08cf8000 size 00010700 taken=1 tag=UserSbrk
19:12:857 user_main    I[HLE]: util\blockallocator.cpp:385 Block: 08cf8000 - 0bf0fc00 size 03217c00 taken=1 tag=MemoryManager_Z
19:12:857 user_main    I[HLE]: util\blockallocator.cpp:385 Block: 0bf0fc00 - 0bfbec00 size 000af000 taken=0 tag=(untitled)
19:12:857 user_main    I[HLE]: util\blockallocator.cpp:385 Block: 0bfbec00 - 0bfbfc00 size 00001000 taken=1 tag=stack/PowerCallbackThread
19:12:857 user_main    I[HLE]: util\blockallocator.cpp:385 Block: 0bfbfc00 - 0bfffc00 size 00040000 taken=1 tag=stack/user_main
19:12:857 user_main    I[HLE]: util\blockallocator.cpp:385 Block: 0bfffc00 - 0c000000 size 00000400 taken=0 tag=stack/root
19:12:857 user_main    I[HLE]: util\blockallocator.cpp:387 -----------
19:12:857 user_main    I[KERNEL]: hle\scekernelmemory.cpp:1558 0000011a=AllocMemoryBlock(SysMemUserForUser_FE707FDF)(MemoryManager_Z, 0, 03217c00, 00000000)
19:12:857 user_main    I[KERNEL]: hle\scekernelmemory.cpp:1572 GetMemoryBlockPtr(0000011a, 08cd5af0) = 08cf8000
19:12:924 user_main    I[UTIL]: hle\sceutility.cpp:212 sceUtilityLoadModule(768)
19:12:925 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b98b94->08000000, utility module loaded) +1091us
19:12:925 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 0
19:12:925 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
19:12:925 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
19:12:925 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
19:12:925 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
19:12:943 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:12:943 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:12:943 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:12:943 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:12:943 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
19:12:943 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 0
19:12:943 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +12241us
19:12:943 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:12:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:12:943 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1
19:12:943 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
19:12:943 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
19:12:944 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
19:12:944 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
19:12:960 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:12:960 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:12:960 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:12:960 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:12:960 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
19:12:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b98b94, idle) +12758us
19:12:960 user_main    I[UTIL]: hle\sceutility.cpp:212 sceUtilityLoadModule(769)
19:12:960 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b98ba4->08000000, utility module loaded) +0us
19:12:960 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1
19:12:960 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +7241us
19:12:960 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:12:960 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:12:961 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2
19:12:961 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
19:12:961 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
19:12:961 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
19:12:961 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
19:12:976 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:12:976 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:12:976 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:12:976 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:12:976 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
19:12:976 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2
19:12:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b98ba4, idle) +17758us
19:12:976 user_main    I[UTIL]: hle\sceutility.cpp:212 sceUtilityLoadModule(770)
19:12:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b98bb4->08000000, utility module loaded) +0us
19:12:976 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2241us
19:12:976 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:12:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:12:976 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 3
19:12:977 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
19:12:977 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
19:12:977 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
19:12:977 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
19:12:993 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:12:993 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:12:993 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:12:993 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:12:993 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
19:12:993 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 3
19:12:993 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +20000us
19:12:993 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:12:993 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:12:993 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 4
19:12:993 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
19:12:993 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
19:12:993 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
19:12:993 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
19:13:010 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:13:010 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:13:010 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:13:010 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:13:010 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
19:13:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b98bb4, idle) +2758us
19:13:010 user_main    I[UTIL]: hle\sceutility.cpp:212 sceUtilityLoadModule(771)
19:13:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b98bc4->08000000, utility module loaded) +0us
19:13:010 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 4
19:13:010 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 5
19:13:010 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
19:13:010 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
19:13:010 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
19:13:010 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
19:13:026 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:13:026 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:13:026 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:13:026 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:13:026 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
19:13:026 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +17241us
19:13:026 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:13:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:13:026 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 5
19:13:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b98bc4, idle) +7758us
19:13:026 user_main    I[UTIL]: hle\sceutility.cpp:212 sceUtilityLoadModule(256)
19:13:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b98bd4->08000000, utility module loaded) +0us
19:13:027 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 6
19:13:027 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
19:13:027 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
19:13:027 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
19:13:027 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
19:13:043 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:13:043 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:13:043 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:13:043 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:13:043 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
19:13:043 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 6
19:13:043 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +12241us
19:13:043 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:13:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:13:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b98bd4, idle) +12758us
19:13:043 user_main    I[UTIL]: hle\sceutility.cpp:212 sceUtilityLoadModule(257)
19:13:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b98be4->08000000, utility module loaded) +0us
19:13:043 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 7
19:13:044 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
19:13:044 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
19:13:044 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
19:13:044 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
19:13:060 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:13:060 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:13:060 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:13:060 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:13:060 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
19:13:060 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 7
19:13:060 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +7241us
19:13:060 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:13:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:13:060 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 8
19:13:060 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
19:13:060 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
19:13:060 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
19:13:060 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
19:13:076 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:13:076 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:13:076 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:13:076 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:13:076 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
19:13:076 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 8
19:13:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b98be4, idle) +17758us
19:13:152 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 9
19:13:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bd423c->08000000, interrupt) +8408us
19:13:152 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
19:13:152 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
19:13:152 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
19:13:152 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
19:13:152 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 9
19:13:152 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:13:152 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:13:152 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:13:152 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:13:152 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:13:152 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
19:13:152 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:13:152 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> user_main (278->276, pc: 08b98a00->08bd423c, thread delayed) +0us
19:13:191 user_main    D[HLE]: hle\scepower.cpp:233 sceKernelVolatileMemTryLock(0, 0bfff5b0, 0bfff5b4) - success
19:13:195 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08c31600, stall=00000000, cbid=ffffffff, param=00000000)
19:13:195 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08c31600 - stall = 00000000
19:13:195 user_main    W[G3D]: gles\gles_gpu.cpp:1432 Unsupported texture level bias settings: 000001
19:13:195 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192448 enqueued.
19:13:196 user_main    D[SCEGE]: hle\scege.cpp:315 04000000 = sceGeEdramGetAddr
19:13:196 user_main    D[SCEGE]: hle\scege.cpp:432 sceGeSetCallback(struct=08cda154)
19:13:196 user_main    D[INTC]: hle\scekernelinterrupt.cpp:473 sceKernelRegisterSubIntrHandler(25, 1, 08bc28d4, 00000000)
19:13:196 user_main    D[INTC]: hle\scekernelinterrupt.cpp:501 sceKernelEnableSubIntr(25, 1)
19:13:196 user_main    D[INTC]: hle\scekernelinterrupt.cpp:473 sceKernelRegisterSubIntrHandler(25, 0, 08bc2828, 00000000)
19:13:196 user_main    D[INTC]: hle\scekernelinterrupt.cpp:501 sceKernelEnableSubIntr(25, 0)
19:13:198 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc4c94->08000000, interrupt) +15935us
19:13:198 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc4c94, left interrupt) +0us
19:13:198 user_main    D[SCEGE]: hle\scege.cpp:389 sceGeListSync(dlid=35000000, mode=00000000)
19:13:198 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:13:199 user_main    D[SCEGE]: hle\scege.cpp:315 04000000 = sceGeEdramGetAddr
19:13:199 user_main    D[SCEGE]: hle\scege.cpp:323 00200000 = sceGeEdramGetSize()
19:13:199 user_main    D[SCEGE]: hle\scege.cpp:315 04000000 = sceGeEdramGetAddr
19:13:201 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=00000000,linesize=0,pixelsize=0,sync=1)
19:13:201 user_main    D[DISP]: hle\scedisplay.cpp:653 - screen off
19:13:201 user_main    D[DISP]: hle\scedisplay.cpp:635 sceDisplaySetMode(0, 0, 0)
19:13:202 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=00000000,linesize=0,pixelsize=0,sync=1)
19:13:202 user_main    D[DISP]: hle\scedisplay.cpp:653 - screen off
19:13:202 user_main    D[DISP]: hle\scedisplay.cpp:635 sceDisplaySetMode(0, 480, 272)
19:13:215 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 10
19:13:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf0ec->08000000, interrupt) +18us
19:13:215 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
19:13:215 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
19:13:215 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
19:13:215 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
19:13:216 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf0ec, idle) +35us
19:13:216 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:13:216 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:13:216 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:13:216 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:13:216 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:13:217 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:13:217 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:13:217 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192449 enqueued.
19:13:218 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48d03b24)
19:13:218 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b24
19:13:218 user_main    W[G3D]: gles\gles_gpu.cpp:1434 Unsupported texture level bias settings: d00002
19:13:219 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:13:219 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc3300->08000000, GeDrawSync) +2us
19:13:219 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:13:219 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3300, left interrupt) +0us
19:13:220 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:13:233 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 10
19:13:242 user_main    D[CTRL]: hle\scectrl.cpp:397 sceCtrlSetSamplingMode(1)
19:13:252 user_main    D[AUDIO]: hle\sceaudio.cpp:218 sceAudioChReserve(00000007, 000001c0, 00000000)
19:13:252 user_main    D[AUDIO]: hle\sceaudio.cpp:218 sceAudioChReserve(00000006, 00000100, 00000000)
19:13:253 user_main    D[AUDIO]: hle\sceaudio.cpp:218 sceAudioChReserve(00000005, 00000100, 00000000)
19:13:253 user_main    D[AUDIO]: hle\sceaudio.cpp:218 sceAudioChReserve(00000004, 00000100, 00000000)
19:13:253 user_main    D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000004, 00000100)
19:13:254 user_main    I[SCESAS]: hle\scesas.cpp:99 sceSasInit(08cd2b00, 256, 32, 0, 44100)
19:13:255 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:250 283=sceKernelCreateEventFlag("SceWaveMainEvf", 00000200, 00000000, 00000000)
19:13:255 user_main    I[KERNEL]: hle\scekernelthread.cpp:2137 284=sceKernelCreateThread(name=SceWaveMain, entry=08bca640, prio=5b, stacksize=4096)
19:13:255 user_main    I[KERNEL]: hle\scekernelthread.cpp:2188 sceKernelStartThread(thread=284, argSize=12, argPtr=08cd2a9c)
19:13:255 SceWaveMain  D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> SceWaveMain (276->284, pc: 08bca308->08bca640, thread started) +1575us
19:13:256 SceWaveMain  D[KERNEL]: hle\scekerneleventflag.cpp:455 sceKernelWaitEventFlag(283, 00000001, 32, 00000000, 00000000): waiting
19:13:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: SceWaveMain -> user_main (284->276, pc: 08bca7f8->08bca308, event flag waited) +33us
19:13:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(10000 usec)
19:13:257 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bca354->08000000, thread delayed) +0us
19:13:257 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2397us
19:13:257 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:13:257 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:13:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bca354, idle) +7602us
19:13:259 user_main    I[KERNEL]: hle\scekernelthread.cpp:2137 285=sceKernelCreateThread(name=Music Stream, entry=08bc54f4, prio=5c, stacksize=65536)
19:13:260 user_main    I[KERNEL]: hle\scekernelthread.cpp:2188 sceKernelStartThread(thread=285, argSize=4, argPtr=08d77994)
19:13:260 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Music Stream (276->285, pc: 08bc5088->08bc54f4, thread started) +3052us
19:13:260 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:13:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> user_main (285->276, pc: 08bc5ef8->08bc5088, thread delayed) +0us
19:13:261 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 11
19:13:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be03e0->08000000, interrupt) +1979us
19:13:261 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:13:261 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:261 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:261 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:264 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 11
19:13:264 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +731us
19:13:264 Music Stream D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:13:264 Music Stream D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:13:264 Music Stream D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:13:264 Music Stream D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:13:264 Music Stream W[G3D]: gles\gles_gpu.cpp:1427 Unsupported texture lod slope: 3e9999
19:13:264 Music Stream D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:13:264 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:13:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> user_main (285->276, pc: 08bc5f78->08be03e0, thread delayed) +0us
19:13:265 user_main    I[KERNEL]: hle\scekernelthread.cpp:2137 286=sceKernelCreateThread(name=Dialog Stream, entry=08bc54f4, prio=5d, stacksize=65536)
19:13:265 user_main    I[KERNEL]: hle\scekernelthread.cpp:2188 sceKernelStartThread(thread=286, argSize=4, argPtr=08d9fb64)
19:13:265 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Dialog Stream (276->286, pc: 08bc5088->08bc54f4, thread started) +1072us
19:13:265 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:13:265 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> user_main (286->276, pc: 08bc5ef8->08bc5088, thread delayed) +0us
19:13:267 user_main    I[KERNEL]: hle\scekernelthread.cpp:2137 287=sceKernelCreateThread(name=Effects Stream, entry=08bc551c, prio=5e, stacksize=65536)
19:13:267 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Dialog Stream (276->286, pc: 08bc5210->08bc5ef8, thread created) +3089us
19:13:267 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:13:267 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> user_main (286->276, pc: 08bc5f78->08bc5210, thread delayed) +0us
19:13:268 user_main    I[KERNEL]: hle\scekernelthread.cpp:2188 sceKernelStartThread(thread=287, argSize=4, argPtr=08dc7d34)
19:13:268 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Effects Stream (276->287, pc: 08bc522c->08bc551c, thread started) +0us
19:13:269 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:13:270 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:13:270 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:13:270 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:13:270 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc522c, blocking audio) +0us
19:13:270 user_main    D[SCESAS]: hle\scesas.cpp:324 sceSasSetKeyOff(08cd2b00, 0)
19:13:271 user_main    D[SCESAS]: hle\scesas.cpp:167 sceSasSetVoice(08cd2b00, 0, 00000000, 0, 0)
19:13:271 user_main    D[SCESAS]: hle\scesas.cpp:176 sceSasSetVoice: invalid size 0
19:13:271 user_main    D[SCESAS]: hle\scesas.cpp:324 sceSasSetKeyOff(08cd2b00, 1)
19:13:271 user_main    D[SCESAS]: hle\scesas.cpp:167 sceSasSetVoice(08cd2b00, 1, 00000000, 0, 0)
19:13:271 user_main    D[SCESAS]: hle\scesas.cpp:176 sceSasSetVoice: invalid size 0
19:13:271 user_main    D[SCESAS]: hle\scesas.cpp:324 sceSasSetKeyOff(08cd2b00, 2)
19:13:271 user_main    D[SCESAS]: hle\scesas.cpp:167 sceSasSetVoice(08cd2b00, 2, 00000000, 0, 0)
19:13:271 user_main    D[SCESAS]: hle\scesas.cpp:176 sceSasSetVoice: invalid size 0
19:13:271 user_main    D[SCESAS]: hle\scesas.cpp:324 sceSasSetKeyOff(08cd2b00, 3)
19:13:271 user_main    D[SCESAS]: hle\scesas.cpp:167 sceSasSetVoice(08cd2b00, 3, 00000000, 0, 0)
19:13:271 user_main    D[SCESAS]: hle\scesas.cpp:176 sceSasSetVoice: invalid size 0
19:13:271 user_main    D[SCESAS]: hle\scesas.cpp:324 sceSasSetKeyOff(08cd2b00, 4)
19:13:271 user_main    D[SCESAS]: hle\scesas.cpp:167 sceSasSetVoice(08cd2b00, 4, 00000000, 0, 0)
19:13:271 user_main    D[SCESAS]: hle\scesas.cpp:176 sceSasSetVoice: invalid size 0
19:13:271 user_main    D[SCESAS]: hle\scesas.cpp:324 sceSasSetKeyOff(08cd2b00, 5)
19:13:271 user_main    D[SCESAS]: hle\scesas.cpp:167 sceSasSetVoice(08cd2b00, 5, 00000000, 0, 0)
19:13:271 user_main    D[SCESAS]: hle\scesas.cpp:176 sceSasSetVoice: invalid size 0
19:13:271 user_main    D[SCESAS]: hle\scesas.cpp:324 sceSasSetKeyOff(08cd2b00, 6)
19:13:271 user_main    D[SCESAS]: hle\scesas.cpp:167 sceSasSetVoice(08cd2b00, 6, 00000000, 0, 0)
19:13:271 user_main    D[SCESAS]: hle\scesas.cpp:176 sceSasSetVoice: invalid size 0
19:13:271 user_main    D[SCESAS]: hle\scesas.cpp:324 sceSasSetKeyOff(08cd2b00, 7)
19:13:271 user_main    D[SCESAS]: hle\scesas.cpp:167 sceSasSetVoice(08cd2b00, 7, 00000000, 0, 0)
19:13:271 user_main    D[SCESAS]: hle\scesas.cpp:176 sceSasSetVoice: invalid size 0
19:13:271 user_main    D[SCESAS]: hle\scesas.cpp:324 sceSasSetKeyOff(08cd2b00, 8)
19:13:271 user_main    D[SCESAS]: hle\scesas.cpp:167 sceSasSetVoice(08cd2b00, 8, 00000000, 0, 0)
19:13:271 user_main    D[SCESAS]: hle\scesas.cpp:176 sceSasSetVoice: invalid size 0
19:13:271 user_main    D[SCESAS]: hle\scesas.cpp:324 sceSasSetKeyOff(08cd2b00, 9)
19:13:271 user_main    D[SCESAS]: hle\scesas.cpp:167 sceSasSetVoice(08cd2b00, 9, 00000000, 0, 0)
19:13:271 user_main    D[SCESAS]: hle\scesas.cpp:176 sceSasSetVoice: invalid size 0
19:13:272 user_main    D[SCESAS]: hle\scesas.cpp:324 sceSasSetKeyOff(08cd2b00, 10)
19:13:272 user_main    D[SCESAS]: hle\scesas.cpp:167 sceSasSetVoice(08cd2b00, 10, 00000000, 0, 0)
19:13:272 user_main    D[SCESAS]: hle\scesas.cpp:176 sceSasSetVoice: invalid size 0
19:13:272 user_main    D[SCESAS]: hle\scesas.cpp:324 sceSasSetKeyOff(08cd2b00, 11)
19:13:272 user_main    D[SCESAS]: hle\scesas.cpp:167 sceSasSetVoice(08cd2b00, 11, 00000000, 0, 0)
19:13:272 user_main    D[SCESAS]: hle\scesas.cpp:176 sceSasSetVoice: invalid size 0
19:13:272 user_main    D[SCESAS]: hle\scesas.cpp:324 sceSasSetKeyOff(08cd2b00, 12)
19:13:272 user_main    D[SCESAS]: hle\scesas.cpp:167 sceSasSetVoice(08cd2b00, 12, 00000000, 0, 0)
19:13:272 user_main    D[SCESAS]: hle\scesas.cpp:176 sceSasSetVoice: invalid size 0
19:13:272 user_main    D[SCESAS]: hle\scesas.cpp:324 sceSasSetKeyOff(08cd2b00, 13)
19:13:272 user_main    D[SCESAS]: hle\scesas.cpp:167 sceSasSetVoice(08cd2b00, 13, 00000000, 0, 0)
19:13:272 user_main    D[SCESAS]: hle\scesas.cpp:176 sceSasSetVoice: invalid size 0
19:13:272 user_main    D[SCESAS]: hle\scesas.cpp:324 sceSasSetKeyOff(08cd2b00, 14)
19:13:272 user_main    D[SCESAS]: hle\scesas.cpp:167 sceSasSetVoice(08cd2b00, 14, 00000000, 0, 0)
19:13:272 user_main    D[SCESAS]: hle\scesas.cpp:176 sceSasSetVoice: invalid size 0
19:13:272 user_main    D[SCESAS]: hle\scesas.cpp:324 sceSasSetKeyOff(08cd2b00, 15)
19:13:272 user_main    D[SCESAS]: hle\scesas.cpp:167 sceSasSetVoice(08cd2b00, 15, 00000000, 0, 0)
19:13:272 user_main    D[SCESAS]: hle\scesas.cpp:176 sceSasSetVoice: invalid size 0
19:13:285 user_main    D[KERNEL]: hle\scekernelmutex.cpp:341 288=sceKernelCreateMutex(SharedResource, 00000000, 0, 00000000)
19:13:285 user_main    D[KERNEL]: hle\scekernelmutex.cpp:341 289=sceKernelCreateMutex(SharedResource, 00000000, 0, 00000000)
19:13:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:229 290=sceKernelCreateSema(EventSema, 00000000, 1, 1, 00000000)
19:13:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:229 291=sceKernelCreateSema(EventSema, 00000000, 1, 1, 00000000)
19:13:286 user_main    D[IO]: hle\sceumd.cpp:250 0=sceUmdActivate(1, disc0:)
19:13:287 user_main    D[IO]: hle\sceumd.cpp:366 0=sceUmdWaitDriveStat(stat = 00000020)
19:13:287 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/")
19:13:288 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 292 0bfff470 ) = PSP_GAME
19:13:288 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba035c->08000000, readdir) +66us
19:13:288 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba035c, idle) +1000us
19:13:288 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/")
19:13:288 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 293 0bfff1e0 ) = ICON0.PNG
19:13:288 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba035c->08000000, readdir) +2us
19:13:288 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba035c, idle) +1000us
19:13:288 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 293 0bfff1e0 ) = PARAM.SFO
19:13:288 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 293 0bfff1e0 ) = PIC0.PNG
19:13:288 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 293 0bfff1e0 ) = PIC1.PNG
19:13:288 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 293 0bfff1e0 ) = SND0.AT3
19:13:288 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 293 0bfff1e0 ) = SYSDIR
19:13:288 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/SYSDIR/")
19:13:289 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 294 0bffef50 ) = BOOT.BIN
19:13:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba035c->08000000, readdir) +3us
19:13:289 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +397us
19:13:289 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:13:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:13:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba035c, idle) +602us
19:13:289 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 294 0bffef50 ) = EBOOT.BIN
19:13:289 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 294 0bffef50 ) = UPDATE
19:13:289 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/SYSDIR/UPDATE/")
19:13:289 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 295 0bffecc0 ) = DATA.BIN
19:13:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba035c->08000000, readdir) +3us
19:13:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba035c, idle) +1000us
19:13:289 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 295 0bffecc0 ) = EBOOT.BIN
19:13:289 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 295 0bffecc0 ) = PARAM.SFO
19:13:289 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 295 0bffecc0 ) - end of the line
19:13:290 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(295)
19:13:290 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 294 0bffef50 ) - end of the line
19:13:290 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(294)
19:13:290 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 293 0bfff1e0 ) = USRDIR
19:13:290 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/")
19:13:290 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 296 0bffef50 ) = CLONE.TSC
19:13:290 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba035c->08000000, readdir) +3us
19:13:290 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +498us
19:13:290 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:13:290 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:13:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:13:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba035c, idle) +500us
19:13:291 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 296 0bffef50 ) = DATAS
19:13:291 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/DATAS/")
19:13:292 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = ARTEFACT.DPP.LAYOUT
19:13:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba035c->08000000, readdir) +3us
19:13:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba035c, idle) +1000us
19:13:292 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = ARTEFACT.DPP
19:13:292 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = ARTEFACT.NPP
19:13:292 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = CONCEPT.DPP.LAYOUT
19:13:292 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = CONCEPT.DPP
19:13:292 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = CONCEPT.NPP
19:13:292 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = FONTES.DPP.LAYOUT
19:13:292 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = FONTES.DPP
19:13:292 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = FONTES.NPP
19:13:292 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = FONTESR.DPP.LAYOUT
19:13:292 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = FONTESR.DPP
19:13:292 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = FONTESR.NPP
19:13:292 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = GAMEMOVI.DPP.LAYOUT
19:13:292 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = GAMEMOVI.DPP
19:13:292 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = GAMEMOVI.NPP
19:13:292 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = HIREZ.DPP.LAYOUT
19:13:292 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = HIREZ.DPP
19:13:292 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = HIREZ.NPP
19:13:292 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LCHECKCO.DPP.LAYOUT
19:13:292 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LCHECKCO.DPP
19:13:292 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LCHECKCO.NPP
19:13:292 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LCHECKMI.DPP.LAYOUT
19:13:292 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LCHECKMI.DPP
19:13:292 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LCHECKMI.NPP
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LCHECKSI.DPP.LAYOUT
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LCHECKSI.DPP
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LCHECKSI.NPP
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LCHECKTA.DPP.LAYOUT
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LCHECKTA.DPP
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LCHECKTA.NPP
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LCOJUNK.DPP.LAYOUT
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LCOJUNK.DPP
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LCOJUNK.NPP
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LCOPLAHI.DPP.LAYOUT
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LCOPLAHI.DPP
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LCOPLAHI.NPP
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LCOPLAN2.DPP.LAYOUT
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LCOPLAN2.DPP
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LCOPLAN2.NPP
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LCOPLANT.DPP.LAYOUT
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LCOPLANT.DPP
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LCOPLANT.NPP
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LEGAL_01.DPP.LAYOUT
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LEGAL_01.DPP
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LEGAL_01.NPP
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LHBAXIOM.DPP.LAYOUT
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LHBAXIOM.DPP
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LHBAXIOM.NPP
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LHBEART2.DPP.LAYOUT
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LHBEART2.DPP
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LHBEART2.NPP
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LHBEART3.DPP.LAYOUT
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LHBEART3.DPP
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LHBEART3.NPP
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LHBEARTH.DPP.LAYOUT
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LHBEARTH.DPP
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LHBEARTH.NPP
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LMGBUTT.DPP.LAYOUT
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LMGBUTT.DPP
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LMGBUTT.NPP
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LMGFROG.DPP.LAYOUT
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LMGFROG.DPP
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LMGFROG.NPP
19:13:293 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LMGMO01.DPP.LAYOUT
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LMGMO01.DPP
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LMGMO01.NPP
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LMGMO02.DPP.LAYOUT
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LMGMO02.DPP
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LMGMO02.NPP
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LMGPOD.DPP.LAYOUT
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LMGPOD.DPP
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LMGPOD.NPP
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LMGSHIP.DPP.LAYOUT
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LMGSHIP.DPP
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LMGSHIP.NPP
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LMPFROG.DPP.LAYOUT
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LMPFROG.DPP
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LMPFROG.NPP
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LMPSHOOT.DPP.LAYOUT
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LMPSHOOT.DPP
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LMPSHOOT.NPP
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LMPSPEED.DPP.LAYOUT
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LMPSPEED.DPP
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LMPSPEED.NPP
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LPGERAZE.DPP.LAYOUT
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LPGERAZE.DPP
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LPGERAZE.NPP
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LPGTANK.DPP.LAYOUT
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LPGTANK.DPP
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LPGTANK.NPP
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LPUCAPT.DPP.LAYOUT
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LPUCAPT.DPP
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LPUCAPT.NPP
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LPZBOSS.DPP.LAYOUT
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LPZBOSS.DPP
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LPZBOSS.NPP
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LPZCHAR2.DPP.LAYOUT
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LPZCHAR2.DPP
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LPZCHAR2.NPP
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LPZCHARM.DPP.LAYOUT
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LPZCHARM.DPP
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LPZCHARM.NPP
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LPZERAZE.DPP.LAYOUT
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LPZERAZE.DPP
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LPZERAZE.NPP
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LSLJUNK.DPP.LAYOUT
19:13:294 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LSLJUNK.DPP
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LSLJUNK.NPP
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LSLSHIP.DPP.LAYOUT
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LSLSHIP.DPP
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LSLSHIP.NPP
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LSLTRUCK.DPP.LAYOUT
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LSLTRUCK.DPP
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LSLTRUCK.NPP
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LTUAXIOM.DPP.LAYOUT
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LTUAXIOM.DPP
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LTUAXIOM.NPP
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LTUEARTH.DPP.LAYOUT
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LTUEARTH.DPP
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LTUEARTH.NPP
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LWOEARTH.DPP.LAYOUT
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LWOEARTH.DPP
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LWOEARTH.NPP
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LWOEAXIO.DPP.LAYOUT
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LWOEAXIO.DPP
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LWOEAXIO.NPP
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LWOFINAL.DPP.LAYOUT
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LWOFINAL.DPP
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LWOFINAL.NPP
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LWOSPACE.DPP.LAYOUT
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LWOSPACE.DPP
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = LWOSPACE.NPP
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = MOVIE.DPP.LAYOUT
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = MOVIE.DPP
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = MOVIE.NPP
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = P_EVE.DPP.LAYOUT
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = P_EVE.DPP
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = P_EVE.NPP
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = P_EVEW.DPP.LAYOUT
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = P_EVEW.DPP
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = P_EVEW.NPP
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = P_WALLE.DPP.LAYOUT
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = P_WALLE.DPP
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = P_WALLE.NPP
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = P_WA_EXT.DPP.LAYOUT
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = P_WA_EXT.DPP
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = P_WA_EXT.NPP
19:13:295 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = P_WCLEAN.DPP.LAYOUT
19:13:296 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = P_WCLEAN.DPP
19:13:296 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = P_WCLEAN.NPP
19:13:296 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = P_WLIGHT.DPP.LAYOUT
19:13:296 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = P_WLIGHT.DPP
19:13:296 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = P_WLIGHT.NPP
19:13:296 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = P_WOFI.DPP.LAYOUT
19:13:296 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = P_WOFI.DPP
19:13:296 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = P_WOFI.NPP
19:13:296 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = P_W_BLUE.DPP.LAYOUT
19:13:296 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = P_W_BLUE.DPP
19:13:296 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = P_W_BLUE.NPP
19:13:296 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = P_W_BUTT.DPP.LAYOUT
19:13:296 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = P_W_BUTT.DPP
19:13:296 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = P_W_BUTT.NPP
19:13:296 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = RTCSYS.DPP.LAYOUT
19:13:296 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = RTCSYS.DPP
19:13:296 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = RTCSYS.NPP
19:13:296 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = SHARED.DPP.LAYOUT
19:13:296 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = SHARED.DPP
19:13:296 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = SHARED.NPP
19:13:296 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = SUCCESS.DPP.LAYOUT
19:13:296 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = SUCCESS.DPP
19:13:296 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = SUCCESS.NPP
19:13:296 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = SU_EVE.DPP.LAYOUT
19:13:296 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = SU_EVE.DPP
19:13:296 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 297 0bffecc0 ) = SU_EVE.NPP
19:13:296 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 297 0bffecc0 ) - end of the line
19:13:296 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(297)
19:13:296 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 296 0bffef50 ) = GAMETSC
19:13:296 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/GAMETSC/")
19:13:297 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 298 0bffecc0 ) = LOADTSC.TSC
19:13:297 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba035c->08000000, readdir) +10us
19:13:297 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba035c, idle) +1000us
19:13:297 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 298 0bffecc0 ) = STORY
19:13:297 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/GAMETSC/STORY/")
19:13:297 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 299 0bffea30 ) = ARTE.TSC
19:13:297 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba035c->08000000, readdir) +3us
19:13:297 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba035c, idle) +1000us
19:13:297 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 299 0bffea30 ) = CHAPTERS.TSC
19:13:297 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 299 0bffea30 ) = EVENTS.TSC
19:13:297 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 299 0bffea30 ) = EXTRAS.TSC
19:13:297 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 299 0bffea30 ) = LEVELS.TSC
19:13:297 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 299 0bffea30 ) = MENU.TSC
19:13:297 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 299 0bffea30 ) = RTC.TSC
19:13:297 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 299 0bffea30 ) - end of the line
19:13:297 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(299)
19:13:297 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 298 0bffecc0 ) - end of the line
19:13:297 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(298)
19:13:297 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 296 0bffef50 ) = INIT.TSC
19:13:297 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 296 0bffef50 ) = INITLIB.TSC
19:13:297 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 296 0bffef50 ) = INPUT
19:13:297 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/INPUT/")
19:13:298 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 300 0bffecc0 ) = INPUT.PSP
19:13:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba035c->08000000, readdir) +3us
19:13:298 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba035c, idle) +1000us
19:13:298 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 300 0bffecc0 ) - end of the line
19:13:298 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(300)
19:13:298 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 296 0bffef50 ) = LANGDEF.TSC
19:13:298 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 296 0bffef50 ) = MUSIC
19:13:298 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/MUSIC/")
19:13:298 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 301 0bffecc0 ) = AXIOM01.AT3
19:13:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba035c->08000000, readdir) +3us
19:13:298 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba035c, idle) +1000us
19:13:298 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 301 0bffecc0 ) = AXIOM02.AT3
19:13:298 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 301 0bffecc0 ) = AXIOM03.AT3
19:13:298 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 301 0bffecc0 ) = AXIOM04.AT3
19:13:298 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 301 0bffecc0 ) = AXIOM05.AT3
19:13:298 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 301 0bffecc0 ) = CREDITS.AT3
19:13:298 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 301 0bffecc0 ) = DESCENT.AT3
19:13:298 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 301 0bffecc0 ) = DESCENT2.AT3
19:13:299 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 301 0bffecc0 ) = DIALOG
19:13:299 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/MUSIC/DIALOG/")
19:13:299 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 302 0bffea30 ) = 01
19:13:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba035c->08000000, readdir) +3us
19:13:299 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +275us
19:13:299 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:13:299 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:13:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:13:299 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba035c, idle) +724us
19:13:299 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/MUSIC/DIALOG/01/")
19:13:301 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8005.AT3
19:13:301 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba035c->08000000, readdir) +3us
19:13:301 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 12
19:13:301 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:301 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:301 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:303 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:13:303 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:13:303 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:13:303 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:13:303 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:13:303 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba035c, idle) +1000us
19:13:303 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8009.AT3
19:13:303 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8011.AT3
19:13:303 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8022.AT3
19:13:303 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8024.AT3
19:13:303 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8025.AT3
19:13:303 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8026.AT3
19:13:303 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8027.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8028.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8029.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8030.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8031.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8032.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8033.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8034.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8035.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8036.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8038.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8040.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8041.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8042.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8043.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8044.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8045.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8046.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8047.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8048.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8049.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8050.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8051.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8052.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8053.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8102.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8106.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8110.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8114.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8116.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8118.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8120.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8122.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8126.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8131.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8134.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8140.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8144.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8150.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8151.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8152.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8153.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8202.AT3
19:13:304 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8203.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8204.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8205.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8206.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8207.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8209.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8211.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8212.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8214.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8215.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8216.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8217.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8219.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8220.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8221.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8222.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8223.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8224.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8225.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8226.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8227.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8230.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8231.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8232.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8233.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8234.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8235.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8236.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8237.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8238.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8243.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8247.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8248.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8249.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8251.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8252.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8253.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8254.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8255.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8256.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8257.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8258.AT3
19:13:305 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8259.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8260.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8261.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8262.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8263.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8264.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8265.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8266.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8267.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8268.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8269.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8270.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8271.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8273.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8274.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8275.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8276.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8277.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8278.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8279.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8280.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8281.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8282.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8283.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8284.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8286.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8287.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8288.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8289.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8290.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8291.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8292.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8293.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8294.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8295.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8296.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8297.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8298.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8299.AT3
19:13:306 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8300.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8301.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8302.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8303.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8304.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8305.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8306.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8307.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8308.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8309.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8310.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8311.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8312.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8313.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8314.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8315.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8316.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8317.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8318.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8319.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8320.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8321.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8322.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8323.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8325.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8326.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8328.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8329.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8330.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8331.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8332.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8333.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8334.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8335.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8337.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8338.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8339.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8340.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8341.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8342.AT3
19:13:307 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8343.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8344.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8345.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8346.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8347.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8348.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8349.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8350.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8351.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8352.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8353.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8354.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8356.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8357.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8358.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8359.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8360.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8361.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8400.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8401.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8402.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8403.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8404.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8405.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8406.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8407.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8408.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8409.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8410.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8411.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8412.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8413.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8414.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8415.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8416.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8422.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8423.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8424.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8428.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8429.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8435.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8436.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8437.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8438.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8439.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8440.AT3
19:13:308 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8441.AT3
19:13:309 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8442.AT3
19:13:309 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8443.AT3
19:13:309 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8444.AT3
19:13:309 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8445.AT3
19:13:309 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8446.AT3
19:13:309 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8447.AT3
19:13:309 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8448.AT3
19:13:309 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8449.AT3
19:13:309 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8450.AT3
19:13:309 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8451.AT3
19:13:309 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8452.AT3
19:13:309 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8453.AT3
19:13:309 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8454.AT3
19:13:309 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8500.AT3
19:13:309 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8501.AT3
19:13:309 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8502.AT3
19:13:309 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8503.AT3
19:13:309 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8504.AT3
19:13:309 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8505.AT3
19:13:309 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_8506.AT3
19:13:309 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_9000.AT3
19:13:309 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_9010.AT3
19:13:309 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_9070.AT3
19:13:309 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_9100.AT3
19:13:309 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_9110.AT3
19:13:309 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_9113.AT3
19:13:309 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 303 0bffe7a0 ) = TT_9133.AT3
19:13:309 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 303 0bffe7a0 ) - end of the line
19:13:309 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(303)
19:13:309 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 302 0bffea30 ) = 02
19:13:309 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/MUSIC/DIALOG/02/")
19:13:311 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8022.AT3
19:13:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba035c->08000000, readdir) +13us
19:13:311 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 12
19:13:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba035c, idle) +1000us
19:13:311 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8024.AT3
19:13:311 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8025.AT3
19:13:311 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8026.AT3
19:13:311 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8027.AT3
19:13:311 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8028.AT3
19:13:311 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8029.AT3
19:13:311 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8030.AT3
19:13:311 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8031.AT3
19:13:311 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8032.AT3
19:13:311 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8033.AT3
19:13:311 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8034.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8035.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8036.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8038.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8040.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8041.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8042.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8043.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8044.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8045.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8046.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8047.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8048.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8049.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8050.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8051.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8052.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8053.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8102.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8106.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8110.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8114.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8116.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8120.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8126.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8131.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8134.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8140.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8144.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8150.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8151.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8152.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8153.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8197.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8202.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8203.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8204.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8205.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8206.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8207.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8209.AT3
19:13:312 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8211.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8212.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8214.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8215.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8216.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8217.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8219.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8220.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8221.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8222.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8223.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8224.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8225.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8226.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8227.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8230.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8231.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8232.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8233.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8234.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8235.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8236.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8237.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8238.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8243.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8247.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8248.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8249.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8251.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8252.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8253.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8254.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8255.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8256.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8257.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8258.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8259.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8260.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8261.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8262.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8263.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8264.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8265.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8266.AT3
19:13:313 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8267.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8268.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8269.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8270.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8271.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8273.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8274.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8275.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8276.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8277.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8278.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8279.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8280.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8281.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8282.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8283.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8284.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8286.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8287.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8288.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8289.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8290.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8291.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8292.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8293.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8294.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8295.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8296.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8297.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8298.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8299.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8300.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8301.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8302.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8303.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8304.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8305.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8306.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8307.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8308.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8309.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8310.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8311.AT3
19:13:314 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8312.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8313.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8314.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8315.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8316.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8317.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8318.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8319.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8320.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8321.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8322.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8323.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8325.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8326.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8328.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8329.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8330.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8331.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8332.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8333.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8334.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8335.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8336.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8337.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8338.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8339.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8340.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8341.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8342.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8343.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8344.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8345.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8346.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8347.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8348.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8349.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8350.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8351.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8352.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8353.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8354.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8356.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8357.AT3
19:13:315 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8358.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8359.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8360.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8361.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8400.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8401.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8402.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8403.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8404.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8405.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8406.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8407.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8408.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8409.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8410.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8411.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8412.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8413.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8414.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8415.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8416.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8422.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8423.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8424.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8428.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8429.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8435.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8436.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8437.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8438.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8439.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8440.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8441.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8442.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8443.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8444.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8445.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8446.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8447.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8448.AT3
19:13:316 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8449.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8450.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8451.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8452.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8453.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8454.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8500.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8501.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8502.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8503.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8504.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8505.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_8506.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9000.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9010.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9020.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9021.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9022.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9023.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9024.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9025.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9026.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9027.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9028.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9029.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9030.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9031.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9032.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9033.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9034.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9035.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9036.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9037.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9038.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9039.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9040.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9041.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9042.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9043.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9050.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9051.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9052.AT3
19:13:317 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9055.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9060.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9061.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9062.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9070.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9075.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9080.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9081.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9082.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9083.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9085.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9086.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9087.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9088.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9089.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9090.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9091.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9092.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9093.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9094.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9100.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9101.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9110.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9111.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9112.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9113.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9114.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9115.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9116.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9117.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9118.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9119.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9120.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9121.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9130.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9131.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9132.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9133.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9134.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9140.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9141.AT3
19:13:318 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9142.AT3
19:13:319 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9143.AT3
19:13:319 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 304 0bffe7a0 ) = TT_9150.AT3
19:13:319 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 304 0bffe7a0 ) - end of the line
19:13:319 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(304)
19:13:319 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 302 0bffea30 ) - end of the line
19:13:319 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(302)
19:13:319 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 301 0bffecc0 ) = EARTH01.AT3
19:13:319 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 301 0bffecc0 ) = EARTH02.AT3
19:13:319 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 301 0bffecc0 ) = EARTH03.AT3
19:13:319 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 301 0bffecc0 ) = EARTH04.AT3
19:13:319 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 301 0bffecc0 ) = EMPTY.AT3
19:13:319 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 301 0bffecc0 ) = HELLODO2.AT3
19:13:319 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 301 0bffecc0 ) = HELLODOL.AT3
19:13:319 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 301 0bffecc0 ) = HELLOINC.AT3
19:13:319 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 301 0bffecc0 ) = HELLORAT.AT3
19:13:319 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 301 0bffecc0 ) = HELLOSUC.AT3
19:13:319 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 301 0bffecc0 ) = IMPACT.AT3
19:13:319 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 301 0bffecc0 ) = MENU.AT3
19:13:319 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 301 0bffecc0 ) = MG.AT3
19:13:319 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 301 0bffecc0 ) = MGSPACE.AT3
19:13:319 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 301 0bffecc0 ) = MO.AT3
19:13:319 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 301 0bffecc0 ) = MO2.AT3
19:13:319 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 301 0bffecc0 ) = MULTIWIN.AT3
19:13:319 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 301 0bffecc0 ) = MULTIWIN_.AT3
19:13:319 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 301 0bffecc0 ) = PG.AT3
19:13:319 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 301 0bffecc0 ) = PG2.AT3
19:13:319 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 301 0bffecc0 ) = POD.AT3
19:13:319 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 301 0bffecc0 ) = SPEEDWAX.AT3
19:13:319 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 301 0bffecc0 ) = SPEEDWAY.AT3
19:13:319 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 301 0bffecc0 ) = WOF.AT3
19:13:319 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 301 0bffecc0 ) - end of the line
19:13:319 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(301)
19:13:319 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 296 0bffef50 ) = PARAM
19:13:319 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/PARAM/")
19:13:320 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 305 0bffecc0 ) = PP001.TSC
19:13:320 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba035c->08000000, readdir) +16us
19:13:320 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba035c, idle) +1000us
19:13:320 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 305 0bffecc0 ) - end of the line
19:13:320 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(305)
19:13:320 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 296 0bffef50 ) = RESBGIGD.TSC
19:13:320 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 296 0bffef50 ) = RESGAME.TSC
19:13:320 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 296 0bffef50 ) = RESGIGD.TSC
19:13:320 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 296 0bffef50 ) = RESRCE.TSC
19:13:320 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 296 0bffef50 ) = RTC
19:13:320 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/RTC/")
19:13:323 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 02_END.DPP.LAYOUT
19:13:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba035c->08000000, readdir) +3us
19:13:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba035c, idle) +1000us
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 02_END.DPP
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 02_END.NPP
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 02_START.DPP.LAYOUT
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 02_START.DPP
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 02_START.NPP
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 03_A_END.DPP.LAYOUT
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 03_A_END.DPP
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 03_A_END.NPP
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 03_C_END.DPP.LAYOUT
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 03_C_END.DPP
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 03_C_END.NPP
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 03_START.DPP.LAYOUT
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 03_START.DPP
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 03_START.NPP
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 04ASTART.DPP.LAYOUT
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 04ASTART.DPP
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 04ASTART.NPP
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 04_A_END.DPP.LAYOUT
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 04_A_END.DPP
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 04_A_END.NPP
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 04_C_END.DPP.LAYOUT
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 04_C_END.DPP
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 04_C_END.NPP
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 04_START.DPP.LAYOUT
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 04_START.DPP
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 04_START.NPP
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 05ASTART.DPP.LAYOUT
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 05ASTART.DPP
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 05ASTART.NPP
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 05A_END.DPP.LAYOUT
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 05A_END.DPP
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 05A_END.NPP
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 05BSTART.DPP.LAYOUT
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 05BSTART.DPP
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 05BSTART.NPP
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 05_END.DPP.LAYOUT
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 05_END.DPP
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 05_END.NPP
19:13:324 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 05_START.DPP.LAYOUT
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 05_START.DPP
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 05_START.NPP
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 06_END.DPP.LAYOUT
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 06_END.DPP
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 06_END.NPP
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 08_END.DPP.LAYOUT
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 08_END.DPP
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 08_END.NPP
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 08_START.DPP.LAYOUT
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 08_START.DPP
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 08_START.NPP
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 09_END.DPP.LAYOUT
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 09_END.DPP
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 09_END.NPP
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 09_START.DPP.LAYOUT
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 09_START.DPP
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 09_START.NPP
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 10_END.DPP.LAYOUT
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 10_END.DPP
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 10_END.NPP
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 10_START.DPP.LAYOUT
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 10_START.DPP
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 10_START.NPP
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 11_END.DPP.LAYOUT
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 11_END.DPP
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 11_END.NPP
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 12ASTART.DPP.LAYOUT
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 12ASTART.DPP
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 12ASTART.NPP
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 12A_END.DPP.LAYOUT
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 12A_END.DPP
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 12A_END.NPP
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 12_BIS.DPP.LAYOUT
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 12_BIS.DPP
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 12_BIS.NPP
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 12_END.DPP.LAYOUT
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 12_END.DPP
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 12_END.NPP
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 12_START.DPP.LAYOUT
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 12_START.DPP
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 12_START.NPP
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 13ASTART.DPP.LAYOUT
19:13:325 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 13ASTART.DPP
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 13ASTART.NPP
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 13_END.DPP.LAYOUT
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 13_END.DPP
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 13_END.NPP
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 13_START.DPP.LAYOUT
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 13_START.DPP
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 13_START.NPP
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 14_START.DPP.LAYOUT
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 14_START.DPP
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = 14_START.NPP
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_11.DPP.LAYOUT
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_11.DPP
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_11.NPP
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_ACCO.DPP.LAYOUT
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_ACCO.DPP
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_ACCO.NPP
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_BALL.DPP.LAYOUT
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_BALL.DPP
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_BALL.NPP
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_BILB.DPP.LAYOUT
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_BILB.DPP
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_BILB.NPP
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_BOIT.DPP.LAYOUT
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_BOIT.DPP
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_BOIT.NPP
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_BOOM.DPP.LAYOUT
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_BOOM.DPP
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_BOOM.NPP
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_CANA.DPP.LAYOUT
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_CANA.DPP
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_CANA.NPP
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_CHIE.DPP.LAYOUT
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_CHIE.DPP
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_CHIE.NPP
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_FUSE.DPP.LAYOUT
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_FUSE.DPP
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_FUSE.NPP
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_JUME.DPP.LAYOUT
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_JUME.DPP
19:13:326 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_JUME.NPP
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_LUNE.DPP.LAYOUT
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_LUNE.DPP
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_LUNE.NPP
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_MART.DPP.LAYOUT
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_MART.DPP
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_MART.NPP
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_MEGA.DPP.LAYOUT
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_MEGA.DPP
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_MEGA.NPP
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_PARA.DPP.LAYOUT
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_PARA.DPP
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_PARA.NPP
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_PEIN.DPP.LAYOUT
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_PEIN.DPP
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_PEIN.NPP
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_PLOT.DPP.LAYOUT
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_PLOT.DPP
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_PLOT.NPP
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_POUP.DPP.LAYOUT
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_POUP.DPP
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_POUP.NPP
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_RAQU.DPP.LAYOUT
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_RAQU.DPP
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_RAQU.NPP
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_REVE.DPP.LAYOUT
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_REVE.DPP
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_REVE.NPP
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_REX.DPP.LAYOUT
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_REX.DPP
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_REX.NPP
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_SKI.DPP.LAYOUT
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_SKI.DPP
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_SKI.NPP
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_TAPE.DPP.LAYOUT
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_TAPE.DPP
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_TAPE.NPP
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_TELE.DPP.LAYOUT
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_TELE.DPP
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_TELE.NPP
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_VENT.DPP.LAYOUT
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_VENT.DPP
19:13:327 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = COL_VENT.NPP
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_00L.DPP.LAYOUT
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_00L.DPP
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_00L.NPP
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_01.DPP.LAYOUT
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_01.DPP
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_01.NPP
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_01B.DPP.LAYOUT
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_01B.DPP
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_01B.NPP
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_02.DPP.LAYOUT
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_02.DPP
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_02.NPP
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_03.DPP.LAYOUT
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_03.DPP
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_03.NPP
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_04.DPP.LAYOUT
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_04.DPP
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_04.NPP
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_MO1.DPP.LAYOUT
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_MO1.DPP
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_MO1.NPP
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_MO2.DPP.LAYOUT
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_MO2.DPP
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_MO2.NPP
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_MO3.DPP.LAYOUT
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_MO3.DPP
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_MO3.NPP
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_MO4.DPP.LAYOUT
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_MO4.DPP
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_MO4.NPP
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_MO5.DPP.LAYOUT
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_MO5.DPP
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_MO5.NPP
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_MO6.DPP.LAYOUT
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_MO6.DPP
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_MO6.NPP
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_MO7.DPP.LAYOUT
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_MO7.DPP
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_J_MO7.NPP
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_PH_01.DPP.LAYOUT
19:13:328 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_PH_01.DPP
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_PH_01.NPP
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_PH_02.DPP.LAYOUT
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_PH_02.DPP
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_PH_02.NPP
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_PH_03.DPP.LAYOUT
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_PH_03.DPP
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_PH_03.NPP
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_P_01.DPP.LAYOUT
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_P_01.DPP
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_P_01.NPP
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_P_01S.DPP.LAYOUT
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_P_01S.DPP
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_P_01S.NPP
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_P_02.DPP.LAYOUT
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_P_02.DPP
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_P_02.NPP
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_P_03.DPP.LAYOUT
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_P_03.DPP
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_P_03.NPP
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_P_04.DPP.LAYOUT
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_P_04.DPP
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_P_04.NPP
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_P_06S.DPP.LAYOUT
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_P_06S.DPP
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_P_06S.NPP
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_TEST.DPP.LAYOUT
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_TEST.DPP
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = CO_TEST.NPP
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_CAPT.DPP.LAYOUT
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_CAPT.DPP
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_CAPT.NPP
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_DROW.DPP.LAYOUT
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_DROW.DPP
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_DROW.NPP
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_ELEC.DPP.LAYOUT
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_ELEC.DPP
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_ELEC.NPP
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_EVE.DPP.LAYOUT
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_EVE.DPP
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_EVE.NPP
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_EVEW.DPP.LAYOUT
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_EVEW.DPP
19:13:329 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_EVEW.NPP
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_FALL.DPP.LAYOUT
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_FALL.DPP
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_FALL.NPP
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_HEAL.DPP.LAYOUT
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_HEAL.DPP
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_HEAL.NPP
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_HECL.DPP.LAYOUT
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_HECL.DPP
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_HECL.NPP
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_LOCL.DPP.LAYOUT
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_LOCL.DPP
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_LOCL.NPP
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_LONG.DPP.LAYOUT
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_LONG.DPP
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_LONG.NPP
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_MO1.DPP.LAYOUT
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_MO1.DPP
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_MO1.NPP
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_MO2.DPP.LAYOUT
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_MO2.DPP
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_MO2.NPP
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_STWD.DPP.LAYOUT
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_STWD.DPP
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_STWD.NPP
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_WOFI.DPP.LAYOUT
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_WOFI.DPP
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = DTH_WOFI.NPP
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T1A.DPP.LAYOUT
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T1A.DPP
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T1A.NPP
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T1R.DPP.LAYOUT
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T1R.DPP
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T1R.NPP
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T2A.DPP.LAYOUT
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T2A.DPP
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T2A.NPP
19:13:330 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T2R.DPP.LAYOUT
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T2R.DPP
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T2R.NPP
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T3A.DPP.LAYOUT
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T3A.DPP
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T3A.NPP
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T3R.DPP.LAYOUT
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T3R.DPP
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T3R.NPP
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T4A.DPP.LAYOUT
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T4A.DPP
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T4A.NPP
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T4R.DPP.LAYOUT
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T4R.DPP
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T4R.NPP
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T5A.DPP.LAYOUT
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T5A.DPP
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T5A.NPP
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T5R.DPP.LAYOUT
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T5R.DPP
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T5R.NPP
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T6A.DPP.LAYOUT
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T6A.DPP
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T6A.NPP
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T6R.DPP.LAYOUT
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T6R.DPP
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ERAS_T6R.NPP
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = GOSTART.DPP.LAYOUT
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = GOSTART.DPP
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = GOSTART.NPP
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = GOSTART1.DPP.LAYOUT
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = GOSTART1.DPP
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = GOSTART1.NPP
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = GOSTART2.DPP.LAYOUT
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = GOSTART2.DPP
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = GOSTART2.NPP
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = GO_END.DPP.LAYOUT
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = GO_END.DPP
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = GO_END.NPP
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = GO_END1.DPP.LAYOUT
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = GO_END1.DPP
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = GO_END1.NPP
19:13:331 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = GO_END2.DPP.LAYOUT
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = GO_END2.DPP
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = GO_END2.NPP
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = GO_WIN.DPP.LAYOUT
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = GO_WIN.DPP
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = GO_WIN.NPP
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = HB_E_01.DPP.LAYOUT
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = HB_E_01.DPP
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = HB_E_01.NPP
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = JUNK_T1A.DPP.LAYOUT
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = JUNK_T1A.DPP
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = JUNK_T1A.NPP
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = JUNK_T1R.DPP.LAYOUT
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = JUNK_T1R.DPP
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = JUNK_T1R.NPP
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = JUNK_T2A.DPP.LAYOUT
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = JUNK_T2A.DPP
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = JUNK_T2A.NPP
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = JUNK_T2R.DPP.LAYOUT
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = JUNK_T2R.DPP
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = JUNK_T2R.NPP
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = JUNK_T3A.DPP.LAYOUT
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = JUNK_T3A.DPP
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = JUNK_T3A.NPP
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = JUNK_T4A.DPP.LAYOUT
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = JUNK_T4A.DPP
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = JUNK_T4A.NPP
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = JUNK_T4R.DPP.LAYOUT
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = JUNK_T4R.DPP
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = JUNK_T4R.NPP
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = JUNK_T5A.DPP.LAYOUT
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = JUNK_T5A.DPP
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = JUNK_T5A.NPP
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = JUNK_T5B.DPP.LAYOUT
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = JUNK_T5B.DPP
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = JUNK_T5B.NPP
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = JUNK_T6A.DPP.LAYOUT
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = JUNK_T6A.DPP
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = JUNK_T6A.NPP
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = JUNK_T6B.DPP.LAYOUT
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = JUNK_T6B.DPP
19:13:332 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = JUNK_T6B.NPP
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MGM1_01.DPP.LAYOUT
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MGM1_01.DPP
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MGM1_01.NPP
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MGM1_CAM.DPP.LAYOUT
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MGM1_CAM.DPP
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MGM1_CAM.NPP
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MGM2_CAM.DPP.LAYOUT
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MGM2_CAM.DPP
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MGM2_CAM.NPP
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_B_01.DPP.LAYOUT
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_B_01.DPP
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_B_01.NPP
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_00.DPP.LAYOUT
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_00.DPP
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_00.NPP
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_01.DPP.LAYOUT
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_01.DPP
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_01.NPP
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_01E.DPP.LAYOUT
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_01E.DPP
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_01E.NPP
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_01L.DPP.LAYOUT
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_01L.DPP
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_01L.NPP
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_02.DPP.LAYOUT
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_02.DPP
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_02.NPP
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_02E.DPP.LAYOUT
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_02E.DPP
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_02E.NPP
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_02L.DPP.LAYOUT
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_02L.DPP
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_02L.NPP
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_02S.DPP.LAYOUT
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_02S.DPP
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_02S.NPP
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_03.DPP.LAYOUT
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_03.DPP
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_03.NPP
19:13:333 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_03E.DPP.LAYOUT
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_03E.DPP
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_03E.NPP
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_03L.DPP.LAYOUT
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_03L.DPP
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_03L.NPP
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_04.DPP.LAYOUT
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_04.DPP
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_04.NPP
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_04L.DPP.LAYOUT
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_04L.DPP
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_F_04L.NPP
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_P_01.DPP.LAYOUT
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_P_01.DPP
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_P_01.NPP
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_P_02.DPP.LAYOUT
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_P_02.DPP
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_P_02.NPP
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_P_LOS.DPP.LAYOUT
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_P_LOS.DPP
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_P_LOS.NPP
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_S_01.DPP.LAYOUT
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_S_01.DPP
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_S_01.NPP
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_S_LOS.DPP.LAYOUT
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_S_LOS.DPP
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = MG_S_LOS.NPP
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PG_ELOS.DPP.LAYOUT
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PG_ELOS.DPP
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PG_ELOS.NPP
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PG_EWIN.DPP.LAYOUT
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PG_EWIN.DPP
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PG_EWIN.NPP
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PG_E_B.DPP.LAYOUT
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PG_E_B.DPP
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PG_E_B.NPP
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PG_E_C.DPP.LAYOUT
19:13:334 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PG_E_C.DPP
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PG_E_C.NPP
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PG_E_END.DPP.LAYOUT
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PG_E_END.DPP
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PG_E_END.NPP
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PG_TLOS.DPP.LAYOUT
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PG_TLOS.DPP
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PG_TLOS.NPP
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PG_TWIN.DPP.LAYOUT
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PG_TWIN.DPP
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PG_TWIN.NPP
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PG_T_B.DPP.LAYOUT
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PG_T_B.DPP
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PG_T_B.NPP
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PG_T_C.DPP.LAYOUT
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PG_T_C.DPP
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PG_T_C.NPP
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PG_T_END.DPP.LAYOUT
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PG_T_END.DPP
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PG_T_END.NPP
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PLAH_T1A.DPP.LAYOUT
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PLAH_T1A.DPP
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PLAH_T1A.NPP
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PLAH_T1R.DPP.LAYOUT
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PLAH_T1R.DPP
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PLAH_T1R.NPP
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PLAH_T2A.DPP.LAYOUT
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PLAH_T2A.DPP
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PLAH_T2A.NPP
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PLAH_T2R.DPP.LAYOUT
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PLAH_T2R.DPP
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PLAH_T2R.NPP
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PLAN_T1A.DPP.LAYOUT
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PLAN_T1A.DPP
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PLAN_T1A.NPP
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PLAN_T1R.DPP.LAYOUT
19:13:335 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PLAN_T1R.DPP
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PLAN_T1R.NPP
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PLAN_T2A.DPP.LAYOUT
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PLAN_T2A.DPP
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PLAN_T2A.NPP
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PLAN_T2R.DPP.LAYOUT
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PLAN_T2R.DPP
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PLAN_T2R.NPP
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PLAN_T3A.DPP.LAYOUT
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PLAN_T3A.DPP
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PLAN_T3A.NPP
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PLAN_T3R.DPP.LAYOUT
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PLAN_T3R.DPP
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PLAN_T3R.NPP
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PU_C_01.DPP.LAYOUT
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PU_C_01.DPP
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PU_C_01.NPP
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PU_C_02.DPP.LAYOUT
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PU_C_02.DPP
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PU_C_02.NPP
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PU_C_03.DPP.LAYOUT
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PU_C_03.DPP
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PU_C_03.NPP
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PU_C_04.DPP.LAYOUT
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PU_C_04.DPP
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PU_C_04.NPP
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PU_C_05.DPP.LAYOUT
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PU_C_05.DPP
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PU_C_05.NPP
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PU_C_06.DPP.LAYOUT
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PU_C_06.DPP
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PU_C_06.NPP
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PU_C_END.DPP.LAYOUT
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PU_C_END.DPP
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PU_C_END.NPP
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZE_DFIB.DPP.LAYOUT
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZE_DFIB.DPP
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZE_DFIB.NPP
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZE_KR1A.DPP.LAYOUT
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZE_KR1A.DPP
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZE_KR1A.NPP
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZE_KR1B.DPP.LAYOUT
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZE_KR1B.DPP
19:13:336 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZE_KR1B.NPP
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZE_KR2A.DPP.LAYOUT
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZE_KR2A.DPP
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZE_KR2A.NPP
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZE_KR2B.DPP.LAYOUT
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZE_KR2B.DPP
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZE_KR2B.NPP
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_B_01E.DPP.LAYOUT
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_B_01E.DPP
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_B_01E.NPP
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_B_01L.DPP.LAYOUT
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_B_01L.DPP
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_B_01L.NPP
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_B_02.DPP.LAYOUT
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_B_02.DPP
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_B_02.NPP
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_B_02E.DPP.LAYOUT
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_B_02E.DPP
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_B_02E.NPP
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_B_02L.DPP.LAYOUT
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_B_02L.DPP
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_B_02L.NPP
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_B_03.DPP.LAYOUT
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_B_03.DPP
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_B_03.NPP
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_B_04.DPP.LAYOUT
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_B_04.DPP
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_B_04.NPP
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_B_05.DPP.LAYOUT
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_B_05.DPP
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_B_05.NPP
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_C_01E.DPP.LAYOUT
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_C_01E.DPP
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_C_01E.NPP
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_C_02E.DPP.LAYOUT
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_C_02E.DPP
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_C_02E.NPP
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_C_02S.DPP.LAYOUT
19:13:337 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_C_02S.DPP
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_C_02S.NPP
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_C_03.DPP.LAYOUT
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_C_03.DPP
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_C_03.NPP
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_C_03E.DPP.LAYOUT
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_C_03E.DPP
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_C_03E.NPP
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_C_03S.DPP.LAYOUT
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_C_03S.DPP
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_C_03S.NPP
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_C_04E.DPP.LAYOUT
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_C_04E.DPP
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_C_04E.NPP
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_C_04S.DPP.LAYOUT
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_C_04S.DPP
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_C_04S.NPP
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_E_01.DPP.LAYOUT
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_E_01.DPP
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_E_01.NPP
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_E_KL0.DPP.LAYOUT
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_E_KL0.DPP
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_E_KL0.NPP
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_E_KL1.DPP.LAYOUT
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_E_KL1.DPP
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_E_KL1.NPP
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_E_KR0.DPP.LAYOUT
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_E_KR0.DPP
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_E_KR0.NPP
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_E_KR3.DPP.LAYOUT
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_E_KR3.DPP
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_E_KR3.NPP
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_E_KR4.DPP.LAYOUT
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_E_KR4.DPP
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_E_KR4.NPP
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_E_KRE.DPP.LAYOUT
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_E_KRE.DPP
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_E_KRE.NPP
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_E_KRF.DPP.LAYOUT
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_E_KRF.DPP
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_E_KRF.NPP
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_E_T7A.DPP.LAYOUT
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_E_T7A.DPP
19:13:338 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = PZ_E_T7A.NPP
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = SL_S_LOS.DPP.LAYOUT
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = SL_S_LOS.DPP
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = SL_S_LOS.NPP
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = SL_T_LOS.DPP.LAYOUT
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = SL_T_LOS.DPP
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = SL_T_LOS.NPP
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = SP_START.DPP.LAYOUT
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = SP_START.DPP
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = SP_START.NPP
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = SP_WIN.DPP.LAYOUT
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = SP_WIN.DPP
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = SP_WIN.NPP
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ST_END.DPP.LAYOUT
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ST_END.DPP
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ST_END.NPP
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ST_START.DPP.LAYOUT
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ST_START.DPP
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ST_START.NPP
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ST_WIN.DPP.LAYOUT
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ST_WIN.DPP
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ST_WIN.NPP
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ST_WIN1.DPP.LAYOUT
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ST_WIN1.DPP
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ST_WIN1.NPP
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ST_WIN2.DPP.LAYOUT
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ST_WIN2.DPP
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = ST_WIN2.NPP
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TUA_DFIB.DPP.LAYOUT
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TUA_DFIB.DPP
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TUA_DFIB.NPP
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_A_01.DPP.LAYOUT
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_A_01.DPP
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_A_01.NPP
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_A_02.DPP.LAYOUT
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_A_02.DPP
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_A_02.NPP
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_A_END.DPP.LAYOUT
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_A_END.DPP
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_A_END.NPP
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_01.DPP.LAYOUT
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_01.DPP
19:13:339 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_01.NPP
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_02.DPP.LAYOUT
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_02.DPP
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_02.NPP
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_03.DPP.LAYOUT
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_03.DPP
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_03.NPP
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_04.DPP.LAYOUT
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_04.DPP
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_04.NPP
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_05.DPP.LAYOUT
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_05.DPP
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_05.NPP
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_06.DPP.LAYOUT
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_06.DPP
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_06.NPP
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_07.DPP.LAYOUT
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_07.DPP
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_07.NPP
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_08.DPP.LAYOUT
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_08.DPP
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_08.NPP
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_09.DPP.LAYOUT
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_09.DPP
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_09.NPP
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_10.DPP.LAYOUT
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_10.DPP
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_10.NPP
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_11.DPP.LAYOUT
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_11.DPP
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_11.NPP
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_12.DPP.LAYOUT
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_12.DPP
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = TU_E_12.NPP
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = T_EV_ARR.DPP.LAYOUT
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = T_EV_ARR.DPP
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = T_EV_ARR.NPP
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = T_EV_DEP.DPP.LAYOUT
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = T_EV_DEP.DPP
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = T_EV_DEP.NPP
19:13:340 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = T_PORT00.DPP.LAYOUT
19:13:341 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = T_PORT00.DPP
19:13:341 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = T_PORT00.NPP
19:13:341 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = T_PORT01.DPP.LAYOUT
19:13:341 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = T_PORT01.DPP
19:13:341 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = T_PORT01.NPP
19:13:341 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = WO_E_LOS.DPP.LAYOUT
19:13:341 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = WO_E_LOS.DPP
19:13:341 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = WO_E_LOS.NPP
19:13:341 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = WO_F_LOS.DPP.LAYOUT
19:13:341 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = WO_F_LOS.DPP
19:13:341 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = WO_F_LOS.NPP
19:13:341 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = WO_SLOST.DPP.LAYOUT
19:13:341 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = WO_SLOST.DPP
19:13:341 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = WO_SLOST.NPP
19:13:341 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = WO_S_01.DPP.LAYOUT
19:13:341 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = WO_S_01.DPP
19:13:341 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 306 0bffecc0 ) = WO_S_01.NPP
19:13:341 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 306 0bffecc0 ) - end of the line
19:13:341 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(306)
19:13:341 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 296 0bffef50 ) = RTE
19:13:342 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/RTE/")
19:13:343 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM1_M10.DPP.LAYOUT
19:13:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba035c->08000000, readdir) +30us
19:13:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba035c, idle) +1000us
19:13:343 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM1_M10.DPP
19:13:343 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM1_M10.NPP
19:13:343 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM1_MO1.DPP.LAYOUT
19:13:343 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM1_MO1.DPP
19:13:343 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM1_MO1.NPP
19:13:343 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM1_MO2.DPP.LAYOUT
19:13:343 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM1_MO2.DPP
19:13:343 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM1_MO2.NPP
19:13:343 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM1_MO3.DPP.LAYOUT
19:13:343 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM1_MO3.DPP
19:13:343 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM1_MO3.NPP
19:13:343 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM1_MO4.DPP.LAYOUT
19:13:343 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM1_MO4.DPP
19:13:343 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM1_MO4.NPP
19:13:343 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM1_MO5.DPP.LAYOUT
19:13:343 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM1_MO5.DPP
19:13:343 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM1_MO5.NPP
19:13:343 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM1_MO6.DPP.LAYOUT
19:13:343 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM1_MO6.DPP
19:13:343 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM1_MO6.NPP
19:13:343 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM1_MO7.DPP.LAYOUT
19:13:343 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM1_MO7.DPP
19:13:343 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM1_MO7.NPP
19:13:343 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM1_MO8.DPP.LAYOUT
19:13:343 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM1_MO8.DPP
19:13:343 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM1_MO8.NPP
19:13:343 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM1_MO9.DPP.LAYOUT
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM1_MO9.DPP
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM1_MO9.NPP
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM2_MO1.DPP.LAYOUT
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM2_MO1.DPP
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM2_MO1.NPP
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM2_MO2.DPP.LAYOUT
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM2_MO2.DPP
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM2_MO2.NPP
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM2_MO3.DPP.LAYOUT
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM2_MO3.DPP
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM2_MO3.NPP
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM2_MO4.DPP.LAYOUT
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM2_MO4.DPP
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM2_MO4.NPP
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM2_MO5.DPP.LAYOUT
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM2_MO5.DPP
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM2_MO5.NPP
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM2_MO6.DPP.LAYOUT
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM2_MO6.DPP
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM2_MO6.NPP
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM2_MO7.DPP.LAYOUT
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM2_MO7.DPP
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM2_MO7.NPP
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM2_MO8.DPP.LAYOUT
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM2_MO8.DPP
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM2_MO8.NPP
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM2_MO9.DPP.LAYOUT
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM2_MO9.DPP
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MGM2_MO9.NPP
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MG_F_EV1.DPP.LAYOUT
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MG_F_EV1.DPP
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MG_F_EV1.NPP
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MG_F_EV2.DPP.LAYOUT
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MG_F_EV2.DPP
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MG_F_EV2.NPP
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MG_F_EV3.DPP.LAYOUT
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MG_F_EV3.DPP
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MG_F_EV3.NPP
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MG_F_EV4.DPP.LAYOUT
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MG_F_EV4.DPP
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MG_F_EV4.NPP
19:13:344 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MT_TUT_1.DPP.LAYOUT
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MT_TUT_1.DPP
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MT_TUT_1.NPP
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MT_TUT_2.DPP.LAYOUT
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MT_TUT_2.DPP
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = MT_TUT_2.NPP
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PLH_M01.DPP.LAYOUT
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PLH_M01.DPP
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PLH_M01.NPP
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PU_C_EV1.DPP.LAYOUT
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PU_C_EV1.DPP
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PU_C_EV1.NPP
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PU_C_EV2.DPP.LAYOUT
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PU_C_EV2.DPP
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PU_C_EV2.NPP
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_B_EV1.DPP.LAYOUT
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_B_EV1.DPP
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_B_EV1.NPP
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_B_EV2.DPP.LAYOUT
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_B_EV2.DPP
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_B_EV2.NPP
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_B_EV3.DPP.LAYOUT
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_B_EV3.DPP
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_B_EV3.NPP
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_B_EV4.DPP.LAYOUT
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_B_EV4.DPP
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_B_EV4.NPP
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_B_EV5.DPP.LAYOUT
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_B_EV5.DPP
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_B_EV5.NPP
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_C_EV1.DPP.LAYOUT
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_C_EV1.DPP
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_C_EV1.NPP
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_C_EV2.DPP.LAYOUT
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_C_EV2.DPP
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_C_EV2.NPP
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_C_EV3.DPP.LAYOUT
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_C_EV3.DPP
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_C_EV3.NPP
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_C_EV4.DPP.LAYOUT
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_C_EV4.DPP
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_C_EV4.NPP
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_C_EV5.DPP.LAYOUT
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_C_EV5.DPP
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_C_EV5.NPP
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_C_EV6.DPP.LAYOUT
19:13:345 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_C_EV6.DPP
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_C_EV6.NPP
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_C_EV7.DPP.LAYOUT
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_C_EV7.DPP
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_C_EV7.NPP
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_C_EV8.DPP.LAYOUT
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_C_EV8.DPP
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_C_EV8.NPP
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_C_EV9.DPP.LAYOUT
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_C_EV9.DPP
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = PZ_C_EV9.NPP
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = RTE_PUB.DPP.LAYOUT
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = RTE_PUB.DPP
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = RTE_PUB.NPP
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_PA1.DPP.LAYOUT
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_PA1.DPP
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_PA1.NPP
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_PA2.DPP.LAYOUT
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_PA2.DPP
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_PA2.NPP
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_PA3.DPP.LAYOUT
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_PA3.DPP
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_PA3.NPP
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_PA4.DPP.LAYOUT
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_PA4.DPP
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_PA4.NPP
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_W10.DPP.LAYOUT
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_W10.DPP
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_W10.NPP
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_W11.DPP.LAYOUT
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_W11.DPP
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_W11.NPP
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_W12.DPP.LAYOUT
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_W12.DPP
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_W12.NPP
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_WA.DPP.LAYOUT
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_WA.DPP
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_WA.NPP
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_WA0.DPP.LAYOUT
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_WA0.DPP
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_WA0.NPP
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_WA1.DPP.LAYOUT
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_WA1.DPP
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_WA1.NPP
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_WA2.DPP.LAYOUT
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_WA2.DPP
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_WA2.NPP
19:13:346 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_WA3.DPP.LAYOUT
19:13:347 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_WA3.DPP
19:13:347 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_WA3.NPP
19:13:347 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_WA4.DPP.LAYOUT
19:13:347 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_WA4.DPP
19:13:347 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_WA4.NPP
19:13:347 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_WA5.DPP.LAYOUT
19:13:347 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_WA5.DPP
19:13:347 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_WA5.NPP
19:13:347 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_WA6.DPP.LAYOUT
19:13:347 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_WA6.DPP
19:13:347 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_WA6.NPP
19:13:347 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_WA7.DPP.LAYOUT
19:13:347 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_WA7.DPP
19:13:347 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_WA7.NPP
19:13:347 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_WA8.DPP.LAYOUT
19:13:347 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_WA8.DPP
19:13:347 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_WA8.NPP
19:13:347 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_WA9.DPP.LAYOUT
19:13:347 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_WA9.DPP
19:13:347 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 307 0bffecc0 ) = TU_E_WA9.NPP
19:13:347 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 307 0bffecc0 ) - end of the line
19:13:347 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(307)
19:13:347 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 296 0bffef50 ) = TRTEXT
19:13:347 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/TRTEXT/")
19:13:348 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 308 0bffecc0 ) = TT00.PSP
19:13:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba035c->08000000, readdir) +10us
19:13:348 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1us
19:13:348 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:13:348 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:13:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:13:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba035c, idle) +998us
19:13:348 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 308 0bffecc0 ) = TT01.PSP
19:13:348 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 308 0bffecc0 ) = TT02.PSP
19:13:348 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 308 0bffecc0 ) = TT03.PSP
19:13:348 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 308 0bffecc0 ) = TT04.PSP
19:13:348 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 308 0bffecc0 ) = TT05.PSP
19:13:348 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 308 0bffecc0 ) = TT06.PSP
19:13:348 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 308 0bffecc0 ) = TT07.PSP
19:13:348 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 308 0bffecc0 ) = TT08.PSP
19:13:348 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 308 0bffecc0 ) = TT09.PSP
19:13:348 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 308 0bffecc0 ) = TT10.PSP
19:13:348 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 308 0bffecc0 ) = TT11.PSP
19:13:348 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 308 0bffecc0 ) = TT12.PSP
19:13:348 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 308 0bffecc0 ) = TT13.PSP
19:13:348 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 308 0bffecc0 ) = TT14.PSP
19:13:348 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 308 0bffecc0 ) = TT15.PSP
19:13:348 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 308 0bffecc0 ) = TT16.PSP
19:13:348 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 308 0bffecc0 ) = TT17.PSP
19:13:348 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 308 0bffecc0 ) = TT18.PSP
19:13:348 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 308 0bffecc0 ) = TT19.PSP
19:13:348 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 308 0bffecc0 ) = TT20.PSP
19:13:348 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 308 0bffecc0 ) - end of the line
19:13:348 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(308)
19:13:348 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 296 0bffef50 ) = USER.TSC
19:13:348 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 296 0bffef50 ) = VIDEOS
19:13:348 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/VIDEOS/")
19:13:349 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 309 0bffecc0 ) = NTSC
19:13:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba035c->08000000, readdir) +4us
19:13:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba035c, idle) +1000us
19:13:349 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/VIDEOS/NTSC/")
19:13:349 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 310 0bffea30 ) = PSP01
19:13:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba035c->08000000, readdir) +3us
19:13:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba035c, idle) +1000us
19:13:349 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/VIDEOS/NTSC/PSP01/")
19:13:350 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 311 0bffe7a0 ) = 01.PMF
19:13:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba035c->08000000, readdir) +3us
19:13:350 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba035c, idle) +1000us
19:13:350 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 311 0bffe7a0 ) = 02.PMF
19:13:350 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 311 0bffe7a0 ) = 02_CUT.PMF
19:13:350 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 311 0bffe7a0 ) = 07.PMF
19:13:350 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 311 0bffe7a0 ) = 09.PMF
19:13:350 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 311 0bffe7a0 ) = 10.PMF
19:13:350 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 311 0bffe7a0 ) = 10_CUT.PMF
19:13:350 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 311 0bffe7a0 ) = 11.PMF
19:13:350 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 311 0bffe7a0 ) = 12B_CUT.PMF
19:13:350 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 311 0bffe7a0 ) = 13.PMF
19:13:350 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 311 0bffe7a0 ) = 13A.PMF
19:13:350 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 311 0bffe7a0 ) = 13A_CUT.PMF
19:13:350 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 311 0bffe7a0 ) = 15.PMF
19:13:350 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 311 0bffe7a0 ) - end of the line
19:13:350 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(311)
19:13:350 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 310 0bffea30 ) = PSP02
19:13:350 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/VIDEOS/NTSC/PSP02/")
19:13:350 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 312 0bffe7a0 ) = 01.PMF
19:13:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba035c->08000000, readdir) +4us
19:13:351 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba035c, idle) +1000us
19:13:351 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 312 0bffe7a0 ) = 02.PMF
19:13:351 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 312 0bffe7a0 ) = 02_CUT.PMF
19:13:351 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 312 0bffe7a0 ) = 07.PMF
19:13:351 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 312 0bffe7a0 ) = 09.PMF
19:13:351 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 312 0bffe7a0 ) = 10.PMF
19:13:351 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 312 0bffe7a0 ) = 10_CUT.PMF
19:13:351 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 312 0bffe7a0 ) = 11.PMF
19:13:351 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 312 0bffe7a0 ) = 12B_CUT.PMF
19:13:351 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 312 0bffe7a0 ) = 13.PMF
19:13:351 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 312 0bffe7a0 ) = 13A.PMF
19:13:351 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 312 0bffe7a0 ) = 13A_CUT.PMF
19:13:351 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 312 0bffe7a0 ) = 15.PMF
19:13:351 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 312 0bffe7a0 ) - end of the line
19:13:351 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(312)
19:13:351 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 310 0bffea30 ) = PSP
19:13:351 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/VIDEOS/NTSC/PSP/")
19:13:351 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 313 0bffe7a0 ) = 03.PMF
19:13:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba035c->08000000, readdir) +4us
19:13:351 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +785us
19:13:351 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:13:352 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:13:352 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:13:352 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba035c, idle) +214us
19:13:352 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 313 0bffe7a0 ) = 03A.PMF
19:13:352 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 313 0bffe7a0 ) = 03_CUT.PMF
19:13:352 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 313 0bffe7a0 ) = 04.PMF
19:13:352 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 313 0bffe7a0 ) = 04A.PMF
19:13:352 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 313 0bffe7a0 ) = 04_CUT.PMF
19:13:352 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 313 0bffe7a0 ) = 05.PMF
19:13:352 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 313 0bffe7a0 ) = 05A.PMF
19:13:352 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 313 0bffe7a0 ) = 05A_CUT.PMF
19:13:352 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 313 0bffe7a0 ) = 05B.PMF
19:13:352 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 313 0bffe7a0 ) = 06.PMF
19:13:352 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 313 0bffe7a0 ) = 06_CUT.PMF
19:13:352 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 313 0bffe7a0 ) = 08.PMF
19:13:352 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 313 0bffe7a0 ) = 12.PMF
19:13:352 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 313 0bffe7a0 ) = 12A.PMF
19:13:352 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 313 0bffe7a0 ) = 12B.PMF
19:13:352 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 313 0bffe7a0 ) = 14.PMF
19:13:352 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 313 0bffe7a0 ) = 16.PMF
19:13:352 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 313 0bffe7a0 ) = LOGO.PMF
19:13:352 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 313 0bffe7a0 ) = LOGTRAIL.PMF
19:13:352 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 313 0bffe7a0 ) = MISSING.PMF
19:13:352 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 313 0bffe7a0 ) = WALTRAIL.PMF
19:13:352 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 313 0bffe7a0 ) - end of the line
19:13:352 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(313)
19:13:352 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 310 0bffea30 ) - end of the line
19:13:352 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(310)
19:13:352 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 309 0bffecc0 ) - end of the line
19:13:352 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(309)
19:13:352 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 296 0bffef50 ) = WORLD
19:13:352 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/WORLD/")
19:13:353 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = CH_EXAMP.DPP.LAYOUT
19:13:353 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba035c->08000000, readdir) +4us
19:13:354 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +261us
19:13:354 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:13:354 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:13:354 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba035c, idle) +738us
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = CH_EXAMP.DPP
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = CH_EXAMP.NPP
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = CH_MEMO.DPP.LAYOUT
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = CH_MEMO.DPP
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = CH_MEMO.NPP
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = CH_SHOOT.DPP.LAYOUT
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = CH_SHOOT.DPP
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = CH_SHOOT.NPP
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = CH_SIMON.DPP.LAYOUT
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = CH_SIMON.DPP
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = CH_SIMON.NPP
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = CO_JUNK.DPP.LAYOUT
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = CO_JUNK.DPP
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = CO_JUNK.NPP
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = CO_PLAHI.DPP.LAYOUT
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = CO_PLAHI.DPP
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = CO_PLAHI.NPP
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = CO_PLANT.DPP.LAYOUT
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = CO_PLANT.DPP
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = CO_PLANT.NPP
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = GLOBAL.DPP.LAYOUT
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = GLOBAL.DPP
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = GLOBAL.NPP
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = HB_AXIOM.DPP.LAYOUT
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = HB_AXIOM.DPP
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = HB_AXIOM.NPP
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = HB_EARTH.DPP.LAYOUT
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = HB_EARTH.DPP
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = HB_EARTH.NPP
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = MENU.DPP.LAYOUT
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = MENU.DPP
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = MENU.NPP
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = MG_BUTT.DPP.LAYOUT
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = MG_BUTT.DPP
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = MG_BUTT.NPP
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = MG_FROG.DPP.LAYOUT
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = MG_FROG.DPP
19:13:354 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = MG_FROG.NPP
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = MG_MO1.DPP.LAYOUT
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = MG_MO1.DPP
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = MG_MO1.NPP
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = MG_MO2.DPP.LAYOUT
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = MG_MO2.DPP
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = MG_MO2.NPP
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = MG_POD.DPP.LAYOUT
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = MG_POD.DPP
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = MG_POD.NPP
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = MG_SHIP.DPP.LAYOUT
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = MG_SHIP.DPP
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = MG_SHIP.NPP
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = MP_FROG.DPP.LAYOUT
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = MP_FROG.DPP
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = MP_FROG.NPP
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = MP_SHOOT.DPP.LAYOUT
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = MP_SHOOT.DPP
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = MP_SHOOT.NPP
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = PG_ERASE.DPP.LAYOUT
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = PG_ERASE.DPP
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = PG_ERASE.NPP
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = PG_TANK.DPP.LAYOUT
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = PG_TANK.DPP
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = PG_TANK.NPP
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = PU_CAPT.DPP.LAYOUT
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = PU_CAPT.DPP
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = PU_CAPT.NPP
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = PZ_BOSS.DPP.LAYOUT
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = PZ_BOSS.DPP
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = PZ_BOSS.NPP
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = PZ_CHARM.DPP.LAYOUT
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = PZ_CHARM.DPP
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = PZ_CHARM.NPP
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = PZ_ERASE.DPP.LAYOUT
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = PZ_ERASE.DPP
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = PZ_ERASE.NPP
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = SL_JUNK.DPP.LAYOUT
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = SL_JUNK.DPP
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = SL_JUNK.NPP
19:13:355 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = SL_SHIP.DPP.LAYOUT
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = SL_SHIP.DPP
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = SL_SHIP.NPP
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = SL_TRUCK.DPP.LAYOUT
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = SL_TRUCK.DPP
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = SL_TRUCK.NPP
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = SOUND.DPP.LAYOUT
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = SOUND.DPP
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = SOUND.NPP
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = TU_AXIOM.DPP.LAYOUT
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = TU_AXIOM.DPP
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = TU_AXIOM.NPP
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = TU_EARTH.DPP.LAYOUT
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = TU_EARTH.DPP
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = TU_EARTH.NPP
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = T_BRICK.DPP.LAYOUT
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = T_BRICK.DPP
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = T_BRICK.NPP
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = T_CHECKB.DPP.LAYOUT
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = T_CHECKB.DPP
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = T_CHECKB.NPP
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = T_CUBES.DPP.LAYOUT
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = T_CUBES.DPP
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = T_CUBES.NPP
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = T_ENMY.DPP.LAYOUT
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = T_ENMY.DPP
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = T_ENMY.NPP
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = T_GPLAY.DPP.LAYOUT
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = T_GPLAY.DPP
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = T_GPLAY.NPP
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = T_LIGHT.DPP.LAYOUT
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = T_LIGHT.DPP
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = T_LIGHT.NPP
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = T_SPEED.DPP.LAYOUT
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = T_SPEED.DPP
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = T_SPEED.NPP
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = WO_AXIOM.DPP.LAYOUT
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = WO_AXIOM.DPP
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = WO_AXIOM.NPP
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = WO_EARTH.DPP.LAYOUT
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = WO_EARTH.DPP
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = WO_EARTH.NPP
19:13:356 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = WO_EXTIN.DPP.LAYOUT
19:13:357 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = WO_EXTIN.DPP
19:13:357 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = WO_EXTIN.NPP
19:13:357 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = WO_FINAL.DPP.LAYOUT
19:13:357 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = WO_FINAL.DPP
19:13:357 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = WO_FINAL.NPP
19:13:357 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = WO_SPACE.DPP.LAYOUT
19:13:357 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = WO_SPACE.DPP
19:13:357 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 314 0bffecc0 ) = WO_SPACE.NPP
19:13:357 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 314 0bffecc0 ) - end of the line
19:13:357 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(314)
19:13:357 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 296 0bffef50 ) - end of the line
19:13:357 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(296)
19:13:357 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 293 0bfff1e0 ) - end of the line
19:13:357 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(293)
19:13:357 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 292 0bfff470 ) = UMD_DATA.BIN
19:13:357 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 292 0bfff470 ) - end of the line
19:13:357 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(292)
19:13:358 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/")
19:13:358 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 315 0bfff470 ) = PSP_GAME
19:13:358 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba048c->08000000, readdir) +414us
19:13:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba048c, idle) +1000us
19:13:358 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/")
19:13:359 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 316 0bfff1e0 ) = ICON0.PNG
19:13:359 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba048c->08000000, readdir) +2us
19:13:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba048c, idle) +1000us
19:13:360 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 316 0bfff1e0 ) = PARAM.SFO
19:13:360 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 316 0bfff1e0 ) = PIC0.PNG
19:13:361 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 316 0bfff1e0 ) = PIC1.PNG
19:13:361 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 316 0bfff1e0 ) = SND0.AT3
19:13:361 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 316 0bfff1e0 ) = SYSDIR
19:13:361 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/SYSDIR/")
19:13:361 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 317 0bffef50 ) = BOOT.BIN
19:13:361 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba048c->08000000, readdir) +20us
19:13:361 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba048c, idle) +1000us
19:13:362 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 317 0bffef50 ) = EBOOT.BIN
19:13:362 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 317 0bffef50 ) = UPDATE
19:13:362 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/SYSDIR/UPDATE/")
19:13:362 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 318 0bffecc0 ) = DATA.BIN
19:13:362 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba048c->08000000, readdir) +11us
19:13:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba048c, idle) +1000us
19:13:362 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 318 0bffecc0 ) = EBOOT.BIN
19:13:362 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 318 0bffecc0 ) = PARAM.SFO
19:13:362 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 318 0bffecc0 ) - end of the line
19:13:363 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(318)
19:13:363 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 317 0bffef50 ) - end of the line
19:13:363 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(317)
19:13:363 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 316 0bfff1e0 ) = USRDIR
19:13:363 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/")
19:13:363 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 319 0bffef50 ) = CLONE.TSC
19:13:363 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba048c->08000000, readdir) +16us
19:13:363 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +119us
19:13:363 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:13:363 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:13:363 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:13:363 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 13
19:13:363 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:363 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:363 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:366 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:13:366 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:13:366 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:13:366 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:13:366 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:13:366 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba048c, idle) +880us
19:13:366 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 319 0bffef50 ) = DATAS
19:13:366 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/DATAS/")
19:13:367 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = ARTEFACT.DPP.LAYOUT
19:13:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba048c->08000000, readdir) +7us
19:13:367 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 13
19:13:368 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba048c, idle) +1000us
19:13:368 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = ARTEFACT.DPP
19:13:368 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = ARTEFACT.NPP
19:13:368 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = CONCEPT.DPP.LAYOUT
19:13:369 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = CONCEPT.DPP
19:13:369 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = CONCEPT.NPP
19:13:369 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = FONTES.DPP.LAYOUT
19:13:369 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = FONTES.DPP
19:13:369 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = FONTES.NPP
19:13:369 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = FONTESR.DPP.LAYOUT
19:13:369 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = FONTESR.DPP
19:13:369 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = FONTESR.NPP
19:13:369 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = GAMEMOVI.DPP.LAYOUT
19:13:369 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = GAMEMOVI.DPP
19:13:369 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = GAMEMOVI.NPP
19:13:370 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = HIREZ.DPP.LAYOUT
19:13:370 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = HIREZ.DPP
19:13:370 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = HIREZ.NPP
19:13:370 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LCHECKCO.DPP.LAYOUT
19:13:370 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LCHECKCO.DPP
19:13:370 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LCHECKCO.NPP
19:13:370 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LCHECKMI.DPP.LAYOUT
19:13:370 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LCHECKMI.DPP
19:13:370 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LCHECKMI.NPP
19:13:370 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LCHECKSI.DPP.LAYOUT
19:13:370 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LCHECKSI.DPP
19:13:370 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LCHECKSI.NPP
19:13:370 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LCHECKTA.DPP.LAYOUT
19:13:370 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LCHECKTA.DPP
19:13:370 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LCHECKTA.NPP
19:13:370 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LCOJUNK.DPP.LAYOUT
19:13:370 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LCOJUNK.DPP
19:13:370 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LCOJUNK.NPP
19:13:370 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LCOPLAHI.DPP.LAYOUT
19:13:370 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LCOPLAHI.DPP
19:13:370 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LCOPLAHI.NPP
19:13:370 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LCOPLAN2.DPP.LAYOUT
19:13:370 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LCOPLAN2.DPP
19:13:370 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LCOPLAN2.NPP
19:13:371 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LCOPLANT.DPP.LAYOUT
19:13:371 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LCOPLANT.DPP
19:13:371 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LCOPLANT.NPP
19:13:371 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LEGAL_01.DPP.LAYOUT
19:13:371 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LEGAL_01.DPP
19:13:371 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LEGAL_01.NPP
19:13:371 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LHBAXIOM.DPP.LAYOUT
19:13:371 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LHBAXIOM.DPP
19:13:371 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LHBAXIOM.NPP
19:13:371 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LHBEART2.DPP.LAYOUT
19:13:371 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LHBEART2.DPP
19:13:371 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LHBEART2.NPP
19:13:371 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LHBEART3.DPP.LAYOUT
19:13:371 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LHBEART3.DPP
19:13:371 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LHBEART3.NPP
19:13:371 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LHBEARTH.DPP.LAYOUT
19:13:371 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LHBEARTH.DPP
19:13:371 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LHBEARTH.NPP
19:13:371 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LMGBUTT.DPP.LAYOUT
19:13:371 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LMGBUTT.DPP
19:13:371 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LMGBUTT.NPP
19:13:371 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LMGFROG.DPP.LAYOUT
19:13:371 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LMGFROG.DPP
19:13:371 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LMGFROG.NPP
19:13:371 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LMGMO01.DPP.LAYOUT
19:13:371 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LMGMO01.DPP
19:13:371 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LMGMO01.NPP
19:13:371 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LMGMO02.DPP.LAYOUT
19:13:371 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LMGMO02.DPP
19:13:371 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LMGMO02.NPP
19:13:371 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LMGPOD.DPP.LAYOUT
19:13:371 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LMGPOD.DPP
19:13:371 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LMGPOD.NPP
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LMGSHIP.DPP.LAYOUT
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LMGSHIP.DPP
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LMGSHIP.NPP
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LMPFROG.DPP.LAYOUT
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LMPFROG.DPP
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LMPFROG.NPP
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LMPSHOOT.DPP.LAYOUT
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LMPSHOOT.DPP
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LMPSHOOT.NPP
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LMPSPEED.DPP.LAYOUT
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LMPSPEED.DPP
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LMPSPEED.NPP
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LPGERAZE.DPP.LAYOUT
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LPGERAZE.DPP
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LPGERAZE.NPP
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LPGTANK.DPP.LAYOUT
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LPGTANK.DPP
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LPGTANK.NPP
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LPUCAPT.DPP.LAYOUT
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LPUCAPT.DPP
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LPUCAPT.NPP
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LPZBOSS.DPP.LAYOUT
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LPZBOSS.DPP
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LPZBOSS.NPP
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LPZCHAR2.DPP.LAYOUT
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LPZCHAR2.DPP
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LPZCHAR2.NPP
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LPZCHARM.DPP.LAYOUT
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LPZCHARM.DPP
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LPZCHARM.NPP
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LPZERAZE.DPP.LAYOUT
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LPZERAZE.DPP
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LPZERAZE.NPP
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LSLJUNK.DPP.LAYOUT
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LSLJUNK.DPP
19:13:372 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LSLJUNK.NPP
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LSLSHIP.DPP.LAYOUT
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LSLSHIP.DPP
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LSLSHIP.NPP
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LSLTRUCK.DPP.LAYOUT
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LSLTRUCK.DPP
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LSLTRUCK.NPP
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LTUAXIOM.DPP.LAYOUT
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LTUAXIOM.DPP
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LTUAXIOM.NPP
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LTUEARTH.DPP.LAYOUT
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LTUEARTH.DPP
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LTUEARTH.NPP
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LWOEARTH.DPP.LAYOUT
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LWOEARTH.DPP
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LWOEARTH.NPP
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LWOEAXIO.DPP.LAYOUT
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LWOEAXIO.DPP
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LWOEAXIO.NPP
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LWOFINAL.DPP.LAYOUT
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LWOFINAL.DPP
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LWOFINAL.NPP
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LWOSPACE.DPP.LAYOUT
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LWOSPACE.DPP
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = LWOSPACE.NPP
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = MOVIE.DPP.LAYOUT
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = MOVIE.DPP
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = MOVIE.NPP
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = P_EVE.DPP.LAYOUT
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = P_EVE.DPP
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = P_EVE.NPP
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = P_EVEW.DPP.LAYOUT
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = P_EVEW.DPP
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = P_EVEW.NPP
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = P_WALLE.DPP.LAYOUT
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = P_WALLE.DPP
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = P_WALLE.NPP
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = P_WA_EXT.DPP.LAYOUT
19:13:373 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = P_WA_EXT.DPP
19:13:374 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = P_WA_EXT.NPP
19:13:374 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = P_WCLEAN.DPP.LAYOUT
19:13:374 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = P_WCLEAN.DPP
19:13:374 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = P_WCLEAN.NPP
19:13:374 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = P_WLIGHT.DPP.LAYOUT
19:13:374 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = P_WLIGHT.DPP
19:13:374 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = P_WLIGHT.NPP
19:13:374 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = P_WOFI.DPP.LAYOUT
19:13:374 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = P_WOFI.DPP
19:13:374 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = P_WOFI.NPP
19:13:374 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = P_W_BLUE.DPP.LAYOUT
19:13:374 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = P_W_BLUE.DPP
19:13:374 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = P_W_BLUE.NPP
19:13:374 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = P_W_BUTT.DPP.LAYOUT
19:13:374 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = P_W_BUTT.DPP
19:13:374 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = P_W_BUTT.NPP
19:13:374 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = RTCSYS.DPP.LAYOUT
19:13:374 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = RTCSYS.DPP
19:13:374 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = RTCSYS.NPP
19:13:374 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = SHARED.DPP.LAYOUT
19:13:374 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = SHARED.DPP
19:13:374 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = SHARED.NPP
19:13:374 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = SUCCESS.DPP.LAYOUT
19:13:374 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = SUCCESS.DPP
19:13:374 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = SUCCESS.NPP
19:13:374 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = SU_EVE.DPP.LAYOUT
19:13:374 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = SU_EVE.DPP
19:13:374 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 320 0bffecc0 ) = SU_EVE.NPP
19:13:374 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 320 0bffecc0 ) - end of the line
19:13:374 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(320)
19:13:374 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 319 0bffef50 ) = GAMETSC
19:13:375 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/GAMETSC/")
19:13:375 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 321 0bffecc0 ) = LOADTSC.TSC
19:13:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba048c->08000000, readdir) +815us
19:13:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba048c, idle) +1000us
19:13:375 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 321 0bffecc0 ) = STORY
19:13:375 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/GAMETSC/STORY/")
19:13:375 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 322 0bffea30 ) = ARTE.TSC
19:13:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba048c->08000000, readdir) +8us
19:13:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba048c, idle) +1000us
19:13:376 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 322 0bffea30 ) = CHAPTERS.TSC
19:13:376 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 322 0bffea30 ) = EVENTS.TSC
19:13:376 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 322 0bffea30 ) = EXTRAS.TSC
19:13:376 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 322 0bffea30 ) = LEVELS.TSC
19:13:376 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 322 0bffea30 ) = MENU.TSC
19:13:376 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 322 0bffea30 ) = RTC.TSC
19:13:376 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 322 0bffea30 ) - end of the line
19:13:376 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(322)
19:13:376 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 321 0bffecc0 ) - end of the line
19:13:376 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(321)
19:13:376 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 319 0bffef50 ) = INIT.TSC
19:13:376 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 319 0bffef50 ) = INITLIB.TSC
19:13:376 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 319 0bffef50 ) = INPUT
19:13:376 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/INPUT/")
19:13:376 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 323 0bffecc0 ) = INPUT.PSP
19:13:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba048c->08000000, readdir) +45us
19:13:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba048c, idle) +1000us
19:13:376 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 323 0bffecc0 ) - end of the line
19:13:376 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(323)
19:13:376 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 319 0bffef50 ) = LANGDEF.TSC
19:13:376 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 319 0bffef50 ) = MUSIC
19:13:376 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/MUSIC/")
19:13:377 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 324 0bffecc0 ) = AXIOM01.AT3
19:13:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba048c->08000000, readdir) +11us
19:13:377 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +35us
19:13:377 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:13:377 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:13:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:13:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba048c, idle) +964us
19:13:377 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 324 0bffecc0 ) = AXIOM02.AT3
19:13:377 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 324 0bffecc0 ) = AXIOM03.AT3
19:13:377 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 324 0bffecc0 ) = AXIOM04.AT3
19:13:377 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 324 0bffecc0 ) = AXIOM05.AT3
19:13:377 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 324 0bffecc0 ) = CREDITS.AT3
19:13:377 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 324 0bffecc0 ) = DESCENT.AT3
19:13:377 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 324 0bffecc0 ) = DESCENT2.AT3
19:13:377 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 324 0bffecc0 ) = DIALOG
19:13:377 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/MUSIC/DIALOG/")
19:13:378 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 325 0bffea30 ) = 01
19:13:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba048c->08000000, readdir) +39us
19:13:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba048c, idle) +1000us
19:13:378 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/MUSIC/DIALOG/01/")
19:13:379 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8005.AT3
19:13:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba048c->08000000, readdir) +3us
19:13:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba048c, idle) +1000us
19:13:379 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8009.AT3
19:13:379 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8011.AT3
19:13:379 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8022.AT3
19:13:379 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8024.AT3
19:13:379 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8025.AT3
19:13:379 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8026.AT3
19:13:379 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8027.AT3
19:13:379 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8028.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8029.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8030.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8031.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8032.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8033.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8034.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8035.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8036.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8038.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8040.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8041.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8042.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8043.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8044.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8045.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8046.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8047.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8048.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8049.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8050.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8051.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8052.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8053.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8102.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8106.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8110.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8114.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8116.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8118.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8120.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8122.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8126.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8131.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8134.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8140.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8144.AT3
19:13:380 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8150.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8151.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8152.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8153.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8202.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8203.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8204.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8205.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8206.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8207.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8209.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8211.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8212.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8214.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8215.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8216.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8217.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8219.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8220.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8221.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8222.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8223.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8224.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8225.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8226.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8227.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8230.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8231.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8232.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8233.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8234.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8235.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8236.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8237.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8238.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8243.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8247.AT3
19:13:381 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8248.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8249.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8251.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8252.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8253.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8254.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8255.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8256.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8257.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8258.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8259.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8260.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8261.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8262.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8263.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8264.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8265.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8266.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8267.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8268.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8269.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8270.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8271.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8273.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8274.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8275.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8276.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8277.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8278.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8279.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8280.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8281.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8282.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8283.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8284.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8286.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8287.AT3
19:13:382 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8288.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8289.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8290.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8291.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8292.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8293.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8294.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8295.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8296.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8297.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8298.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8299.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8300.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8301.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8302.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8303.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8304.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8305.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8306.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8307.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8308.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8309.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8310.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8311.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8312.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8313.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8314.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8315.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8316.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8317.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8318.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8319.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8320.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8321.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8322.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8323.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8325.AT3
19:13:383 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8326.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8328.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8329.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8330.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8331.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8332.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8333.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8334.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8335.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8337.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8338.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8339.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8340.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8341.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8342.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8343.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8344.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8345.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8346.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8347.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8348.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8349.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8350.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8351.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8352.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8353.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8354.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8356.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8357.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8358.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8359.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8360.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8361.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8400.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8401.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8402.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8403.AT3
19:13:384 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8404.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8405.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8406.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8407.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8408.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8409.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8410.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8411.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8412.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8413.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8414.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8415.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8416.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8422.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8423.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8424.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8428.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8429.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8435.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8436.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8437.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8438.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8439.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8440.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8441.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8442.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8443.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8444.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8445.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8446.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8447.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8448.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8449.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8450.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8451.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8452.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8453.AT3
19:13:385 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8454.AT3
19:13:386 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8500.AT3
19:13:386 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8501.AT3
19:13:386 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8502.AT3
19:13:386 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8503.AT3
19:13:386 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8504.AT3
19:13:386 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8505.AT3
19:13:386 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_8506.AT3
19:13:386 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_9000.AT3
19:13:386 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_9010.AT3
19:13:386 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_9070.AT3
19:13:386 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_9100.AT3
19:13:386 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_9110.AT3
19:13:386 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_9113.AT3
19:13:386 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 326 0bffe7a0 ) = TT_9133.AT3
19:13:386 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 326 0bffe7a0 ) - end of the line
19:13:386 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(326)
19:13:386 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 325 0bffea30 ) = 02
19:13:386 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/MUSIC/DIALOG/02/")
19:13:388 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8022.AT3
19:13:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba048c->08000000, readdir) +1258us
19:13:388 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba048c, idle) +1000us
19:13:388 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8024.AT3
19:13:388 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8025.AT3
19:13:388 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8026.AT3
19:13:388 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8027.AT3
19:13:388 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8028.AT3
19:13:388 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8029.AT3
19:13:388 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8030.AT3
19:13:388 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8031.AT3
19:13:388 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8032.AT3
19:13:388 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8033.AT3
19:13:388 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8034.AT3
19:13:388 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8035.AT3
19:13:388 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8036.AT3
19:13:388 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8038.AT3
19:13:388 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8040.AT3
19:13:388 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8041.AT3
19:13:388 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8042.AT3
19:13:388 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8043.AT3
19:13:388 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8044.AT3
19:13:388 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8045.AT3
19:13:388 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8046.AT3
19:13:388 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8047.AT3
19:13:388 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8048.AT3
19:13:388 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8049.AT3
19:13:388 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8050.AT3
19:13:388 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8051.AT3
19:13:388 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8052.AT3
19:13:388 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8053.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8102.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8106.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8110.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8114.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8116.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8120.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8126.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8131.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8134.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8140.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8144.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8150.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8151.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8152.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8153.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8197.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8202.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8203.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8204.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8205.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8206.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8207.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8209.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8211.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8212.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8214.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8215.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8216.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8217.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8219.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8220.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8221.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8222.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8223.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8224.AT3
19:13:389 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8225.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8226.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8227.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8230.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8231.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8232.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8233.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8234.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8235.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8236.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8237.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8238.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8243.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8247.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8248.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8249.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8251.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8252.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8253.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8254.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8255.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8256.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8257.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8258.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8259.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8260.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8261.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8262.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8263.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8264.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8265.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8266.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8267.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8268.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8269.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8270.AT3
19:13:390 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8271.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8273.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8274.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8275.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8276.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8277.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8278.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8279.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8280.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8281.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8282.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8283.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8284.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8286.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8287.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8288.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8289.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8290.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8291.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8292.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8293.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8294.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8295.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8296.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8297.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8298.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8299.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8300.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8301.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8302.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8303.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8304.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8305.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8306.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8307.AT3
19:13:391 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8308.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8309.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8310.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8311.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8312.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8313.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8314.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8315.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8316.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8317.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8318.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8319.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8320.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8321.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8322.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8323.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8325.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8326.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8328.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8329.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8330.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8331.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8332.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8333.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8334.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8335.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8336.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8337.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8338.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8339.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8340.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8341.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8342.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8343.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8344.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8345.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8346.AT3
19:13:392 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8347.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8348.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8349.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8350.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8351.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8352.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8353.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8354.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8356.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8357.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8358.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8359.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8360.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8361.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8400.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8401.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8402.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8403.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8404.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8405.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8406.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8407.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8408.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8409.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8410.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8411.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8412.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8413.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8414.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8415.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8416.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8422.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8423.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8424.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8428.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8429.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8435.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8436.AT3
19:13:393 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8437.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8438.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8439.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8440.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8441.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8442.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8443.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8444.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8445.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8446.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8447.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8448.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8449.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8450.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8451.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8452.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8453.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8454.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8500.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8501.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8502.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8503.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8504.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8505.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_8506.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9000.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9010.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9020.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9021.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9022.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9023.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9024.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9025.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9026.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9027.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9028.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9029.AT3
19:13:394 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9030.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9031.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9032.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9033.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9034.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9035.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9036.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9037.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9038.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9039.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9040.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9041.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9042.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9043.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9050.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9051.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9052.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9055.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9060.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9061.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9062.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9070.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9075.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9080.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9081.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9082.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9083.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9085.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9086.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9087.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9088.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9089.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9090.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9091.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9092.AT3
19:13:395 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9093.AT3
19:13:396 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9094.AT3
19:13:396 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9100.AT3
19:13:396 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9101.AT3
19:13:396 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9110.AT3
19:13:396 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9111.AT3
19:13:396 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9112.AT3
19:13:396 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9113.AT3
19:13:396 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9114.AT3
19:13:396 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9115.AT3
19:13:396 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9116.AT3
19:13:396 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9117.AT3
19:13:396 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9118.AT3
19:13:396 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9119.AT3
19:13:396 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9120.AT3
19:13:396 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9121.AT3
19:13:396 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9130.AT3
19:13:396 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9131.AT3
19:13:396 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9132.AT3
19:13:396 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9133.AT3
19:13:396 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9134.AT3
19:13:396 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9140.AT3
19:13:396 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9141.AT3
19:13:396 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9142.AT3
19:13:396 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9143.AT3
19:13:396 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 327 0bffe7a0 ) = TT_9150.AT3
19:13:396 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 327 0bffe7a0 ) - end of the line
19:13:396 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(327)
19:13:396 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 325 0bffea30 ) - end of the line
19:13:396 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(325)
19:13:396 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 324 0bffecc0 ) = EARTH01.AT3
19:13:396 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 324 0bffecc0 ) = EARTH02.AT3
19:13:397 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 324 0bffecc0 ) = EARTH03.AT3
19:13:397 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 324 0bffecc0 ) = EARTH04.AT3
19:13:397 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 324 0bffecc0 ) = EMPTY.AT3
19:13:397 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 324 0bffecc0 ) = HELLODO2.AT3
19:13:397 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 324 0bffecc0 ) = HELLODOL.AT3
19:13:397 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 324 0bffecc0 ) = HELLOINC.AT3
19:13:397 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 324 0bffecc0 ) = HELLORAT.AT3
19:13:397 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 324 0bffecc0 ) = HELLOSUC.AT3
19:13:397 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 324 0bffecc0 ) = IMPACT.AT3
19:13:397 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 324 0bffecc0 ) = MENU.AT3
19:13:397 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 324 0bffecc0 ) = MG.AT3
19:13:397 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 324 0bffecc0 ) = MGSPACE.AT3
19:13:397 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 324 0bffecc0 ) = MO.AT3
19:13:397 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 324 0bffecc0 ) = MO2.AT3
19:13:397 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 324 0bffecc0 ) = MULTIWIN.AT3
19:13:397 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 324 0bffecc0 ) = MULTIWIN_.AT3
19:13:397 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 324 0bffecc0 ) = PG.AT3
19:13:397 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 324 0bffecc0 ) = PG2.AT3
19:13:397 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 324 0bffecc0 ) = POD.AT3
19:13:397 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 324 0bffecc0 ) = SPEEDWAX.AT3
19:13:397 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 324 0bffecc0 ) = SPEEDWAY.AT3
19:13:397 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 324 0bffecc0 ) = WOF.AT3
19:13:397 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 324 0bffecc0 ) - end of the line
19:13:397 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(324)
19:13:397 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 319 0bffef50 ) = PARAM
19:13:397 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/PARAM/")
19:13:397 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 328 0bffecc0 ) = PP001.TSC
19:13:397 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Effects Stream (276->287, pc: 08ba048c->08bca56c, readdir) +1687us
19:13:397 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:13:398 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:13:398 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:13:398 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba048c, idle) +999us
19:13:398 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 328 0bffecc0 ) - end of the line
19:13:398 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(328)
19:13:398 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 319 0bffef50 ) = RESBGIGD.TSC
19:13:398 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 319 0bffef50 ) = RESGAME.TSC
19:13:398 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 319 0bffef50 ) = RESGIGD.TSC
19:13:398 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 319 0bffef50 ) = RESRCE.TSC
19:13:398 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 319 0bffef50 ) = RTC
19:13:398 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/RTC/")
19:13:401 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 02_END.DPP.LAYOUT
19:13:401 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba048c->08000000, readdir) +24us
19:13:401 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +893us
19:13:401 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:13:402 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:13:402 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba048c, idle) +106us
19:13:402 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 02_END.DPP
19:13:402 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 02_END.NPP
19:13:402 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 02_START.DPP.LAYOUT
19:13:402 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 02_START.DPP
19:13:402 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 02_START.NPP
19:13:402 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 03_A_END.DPP.LAYOUT
19:13:402 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 03_A_END.DPP
19:13:402 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 03_A_END.NPP
19:13:402 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 03_C_END.DPP.LAYOUT
19:13:402 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 03_C_END.DPP
19:13:402 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 03_C_END.NPP
19:13:402 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 03_START.DPP.LAYOUT
19:13:402 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 03_START.DPP
19:13:402 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 03_START.NPP
19:13:402 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 04ASTART.DPP.LAYOUT
19:13:402 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 04ASTART.DPP
19:13:402 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 04ASTART.NPP
19:13:402 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 04_A_END.DPP.LAYOUT
19:13:402 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 04_A_END.DPP
19:13:402 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 04_A_END.NPP
19:13:402 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 04_C_END.DPP.LAYOUT
19:13:402 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 04_C_END.DPP
19:13:402 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 04_C_END.NPP
19:13:402 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 04_START.DPP.LAYOUT
19:13:402 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 04_START.DPP
19:13:402 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 04_START.NPP
19:13:402 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 05ASTART.DPP.LAYOUT
19:13:402 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 05ASTART.DPP
19:13:402 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 05ASTART.NPP
19:13:402 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 05A_END.DPP.LAYOUT
19:13:402 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 05A_END.DPP
19:13:402 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 05A_END.NPP
19:13:402 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 05BSTART.DPP.LAYOUT
19:13:402 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 05BSTART.DPP
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 05BSTART.NPP
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 05_END.DPP.LAYOUT
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 05_END.DPP
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 05_END.NPP
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 05_START.DPP.LAYOUT
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 05_START.DPP
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 05_START.NPP
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 06_END.DPP.LAYOUT
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 06_END.DPP
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 06_END.NPP
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 08_END.DPP.LAYOUT
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 08_END.DPP
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 08_END.NPP
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 08_START.DPP.LAYOUT
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 08_START.DPP
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 08_START.NPP
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 09_END.DPP.LAYOUT
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 09_END.DPP
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 09_END.NPP
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 09_START.DPP.LAYOUT
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 09_START.DPP
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 09_START.NPP
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 10_END.DPP.LAYOUT
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 10_END.DPP
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 10_END.NPP
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 10_START.DPP.LAYOUT
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 10_START.DPP
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 10_START.NPP
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 11_END.DPP.LAYOUT
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 11_END.DPP
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 11_END.NPP
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 12ASTART.DPP.LAYOUT
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 12ASTART.DPP
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 12ASTART.NPP
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 12A_END.DPP.LAYOUT
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 12A_END.DPP
19:13:403 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 12A_END.NPP
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 12_BIS.DPP.LAYOUT
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 12_BIS.DPP
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 12_BIS.NPP
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 12_END.DPP.LAYOUT
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 12_END.DPP
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 12_END.NPP
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 12_START.DPP.LAYOUT
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 12_START.DPP
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 12_START.NPP
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 13ASTART.DPP.LAYOUT
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 13ASTART.DPP
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 13ASTART.NPP
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 13_END.DPP.LAYOUT
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 13_END.DPP
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 13_END.NPP
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 13_START.DPP.LAYOUT
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 13_START.DPP
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 13_START.NPP
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 14_START.DPP.LAYOUT
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 14_START.DPP
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = 14_START.NPP
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_11.DPP.LAYOUT
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_11.DPP
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_11.NPP
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_ACCO.DPP.LAYOUT
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_ACCO.DPP
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_ACCO.NPP
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_BALL.DPP.LAYOUT
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_BALL.DPP
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_BALL.NPP
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_BILB.DPP.LAYOUT
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_BILB.DPP
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_BILB.NPP
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_BOIT.DPP.LAYOUT
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_BOIT.DPP
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_BOIT.NPP
19:13:404 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_BOOM.DPP.LAYOUT
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_BOOM.DPP
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_BOOM.NPP
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_CANA.DPP.LAYOUT
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_CANA.DPP
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_CANA.NPP
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_CHIE.DPP.LAYOUT
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_CHIE.DPP
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_CHIE.NPP
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_FUSE.DPP.LAYOUT
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_FUSE.DPP
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_FUSE.NPP
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_JUME.DPP.LAYOUT
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_JUME.DPP
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_JUME.NPP
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_LUNE.DPP.LAYOUT
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_LUNE.DPP
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_LUNE.NPP
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_MART.DPP.LAYOUT
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_MART.DPP
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_MART.NPP
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_MEGA.DPP.LAYOUT
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_MEGA.DPP
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_MEGA.NPP
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_PARA.DPP.LAYOUT
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_PARA.DPP
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_PARA.NPP
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_PEIN.DPP.LAYOUT
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_PEIN.DPP
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_PEIN.NPP
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_PLOT.DPP.LAYOUT
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_PLOT.DPP
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_PLOT.NPP
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_POUP.DPP.LAYOUT
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_POUP.DPP
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_POUP.NPP
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_RAQU.DPP.LAYOUT
19:13:405 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_RAQU.DPP
19:13:406 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_RAQU.NPP
19:13:406 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_REVE.DPP.LAYOUT
19:13:406 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_REVE.DPP
19:13:406 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_REVE.NPP
19:13:406 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_REX.DPP.LAYOUT
19:13:406 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_REX.DPP
19:13:406 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_REX.NPP
19:13:406 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_SKI.DPP.LAYOUT
19:13:406 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_SKI.DPP
19:13:406 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_SKI.NPP
19:13:406 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_TAPE.DPP.LAYOUT
19:13:406 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_TAPE.DPP
19:13:406 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_TAPE.NPP
19:13:406 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_TELE.DPP.LAYOUT
19:13:406 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_TELE.DPP
19:13:406 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_TELE.NPP
19:13:406 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_VENT.DPP.LAYOUT
19:13:406 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_VENT.DPP
19:13:406 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = COL_VENT.NPP
19:13:406 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_00L.DPP.LAYOUT
19:13:406 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_00L.DPP
19:13:406 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_00L.NPP
19:13:406 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_01.DPP.LAYOUT
19:13:406 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_01.DPP
19:13:406 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_01.NPP
19:13:406 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_01B.DPP.LAYOUT
19:13:406 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_01B.DPP
19:13:406 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_01B.NPP
19:13:406 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_02.DPP.LAYOUT
19:13:406 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_02.DPP
19:13:406 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_02.NPP
19:13:406 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_03.DPP.LAYOUT
19:13:406 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_03.DPP
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_03.NPP
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_04.DPP.LAYOUT
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_04.DPP
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_04.NPP
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_MO1.DPP.LAYOUT
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_MO1.DPP
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_MO1.NPP
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_MO2.DPP.LAYOUT
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_MO2.DPP
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_MO2.NPP
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_MO3.DPP.LAYOUT
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_MO3.DPP
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_MO3.NPP
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_MO4.DPP.LAYOUT
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_MO4.DPP
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_MO4.NPP
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_MO5.DPP.LAYOUT
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_MO5.DPP
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_MO5.NPP
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_MO6.DPP.LAYOUT
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_MO6.DPP
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_MO6.NPP
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_MO7.DPP.LAYOUT
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_MO7.DPP
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_J_MO7.NPP
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_PH_01.DPP.LAYOUT
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_PH_01.DPP
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_PH_01.NPP
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_PH_02.DPP.LAYOUT
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_PH_02.DPP
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_PH_02.NPP
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_PH_03.DPP.LAYOUT
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_PH_03.DPP
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_PH_03.NPP
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_P_01.DPP.LAYOUT
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_P_01.DPP
19:13:407 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_P_01.NPP
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_P_01S.DPP.LAYOUT
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_P_01S.DPP
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_P_01S.NPP
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_P_02.DPP.LAYOUT
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_P_02.DPP
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_P_02.NPP
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_P_03.DPP.LAYOUT
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_P_03.DPP
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_P_03.NPP
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_P_04.DPP.LAYOUT
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_P_04.DPP
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_P_04.NPP
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_P_06S.DPP.LAYOUT
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_P_06S.DPP
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_P_06S.NPP
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_TEST.DPP.LAYOUT
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_TEST.DPP
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = CO_TEST.NPP
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_CAPT.DPP.LAYOUT
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_CAPT.DPP
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_CAPT.NPP
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_DROW.DPP.LAYOUT
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_DROW.DPP
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_DROW.NPP
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_ELEC.DPP.LAYOUT
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_ELEC.DPP
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_ELEC.NPP
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_EVE.DPP.LAYOUT
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_EVE.DPP
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_EVE.NPP
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_EVEW.DPP.LAYOUT
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_EVEW.DPP
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_EVEW.NPP
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_FALL.DPP.LAYOUT
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_FALL.DPP
19:13:408 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_FALL.NPP
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_HEAL.DPP.LAYOUT
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_HEAL.DPP
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_HEAL.NPP
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_HECL.DPP.LAYOUT
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_HECL.DPP
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_HECL.NPP
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_LOCL.DPP.LAYOUT
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_LOCL.DPP
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_LOCL.NPP
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_LONG.DPP.LAYOUT
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_LONG.DPP
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_LONG.NPP
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_MO1.DPP.LAYOUT
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_MO1.DPP
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_MO1.NPP
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_MO2.DPP.LAYOUT
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_MO2.DPP
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_MO2.NPP
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_STWD.DPP.LAYOUT
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_STWD.DPP
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_STWD.NPP
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_WOFI.DPP.LAYOUT
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_WOFI.DPP
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = DTH_WOFI.NPP
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T1A.DPP.LAYOUT
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T1A.DPP
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T1A.NPP
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T1R.DPP.LAYOUT
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T1R.DPP
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T1R.NPP
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T2A.DPP.LAYOUT
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T2A.DPP
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T2A.NPP
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T2R.DPP.LAYOUT
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T2R.DPP
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T2R.NPP
19:13:409 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T3A.DPP.LAYOUT
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T3A.DPP
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T3A.NPP
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T3R.DPP.LAYOUT
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T3R.DPP
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T3R.NPP
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T4A.DPP.LAYOUT
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T4A.DPP
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T4A.NPP
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T4R.DPP.LAYOUT
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T4R.DPP
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T4R.NPP
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T5A.DPP.LAYOUT
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T5A.DPP
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T5A.NPP
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T5R.DPP.LAYOUT
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T5R.DPP
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T5R.NPP
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T6A.DPP.LAYOUT
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T6A.DPP
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T6A.NPP
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T6R.DPP.LAYOUT
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T6R.DPP
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ERAS_T6R.NPP
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = GOSTART.DPP.LAYOUT
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = GOSTART.DPP
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = GOSTART.NPP
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = GOSTART1.DPP.LAYOUT
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = GOSTART1.DPP
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = GOSTART1.NPP
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = GOSTART2.DPP.LAYOUT
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = GOSTART2.DPP
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = GOSTART2.NPP
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = GO_END.DPP.LAYOUT
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = GO_END.DPP
19:13:410 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = GO_END.NPP
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = GO_END1.DPP.LAYOUT
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = GO_END1.DPP
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = GO_END1.NPP
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = GO_END2.DPP.LAYOUT
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = GO_END2.DPP
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = GO_END2.NPP
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = GO_WIN.DPP.LAYOUT
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = GO_WIN.DPP
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = GO_WIN.NPP
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = HB_E_01.DPP.LAYOUT
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = HB_E_01.DPP
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = HB_E_01.NPP
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = JUNK_T1A.DPP.LAYOUT
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = JUNK_T1A.DPP
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = JUNK_T1A.NPP
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = JUNK_T1R.DPP.LAYOUT
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = JUNK_T1R.DPP
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = JUNK_T1R.NPP
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = JUNK_T2A.DPP.LAYOUT
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = JUNK_T2A.DPP
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = JUNK_T2A.NPP
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = JUNK_T2R.DPP.LAYOUT
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = JUNK_T2R.DPP
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = JUNK_T2R.NPP
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = JUNK_T3A.DPP.LAYOUT
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = JUNK_T3A.DPP
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = JUNK_T3A.NPP
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = JUNK_T4A.DPP.LAYOUT
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = JUNK_T4A.DPP
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = JUNK_T4A.NPP
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = JUNK_T4R.DPP.LAYOUT
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = JUNK_T4R.DPP
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = JUNK_T4R.NPP
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = JUNK_T5A.DPP.LAYOUT
19:13:411 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = JUNK_T5A.DPP
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = JUNK_T5A.NPP
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = JUNK_T5B.DPP.LAYOUT
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = JUNK_T5B.DPP
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = JUNK_T5B.NPP
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = JUNK_T6A.DPP.LAYOUT
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = JUNK_T6A.DPP
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = JUNK_T6A.NPP
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = JUNK_T6B.DPP.LAYOUT
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = JUNK_T6B.DPP
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = JUNK_T6B.NPP
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MGM1_01.DPP.LAYOUT
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MGM1_01.DPP
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MGM1_01.NPP
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MGM1_CAM.DPP.LAYOUT
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MGM1_CAM.DPP
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MGM1_CAM.NPP
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MGM2_CAM.DPP.LAYOUT
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MGM2_CAM.DPP
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MGM2_CAM.NPP
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_B_01.DPP.LAYOUT
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_B_01.DPP
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_B_01.NPP
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_00.DPP.LAYOUT
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_00.DPP
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_00.NPP
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_01.DPP.LAYOUT
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_01.DPP
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_01.NPP
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_01E.DPP.LAYOUT
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_01E.DPP
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_01E.NPP
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_01L.DPP.LAYOUT
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_01L.DPP
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_01L.NPP
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_02.DPP.LAYOUT
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_02.DPP
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_02.NPP
19:13:412 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_02E.DPP.LAYOUT
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_02E.DPP
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_02E.NPP
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_02L.DPP.LAYOUT
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_02L.DPP
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_02L.NPP
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_02S.DPP.LAYOUT
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_02S.DPP
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_02S.NPP
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_03.DPP.LAYOUT
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_03.DPP
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_03.NPP
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_03E.DPP.LAYOUT
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_03E.DPP
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_03E.NPP
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_03L.DPP.LAYOUT
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_03L.DPP
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_03L.NPP
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_04.DPP.LAYOUT
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_04.DPP
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_04.NPP
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_04L.DPP.LAYOUT
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_04L.DPP
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_F_04L.NPP
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_P_01.DPP.LAYOUT
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_P_01.DPP
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_P_01.NPP
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_P_02.DPP.LAYOUT
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_P_02.DPP
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_P_02.NPP
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_P_LOS.DPP.LAYOUT
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_P_LOS.DPP
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_P_LOS.NPP
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_S_01.DPP.LAYOUT
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_S_01.DPP
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_S_01.NPP
19:13:413 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_S_LOS.DPP.LAYOUT
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_S_LOS.DPP
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = MG_S_LOS.NPP
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PG_ELOS.DPP.LAYOUT
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PG_ELOS.DPP
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PG_ELOS.NPP
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PG_EWIN.DPP.LAYOUT
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PG_EWIN.DPP
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PG_EWIN.NPP
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PG_E_B.DPP.LAYOUT
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PG_E_B.DPP
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PG_E_B.NPP
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PG_E_C.DPP.LAYOUT
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PG_E_C.DPP
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PG_E_C.NPP
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PG_E_END.DPP.LAYOUT
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PG_E_END.DPP
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PG_E_END.NPP
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PG_TLOS.DPP.LAYOUT
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PG_TLOS.DPP
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PG_TLOS.NPP
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PG_TWIN.DPP.LAYOUT
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PG_TWIN.DPP
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PG_TWIN.NPP
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PG_T_B.DPP.LAYOUT
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PG_T_B.DPP
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PG_T_B.NPP
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PG_T_C.DPP.LAYOUT
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PG_T_C.DPP
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PG_T_C.NPP
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PG_T_END.DPP.LAYOUT
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PG_T_END.DPP
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PG_T_END.NPP
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PLAH_T1A.DPP.LAYOUT
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PLAH_T1A.DPP
19:13:414 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PLAH_T1A.NPP
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PLAH_T1R.DPP.LAYOUT
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PLAH_T1R.DPP
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PLAH_T1R.NPP
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PLAH_T2A.DPP.LAYOUT
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PLAH_T2A.DPP
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PLAH_T2A.NPP
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PLAH_T2R.DPP.LAYOUT
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PLAH_T2R.DPP
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PLAH_T2R.NPP
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PLAN_T1A.DPP.LAYOUT
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PLAN_T1A.DPP
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PLAN_T1A.NPP
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PLAN_T1R.DPP.LAYOUT
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PLAN_T1R.DPP
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PLAN_T1R.NPP
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PLAN_T2A.DPP.LAYOUT
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PLAN_T2A.DPP
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PLAN_T2A.NPP
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PLAN_T2R.DPP.LAYOUT
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PLAN_T2R.DPP
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PLAN_T2R.NPP
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PLAN_T3A.DPP.LAYOUT
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PLAN_T3A.DPP
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PLAN_T3A.NPP
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PLAN_T3R.DPP.LAYOUT
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PLAN_T3R.DPP
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PLAN_T3R.NPP
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PU_C_01.DPP.LAYOUT
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PU_C_01.DPP
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PU_C_01.NPP
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PU_C_02.DPP.LAYOUT
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PU_C_02.DPP
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PU_C_02.NPP
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PU_C_03.DPP.LAYOUT
19:13:415 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PU_C_03.DPP
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PU_C_03.NPP
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PU_C_04.DPP.LAYOUT
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PU_C_04.DPP
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PU_C_04.NPP
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PU_C_05.DPP.LAYOUT
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PU_C_05.DPP
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PU_C_05.NPP
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PU_C_06.DPP.LAYOUT
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PU_C_06.DPP
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PU_C_06.NPP
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PU_C_END.DPP.LAYOUT
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PU_C_END.DPP
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PU_C_END.NPP
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZE_DFIB.DPP.LAYOUT
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZE_DFIB.DPP
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZE_DFIB.NPP
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZE_KR1A.DPP.LAYOUT
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZE_KR1A.DPP
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZE_KR1A.NPP
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZE_KR1B.DPP.LAYOUT
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZE_KR1B.DPP
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZE_KR1B.NPP
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZE_KR2A.DPP.LAYOUT
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZE_KR2A.DPP
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZE_KR2A.NPP
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZE_KR2B.DPP.LAYOUT
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZE_KR2B.DPP
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZE_KR2B.NPP
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_B_01E.DPP.LAYOUT
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_B_01E.DPP
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_B_01E.NPP
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_B_01L.DPP.LAYOUT
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_B_01L.DPP
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_B_01L.NPP
19:13:416 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_B_02.DPP.LAYOUT
19:13:417 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_B_02.DPP
19:13:417 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_B_02.NPP
19:13:417 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_B_02E.DPP.LAYOUT
19:13:417 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_B_02E.DPP
19:13:417 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_B_02E.NPP
19:13:417 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_B_02L.DPP.LAYOUT
19:13:417 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_B_02L.DPP
19:13:417 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_B_02L.NPP
19:13:417 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_B_03.DPP.LAYOUT
19:13:417 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_B_03.DPP
19:13:417 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_B_03.NPP
19:13:417 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_B_04.DPP.LAYOUT
19:13:417 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_B_04.DPP
19:13:417 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_B_04.NPP
19:13:417 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_B_05.DPP.LAYOUT
19:13:417 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_B_05.DPP
19:13:417 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_B_05.NPP
19:13:417 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_C_01E.DPP.LAYOUT
19:13:417 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_C_01E.DPP
19:13:417 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_C_01E.NPP
19:13:417 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_C_02E.DPP.LAYOUT
19:13:417 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_C_02E.DPP
19:13:417 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_C_02E.NPP
19:13:417 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_C_02S.DPP.LAYOUT
19:13:417 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_C_02S.DPP
19:13:417 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_C_02S.NPP
19:13:417 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_C_03.DPP.LAYOUT
19:13:417 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_C_03.DPP
19:13:417 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 14
19:13:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be3f04->08000000, interrupt) +2578us
19:13:417 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:417 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:417 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:420 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +50us
19:13:420 Effects Stre D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:13:420 Effects Stre D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:13:420 Effects Stre D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:13:420 Effects Stre D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:13:420 Effects Stre D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:13:420 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:13:420 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:13:420 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be3f04, blocking audio) +0us
19:13:420 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_C_03.NPP
19:13:420 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_C_03E.DPP.LAYOUT
19:13:420 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_C_03E.DPP
19:13:420 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_C_03E.NPP
19:13:420 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_C_03S.DPP.LAYOUT
19:13:420 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_C_03S.DPP
19:13:420 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_C_03S.NPP
19:13:420 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_C_04E.DPP.LAYOUT
19:13:420 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_C_04E.DPP
19:13:420 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_C_04E.NPP
19:13:420 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_C_04S.DPP.LAYOUT
19:13:420 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_C_04S.DPP
19:13:420 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_C_04S.NPP
19:13:420 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_E_01.DPP.LAYOUT
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_E_01.DPP
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_E_01.NPP
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_E_KL0.DPP.LAYOUT
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_E_KL0.DPP
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_E_KL0.NPP
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_E_KL1.DPP.LAYOUT
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_E_KL1.DPP
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_E_KL1.NPP
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_E_KR0.DPP.LAYOUT
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_E_KR0.DPP
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_E_KR0.NPP
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_E_KR3.DPP.LAYOUT
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_E_KR3.DPP
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_E_KR3.NPP
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_E_KR4.DPP.LAYOUT
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_E_KR4.DPP
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_E_KR4.NPP
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_E_KRE.DPP.LAYOUT
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_E_KRE.DPP
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_E_KRE.NPP
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_E_KRF.DPP.LAYOUT
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_E_KRF.DPP
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_E_KRF.NPP
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_E_T7A.DPP.LAYOUT
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_E_T7A.DPP
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = PZ_E_T7A.NPP
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = SL_S_LOS.DPP.LAYOUT
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = SL_S_LOS.DPP
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = SL_S_LOS.NPP
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = SL_T_LOS.DPP.LAYOUT
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = SL_T_LOS.DPP
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = SL_T_LOS.NPP
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = SP_START.DPP.LAYOUT
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = SP_START.DPP
19:13:421 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = SP_START.NPP
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = SP_WIN.DPP.LAYOUT
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = SP_WIN.DPP
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = SP_WIN.NPP
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ST_END.DPP.LAYOUT
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ST_END.DPP
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ST_END.NPP
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ST_START.DPP.LAYOUT
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ST_START.DPP
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ST_START.NPP
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ST_WIN.DPP.LAYOUT
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ST_WIN.DPP
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ST_WIN.NPP
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ST_WIN1.DPP.LAYOUT
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ST_WIN1.DPP
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ST_WIN1.NPP
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ST_WIN2.DPP.LAYOUT
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ST_WIN2.DPP
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = ST_WIN2.NPP
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TUA_DFIB.DPP.LAYOUT
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TUA_DFIB.DPP
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TUA_DFIB.NPP
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_A_01.DPP.LAYOUT
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_A_01.DPP
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_A_01.NPP
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_A_02.DPP.LAYOUT
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_A_02.DPP
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_A_02.NPP
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_A_END.DPP.LAYOUT
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_A_END.DPP
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_A_END.NPP
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_01.DPP.LAYOUT
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_01.DPP
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_01.NPP
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_02.DPP.LAYOUT
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_02.DPP
19:13:422 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_02.NPP
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_03.DPP.LAYOUT
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_03.DPP
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_03.NPP
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_04.DPP.LAYOUT
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_04.DPP
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_04.NPP
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_05.DPP.LAYOUT
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_05.DPP
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_05.NPP
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_06.DPP.LAYOUT
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_06.DPP
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_06.NPP
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_07.DPP.LAYOUT
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_07.DPP
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_07.NPP
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_08.DPP.LAYOUT
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_08.DPP
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_08.NPP
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_09.DPP.LAYOUT
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_09.DPP
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_09.NPP
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_10.DPP.LAYOUT
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_10.DPP
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_10.NPP
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_11.DPP.LAYOUT
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_11.DPP
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_11.NPP
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_12.DPP.LAYOUT
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_12.DPP
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = TU_E_12.NPP
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = T_EV_ARR.DPP.LAYOUT
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = T_EV_ARR.DPP
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = T_EV_ARR.NPP
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = T_EV_DEP.DPP.LAYOUT
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = T_EV_DEP.DPP
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = T_EV_DEP.NPP
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = T_PORT00.DPP.LAYOUT
19:13:423 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = T_PORT00.DPP
19:13:424 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = T_PORT00.NPP
19:13:424 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = T_PORT01.DPP.LAYOUT
19:13:424 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = T_PORT01.DPP
19:13:424 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = T_PORT01.NPP
19:13:424 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = WO_E_LOS.DPP.LAYOUT
19:13:424 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = WO_E_LOS.DPP
19:13:424 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = WO_E_LOS.NPP
19:13:424 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = WO_F_LOS.DPP.LAYOUT
19:13:424 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = WO_F_LOS.DPP
19:13:424 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = WO_F_LOS.NPP
19:13:424 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = WO_SLOST.DPP.LAYOUT
19:13:424 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = WO_SLOST.DPP
19:13:424 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = WO_SLOST.NPP
19:13:424 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = WO_S_01.DPP.LAYOUT
19:13:424 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = WO_S_01.DPP
19:13:424 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 329 0bffecc0 ) = WO_S_01.NPP
19:13:424 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 329 0bffecc0 ) - end of the line
19:13:424 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(329)
19:13:425 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 319 0bffef50 ) = RTE
19:13:425 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/RTE/")
19:13:426 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM1_M10.DPP.LAYOUT
19:13:426 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba048c->08000000, readdir) +638us
19:13:426 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 14
19:13:426 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba048c, idle) +1000us
19:13:426 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM1_M10.DPP
19:13:426 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM1_M10.NPP
19:13:426 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM1_MO1.DPP.LAYOUT
19:13:426 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM1_MO1.DPP
19:13:426 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM1_MO1.NPP
19:13:426 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM1_MO2.DPP.LAYOUT
19:13:426 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM1_MO2.DPP
19:13:426 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM1_MO2.NPP
19:13:426 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM1_MO3.DPP.LAYOUT
19:13:426 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM1_MO3.DPP
19:13:426 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM1_MO3.NPP
19:13:426 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM1_MO4.DPP.LAYOUT
19:13:426 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM1_MO4.DPP
19:13:426 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM1_MO4.NPP
19:13:426 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM1_MO5.DPP.LAYOUT
19:13:426 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM1_MO5.DPP
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM1_MO5.NPP
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM1_MO6.DPP.LAYOUT
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM1_MO6.DPP
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM1_MO6.NPP
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM1_MO7.DPP.LAYOUT
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM1_MO7.DPP
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM1_MO7.NPP
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM1_MO8.DPP.LAYOUT
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM1_MO8.DPP
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM1_MO8.NPP
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM1_MO9.DPP.LAYOUT
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM1_MO9.DPP
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM1_MO9.NPP
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM2_MO1.DPP.LAYOUT
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM2_MO1.DPP
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM2_MO1.NPP
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM2_MO2.DPP.LAYOUT
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM2_MO2.DPP
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM2_MO2.NPP
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM2_MO3.DPP.LAYOUT
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM2_MO3.DPP
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM2_MO3.NPP
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM2_MO4.DPP.LAYOUT
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM2_MO4.DPP
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM2_MO4.NPP
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM2_MO5.DPP.LAYOUT
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM2_MO5.DPP
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM2_MO5.NPP
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM2_MO6.DPP.LAYOUT
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM2_MO6.DPP
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM2_MO6.NPP
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM2_MO7.DPP.LAYOUT
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM2_MO7.DPP
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM2_MO7.NPP
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM2_MO8.DPP.LAYOUT
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM2_MO8.DPP
19:13:427 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM2_MO8.NPP
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM2_MO9.DPP.LAYOUT
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM2_MO9.DPP
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MGM2_MO9.NPP
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MG_F_EV1.DPP.LAYOUT
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MG_F_EV1.DPP
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MG_F_EV1.NPP
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MG_F_EV2.DPP.LAYOUT
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MG_F_EV2.DPP
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MG_F_EV2.NPP
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MG_F_EV3.DPP.LAYOUT
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MG_F_EV3.DPP
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MG_F_EV3.NPP
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MG_F_EV4.DPP.LAYOUT
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MG_F_EV4.DPP
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MG_F_EV4.NPP
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MT_TUT_1.DPP.LAYOUT
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MT_TUT_1.DPP
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MT_TUT_1.NPP
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MT_TUT_2.DPP.LAYOUT
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MT_TUT_2.DPP
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = MT_TUT_2.NPP
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PLH_M01.DPP.LAYOUT
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PLH_M01.DPP
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PLH_M01.NPP
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PU_C_EV1.DPP.LAYOUT
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PU_C_EV1.DPP
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PU_C_EV1.NPP
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PU_C_EV2.DPP.LAYOUT
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PU_C_EV2.DPP
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PU_C_EV2.NPP
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_B_EV1.DPP.LAYOUT
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_B_EV1.DPP
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_B_EV1.NPP
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_B_EV2.DPP.LAYOUT
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_B_EV2.DPP
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_B_EV2.NPP
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_B_EV3.DPP.LAYOUT
19:13:428 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_B_EV3.DPP
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_B_EV3.NPP
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_B_EV4.DPP.LAYOUT
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_B_EV4.DPP
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_B_EV4.NPP
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_B_EV5.DPP.LAYOUT
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_B_EV5.DPP
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_B_EV5.NPP
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_C_EV1.DPP.LAYOUT
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_C_EV1.DPP
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_C_EV1.NPP
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_C_EV2.DPP.LAYOUT
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_C_EV2.DPP
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_C_EV2.NPP
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_C_EV3.DPP.LAYOUT
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_C_EV3.DPP
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_C_EV3.NPP
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_C_EV4.DPP.LAYOUT
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_C_EV4.DPP
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_C_EV4.NPP
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_C_EV5.DPP.LAYOUT
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_C_EV5.DPP
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_C_EV5.NPP
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_C_EV6.DPP.LAYOUT
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_C_EV6.DPP
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_C_EV6.NPP
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_C_EV7.DPP.LAYOUT
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_C_EV7.DPP
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_C_EV7.NPP
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_C_EV8.DPP.LAYOUT
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_C_EV8.DPP
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_C_EV8.NPP
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_C_EV9.DPP.LAYOUT
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_C_EV9.DPP
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = PZ_C_EV9.NPP
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = RTE_PUB.DPP.LAYOUT
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = RTE_PUB.DPP
19:13:429 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = RTE_PUB.NPP
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_PA1.DPP.LAYOUT
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_PA1.DPP
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_PA1.NPP
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_PA2.DPP.LAYOUT
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_PA2.DPP
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_PA2.NPP
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_PA3.DPP.LAYOUT
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_PA3.DPP
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_PA3.NPP
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_PA4.DPP.LAYOUT
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_PA4.DPP
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_PA4.NPP
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_W10.DPP.LAYOUT
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_W10.DPP
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_W10.NPP
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_W11.DPP.LAYOUT
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_W11.DPP
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_W11.NPP
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_W12.DPP.LAYOUT
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_W12.DPP
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_W12.NPP
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_WA.DPP.LAYOUT
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_WA.DPP
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_WA.NPP
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_WA0.DPP.LAYOUT
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_WA0.DPP
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_WA0.NPP
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_WA1.DPP.LAYOUT
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_WA1.DPP
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_WA1.NPP
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_WA2.DPP.LAYOUT
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_WA2.DPP
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_WA2.NPP
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_WA3.DPP.LAYOUT
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_WA3.DPP
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_WA3.NPP
19:13:430 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_WA4.DPP.LAYOUT
19:13:431 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_WA4.DPP
19:13:431 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_WA4.NPP
19:13:431 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_WA5.DPP.LAYOUT
19:13:431 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_WA5.DPP
19:13:431 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_WA5.NPP
19:13:431 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_WA6.DPP.LAYOUT
19:13:431 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_WA6.DPP
19:13:431 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_WA6.NPP
19:13:431 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_WA7.DPP.LAYOUT
19:13:431 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_WA7.DPP
19:13:431 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_WA7.NPP
19:13:431 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_WA8.DPP.LAYOUT
19:13:431 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_WA8.DPP
19:13:431 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_WA8.NPP
19:13:431 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_WA9.DPP.LAYOUT
19:13:431 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_WA9.DPP
19:13:431 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 330 0bffecc0 ) = TU_E_WA9.NPP
19:13:431 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 330 0bffecc0 ) - end of the line
19:13:431 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(330)
19:13:431 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 319 0bffef50 ) = TRTEXT
19:13:431 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/TRTEXT/")
19:13:431 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 331 0bffecc0 ) = TT00.PSP
19:13:432 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba048c->08000000, readdir) +841us
19:13:432 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba048c, idle) +1000us
19:13:432 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 331 0bffecc0 ) = TT01.PSP
19:13:432 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 331 0bffecc0 ) = TT02.PSP
19:13:432 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 331 0bffecc0 ) = TT03.PSP
19:13:432 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 331 0bffecc0 ) = TT04.PSP
19:13:432 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 331 0bffecc0 ) = TT05.PSP
19:13:432 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 331 0bffecc0 ) = TT06.PSP
19:13:432 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 331 0bffecc0 ) = TT07.PSP
19:13:432 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 331 0bffecc0 ) = TT08.PSP
19:13:432 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 331 0bffecc0 ) = TT09.PSP
19:13:432 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 331 0bffecc0 ) = TT10.PSP
19:13:432 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 331 0bffecc0 ) = TT11.PSP
19:13:432 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 331 0bffecc0 ) = TT12.PSP
19:13:432 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 331 0bffecc0 ) = TT13.PSP
19:13:432 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 331 0bffecc0 ) = TT14.PSP
19:13:432 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 331 0bffecc0 ) = TT15.PSP
19:13:432 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 331 0bffecc0 ) = TT16.PSP
19:13:432 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 331 0bffecc0 ) = TT17.PSP
19:13:432 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 331 0bffecc0 ) = TT18.PSP
19:13:432 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 331 0bffecc0 ) = TT19.PSP
19:13:432 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 331 0bffecc0 ) = TT20.PSP
19:13:432 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 331 0bffecc0 ) - end of the line
19:13:432 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(331)
19:13:432 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 319 0bffef50 ) = USER.TSC
19:13:432 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 319 0bffef50 ) = VIDEOS
19:13:432 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/VIDEOS/")
19:13:433 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 332 0bffecc0 ) = NTSC
19:13:433 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba048c->08000000, readdir) +99us
19:13:433 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba048c, idle) +1000us
19:13:433 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/VIDEOS/NTSC/")
19:13:433 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 333 0bffea30 ) = PSP01
19:13:433 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba048c->08000000, readdir) +3us
19:13:433 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba048c, idle) +1000us
19:13:433 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/VIDEOS/NTSC/PSP01/")
19:13:434 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 334 0bffe7a0 ) = 01.PMF
19:13:434 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba048c->08000000, readdir) +3us
19:13:434 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +217us
19:13:434 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:13:434 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:13:434 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:13:434 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba048c, idle) +782us
19:13:434 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 334 0bffe7a0 ) = 02.PMF
19:13:434 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 334 0bffe7a0 ) = 02_CUT.PMF
19:13:434 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 334 0bffe7a0 ) = 07.PMF
19:13:434 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 334 0bffe7a0 ) = 09.PMF
19:13:434 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 334 0bffe7a0 ) = 10.PMF
19:13:434 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 334 0bffe7a0 ) = 10_CUT.PMF
19:13:434 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 334 0bffe7a0 ) = 11.PMF
19:13:434 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 334 0bffe7a0 ) = 12B_CUT.PMF
19:13:434 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 334 0bffe7a0 ) = 13.PMF
19:13:434 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 334 0bffe7a0 ) = 13A.PMF
19:13:434 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 334 0bffe7a0 ) = 13A_CUT.PMF
19:13:434 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 334 0bffe7a0 ) = 15.PMF
19:13:434 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 334 0bffe7a0 ) - end of the line
19:13:434 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(334)
19:13:434 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 333 0bffea30 ) = PSP02
19:13:434 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/VIDEOS/NTSC/PSP02/")
19:13:435 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 335 0bffe7a0 ) = 01.PMF
19:13:435 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba048c->08000000, readdir) +68us
19:13:435 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba048c, idle) +1000us
19:13:435 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 335 0bffe7a0 ) = 02.PMF
19:13:435 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 335 0bffe7a0 ) = 02_CUT.PMF
19:13:435 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 335 0bffe7a0 ) = 07.PMF
19:13:435 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 335 0bffe7a0 ) = 09.PMF
19:13:435 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 335 0bffe7a0 ) = 10.PMF
19:13:435 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 335 0bffe7a0 ) = 10_CUT.PMF
19:13:435 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 335 0bffe7a0 ) = 11.PMF
19:13:435 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 335 0bffe7a0 ) = 12B_CUT.PMF
19:13:436 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 335 0bffe7a0 ) = 13.PMF
19:13:436 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 335 0bffe7a0 ) = 13A.PMF
19:13:436 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 335 0bffe7a0 ) = 13A_CUT.PMF
19:13:436 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 335 0bffe7a0 ) = 15.PMF
19:13:436 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 335 0bffe7a0 ) - end of the line
19:13:436 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(335)
19:13:436 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 333 0bffea30 ) = PSP
19:13:436 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/VIDEOS/NTSC/PSP/")
19:13:436 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 336 0bffe7a0 ) = 03.PMF
19:13:436 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba048c->08000000, readdir) +68us
19:13:436 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba048c, idle) +1000us
19:13:436 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 336 0bffe7a0 ) = 03A.PMF
19:13:436 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 336 0bffe7a0 ) = 03_CUT.PMF
19:13:436 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 336 0bffe7a0 ) = 04.PMF
19:13:436 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 336 0bffe7a0 ) = 04A.PMF
19:13:436 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 336 0bffe7a0 ) = 04_CUT.PMF
19:13:436 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 336 0bffe7a0 ) = 05.PMF
19:13:436 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 336 0bffe7a0 ) = 05A.PMF
19:13:437 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 336 0bffe7a0 ) = 05A_CUT.PMF
19:13:437 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 336 0bffe7a0 ) = 05B.PMF
19:13:437 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 336 0bffe7a0 ) = 06.PMF
19:13:437 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 336 0bffe7a0 ) = 06_CUT.PMF
19:13:437 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 336 0bffe7a0 ) = 08.PMF
19:13:437 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 336 0bffe7a0 ) = 12.PMF
19:13:437 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 336 0bffe7a0 ) = 12A.PMF
19:13:437 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 336 0bffe7a0 ) = 12B.PMF
19:13:437 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 336 0bffe7a0 ) = 14.PMF
19:13:437 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 336 0bffe7a0 ) = 16.PMF
19:13:437 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 336 0bffe7a0 ) = LOGO.PMF
19:13:437 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 336 0bffe7a0 ) = LOGTRAIL.PMF
19:13:437 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 336 0bffe7a0 ) = MISSING.PMF
19:13:437 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 336 0bffe7a0 ) = WALTRAIL.PMF
19:13:437 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 336 0bffe7a0 ) - end of the line
19:13:437 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(336)
19:13:437 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 333 0bffea30 ) - end of the line
19:13:437 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(333)
19:13:437 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 332 0bffecc0 ) - end of the line
19:13:437 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(332)
19:13:437 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 319 0bffef50 ) = WORLD
19:13:437 user_main    D[IO]: hle\sceio.cpp:1868 sceIoDopen("disc0:/PSP_GAME/USRDIR/WORLD/")
19:13:438 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = CH_EXAMP.DPP.LAYOUT
19:13:438 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba048c->08000000, readdir) +111us
19:13:438 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba048c, idle) +1000us
19:13:438 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = CH_EXAMP.DPP
19:13:438 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = CH_EXAMP.NPP
19:13:438 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = CH_MEMO.DPP.LAYOUT
19:13:438 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = CH_MEMO.DPP
19:13:438 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = CH_MEMO.NPP
19:13:438 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = CH_SHOOT.DPP.LAYOUT
19:13:438 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = CH_SHOOT.DPP
19:13:438 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = CH_SHOOT.NPP
19:13:438 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = CH_SIMON.DPP.LAYOUT
19:13:438 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = CH_SIMON.DPP
19:13:438 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = CH_SIMON.NPP
19:13:438 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = CO_JUNK.DPP.LAYOUT
19:13:438 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = CO_JUNK.DPP
19:13:438 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = CO_JUNK.NPP
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = CO_PLAHI.DPP.LAYOUT
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = CO_PLAHI.DPP
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = CO_PLAHI.NPP
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = CO_PLANT.DPP.LAYOUT
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = CO_PLANT.DPP
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = CO_PLANT.NPP
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = GLOBAL.DPP.LAYOUT
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = GLOBAL.DPP
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = GLOBAL.NPP
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = HB_AXIOM.DPP.LAYOUT
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = HB_AXIOM.DPP
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = HB_AXIOM.NPP
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = HB_EARTH.DPP.LAYOUT
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = HB_EARTH.DPP
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = HB_EARTH.NPP
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = MENU.DPP.LAYOUT
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = MENU.DPP
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = MENU.NPP
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = MG_BUTT.DPP.LAYOUT
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = MG_BUTT.DPP
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = MG_BUTT.NPP
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = MG_FROG.DPP.LAYOUT
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = MG_FROG.DPP
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = MG_FROG.NPP
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = MG_MO1.DPP.LAYOUT
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = MG_MO1.DPP
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = MG_MO1.NPP
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = MG_MO2.DPP.LAYOUT
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = MG_MO2.DPP
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = MG_MO2.NPP
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = MG_POD.DPP.LAYOUT
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = MG_POD.DPP
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = MG_POD.NPP
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = MG_SHIP.DPP.LAYOUT
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = MG_SHIP.DPP
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = MG_SHIP.NPP
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = MP_FROG.DPP.LAYOUT
19:13:439 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = MP_FROG.DPP
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = MP_FROG.NPP
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = MP_SHOOT.DPP.LAYOUT
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = MP_SHOOT.DPP
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = MP_SHOOT.NPP
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = PG_ERASE.DPP.LAYOUT
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = PG_ERASE.DPP
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = PG_ERASE.NPP
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = PG_TANK.DPP.LAYOUT
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = PG_TANK.DPP
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = PG_TANK.NPP
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = PU_CAPT.DPP.LAYOUT
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = PU_CAPT.DPP
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = PU_CAPT.NPP
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = PZ_BOSS.DPP.LAYOUT
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = PZ_BOSS.DPP
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = PZ_BOSS.NPP
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = PZ_CHARM.DPP.LAYOUT
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = PZ_CHARM.DPP
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = PZ_CHARM.NPP
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = PZ_ERASE.DPP.LAYOUT
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = PZ_ERASE.DPP
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = PZ_ERASE.NPP
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = SL_JUNK.DPP.LAYOUT
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = SL_JUNK.DPP
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = SL_JUNK.NPP
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = SL_SHIP.DPP.LAYOUT
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = SL_SHIP.DPP
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = SL_SHIP.NPP
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = SL_TRUCK.DPP.LAYOUT
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = SL_TRUCK.DPP
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = SL_TRUCK.NPP
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = SOUND.DPP.LAYOUT
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = SOUND.DPP
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = SOUND.NPP
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = TU_AXIOM.DPP.LAYOUT
19:13:440 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = TU_AXIOM.DPP
19:13:441 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = TU_AXIOM.NPP
19:13:441 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = TU_EARTH.DPP.LAYOUT
19:13:441 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = TU_EARTH.DPP
19:13:441 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = TU_EARTH.NPP
19:13:441 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = T_BRICK.DPP.LAYOUT
19:13:441 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = T_BRICK.DPP
19:13:441 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = T_BRICK.NPP
19:13:441 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = T_CHECKB.DPP.LAYOUT
19:13:441 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = T_CHECKB.DPP
19:13:441 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = T_CHECKB.NPP
19:13:441 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = T_CUBES.DPP.LAYOUT
19:13:441 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = T_CUBES.DPP
19:13:441 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = T_CUBES.NPP
19:13:441 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = T_ENMY.DPP.LAYOUT
19:13:441 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = T_ENMY.DPP
19:13:441 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = T_ENMY.NPP
19:13:441 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = T_GPLAY.DPP.LAYOUT
19:13:441 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = T_GPLAY.DPP
19:13:441 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = T_GPLAY.NPP
19:13:441 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = T_LIGHT.DPP.LAYOUT
19:13:441 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = T_LIGHT.DPP
19:13:441 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = T_LIGHT.NPP
19:13:441 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = T_SPEED.DPP.LAYOUT
19:13:441 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = T_SPEED.DPP
19:13:441 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = T_SPEED.NPP
19:13:441 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = WO_AXIOM.DPP.LAYOUT
19:13:441 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = WO_AXIOM.DPP
19:13:441 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = WO_AXIOM.NPP
19:13:441 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = WO_EARTH.DPP.LAYOUT
19:13:441 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = WO_EARTH.DPP
19:13:441 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = WO_EARTH.NPP
19:13:441 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = WO_EXTIN.DPP.LAYOUT
19:13:441 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = WO_EXTIN.DPP
19:13:442 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = WO_EXTIN.NPP
19:13:442 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = WO_FINAL.DPP.LAYOUT
19:13:442 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = WO_FINAL.DPP
19:13:442 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = WO_FINAL.NPP
19:13:442 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = WO_SPACE.DPP.LAYOUT
19:13:442 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = WO_SPACE.DPP
19:13:442 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 337 0bffecc0 ) = WO_SPACE.NPP
19:13:442 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 337 0bffecc0 ) - end of the line
19:13:442 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(337)
19:13:442 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 319 0bffef50 ) - end of the line
19:13:442 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(319)
19:13:442 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 316 0bfff1e0 ) - end of the line
19:13:442 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(316)
19:13:442 user_main    D[IO]: hle\sceio.cpp:1904 sceIoDread( 315 0bfff470 ) = UMD_DATA.BIN
19:13:442 user_main    D[IO]: hle\sceio.cpp:1893 sceIoDread( 315 0bfff470 ) - end of the line
19:13:442 user_main    D[IO]: hle\sceio.cpp:1918 sceIoDclose(315)
19:13:446 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 15
19:13:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba0710->08000000, interrupt) +6797us
19:13:447 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:447 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:447 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:449 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +631us
19:13:449 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:13:449 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:13:449 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:13:449 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:13:449 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:13:449 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:13:449 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:13:449 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:13:449 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:13:449 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08ba0710, blocking audio) +0us
19:13:449 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 15
19:13:458 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 16
19:13:458 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba0690->08000000, interrupt) +16051us
19:13:458 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:458 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:458 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:460 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +56us
19:13:460 Effects Stre D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:13:460 Effects Stre D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:13:460 Effects Stre D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:13:460 Effects Stre D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:13:460 Effects Stre D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:13:460 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:13:460 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:13:460 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:13:460 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:13:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08ba0690, blocking audio) +0us
19:13:461 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 16
19:13:469 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 17
19:13:469 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba0710->08000000, interrupt) +16625us
19:13:469 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:469 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:469 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:472 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +631us
19:13:472 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:13:472 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:13:472 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:13:472 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:13:472 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:13:472 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:13:472 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:13:472 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:13:472 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:13:472 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:13:472 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:13:472 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:13:472 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:13:472 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08ba0710, blocking audio) +0us
19:13:472 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 17
19:13:481 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 18
19:13:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba0690->08000000, interrupt) +16051us
19:13:481 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:481 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:481 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:505 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +63us
19:13:505 Music Stream D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:13:505 Music Stream D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:13:505 Music Stream D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:13:505 Music Stream D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:13:505 Music Stream D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:13:505 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:13:505 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Dialog Stream (285->286, pc: 08bc5f78->08bc5f78, thread delayed) +0us
19:13:505 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:13:505 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:13:505 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:13:505 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:13:505 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:13:505 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:13:505 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08ba0690, blocking audio) +0us
19:13:506 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 18
19:13:514 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 19
19:13:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba0690->08000000, interrupt) +16619us
19:13:514 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:514 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:514 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:516 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 19
19:13:516 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:13:516 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:13:516 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:13:516 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:13:516 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:13:516 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:13:516 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:13:516 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:13:516 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:13:516 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:13:516 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:13:516 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:13:516 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:13:516 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:13:517 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08ba0690, blocking audio) +0us
19:13:526 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 20
19:13:526 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba0690->08000000, interrupt) +15951us
19:13:526 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:526 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:526 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:528 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +69us
19:13:528 Effects Stre D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:13:528 Effects Stre D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:13:528 Effects Stre D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:13:528 Effects Stre D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:13:528 Effects Stre D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:13:528 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:13:528 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:13:528 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:13:528 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:13:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08ba0690, blocking audio) +0us
19:13:529 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 20
19:13:537 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 21
19:13:537 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba0690->08000000, interrupt) +16613us
19:13:537 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:537 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:537 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:539 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 21
19:13:539 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:13:539 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:13:540 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:13:540 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:13:540 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:13:540 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:13:540 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:13:540 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:13:540 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:13:540 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:13:540 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:13:540 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:13:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08ba0690, blocking audio) +0us
19:13:547 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 22
19:13:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba0690->08000000, interrupt) +15951us
19:13:547 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:547 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:548 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:549 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +75us
19:13:550 Effects Stre D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:13:550 Effects Stre D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:13:550 Effects Stre D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:13:550 Effects Stre D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:13:550 Effects Stre D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:13:550 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:13:550 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:13:550 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:13:550 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:13:550 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08ba0690, blocking audio) +0us
19:13:550 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 22
19:13:553 user_main    I[KERNEL]: hle\scekernelthread.cpp:2137 338=sceKernelCreateThread(name=StreamMgr, entry=08b95e8c, prio=51, stacksize=8192)
19:13:553 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> PowerCallbackThread (276->278, pc: 08b96088->08b98a00, thread created) +4926us
19:13:553 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:13:553 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> user_main (278->276, pc: 08b98a00->08b96088, thread delayed) +0us
19:13:554 user_main    I[KERNEL]: hle\scekernelthread.cpp:2188 sceKernelStartThread(thread=338, argSize=4, argPtr=0bfff630)
19:13:554 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b960ac->08b95e8c, thread started) +0us
19:13:554 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:13:555 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:13:555 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:13:556 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:13:556 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:13:557 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:13:557 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:13:557 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:13:557 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:13:557 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:13:557 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:13:557 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:13:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95dfc->08b960ac, sema waited) +1us
19:13:567 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 23
19:13:567 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +11678us
19:13:567 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:567 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:567 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:569 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 23
19:13:569 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:13:569 Effects Stre D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:13:569 Effects Stre D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:13:569 Effects Stre D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:13:569 Effects Stre D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:13:570 Effects Stre D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:13:570 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:13:570 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:13:570 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:13:570 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:13:570 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:13:575 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 24
19:13:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:13:575 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:575 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:575 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:577 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +82us
19:13:577 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:13:577 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:13:577 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:13:577 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:13:578 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:13:578 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:13:578 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:13:578 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:13:578 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:13:578 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:13:578 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:13:578 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:13:578 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:13:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:13:578 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 24
19:13:583 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 25
19:13:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16600us
19:13:583 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:583 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:583 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:585 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +631us
19:13:586 Music Stream D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:13:586 Music Stream D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:13:586 Music Stream D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:13:586 Music Stream D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:13:586 Music Stream D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:13:586 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:13:586 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Dialog Stream (285->286, pc: 08bc5f78->08bc5f78, thread delayed) +0us
19:13:586 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:13:586 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:13:586 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:13:586 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:13:586 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:13:586 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:13:586 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:13:586 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 25
19:13:591 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 26
19:13:591 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16051us
19:13:592 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:592 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:592 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:594 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +88us
19:13:594 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:13:594 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:13:594 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:13:594 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:13:594 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:13:594 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:13:594 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:13:594 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:13:594 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:13:594 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:13:594 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:13:594 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:13:594 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:13:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:13:594 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 26
19:13:616 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 27
19:13:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be03e0->08000000, interrupt) +16594us
19:13:616 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:616 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:616 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:618 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 27
19:13:618 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:13:619 Effects Stre D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:13:619 Effects Stre D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:13:619 Effects Stre D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:13:619 Effects Stre D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:13:619 Effects Stre D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:13:619 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:13:619 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:13:619 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:13:619 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:13:619 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be03e0, blocking audio) +0us
19:13:960 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 28
19:13:960 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08a4c498->08000000, interrupt) +15951us
19:13:960 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:960 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:960 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04044000
19:13:962 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +94us
19:13:962 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:13:962 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:13:962 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:13:962 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:13:962 PowerCallbac D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:13:962 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:13:962 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:13:962 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:13:963 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:13:963 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:13:963 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:13:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08a4c498, blocking audio) +0us
19:14:017 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 28
19:14:049 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:220 sceKernelCreateVTimer(maintimer, 00000000)
19:14:049 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:384 sceKernelStartVTimer(00000153)
19:14:049 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:064 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3541 __KernelRunCallbackOnThread: Turning callback 281 into pending mipscall
19:14:064 user_main    D[KERNEL]: hle\scekernelmutex.cpp:295 sceKernelLockMutexCB: Suspending lock wait for callback
19:14:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 2
19:14:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000000
19:14:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3574 Left callback 281 - CheckMemCard
19:14:066 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:14:066 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +3205us
19:14:066 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:066 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:14:066 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:067 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:14:067 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:071 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:14:086 StreamMgr    D[FileSys]: filesystems\isofilesystem.cpp:399 Got a raw sector open: /sce_lbn0x6a40_size0x1fd, sector 00006a40, size 000001fd
19:14:086 StreamMgr    D[IO]: hle\sceio.cpp:1670 4=sceIoOpenAsync(disc0:/sce_lbn0x6a40_size0x1fd, 00000001, 00000000)
19:14:087 StreamMgr    D[IO]: hle\sceio.cpp:1787 4 = sceIoWaitAsyncCB(4, 0bf8d880): waiting
19:14:087 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08ba0940->08b95d88, io waited) +12us
19:14:089 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:090 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:091 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:098 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:133 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:188 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:201 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:202 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08ba0940, vblank start waited) +118us
19:14:203 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:204 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:14:204 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981a8->08000000, io seek) +0us
19:14:204 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981a8, idle) +100us
19:14:204 StreamMgr    D[IO]: hle\sceio.cpp:1056 509 = sceIoLseek(4, 0, 2)
19:14:204 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981c4->08000000, io seek) +0us
19:14:204 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981c4, idle) +100us
19:14:204 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:14:204 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981dc->08000000, io seek) +0us
19:14:204 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981dc, idle) +100us
19:14:205 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:205 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:205 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:205 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:205 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:205 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:206 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:206 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:14:206 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:14:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +0us
19:14:206 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2165us
19:14:206 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:206 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:206 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:206 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:206 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:206 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 29
19:14:206 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:14:206 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04000000
19:14:206 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04000000
19:14:206 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04000000
19:14:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4980us
19:14:209 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:14:209 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:14:209 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:14:209 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:14:209 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:14:209 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:14:210 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:14:210 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:14:212 user_main    I[SCEGE]: gles\framebuffer.cpp:794 Creating FBO for 00044000 : 480 x 272 x 0
19:14:212 user_main    D[G3D]: gles\vertexdecoder.cpp:652 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
19:14:212 user_main    D[G3D]: gles\vertexdecoder.cpp:818 SVT : size = 12, aligned to biggest 4
19:14:222 user_main    D[G3D]: gles\shadermanager.cpp:73 Compiled shader:
#version 130
#define lowp
#define mediump
#define highp
attribute vec4 position;
attribute lowp vec4 color0;
uniform mat4 u_proj_through;
varying lowp vec4 v_color0;
void main() {
  v_color0 = color0;
  gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}


19:14:223 user_main    D[G3D]: gles\shadermanager.cpp:73 Compiled shader:
#version 130
#define lowp
#define mediump
#define highp
varying vec4 v_color0;
out vec4 fragColor0;
void main() {
  vec4 v = v_color0;
  fragColor0 = v;
}


19:14:223 user_main    I[G3D]: gles\shadermanager.cpp:146 Linked shader: vs 13 fs 14
19:14:224 user_main    D[G3D]: gles\vertexdecoder.cpp:652 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
19:14:224 user_main    D[G3D]: gles\vertexdecoder.cpp:818 SVT : size = 16, aligned to biggest 4
19:14:241 user_main    D[G3D]: gles\shadermanager.cpp:73 Compiled shader:
#version 130
#define lowp
#define mediump
#define highp
attribute vec4 position;
attribute vec3 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj_through;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
void main() {
  v_texcoord = texcoord;
  v_color0 = color0;
  gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}


19:14:246 user_main    D[G3D]: gles\shadermanager.cpp:73 Compiled shader:
#version 130
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
uniform vec4 u_alphacolorref;
varying vec4 v_color0;
varying mediump vec3 v_texcoord;
float roundAndScaleTo255f(in float x) { return floor(x * 255.0 + 0.5); }
out vec4 fragColor0;
void main() {
  vec4 t = texture2DProj(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = p * t;
  if (roundAndScaleTo255f(v.a)  <=  u_alphacolorref.a) discard;
  v.rgb = v.rgb * 2.0;
  fragColor0 = v;
}


19:14:246 user_main    I[G3D]: gles\shadermanager.cpp:146 Linked shader: vs 16 fs 17
19:14:247 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192450 enqueued.
19:14:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f694->08000000, interrupt) +1us
19:14:249 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:249 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f694, left interrupt) +0us
19:14:253 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:254 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:254 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:257 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:258 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:14:259 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +16us
19:14:259 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:14:259 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:259 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:14:259 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:259 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:259 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:259 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:259 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:260 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:14:260 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:14:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +0us
19:14:261 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:261 user_main    D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfff630, 1) - waiting
19:14:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba3b68->08000000, ctrl buffer waited) +6us
19:14:261 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b984a8, idle) +93us
19:14:261 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:14:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:14:261 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:14:262 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:262 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:14:262 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 08f9ff80, 1fd): deferring result
19:14:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +4us
19:14:262 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +100us
19:14:263 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:263 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:14:263 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:263 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:263 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:14:263 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:14:263 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:14:263 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 29
19:14:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba3b68, idle) +403us
19:14:264 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:265 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:265 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:265 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:265 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Effects Stream (276->287, pc: 08bbf598->08bca56c, vblank start waited) +105us
19:14:265 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:265 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:265 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:265 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2574us
19:14:265 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:265 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:265 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3215us
19:14:265 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:265 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:266 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:266 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:266 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:266 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:266 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:266 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 30
19:14:266 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:14:266 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:14:266 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4251us
19:14:266 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:14:266 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:14:266 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:14:266 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:14:266 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:14:266 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:14:266 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:14:266 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:14:270 user_main    I[SCEGE]: gles\framebuffer.cpp:794 Creating FBO for 00000000 : 480 x 272 x 0
19:14:270 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192451 enqueued.
19:14:270 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:14:270 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:270 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:14:270 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:270 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:270 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:271 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(290, 1, 0)
19:14:271 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:271 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:14:273 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:14:273 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
19:14:273 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:14:273 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:14:273 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:273 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:14:273 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:273 StreamMgr    D[IO]: hle\sceio.cpp:1193 sceIoClose(4)
19:14:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b98554->08b95d88, file closed) +0us
19:14:274 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:275 user_main    D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfff630, 1) - waiting
19:14:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba3b68->08000000, ctrl buffer waited) +6us
19:14:275 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98554, idle) +93us
19:14:275 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:275 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:275 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:275 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:275 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:275 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:275 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:275 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:276 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:276 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:276 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
19:14:276 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:14:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +1us
19:14:276 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 30
19:14:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba3b68, idle) +620us
19:14:296 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:14:297 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +706us
19:14:297 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:297 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:14:297 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:297 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:14:297 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:297 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:297 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:297 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:14:297 StreamMgr    D[FileSys]: filesystems\isofilesystem.cpp:399 Got a raw sector open: /sce_lbn0x6a80_size0xf73, sector 00006a80, size 00000f73
19:14:297 StreamMgr    D[IO]: hle\sceio.cpp:1670 4=sceIoOpenAsync(disc0:/sce_lbn0x6a80_size0xf73, 00000001, 00000000)
19:14:297 StreamMgr    D[IO]: hle\sceio.cpp:1787 4 = sceIoWaitAsyncCB(4, 0bf8d880): waiting
19:14:297 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08ba0940->08b95d88, io waited) +13us
19:14:298 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:298 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:298 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:298 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +72us
19:14:298 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08ba0940, idle) +27us
19:14:298 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:298 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:14:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981a8->08000000, io seek) +0us
19:14:298 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +0us
19:14:298 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:298 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:298 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981a8, idle) +99us
19:14:298 StreamMgr    D[IO]: hle\sceio.cpp:1056 3955 = sceIoLseek(4, 0, 2)
19:14:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981c4->08000000, io seek) +0us
19:14:298 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981c4, idle) +100us
19:14:299 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:14:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981dc->08000000, io seek) +0us
19:14:299 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981dc, idle) +100us
19:14:299 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:299 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:299 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:299 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:299 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:299 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:299 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:299 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:299 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:299 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:14:299 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:14:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +1us
19:14:299 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4875us
19:14:299 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:299 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:14:299 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:299 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:299 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:299 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:299 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:299 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 31
19:14:300 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:14:300 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:14:300 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3522us
19:14:300 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:14:300 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:14:300 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:14:300 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:14:300 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:14:300 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:14:300 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:14:300 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:14:300 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:14:300 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192452 enqueued.
19:14:300 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:14:301 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:301 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:14:301 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:301 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:301 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:301 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:302 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:14:302 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +16us
19:14:302 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:302 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:14:302 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:302 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:14:302 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:302 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:302 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:302 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:302 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:302 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:302 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:302 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:14:303 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:14:303 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:14:303 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:303 user_main    D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfff630, 1) - waiting
19:14:303 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba3b68->08000000, ctrl buffer waited) +6us
19:14:303 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b984a8, idle) +93us
19:14:303 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:14:303 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:14:303 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:14:303 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:303 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:14:303 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 08fb2260, f73): deferring result
19:14:303 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +4us
19:14:303 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +100us
19:14:303 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:303 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:14:303 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:303 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:303 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:14:303 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:14:303 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:14:303 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +203us
19:14:303 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:14:303 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:14:303 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 31
19:14:303 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba3b68, idle) +199us
19:14:303 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:304 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:304 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:304 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Music Stream (276->285, pc: 08bbf598->08bc5ef8, vblank start waited) +98us
19:14:304 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:14:304 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:14:304 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1451us
19:14:304 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:304 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:304 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:304 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:304 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:304 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:304 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:304 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1959us
19:14:304 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:304 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:304 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3843us
19:14:304 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:304 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:304 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:304 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +2782us
19:14:304 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:14:304 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:14:304 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 32
19:14:304 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:14:304 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:14:305 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +11us
19:14:305 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:14:305 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:14:305 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:14:305 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:14:305 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:14:305 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:14:305 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:14:305 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:14:305 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:14:305 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192453 enqueued.
19:14:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:14:305 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:14:306 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:306 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:306 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:306 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(290, 1, 0)
19:14:306 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:306 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:14:306 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:14:306 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
19:14:306 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:14:306 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:14:306 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:306 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:14:306 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:306 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:306 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:306 StreamMgr    D[IO]: hle\sceio.cpp:1193 sceIoClose(4)
19:14:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b98554->08b95d88, file closed) +0us
19:14:306 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:306 user_main    D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfff630, 1) - waiting
19:14:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba3b68->08000000, ctrl buffer waited) +6us
19:14:306 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98554, idle) +93us
19:14:306 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:306 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:306 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:306 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:306 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:306 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:307 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:307 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:307 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:307 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:307 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
19:14:307 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:14:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +1us
19:14:307 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +76us
19:14:307 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:14:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:14:307 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 32
19:14:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba3b68, idle) +542us
19:14:319 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:319 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:319 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:319 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Effects Stream (276->287, pc: 08bbf598->08bca56c, vblank start waited) +4473us
19:14:319 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:319 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:319 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:319 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3608us
19:14:319 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:319 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:319 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:319 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4547us
19:14:319 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:319 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:319 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1255us
19:14:319 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:319 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:319 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:319 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 33
19:14:320 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:14:320 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:14:320 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2065us
19:14:320 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:14:320 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:14:320 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:14:320 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:14:320 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:14:320 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:14:320 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:14:320 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:14:320 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:14:320 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192454 enqueued.
19:14:320 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:14:320 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:320 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:14:320 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:320 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:321 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:321 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:321 user_main    D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfff630, 1) - waiting
19:14:321 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba3b68->08000000, ctrl buffer waited) +13us
19:14:321 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 33
19:14:321 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba3b68, idle) +716us
19:14:321 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:321 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:14:321 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +143us
19:14:321 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:322 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:14:322 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:322 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:14:322 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:322 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:14:322 StreamMgr    D[FileSys]: filesystems\isofilesystem.cpp:399 Got a raw sector open: /sce_lbn0x6980_size0x155, sector 00006980, size 00000155
19:14:322 StreamMgr    D[IO]: hle\sceio.cpp:1670 4=sceIoOpenAsync(disc0:/sce_lbn0x6980_size0x155, 00000001, 00000000)
19:14:322 StreamMgr    D[IO]: hle\sceio.cpp:1787 4 = sceIoWaitAsyncCB(4, 0bf8d880): waiting
19:14:322 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08ba0940->08b95d88, io waited) +12us
19:14:322 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:322 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:322 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:322 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:322 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +72us
19:14:322 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08ba0940, idle) +27us
19:14:322 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:322 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:14:322 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981a8->08000000, io seek) +0us
19:14:322 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981a8, idle) +100us
19:14:322 StreamMgr    D[IO]: hle\sceio.cpp:1056 341 = sceIoLseek(4, 0, 2)
19:14:322 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981c4->08000000, io seek) +0us
19:14:322 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981c4, idle) +100us
19:14:323 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:14:323 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981dc->08000000, io seek) +0us
19:14:323 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981dc, idle) +100us
19:14:323 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:323 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:323 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:323 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:323 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:323 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:323 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:323 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:323 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:323 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:323 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:323 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:14:323 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:14:323 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +1us
19:14:323 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2449us
19:14:323 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:323 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:323 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:323 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:323 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:323 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:323 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:323 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:323 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:323 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:323 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:323 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1331us
19:14:323 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:324 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 34
19:14:324 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:14:324 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:14:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4us
19:14:324 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:14:324 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:14:324 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:14:324 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:14:324 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:14:324 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:14:324 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:14:324 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:14:324 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:14:324 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192455 enqueued.
19:14:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:14:324 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:14:324 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:324 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:324 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:325 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:325 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:14:325 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +16us
19:14:325 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:14:325 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:325 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:14:325 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:325 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:325 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:325 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:325 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:325 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:325 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:325 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:14:325 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:14:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:14:325 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:325 user_main    D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfff630, 1) - waiting
19:14:325 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba3b68->08000000, ctrl buffer waited) +6us
19:14:325 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b984a8, idle) +93us
19:14:325 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:14:325 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:14:325 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:14:325 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:325 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:14:325 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 08fb2260, 155): deferring result
19:14:325 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +4us
19:14:326 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +100us
19:14:326 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:326 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:14:326 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:326 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:326 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:14:326 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:14:326 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:14:326 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 34
19:14:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba3b68, idle) +403us
19:14:326 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:326 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:326 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:326 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:326 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +98us
19:14:326 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3636us
19:14:326 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:326 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:326 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:326 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:326 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:327 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:327 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:327 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:327 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:327 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:327 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:327 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 35
19:14:327 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:14:327 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:14:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +608us
19:14:327 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:14:327 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:14:327 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:14:327 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:14:327 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:14:327 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:14:327 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:14:327 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:14:327 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:14:327 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192456 enqueued.
19:14:327 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:14:327 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:14:328 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:328 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:328 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:328 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(290, 1, 0)
19:14:328 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:328 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:14:328 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:14:328 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
19:14:328 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:14:328 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:14:328 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:328 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:14:328 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:328 StreamMgr    D[IO]: hle\sceio.cpp:1193 sceIoClose(4)
19:14:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b98554->08b95d88, file closed) +0us
19:14:328 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:328 user_main    D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfff630, 1) - waiting
19:14:328 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba3b68->08000000, ctrl buffer waited) +6us
19:14:328 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98554, idle) +93us
19:14:328 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:328 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:328 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:328 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:329 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:329 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:329 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:329 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:329 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:329 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:329 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:329 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:329 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
19:14:329 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:14:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +1us
19:14:329 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 35
19:14:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba3b68, idle) +619us
19:14:329 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:329 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:14:329 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +133us
19:14:329 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:14:329 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:329 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:14:329 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:329 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:329 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:329 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:14:329 StreamMgr    D[FileSys]: filesystems\isofilesystem.cpp:399 Got a raw sector open: /sce_lbn0x6a50_size0xd4, sector 00006a50, size 000000d4
19:14:329 StreamMgr    D[IO]: hle\sceio.cpp:1670 4=sceIoOpenAsync(disc0:/sce_lbn0x6a50_size0xd4, 00000001, 00000000)
19:14:329 StreamMgr    D[IO]: hle\sceio.cpp:1787 4 = sceIoWaitAsyncCB(4, 0bf8d880): waiting
19:14:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08ba0940->08b95d88, io waited) +12us
19:14:330 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:330 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:330 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +72us
19:14:330 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08ba0940, idle) +27us
19:14:330 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:330 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:14:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981a8->08000000, io seek) +0us
19:14:330 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981a8, idle) +100us
19:14:330 StreamMgr    D[IO]: hle\sceio.cpp:1056 212 = sceIoLseek(4, 0, 2)
19:14:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981c4->08000000, io seek) +0us
19:14:330 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981c4, idle) +100us
19:14:330 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:14:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981dc->08000000, io seek) +0us
19:14:330 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981dc, idle) +100us
19:14:330 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:330 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:330 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:330 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:330 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:330 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:330 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:330 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:330 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:330 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:14:331 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:14:331 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +1us
19:14:331 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2032us
19:14:331 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:331 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:331 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1883us
19:14:331 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:331 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:331 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:331 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:331 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:331 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:331 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:331 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 36
19:14:331 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:14:331 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:14:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +5683us
19:14:331 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:14:331 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:14:331 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:14:331 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:14:331 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:14:331 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:14:331 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:14:331 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:14:332 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:14:332 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192457 enqueued.
19:14:332 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:14:332 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:332 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:14:332 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:332 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:332 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:332 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:332 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:14:332 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +16us
19:14:332 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:332 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:14:332 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:332 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:14:332 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:332 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:332 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:332 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:332 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:332 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:332 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:332 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:14:332 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:14:332 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:14:333 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:333 user_main    D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfff630, 1) - waiting
19:14:333 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba3b68->08000000, ctrl buffer waited) +6us
19:14:333 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b984a8, idle) +93us
19:14:333 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:14:333 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:14:333 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +0us
19:14:333 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:333 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:333 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:333 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +99us
19:14:333 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:333 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:14:333 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 08fb23e0, d4): deferring result
19:14:333 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +4us
19:14:333 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +100us
19:14:333 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:333 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:14:333 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:333 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:333 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:14:333 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:14:333 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:14:333 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 36
19:14:333 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba3b68, idle) +403us
19:14:333 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:334 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:334 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:334 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +98us
19:14:334 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5094us
19:14:334 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:334 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:334 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:334 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +703us
19:14:334 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:334 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:334 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5099us
19:14:334 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:334 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:334 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:334 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 37
19:14:334 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:14:334 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:14:334 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4954us
19:14:334 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:14:334 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:14:334 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:14:334 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:14:334 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:14:335 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:14:335 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:14:335 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:14:335 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:14:335 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192458 enqueued.
19:14:335 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:14:335 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:335 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:14:335 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:335 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:335 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:335 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(290, 1, 0)
19:14:335 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:335 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:14:335 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:14:335 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
19:14:335 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:335 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:14:335 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:14:335 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:335 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:14:335 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:335 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:335 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:335 StreamMgr    D[IO]: hle\sceio.cpp:1193 sceIoClose(4)
19:14:335 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b98554->08b95d88, file closed) +0us
19:14:336 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:336 user_main    D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfff630, 1) - waiting
19:14:336 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba3b68->08000000, ctrl buffer waited) +6us
19:14:336 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98554, idle) +93us
19:14:336 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:336 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:336 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:336 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:336 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:336 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:336 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:336 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:336 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:336 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:336 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
19:14:336 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:14:336 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +1us
19:14:336 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +618us
19:14:336 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:14:336 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:14:336 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 37
19:14:336 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba3b68, idle) +1us
19:14:343 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:344 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:344 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:344 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:344 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Music Stream (276->285, pc: 08bbf598->08bc5ef8, vblank start waited) +444us
19:14:344 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:14:344 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:14:344 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:344 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:344 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5476us
19:14:344 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:344 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:344 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3291us
19:14:344 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:344 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2511us
19:14:344 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:344 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:344 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 38
19:14:344 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:14:345 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:14:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4226us
19:14:345 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:14:345 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:14:345 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:14:345 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:14:345 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:14:345 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:14:345 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:14:345 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:14:345 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:14:345 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192459 enqueued.
19:14:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:14:345 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:14:346 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:346 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:346 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:346 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:346 user_main    D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfff630, 1) - waiting
19:14:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba3b68->08000000, ctrl buffer waited) +13us
19:14:346 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +73us
19:14:346 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:14:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:14:346 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
19:14:346 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:14:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:14:346 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 38
19:14:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba3b68, idle) +442us
19:14:348 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:348 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:14:348 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +192us
19:14:348 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:14:348 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:348 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:14:348 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:348 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:14:348 StreamMgr    D[FileSys]: filesystems\isofilesystem.cpp:399 Got a raw sector open: /sce_lbn0x6a70_size0x845, sector 00006a70, size 00000845
19:14:348 StreamMgr    D[IO]: hle\sceio.cpp:1670 4=sceIoOpenAsync(disc0:/sce_lbn0x6a70_size0x845, 00000001, 00000000)
19:14:348 StreamMgr    D[IO]: hle\sceio.cpp:1787 4 = sceIoWaitAsyncCB(4, 0bf8d880): waiting
19:14:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08ba0940->08b95d88, io waited) +13us
19:14:349 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:349 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:349 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:349 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +72us
19:14:349 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08ba0940, idle) +27us
19:14:349 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:349 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:14:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981a8->08000000, io seek) +0us
19:14:349 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981a8, idle) +100us
19:14:349 StreamMgr    D[IO]: hle\sceio.cpp:1056 2117 = sceIoLseek(4, 0, 2)
19:14:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981c4->08000000, io seek) +0us
19:14:349 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981c4, idle) +100us
19:14:349 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:14:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981dc->08000000, io seek) +0us
19:14:349 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981dc, idle) +100us
19:14:349 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:349 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:350 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:350 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:350 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:350 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:350 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:350 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:350 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:350 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:350 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:350 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:14:350 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:14:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +1us
19:14:350 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +238us
19:14:350 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:350 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:350 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:350 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:350 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:350 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:350 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:350 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:350 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +75us
19:14:351 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:351 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 39
19:14:351 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:14:351 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:14:351 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3421us
19:14:351 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:14:351 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:14:351 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:14:351 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:14:351 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:14:351 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:14:351 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:14:351 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:14:351 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:14:351 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192460 enqueued.
19:14:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:14:351 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:351 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:14:352 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:352 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:352 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:352 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:352 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:352 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:14:352 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +16us
19:14:352 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:352 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:14:352 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:352 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:14:352 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:352 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:352 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:352 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:352 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:352 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:352 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:352 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:14:352 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:14:352 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:14:352 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:352 user_main    D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfff630, 1) - waiting
19:14:352 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba3b68->08000000, ctrl buffer waited) +6us
19:14:353 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b984a8, idle) +93us
19:14:353 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:14:353 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:14:353 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:14:353 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:353 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:14:353 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 08f9aa80, 845): deferring result
19:14:353 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +4us
19:14:353 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +100us
19:14:353 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:353 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:14:353 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:353 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:353 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:14:353 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:14:353 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:14:353 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 39
19:14:353 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba3b68, idle) +402us
19:14:353 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:353 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:353 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:353 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:353 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +98us
19:14:353 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1476us
19:14:353 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:354 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:354 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:354 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:354 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:354 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:354 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:354 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:354 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:354 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:354 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:354 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2663us
19:14:354 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:354 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:354 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 40
19:14:354 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:14:354 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:14:354 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +104us
19:14:354 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:14:354 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:14:354 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:14:354 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:14:355 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:14:355 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:14:355 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:14:355 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:14:355 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:14:355 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192461 enqueued.
19:14:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:14:355 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:355 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:14:355 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:355 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:355 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:355 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(290, 1, 0)
19:14:355 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:355 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:14:355 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:14:355 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
19:14:355 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:355 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:14:356 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:14:356 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:356 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:14:356 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:356 StreamMgr    D[IO]: hle\sceio.cpp:1193 sceIoClose(4)
19:14:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b98554->08b95d88, file closed) +0us
19:14:356 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:356 user_main    D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfff630, 1) - waiting
19:14:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba3b68->08000000, ctrl buffer waited) +6us
19:14:356 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98554, idle) +93us
19:14:356 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:356 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:356 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:356 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:356 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:356 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:356 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:356 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:356 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:356 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:356 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:356 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:356 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
19:14:356 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:14:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +1us
19:14:356 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 40
19:14:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba3b68, idle) +619us
19:14:366 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:366 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:366 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:366 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:366 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Effects Stream (276->287, pc: 08bbf598->08bca56c, vblank start waited) +3923us
19:14:366 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:366 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:366 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:366 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4183us
19:14:366 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:367 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:367 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:367 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:367 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:367 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 41
19:14:367 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:14:367 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:14:367 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2040us
19:14:367 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:14:367 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:14:367 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:14:367 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:14:367 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:14:367 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:14:367 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:14:367 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:14:367 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:14:367 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192462 enqueued.
19:14:368 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:14:368 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:368 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:14:368 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:368 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:368 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:368 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:368 user_main    D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfff630, 1) - waiting
19:14:368 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba3b68->08000000, ctrl buffer waited) +13us
19:14:368 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 41
19:14:368 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba3b68, idle) +716us
19:14:371 user_main    D[UTIL]: hle\sceutility.cpp:573 sceUtilityGetSystemParamInt(8, 0bffa7e0)
19:14:400 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:404 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:404 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:404 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +397us
19:14:405 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2082us
19:14:405 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:405 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +551us
19:14:405 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:405 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:405 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:405 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:405 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:405 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:405 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:405 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:405 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 42
19:14:405 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:14:405 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:14:405 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1311us
19:14:405 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:14:405 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:14:406 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:14:406 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:14:406 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:14:406 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:14:406 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:14:406 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:14:406 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:14:406 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192463 enqueued.
19:14:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
19:14:406 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
19:14:409 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:409 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:409 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:409 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:410 user_main    D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfff630, 1) - waiting
19:14:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba3b68->08000000, ctrl buffer waited) +20us
19:14:410 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 42
19:14:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba3b68, idle) +709us
19:14:417 user_main    I[ME]: hle\scempeg.cpp:365 sceMpegInit()
19:14:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc7224->08000000, mpeg init) +42us
19:14:417 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc7224, idle) +750us
19:14:417 user_main    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:14:418 user_main    E[FileSys]: filesystems\isofilesystem.cpp:362 File LOGO.PMF not found
19:14:418 user_main    E[IO]: hle\sceio.cpp:1656 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/VIDEOS/NTSC/PSP01/LOGO.PMF, 00008001, 00000000) - file not found
19:14:418 user_main    D[IO]: hle\sceio.cpp:1787 -2147418110 = sceIoWaitAsyncCB(4, 0bfff3e8): waiting
19:14:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba09a0->08000000, io waited) +4us
19:14:418 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba09a0, idle) +99us
19:14:420 user_main    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:14:420 user_main    D[FileSys]: filesystems\isofilesystem.cpp:399 Got a raw sector open: /sce_lbn0x3ba90_size0x4a9800, sector 0003ba90, size 004a9800
19:14:420 user_main    D[IO]: hle\sceio.cpp:1670 4=sceIoOpenAsync(disc0:/sce_lbn0x3ba90_size0x4a9800, 00008001, 00000000)
19:14:420 user_main    D[IO]: hle\sceio.cpp:1787 4 = sceIoWaitAsyncCB(4, 0bfff3e0): waiting
19:14:420 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba0940->08000000, io waited) +13us
19:14:420 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba0940, idle) +99us
19:14:421 user_main    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:14:421 user_main    D[FileSys]: filesystems\isofilesystem.cpp:399 Got a raw sector open: /sce_lbn0x3ba90_size0x4a9800, sector 0003ba90, size 004a9800
19:14:421 user_main    D[IO]: hle\sceio.cpp:1670 5=sceIoOpenAsync(disc0:/sce_lbn0x3ba90_size0x4a9800, 00000001, 00000000)
19:14:421 user_main    D[IO]: hle\sceio.cpp:1787 5 = sceIoWaitAsyncCB(5, 0bfff3d0): waiting
19:14:421 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ba0940->08000000, io waited) +13us
19:14:421 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba0940, idle) +99us
19:14:421 user_main    D[ME]: hle\scempeg.cpp:377 2203648 = sceMpegRingbufferQueryMemSize(1024)
19:14:422 user_main    D[ME]: hle\scempeg.cpp:400 sceMpegRingbufferConstruct(08d62f38, 1024, 084002e0, 0021a000, 08bc63f0, 08d62f28)
19:14:422 user_main    D[ME]: hle\scempeg.cpp:1130 65536 = sceMpegQueryMemSize()
19:14:422 user_main    I[ME]: hle\scempeg.cpp:466 0861a310=sceMpegCreate(08ce77c4, 0861a2e0, 65536, 08d62f38, 512, 0, 0)
19:14:422 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc7504->08000000, mpeg create) +0us
19:14:422 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2636us
19:14:422 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:422 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:422 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:422 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2035us
19:14:422 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:422 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:422 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3767us
19:14:423 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:423 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:423 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:423 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:423 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:423 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 43
19:14:423 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 43
19:14:423 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1658us
19:14:423 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:14:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:14:423 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:14:423 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:14:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:14:423 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3945us
19:14:423 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:423 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:423 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4624us
19:14:423 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:423 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1179us
19:14:423 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:423 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc7504, idle) +3146us
19:14:424 user_main    D[ME]: hle\scempeg.cpp:500 sceMpegAvcDecodeMode(08ce77c4, 0bfff4a0)
19:14:424 user_main    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(5, 0, 0)
19:14:424 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b984a8->08000000, io seek) +0us
19:14:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b984a8, idle) +100us
19:14:424 user_main    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(5, 0, 1)
19:14:424 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b98500->08000000, io seek) +0us
19:14:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b98500, idle) +100us
19:14:425 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 0bffec80, 800): deferring result
19:14:425 user_main    D[IO]: hle\sceio.cpp:1749 5 = sceIoWaitAsync(5, 0bfff480): waiting
19:14:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc64f4->08000000, io waited) +0us
19:14:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc64f4, idle) +99us
19:14:425 user_main    D[ME]: hle\scempeg.cpp:525 sceMpegQueryStreamOffset(08ce77c4, 0bffec80, 0bfff4b0)
19:14:428 user_main    I[ME]: hle\scempeg.cpp:302 Stream offset: 2048, Stream size: 0x4A9000
19:14:428 user_main    I[ME]: hle\scempeg.cpp:303 First timestamp: 90000, Last timestamp: 3198105
19:14:428 user_main    D[ME]: hle\scempeg.cpp:555 sceMpegQueryStreamSize(0bffec80, 08cd1800)
19:14:428 user_main    I[ME]: hle\scempeg.cpp:302 Stream offset: 2048, Stream size: 0x4A9000
19:14:428 user_main    I[ME]: hle\scempeg.cpp:303 First timestamp: 90000, Last timestamp: 3198105
19:14:429 user_main    I[ME]: hle\scempeg.cpp:584 sceMpegRegistStream(08ce77c4, 0, 0)
19:14:429 user_main    I[ME]: hle\scempeg.cpp:584 sceMpegRegistStream(08ce77c4, 1, 0)
19:14:429 user_main    D[ME]: hle\scempeg.cpp:624 sceMpegMallocAvcEsBuf(08ce77c4)
19:14:430 user_main    D[ME]: hle\scempeg.cpp:907 sceMpegInitAu(08ce77c4, 1, 08d62fc4)
19:14:430 user_main    D[ME]: hle\scempeg.cpp:945 sceMpegQueryAtracEsSize(08ce77c4, 0bfff4b4, 0bfff4b8)
19:14:430 user_main    D[ME]: hle\scempeg.cpp:907 sceMpegInitAu(08ce77c4, 140681984, 08ce77c8)
19:14:430 user_main    D[IO]: hle\sceio.cpp:1056 2048 = sceIoLseek(5, 800, 0)
19:14:430 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b984a8->08000000, io seek) +0us
19:14:430 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b984a8, idle) +100us
19:14:430 user_main    D[IO]: hle\sceio.cpp:1056 2048 = sceIoLseek(5, 0, 1)
19:14:430 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b98500->08000000, io seek) +0us
19:14:430 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b98500, idle) +100us
19:14:433 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:434 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:434 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:434 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:434 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
19:14:434 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 44
19:14:434 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:14:434 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:14:434 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1973us
19:14:434 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:14:435 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:14:435 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:14:435 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:14:435 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:14:435 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:435 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:435 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:435 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:435 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:436 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:436 user_main    D[ME]: hle\scempeg.cpp:970 1024=sceMpegRingbufferAvailableSize(08d62f38)
19:14:436 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
19:14:436 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +88us
19:14:436 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:436 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:436 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:436 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +42us
19:14:436 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:14:436 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:14:436 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
19:14:437 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:14:438 Dialog Strea D[ME]: hle\scempeg.cpp:1160 PSP_ERROR_MPEG_NO_DATA=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:14:438 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:14:438 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:14:438 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:14:438 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc605c->08000000, thread delayed) +0us
19:14:438 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 44
19:14:438 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5460us
19:14:438 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:439 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:439 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:439 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:439 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:439 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:439 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:439 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1408us
19:14:439 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:439 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:439 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 45
19:14:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +3521us
19:14:439 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:14:439 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:14:439 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192464 enqueued.
19:14:439 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48d03b54)
19:14:439 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
19:14:439 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:14:439 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:14:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
19:14:440 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
19:14:440 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:440 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:441 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 1024)
19:14:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 3
19:14:441 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 10000): deferring result
19:14:441 user_main    D[IO]: hle\sceio.cpp:1749 2048 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
19:14:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
19:14:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000020
19:14:442 user_main    I[ME]: hle\scempeg.cpp:302 Stream offset: 2048, Stream size: 0x4A9000
19:14:442 user_main    I[ME]: hle\scempeg.cpp:303 First timestamp: 90000, Last timestamp: 3198105
19:14:448 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
19:14:463 user_main    I[ME]: hw\mediaengine.cpp:84 FF: No accelerated colorspace conversion found from yuv420p to rgba.
19:14:465 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 32 packetsRead: 32 packetsTotal: 1024
19:14:466 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:14:466 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:14:466 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 45
19:14:466 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:14:466 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08d03ac0
19:14:466 user_main    I[ME]: hw\mediaengine.cpp:84 FF: No accelerated colorspace conversion found from yuv420p to bgr565le.
19:14:467 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
19:14:474 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:14:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:14:474 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +97us
19:14:474 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:474 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3501us
19:14:476 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:476 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:476 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
19:14:476 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2265us
19:14:476 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:476 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:476 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:476 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:476 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:476 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3996us
19:14:476 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:477 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 46
19:14:477 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04000000)
19:14:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +204us
19:14:477 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:477 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:477 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:477 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:477 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:477 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:477 user_main    D[ME]: hle\scempeg.cpp:970 1012=sceMpegRingbufferAvailableSize(08d62f38)
19:14:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
19:14:477 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 46
19:14:477 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1545us
19:14:477 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:477 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:477 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:477 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:477 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:477 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:477 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:477 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:477 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 47
19:14:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +3472us
19:14:478 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:14:478 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:14:478 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192465 enqueued.
19:14:478 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48d03b54)
19:14:478 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
19:14:478 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:14:478 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:14:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
19:14:478 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
19:14:478 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:478 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:478 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 1012)
19:14:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 4
19:14:478 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 10000): deferring result
19:14:478 user_main    D[IO]: hle\sceio.cpp:1749 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
19:14:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
19:14:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000020
19:14:479 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 32 packetsRead: 64 packetsTotal: 1024
19:14:479 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:14:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:14:479 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 47
19:14:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:14:479 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08d03ac0
19:14:480 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:14:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:14:480 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1555us
19:14:480 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:480 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:480 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +780us
19:14:480 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3064us
19:14:481 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:481 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:481 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
19:14:481 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1922us
19:14:481 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:481 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:481 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:481 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:481 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:481 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 48
19:14:481 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04000000)
19:14:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2743us
19:14:481 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:481 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:481 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:481 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:481 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:481 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:481 user_main    D[ME]: hle\scempeg.cpp:970 984=sceMpegRingbufferAvailableSize(08d62f38)
19:14:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
19:14:481 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 48
19:14:482 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3002us
19:14:482 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:482 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:482 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3368us
19:14:482 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:482 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2435us
19:14:482 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:482 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:482 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:482 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:482 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:482 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 49
19:14:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +2014us
19:14:482 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:14:482 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:14:482 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192466 enqueued.
19:14:482 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48d03b54)
19:14:482 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
19:14:482 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:14:482 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:14:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
19:14:482 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:483 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
19:14:483 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:483 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:483 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 984)
19:14:483 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 5
19:14:483 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 10000): deferring result
19:14:483 user_main    D[IO]: hle\sceio.cpp:1749 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
19:14:483 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
19:14:483 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000020
19:14:483 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 32 packetsRead: 96 packetsTotal: 1024
19:14:483 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:14:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:14:483 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 49
19:14:483 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:14:483 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08d03ac0
19:14:485 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:14:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:14:485 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +399us
19:14:485 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:14:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:14:485 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:14:485 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:14:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:14:485 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2412us
19:14:485 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:485 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:485 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2387us
19:14:485 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:485 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:485 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
19:14:485 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3379us
19:14:485 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:485 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:485 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +152us
19:14:485 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:485 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5651us
19:14:485 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:485 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:485 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 50
19:14:485 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04000000)
19:14:486 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1286us
19:14:486 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:486 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:486 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:486 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:486 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:486 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:486 user_main    D[ME]: hle\scempeg.cpp:970 952=sceMpegRingbufferAvailableSize(08d62f38)
19:14:486 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
19:14:486 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc605c, idle) +331us
19:14:486 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:14:486 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc605c->08000000, thread delayed) +0us
19:14:486 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 50
19:14:486 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4128us
19:14:486 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:486 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:487 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:487 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:487 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:487 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:487 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:487 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2740us
19:14:487 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:487 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:487 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3063us
19:14:487 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:487 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:487 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:487 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 51
19:14:487 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +557us
19:14:487 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:14:487 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:14:487 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192467 enqueued.
19:14:487 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48d03b54)
19:14:487 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
19:14:487 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:14:487 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:14:487 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
19:14:487 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:487 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
19:14:487 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:488 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:488 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 952)
19:14:488 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 6
19:14:488 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 10000): deferring result
19:14:488 user_main    D[IO]: hle\sceio.cpp:1749 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:488 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
19:14:488 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
19:14:488 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000020
19:14:488 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 32 packetsRead: 128 packetsTotal: 1024
19:14:489 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:489 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:489 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
19:14:489 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 51
19:14:489 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4533us
19:14:489 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:489 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:489 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:489 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:489 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:489 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5328us
19:14:489 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:489 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 52
19:14:489 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04000000)
19:14:489 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +304us
19:14:489 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:489 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:489 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:489 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:489 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:489 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:489 user_main    D[ME]: hle\scempeg.cpp:970 920=sceMpegRingbufferAvailableSize(08d62f38)
19:14:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
19:14:490 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +113us
19:14:490 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:490 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:490 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 52
19:14:490 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:490 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:490 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:490 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:490 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:490 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:490 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 53
19:14:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +4904us
19:14:490 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:14:490 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:14:490 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192468 enqueued.
19:14:490 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48d03b54)
19:14:490 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
19:14:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
19:14:490 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
19:14:490 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:490 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:490 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 920)
19:14:491 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 7
19:14:491 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 10000): deferring result
19:14:491 user_main    D[IO]: hle\sceio.cpp:1749 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
19:14:491 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
19:14:491 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000020
19:14:491 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 32 packetsRead: 160 packetsTotal: 1024
19:14:491 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:491 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:491 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
19:14:491 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 53
19:14:491 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +186us
19:14:491 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:491 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:491 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2112us
19:14:491 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:491 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3691us
19:14:491 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:491 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:492 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:492 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:492 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:492 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 54
19:14:492 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04000000)
19:14:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4175us
19:14:492 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:492 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:492 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:492 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:492 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:492 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:492 user_main    D[ME]: hle\scempeg.cpp:970 888=sceMpegRingbufferAvailableSize(08d62f38)
19:14:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
19:14:492 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 54
19:14:492 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1570us
19:14:492 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:492 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:492 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4700us
19:14:492 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:492 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1103us
19:14:492 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:492 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:492 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:493 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:493 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:493 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:493 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 55
19:14:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +3446us
19:14:493 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:14:493 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:14:493 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192469 enqueued.
19:14:493 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48d03b54)
19:14:493 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
19:14:493 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:14:493 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:14:493 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
19:14:493 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
19:14:493 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:493 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:493 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 888)
19:14:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 8
19:14:493 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 10000): deferring result
19:14:493 user_main    D[IO]: hle\sceio.cpp:1749 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:493 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
19:14:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
19:14:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000020
19:14:494 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 32 packetsRead: 192 packetsTotal: 1024
19:14:494 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:494 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:494 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:494 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
19:14:494 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 55
19:14:494 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +563us
19:14:494 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:14:494 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:14:494 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:14:494 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:14:494 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:14:494 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +880us
19:14:494 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:494 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:494 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:494 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:494 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:494 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:494 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:494 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1484us
19:14:494 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:494 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:494 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4319us
19:14:494 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:494 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:495 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 56
19:14:495 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04000000)
19:14:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2718us
19:14:495 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:495 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:495 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:495 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:495 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:495 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:495 user_main    D[ME]: hle\scempeg.cpp:970 856=sceMpegRingbufferAvailableSize(08d62f38)
19:14:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
19:14:495 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc605c, idle) +231us
19:14:495 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:14:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc605c->08000000, thread delayed) +0us
19:14:495 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 56
19:14:495 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2795us
19:14:495 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:495 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:495 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:495 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:495 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:495 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4072us
19:14:495 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:495 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1731us
19:14:495 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:495 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:496 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 57
19:14:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +1989us
19:14:496 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:14:496 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:14:496 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192470 enqueued.
19:14:496 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48d03b54)
19:14:496 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
19:14:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
19:14:496 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
19:14:496 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:496 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:496 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 856)
19:14:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 9
19:14:496 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 10000): deferring result
19:14:496 user_main    D[IO]: hle\sceio.cpp:1749 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
19:14:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
19:14:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000020
19:14:497 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 32 packetsRead: 224 packetsTotal: 1024
19:14:497 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:497 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:497 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
19:14:497 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 57
19:14:497 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3101us
19:14:497 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:497 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:497 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:497 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:497 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:497 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:497 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:497 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:497 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +856us
19:14:497 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:497 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 58
19:14:497 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04000000)
19:14:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +404us
19:14:497 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:497 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:497 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:497 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:497 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:497 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:498 user_main    D[ME]: hle\scempeg.cpp:970 824=sceMpegRingbufferAvailableSize(08d62f38)
19:14:498 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
19:14:498 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 58
19:14:498 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4485us
19:14:498 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:498 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:498 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:498 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:498 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:498 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:498 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:498 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:498 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:498 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:498 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:498 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 59
19:14:498 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +532us
19:14:498 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:14:498 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:14:498 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192471 enqueued.
19:14:498 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48d03b54)
19:14:498 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
19:14:498 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
19:14:498 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:498 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
19:14:498 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:498 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:498 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 824)
19:14:499 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 10
19:14:499 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 10000): deferring result
19:14:499 user_main    D[IO]: hle\sceio.cpp:1749 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:499 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
19:14:499 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
19:14:499 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000020
19:14:499 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 32 packetsRead: 256 packetsTotal: 1024
19:14:499 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:499 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:499 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:499 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
19:14:499 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 59
19:14:499 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2199us
19:14:499 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:500 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:500 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2359us
19:14:500 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:500 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:500 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:500 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:500 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:500 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:500 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:500 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 60
19:14:500 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04000000)
19:14:500 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5607us
19:14:500 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:500 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:500 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:500 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:500 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:500 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:500 user_main    D[ME]: hle\scempeg.cpp:970 792=sceMpegRingbufferAvailableSize(08d62f38)
19:14:500 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
19:14:500 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +138us
19:14:500 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:500 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:500 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:500 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 60
19:14:500 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:500 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:500 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:500 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:500 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +228us
19:14:501 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:501 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:501 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5575us
19:14:501 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:501 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:501 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:501 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 61
19:14:501 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +4878us
19:14:501 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:14:501 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:14:501 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192472 enqueued.
19:14:501 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48d03b54)
19:14:501 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
19:14:501 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
19:14:501 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:501 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
19:14:501 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:501 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:501 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 792)
19:14:501 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 11
19:14:501 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 10000): deferring result
19:14:501 user_main    D[IO]: hle\sceio.cpp:1749 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:501 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
19:14:502 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
19:14:502 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000020
19:14:502 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 32 packetsRead: 288 packetsTotal: 1024
19:14:502 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:502 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:502 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
19:14:502 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 61
19:14:502 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +212us
19:14:502 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:502 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:502 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +450us
19:14:502 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:14:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:14:502 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:14:502 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:14:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:14:502 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5152us
19:14:502 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:502 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:502 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2816us
19:14:502 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:503 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2987us
19:14:503 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:503 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:503 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 62
19:14:503 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04000000)
19:14:503 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4150us
19:14:503 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:503 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:503 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:503 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:503 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:503 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:503 user_main    D[ME]: hle\scempeg.cpp:970 760=sceMpegRingbufferAvailableSize(08d62f38)
19:14:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
19:14:503 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc605c, idle) +132us
19:14:503 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:14:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc605c->08000000, thread delayed) +0us
19:14:503 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 62
19:14:503 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1463us
19:14:503 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:503 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:503 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:503 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:503 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:503 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5404us
19:14:503 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:503 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +399us
19:14:504 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:504 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:504 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:504 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 63
19:14:504 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +3421us
19:14:504 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:14:504 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:14:504 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192473 enqueued.
19:14:504 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48d03b54)
19:14:504 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
19:14:504 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
19:14:504 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:504 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
19:14:504 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:504 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:504 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 760)
19:14:504 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 12
19:14:504 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 10000): deferring result
19:14:504 user_main    D[IO]: hle\sceio.cpp:1749 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:504 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
19:14:504 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
19:14:504 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000020
19:14:505 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 32 packetsRead: 320 packetsTotal: 1024
19:14:505 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:505 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:505 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
19:14:505 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 63
19:14:505 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1669us
19:14:505 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:505 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:505 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:505 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:505 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:505 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:505 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:505 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:505 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:505 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:505 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:505 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2188us
19:14:506 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:506 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 64
19:14:506 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04000000)
19:14:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +504us
19:14:506 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:506 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:506 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:506 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:506 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:506 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:506 user_main    D[ME]: hle\scempeg.cpp:970 728=sceMpegRingbufferAvailableSize(08d62f38)
19:14:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
19:14:506 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 64
19:14:506 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3053us
19:14:506 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:506 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:506 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:506 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:506 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:506 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:506 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:506 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:506 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 65
19:14:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +1964us
19:14:507 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:14:507 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:14:507 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192474 enqueued.
19:14:507 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48d03b54)
19:14:507 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
19:14:507 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:14:507 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:14:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
19:14:507 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
19:14:507 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:507 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:507 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 728)
19:14:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 13
19:14:507 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 10000): deferring result
19:14:507 user_main    D[IO]: hle\sceio.cpp:1749 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
19:14:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
19:14:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000020
19:14:508 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 32 packetsRead: 352 packetsTotal: 1024
19:14:508 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:508 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:508 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
19:14:508 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 65
19:14:508 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2099us
19:14:508 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:508 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1027us
19:14:508 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:508 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:508 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:508 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:508 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:508 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:508 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:508 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:508 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 66
19:14:508 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04000000)
19:14:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1235us
19:14:508 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:508 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:508 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:508 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:508 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:509 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:509 user_main    D[ME]: hle\scempeg.cpp:970 696=sceMpegRingbufferAvailableSize(08d62f38)
19:14:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
19:14:509 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 66
19:14:509 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4510us
19:14:509 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:509 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:509 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1560us
19:14:509 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:509 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4243us
19:14:509 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:509 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:509 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:509 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:509 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:509 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 67
19:14:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +506us
19:14:509 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:14:509 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:14:509 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192475 enqueued.
19:14:509 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48d03b54)
19:14:509 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
19:14:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
19:14:509 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
19:14:510 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:510 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:510 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 696)
19:14:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 14
19:14:510 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 10000): deferring result
19:14:510 user_main    D[IO]: hle\sceio.cpp:1749 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
19:14:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
19:14:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000020
19:14:510 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 32 packetsRead: 384 packetsTotal: 1024
19:14:510 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:510 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:510 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
19:14:510 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 67
19:14:510 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +763us
19:14:510 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:14:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:14:510 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:14:511 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:14:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:14:511 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3620us
19:14:511 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:511 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:511 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4148us
19:14:511 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:511 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1655us
19:14:511 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:511 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:511 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 68
19:14:511 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04000000)
19:14:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5582us
19:14:511 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:511 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:511 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:511 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:511 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:511 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:511 user_main    D[ME]: hle\scempeg.cpp:970 664=sceMpegRingbufferAvailableSize(08d62f38)
19:14:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
19:14:511 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc605c, idle) +32us
19:14:511 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:14:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc605c->08000000, thread delayed) +0us
19:14:511 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +131us
19:14:511 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:512 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:512 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 68
19:14:512 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:512 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:512 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:512 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:512 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:512 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:512 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +932us
19:14:512 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:512 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 69
19:14:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +3920us
19:14:512 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:14:512 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:14:512 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192476 enqueued.
19:14:512 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48d03b54)
19:14:512 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
19:14:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
19:14:512 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
19:14:512 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:512 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:512 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 664)
19:14:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 15
19:14:513 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 10000): deferring result
19:14:513 user_main    D[IO]: hle\sceio.cpp:1749 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
19:14:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
19:14:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000020
19:14:513 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 32 packetsRead: 416 packetsTotal: 1024
19:14:513 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:513 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:513 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
19:14:513 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 69
19:14:513 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +237us
19:14:513 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:513 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:513 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:513 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:513 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:513 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:514 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:514 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:514 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3520us
19:14:514 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:514 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 70
19:14:514 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04000000)
19:14:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +604us
19:14:514 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:514 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:514 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:514 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:514 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:514 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:514 user_main    D[ME]: hle\scempeg.cpp:970 632=sceMpegRingbufferAvailableSize(08d62f38)
19:14:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
19:14:514 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 70
19:14:514 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1621us
19:14:514 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:514 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:514 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:514 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:514 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:514 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:514 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:514 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:514 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 71
19:14:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +3396us
19:14:515 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:14:515 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:14:515 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192477 enqueued.
19:14:515 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48d03b54)
19:14:515 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
19:14:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
19:14:515 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
19:14:515 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:515 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:515 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 632)
19:14:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 16
19:14:515 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 10000): deferring result
19:14:515 user_main    D[IO]: hle\sceio.cpp:1749 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
19:14:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
19:14:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000020
19:14:515 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 32 packetsRead: 448 packetsTotal: 1024
19:14:515 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:515 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:515 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
19:14:516 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 71
19:14:516 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1694us
19:14:516 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:516 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:516 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +304us
19:14:516 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:516 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5499us
19:14:516 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:516 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:516 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:516 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:516 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:516 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 72
19:14:516 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04000000)
19:14:516 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2667us
19:14:516 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:516 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:516 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:516 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:516 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:517 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:517 user_main    D[ME]: hle\scempeg.cpp:970 600=sceMpegRingbufferAvailableSize(08d62f38)
19:14:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
19:14:517 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 72
19:14:517 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3078us
19:14:517 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:517 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:517 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2892us
19:14:517 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:517 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2911us
19:14:517 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:517 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:517 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:517 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:517 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:517 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 73
19:14:517 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +1938us
19:14:517 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:14:517 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:14:517 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192478 enqueued.
19:14:517 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48d03b54)
19:14:517 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
19:14:518 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
19:14:518 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:518 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
19:14:518 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:518 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:518 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 600)
19:14:518 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 17
19:14:518 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 10000): deferring result
19:14:518 user_main    D[IO]: hle\sceio.cpp:1749 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:518 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
19:14:518 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
19:14:518 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000020
19:14:518 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 32 packetsRead: 480 packetsTotal: 1024
19:14:518 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:518 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:518 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
19:14:518 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 73
19:14:518 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +863us
19:14:518 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:14:518 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:14:519 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:14:519 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:14:519 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:14:519 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2088us
19:14:519 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:519 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:519 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:519 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5480us
19:14:519 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:519 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:519 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +323us
19:14:519 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:519 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:519 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:519 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:519 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:519 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:519 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:519 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc605c, idle) +1200us
19:14:519 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:14:519 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc605c->08000000, thread delayed) +0us
19:14:519 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 74
19:14:519 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04000000)
19:14:519 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +9us
19:14:519 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:519 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:519 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:519 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:519 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:519 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:519 user_main    D[ME]: hle\scempeg.cpp:970 568=sceMpegRingbufferAvailableSize(08d62f38)
19:14:520 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
19:14:520 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 74
19:14:520 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4536us
19:14:520 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:520 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:520 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:520 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:520 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:520 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:520 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:520 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2264us
19:14:520 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:520 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:520 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3539us
19:14:520 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:520 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:520 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:520 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 75
19:14:520 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +481us
19:14:520 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:14:520 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:14:520 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192479 enqueued.
19:14:520 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48d03b54)
19:14:520 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
19:14:520 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:14:521 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:14:521 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
19:14:521 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:521 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
19:14:521 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:521 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:521 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 568)
19:14:521 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 18
19:14:521 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 10000): deferring result
19:14:521 user_main    D[IO]: hle\sceio.cpp:1749 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:521 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
19:14:521 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
19:14:521 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000020
19:14:521 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 32 packetsRead: 512 packetsTotal: 1024
19:14:521 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:521 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:521 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:522 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
19:14:522 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 75
19:14:522 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4609us
19:14:522 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:522 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:522 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:522 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:522 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:522 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:522 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:522 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4852us
19:14:522 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:522 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:522 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 76
19:14:522 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04000000)
19:14:522 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +704us
19:14:522 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:522 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:522 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:522 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:522 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:522 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:522 user_main    D[ME]: hle\scempeg.cpp:970 536=sceMpegRingbufferAvailableSize(08d62f38)
19:14:522 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
19:14:522 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +189us
19:14:522 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:522 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:523 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 76
19:14:523 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:523 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:523 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:523 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:523 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:523 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:523 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 77
19:14:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +4828us
19:14:523 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:14:523 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:14:523 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192480 enqueued.
19:14:523 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48d03b54)
19:14:523 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
19:14:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
19:14:523 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
19:14:523 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:523 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:523 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 536)
19:14:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 19
19:14:523 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 10000): deferring result
19:14:524 user_main    D[IO]: hle\sceio.cpp:1749 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:524 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
19:14:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
19:14:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000020
19:14:524 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 32 packetsRead: 544 packetsTotal: 1024
19:14:524 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:524 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:524 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:524 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
19:14:524 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 77
19:14:524 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +262us
19:14:524 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:524 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:524 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:524 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1636us
19:14:524 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:524 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:524 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4167us
19:14:524 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:524 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:524 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:524 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:524 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:525 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:525 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 78
19:14:525 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04000000)
19:14:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4099us
19:14:525 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:525 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:525 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:525 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:525 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:525 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:525 user_main    D[ME]: hle\scempeg.cpp:970 504=sceMpegRingbufferAvailableSize(08d62f38)
19:14:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
19:14:525 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 78
19:14:525 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1646us
19:14:525 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:525 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:525 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4224us
19:14:525 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:525 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1579us
19:14:525 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:525 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:525 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:525 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:525 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:525 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 79
19:14:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +3370us
19:14:526 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:14:526 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:14:526 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192481 enqueued.
19:14:526 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48d03b54)
19:14:526 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
19:14:526 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
19:14:526 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
19:14:526 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:526 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:526 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 504)
19:14:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 20
19:14:526 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 10000): deferring result
19:14:526 user_main    D[IO]: hle\sceio.cpp:1749 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:526 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
19:14:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
19:14:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000020
19:14:526 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 32 packetsRead: 576 packetsTotal: 1024
19:14:527 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:527 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:527 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:527 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
19:14:527 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 79
19:14:527 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +963us
19:14:527 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:14:527 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:14:527 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:14:527 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:14:527 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:14:527 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +556us
19:14:527 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:527 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:527 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:527 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:527 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:527 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:527 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:527 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1008us
19:14:527 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:527 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:527 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4795us
19:14:527 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:527 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:527 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:527 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc605c, idle) +2532us
19:14:528 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:14:528 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc605c->08000000, thread delayed) +0us
19:14:528 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 80
19:14:528 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04000000)
19:14:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +109us
19:14:528 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:528 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:528 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:528 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:528 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:528 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:528 user_main    D[ME]: hle\scempeg.cpp:970 472=sceMpegRingbufferAvailableSize(08d62f38)
19:14:528 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
19:14:528 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 80
19:14:528 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3104us
19:14:528 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:528 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:528 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:528 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:528 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:528 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:528 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:528 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3596us
19:14:528 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:528 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:528 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2207us
19:14:528 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:528 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:528 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:528 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 81
19:14:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +1913us
19:14:529 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:14:529 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:14:529 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192482 enqueued.
19:14:529 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48d03b54)
19:14:529 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
19:14:529 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
19:14:529 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
19:14:529 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:529 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:529 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 472)
19:14:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 21
19:14:529 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 10000): deferring result
19:14:529 user_main    D[IO]: hle\sceio.cpp:1749 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:529 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
19:14:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
19:14:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000020
19:14:529 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 32 packetsRead: 608 packetsTotal: 1024
19:14:529 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:529 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:530 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:530 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
19:14:530 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 81
19:14:530 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3177us
19:14:530 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:530 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:530 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:530 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:530 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:530 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:530 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:530 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:530 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:530 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:530 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:530 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +380us
19:14:530 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:530 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:530 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 82
19:14:530 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04000000)
19:14:530 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +804us
19:14:530 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:530 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:530 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:530 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:530 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:530 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:530 user_main    D[ME]: hle\scempeg.cpp:970 440=sceMpegRingbufferAvailableSize(08d62f38)
19:14:530 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
19:14:530 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 82
19:14:531 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4561us
19:14:531 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:531 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:531 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:531 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:531 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:531 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:531 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:531 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:531 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:531 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:531 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:531 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 83
19:14:531 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +456us
19:14:531 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:14:531 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:14:531 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192483 enqueued.
19:14:531 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48d03b54)
19:14:531 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
19:14:531 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
19:14:531 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:531 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
19:14:531 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:531 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:531 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 440)
19:14:532 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 22
19:14:532 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 10000): deferring result
19:14:532 user_main    D[IO]: hle\sceio.cpp:1749 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:532 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
19:14:532 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
19:14:532 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000020
19:14:532 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 32 packetsRead: 640 packetsTotal: 1024
19:14:532 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:532 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:532 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:532 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
19:14:532 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 83
19:14:532 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1799us
19:14:532 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:532 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:532 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2835us
19:14:532 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:532 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:532 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:532 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:532 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:532 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:532 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:532 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 84
19:14:533 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04000000)
19:14:533 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5531us
19:14:533 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:533 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:533 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:533 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:533 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:533 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:533 user_main    D[ME]: hle\scempeg.cpp:970 408=sceMpegRingbufferAvailableSize(08d62f38)
19:14:533 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
19:14:533 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +214us
19:14:533 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:533 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:533 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:533 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 84
19:14:533 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5556us
19:14:533 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:533 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:533 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +246us
19:14:533 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:533 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:533 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:533 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:533 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:533 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:533 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:533 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 85
19:14:533 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +4802us
19:14:534 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:14:534 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:14:534 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192484 enqueued.
19:14:534 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48d03b54)
19:14:534 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
19:14:534 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:14:534 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:14:534 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
19:14:534 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:534 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
19:14:534 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:534 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:534 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 408)
19:14:534 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 23
19:14:534 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 10000): deferring result
19:14:534 user_main    D[IO]: hle\sceio.cpp:1749 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:534 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
19:14:534 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
19:14:534 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000020
19:14:535 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 32 packetsRead: 672 packetsTotal: 1024
19:14:535 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:535 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:535 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:535 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
19:14:535 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 85
19:14:535 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +288us
19:14:535 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:535 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:535 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:535 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +775us
19:14:535 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:14:535 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:14:535 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:14:535 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:14:535 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:14:535 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4828us
19:14:535 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:535 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:535 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:535 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2340us
19:14:535 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:535 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:535 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3462us
19:14:535 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:535 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:536 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:536 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc605c, idle) +3864us
19:14:536 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:14:536 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc605c->08000000, thread delayed) +0us
19:14:536 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 86
19:14:536 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04000000)
19:14:536 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +209us
19:14:536 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:536 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:536 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:536 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:536 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:536 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:536 user_main    D[ME]: hle\scempeg.cpp:970 376=sceMpegRingbufferAvailableSize(08d62f38)
19:14:536 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
19:14:536 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 86
19:14:536 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1672us
19:14:536 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:536 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:536 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:536 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:536 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:536 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:536 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:536 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4928us
19:14:536 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:536 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:536 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +874us
19:14:536 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:536 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:536 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:537 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 87
19:14:537 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +3345us
19:14:537 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:14:537 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:14:537 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192485 enqueued.
19:14:537 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48d03b54)
19:14:537 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
19:14:537 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
19:14:537 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:537 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
19:14:537 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:537 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:537 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 376)
19:14:537 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 24
19:14:537 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 10000): deferring result
19:14:537 user_main    D[IO]: hle\sceio.cpp:1749 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:537 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
19:14:537 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
19:14:537 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000020
19:14:537 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 32 packetsRead: 704 packetsTotal: 1024
19:14:537 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:538 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:538 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
19:14:538 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 87
19:14:538 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1745us
19:14:538 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:538 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:538 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:538 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:538 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:538 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:538 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:538 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:538 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1712us
19:14:538 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:538 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 88
19:14:538 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04000000)
19:14:538 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +903us
19:14:538 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:538 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:538 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:538 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:538 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:539 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:539 user_main    D[ME]: hle\scempeg.cpp:970 344=sceMpegRingbufferAvailableSize(08d62f38)
19:14:539 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
19:14:539 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 88
19:14:539 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3129us
19:14:539 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:539 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:539 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:539 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:539 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:539 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:539 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:539 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:539 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:539 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:539 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:539 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 89
19:14:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +1888us
19:14:539 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:14:539 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:14:539 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192486 enqueued.
19:14:539 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48d03b54)
19:14:539 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
19:14:539 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
19:14:539 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
19:14:540 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:540 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:540 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 344)
19:14:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 25
19:14:540 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 10000): deferring result
19:14:540 user_main    D[IO]: hle\sceio.cpp:1749 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:540 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
19:14:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
19:14:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000020
19:14:540 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 32 packetsRead: 736 packetsTotal: 1024
19:14:540 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:540 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:540 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:540 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
19:14:540 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 89
19:14:540 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1700us
19:14:540 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:540 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:540 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1502us
19:14:540 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:540 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:541 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:541 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:541 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:541 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:541 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:541 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:541 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 90
19:14:541 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04000000)
19:14:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1159us
19:14:541 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:541 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:541 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:541 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:541 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:541 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:541 user_main    D[ME]: hle\scempeg.cpp:970 312=sceMpegRingbufferAvailableSize(08d62f38)
19:14:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
19:14:541 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 90
19:14:541 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:14:541 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:541 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:542 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1084us
19:14:542 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:542 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4718us
19:14:542 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:542 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:542 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:542 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:542 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:542 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 91
19:14:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +430us
19:14:542 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:14:542 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:14:542 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192487 enqueued.
19:14:542 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48d03b54)
19:14:542 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
19:14:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
19:14:542 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
19:14:543 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:543 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:543 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 312)
19:14:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 26
19:14:543 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 10000): deferring result
19:14:543 user_main    D[IO]: hle\sceio.cpp:1749 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
19:14:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
19:14:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000020
19:14:543 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 32 packetsRead: 768 packetsTotal: 1024
19:14:543 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:543 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:543 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
19:14:543 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 91
19:14:543 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1163us
19:14:543 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:14:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:14:543 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:14:543 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:14:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:14:543 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3296us
19:14:544 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:544 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:544 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3672us
19:14:544 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:544 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2130us
19:14:544 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:544 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:544 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc605c, idle) +5196us
19:14:544 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:14:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc605c->08000000, thread delayed) +0us
19:14:544 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 92
19:14:544 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04000000)
19:14:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +309us
19:14:544 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:544 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:544 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:544 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:544 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:544 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:544 user_main    D[ME]: hle\scempeg.cpp:970 280=sceMpegRingbufferAvailableSize(08d62f38)
19:14:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
19:14:544 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +240us
19:14:544 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:544 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:544 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 92
19:14:545 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:545 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:545 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:545 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:545 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:545 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:545 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +456us
19:14:545 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:545 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 93
19:14:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +4320us
19:14:545 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:14:545 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:14:545 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192488 enqueued.
19:14:545 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48d03b54)
19:14:545 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
19:14:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
19:14:545 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
19:14:545 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:545 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:545 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 280)
19:14:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 27
19:14:545 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 10000): deferring result
19:14:545 user_main    D[IO]: hle\sceio.cpp:1749 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
19:14:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
19:14:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000020
19:14:546 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 32 packetsRead: 800 packetsTotal: 1024
19:14:546 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:546 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:546 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
19:14:546 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 93
19:14:546 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +313us
19:14:546 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:546 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:546 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:546 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:546 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:546 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:546 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:546 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:546 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3044us
19:14:546 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:547 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 94
19:14:547 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04000000)
19:14:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1003us
19:14:547 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:547 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:547 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:547 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:547 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:547 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:547 user_main    D[ME]: hle\scempeg.cpp:970 248=sceMpegRingbufferAvailableSize(08d62f38)
19:14:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
19:14:547 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 94
19:14:547 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1697us
19:14:547 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:547 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:547 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:547 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:547 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:547 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:547 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:547 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:547 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 95
19:14:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +3320us
19:14:548 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:14:548 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:14:548 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192489 enqueued.
19:14:548 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48d03b54)
19:14:548 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
19:14:548 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:14:548 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:14:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
19:14:548 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
19:14:548 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:548 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:548 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 248)
19:14:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 28
19:14:548 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 10000): deferring result
19:14:548 user_main    D[IO]: hle\sceio.cpp:1749 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
19:14:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
19:14:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000020
19:14:549 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 32 packetsRead: 832 packetsTotal: 1024
19:14:549 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:549 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:549 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
19:14:549 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 95
19:14:549 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1600us
19:14:549 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:549 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +170us
19:14:549 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:549 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:549 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:549 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:549 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:549 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:549 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:549 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:549 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 96
19:14:549 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04000000)
19:14:549 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2591us
19:14:549 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:549 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:549 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:550 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:550 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:550 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:550 user_main    D[ME]: hle\scempeg.cpp:970 216=sceMpegRingbufferAvailableSize(08d62f38)
19:14:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
19:14:550 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 96
19:14:550 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3154us
19:14:550 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:550 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:550 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2416us
19:14:550 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:550 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3386us
19:14:550 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:550 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:550 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:550 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:550 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:550 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 97
19:14:550 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +1862us
19:14:550 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:14:550 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:14:551 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192490 enqueued.
19:14:551 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48d03b54)
19:14:551 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
19:14:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
19:14:551 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:551 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
19:14:551 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:551 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:551 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 216)
19:14:551 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 29
19:14:551 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 10000): deferring result
19:14:551 user_main    D[IO]: hle\sceio.cpp:1749 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
19:14:551 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
19:14:551 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000020
19:14:551 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 32 packetsRead: 864 packetsTotal: 1024
19:14:551 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:551 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:551 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
19:14:552 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 97
19:14:552 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1263us
19:14:552 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:14:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:14:552 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:14:552 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:14:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:14:552 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1764us
19:14:552 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:552 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:552 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5004us
19:14:552 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:552 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +798us
19:14:552 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:552 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:552 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:552 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:552 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:552 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc605c, idle) +725us
19:14:552 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:14:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc605c->08000000, thread delayed) +0us
19:14:552 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 98
19:14:552 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04000000)
19:14:552 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +408us
19:14:552 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:552 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:552 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:553 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:553 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:553 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:553 user_main    D[ME]: hle\scempeg.cpp:970 184=sceMpegRingbufferAvailableSize(08d62f38)
19:14:553 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
19:14:553 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 98
19:14:553 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4612us
19:14:553 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:553 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:553 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:553 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:553 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:553 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:553 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:553 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1788us
19:14:553 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:553 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:553 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4014us
19:14:553 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:553 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:553 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:553 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 99
19:14:553 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +405us
19:14:553 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:14:553 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:14:553 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192491 enqueued.
19:14:553 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48d03b54)
19:14:553 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
19:14:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
19:14:554 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:554 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
19:14:554 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:554 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:554 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 184)
19:14:554 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 30
19:14:554 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 10000): deferring result
19:14:554 user_main    D[IO]: hle\sceio.cpp:1749 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
19:14:554 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
19:14:554 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000020
19:14:554 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 32 packetsRead: 896 packetsTotal: 1024
19:14:554 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:554 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:555 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:555 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
19:14:555 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 99
19:14:555 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4685us
19:14:555 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:555 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:555 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:555 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:555 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:555 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:555 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:555 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4377us
19:14:555 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:555 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:555 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 100
19:14:555 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04000000)
19:14:555 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1103us
19:14:555 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:555 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:555 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:555 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:555 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:555 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:555 user_main    D[ME]: hle\scempeg.cpp:970 152=sceMpegRingbufferAvailableSize(08d62f38)
19:14:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
19:14:556 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +265us
19:14:556 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:556 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:556 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 100
19:14:556 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:556 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:556 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:556 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:556 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:556 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:556 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 101
19:14:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +4751us
19:14:556 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:14:556 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:14:556 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192492 enqueued.
19:14:556 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48d03b54)
19:14:556 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
19:14:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
19:14:556 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
19:14:556 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:557 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:557 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 152)
19:14:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 31
19:14:557 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 10000): deferring result
19:14:557 user_main    D[IO]: hle\sceio.cpp:1749 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:557 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
19:14:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
19:14:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000020
19:14:557 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 32 packetsRead: 928 packetsTotal: 1024
19:14:557 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:557 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:557 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:557 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
19:14:557 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 101
19:14:557 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +339us
19:14:557 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:557 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:557 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:557 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1161us
19:14:557 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:557 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:557 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4642us
19:14:557 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:558 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:558 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:558 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:558 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:558 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 102
19:14:558 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04000000)
19:14:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4023us
19:14:558 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:558 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:558 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:558 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:558 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:558 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:558 user_main    D[ME]: hle\scempeg.cpp:970 120=sceMpegRingbufferAvailableSize(08d62f38)
19:14:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
19:14:558 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 102
19:14:558 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1722us
19:14:558 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:558 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:558 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3749us
19:14:558 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:558 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2054us
19:14:558 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:558 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:559 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:559 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:559 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:559 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:559 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 103
19:14:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +3294us
19:14:559 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:14:559 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:14:559 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192493 enqueued.
19:14:559 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48d03b54)
19:14:559 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
19:14:559 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
19:14:559 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
19:14:559 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:559 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:559 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 120)
19:14:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 32
19:14:559 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 10000): deferring result
19:14:559 user_main    D[IO]: hle\sceio.cpp:1749 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:559 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
19:14:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
19:14:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000020
19:14:560 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 32 packetsRead: 960 packetsTotal: 1024
19:14:560 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:560 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:560 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:560 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
19:14:560 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 103
19:14:560 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1363us
19:14:560 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:14:560 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:14:560 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:14:560 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:14:560 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:14:560 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +232us
19:14:560 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:560 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:560 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:560 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:560 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:560 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:560 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:560 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +533us
19:14:560 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:560 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:560 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5270us
19:14:560 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:560 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:561 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:561 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc605c, idle) +2057us
19:14:561 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:14:561 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc605c->08000000, thread delayed) +0us
19:14:561 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 104
19:14:561 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04000000)
19:14:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +508us
19:14:561 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:561 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:561 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:561 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:561 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:561 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:561 user_main    D[ME]: hle\scempeg.cpp:970 88=sceMpegRingbufferAvailableSize(08d62f38)
19:14:561 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
19:14:561 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 104
19:14:561 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3180us
19:14:561 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:561 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:561 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:561 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:561 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:561 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:561 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:561 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3121us
19:14:561 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:561 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:561 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2682us
19:14:561 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:561 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:562 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:562 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 105
19:14:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +1837us
19:14:562 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:14:562 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:14:562 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192494 enqueued.
19:14:562 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48d03b54)
19:14:562 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
19:14:562 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:14:562 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:14:562 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
19:14:562 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
19:14:562 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:562 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:562 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 88)
19:14:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 33
19:14:562 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 10000): deferring result
19:14:562 user_main    D[IO]: hle\sceio.cpp:1749 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:562 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
19:14:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
19:14:563 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000020
19:14:563 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 32 packetsRead: 992 packetsTotal: 1024
19:14:563 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:563 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:563 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
19:14:563 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 105
19:14:563 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3253us
19:14:563 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:563 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:563 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:563 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:563 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:563 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5709us
19:14:563 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:563 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +94us
19:14:563 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:563 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:563 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 106
19:14:563 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04000000)
19:14:563 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1108us
19:14:563 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:564 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:564 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:564 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:564 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:564 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:564 user_main    D[ME]: hle\scempeg.cpp:970 56=sceMpegRingbufferAvailableSize(08d62f38)
19:14:564 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
19:14:564 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 106
19:14:564 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4637us
19:14:564 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:564 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:564 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:564 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:564 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:564 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:564 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:564 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:564 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:564 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:564 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:564 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 107
19:14:564 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +379us
19:14:564 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:14:564 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:14:564 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192495 enqueued.
19:14:564 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48d03b54)
19:14:564 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
19:14:564 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
19:14:565 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:565 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
19:14:565 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:565 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:565 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 56)
19:14:565 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 34
19:14:565 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 10000): deferring result
19:14:565 user_main    D[IO]: hle\sceio.cpp:1749 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:565 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
19:14:565 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
19:14:565 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000020
19:14:565 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 32 packetsRead: 1024 packetsTotal: 1024
19:14:565 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:565 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:565 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:565 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
19:14:565 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 107
19:14:565 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1400us
19:14:565 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:565 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:565 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3310us
19:14:565 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:566 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:566 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:566 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:566 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:566 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:566 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:566 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 108
19:14:566 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04000000)
19:14:566 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5455us
19:14:566 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:566 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:566 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:566 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:566 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:566 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:566 user_main    D[ME]: hle\scempeg.cpp:970 24=sceMpegRingbufferAvailableSize(08d62f38)
19:14:566 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
19:14:566 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +290us
19:14:566 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:566 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:566 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:566 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 108
19:14:566 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5081us
19:14:566 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:566 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:566 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +722us
19:14:566 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:566 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:566 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:566 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:566 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:567 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:567 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:567 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 109
19:14:567 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +4726us
19:14:567 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:14:567 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:14:567 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192496 enqueued.
19:14:567 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48d03b54)
19:14:567 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
19:14:567 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
19:14:567 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:567 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
19:14:567 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:567 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:567 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 24)
19:14:567 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 35
19:14:567 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, c000): deferring result
19:14:567 user_main    D[IO]: hle\sceio.cpp:1749 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:567 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
19:14:567 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +490us
19:14:567 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000018
19:14:568 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 24 packetsRead: 1048 packetsTotal: 1024
19:14:568 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:568 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:568 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:568 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
19:14:568 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 109
19:14:568 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +528us
19:14:568 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:568 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:568 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:568 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1099us
19:14:568 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:14:568 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:14:568 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:14:568 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:14:568 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:14:568 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4504us
19:14:568 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:568 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:568 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:568 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1865us
19:14:568 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:568 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:568 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3938us
19:14:568 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:568 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:568 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:568 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc605c, idle) +3389us
19:14:569 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:14:569 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc605c->08000000, thread delayed) +0us
19:14:569 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 110
19:14:569 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04000000)
19:14:569 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +608us
19:14:569 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:569 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:569 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:569 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:569 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:569 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:569 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:14:569 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
19:14:569 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 110
19:14:569 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1748us
19:14:569 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:569 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:569 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:569 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:569 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:569 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:569 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:569 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4453us
19:14:569 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:569 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:569 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:14:569 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:569 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:569 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:569 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 111
19:14:570 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +3269us
19:14:570 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
19:14:570 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
19:14:570 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192497 enqueued.
19:14:570 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48d03b54)
19:14:570 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
19:14:570 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
19:14:570 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:14:570 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
19:14:570 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:14:570 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:571 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:571 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:14:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +15us
19:14:574 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 111
19:14:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:14:574 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:574 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:14:574 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1296us
19:14:574 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:574 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:575 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:575 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:575 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:575 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:575 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:575 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:575 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1237us
19:14:575 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:575 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 112
19:14:575 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04000000)
19:14:575 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:14:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1303us
19:14:575 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:14:575 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:14:575 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:14:575 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:14:575 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:14:575 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:575 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:575 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:575 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:576 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:576 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:576 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:14:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:14:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:14:576 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:14:577 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:14:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:14:577 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 112
19:14:577 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3099us
19:14:577 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:577 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2300us
19:14:586 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 113
19:14:586 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:14:586 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 113
19:14:586 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:14:586 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:586 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:586 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:586 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:586 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:14:586 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:586 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:14:588 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:14:588 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:14:588 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:588 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:588 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:14:588 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +64us
19:14:588 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:588 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:588 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3429us
19:14:589 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:589 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:589 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:589 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:589 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:589 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:589 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:589 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 114
19:14:589 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:14:589 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:14:589 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5436us
19:14:589 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:14:589 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:14:589 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:14:589 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:14:589 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:14:589 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:589 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:589 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:589 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:589 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:590 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:590 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:14:590 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:14:590 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:14:590 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:14:591 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:14:591 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:14:591 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +203us
19:14:591 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:591 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:591 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:591 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 114
19:14:591 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4962us
19:14:591 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:591 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +233us
19:14:592 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:14:592 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:14:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 36
19:14:592 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:14:592 user_main    D[IO]: hle\sceio.cpp:1749 49152 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:592 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:14:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:14:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:14:592 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1052 packetsTotal: 1024
19:14:592 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:14:600 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 115
19:14:600 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:14:600 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 115
19:14:600 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +730us
19:14:600 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:600 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:600 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:600 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:600 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:14:600 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:600 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:14:602 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:14:602 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:14:602 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:602 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:602 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:14:602 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +327us
19:14:602 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:14:602 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:14:602 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:14:602 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:14:602 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:14:602 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2972us
19:14:602 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:602 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:602 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:602 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3197us
19:14:602 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:603 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:603 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2606us
19:14:603 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:603 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:603 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:603 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc605c, idle) +4721us
19:14:603 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:14:603 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:14:603 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:14:603 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 1)
19:14:604 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:14:604 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 116
19:14:604 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:14:604 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:14:604 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +608us
19:14:605 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:14:605 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:14:605 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:14:605 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:14:605 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:14:605 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:605 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:605 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:605 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:605 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:605 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:605 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:14:605 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:14:605 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:14:605 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:14:607 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:14:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:14:607 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +209us
19:14:607 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:607 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:607 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 116
19:14:607 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +2017us
19:14:608 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:14:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:14:608 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:14:608 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:14:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:14:608 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:14:609 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:14:610 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:14:610 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:14:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:14:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +70us
19:14:618 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 117
19:14:618 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:14:618 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 117
19:14:618 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:14:618 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:618 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c38, thread delayed) +0us
19:14:618 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:14:618 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c58->08bca56c, mpeg atrac decode) +0us
19:14:618 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:618 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:618 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:618 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:618 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:14:619 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:619 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:14:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:14:621 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:14:621 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:621 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:14:621 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1782us
19:14:621 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:14:621 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:14:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:621 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1723us
19:14:621 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:621 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:621 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:621 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:621 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:621 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 118
19:14:621 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:14:622 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:14:622 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5423us
19:14:622 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:14:622 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:14:622 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:14:622 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:14:622 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:14:622 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:622 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:622 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:622 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:622 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:622 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:623 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 118
19:14:635 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 119
19:14:635 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:14:635 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 119
19:14:635 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:14:635 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:635 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:14:635 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:635 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:635 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:635 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:635 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:14:635 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:635 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:14:637 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:14:637 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +368us
19:14:637 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:14:638 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:14:638 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:14:638 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:14:638 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:14:638 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +711us
19:14:638 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:638 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:638 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:14:638 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +2260us
19:14:638 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:14:638 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:14:639 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:639 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
19:14:639 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:639 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:639 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:639 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:639 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:639 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:639 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:639 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 120
19:14:639 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:14:639 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:14:639 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5417us
19:14:639 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:14:639 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:14:639 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:14:639 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:14:639 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:14:639 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:639 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:639 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:640 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:640 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:640 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:640 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 120
19:14:651 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 121
19:14:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:14:651 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 121
19:14:651 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:14:651 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:651 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:14:651 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:651 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:651 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:651 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:651 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:14:651 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:651 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:14:653 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:14:653 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:14:653 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:653 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:14:654 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +427us
19:14:654 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:14:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:14:654 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:14:654 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:14:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:14:654 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2891us
19:14:654 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:654 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:654 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:654 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:654 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:654 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2901us
19:14:654 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:14:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:14:654 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:14:654 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:14:655 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:14:655 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 122
19:14:655 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:14:655 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:14:655 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2408us
19:14:655 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:14:655 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:14:655 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:14:655 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:14:655 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:14:655 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:655 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:655 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:656 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:656 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:656 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:656 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 122
19:14:667 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 123
19:14:667 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:14:667 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 123
19:14:667 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:14:667 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:667 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
19:14:667 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:14:667 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:14:667 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:14:667 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:667 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:667 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:667 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:668 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:14:668 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:668 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:14:670 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:14:670 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:14:670 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:670 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:670 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:14:670 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3525us
19:14:670 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:670 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:670 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:670 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:670 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:670 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:670 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:670 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 124
19:14:670 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:14:670 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:14:670 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5404us
19:14:671 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:14:671 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:14:671 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:14:671 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:14:671 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:14:671 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:671 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:671 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:671 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:671 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:671 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:672 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 124
19:14:682 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 125
19:14:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:14:682 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 125
19:14:682 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:14:683 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:683 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:14:683 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:14:683 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:14:683 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:683 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:683 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:683 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:683 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:14:683 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:683 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:14:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:14:685 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:14:685 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:14:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:14:685 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:14:685 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:685 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:686 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:14:686 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:14:686 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:14:686 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:14:686 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:686 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1648us
19:14:686 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:686 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:686 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:686 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:686 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:686 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:686 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:686 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 126
19:14:686 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:14:686 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:14:686 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5398us
19:14:687 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:14:687 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:14:687 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:14:687 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:14:687 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:14:687 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:687 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:687 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:687 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:687 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:687 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:687 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 126
19:14:698 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 127
19:14:698 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:14:698 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 127
19:14:698 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:14:698 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:698 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:14:699 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:699 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:699 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:699 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:699 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:14:699 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:699 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:14:701 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:14:701 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:14:701 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:701 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:701 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:14:701 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +528us
19:14:701 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:14:701 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:14:701 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:14:701 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:14:701 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:14:701 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2810us
19:14:701 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:701 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:701 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:701 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:14:701 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:14:701 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:14:701 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:14:701 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:14:702 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:14:702 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:14:702 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:14:702 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:14:702 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:702 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
19:14:702 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:702 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:702 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:702 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 128
19:14:702 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:14:702 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:14:718 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5391us
19:14:718 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:14:718 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:14:718 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:14:718 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:14:718 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:14:718 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:718 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:718 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:718 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:718 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:718 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:718 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:14:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:14:718 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:14:718 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:14:720 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:14:720 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:14:720 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +248us
19:14:720 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:720 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:720 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:720 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 128
19:14:720 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3636us
19:14:720 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:720 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:720 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:14:720 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:14:720 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:14:720 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 37
19:14:720 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:14:720 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:720 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:14:721 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:14:721 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:14:721 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1056 packetsTotal: 1024
19:14:721 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:14:728 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 129
19:14:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:14:728 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 129
19:14:728 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +730us
19:14:728 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:728 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:728 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:728 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:14:728 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:728 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:14:730 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:14:730 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:14:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:730 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:730 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:14:730 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3544us
19:14:730 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:731 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:731 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:731 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1871us
19:14:731 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:731 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:731 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3932us
19:14:731 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:731 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:731 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:731 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 130
19:14:731 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:14:731 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:14:751 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5385us
19:14:751 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:14:751 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:14:751 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:14:751 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:14:751 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:14:751 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:751 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:751 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:751 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:751 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:751 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:752 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 130
19:14:763 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 131
19:14:763 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:14:763 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 131
19:14:763 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:14:763 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:763 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:14:763 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:14:763 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:14:763 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:763 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:763 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:763 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:763 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:14:763 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:763 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:14:765 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:14:765 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:14:765 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:14:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:14:766 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:14:766 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:766 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:14:766 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:14:766 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:14:766 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:14:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:766 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1667us
19:14:766 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:766 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:767 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:767 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:767 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:767 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:767 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 132
19:14:767 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:14:767 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:14:784 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5379us
19:14:784 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:14:784 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:14:784 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:14:784 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:14:784 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:14:784 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:784 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:784 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:784 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:784 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:784 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:784 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:14:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:14:784 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:14:785 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:14:786 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:14:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:14:786 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +260us
19:14:786 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:786 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:786 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 132
19:14:786 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3623us
19:14:786 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:786 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:14:787 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:14:787 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:14:787 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:14:787 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:14:788 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:14:788 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:14:788 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +564us
19:14:788 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:788 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:788 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:788 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4835us
19:14:792 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 133
19:14:792 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5622us
19:14:792 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 133
19:14:792 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +727us
19:14:792 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:14:793 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:14:793 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:793 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:14:793 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:793 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:14:795 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:14:795 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:14:795 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:14:795 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:14:795 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +321us
19:14:795 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:795 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:795 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +766us
19:14:796 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:796 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:14:796 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +628us
19:14:796 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:14:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:14:796 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:14:796 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:14:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:14:796 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1054us
19:14:796 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:14:796 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:14:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:796 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3124us
19:14:796 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:796 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:796 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +407us
19:14:796 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:797 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5396us
19:14:797 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:797 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:797 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 134
19:14:797 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:14:797 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:14:818 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3921us
19:14:818 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:14:818 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:14:818 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:14:818 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:14:818 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:14:818 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:818 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:818 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:818 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:818 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:818 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:818 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:14:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:14:818 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:14:818 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:14:820 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:14:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:14:820 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 134
19:14:820 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1718us
19:14:820 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:820 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:820 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3681us
19:14:820 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:14:820 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:14:820 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 38
19:14:821 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:14:821 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:14:821 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:14:821 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:14:821 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1060 packetsTotal: 1024
19:14:821 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:14:829 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 135
19:14:829 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:14:829 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 135
19:14:829 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:14:829 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:829 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:14:829 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:829 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:829 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:829 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:829 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:14:829 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:829 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:14:831 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:14:831 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:14:831 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:831 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:831 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:14:831 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3563us
19:14:831 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:832 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:832 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:832 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:832 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:832 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:832 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:832 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:14:832 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:14:832 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:14:832 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:14:832 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:14:832 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:14:832 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:14:832 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:14:832 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:14:833 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:833 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 136
19:14:833 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:14:833 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:14:851 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +815us
19:14:851 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:14:851 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:14:851 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:14:851 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:14:851 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:14:851 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:851 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:851 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:851 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:851 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:851 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:851 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:14:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:14:851 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:14:852 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:14:853 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:14:853 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:14:853 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +273us
19:14:853 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:853 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:853 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:853 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 136
19:14:853 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3610us
19:14:854 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:854 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:854 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:14:854 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:14:854 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:14:854 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:14:854 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:14:855 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:14:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:14:855 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +577us
19:14:855 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:855 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:855 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4822us
19:14:855 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:14:855 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:14:855 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 39
19:14:856 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:14:856 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:856 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:14:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:14:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:14:856 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1064 packetsTotal: 1024
19:14:856 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:14:860 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 137
19:14:860 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:14:860 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 137
19:14:860 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +727us
19:14:860 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:860 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:860 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:14:860 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:860 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:14:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:14:863 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +425us
19:14:863 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:863 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +754us
19:14:863 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:863 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:14:863 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5021us
19:14:863 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:863 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:863 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +394us
19:14:863 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:863 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5408us
19:14:863 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:863 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:863 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 138
19:14:863 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:14:863 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:14:884 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3909us
19:14:884 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:14:884 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:14:884 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:14:884 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:14:884 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:14:884 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:884 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:884 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:884 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:884 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:884 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:885 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 138
19:14:896 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 139
19:14:896 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:14:896 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 139
19:14:896 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:14:896 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:896 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:14:896 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:14:896 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:14:896 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:896 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:896 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:896 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:14:896 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:896 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:14:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:14:898 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:14:898 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:14:899 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:14:899 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:14:899 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:899 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:899 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:14:899 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +727us
19:14:899 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:14:899 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:14:899 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:14:899 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:14:899 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:14:899 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +954us
19:14:899 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:14:899 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:14:900 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:900 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1692us
19:14:900 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:900 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:900 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:900 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:900 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:900 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:900 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:900 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 140
19:14:900 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:14:900 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:14:918 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5353us
19:14:918 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:14:918 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:14:918 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:14:918 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:14:918 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:14:918 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:918 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:918 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:918 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:918 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:918 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:918 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:14:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:14:918 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:14:918 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:14:920 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:14:920 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:14:920 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +286us
19:14:920 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:920 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:920 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:920 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 140
19:14:920 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3598us
19:14:920 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:920 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:920 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:14:928 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 141
19:14:928 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:14:928 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 141
19:14:928 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:14:928 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:928 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:928 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:928 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:14:928 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:928 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:14:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:14:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:14:930 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:930 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:14:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:14:930 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3582us
19:14:931 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:14:931 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:14:931 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:931 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:931 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:931 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +99us
19:14:931 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:14:931 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:14:931 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1733us
19:14:931 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:931 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:14:931 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1266us
19:14:931 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:14:931 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:14:931 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:932 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:14:932 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:932 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:932 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:932 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 142
19:14:932 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:14:932 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:14:951 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5347us
19:14:951 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:14:951 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:14:951 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:14:951 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:14:951 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:14:951 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:951 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:951 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:951 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:951 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:951 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:951 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:14:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:14:951 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:14:951 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:14:953 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:14:953 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:14:953 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +292us
19:14:953 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:953 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:953 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:953 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 142
19:14:953 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5107us
19:14:953 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:14:953 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:14:953 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 40
19:14:953 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:14:953 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:14:953 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:14:953 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:14:953 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:14:953 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1068 packetsTotal: 1024
19:14:953 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:14:961 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 143
19:14:961 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:14:961 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 143
19:14:961 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:14:961 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:961 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:14:961 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:961 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:961 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:961 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:14:961 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:961 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:14:963 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:14:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:14:963 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:14:963 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:14:963 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:14:964 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3588us
19:14:964 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:964 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:964 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:964 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:14:964 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:964 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:964 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:14:964 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 144
19:14:964 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:14:964 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:14:985 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5341us
19:14:985 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:14:985 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:14:985 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:14:985 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:14:985 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:14:985 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:14:985 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:14:985 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:14:985 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:14:985 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:14:985 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:14:986 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 144
19:14:997 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 145
19:14:997 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:14:997 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 145
19:14:997 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:14:997 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:14:997 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:14:997 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:14:997 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:14:997 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:14:997 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:14:997 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:14:997 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:14:997 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:14:997 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:14:997 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:14:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:15:000 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:15:000 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:15:000 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:15:000 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:15:000 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:15:000 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:15:000 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:15:000 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +828us
19:15:000 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:15:000 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:15:000 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:15:000 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:15:000 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:15:000 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +854us
19:15:000 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:15:000 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:15:001 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:001 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1712us
19:15:001 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:001 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:001 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:001 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:15:001 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:001 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:001 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:001 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 146
19:15:001 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:15:001 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:15:018 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5334us
19:15:018 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:15:018 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:15:018 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:15:018 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:15:018 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:15:018 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:15:018 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:15:018 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:15:018 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:15:018 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:15:018 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:15:018 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:15:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:15:018 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:15:018 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:15:020 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:15:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:15:020 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +305us
19:15:020 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:020 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:020 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 146
19:15:020 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3579us
19:15:020 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:15:021 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:15:021 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:15:021 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:15:021 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:15:021 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:15:022 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:15:022 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:15:022 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +608us
19:15:022 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:022 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:022 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4790us
19:15:026 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 147
19:15:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5622us
19:15:026 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 147
19:15:026 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +727us
19:15:027 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:15:027 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:15:027 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:027 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:15:027 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:15:027 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:15:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:15:029 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:15:029 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:15:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:15:029 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +365us
19:15:029 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:029 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:030 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:030 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +722us
19:15:030 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:15:030 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:15:030 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:15:030 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:15:030 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:15:030 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:15:030 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:030 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3169us
19:15:030 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:030 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:030 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:030 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +363us
19:15:030 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:030 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:15:030 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5440us
19:15:030 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:030 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:030 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:030 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 148
19:15:031 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:15:031 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:15:051 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3877us
19:15:051 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:15:051 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:15:051 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:15:051 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:15:051 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:15:051 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:15:051 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:15:051 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:15:051 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:15:051 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:15:051 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:15:051 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:15:051 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:15:051 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:15:051 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:15:053 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:15:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:15:053 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 148
19:15:053 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1762us
19:15:053 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:053 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:053 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3637us
19:15:053 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:15:053 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:15:053 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 41
19:15:053 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:15:053 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:15:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:15:053 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:15:053 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:15:053 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1072 packetsTotal: 1024
19:15:053 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:15:061 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 149
19:15:061 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:15:061 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 149
19:15:061 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:15:061 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:061 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:15:061 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:061 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:061 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:061 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:15:061 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:15:061 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:15:063 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:15:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:15:063 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:15:063 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:15:063 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:15:063 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3607us
19:15:063 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:064 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:064 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:064 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +5803us
19:15:064 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:15:064 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:15:064 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:064 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:064 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:064 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +99us
19:15:064 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:15:064 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:15:064 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:15:064 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:15:064 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:15:065 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:065 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 150
19:15:065 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:15:065 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:15:085 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2221us
19:15:085 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:15:085 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:15:085 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:15:085 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:15:085 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:15:085 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:15:085 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:15:085 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:15:085 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:15:085 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:15:085 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:15:085 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:15:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:15:085 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:15:085 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:15:087 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:15:087 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:15:087 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +317us
19:15:087 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:087 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:087 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:087 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 150
19:15:087 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3566us
19:15:087 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:087 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:15:087 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:15:087 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:15:087 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:15:087 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:15:087 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:15:088 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:15:088 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:15:088 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +621us
19:15:089 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:089 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4778us
19:15:089 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:15:089 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:15:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 42
19:15:089 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:15:089 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:15:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:15:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:15:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:15:089 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1076 packetsTotal: 1024
19:15:089 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:15:093 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 151
19:15:093 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:15:093 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 151
19:15:093 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +727us
19:15:093 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:093 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:15:093 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:15:093 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:15:095 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:15:095 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +470us
19:15:095 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:095 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:095 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +709us
19:15:096 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:15:096 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:15:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:15:096 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +928us
19:15:096 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:15:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:15:096 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:15:096 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:15:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:15:096 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3936us
19:15:096 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:096 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:096 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +350us
19:15:096 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:15:096 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5453us
19:15:096 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:096 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:096 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 152
19:15:096 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:15:096 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:15:118 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3864us
19:15:118 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:15:118 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:15:118 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:15:118 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:15:118 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:15:118 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:15:118 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:15:118 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:15:118 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:15:118 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:15:118 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:15:119 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 152
19:15:130 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 153
19:15:130 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:15:130 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 153
19:15:130 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:15:130 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:130 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:15:130 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:15:130 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:15:130 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:130 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:130 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:130 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:15:130 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:15:130 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:15:132 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:15:132 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:15:132 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:15:133 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:15:133 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:15:133 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:15:133 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:15:133 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:15:133 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:15:133 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:15:133 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:15:133 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:133 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1737us
19:15:133 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:133 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:133 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:133 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:15:133 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:133 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:133 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:133 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 154
19:15:133 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:15:133 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:15:151 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5309us
19:15:151 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:15:151 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:15:151 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:15:151 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:15:151 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:15:151 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:15:151 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:15:151 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:15:151 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:15:151 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:15:151 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:15:151 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:15:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:15:151 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:15:151 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:15:153 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:15:153 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:15:153 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +330us
19:15:153 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:153 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:153 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:153 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 154
19:15:153 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3553us
19:15:153 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:153 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:15:153 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:15:161 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 155
19:15:161 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:15:161 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 155
19:15:161 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:15:161 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:161 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:161 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:161 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:15:161 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:15:161 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:15:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:15:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:15:163 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:15:164 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:15:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:15:164 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2175us
19:15:164 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:15:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:15:164 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:15:164 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:15:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:15:164 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:15:164 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:164 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:164 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:15:164 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:15:164 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:15:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:165 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +139us
19:15:165 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:15:165 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4015us
19:15:165 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:165 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:165 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 156
19:15:165 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:15:165 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:15:185 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5303us
19:15:185 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:15:185 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:15:185 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:15:185 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:15:185 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:15:185 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:15:185 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:15:185 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:15:185 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:15:185 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:15:185 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:15:185 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:15:185 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:15:185 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:15:185 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:15:187 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:15:187 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:15:187 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +336us
19:15:187 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:187 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:187 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:187 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 156
19:15:187 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5063us
19:15:195 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 157
19:15:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:15:195 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 157
19:15:195 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:15:195 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:195 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:15:195 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:195 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:195 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:195 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:15:195 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:15:195 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:15:197 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:15:197 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:15:197 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:15:197 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:15:197 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:15:197 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1028us
19:15:197 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:15:197 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:15:197 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:15:197 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:15:197 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:15:197 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2404us
19:15:197 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:197 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:198 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:198 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:15:198 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:198 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:198 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:198 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 158
19:15:198 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:15:198 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:15:218 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5296us
19:15:218 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:15:218 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:15:218 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:15:218 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:15:218 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:15:218 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:15:218 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:15:218 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:15:218 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:15:218 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:15:218 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:15:219 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 158
19:15:230 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 159
19:15:230 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:15:230 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 159
19:15:230 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:15:230 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:230 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:15:230 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:15:230 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:15:230 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:230 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:230 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:230 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:15:230 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:15:231 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:15:233 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:15:233 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:15:233 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:15:233 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:15:233 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:15:233 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:15:233 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:15:233 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:15:233 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:15:233 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:15:233 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:15:234 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:234 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1756us
19:15:234 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:234 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:234 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:234 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:15:234 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:234 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:234 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:234 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 160
19:15:234 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:15:234 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:15:251 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5290us
19:15:251 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:15:251 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:15:251 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:15:251 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:15:251 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:15:251 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:15:251 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:15:251 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:15:251 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:15:251 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:15:251 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:15:251 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:15:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:15:251 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:15:251 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:15:253 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:15:253 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:15:253 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +349us
19:15:253 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:253 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:253 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:253 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 160
19:15:253 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3534us
19:15:253 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:253 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:15:253 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:15:253 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:15:253 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:15:253 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:15:253 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:15:254 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:15:254 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:15:254 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +653us
19:15:255 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:255 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:255 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:255 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4746us
19:15:255 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:15:255 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:15:255 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 43
19:15:255 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:15:255 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:15:255 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:15:255 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:15:255 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:15:255 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1080 packetsTotal: 1024
19:15:255 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:15:259 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 161
19:15:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:15:259 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 161
19:15:259 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +727us
19:15:259 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:15:259 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:15:259 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:259 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:15:259 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:15:259 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:15:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:15:261 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:15:261 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:15:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:15:262 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +410us
19:15:262 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:262 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +678us
19:15:262 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:15:262 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:15:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:15:262 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:15:262 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:15:262 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:15:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:262 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3213us
19:15:262 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:262 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:263 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +318us
19:15:263 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:263 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:15:263 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5485us
19:15:263 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:263 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:263 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:263 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 162
19:15:263 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:15:263 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:15:285 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3833us
19:15:285 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:15:285 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:15:285 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:15:285 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:15:285 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:15:285 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:15:285 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:15:285 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:15:285 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:15:285 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:15:285 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:15:285 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:15:285 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:15:285 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:15:285 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:15:287 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:15:287 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:15:287 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 162
19:15:287 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1806us
19:15:287 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:287 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:287 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:287 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3592us
19:15:287 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:15:287 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:15:287 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 44
19:15:287 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:15:287 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:15:287 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:15:287 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:15:288 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:15:288 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1084 packetsTotal: 1024
19:15:288 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:15:295 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 163
19:15:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:15:295 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 163
19:15:295 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:15:295 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:296 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:15:296 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:296 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:296 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:296 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:15:296 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:15:296 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:15:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:15:298 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:15:298 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:15:298 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:15:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:15:298 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1128us
19:15:298 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:15:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:15:298 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:15:298 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:15:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:15:298 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2323us
19:15:298 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:298 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:299 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:15:299 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:15:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:15:299 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:15:299 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:15:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:15:299 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:15:299 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:299 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:299 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:15:299 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:15:299 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:15:300 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:300 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 164
19:15:300 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:15:300 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:15:318 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3628us
19:15:318 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:15:318 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:15:318 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:15:318 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:15:318 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:15:318 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:15:318 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:15:318 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:15:318 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:15:318 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:15:318 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:15:318 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:15:318 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:15:318 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:15:318 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:15:320 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:15:320 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:15:320 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +362us
19:15:320 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:320 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:320 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:320 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 164
19:15:320 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3521us
19:15:320 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:320 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:15:320 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:15:320 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:15:320 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:15:320 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:15:320 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:15:322 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:15:322 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:15:322 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +665us
19:15:322 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:322 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:322 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:322 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4733us
19:15:322 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:15:322 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:15:322 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 45
19:15:322 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:15:322 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:15:322 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:15:322 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:15:322 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:15:322 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1088 packetsTotal: 1024
19:15:322 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:15:326 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 165
19:15:326 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:15:326 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 165
19:15:326 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +727us
19:15:326 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:326 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:15:326 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:15:326 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:15:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:15:329 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +514us
19:15:329 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:329 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +665us
19:15:329 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:15:329 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:15:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:15:329 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5109us
19:15:329 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:329 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:329 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +306us
19:15:329 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:15:329 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5497us
19:15:329 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:329 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:330 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 166
19:15:330 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:15:330 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:15:352 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3820us
19:15:352 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:15:352 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:15:352 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:15:352 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:15:352 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:15:352 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:15:352 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:15:352 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:15:352 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:15:352 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:15:352 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:15:353 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 166
19:15:363 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 167
19:15:364 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:15:364 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 167
19:15:364 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:15:364 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:364 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:15:364 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:15:364 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:15:364 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:364 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:364 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:364 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:364 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:15:364 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:15:364 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:15:366 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:15:366 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:15:366 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:15:366 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:15:366 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:15:366 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:15:366 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:15:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:15:367 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:15:367 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:15:367 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:15:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:367 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1781us
19:15:367 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:367 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:367 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:15:367 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:367 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:367 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 168
19:15:367 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:15:367 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:15:385 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5265us
19:15:385 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:15:385 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:15:385 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:15:385 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:15:385 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:15:385 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:15:385 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:15:385 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:15:385 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:15:385 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:15:385 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:15:385 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:15:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:15:385 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:15:385 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:15:387 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:15:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:15:387 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +374us
19:15:387 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:387 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:387 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 168
19:15:387 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3509us
19:15:387 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:15:387 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:15:395 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 169
19:15:395 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:15:395 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 169
19:15:395 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:15:395 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:395 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:395 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:395 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:395 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:15:395 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:15:395 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:15:397 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:15:398 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:15:398 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:15:398 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:15:398 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:15:398 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +769us
19:15:398 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:15:398 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:15:398 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:15:398 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:15:398 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:15:398 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +359us
19:15:398 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:15:398 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:15:398 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:15:398 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:15:398 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:15:399 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2242us
19:15:399 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:399 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:399 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:399 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +197us
19:15:399 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:15:399 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:15:399 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:399 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1545us
19:15:399 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:399 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:15:399 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4059us
19:15:399 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:399 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:399 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:399 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 170
19:15:399 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:15:399 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:15:418 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5258us
19:15:418 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:15:418 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:15:418 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:15:418 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:15:418 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:15:418 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:15:418 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:15:418 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:15:418 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:15:418 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:15:418 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:15:418 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:15:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:15:418 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:15:418 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:15:420 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:15:420 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:15:420 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +381us
19:15:420 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:420 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:420 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:420 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 170
19:15:420 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5018us
19:15:420 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:15:420 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:15:420 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 46
19:15:420 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:15:420 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:15:420 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:15:420 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:15:420 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:15:421 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1092 packetsTotal: 1024
19:15:421 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:15:428 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 171
19:15:428 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:15:428 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +68us
19:15:428 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:428 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:15:428 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:428 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:428 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:428 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:15:428 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:15:428 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:15:430 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:15:431 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 171
19:15:431 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:15:431 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:15:431 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:15:431 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:15:431 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4339us
19:15:431 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:431 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:431 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:431 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:15:431 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:431 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:431 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:431 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:15:431 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:15:431 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:15:431 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:15:431 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:15:432 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:15:432 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 172
19:15:432 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:15:432 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:15:452 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +799us
19:15:452 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:15:452 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:15:452 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:15:452 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:15:452 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:15:452 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:15:452 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:15:452 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:15:452 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:15:452 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:15:452 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:15:453 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 172
19:15:464 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 173
19:15:464 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:15:464 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 173
19:15:464 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:15:464 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:464 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
19:15:464 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:15:464 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:15:464 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:15:465 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:465 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:465 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:465 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:465 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:15:465 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:15:465 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:15:467 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:15:467 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:15:467 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:15:467 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:15:467 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:15:467 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3683us
19:15:467 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:467 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:467 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:467 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:15:467 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:467 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:467 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:467 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 174
19:15:468 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:15:468 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:15:485 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5246us
19:15:485 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:15:485 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:15:485 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:15:485 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:15:485 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:15:485 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:15:485 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:15:485 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:15:485 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:15:485 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:15:485 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:15:485 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:15:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:15:485 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:15:485 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:15:487 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:15:487 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:15:487 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +393us
19:15:487 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:487 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:487 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:487 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 174
19:15:487 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3490us
19:15:487 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:487 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:15:487 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:15:487 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:15:487 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:15:487 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:15:487 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:15:489 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:15:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:15:489 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +697us
19:15:489 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:489 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:489 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4702us
19:15:493 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 175
19:15:493 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5622us
19:15:493 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 175
19:15:493 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +727us
19:15:493 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:15:493 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:15:493 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:493 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:15:493 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:15:493 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:15:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:15:495 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:15:495 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:15:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:15:496 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +454us
19:15:496 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:496 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +633us
19:15:496 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:15:496 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:15:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:15:496 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1328us
19:15:496 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:15:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:15:496 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:15:496 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:15:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:15:496 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +354us
19:15:496 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:15:496 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:15:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:497 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3258us
19:15:497 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:497 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:497 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +274us
19:15:497 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:15:497 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5529us
19:15:497 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:497 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:497 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 176
19:15:497 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:15:497 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:15:518 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3788us
19:15:518 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:15:518 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:15:518 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:15:518 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:15:518 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:15:518 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:15:518 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:15:518 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:15:518 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:15:518 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:15:518 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:15:518 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:15:518 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:15:518 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:15:518 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:15:520 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:15:520 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:15:520 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 176
19:15:520 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1851us
19:15:520 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:520 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:520 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:520 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3548us
19:15:520 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:15:520 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:15:520 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 47
19:15:520 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:15:520 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:15:520 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:15:520 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:15:520 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:15:521 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1096 packetsTotal: 1024
19:15:521 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:15:528 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 177
19:15:528 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:15:528 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 177
19:15:528 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:15:528 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:528 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:15:528 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:528 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:528 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:528 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:15:528 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:15:528 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:15:530 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:15:531 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:15:531 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:15:531 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:15:531 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:15:531 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3696us
19:15:531 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:531 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:531 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:531 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2901us
19:15:531 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:15:531 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:15:531 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:15:531 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:15:532 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:15:532 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2801us
19:15:532 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:532 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:532 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:532 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +197us
19:15:532 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:15:532 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:15:532 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:532 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 178
19:15:532 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:15:532 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:15:552 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5034us
19:15:552 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:15:552 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:15:552 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:15:552 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:15:552 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:15:552 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:15:552 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:15:552 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:15:552 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:15:552 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:15:552 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:15:552 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:15:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:15:552 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:15:552 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:15:554 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:15:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:15:554 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +406us
19:15:554 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:554 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:554 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 178
19:15:554 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3477us
19:15:554 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:15:554 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:15:554 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:15:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:15:554 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:15:554 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:15:556 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:15:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:15:556 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +710us
19:15:556 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:556 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4689us
19:15:556 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:15:556 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:15:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 48
19:15:556 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:15:556 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:15:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:15:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:15:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:15:556 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1100 packetsTotal: 1024
19:15:556 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:15:560 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 179
19:15:560 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:15:560 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 179
19:15:560 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +727us
19:15:560 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:560 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:15:560 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:15:560 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:15:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:15:563 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +558us
19:15:563 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:563 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:563 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +620us
19:15:563 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:15:563 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:15:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:15:563 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5154us
19:15:563 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:563 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:563 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +261us
19:15:563 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:15:563 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5542us
19:15:563 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:563 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:564 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:564 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 180
19:15:564 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:15:564 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:15:585 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3776us
19:15:585 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:15:585 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:15:585 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:15:585 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:15:585 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:15:585 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:15:585 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:15:585 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:15:585 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:15:585 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:15:585 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:15:586 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 180
19:15:596 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 181
19:15:596 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:15:596 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 181
19:15:597 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:15:597 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:597 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:15:597 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:15:597 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:15:597 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:597 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:597 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:597 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:597 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:15:597 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:15:597 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:15:599 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:15:599 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:15:599 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:15:599 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:15:600 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:15:600 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:15:600 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:15:600 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:15:600 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1428us
19:15:600 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:15:600 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:15:600 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:15:600 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:15:600 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:15:600 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +253us
19:15:600 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:15:600 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:15:600 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:600 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1826us
19:15:600 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:600 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:600 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:600 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:15:600 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:601 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:601 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:601 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 182
19:15:601 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:15:601 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:15:619 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5220us
19:15:619 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:15:619 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:15:619 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:15:619 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:15:619 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:15:619 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:15:619 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:15:619 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:15:619 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:15:619 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:15:619 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:15:619 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:15:619 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:15:619 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:15:619 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:15:621 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:15:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:15:621 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +419us
19:15:621 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:621 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:621 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 182
19:15:621 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3464us
19:15:621 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:15:621 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:15:629 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 183
19:15:629 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:15:629 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 183
19:15:629 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:15:629 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:629 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:629 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:629 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:629 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:15:629 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:15:629 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:15:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:15:631 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +571us
19:15:631 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:15:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:15:631 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:15:631 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:15:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:15:631 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +508us
19:15:632 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:15:632 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:15:632 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:15:632 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +2462us
19:15:632 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:15:632 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:15:632 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:632 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
19:15:632 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:632 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:632 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:632 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1699us
19:15:632 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:632 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:15:632 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4103us
19:15:632 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:632 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:632 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:632 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 184
19:15:632 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:15:632 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:15:652 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5214us
19:15:652 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:15:652 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:15:652 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:15:652 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:15:652 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:15:652 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:15:652 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:15:652 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:15:652 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:15:652 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:15:652 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:15:652 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:15:652 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +65us
19:15:652 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:15:652 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:15:654 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:15:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:15:654 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +424us
19:15:654 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:654 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:654 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 184
19:15:654 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4975us
19:15:654 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:15:654 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:15:654 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 49
19:15:654 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:15:654 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:15:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:15:654 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:15:654 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:15:654 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1104 packetsTotal: 1024
19:15:655 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:15:662 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 185
19:15:662 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:15:662 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 185
19:15:662 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +729us
19:15:662 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:662 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:15:662 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:662 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:662 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:662 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:15:662 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:15:662 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:15:664 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:15:665 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:15:665 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:15:665 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:15:665 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:15:665 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3722us
19:15:665 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:665 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:665 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:665 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:15:665 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:665 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:665 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:665 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2901us
19:15:665 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:15:665 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:15:665 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:15:665 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:15:666 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:15:666 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 186
19:15:666 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:15:666 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:15:685 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2206us
19:15:685 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:15:685 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:15:685 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:15:685 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:15:685 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:15:685 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:15:685 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:15:685 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:15:685 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:15:685 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:15:685 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:15:686 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 186
19:15:696 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 187
19:15:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:15:696 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +139us
19:15:696 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:696 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
19:15:696 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:15:696 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:15:697 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:15:697 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:697 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:697 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:697 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:697 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:15:697 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:15:697 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:15:699 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:15:699 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 187
19:15:699 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:15:699 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:15:699 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:15:699 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:15:699 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2116us
19:15:699 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:15:699 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:15:699 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:15:699 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:15:699 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:15:699 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1999us
19:15:699 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:699 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:699 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:699 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:15:700 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:700 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:700 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:700 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 188
19:15:700 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:15:700 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:15:719 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5201us
19:15:719 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:15:719 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:15:719 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:15:719 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:15:719 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:15:719 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:15:719 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:15:719 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:15:719 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:15:719 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:15:719 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:15:719 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:15:719 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:15:719 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:15:719 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:15:721 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:15:721 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:15:721 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +438us
19:15:721 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:721 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:721 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:721 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 188
19:15:721 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2857us
19:15:721 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:721 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:15:721 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2104us
19:15:721 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:15:721 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:15:721 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:15:721 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:15:723 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:15:723 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:15:723 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +742us
19:15:723 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:723 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:723 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:723 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:15:723 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:15:723 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:15:723 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:15:723 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:15:723 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:15:723 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +204us
19:15:727 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 189
19:15:727 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5622us
19:15:727 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 189
19:15:727 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +727us
19:15:727 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:15:727 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:15:728 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:15:728 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:728 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:15:728 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:15:728 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:15:730 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:15:730 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +590us
19:15:730 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:730 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:730 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:730 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +589us
19:15:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:15:730 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:15:730 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:15:730 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4827us
19:15:730 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:730 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:15:730 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +358us
19:15:730 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:730 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:730 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:731 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:15:731 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:731 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:731 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:731 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 190
19:15:731 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:15:731 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:15:752 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3744us
19:15:752 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:15:752 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:15:752 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:15:752 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:15:752 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:15:752 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:15:752 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:15:752 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:15:752 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:15:752 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:15:752 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:15:752 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:15:752 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:15:752 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:15:752 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:15:754 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:15:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:15:754 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 190
19:15:754 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1895us
19:15:754 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:754 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:754 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3504us
19:15:754 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:15:754 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:15:754 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 50
19:15:754 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:15:755 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:15:755 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:15:755 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:15:755 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:15:755 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1108 packetsTotal: 1024
19:15:755 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:15:762 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 191
19:15:762 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:15:762 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 191
19:15:762 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:15:762 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:762 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:15:762 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:762 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:762 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:762 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:763 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:15:763 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:15:763 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:15:765 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:15:765 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:15:765 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:15:765 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:15:765 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:15:765 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3741us
19:15:765 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:765 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:765 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:765 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:15:766 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:15:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:15:766 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:15:766 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:15:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:15:766 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:15:766 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:15:766 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:15:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:766 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
19:15:766 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:766 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:767 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 192
19:15:767 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:15:767 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:15:785 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5189us
19:15:785 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:15:785 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:15:785 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:15:785 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:15:785 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:15:785 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:15:785 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:15:785 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:15:785 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:15:785 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:15:785 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:15:785 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:15:785 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:15:785 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:15:785 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:15:787 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:15:787 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:15:787 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +450us
19:15:787 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:787 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:787 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:787 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 192
19:15:787 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3433us
19:15:787 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:787 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:15:787 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:15:796 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 193
19:15:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:15:796 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 193
19:15:796 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:15:796 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:796 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:796 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:796 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:15:796 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:15:796 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:15:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:15:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:15:816 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:15:816 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:15:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:15:816 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1628us
19:15:816 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:15:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:15:816 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:15:816 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:15:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:15:816 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1918us
19:15:816 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:816 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:816 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1668us
19:15:817 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:817 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:15:817 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4135us
19:15:817 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:817 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:817 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:817 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 194
19:15:817 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:15:817 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:15:819 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5182us
19:15:819 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:15:819 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:15:819 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:15:819 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:15:819 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:15:819 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:15:819 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:15:819 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:15:819 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:15:819 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:15:819 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:15:820 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 194
19:15:830 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 195
19:15:830 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:15:830 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 195
19:15:831 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:15:831 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:831 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:15:831 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:15:831 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:15:831 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:831 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:831 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:831 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:831 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:15:831 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:15:831 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:15:833 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:15:833 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:15:833 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:15:833 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:15:833 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:15:833 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:15:833 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:15:834 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:15:834 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:15:834 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:15:834 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:15:834 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:834 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1870us
19:15:834 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:834 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:834 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:834 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:15:834 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:834 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:834 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:834 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 196
19:15:834 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:15:834 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:15:852 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5176us
19:15:852 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:15:852 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:15:852 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:15:852 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:15:852 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:15:852 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:15:852 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:15:852 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:15:852 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:15:852 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:15:852 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:15:852 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:15:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:15:852 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:15:852 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:15:854 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:15:854 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:15:854 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +463us
19:15:854 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:854 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:854 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:854 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 196
19:15:854 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3420us
19:15:854 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:854 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:15:854 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:15:854 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:15:854 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:15:854 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:15:854 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:15:856 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:15:856 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:15:856 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +767us
19:15:856 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:856 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:856 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4632us
19:15:856 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:15:856 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:15:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 51
19:15:856 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:15:856 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:15:856 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:15:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:15:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:15:856 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1112 packetsTotal: 1024
19:15:856 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:15:860 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 197
19:15:860 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:15:860 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 197
19:15:860 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +727us
19:15:860 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:15:860 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:15:860 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:860 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:860 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:15:860 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:15:860 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:15:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:15:863 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:15:863 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:15:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:15:863 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +524us
19:15:863 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:863 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +564us
19:15:863 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:15:863 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:15:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:15:863 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:15:864 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:15:864 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:15:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:864 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3327us
19:15:864 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:864 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:864 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +204us
19:15:864 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:15:864 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5599us
19:15:864 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:864 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:864 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 198
19:15:864 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:15:864 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:15:885 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3719us
19:15:885 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:15:885 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:15:885 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:15:885 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:15:885 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:15:885 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:15:885 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:15:885 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:15:885 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:15:885 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:15:885 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:15:885 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:15:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:15:885 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:15:885 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:15:887 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:15:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:15:887 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 198
19:15:887 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1920us
19:15:887 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:887 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:887 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3478us
19:15:887 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:15:887 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:15:887 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 52
19:15:887 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:15:887 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:15:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:15:887 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:15:888 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:15:888 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1116 packetsTotal: 1024
19:15:888 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:15:895 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 199
19:15:895 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:15:895 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 199
19:15:895 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:15:895 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:895 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:15:895 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:895 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:895 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:895 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:15:896 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:15:896 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:15:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:15:898 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:15:898 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:15:898 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:15:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:15:898 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1729us
19:15:898 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:15:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:15:898 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:15:898 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:15:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:15:898 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1837us
19:15:898 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:898 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:898 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:15:898 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:898 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:898 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:15:898 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:15:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:15:898 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:15:899 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:15:899 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:15:899 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:15:899 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:15:899 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:15:899 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:899 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 200
19:15:899 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:15:899 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:15:919 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +612us
19:15:919 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:15:919 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:15:919 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:15:919 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:15:919 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:15:919 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:15:919 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:15:919 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:15:919 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:15:919 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:15:919 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:15:919 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:15:919 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:15:919 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:15:919 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:15:921 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:15:921 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:15:921 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +476us
19:15:921 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:921 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:921 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:921 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 200
19:15:921 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3407us
19:15:921 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:921 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:15:921 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:15:921 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:15:921 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:15:921 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:15:921 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:15:923 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:15:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:15:923 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +780us
19:15:923 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:923 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:923 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4619us
19:15:927 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 201
19:15:927 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5622us
19:15:927 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 201
19:15:927 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +727us
19:15:927 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:927 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:927 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:15:927 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:15:927 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:15:929 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:15:930 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +628us
19:15:930 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:930 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +551us
19:15:930 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:15:930 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:15:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:15:930 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5224us
19:15:930 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:930 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:930 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +191us
19:15:930 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:15:930 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5611us
19:15:930 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:930 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:930 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 202
19:15:930 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:15:930 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:15:952 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3706us
19:15:952 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:15:952 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:15:952 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:15:952 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:15:952 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:15:952 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:15:952 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:15:952 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:15:952 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:15:952 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:15:952 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:15:953 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 202
19:15:964 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 203
19:15:964 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:15:964 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +213us
19:15:964 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:964 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:15:964 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:15:964 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:15:964 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:964 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:964 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:964 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:15:964 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:15:964 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:15:966 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:15:966 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:15:966 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:15:967 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:15:967 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 203
19:15:967 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:15:967 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:15:967 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:15:967 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:15:967 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:15:967 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:15:967 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:15:967 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:968 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2410us
19:15:968 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:968 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:968 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:968 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:15:968 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:968 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:968 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:968 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 204
19:15:968 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:15:968 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:15:986 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5151us
19:15:986 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:15:986 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:15:986 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:15:986 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:15:986 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:15:986 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:15:986 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:15:986 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:15:986 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:15:986 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:15:986 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:15:986 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:15:986 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:15:986 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:15:986 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:15:988 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:15:988 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:15:988 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +488us
19:15:988 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:988 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:988 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:15:988 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 204
19:15:988 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2880us
19:15:988 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:15:988 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:15:988 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2030us
19:15:988 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:15:988 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:15:988 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 53
19:15:988 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:15:988 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:15:989 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:15:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:15:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:15:989 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1120 packetsTotal: 1024
19:15:989 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:15:996 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 205
19:15:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:15:996 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 205
19:15:996 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +730us
19:15:996 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:15:996 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:15:996 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:15:996 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:15:997 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:15:997 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:15:997 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:15:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:15:999 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:15:999 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:15:999 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:15:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:15:999 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1829us
19:15:999 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:15:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:15:999 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:15:999 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:15:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:15:999 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1756us
19:15:999 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:16:000 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:16:000 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:000 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:000 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:000 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +99us
19:16:000 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:16:000 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:16:000 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1015us
19:16:000 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:000 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:16:000 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1984us
19:16:000 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:16:000 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:16:000 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:001 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:16:001 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:001 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:001 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:001 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 206
19:16:001 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:16:001 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:16:019 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5144us
19:16:019 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:16:019 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:16:019 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:16:019 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:16:019 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:16:019 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:16:019 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:16:019 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:16:019 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:16:019 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:16:019 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:16:019 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:16:019 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:16:019 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:16:019 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:16:021 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:16:021 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:16:021 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +495us
19:16:021 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:021 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:021 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:021 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 206
19:16:021 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4904us
19:16:029 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 207
19:16:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:16:029 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 207
19:16:029 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:16:029 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:029 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:16:029 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:029 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:029 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:029 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:16:029 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:16:029 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:16:032 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:16:032 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:16:032 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:16:032 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:16:032 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:16:032 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3791us
19:16:032 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:032 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:032 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:032 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:16:032 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:032 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:032 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:032 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 208
19:16:032 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:16:032 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:16:052 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5138us
19:16:052 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:16:052 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:16:052 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:16:052 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:16:052 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:16:052 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:16:052 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:16:052 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:16:052 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:16:052 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:16:052 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:16:053 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 208
19:16:063 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 209
19:16:063 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:16:063 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 209
19:16:063 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:16:063 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:063 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:16:063 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:16:064 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:16:064 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:064 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:064 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:064 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:16:064 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:16:064 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:16:066 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:16:066 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:16:066 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:16:066 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:16:066 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:16:066 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:16:066 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:16:066 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:16:067 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:16:067 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:16:067 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:16:067 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:067 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1914us
19:16:067 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:067 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:067 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:067 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:16:067 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:067 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:067 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:067 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 210
19:16:067 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:16:067 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:16:086 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5132us
19:16:086 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:16:086 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:16:086 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:16:086 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:16:086 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:16:086 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:16:086 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:16:086 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:16:086 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:16:086 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:16:086 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:16:086 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:16:086 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:16:086 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:16:086 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:16:088 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:16:088 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:16:088 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +507us
19:16:088 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:088 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:088 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:088 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 210
19:16:088 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3376us
19:16:088 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:088 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:16:088 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:16:088 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:16:088 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:16:088 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:16:088 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:16:090 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:16:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:16:090 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +811us
19:16:090 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:090 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4587us
19:16:090 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:16:090 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:16:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 54
19:16:090 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:16:090 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:16:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:16:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:16:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:16:090 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1124 packetsTotal: 1024
19:16:090 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:16:094 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 211
19:16:094 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:16:094 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 211
19:16:094 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +727us
19:16:094 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:16:094 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:16:094 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:094 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:16:094 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:16:094 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:16:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:16:097 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:16:097 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:16:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:16:097 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +568us
19:16:097 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:097 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +519us
19:16:097 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:16:097 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:16:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:16:097 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:16:097 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:16:098 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:16:098 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:098 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +45us
19:16:098 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:16:098 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:16:098 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:16:098 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:16:098 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:16:098 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3126us
19:16:098 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:098 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:098 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:098 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +160us
19:16:098 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:098 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:16:098 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5643us
19:16:098 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:098 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:098 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:098 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 212
19:16:099 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:16:099 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:16:119 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3674us
19:16:119 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:16:119 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:16:119 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:16:119 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:16:119 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:16:119 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:16:119 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:16:119 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:16:119 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:16:119 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:16:119 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:16:119 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:16:119 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:16:119 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:16:119 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:16:121 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:16:121 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:16:121 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 212
19:16:121 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1965us
19:16:121 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:121 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:121 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:121 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3434us
19:16:121 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:16:121 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:16:121 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 55
19:16:121 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:16:121 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:16:121 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:16:121 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:16:121 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:16:122 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1128 packetsTotal: 1024
19:16:122 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:16:130 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 213
19:16:130 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:16:130 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 213
19:16:130 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:16:130 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:130 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:16:130 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:130 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:130 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:130 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:16:130 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:16:130 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:16:132 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:16:132 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:16:132 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:16:133 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:16:133 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:16:133 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3810us
19:16:133 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:133 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:133 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:133 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +5803us
19:16:133 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:16:133 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:16:133 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:133 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:133 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:133 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +99us
19:16:133 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:16:133 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:16:134 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:16:134 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:16:134 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:16:134 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:134 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 214
19:16:134 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:16:134 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:16:152 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2018us
19:16:152 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:16:152 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:16:152 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:16:152 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:16:152 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:16:152 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:16:152 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:16:152 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:16:152 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:16:152 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:16:152 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:16:152 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:16:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:16:152 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:16:152 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:16:154 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:16:154 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:16:154 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +520us
19:16:154 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:154 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:154 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:154 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 214
19:16:154 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3363us
19:16:154 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:154 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:16:154 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:16:154 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:16:154 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:16:154 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:16:154 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:16:156 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:16:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:16:156 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +824us
19:16:156 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:156 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4575us
19:16:156 user_main    D[ME]: hle\scempeg.cpp:970 12=sceMpegRingbufferAvailableSize(08d62f38)
19:16:156 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 12)
19:16:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 56
19:16:156 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 6000): deferring result
19:16:156 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:16:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:16:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +244us
19:16:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 0000000c
19:16:156 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 12 packetsRead: 1140 packetsTotal: 1024
19:16:156 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:16:160 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 215
19:16:160 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5370us
19:16:160 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 215
19:16:160 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +728us
19:16:160 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:160 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:16:160 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:16:160 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:16:162 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:16:162 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +672us
19:16:162 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:162 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:162 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +506us
19:16:162 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:16:163 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:16:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:16:163 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5268us
19:16:163 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:163 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:163 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +147us
19:16:163 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:16:163 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5656us
19:16:163 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:163 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:163 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 216
19:16:163 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:16:163 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:16:186 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3661us
19:16:186 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:16:186 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:16:186 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:16:186 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:16:186 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:16:186 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:16:186 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:16:186 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:16:186 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:16:186 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:16:186 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:16:187 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 216
19:16:198 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 217
19:16:198 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:16:198 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 217
19:16:198 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:16:198 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:198 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:16:198 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:16:198 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:16:198 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:198 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:198 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:198 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:198 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:16:198 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:16:198 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:16:200 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:16:200 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:16:200 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:16:201 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:16:201 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:16:201 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:16:201 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:16:201 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:16:201 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:16:201 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:16:201 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:16:201 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:201 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +146us
19:16:201 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:16:201 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:16:201 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:16:201 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:16:201 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:16:202 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1594us
19:16:202 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:202 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:202 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:16:202 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:202 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:202 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 218
19:16:202 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:16:202 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:16:219 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5106us
19:16:219 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:16:219 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:16:219 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:16:219 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:16:219 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:16:219 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:16:219 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:16:219 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:16:219 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:16:219 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:16:219 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:16:219 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:16:219 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:16:219 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:16:219 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:16:220 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
19:16:221 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:16:221 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:16:221 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +533us
19:16:221 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:221 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:221 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:221 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 218
19:16:221 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3350us
19:16:221 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:221 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:16:221 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:16:221 user_main    D[ME]: hle\scempeg.cpp:970 16=sceMpegRingbufferAvailableSize(08d62f38)
19:16:221 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 16)
19:16:221 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 57
19:16:221 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 8000): deferring result
19:16:221 user_main    D[IO]: hle\sceio.cpp:1749 24576 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:16:221 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:16:222 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +326us
19:16:222 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000010
19:16:222 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 16 packetsRead: 1156 packetsTotal: 1024
19:16:222 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:16:229 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 219
19:16:229 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +10788us
19:16:229 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +287us
19:16:229 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:229 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:229 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:229 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:16:229 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:16:229 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:16:231 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:16:232 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 219
19:16:232 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:16:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:16:232 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:16:232 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:16:232 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2819us
19:16:232 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:16:232 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:16:232 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:16:232 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:16:232 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:16:232 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:16:232 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:232 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:232 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:232 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1585us
19:16:232 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:232 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:16:232 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +63us
19:16:233 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:16:233 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:16:233 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:233 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:16:233 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:233 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:233 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:233 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 220
19:16:233 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:16:233 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:16:252 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5100us
19:16:253 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:16:253 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:16:253 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:16:253 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:16:253 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:16:253 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:16:253 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:16:253 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:16:253 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:16:253 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:16:253 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:16:253 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:16:253 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:16:253 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:16:253 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:16:255 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:16:255 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:16:255 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +539us
19:16:255 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:255 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:255 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:255 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 220
19:16:255 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4860us
19:16:262 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 221
19:16:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:16:262 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 221
19:16:262 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:16:263 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:263 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:16:263 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:263 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:263 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:263 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:16:263 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:16:263 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:16:265 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:16:265 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:16:265 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:16:265 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:16:265 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:16:265 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3836us
19:16:265 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:265 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:265 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:265 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:16:265 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:265 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:265 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:265 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 222
19:16:265 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:16:265 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:16:286 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5093us
19:16:286 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:16:286 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:16:286 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:16:286 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:16:286 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:16:286 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:16:286 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:16:286 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:16:286 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:16:286 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:16:286 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:16:287 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 222
19:16:297 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 223
19:16:297 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:16:297 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 223
19:16:297 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:16:297 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:297 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:16:297 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:16:297 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:16:297 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:298 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:298 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:298 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:298 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:16:298 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:16:298 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:16:300 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:16:300 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:16:300 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:16:300 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:16:300 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:16:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:16:301 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:16:301 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:16:301 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:16:301 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:16:301 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:16:301 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:301 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +246us
19:16:301 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:16:301 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:16:301 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:16:301 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:16:301 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:16:301 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1513us
19:16:301 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:301 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:301 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:301 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:16:301 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:301 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:301 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:301 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 224
19:16:301 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:16:302 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:16:319 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5087us
19:16:319 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:16:319 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:16:319 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:16:319 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:16:319 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:16:319 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:16:319 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:16:319 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:16:319 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:16:319 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:16:319 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:16:319 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:16:319 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:16:319 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:16:320 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:16:321 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:16:321 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:16:321 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +552us
19:16:321 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:321 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:321 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:321 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 224
19:16:321 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3331us
19:16:321 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:321 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:16:321 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:16:321 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:16:322 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:16:322 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:16:322 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:16:323 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:16:323 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:16:323 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +856us
19:16:323 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:323 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:323 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:323 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4543us
19:16:323 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:16:323 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:16:323 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 58
19:16:323 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:16:323 user_main    D[IO]: hle\sceio.cpp:1749 32768 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:16:323 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:16:323 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:16:323 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:16:323 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1160 packetsTotal: 1024
19:16:324 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:16:327 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 225
19:16:327 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:16:328 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 225
19:16:328 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +727us
19:16:328 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:16:328 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:16:328 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:328 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:16:328 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:16:328 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:16:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:16:330 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:16:330 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:16:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:16:330 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +613us
19:16:331 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:331 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:331 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +475us
19:16:331 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:16:331 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:16:331 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:16:331 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:16:331 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:16:331 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:16:331 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:331 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3416us
19:16:331 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:331 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:331 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:332 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +115us
19:16:332 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:332 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:16:332 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5687us
19:16:332 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:332 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:332 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:332 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 226
19:16:332 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:16:332 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:16:353 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3630us
19:16:353 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:16:353 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:16:353 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:16:353 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:16:353 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:16:353 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:16:353 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:16:353 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:16:353 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:16:353 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:16:353 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:16:353 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:16:353 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:16:353 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:16:353 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:16:355 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:16:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:16:355 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 226
19:16:355 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2009us
19:16:355 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:355 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:355 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3390us
19:16:355 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:16:355 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:16:355 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 59
19:16:355 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:16:355 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:16:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:16:355 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:16:355 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:16:355 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1164 packetsTotal: 1024
19:16:355 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:16:363 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 227
19:16:363 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:16:363 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 227
19:16:363 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:16:363 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:363 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:16:363 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:363 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:363 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:363 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:363 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:16:363 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:16:363 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:16:365 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:16:365 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:16:365 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:16:365 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:16:365 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:16:365 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3855us
19:16:365 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:366 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:366 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:366 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:16:366 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:16:366 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:16:366 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:16:366 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:16:366 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:16:366 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:16:366 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:366 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:366 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:366 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:16:366 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:16:366 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:16:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:367 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 228
19:16:367 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:16:367 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:16:386 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3425us
19:16:386 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:16:386 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:16:386 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:16:386 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:16:386 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:16:386 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:16:386 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:16:386 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:16:386 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:16:386 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:16:386 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:16:386 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:16:386 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:16:386 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:16:386 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:16:388 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:16:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:16:388 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +564us
19:16:388 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:388 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:388 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 228
19:16:388 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3319us
19:16:388 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:16:388 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:16:388 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:16:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:16:388 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:16:388 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:16:390 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:16:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:16:390 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +868us
19:16:390 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:390 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4530us
19:16:390 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:16:390 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:16:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 60
19:16:390 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:16:390 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:16:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:16:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:16:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:16:390 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1168 packetsTotal: 1024
19:16:390 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:16:394 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 229
19:16:394 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:16:394 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2us
19:16:394 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:394 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:16:394 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:16:394 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:16:396 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:16:397 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 229
19:16:397 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:16:397 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:16:397 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:16:397 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:16:397 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:16:397 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:397 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:397 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:397 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2720us
19:16:397 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:16:397 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:16:397 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:16:397 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:16:397 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:16:397 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2882us
19:16:397 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:397 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:397 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:397 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +103us
19:16:397 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:397 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:16:397 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5700us
19:16:397 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:397 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:397 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:397 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 230
19:16:397 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:16:398 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:16:419 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3617us
19:16:419 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:16:419 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:16:419 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:16:419 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:16:419 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:16:419 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:16:419 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:16:419 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:16:419 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:16:419 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:16:419 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:16:420 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 230
19:16:431 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 231
19:16:431 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:16:432 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +9us
19:16:432 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:432 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:16:432 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:16:432 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:16:432 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:432 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:432 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:432 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:432 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:16:432 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:16:432 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:16:434 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:16:434 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:16:434 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:16:434 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:16:434 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 231
19:16:435 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:16:435 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:16:435 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:16:435 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:16:435 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:16:435 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:16:435 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:16:435 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:435 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:16:435 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:435 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:435 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:435 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:16:435 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:435 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:435 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:435 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 232
19:16:435 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:16:435 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:16:453 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5062us
19:16:453 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:16:453 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:16:453 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:16:453 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:16:453 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:16:453 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:16:453 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:16:453 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:16:453 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:16:453 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:16:453 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:16:453 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:16:453 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:16:453 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:16:453 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:16:455 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:16:455 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:16:455 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 232
19:16:455 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +577us
19:16:455 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:455 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:455 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:455 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:16:455 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:455 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:16:455 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2234us
19:16:455 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:16:455 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:16:455 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 61
19:16:456 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:16:456 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:16:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:16:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:16:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:16:456 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1172 packetsTotal: 1024
19:16:456 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:16:463 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 233
19:16:463 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:16:463 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +18us
19:16:463 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:463 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:464 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:464 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:464 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:16:464 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:16:464 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:16:466 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:16:466 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 233
19:16:466 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:16:466 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:16:466 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:16:466 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:16:466 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1684us
19:16:466 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:16:466 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:16:466 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:16:466 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:16:466 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:16:467 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2801us
19:16:467 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:467 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:467 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:467 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +197us
19:16:467 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:16:467 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:16:467 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:467 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +624us
19:16:467 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:467 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:16:467 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4980us
19:16:467 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:467 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:467 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:467 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 234
19:16:467 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:16:467 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:16:486 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5055us
19:16:486 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:16:486 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:16:486 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:16:486 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:16:486 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:16:486 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:16:486 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:16:486 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:16:486 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:16:486 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:16:486 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:16:486 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:16:486 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:16:486 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:16:486 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:16:488 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:16:488 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:16:488 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 234
19:16:488 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +583us
19:16:488 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:488 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:488 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:488 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4815us
19:16:488 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:16:488 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:16:488 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 62
19:16:488 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:16:488 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:16:488 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:16:488 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:16:488 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:16:489 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1176 packetsTotal: 1024
19:16:489 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:16:496 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 235
19:16:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:16:496 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +24us
19:16:496 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:496 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:16:496 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:496 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:496 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:496 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:16:496 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:16:496 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:16:498 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:16:498 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 235
19:16:498 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:16:498 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:16:499 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:16:499 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:16:499 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3035us
19:16:499 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:16:499 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:16:499 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:16:499 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:16:499 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:16:499 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:16:499 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:499 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:499 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:499 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:16:499 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:499 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:499 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:499 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:16:499 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:16:499 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:16:499 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:16:499 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:16:500 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:16:500 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 236
19:16:500 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:16:500 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:16:519 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +596us
19:16:519 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:16:519 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:16:519 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:16:519 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:16:519 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:16:519 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:16:519 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:16:519 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:16:519 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:16:519 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:16:519 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:16:520 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 236
19:16:531 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 237
19:16:531 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:16:531 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +28us
19:16:531 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:531 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
19:16:531 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:16:531 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:16:531 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:16:531 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:531 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:531 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:531 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:531 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:16:531 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:16:532 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:16:534 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:16:534 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 237
19:16:534 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:16:534 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:16:534 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:16:534 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:16:534 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:16:534 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:534 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:534 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:534 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:16:534 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:534 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:534 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:534 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 238
19:16:534 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:16:534 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:16:553 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5043us
19:16:553 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:16:553 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:16:553 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:16:553 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:16:553 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:16:553 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:16:553 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:16:553 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:16:553 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:16:553 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:16:553 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:16:553 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:16:553 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:16:553 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:16:553 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:16:555 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:16:555 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:16:555 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 238
19:16:555 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +596us
19:16:555 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:555 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:555 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:555 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:16:555 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:555 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:16:555 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2215us
19:16:555 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:16:555 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:16:555 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:16:555 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:16:556 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:16:557 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:16:557 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +900us
19:16:557 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:557 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:557 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4499us
19:16:557 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:16:557 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:16:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 63
19:16:557 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:16:557 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:16:557 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:16:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:16:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:16:557 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1180 packetsTotal: 1024
19:16:557 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:16:561 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 239
19:16:561 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:16:561 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +33us
19:16:561 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:16:561 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:16:561 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:561 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:16:561 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:16:561 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:16:564 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:16:564 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:16:564 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:16:564 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:16:564 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 239
19:16:564 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:16:564 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:16:564 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:16:564 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:16:564 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:16:564 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:564 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:564 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:564 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:16:564 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:16:564 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:16:565 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:565 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3526us
19:16:565 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:565 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:16:565 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:16:565 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:565 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:565 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:565 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:16:565 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:565 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:565 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:565 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 240
19:16:565 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:16:565 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:16:586 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3585us
19:16:586 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:16:586 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:16:586 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:16:586 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:16:586 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:16:586 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:16:586 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:16:586 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:16:586 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:16:586 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:16:586 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:16:586 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:16:586 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:16:586 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:16:586 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:16:588 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:16:588 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:16:588 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 240
19:16:588 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2053us
19:16:588 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:588 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:588 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:588 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3345us
19:16:595 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 241
19:16:595 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:16:596 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +44us
19:16:596 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:596 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:16:596 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:596 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:596 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:596 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:16:596 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:16:596 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:16:598 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:16:598 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 241
19:16:598 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:16:598 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:16:598 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:16:598 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:16:598 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3116us
19:16:598 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:16:598 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:16:598 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:16:598 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:16:598 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:16:598 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1269us
19:16:598 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:598 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:598 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:598 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2901us
19:16:598 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:16:598 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:16:599 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:16:599 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:16:599 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:16:599 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2801us
19:16:599 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:599 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:599 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:599 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +197us
19:16:599 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:16:599 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:16:599 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:599 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 242
19:16:599 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:16:599 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:16:619 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4832us
19:16:619 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:16:619 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:16:619 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:16:619 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:16:619 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:16:619 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:16:619 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:16:619 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:16:619 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:16:619 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:16:619 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:16:619 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:16:619 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:16:619 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:16:619 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:16:621 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:16:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:16:621 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 242
19:16:621 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +609us
19:16:621 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:621 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:621 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:16:621 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:16:621 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2202us
19:16:621 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:16:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:16:621 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:16:621 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:16:623 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:16:623 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:16:623 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +913us
19:16:623 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:623 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:623 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4486us
19:16:623 user_main    D[ME]: hle\scempeg.cpp:970 8=sceMpegRingbufferAvailableSize(08d62f38)
19:16:623 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 8)
19:16:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 64
19:16:623 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 4000): deferring result
19:16:623 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:16:623 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:16:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +162us
19:16:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000008
19:16:623 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 8 packetsRead: 1188 packetsTotal: 1024
19:16:623 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:16:627 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 243
19:16:627 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5450us
19:16:627 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +49us
19:16:627 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:627 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:16:627 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:16:627 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:16:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:16:630 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 243
19:16:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:16:630 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:16:630 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:16:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:16:630 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:16:630 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:630 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:630 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:16:630 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:16:630 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:16:630 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:630 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:630 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:16:630 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:630 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:630 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 244
19:16:630 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:16:631 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:16:653 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3573us
19:16:653 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:16:653 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:16:653 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:16:653 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:16:653 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:16:653 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:16:653 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:16:653 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:16:653 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:16:653 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:16:653 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:16:654 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 244
19:16:665 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 245
19:16:665 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:16:665 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +53us
19:16:665 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:665 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:16:665 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:16:665 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:16:665 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:665 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:665 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:665 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:665 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:16:665 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:16:665 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:16:667 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:16:667 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:16:667 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:16:668 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:16:668 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 245
19:16:668 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:16:668 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:16:668 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:16:668 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:16:668 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:16:668 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:16:668 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:16:668 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:668 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:16:668 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:668 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:668 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:668 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:16:668 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:668 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:668 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:669 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 246
19:16:669 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:16:669 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:16:686 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5017us
19:16:686 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:16:686 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:16:686 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:16:686 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:16:686 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:16:686 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:16:686 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:16:686 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:16:686 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:16:686 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:16:686 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:16:686 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:16:687 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:16:687 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:16:687 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:16:688 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:16:688 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:16:688 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 246
19:16:688 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +622us
19:16:688 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:688 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:688 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:688 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:16:688 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:688 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:16:688 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2189us
19:16:696 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 247
19:16:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:16:696 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +63us
19:16:696 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:696 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:696 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:696 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:16:696 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:16:696 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:16:698 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:16:698 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 247
19:16:698 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:16:699 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:16:699 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:16:699 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:16:699 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +233us
19:16:699 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:16:699 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:16:699 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:16:699 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:16:699 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:16:699 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2863us
19:16:699 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:16:699 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:16:699 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +136us
19:16:699 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:16:699 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:16:700 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:700 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +63us
19:16:700 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:16:700 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:16:700 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1188us
19:16:700 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:700 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:700 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:700 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +822us
19:16:700 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:700 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:16:700 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4980us
19:16:700 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:700 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:700 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:700 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 248
19:16:700 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:16:700 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:16:720 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5011us
19:16:720 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:16:720 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:16:720 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:16:720 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:16:720 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:16:720 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:16:720 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:16:720 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:16:720 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:16:720 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:16:720 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:16:720 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:16:720 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:16:720 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:16:720 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:16:722 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:16:722 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:16:722 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 248
19:16:722 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +628us
19:16:722 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:722 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:722 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:722 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4771us
19:16:722 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:16:722 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:16:722 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 65
19:16:722 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:16:722 user_main    D[IO]: hle\sceio.cpp:1749 16384 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:16:722 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:16:723 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:16:723 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:16:723 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1192 packetsTotal: 1024
19:16:723 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:16:730 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 249
19:16:730 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:16:730 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +68us
19:16:730 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:730 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:16:730 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:730 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:730 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:730 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:730 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:16:730 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:16:730 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:16:733 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:16:733 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 249
19:16:733 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:16:733 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:16:733 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:16:733 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:16:733 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:16:733 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:733 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:733 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:733 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:16:733 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:733 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:733 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:733 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2901us
19:16:733 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:16:734 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:16:734 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:16:734 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:16:734 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:16:734 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 250
19:16:734 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:16:734 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:16:753 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2003us
19:16:753 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:16:753 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:16:753 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:16:753 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:16:753 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:16:753 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:16:753 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:16:753 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:16:753 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:16:753 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:16:753 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:16:754 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 250
19:16:764 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 251
19:16:765 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:16:765 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +72us
19:16:765 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:765 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
19:16:765 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:16:765 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:16:765 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:16:765 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:765 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:765 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:765 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:765 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:16:765 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:16:765 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:16:767 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:16:767 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 251
19:16:767 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:16:767 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:16:767 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:16:767 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:16:768 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:16:768 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:768 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:768 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:768 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:16:768 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:768 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:768 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:768 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 252
19:16:768 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:16:768 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:16:786 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4998us
19:16:786 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:16:786 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:16:786 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:16:786 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:16:786 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:16:786 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:16:786 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:16:786 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:16:786 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:16:786 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:16:786 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:16:786 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:16:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:16:786 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:16:786 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:16:788 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:16:788 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:16:788 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 252
19:16:788 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +641us
19:16:788 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:788 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:788 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:788 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:16:788 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:788 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:16:788 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2170us
19:16:788 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:16:788 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:16:788 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:16:788 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:16:789 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:16:789 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:16:789 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +944us
19:16:789 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:789 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:789 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:789 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:16:790 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:16:790 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:16:790 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:16:790 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:16:790 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:16:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1us
19:16:790 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:16:790 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:16:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 66
19:16:790 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:16:790 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:16:790 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:16:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:16:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:16:790 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1196 packetsTotal: 1024
19:16:790 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:16:794 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 253
19:16:794 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:16:794 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +78us
19:16:794 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:16:794 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:16:794 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:16:794 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:794 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:16:794 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:16:794 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:16:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:16:797 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 253
19:16:797 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:16:797 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:16:797 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:16:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:16:797 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:16:797 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:797 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:797 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3044us
19:16:797 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:16:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:16:797 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:16:797 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:16:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:16:797 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1930us
19:16:797 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:16:797 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:16:797 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:797 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:797 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:16:797 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:797 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:798 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 254
19:16:798 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:16:798 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:16:820 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3541us
19:16:820 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:16:820 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:16:820 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:16:820 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:16:820 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:16:820 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:16:820 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:16:820 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:16:820 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:16:820 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:16:820 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:16:820 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:16:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:16:820 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:16:820 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:16:822 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:16:822 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:16:822 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 254
19:16:822 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2098us
19:16:822 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:822 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:822 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3301us
19:16:822 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:16:822 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:16:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 67
19:16:822 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:16:822 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:16:822 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:16:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:16:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:16:822 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1200 packetsTotal: 1024
19:16:822 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:16:830 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 255
19:16:830 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:16:830 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +87us
19:16:830 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:830 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:16:830 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:830 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:830 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:831 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:831 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:16:831 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:16:831 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:16:833 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:16:833 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 255
19:16:833 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:16:833 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:16:833 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:16:833 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:16:833 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:16:833 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:833 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:833 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:833 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:16:834 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:16:834 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:16:834 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:16:834 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:16:834 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:16:834 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:16:834 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:16:834 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:16:834 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:834 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
19:16:834 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:834 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:834 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:834 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 256
19:16:835 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:16:835 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:16:853 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4986us
19:16:853 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:16:853 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:16:853 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:16:853 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:16:853 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:16:853 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:16:853 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:16:853 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:16:853 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:16:853 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:16:853 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:16:853 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:16:853 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:16:853 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:16:853 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:16:855 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:16:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:16:855 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 256
19:16:855 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +653us
19:16:855 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:855 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:855 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:16:855 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:16:855 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2158us
19:16:863 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 257
19:16:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:16:863 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +94us
19:16:863 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:863 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:863 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:863 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:16:863 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:16:863 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:16:865 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:16:865 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 257
19:16:865 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:16:865 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:16:865 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:16:865 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:16:866 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:16:866 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:866 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:866 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:866 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +822us
19:16:866 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:866 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:16:866 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4980us
19:16:866 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:866 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:866 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:866 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 258
19:16:866 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:16:866 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:16:886 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4979us
19:16:886 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:16:886 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:16:886 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:16:886 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:16:886 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:16:886 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:16:886 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:16:886 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:16:886 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:16:886 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:16:886 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:16:887 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 258
19:16:897 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 259
19:16:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:16:898 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +98us
19:16:898 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:898 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:16:898 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:16:898 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:16:898 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:898 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:898 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:898 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:898 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:16:898 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:16:898 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:16:900 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:16:900 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:16:900 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:16:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:16:901 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 259
19:16:901 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:16:901 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:16:901 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:16:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:16:901 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:16:901 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:16:901 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:16:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:901 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1476us
19:16:901 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:16:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:16:901 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:16:901 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:16:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:16:901 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1026us
19:16:901 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:901 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:901 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:16:902 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:902 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:902 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:902 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 260
19:16:902 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:16:902 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:16:920 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4973us
19:16:920 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:16:920 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:16:920 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:16:920 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:16:920 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:16:920 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:16:920 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:16:920 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:16:920 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:16:920 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:16:920 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:16:920 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:16:920 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:16:920 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:16:920 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:16:922 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:16:922 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:16:922 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 260
19:16:922 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +666us
19:16:922 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:922 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:922 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:922 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:16:922 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:922 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:16:922 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2145us
19:16:922 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:16:922 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:16:922 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:16:922 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:16:924 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:16:924 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:16:924 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +970us
19:16:924 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:924 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:924 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4429us
19:16:924 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:16:924 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:16:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 68
19:16:924 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:16:924 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:16:924 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:16:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:16:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:16:924 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1204 packetsTotal: 1024
19:16:924 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:16:928 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 261
19:16:928 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:16:928 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +103us
19:16:928 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:16:928 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:16:928 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:928 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:16:928 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:16:928 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:16:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:16:930 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:16:931 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:16:931 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:16:931 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 261
19:16:931 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:16:931 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:16:931 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:16:931 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:16:931 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:16:931 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:931 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:931 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:931 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:16:931 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:16:931 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:16:932 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:932 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3526us
19:16:932 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:932 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:16:932 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:16:932 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:932 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:932 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:932 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:16:932 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:932 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:932 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:932 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 262
19:16:932 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:16:932 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:16:953 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3516us
19:16:953 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:16:953 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:16:953 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:16:953 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:16:953 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:16:953 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:16:953 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:16:953 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:16:953 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:16:953 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:16:953 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:16:953 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:16:954 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:16:954 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:16:954 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:16:955 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:16:955 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:16:955 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 262
19:16:955 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2123us
19:16:955 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:955 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:955 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:955 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3276us
19:16:955 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:16:955 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:16:956 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 69
19:16:956 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:16:956 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:16:956 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:16:956 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:16:956 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:16:956 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1208 packetsTotal: 1024
19:16:956 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:16:964 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 263
19:16:964 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:16:964 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +113us
19:16:964 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:964 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:16:964 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:964 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:964 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:964 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:16:964 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:16:964 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:16:966 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:16:966 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 263
19:16:966 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:16:966 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:16:966 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:16:966 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:16:967 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:16:967 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:967 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:967 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:967 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:16:967 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:967 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:967 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:967 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:16:967 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:16:967 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:16:967 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:16:967 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:16:967 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:16:967 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:16:967 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:16:967 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:16:968 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:968 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 264
19:16:968 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:16:968 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:16:986 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +409us
19:16:986 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:16:986 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:16:986 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:16:986 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:16:986 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:16:986 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:16:986 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:16:986 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:16:986 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:16:986 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:16:986 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:16:986 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:16:986 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:16:986 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:16:987 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:16:988 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:16:988 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:16:988 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 264
19:16:988 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +679us
19:16:988 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:988 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:988 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:988 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:16:988 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:988 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:16:988 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2132us
19:16:988 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:16:988 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:16:988 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:16:988 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:16:990 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:16:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:16:990 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +982us
19:16:990 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:990 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4416us
19:16:990 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:16:990 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:16:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 70
19:16:990 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:16:990 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:16:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:16:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:16:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:16:990 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1212 packetsTotal: 1024
19:16:990 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:16:994 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 265
19:16:994 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:16:994 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +116us
19:16:994 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:994 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:16:994 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:16:994 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:16:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:16:997 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 265
19:16:997 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:16:997 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:16:997 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:16:997 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:16:997 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:16:997 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:997 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:997 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:997 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3207us
19:16:997 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:16:997 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:16:997 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:16:997 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:16:997 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:16:997 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1768us
19:16:997 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:16:997 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:16:997 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:16:997 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:16:997 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:16:997 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:997 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:16:997 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:16:997 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:16:997 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:16:998 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 266
19:16:998 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:16:998 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:17:020 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3503us
19:17:020 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:17:020 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:17:020 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:17:020 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:17:020 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:17:020 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:17:020 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:17:020 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:17:020 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:17:020 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:17:020 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:17:021 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 266
19:17:031 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 267
19:17:031 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:17:031 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +123us
19:17:031 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:032 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:17:032 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:17:032 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:17:032 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:032 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:032 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:032 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:032 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:17:032 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:17:032 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:17:034 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:17:034 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:17:034 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:17:034 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:17:034 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 267
19:17:034 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:17:035 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:17:035 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:17:035 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:17:035 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:17:035 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:17:035 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:17:035 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:035 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:17:035 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:035 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:035 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:035 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:17:035 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:035 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:035 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:035 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 268
19:17:035 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:17:035 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:17:053 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4948us
19:17:053 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:17:053 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:17:053 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:17:053 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:17:053 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:17:053 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:17:053 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:17:053 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:17:053 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:17:053 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:17:053 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:17:053 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:17:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:17:053 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:17:053 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:17:055 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:17:055 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:17:055 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 268
19:17:055 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +691us
19:17:055 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:055 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:055 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:055 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:17:055 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:055 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:17:055 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2120us
19:17:055 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:17:055 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:17:055 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 71
19:17:055 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:17:056 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:17:056 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:17:056 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:17:056 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:17:056 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1216 packetsTotal: 1024
19:17:056 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:17:063 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 269
19:17:064 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:17:064 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +132us
19:17:064 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:064 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:064 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:064 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:17:064 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:17:064 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:17:066 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:17:066 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 269
19:17:066 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:17:066 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:17:066 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:17:066 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:17:066 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4586us
19:17:066 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:17:066 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:17:066 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:067 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:067 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:067 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +99us
19:17:067 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:17:067 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:17:067 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +722us
19:17:067 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:067 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:17:067 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +2277us
19:17:067 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:17:067 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:17:067 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:067 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:17:067 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:068 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:068 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:068 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 270
19:17:068 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:17:068 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:17:087 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4941us
19:17:087 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:17:087 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:17:087 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:17:087 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:17:087 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:17:087 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:17:087 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:17:087 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:17:087 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:17:087 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:17:087 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:17:087 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:17:087 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:17:087 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:17:087 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:17:089 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:17:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:17:089 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 270
19:17:089 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +698us
19:17:089 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:089 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4701us
19:17:097 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 271
19:17:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:17:097 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +139us
19:17:097 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:097 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:17:097 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:097 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:097 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:097 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:17:097 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:17:097 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:17:099 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:17:099 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 271
19:17:100 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:17:100 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:17:100 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:17:100 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:17:100 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3521us
19:17:100 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:17:100 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:17:100 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:17:100 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:17:100 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:17:100 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +864us
19:17:100 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:100 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:100 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:100 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:17:100 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:100 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:100 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:100 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 272
19:17:100 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:17:100 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:17:120 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4935us
19:17:120 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:17:120 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:17:120 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:17:120 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:17:120 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:17:120 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:17:120 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:17:120 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:17:120 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:17:120 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:17:120 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:17:121 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 272
19:17:132 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 273
19:17:132 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:17:132 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +142us
19:17:132 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:132 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:17:132 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:17:132 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:17:132 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:132 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:132 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:132 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:132 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:17:132 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:17:132 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:17:134 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:17:134 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:17:134 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:17:135 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:17:135 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 273
19:17:135 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:17:135 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:17:135 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:17:135 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:17:135 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:17:135 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:17:135 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:17:135 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:135 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:17:135 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:136 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:136 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:136 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:17:136 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:136 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:136 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:136 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 274
19:17:136 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:17:136 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:17:153 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4929us
19:17:153 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:17:153 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:17:153 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:17:153 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:17:153 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:17:153 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:17:153 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:17:153 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:17:153 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:17:153 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:17:153 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:17:153 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:17:153 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:17:153 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:17:153 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:17:155 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:17:155 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:17:155 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 274
19:17:155 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +710us
19:17:155 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:155 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:155 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:155 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:17:155 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:155 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:17:155 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2101us
19:17:155 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:17:155 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:17:155 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:17:155 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:17:157 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:17:157 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:17:157 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1014us
19:17:157 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:157 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:157 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4385us
19:17:157 user_main    D[ME]: hle\scempeg.cpp:970 8=sceMpegRingbufferAvailableSize(08d62f38)
19:17:157 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 8)
19:17:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 72
19:17:157 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 4000): deferring result
19:17:157 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:17:157 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:17:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +162us
19:17:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000008
19:17:157 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 8 packetsRead: 1224 packetsTotal: 1024
19:17:157 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:17:161 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 275
19:17:161 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5450us
19:17:161 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +151us
19:17:161 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:17:161 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:17:161 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:161 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:17:162 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:17:162 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:17:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:17:164 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:17:164 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:17:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:17:164 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 275
19:17:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:17:164 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:17:164 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:17:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:17:164 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:17:165 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:165 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:165 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:17:165 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:17:165 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:17:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:165 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3526us
19:17:165 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:17:165 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:17:165 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:165 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:165 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:17:165 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:165 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:165 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 276
19:17:165 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:17:166 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:17:187 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3471us
19:17:187 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:17:187 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:17:187 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:17:187 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:17:187 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:17:187 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:17:187 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:17:187 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:17:187 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:17:187 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:17:187 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:17:187 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:17:187 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:17:188 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:17:188 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:17:189 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:17:189 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:17:189 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 276
19:17:189 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2168us
19:17:189 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:189 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:189 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:189 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3231us
19:17:197 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 277
19:17:197 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:17:197 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +158us
19:17:197 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:197 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:17:197 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:197 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:197 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:197 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:197 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:17:197 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:17:197 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:17:200 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:17:200 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 277
19:17:200 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:17:200 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:17:200 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:17:200 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:17:200 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3603us
19:17:200 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:17:200 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:17:200 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:17:200 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:17:200 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:17:200 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +783us
19:17:200 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:200 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:200 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:200 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +5803us
19:17:200 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:17:200 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:17:201 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:201 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:201 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:201 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +99us
19:17:201 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:17:201 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:17:201 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:17:201 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:17:201 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:17:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:202 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 278
19:17:202 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:17:202 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:17:220 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1816us
19:17:220 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:17:220 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:17:220 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:17:220 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:17:220 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:17:220 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:17:220 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:17:220 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:17:220 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:17:220 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:17:220 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:17:220 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:17:220 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:17:220 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:17:220 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:17:222 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:17:222 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:17:222 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 278
19:17:222 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +723us
19:17:222 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:222 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:222 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:222 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:17:222 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:222 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:17:222 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2088us
19:17:222 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:17:222 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:17:222 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:17:222 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:17:224 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:17:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:17:224 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1027us
19:17:224 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:224 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4372us
19:17:224 user_main    D[ME]: hle\scempeg.cpp:970 8=sceMpegRingbufferAvailableSize(08d62f38)
19:17:224 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 8)
19:17:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 73
19:17:224 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 4000): deferring result
19:17:224 user_main    D[IO]: hle\sceio.cpp:1749 16384 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:17:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:17:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +162us
19:17:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000008
19:17:224 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 8 packetsRead: 1232 packetsTotal: 1024
19:17:224 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:17:228 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 279
19:17:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5450us
19:17:228 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +164us
19:17:228 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:228 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:17:228 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:17:228 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:17:230 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:17:230 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 279
19:17:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:17:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:17:231 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:17:231 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:17:231 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:17:231 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:231 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:231 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:231 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:17:231 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:231 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:17:231 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:17:231 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:231 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:231 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:231 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:17:231 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:231 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:231 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:231 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 280
19:17:231 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:17:231 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:17:253 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3459us
19:17:253 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:17:253 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:17:253 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:17:253 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:17:253 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:17:253 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:17:253 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:17:253 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:17:253 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:17:253 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:17:253 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:17:254 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 280
19:17:264 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 281
19:17:264 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:17:265 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +167us
19:17:265 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:265 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:17:265 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:17:265 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:17:265 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:265 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:265 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:265 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:265 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:17:265 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:17:265 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:17:267 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:17:267 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:17:267 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:17:268 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:17:268 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 281
19:17:268 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:17:268 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:17:268 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:17:268 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:17:268 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:17:268 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:17:268 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:17:268 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:268 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:17:268 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:268 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:268 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:268 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:17:269 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:269 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:269 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:269 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 282
19:17:269 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:17:269 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:17:287 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4903us
19:17:287 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:17:287 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:17:287 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:17:287 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:17:287 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:17:287 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:17:287 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:17:287 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:17:287 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:17:287 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:17:287 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:17:287 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:17:287 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:17:288 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:17:288 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:17:289 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:17:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:17:289 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 282
19:17:289 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +736us
19:17:289 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:289 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:289 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:17:289 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:17:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2075us
19:17:297 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 283
19:17:297 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:17:297 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +177us
19:17:297 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:297 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:297 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:297 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:297 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:17:297 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:17:297 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:17:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:17:299 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 283
19:17:300 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:17:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:17:300 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:17:300 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:17:300 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3135us
19:17:300 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:17:300 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:17:300 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:17:300 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:17:300 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:17:300 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +448us
19:17:300 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:17:300 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:17:300 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:17:301 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:17:301 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:17:301 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +702us
19:17:301 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:301 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:301 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:301 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +822us
19:17:301 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:301 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:17:301 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +826us
19:17:301 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:17:301 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:17:301 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:301 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:17:301 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:301 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:301 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:301 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 284
19:17:301 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:17:301 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:17:320 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4897us
19:17:320 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:17:320 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:17:320 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:17:320 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:17:320 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:17:320 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:17:320 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:17:320 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:17:320 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:17:320 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:17:320 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:17:320 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:17:320 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:17:320 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:17:320 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:17:322 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:17:322 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:17:322 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 284
19:17:322 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +742us
19:17:322 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:322 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:322 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:322 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4657us
19:17:322 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:17:322 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:17:322 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 74
19:17:322 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:17:322 user_main    D[IO]: hle\sceio.cpp:1749 16384 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:17:322 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:17:322 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:17:323 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:17:323 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1236 packetsTotal: 1024
19:17:323 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:17:330 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 285
19:17:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:17:330 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +183us
19:17:330 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:330 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:17:330 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:330 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:330 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:330 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:17:330 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:17:331 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:17:333 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:17:333 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 285
19:17:333 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:17:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:17:333 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:17:333 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:17:333 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:17:333 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:333 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:333 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:333 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:17:333 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:333 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:333 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:333 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 286
19:17:333 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:17:334 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:17:353 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4891us
19:17:353 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:17:353 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:17:353 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:17:353 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:17:353 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:17:353 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:17:353 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:17:353 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:17:353 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:17:353 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:17:353 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:17:354 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 286
19:17:364 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 287
19:17:364 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:17:364 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +186us
19:17:364 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:364 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:17:364 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:17:364 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:17:364 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:364 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:364 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:365 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:365 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:17:365 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:17:365 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:17:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:17:367 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:17:367 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:17:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:17:367 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 287
19:17:367 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:17:367 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:17:367 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:17:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:17:368 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:17:368 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:17:368 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:17:368 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:368 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:17:368 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:368 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:368 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:368 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:17:368 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:368 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:368 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:368 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 288
19:17:368 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:17:368 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:17:387 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4884us
19:17:387 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:17:387 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:17:387 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:17:387 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:17:387 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:17:387 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:17:387 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:17:387 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:17:387 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:17:387 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:17:387 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:17:387 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:17:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:17:387 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:17:387 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:17:389 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:17:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:17:389 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 288
19:17:389 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +755us
19:17:389 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:389 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:390 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:17:390 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:17:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2056us
19:17:390 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:17:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:17:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:17:390 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:17:391 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:17:391 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:17:391 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1059us
19:17:391 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:391 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:391 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:391 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4340us
19:17:391 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:17:391 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:17:391 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 75
19:17:392 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:17:392 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:17:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:17:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:17:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:17:392 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1240 packetsTotal: 1024
19:17:392 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:17:396 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 289
19:17:396 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:17:396 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +192us
19:17:396 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:17:396 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:17:396 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:396 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:17:396 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:17:396 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:17:398 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:17:398 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:17:398 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:17:399 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:17:399 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 289
19:17:399 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:17:399 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:17:399 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:17:399 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:17:399 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:17:399 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:399 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:399 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:399 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:17:399 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:17:399 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:17:399 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:400 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1881us
19:17:400 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:17:400 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:17:400 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:17:400 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:17:400 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:17:400 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1444us
19:17:400 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:400 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:17:400 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:17:400 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:400 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:400 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:400 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:17:400 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:400 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:400 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:400 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 290
19:17:400 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:17:400 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:17:420 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3427us
19:17:420 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:17:420 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:17:420 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:17:420 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:17:420 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:17:420 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:17:420 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:17:420 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:17:420 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:17:420 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:17:420 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:17:420 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:17:420 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:17:420 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:17:421 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:17:422 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:17:422 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:17:422 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 290
19:17:422 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2212us
19:17:422 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:422 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3187us
19:17:423 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:17:423 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:17:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 76
19:17:423 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:17:423 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:17:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:17:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:17:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:17:423 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1244 packetsTotal: 1024
19:17:423 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:17:431 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 291
19:17:431 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:17:431 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +202us
19:17:431 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:431 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:17:431 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:431 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:431 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:431 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:431 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:17:431 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:17:431 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:17:434 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:17:434 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 291
19:17:434 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:17:434 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:17:434 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:17:434 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:17:434 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:17:434 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:434 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:434 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:434 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:17:434 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:17:434 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:17:434 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:17:434 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:17:435 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:17:435 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:17:435 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:435 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:435 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:435 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:17:435 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:17:435 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:17:435 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:435 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 292
19:17:435 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:17:435 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:17:454 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3222us
19:17:454 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:17:454 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:17:454 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:17:454 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:17:454 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:17:454 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:17:454 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:17:454 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:17:454 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:17:454 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:17:454 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:17:454 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:17:454 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:17:454 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:17:454 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:17:456 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:17:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:17:456 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 292
19:17:456 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +767us
19:17:456 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:456 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:456 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:17:456 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:17:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2044us
19:17:456 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:17:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:17:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:17:456 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:17:458 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:17:458 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:17:458 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1071us
19:17:458 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:458 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:458 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4328us
19:17:458 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:17:458 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:17:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 77
19:17:458 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:17:458 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:17:458 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:17:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:17:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:17:458 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1248 packetsTotal: 1024
19:17:458 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:17:462 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 293
19:17:462 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:17:462 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +205us
19:17:462 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:462 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:462 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:17:462 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:17:462 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:17:464 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:17:464 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 293
19:17:464 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:17:464 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:17:465 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:17:465 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:17:465 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:17:465 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:465 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:465 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:465 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:17:465 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:465 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:17:465 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:17:465 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:465 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:465 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:465 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:17:465 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:465 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:465 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:465 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 294
19:17:465 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:17:465 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:17:487 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3414us
19:17:487 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:17:487 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:17:487 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:17:487 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:17:487 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:17:487 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:17:487 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:17:487 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:17:487 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:17:487 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:17:487 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:17:488 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 294
19:17:499 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 295
19:17:499 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:17:499 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +212us
19:17:499 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:499 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:17:499 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:17:499 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:17:499 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:499 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:499 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:499 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:499 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:17:499 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:17:499 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:17:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:17:502 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:17:502 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:17:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:17:502 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 295
19:17:502 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:17:502 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:17:502 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:17:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:17:502 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:17:502 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:17:502 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:17:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:503 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1962us
19:17:503 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:17:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:17:503 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:17:503 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:17:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:17:503 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +540us
19:17:503 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:503 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:503 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:17:503 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:503 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:503 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 296
19:17:503 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:17:503 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:17:520 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4859us
19:17:520 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:17:520 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:17:520 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:17:520 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:17:520 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:17:520 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:17:520 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:17:520 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:17:520 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:17:520 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:17:520 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:17:520 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:17:521 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:17:521 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:17:521 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:17:522 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:17:522 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:17:522 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 296
19:17:522 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +780us
19:17:522 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:522 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:522 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:522 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:17:522 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:522 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:17:522 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2031us
19:17:522 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:17:522 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:17:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 78
19:17:523 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:17:523 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:17:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:17:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:17:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:17:523 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1252 packetsTotal: 1024
19:17:523 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:17:530 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 297
19:17:530 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:17:530 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +221us
19:17:530 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:530 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:531 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:531 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:531 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:17:531 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:17:531 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:17:533 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:17:533 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 297
19:17:533 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:17:533 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:17:533 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:17:533 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:17:533 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1684us
19:17:533 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:17:533 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:17:533 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:17:533 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:17:534 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:17:534 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2801us
19:17:534 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:534 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:534 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:534 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +198us
19:17:534 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:17:534 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:17:534 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:534 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +624us
19:17:534 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:534 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:17:534 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4980us
19:17:534 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:534 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:534 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:534 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 298
19:17:534 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:17:534 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:17:554 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4853us
19:17:554 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:17:554 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:17:554 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:17:554 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:17:554 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:17:554 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:17:554 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:17:554 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:17:554 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:17:554 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:17:554 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:17:554 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:17:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:17:554 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:17:554 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:17:556 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:17:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:17:556 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 298
19:17:556 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +786us
19:17:556 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:556 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4612us
19:17:563 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 299
19:17:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:17:563 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +228us
19:17:563 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:563 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:17:564 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:564 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:564 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:564 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:564 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:17:564 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:17:564 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:17:566 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:17:566 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 299
19:17:566 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:17:566 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:17:566 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:17:566 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:17:566 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:17:566 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:566 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:566 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:566 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:17:566 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:566 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:567 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:567 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:17:567 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:17:567 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:17:567 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:17:567 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:17:567 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:17:567 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 300
19:17:567 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:17:567 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:17:587 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +393us
19:17:587 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:17:587 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:17:587 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:17:587 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:17:587 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:17:587 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:17:587 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:17:587 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:17:587 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:17:587 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:17:587 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:17:588 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 300
19:17:599 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 301
19:17:599 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:17:599 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +231us
19:17:599 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:599 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
19:17:599 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:17:599 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:17:599 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:17:599 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:599 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:599 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:599 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:599 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:17:599 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:17:599 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:17:601 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:17:601 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 301
19:17:601 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:17:602 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:17:602 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:17:602 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:17:602 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3926us
19:17:602 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:17:602 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:17:602 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:17:602 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:17:602 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:17:602 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +459us
19:17:602 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:602 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:602 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:602 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:17:602 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:602 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:602 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:602 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 302
19:17:602 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:17:602 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:17:620 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4840us
19:17:620 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:17:620 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:17:620 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:17:620 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:17:620 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:17:620 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:17:620 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:17:620 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:17:620 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:17:620 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:17:620 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:17:620 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:17:620 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:17:620 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:17:620 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:17:622 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:17:622 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:17:622 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 302
19:17:622 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +799us
19:17:622 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:622 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:622 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:622 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:17:622 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:622 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:17:622 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2012us
19:17:622 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:17:622 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:17:622 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:17:622 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:17:624 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:17:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:17:624 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1103us
19:17:624 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:624 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4296us
19:17:624 user_main    D[ME]: hle\scempeg.cpp:970 8=sceMpegRingbufferAvailableSize(08d62f38)
19:17:624 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 8)
19:17:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 79
19:17:624 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 4000): deferring result
19:17:624 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:17:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:17:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +162us
19:17:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000008
19:17:624 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 8 packetsRead: 1260 packetsTotal: 1024
19:17:624 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:17:628 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 303
19:17:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5450us
19:17:628 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +240us
19:17:628 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:17:628 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:17:628 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:628 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:17:628 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:17:628 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:17:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:17:631 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:17:631 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:17:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:17:631 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 303
19:17:631 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:17:631 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:17:631 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:17:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:17:631 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:17:631 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:631 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:631 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:17:631 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:17:632 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:17:632 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:632 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3526us
19:17:632 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:632 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:17:632 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:17:632 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:632 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:632 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:632 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:17:632 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:632 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:632 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:632 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 304
19:17:632 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:17:632 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:17:654 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3383us
19:17:654 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:17:654 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:17:654 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:17:654 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:17:654 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:17:654 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:17:654 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:17:654 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:17:654 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:17:654 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:17:654 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:17:654 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:17:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:17:654 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:17:654 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:17:656 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:17:656 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:17:656 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 304
19:17:656 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2256us
19:17:656 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:656 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:656 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:656 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3142us
19:17:663 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 305
19:17:663 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:17:663 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +247us
19:17:663 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:663 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:17:664 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:664 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:664 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:664 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:664 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:17:664 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:17:664 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:17:666 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:17:666 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 305
19:17:666 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:17:666 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:17:666 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:17:666 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:17:666 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:17:666 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:666 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:666 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:666 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2901us
19:17:667 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:17:667 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:17:667 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:17:667 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:17:667 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:17:667 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2801us
19:17:667 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:667 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:667 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:667 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +198us
19:17:667 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:17:667 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:17:668 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:668 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 306
19:17:668 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:17:668 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:17:687 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4629us
19:17:687 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:17:687 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:17:687 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:17:687 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:17:687 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:17:687 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:17:687 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:17:687 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:17:687 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:17:687 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:17:687 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:17:687 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:17:687 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:17:687 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:17:687 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:17:689 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:17:689 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:17:689 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 306
19:17:689 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +812us
19:17:689 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:689 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:689 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:689 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:17:689 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:689 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:17:689 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1999us
19:17:689 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:17:689 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:17:689 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:17:689 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:17:690 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:17:691 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:17:691 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1116us
19:17:691 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:691 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:691 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4283us
19:17:691 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:17:691 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:17:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 80
19:17:691 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:17:691 user_main    D[IO]: hle\sceio.cpp:1749 16384 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:17:691 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:17:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:17:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:17:691 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1264 packetsTotal: 1024
19:17:691 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:17:695 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 307
19:17:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:17:695 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +249us
19:17:695 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:695 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:17:695 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:17:695 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:17:697 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:17:697 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 307
19:17:697 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:17:698 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:17:698 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:17:698 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:17:698 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:17:698 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:698 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:698 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:698 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3774us
19:17:698 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:17:698 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:17:698 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:17:698 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:17:698 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:17:698 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1201us
19:17:698 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:698 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:17:698 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:17:698 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:698 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:698 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:698 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:17:698 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:698 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:698 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:698 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 308
19:17:698 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:17:698 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:17:720 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3370us
19:17:720 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:17:720 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:17:720 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:17:720 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:17:720 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:17:720 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:17:720 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:17:720 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:17:720 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:17:720 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:17:720 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:17:721 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 308
19:17:732 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 309
19:17:732 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:17:732 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +256us
19:17:732 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:732 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:17:732 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:17:732 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:17:732 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:732 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:732 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:732 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:732 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:17:732 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:17:732 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:17:734 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:17:734 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:17:734 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:17:735 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:17:735 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 309
19:17:735 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:17:735 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:17:735 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:17:735 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:17:735 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:17:735 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:17:735 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:17:735 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:735 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:17:735 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:735 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:735 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:736 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:17:736 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:736 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:736 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:736 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 310
19:17:736 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:17:736 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:17:754 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4815us
19:17:754 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:17:754 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:17:754 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:17:754 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:17:754 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:17:754 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:17:754 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:17:754 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:17:754 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:17:754 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:17:754 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:17:754 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:17:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:17:754 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:17:754 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:17:756 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:17:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:17:756 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 310
19:17:756 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +824us
19:17:756 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:756 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:756 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:17:756 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:17:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1987us
19:17:756 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:17:756 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:17:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 81
19:17:756 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:17:756 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:17:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:17:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:17:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:17:757 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1268 packetsTotal: 1024
19:17:757 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:17:764 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 311
19:17:764 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:17:764 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +265us
19:17:764 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:764 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:764 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:764 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:764 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:17:764 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:17:764 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:17:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:17:766 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 311
19:17:766 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:17:766 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:17:767 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:17:767 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:17:767 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +233us
19:17:767 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:17:767 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:17:767 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:17:767 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:17:767 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:17:767 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:17:767 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:17:767 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:17:768 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:768 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
19:17:768 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:768 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:768 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:768 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +822us
19:17:768 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:768 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:17:768 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4980us
19:17:768 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:768 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:768 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:768 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 312
19:17:768 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:17:768 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:17:787 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4808us
19:17:787 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:17:787 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:17:787 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:17:787 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:17:787 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:17:787 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:17:787 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:17:787 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:17:787 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:17:787 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:17:787 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:17:787 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:17:787 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:17:787 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:17:787 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:17:789 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:17:789 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:17:789 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 312
19:17:789 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +831us
19:17:789 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:789 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:789 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:789 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4568us
19:17:789 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:17:789 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:17:789 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 82
19:17:789 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:17:789 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:17:789 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:17:789 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:17:789 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:17:789 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1272 packetsTotal: 1024
19:17:790 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:17:797 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 313
19:17:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:17:797 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +271us
19:17:797 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:797 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:17:797 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:797 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:797 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:797 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:797 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:17:797 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:17:797 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:17:799 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:17:799 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 313
19:17:799 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:17:799 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:17:800 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:17:800 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:17:800 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4089us
19:17:800 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:17:800 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:17:800 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:17:800 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:17:800 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:17:800 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +297us
19:17:800 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:800 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:800 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:800 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:17:800 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:800 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:800 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:800 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2901us
19:17:800 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:17:800 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:17:800 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:17:800 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:17:801 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:17:801 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 314
19:17:801 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:17:801 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:17:821 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1800us
19:17:821 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:17:821 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:17:821 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:17:821 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:17:821 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:17:821 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:17:821 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:17:821 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:17:821 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:17:821 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:17:821 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:17:822 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 314
19:17:832 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 315
19:17:832 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:17:833 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +275us
19:17:833 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:833 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
19:17:833 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:17:833 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:17:833 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:17:833 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:833 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:833 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:833 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:833 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:17:833 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:17:833 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:17:836 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:17:836 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 315
19:17:836 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:17:836 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:17:836 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:17:836 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:17:836 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:17:836 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:836 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:836 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:836 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:17:836 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:836 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:836 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:836 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 316
19:17:836 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:17:836 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:17:854 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4796us
19:17:854 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:17:854 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:17:854 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:17:854 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:17:854 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:17:854 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:17:854 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:17:854 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:17:854 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:17:854 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:17:854 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:17:854 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:17:854 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:17:854 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:17:854 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:17:856 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:17:856 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:17:856 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 316
19:17:856 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +843us
19:17:856 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:856 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:856 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:856 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:17:856 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:856 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:17:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1968us
19:17:856 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:17:856 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:17:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:17:856 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:17:858 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:17:858 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:17:858 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1147us
19:17:858 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:858 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:858 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:858 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4251us
19:17:858 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:17:858 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:17:858 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 83
19:17:858 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:17:858 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:17:858 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:17:858 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +93us
19:17:858 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:17:858 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:17:859 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +5us
19:17:859 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:17:859 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1276 packetsTotal: 1024
19:17:859 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:17:863 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 317
19:17:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:17:863 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +281us
19:17:863 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:17:863 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c58->08bca56c, mpeg atrac decode) +0us
19:17:863 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:863 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:17:863 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:17:863 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:17:865 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:17:866 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 317
19:17:866 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:17:866 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:17:866 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:17:866 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:17:866 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:17:866 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:866 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:866 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:866 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1548us
19:17:866 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:17:866 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:17:866 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:866 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3626us
19:17:867 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:867 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:17:867 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:17:867 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:867 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:867 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:867 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:17:867 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:867 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:867 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:867 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 318
19:17:867 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:17:867 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:17:887 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3338us
19:17:887 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:17:887 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:17:887 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:17:887 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:17:887 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:17:887 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:17:887 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:17:887 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:17:887 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:17:887 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:17:887 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:17:887 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:17:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:17:887 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:17:887 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:17:889 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:17:889 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:17:889 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 318
19:17:889 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2301us
19:17:889 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:889 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:889 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:889 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3098us
19:17:889 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:17:889 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:17:889 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 84
19:17:889 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:17:889 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:17:889 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:17:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:17:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:17:890 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1280 packetsTotal: 1024
19:17:890 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:17:897 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 319
19:17:897 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:17:897 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +290us
19:17:897 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:897 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:17:897 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:897 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:897 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:897 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:897 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:17:897 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:17:897 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:17:900 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:17:900 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 319
19:17:900 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:17:900 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:17:900 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:17:900 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:17:900 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4170us
19:17:900 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:17:900 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:17:900 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:17:900 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:17:900 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:17:900 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +215us
19:17:900 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:900 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:900 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:900 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:17:900 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:17:900 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:17:900 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:17:900 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:17:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:17:901 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:17:901 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:17:901 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:17:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:901 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
19:17:901 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:901 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:901 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 320
19:17:901 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:17:901 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:17:921 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4783us
19:17:921 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:17:921 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:17:921 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:17:921 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:17:921 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:17:921 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:17:921 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:17:921 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:17:921 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:17:921 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:17:921 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:17:921 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:17:921 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:17:921 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:17:921 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:17:923 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:17:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:17:923 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 320
19:17:923 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +856us
19:17:923 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:923 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:923 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:17:923 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:17:923 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1955us
19:17:930 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 321
19:17:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:17:930 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +297us
19:17:930 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:930 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:930 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:930 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:17:930 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:17:931 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:17:933 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:17:933 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 321
19:17:933 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:17:933 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:17:933 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:17:933 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:17:933 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:17:933 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:933 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:933 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:933 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +822us
19:17:933 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:933 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:17:933 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4980us
19:17:933 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:933 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:933 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:933 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 322
19:17:933 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:17:933 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:17:954 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4776us
19:17:954 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:17:954 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:17:954 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:17:954 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:17:954 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:17:954 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:17:954 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:17:954 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:17:954 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:17:954 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:17:954 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:17:955 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 322
19:17:965 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 323
19:17:965 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:17:965 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +300us
19:17:965 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:966 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:17:966 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:17:966 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:17:966 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:966 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:966 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:966 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:966 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:17:966 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:17:966 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:17:968 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:17:968 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:17:968 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:17:968 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:17:968 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 323
19:17:968 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:17:968 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:17:968 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:17:968 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:17:969 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:17:969 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:17:969 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:17:969 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:969 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:17:969 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:969 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:969 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:969 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:17:969 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:969 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:969 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:969 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 324
19:17:969 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:17:969 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:17:987 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4770us
19:17:987 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:17:987 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:17:987 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:17:987 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:17:987 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:17:987 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:17:987 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:17:987 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:17:987 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:17:987 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:17:987 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:17:987 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:17:987 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:17:987 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:17:987 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:17:989 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:17:989 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:17:989 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 324
19:17:989 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +869us
19:17:989 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:989 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:989 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:989 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:17:989 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:989 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:17:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1942us
19:17:989 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:17:989 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:17:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:17:989 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:17:990 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:17:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:17:991 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1173us
19:17:991 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:991 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4226us
19:17:991 user_main    D[ME]: hle\scempeg.cpp:970 8=sceMpegRingbufferAvailableSize(08d62f38)
19:17:991 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 8)
19:17:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 85
19:17:991 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 4000): deferring result
19:17:991 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:17:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:17:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +162us
19:17:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000008
19:17:991 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 8 packetsRead: 1288 packetsTotal: 1024
19:17:991 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:17:995 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 325
19:17:995 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5450us
19:17:995 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +309us
19:17:995 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:17:995 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:17:995 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:995 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:17:995 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:17:995 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:17:997 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:17:997 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:17:997 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:17:998 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:17:998 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 325
19:17:998 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:17:998 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:17:998 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:17:998 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:17:998 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:17:998 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:998 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:998 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:998 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:17:998 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:17:998 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:17:998 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:998 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2368us
19:17:998 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:17:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:17:999 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:17:999 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:17:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:17:999 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +957us
19:17:999 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:17:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:17:999 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:17:999 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:17:999 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:17:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:999 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:17:999 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:17:999 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:17:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:17:999 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 326
19:17:999 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:17:999 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:18:021 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3313us
19:18:021 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:18:021 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:18:021 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:18:021 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:18:021 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:18:021 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:18:021 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:18:021 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:18:021 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:18:021 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:18:021 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:18:021 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:18:021 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:18:021 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:18:021 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:18:023 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:18:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:18:023 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 326
19:18:023 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2326us
19:18:023 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:023 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3073us
19:18:031 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 327
19:18:031 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:18:031 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +316us
19:18:031 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:031 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:18:031 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:031 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:031 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:031 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:031 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:18:031 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:18:031 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:18:033 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:18:033 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 327
19:18:033 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:18:033 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:18:033 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:18:034 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:18:034 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:18:034 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:034 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:034 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:034 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:18:034 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:034 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:034 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:034 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:18:034 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:18:034 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:18:034 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:18:034 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:18:034 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:18:034 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:18:034 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:18:034 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:18:035 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:035 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 328
19:18:035 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:18:035 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:18:054 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +206us
19:18:054 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:18:054 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:18:054 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:18:054 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:18:054 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:18:054 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:18:054 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:18:054 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:18:054 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:18:054 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:18:054 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:18:054 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:18:054 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:18:054 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:18:054 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:18:056 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:18:056 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:18:056 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 328
19:18:056 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +881us
19:18:056 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:056 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:056 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:056 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:18:056 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:056 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:18:056 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1930us
19:18:056 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:18:056 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:18:056 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:18:056 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:18:058 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:18:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:18:058 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1185us
19:18:058 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:058 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4213us
19:18:058 user_main    D[ME]: hle\scempeg.cpp:970 16=sceMpegRingbufferAvailableSize(08d62f38)
19:18:058 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 16)
19:18:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 86
19:18:058 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 8000): deferring result
19:18:058 user_main    D[IO]: hle\sceio.cpp:1749 16384 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:18:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:18:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +326us
19:18:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000010
19:18:059 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 16 packetsRead: 1304 packetsTotal: 1024
19:18:059 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:18:062 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 329
19:18:062 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5291us
19:18:062 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +317us
19:18:062 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:062 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:18:062 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:18:062 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:18:065 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:18:065 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 329
19:18:065 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:18:065 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:18:065 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:18:065 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:18:065 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:18:065 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:065 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:065 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:065 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:18:065 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:065 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:18:065 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:18:065 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:065 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:065 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:065 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:18:065 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:065 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:065 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:065 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 330
19:18:065 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:18:065 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:18:087 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3300us
19:18:087 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:18:087 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:18:087 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:18:087 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:18:087 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:18:087 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:18:087 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:18:087 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:18:087 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:18:087 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:18:087 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:18:088 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 330
19:18:098 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 331
19:18:098 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:18:098 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +326us
19:18:098 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:098 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:18:098 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:18:099 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:18:099 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:099 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:099 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:099 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:099 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:18:099 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:18:099 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:18:101 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:18:101 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:18:101 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:18:101 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:18:101 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 331
19:18:101 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:18:102 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:18:102 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:18:102 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:18:102 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:18:102 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:18:102 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:18:102 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:102 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2449us
19:18:102 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:18:102 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:18:102 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:18:102 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:18:102 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:18:102 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +53us
19:18:102 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:102 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:102 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:102 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:18:102 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:102 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:103 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:103 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 332
19:18:103 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:18:103 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:18:121 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4745us
19:18:121 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:18:121 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:18:121 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:18:121 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:18:121 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:18:121 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:18:121 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:18:121 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:18:121 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:18:121 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:18:121 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:18:121 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:18:121 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:18:121 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:18:121 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:18:122 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
19:18:123 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:18:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:18:123 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 332
19:18:123 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +894us
19:18:123 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:123 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:123 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:18:123 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:18:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1917us
19:18:123 user_main    D[ME]: hle\scempeg.cpp:970 16=sceMpegRingbufferAvailableSize(08d62f38)
19:18:123 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 16)
19:18:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 87
19:18:123 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 8000): deferring result
19:18:123 user_main    D[IO]: hle\sceio.cpp:1749 32768 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:18:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:18:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +326us
19:18:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000010
19:18:124 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 16 packetsRead: 1320 packetsTotal: 1024
19:18:124 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:18:131 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 333
19:18:131 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +10788us
19:18:131 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +333us
19:18:131 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:131 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:131 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:131 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:131 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:18:131 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:18:131 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:18:133 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:18:133 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 333
19:18:133 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:18:133 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:18:133 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:18:133 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:18:133 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4586us
19:18:134 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:18:134 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:18:134 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:134 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:134 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:134 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +99us
19:18:134 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:18:134 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:18:134 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +722us
19:18:134 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:134 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:18:134 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +2277us
19:18:134 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:18:134 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:18:135 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:135 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:18:135 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:135 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:135 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:135 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 334
19:18:135 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:18:135 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:18:154 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4738us
19:18:154 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:18:154 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:18:154 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:18:154 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:18:154 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:18:154 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:18:154 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:18:154 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:18:154 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:18:154 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:18:154 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:18:154 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:18:154 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:18:154 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:18:154 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:18:156 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:18:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:18:156 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 334
19:18:156 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +900us
19:18:156 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:156 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4498us
19:18:164 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 335
19:18:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:18:164 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +342us
19:18:164 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:164 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:18:164 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:164 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:164 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:164 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:18:164 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:18:164 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:18:167 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:18:167 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 335
19:18:167 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:18:167 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:18:167 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:18:167 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:18:167 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:18:167 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:167 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:167 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:167 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:18:167 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:167 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:167 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:167 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 336
19:18:167 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:18:167 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:18:188 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4732us
19:18:188 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:18:188 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:18:188 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:18:188 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:18:188 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:18:188 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:18:188 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:18:188 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:18:188 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:18:188 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:18:188 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:18:189 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 336
19:18:200 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 337
19:18:200 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16688us
19:18:200 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +343us
19:18:200 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:200 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:18:200 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:18:200 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:18:200 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:200 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:200 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:200 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:200 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:18:200 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:18:200 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:18:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:18:202 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:18:202 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:18:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:18:203 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 337
19:18:203 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:18:203 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:18:203 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:18:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:18:203 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:18:203 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:18:203 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:18:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:203 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2530us
19:18:203 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:18:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:18:203 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +172us
19:18:203 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:204 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:204 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:204 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +26us
19:18:204 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:18:204 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:18:204 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5776us
19:18:204 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:204 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:204 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:204 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 338
19:18:204 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:18:204 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:18:221 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4726us
19:18:221 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:18:221 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:18:221 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:18:221 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:18:221 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:18:221 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:18:221 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:18:221 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:18:221 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:18:221 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:18:221 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:18:221 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:18:221 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:18:221 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:18:221 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:18:223 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:18:223 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:18:223 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 338
19:18:223 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +913us
19:18:223 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:223 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:223 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:223 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:18:223 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:223 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:18:223 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1898us
19:18:223 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:18:223 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:18:223 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:18:223 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:18:224 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:18:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:18:225 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1217us
19:18:225 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:225 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4182us
19:18:225 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:18:225 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:18:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 88
19:18:225 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:18:225 user_main    D[IO]: hle\sceio.cpp:1749 32768 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:18:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:18:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:18:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:18:225 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1324 packetsTotal: 1024
19:18:225 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:18:229 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 339
19:18:229 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:18:229 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +350us
19:18:229 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:18:229 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:18:229 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:229 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:18:229 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:18:229 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:18:231 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:18:231 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:18:231 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:18:232 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:18:232 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 339
19:18:232 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:18:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:18:232 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:18:232 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:18:232 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:18:232 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:232 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:232 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:232 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:18:232 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:18:232 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:18:233 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:233 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3526us
19:18:233 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:233 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:18:233 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:18:233 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:233 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:233 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:233 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:18:233 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:233 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:233 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:233 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 340
19:18:233 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:18:233 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:18:254 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3268us
19:18:254 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:18:254 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:18:254 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:18:254 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:18:254 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:18:254 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:18:254 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:18:254 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:18:254 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:18:254 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:18:254 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:18:254 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:18:254 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:18:254 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:18:254 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:18:256 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:18:256 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:18:256 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 340
19:18:256 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2370us
19:18:256 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:256 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:256 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:256 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3028us
19:18:256 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:18:256 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:18:256 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 89
19:18:256 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:18:256 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:18:256 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:18:256 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:18:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:18:257 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1328 packetsTotal: 1024
19:18:257 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:18:264 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 341
19:18:264 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:18:264 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +360us
19:18:264 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:264 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:18:264 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:264 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:264 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:264 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:18:264 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:18:264 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:18:267 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:18:267 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 341
19:18:267 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:18:267 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:18:267 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:18:267 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:18:267 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:18:267 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:267 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:267 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:267 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +5803us
19:18:267 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:18:267 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:18:267 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:267 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:267 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:267 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +99us
19:18:267 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:18:268 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:18:268 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:18:268 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:18:268 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:18:268 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:268 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 342
19:18:268 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:18:268 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:18:288 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1613us
19:18:288 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:18:288 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:18:288 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:18:288 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:18:288 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:18:288 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:18:288 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:18:288 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:18:288 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:18:288 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:18:288 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:18:288 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:18:288 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:18:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:18:289 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:18:290 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:18:290 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:18:290 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 342
19:18:290 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +926us
19:18:290 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:290 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:290 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:290 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:18:290 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:290 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:18:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1885us
19:18:290 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:18:290 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:18:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:18:290 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:18:292 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:18:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:18:292 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1230us
19:18:292 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:292 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4169us
19:18:292 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:18:292 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:18:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 90
19:18:292 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:18:292 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:18:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:18:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:18:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:18:292 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1332 packetsTotal: 1024
19:18:293 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:18:296 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 343
19:18:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:18:296 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +363us
19:18:297 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:297 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:297 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:18:297 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:18:297 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:18:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:18:299 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 343
19:18:299 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:18:299 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:18:299 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:18:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:18:299 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:18:299 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:299 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:299 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4260us
19:18:299 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:18:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:18:299 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:18:299 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:18:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:18:299 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +714us
19:18:299 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:18:299 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:18:299 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:300 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:300 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:300 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:18:300 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:300 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:300 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:300 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 344
19:18:300 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:18:300 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:18:321 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3256us
19:18:321 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:18:321 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:18:321 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:18:321 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:18:321 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:18:321 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:18:321 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:18:321 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:18:321 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:18:321 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:18:321 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:18:322 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 344
19:18:333 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 345
19:18:333 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:18:333 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +370us
19:18:333 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:333 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:18:333 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:18:333 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:18:333 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:333 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:333 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:333 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:333 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:18:333 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:18:333 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:18:335 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:18:335 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:18:335 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:18:336 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:18:336 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 345
19:18:336 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:18:336 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:18:336 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:18:336 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:18:336 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:18:336 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:18:336 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:18:336 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:336 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:18:336 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:336 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:337 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:337 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:18:337 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:337 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:337 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:337 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 346
19:18:337 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:18:337 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:18:354 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4700us
19:18:354 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:18:354 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:18:354 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:18:354 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:18:354 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:18:354 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:18:354 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:18:354 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:18:354 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:18:354 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:18:354 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:18:354 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:18:354 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:18:354 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:18:354 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:18:356 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:18:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:18:356 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 346
19:18:356 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +938us
19:18:356 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:356 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:356 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:18:356 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:18:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1872us
19:18:356 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:18:356 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:18:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 91
19:18:356 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:18:356 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:18:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:18:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:18:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:18:356 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1336 packetsTotal: 1024
19:18:356 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:18:364 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 347
19:18:364 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:18:364 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +379us
19:18:364 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:364 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:364 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:364 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:364 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:18:364 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:18:364 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:18:366 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:18:366 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 347
19:18:366 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:18:366 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:18:366 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:18:366 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:18:367 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3135us
19:18:367 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:18:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:18:367 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:18:367 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:18:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:18:367 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:18:367 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:367 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:367 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +822us
19:18:367 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:18:367 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +826us
19:18:367 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:18:367 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:18:368 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:368 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:18:368 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:368 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:368 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:368 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 348
19:18:368 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:18:368 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:18:388 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4694us
19:18:388 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:18:388 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:18:388 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:18:388 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:18:388 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:18:388 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:18:388 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:18:388 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:18:388 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:18:388 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:18:388 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:18:388 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:18:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:18:388 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:18:388 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:18:390 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:18:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:18:390 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 348
19:18:390 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +945us
19:18:390 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:390 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4454us
19:18:390 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:18:390 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:18:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 92
19:18:390 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:18:390 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:18:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:18:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:18:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:18:391 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1340 packetsTotal: 1024
19:18:391 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:18:398 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 349
19:18:398 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:18:398 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +385us
19:18:398 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:398 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:18:398 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:398 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:398 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:398 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:398 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:18:398 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:18:398 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:18:400 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:18:400 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 349
19:18:400 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:18:400 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:18:400 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:18:400 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:18:401 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4575us
19:18:401 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:18:401 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:18:401 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +10us
19:18:401 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:401 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:401 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:401 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +189us
19:18:401 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:18:401 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:18:401 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5614us
19:18:401 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:401 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:401 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:401 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 350
19:18:401 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:18:401 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:18:421 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4688us
19:18:421 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:18:421 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:18:421 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:18:421 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:18:421 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:18:421 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:18:421 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:18:421 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:18:421 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:18:421 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:18:421 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:18:422 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 350
19:18:433 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 351
19:18:433 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:18:433 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +389us
19:18:433 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:433 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:18:433 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:18:433 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:18:433 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:433 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:433 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:433 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:433 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:18:433 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:18:433 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:18:435 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:18:435 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:18:435 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:18:436 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:18:436 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 351
19:18:436 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:18:436 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:18:436 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:18:436 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:18:436 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:18:436 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:18:436 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:18:436 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:436 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:18:436 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:436 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:436 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:437 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:18:437 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:437 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:437 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:437 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 352
19:18:437 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:18:437 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:18:455 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4681us
19:18:455 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:18:455 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:18:455 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:18:455 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:18:455 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:18:455 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:18:455 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:18:455 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:18:455 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:18:455 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:18:455 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:18:455 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:18:455 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:18:455 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:18:455 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:18:457 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:18:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:18:457 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 352
19:18:457 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +958us
19:18:457 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:457 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:457 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:18:457 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:18:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1853us
19:18:457 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:18:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:18:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:18:457 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:18:458 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:18:459 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:18:459 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1261us
19:18:459 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:459 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:459 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4137us
19:18:459 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:18:459 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:18:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 93
19:18:459 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:18:459 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:18:459 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:18:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:18:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:18:459 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1344 packetsTotal: 1024
19:18:459 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:18:463 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 353
19:18:463 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:18:463 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +395us
19:18:463 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:18:463 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:18:464 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:464 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:464 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:18:464 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:18:464 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:18:466 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:18:466 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:18:466 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:18:466 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:18:466 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 353
19:18:466 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:18:466 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:18:466 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:18:466 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:18:466 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:18:467 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:467 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:467 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:467 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:18:467 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:18:467 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:18:467 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:467 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3526us
19:18:467 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:467 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:18:467 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:18:467 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:467 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:467 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:467 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:18:467 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:467 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:467 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:467 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 354
19:18:467 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:18:467 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:18:488 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3224us
19:18:488 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:18:488 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:18:488 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:18:488 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:18:488 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:18:488 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:18:488 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:18:488 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:18:488 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:18:488 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:18:488 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:18:488 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:18:488 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:18:488 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:18:488 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:18:490 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:18:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:18:490 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 354
19:18:490 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2415us
19:18:490 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:490 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2984us
19:18:490 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:18:490 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:18:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 94
19:18:490 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:18:490 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:18:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:18:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:18:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:18:490 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1348 packetsTotal: 1024
19:18:491 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:18:498 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 355
19:18:498 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:18:498 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +404us
19:18:498 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:498 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:18:498 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:498 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:498 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:499 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:499 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:18:499 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:18:499 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:18:501 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:18:501 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 355
19:18:501 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:18:501 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:18:501 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:18:501 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:18:501 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:18:501 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:501 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:501 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:501 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +70us
19:18:502 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:18:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:18:502 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:18:502 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:18:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:18:502 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4082us
19:18:502 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:18:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:18:502 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:18:502 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:18:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:18:502 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:18:502 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:502 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:502 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:18:502 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:18:502 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:18:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:503 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 356
19:18:503 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:18:503 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:18:521 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3019us
19:18:521 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:18:521 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:18:521 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:18:521 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:18:521 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:18:521 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:18:521 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:18:521 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:18:521 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:18:521 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:18:521 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:18:521 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:18:521 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:18:521 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:18:521 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:18:523 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:18:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:18:523 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 356
19:18:523 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +970us
19:18:523 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:523 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:523 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:18:523 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:18:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1841us
19:18:523 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:18:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:18:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:18:523 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:18:525 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:18:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:18:525 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1274us
19:18:525 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:525 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4125us
19:18:525 user_main    D[ME]: hle\scempeg.cpp:970 8=sceMpegRingbufferAvailableSize(08d62f38)
19:18:525 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 8)
19:18:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 95
19:18:525 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 4000): deferring result
19:18:525 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:18:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:18:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +162us
19:18:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000008
19:18:525 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 8 packetsRead: 1356 packetsTotal: 1024
19:18:525 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:18:529 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 357
19:18:529 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5450us
19:18:529 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +411us
19:18:529 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:529 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:18:529 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:18:529 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:18:531 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:18:531 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 357
19:18:531 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:18:531 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:18:531 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:18:532 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:18:532 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:18:532 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:532 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:532 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:532 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:18:532 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:532 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:18:532 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:18:532 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:532 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:532 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:532 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:18:532 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:532 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:532 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:532 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 358
19:18:532 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:18:532 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:18:555 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3211us
19:18:555 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:18:555 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:18:555 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:18:555 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:18:555 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:18:555 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:18:555 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:18:555 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:18:555 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:18:555 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:18:555 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:18:556 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 358
19:18:566 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 359
19:18:566 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:18:566 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +415us
19:18:566 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:567 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:18:567 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:18:567 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:18:567 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:567 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:567 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:567 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:567 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:18:567 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:18:567 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:18:569 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:18:569 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:18:569 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:18:570 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:18:570 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 359
19:18:570 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:18:570 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:18:570 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:18:570 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:18:570 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:18:570 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:18:570 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:18:570 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:570 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:18:570 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:570 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:570 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:570 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:18:570 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:570 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:570 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:571 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 360
19:18:571 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:18:571 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:18:588 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4656us
19:18:588 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:18:588 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:18:588 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:18:588 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:18:588 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:18:588 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:18:588 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:18:588 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:18:588 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:18:588 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:18:588 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:18:588 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:18:588 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:18:588 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:18:588 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:18:590 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:18:590 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:18:590 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 360
19:18:590 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +983us
19:18:590 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:590 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:590 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:590 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:18:590 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:590 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:18:590 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1828us
19:18:598 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 361
19:18:598 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:18:598 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +424us
19:18:598 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:598 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:598 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:598 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:598 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:18:598 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:18:598 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:18:601 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:18:601 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 361
19:18:601 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:18:601 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:18:601 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:18:601 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:18:601 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1684us
19:18:601 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:18:601 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:18:601 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:18:601 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:18:601 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:18:601 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2801us
19:18:601 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:601 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:601 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:601 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +151us
19:18:602 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:18:602 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:18:602 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +46us
19:18:602 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:18:602 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:18:602 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:602 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +152us
19:18:602 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:18:602 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:18:602 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +471us
19:18:602 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:602 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:18:602 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4980us
19:18:602 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:602 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:602 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:602 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 362
19:18:602 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:18:602 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:18:621 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4650us
19:18:621 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:18:621 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:18:621 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:18:621 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:18:621 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:18:621 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:18:621 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:18:621 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:18:621 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:18:621 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:18:621 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:18:621 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:18:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:18:621 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:18:622 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:18:623 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:18:623 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:18:623 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 362
19:18:623 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +989us
19:18:623 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:623 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:623 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4410us
19:18:623 user_main    D[ME]: hle\scempeg.cpp:970 8=sceMpegRingbufferAvailableSize(08d62f38)
19:18:623 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 8)
19:18:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 96
19:18:623 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 4000): deferring result
19:18:623 user_main    D[IO]: hle\sceio.cpp:1749 16384 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:18:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:18:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +162us
19:18:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000008
19:18:624 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 8 packetsRead: 1364 packetsTotal: 1024
19:18:624 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:18:631 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 363
19:18:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +10953us
19:18:631 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +426us
19:18:631 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:631 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:18:631 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:631 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:631 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:631 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:631 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:18:631 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:18:631 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:18:633 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:18:633 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 363
19:18:633 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:18:633 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:18:633 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:18:633 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:18:633 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:18:633 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:633 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:633 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:633 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:18:633 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:634 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:634 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:634 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:18:634 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:18:634 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:18:634 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:18:634 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:18:634 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:18:634 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 364
19:18:634 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:18:634 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:18:655 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +190us
19:18:655 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:18:655 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:18:655 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:18:655 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:18:655 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:18:655 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:18:655 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:18:655 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:18:655 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:18:655 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:18:655 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:18:656 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 364
19:18:667 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 365
19:18:667 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:18:667 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +434us
19:18:667 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:667 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
19:18:667 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:18:667 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:18:667 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:18:667 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:667 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:667 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:667 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:667 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:18:667 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:18:667 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:18:670 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:18:670 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 365
19:18:670 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:18:670 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:18:670 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:18:670 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:18:670 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:18:670 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:670 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:670 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:670 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:18:670 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:670 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:670 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:670 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 366
19:18:670 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:18:670 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:18:688 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4637us
19:18:688 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:18:688 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:18:688 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:18:688 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:18:688 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:18:688 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:18:688 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:18:688 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:18:688 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:18:688 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:18:688 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:18:688 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:18:688 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:18:688 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:18:688 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:18:690 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:18:694 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:18:694 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 366
19:18:694 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1002us
19:18:694 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:694 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:694 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:694 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:18:694 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:694 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:18:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1809us
19:18:694 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:18:694 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:18:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:18:694 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:18:696 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:18:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:18:696 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1306us
19:18:696 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:696 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4093us
19:18:696 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:18:696 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:18:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 97
19:18:696 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:18:696 user_main    D[IO]: hle\sceio.cpp:1749 16384 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:18:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:18:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:18:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:18:696 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1368 packetsTotal: 1024
19:18:696 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:18:700 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 367
19:18:700 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:18:700 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +439us
19:18:700 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:18:700 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:18:700 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:700 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:700 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:18:700 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:18:700 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:18:703 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:18:703 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:18:703 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:18:703 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:18:703 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 367
19:18:703 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:18:703 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:18:703 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:18:703 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:18:703 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:18:703 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:703 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:703 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:703 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:18:703 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:18:704 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:18:704 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:704 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2935us
19:18:704 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:18:704 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:18:704 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:18:704 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:18:704 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:18:704 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +390us
19:18:704 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:704 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:18:704 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:18:704 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:704 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:704 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:704 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:18:704 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:704 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:704 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:704 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 368
19:18:704 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:18:704 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:18:721 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3180us
19:18:721 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:18:721 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:18:721 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:18:721 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:18:721 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:18:721 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:18:721 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:18:721 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:18:721 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:18:721 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:18:721 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:18:721 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:18:721 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:18:721 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:18:721 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:18:723 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:18:723 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:18:723 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 368
19:18:723 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2459us
19:18:723 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:723 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:723 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:723 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2940us
19:18:723 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:18:723 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:18:723 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 98
19:18:723 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:18:723 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:18:723 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:18:723 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:18:723 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:18:723 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1372 packetsTotal: 1024
19:18:724 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:18:731 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 369
19:18:731 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:18:731 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +449us
19:18:731 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:731 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:18:731 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:731 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:731 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:732 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:732 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:18:732 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:18:732 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:18:734 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:18:734 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 369
19:18:734 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:18:734 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:18:734 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:18:734 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:18:734 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:18:734 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:734 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:734 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:734 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2901us
19:18:734 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:18:734 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:18:734 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:18:734 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:18:735 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:18:735 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2801us
19:18:735 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:735 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:735 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:735 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +197us
19:18:735 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:18:735 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:18:736 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:736 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 370
19:18:736 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:18:736 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:18:755 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4426us
19:18:755 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:18:755 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:18:755 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:18:755 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:18:755 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:18:755 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:18:755 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:18:755 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:18:755 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:18:755 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:18:755 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:18:755 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:18:755 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:18:755 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:18:755 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:18:757 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:18:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:18:757 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 370
19:18:757 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1015us
19:18:757 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:757 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:757 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:18:757 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:18:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1796us
19:18:757 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:18:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:18:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:18:757 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:18:759 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:18:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:18:759 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1318us
19:18:759 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:759 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4080us
19:18:759 user_main    D[ME]: hle\scempeg.cpp:970 8=sceMpegRingbufferAvailableSize(08d62f38)
19:18:759 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 8)
19:18:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 99
19:18:759 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 4000): deferring result
19:18:759 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:18:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:18:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +162us
19:18:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000008
19:18:759 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 8 packetsRead: 1380 packetsTotal: 1024
19:18:759 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:18:763 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 371
19:18:763 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5450us
19:18:763 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +455us
19:18:763 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:763 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:763 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:18:763 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:18:763 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:18:765 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:18:765 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 371
19:18:765 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:18:766 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:18:766 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:18:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:18:766 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:18:766 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:766 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:766 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:18:766 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:18:766 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:18:766 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:766 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:766 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:18:766 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:766 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:766 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 372
19:18:766 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:18:766 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:18:788 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3167us
19:18:788 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:18:788 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:18:788 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:18:788 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:18:788 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:18:788 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:18:788 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:18:788 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:18:788 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:18:788 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:18:788 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:18:789 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 372
19:18:799 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 373
19:18:799 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:18:799 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +459us
19:18:799 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:799 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:18:799 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:18:800 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:18:800 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:800 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:800 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:800 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:800 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:18:800 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:18:800 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:18:802 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:18:802 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:18:802 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:18:802 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:18:802 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 373
19:18:802 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:18:802 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:18:802 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:18:803 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:18:803 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:18:803 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:18:803 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:18:803 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:803 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:18:803 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:803 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:803 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:803 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +313us
19:18:803 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:18:803 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:18:803 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:18:803 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:18:803 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:18:803 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5290us
19:18:803 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:803 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:803 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:803 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 374
19:18:803 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:18:803 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:18:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4612us
19:18:822 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:18:822 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:18:822 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:18:822 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:18:822 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:18:822 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:18:822 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:18:822 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:18:822 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:18:822 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:18:822 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:18:823 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:18:823 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:18:823 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:18:823 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:18:824 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:18:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:18:824 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 374
19:18:824 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1027us
19:18:824 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:824 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:824 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:18:824 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:18:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1784us
19:18:832 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 375
19:18:832 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:18:832 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +469us
19:18:832 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:832 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:832 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:832 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:832 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:18:832 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:18:832 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:18:834 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:18:834 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 375
19:18:834 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:18:834 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:18:834 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:18:834 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:18:835 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +233us
19:18:835 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:18:835 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:18:835 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:18:835 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:18:835 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:18:835 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:18:835 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:18:835 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:18:835 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:835 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
19:18:835 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:836 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:836 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:836 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +822us
19:18:836 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:836 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:18:836 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4980us
19:18:836 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:836 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:836 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:836 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 376
19:18:836 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:18:836 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:18:855 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4605us
19:18:855 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:18:855 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:18:855 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:18:855 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:18:855 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:18:855 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:18:855 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:18:855 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:18:855 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:18:855 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:18:855 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:18:856 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:18:856 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:18:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:18:856 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:18:857 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:18:857 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:18:857 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 376
19:18:857 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1034us
19:18:857 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:857 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:857 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4365us
19:18:858 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:18:858 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:18:858 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 100
19:18:858 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:18:858 user_main    D[IO]: hle\sceio.cpp:1749 16384 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:18:858 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:18:858 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:18:858 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:18:858 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1384 packetsTotal: 1024
19:18:858 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:18:865 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 377
19:18:865 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:18:865 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +474us
19:18:865 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:866 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:18:866 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:866 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:866 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:866 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:866 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:18:866 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:18:866 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:18:868 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:18:868 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 377
19:18:868 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:18:868 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:18:868 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:18:868 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:18:868 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:18:868 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:868 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:868 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:868 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:18:868 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:868 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:868 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:868 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2901us
19:18:869 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:18:869 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:18:869 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:18:869 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:18:869 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:18:869 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 378
19:18:869 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:18:869 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:18:888 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1597us
19:18:888 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:18:888 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:18:888 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:18:888 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:18:888 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:18:888 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:18:888 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:18:888 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:18:888 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:18:888 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:18:888 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:18:889 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 378
19:18:899 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 379
19:18:899 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:18:900 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +478us
19:18:900 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:900 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
19:18:900 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:18:900 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:18:900 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:18:900 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:900 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:900 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:900 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:900 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:18:900 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:18:900 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:18:902 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:18:902 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 379
19:18:902 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:18:902 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:18:902 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:18:902 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:18:903 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:18:903 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:903 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:903 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:903 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +394us
19:18:903 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:18:903 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:18:903 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:18:903 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:18:903 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:18:903 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5209us
19:18:903 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:903 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:903 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:903 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 380
19:18:903 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:18:903 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:18:922 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4593us
19:18:922 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:18:922 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:18:922 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:18:922 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:18:922 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:18:922 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:18:922 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:18:922 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:18:922 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:18:922 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:18:922 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:18:922 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:18:922 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:18:922 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:18:922 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:18:924 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:18:924 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:18:924 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 380
19:18:924 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1046us
19:18:924 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:924 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:924 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:924 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:18:924 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:924 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:18:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1765us
19:18:924 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:18:924 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:18:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:18:924 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:18:926 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:18:926 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:18:926 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:18:926 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:926 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:926 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4049us
19:18:926 user_main    D[ME]: hle\scempeg.cpp:970 8=sceMpegRingbufferAvailableSize(08d62f38)
19:18:926 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 8)
19:18:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 101
19:18:926 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 4000): deferring result
19:18:926 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:18:926 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:18:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +162us
19:18:927 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000008
19:18:927 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 8 packetsRead: 1392 packetsTotal: 1024
19:18:927 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:18:930 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 381
19:18:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5450us
19:18:930 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +487us
19:18:930 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:18:930 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:18:930 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:930 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:18:931 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:18:931 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:18:933 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:18:933 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:18:933 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:18:933 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:18:933 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 381
19:18:933 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:18:933 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:18:933 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:18:933 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:18:933 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:18:933 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:933 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:933 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:933 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:18:933 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:18:934 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:18:934 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:934 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3526us
19:18:934 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:934 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:18:934 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:18:934 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:934 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:934 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:934 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:18:934 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:934 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:934 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:934 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 382
19:18:934 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:18:934 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:18:955 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3135us
19:18:955 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:18:955 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:18:955 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:18:955 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:18:955 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:18:955 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:18:955 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:18:955 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:18:955 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:18:955 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:18:955 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:18:955 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:18:955 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:18:955 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:18:955 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:18:957 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:18:957 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:18:957 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 382
19:18:957 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2504us
19:18:957 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:957 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:957 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2895us
19:18:965 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 383
19:18:965 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:18:966 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +494us
19:18:966 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:966 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:18:966 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:966 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:966 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:966 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:966 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:18:966 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:18:966 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:18:968 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:18:968 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 383
19:18:968 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:18:968 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:18:968 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:18:968 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:18:968 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:18:968 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:968 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:969 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:969 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:18:969 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:18:969 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:18:969 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:18:969 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:18:969 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:18:969 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:18:969 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:18:969 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:18:970 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:970 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
19:18:970 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:970 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:970 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:970 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 384
19:18:970 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:18:970 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:18:988 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4580us
19:18:988 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:18:988 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:18:988 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:18:988 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:18:988 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:18:988 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:18:988 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:18:988 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:18:988 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:18:988 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:18:988 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:18:988 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:18:988 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:18:988 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:18:988 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:18:990 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:18:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:18:990 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 384
19:18:990 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1059us
19:18:990 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:990 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:990 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:18:990 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:18:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1752us
19:18:990 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:18:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:18:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:18:990 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:18:992 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:18:992 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:18:992 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1363us
19:18:992 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:992 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:992 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4036us
19:18:992 user_main    D[ME]: hle\scempeg.cpp:970 8=sceMpegRingbufferAvailableSize(08d62f38)
19:18:992 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 8)
19:18:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 102
19:18:992 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 4000): deferring result
19:18:992 user_main    D[IO]: hle\sceio.cpp:1749 16384 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:18:992 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:18:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +162us
19:18:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000008
19:18:992 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 8 packetsRead: 1400 packetsTotal: 1024
19:18:992 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:18:996 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 385
19:18:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5450us
19:18:996 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +500us
19:18:996 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:996 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:18:996 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:18:996 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:18:998 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:18:998 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 385
19:18:998 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:18:998 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:18:998 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:18:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:18:999 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:18:999 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:999 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:999 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4828us
19:18:999 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:18:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:18:999 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:18:999 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:18:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:18:999 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +147us
19:18:999 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:18:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:18:999 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:18:999 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:18:999 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:18:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:999 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:18:999 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:18:999 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:18:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:18:999 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 386
19:18:999 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:18:999 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:19:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3123us
19:19:022 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:19:022 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:19:022 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:19:022 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:19:022 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:19:022 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:19:022 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:19:022 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:19:022 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:19:022 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:19:022 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:19:023 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 386
19:19:034 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 387
19:19:034 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:19:034 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +503us
19:19:034 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:034 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:19:034 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:19:034 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:19:034 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:034 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:034 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:034 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:034 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:19:034 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:19:034 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:19:036 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:19:036 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:19:036 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:19:037 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:19:037 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 387
19:19:037 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:19:037 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:19:037 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:19:037 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:19:037 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:19:037 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:19:037 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:19:037 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:037 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:19:037 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:037 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:037 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:038 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:19:038 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:038 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:038 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:038 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 388
19:19:038 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:19:038 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:19:055 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4567us
19:19:055 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:19:055 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:19:055 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:19:055 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:19:055 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:19:055 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:19:055 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:19:055 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:19:055 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:19:055 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:19:055 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:19:055 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:19:055 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:19:055 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:19:055 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:19:057 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:19:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:19:057 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 388
19:19:057 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1072us
19:19:057 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:057 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:057 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:19:057 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:19:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1739us
19:19:057 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:19:057 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:19:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 103
19:19:057 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:19:057 user_main    D[IO]: hle\sceio.cpp:1749 16384 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:19:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:19:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:19:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:19:058 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1404 packetsTotal: 1024
19:19:058 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:19:065 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 389
19:19:065 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:19:066 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +512us
19:19:066 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:19:066 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:19:066 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:066 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:066 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:066 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:066 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:19:066 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:19:066 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:19:068 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:19:068 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:19:068 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:19:068 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:19:068 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 389
19:19:068 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:19:069 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:19:069 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:19:069 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:19:069 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:19:069 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:19:069 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:19:069 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:069 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:19:069 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:069 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:069 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:069 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +822us
19:19:069 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:069 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:19:069 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4980us
19:19:069 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:069 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:069 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:069 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 390
19:19:069 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:19:070 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:19:088 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4561us
19:19:088 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:19:088 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:19:088 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:19:088 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:19:088 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:19:088 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:19:088 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:19:088 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:19:088 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:19:088 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:19:088 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:19:088 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:19:088 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:19:088 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:19:089 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:19:090 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:19:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:19:090 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 390
19:19:090 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1078us
19:19:090 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:090 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4321us
19:19:090 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:19:090 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:19:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 104
19:19:091 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:19:091 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:19:091 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:19:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:19:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:19:091 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1408 packetsTotal: 1024
19:19:091 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:19:098 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 391
19:19:098 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:19:098 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +519us
19:19:098 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:098 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:19:098 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:098 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:098 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:098 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:099 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:19:099 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:19:099 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:19:101 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:19:101 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 391
19:19:101 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:19:101 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:19:101 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:19:101 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:19:101 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:19:101 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:101 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:101 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:101 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +556us
19:19:101 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:19:101 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:19:101 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:19:101 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:19:101 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:19:101 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5047us
19:19:101 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:101 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:101 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:101 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:19:101 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:19:101 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:19:102 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:19:102 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:19:102 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:19:102 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:19:102 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:19:102 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:19:102 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:102 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 392
19:19:102 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:19:102 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:19:122 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3us
19:19:122 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:19:122 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:19:122 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:19:122 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:19:122 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:19:122 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:19:122 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:19:122 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:19:122 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:19:122 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:19:122 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:19:122 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:19:122 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:19:122 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:19:122 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:19:124 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:19:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:19:124 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 392
19:19:124 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1084us
19:19:124 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:124 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:124 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:19:124 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:19:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1727us
19:19:124 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:19:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:19:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:19:124 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:19:126 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:19:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:19:126 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1388us
19:19:126 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:126 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4011us
19:19:126 user_main    D[ME]: hle\scempeg.cpp:970 8=sceMpegRingbufferAvailableSize(08d62f38)
19:19:126 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 8)
19:19:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 105
19:19:126 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 4000): deferring result
19:19:126 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:19:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:19:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +162us
19:19:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000008
19:19:126 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 8 packetsRead: 1416 packetsTotal: 1024
19:19:126 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:19:130 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 393
19:19:130 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5450us
19:19:130 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +525us
19:19:130 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:130 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:19:130 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:19:130 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:19:132 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:19:132 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 393
19:19:132 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:19:132 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:19:132 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:19:132 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:19:132 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:19:132 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:133 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:133 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:133 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:19:133 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:133 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:19:133 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:19:133 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:133 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:133 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:133 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:19:133 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:133 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:133 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:133 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 394
19:19:133 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:19:133 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:19:155 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3097us
19:19:155 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:19:155 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:19:155 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:19:155 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:19:155 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:19:155 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:19:155 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:19:155 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:19:155 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:19:155 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:19:155 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:19:156 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 394
19:19:167 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 395
19:19:167 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:19:167 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +529us
19:19:167 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:167 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:19:168 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:19:168 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:19:168 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:168 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:168 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:168 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:168 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:19:168 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:19:168 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:19:170 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:19:170 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:19:170 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:19:171 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:19:171 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 395
19:19:171 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:19:171 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:19:171 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:19:171 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:19:171 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:19:171 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:19:171 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:19:171 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:171 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:19:171 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:171 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:172 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:172 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:19:172 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:172 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:172 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:172 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 396
19:19:172 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:19:172 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:19:189 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4542us
19:19:189 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:19:189 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:19:189 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:19:189 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:19:189 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:19:189 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:19:189 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:19:189 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:19:189 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:19:189 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:19:189 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:19:189 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:19:189 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:19:189 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:19:189 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:19:191 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:19:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:19:191 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 396
19:19:191 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1097us
19:19:191 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:191 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:191 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:19:191 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:19:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1714us
19:19:191 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:19:191 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:19:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 106
19:19:191 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:19:191 user_main    D[IO]: hle\sceio.cpp:1749 16384 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:19:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:19:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:19:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:19:192 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1420 packetsTotal: 1024
19:19:192 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:19:199 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 397
19:19:199 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:19:199 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +538us
19:19:199 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:199 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:199 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:199 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:199 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:19:199 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:19:199 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:19:201 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:19:201 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 397
19:19:201 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:19:201 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:19:201 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:19:201 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:19:202 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4586us
19:19:202 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:19:202 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:19:202 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:202 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:202 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +99us
19:19:202 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:19:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:19:202 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +537us
19:19:202 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:19:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:19:202 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +185us
19:19:202 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:19:202 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +14us
19:19:202 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:19:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:19:202 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +2262us
19:19:202 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:19:203 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:19:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:203 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:19:203 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:203 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:203 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 398
19:19:203 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:19:203 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:19:222 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4536us
19:19:222 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:19:222 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:19:222 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:19:222 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:19:222 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:19:222 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:19:222 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:19:222 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:19:222 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:19:222 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:19:222 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:19:222 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:19:222 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:19:222 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:19:222 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:19:224 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:19:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:19:224 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 398
19:19:224 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1103us
19:19:224 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:224 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4295us
19:19:232 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 399
19:19:232 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:19:232 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +545us
19:19:232 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:232 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:19:232 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:232 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:232 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:232 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:232 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:19:232 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:19:232 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:19:234 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:19:234 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 399
19:19:234 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:19:234 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:19:234 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:19:234 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:19:234 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:19:234 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:234 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:234 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:235 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:19:235 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:235 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:235 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:235 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 400
19:19:235 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:19:235 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:19:255 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4529us
19:19:255 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:19:255 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:19:255 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:19:255 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:19:255 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:19:255 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:19:255 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:19:255 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:19:255 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:19:255 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:19:255 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:19:256 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 400
19:19:266 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 401
19:19:266 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:19:266 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +548us
19:19:266 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:266 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:19:267 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:19:267 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:19:267 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:267 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:267 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:267 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:267 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:19:267 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:19:267 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:19:269 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:19:269 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:19:269 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:19:269 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:19:269 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 401
19:19:269 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:19:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:19:270 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:19:270 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:19:270 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:19:270 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:19:270 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:19:270 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:270 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:19:270 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:270 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:270 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:270 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:19:270 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:270 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:270 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:270 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 402
19:19:270 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:19:270 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:19:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4523us
19:19:289 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:19:289 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:19:289 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:19:289 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:19:289 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:19:289 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:19:289 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:19:289 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:19:289 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:19:289 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:19:289 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:19:289 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:19:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:19:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:19:290 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:19:291 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:19:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:19:291 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 402
19:19:291 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1116us
19:19:291 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:291 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:291 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:19:291 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:19:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1695us
19:19:291 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:19:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:19:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:19:292 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:19:293 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:19:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:19:293 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1420us
19:19:293 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:293 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3979us
19:19:293 user_main    D[ME]: hle\scempeg.cpp:970 8=sceMpegRingbufferAvailableSize(08d62f38)
19:19:293 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 8)
19:19:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 107
19:19:293 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 4000): deferring result
19:19:293 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:19:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:19:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +162us
19:19:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000008
19:19:294 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 8 packetsRead: 1428 packetsTotal: 1024
19:19:294 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:19:298 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 403
19:19:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5450us
19:19:298 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +557us
19:19:298 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:19:298 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:19:298 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:298 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:298 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:19:298 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:19:298 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:19:300 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:19:300 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:19:301 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:19:301 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:19:301 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 403
19:19:301 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:19:301 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:19:301 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:19:301 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:19:301 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:19:301 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:301 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:301 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:301 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:19:301 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:19:301 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:19:302 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:302 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3422us
19:19:302 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:19:302 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:19:302 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +104us
19:19:302 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:302 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:19:302 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +95us
19:19:302 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:19:302 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:19:302 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +532us
19:19:302 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:302 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:302 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:302 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:19:302 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:302 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:302 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:302 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 404
19:19:302 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:19:302 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:19:322 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3066us
19:19:322 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:19:322 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:19:322 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:19:322 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:19:322 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:19:322 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:19:322 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:19:322 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:19:322 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:19:322 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:19:322 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:19:323 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:19:323 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:19:323 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:19:323 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:19:324 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:19:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:19:324 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 404
19:19:324 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2573us
19:19:324 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:324 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2825us
19:19:324 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:19:324 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:19:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 108
19:19:325 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:19:325 user_main    D[IO]: hle\sceio.cpp:1749 16384 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:19:325 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:19:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:19:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:19:325 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1432 packetsTotal: 1024
19:19:325 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:19:332 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 405
19:19:332 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:19:332 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +563us
19:19:332 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:332 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:19:332 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:333 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:333 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:333 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:333 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:19:333 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:19:333 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:19:335 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:19:335 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 405
19:19:335 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:19:335 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:19:335 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:19:335 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:19:335 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:19:335 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:335 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:335 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:335 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +5803us
19:19:335 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:19:335 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:19:335 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:335 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:335 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:335 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +99us
19:19:335 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:19:336 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:19:336 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:19:336 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:19:336 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:19:336 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:336 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 406
19:19:336 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:19:336 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:19:355 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1410us
19:19:355 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:19:355 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:19:355 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:19:355 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:19:355 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:19:355 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:19:355 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:19:355 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:19:355 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:19:355 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:19:355 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:19:355 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:19:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:19:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:19:356 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:19:357 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:19:357 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:19:357 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 406
19:19:357 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1129us
19:19:357 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:358 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:358 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:358 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:19:358 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:358 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:19:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1682us
19:19:358 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:19:358 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:19:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:19:358 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:19:359 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:19:359 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:19:359 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1433us
19:19:359 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:359 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:359 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3966us
19:19:360 user_main    D[ME]: hle\scempeg.cpp:970 12=sceMpegRingbufferAvailableSize(08d62f38)
19:19:360 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 12)
19:19:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 109
19:19:360 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 6000): deferring result
19:19:360 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:19:360 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:19:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +244us
19:19:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 0000000c
19:19:360 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 12 packetsRead: 1444 packetsTotal: 1024
19:19:360 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:19:364 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 407
19:19:364 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5370us
19:19:364 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +567us
19:19:364 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:364 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:364 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:19:364 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:19:364 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:19:366 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:19:366 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 407
19:19:366 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:19:366 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:19:366 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:19:366 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:19:366 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:19:366 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:366 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:366 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:366 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:19:366 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:366 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:19:366 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:19:366 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:366 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:367 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:19:367 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:367 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:367 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 408
19:19:367 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:19:367 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:19:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3053us
19:19:389 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:19:389 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:19:389 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:19:389 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:19:389 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:19:389 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:19:389 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:19:389 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:19:389 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:19:389 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:19:389 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:19:390 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 408
19:19:400 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 409
19:19:400 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:19:400 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +573us
19:19:400 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:400 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:19:400 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:19:401 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:19:401 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:401 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:401 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:401 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:401 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:19:401 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:19:401 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:19:403 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:19:403 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:19:403 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:19:403 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:19:403 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 409
19:19:403 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:19:403 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:19:403 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:19:403 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:19:404 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:19:404 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:19:404 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:19:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:404 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:19:404 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:404 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:404 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +799us
19:19:404 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:19:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:19:404 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:19:404 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:19:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:19:404 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4803us
19:19:404 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:404 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:404 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 410
19:19:404 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:19:404 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:19:422 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4498us
19:19:422 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:19:422 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:19:422 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:19:422 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:19:422 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:19:422 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:19:422 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:19:422 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:19:422 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:19:422 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:19:422 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:19:422 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:19:422 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:19:422 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:19:422 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:19:424 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:19:424 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:19:424 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 410
19:19:424 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1141us
19:19:424 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:424 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:424 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:424 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:19:424 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:424 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:19:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1670us
19:19:432 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 411
19:19:432 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:19:432 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +583us
19:19:432 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:432 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:432 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:432 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:432 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:19:432 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:19:432 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:19:434 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:19:434 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 411
19:19:434 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:19:434 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:19:434 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:19:434 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:19:434 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3135us
19:19:434 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:19:434 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:19:434 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:19:434 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:19:435 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:19:435 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:19:435 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:435 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:435 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:435 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +822us
19:19:435 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:435 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:19:435 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +826us
19:19:435 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:19:435 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:19:435 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:435 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:19:435 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:435 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:435 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:436 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 412
19:19:436 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:19:436 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:19:455 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4491us
19:19:455 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:19:455 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:19:455 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:19:455 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:19:455 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:19:455 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:19:455 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:19:455 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:19:455 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:19:455 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:19:455 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:19:455 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:19:455 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:19:455 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:19:455 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:19:457 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:19:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:19:457 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 412
19:19:457 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1148us
19:19:457 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:457 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4251us
19:19:457 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:19:457 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:19:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 110
19:19:457 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:19:457 user_main    D[IO]: hle\sceio.cpp:1749 24576 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:19:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:19:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:19:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:19:457 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1448 packetsTotal: 1024
19:19:458 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:19:465 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 413
19:19:465 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:19:465 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +588us
19:19:465 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:465 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:19:465 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:465 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:465 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:465 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:465 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:19:465 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:19:465 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:19:467 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:19:467 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 413
19:19:467 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:19:467 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:19:467 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:19:467 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:19:468 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:19:468 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:468 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:468 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:468 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:19:468 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:468 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:468 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:468 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 414
19:19:468 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:19:468 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:19:489 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4485us
19:19:489 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:19:489 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:19:489 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:19:489 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:19:489 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:19:489 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:19:489 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:19:489 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:19:489 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:19:489 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:19:489 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:19:490 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 414
19:19:501 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 415
19:19:501 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:19:501 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +592us
19:19:501 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:501 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:19:501 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:19:501 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:19:501 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:501 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:501 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:501 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:501 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:19:501 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:19:501 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:19:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:19:503 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:19:503 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:19:504 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:19:504 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 415
19:19:504 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:19:504 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:19:504 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:19:504 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:19:504 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:19:504 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:19:504 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:19:504 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:504 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:19:504 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:504 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:504 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:504 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +880us
19:19:504 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:19:505 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:19:505 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:19:505 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:19:505 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:19:505 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4722us
19:19:505 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:505 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:505 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:505 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 416
19:19:505 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:19:505 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:19:522 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4479us
19:19:522 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:19:522 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:19:522 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:19:522 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:19:522 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:19:522 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:19:522 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:19:522 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:19:522 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:19:522 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:19:522 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:19:522 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:19:522 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:19:522 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:19:522 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:19:524 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:19:524 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:19:524 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 416
19:19:524 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1160us
19:19:524 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:524 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:524 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:524 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:19:524 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:524 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:19:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1651us
19:19:524 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:19:524 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:19:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:19:524 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:19:526 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:19:526 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:19:526 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1464us
19:19:526 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:526 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:526 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3934us
19:19:526 user_main    D[ME]: hle\scempeg.cpp:970 8=sceMpegRingbufferAvailableSize(08d62f38)
19:19:526 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 8)
19:19:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 111
19:19:526 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 4000): deferring result
19:19:526 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:19:526 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:19:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +162us
19:19:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000008
19:19:526 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 8 packetsRead: 1456 packetsTotal: 1024
19:19:526 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:19:530 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 417
19:19:530 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5450us
19:19:530 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +601us
19:19:530 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:19:530 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:19:530 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:530 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:530 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:19:530 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:19:530 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:19:532 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:19:532 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:19:532 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:19:533 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:19:533 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 417
19:19:533 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:19:533 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:19:533 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:19:533 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:19:533 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:19:533 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:533 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:533 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:533 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:19:533 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:19:533 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:19:533 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:533 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3526us
19:19:533 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:533 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:19:533 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:19:533 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:533 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:533 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:534 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:19:534 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:534 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:534 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:534 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 418
19:19:534 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:19:534 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:19:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3021us
19:19:556 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:19:556 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:19:556 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:19:556 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:19:556 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:19:556 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:19:556 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:19:556 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:19:556 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:19:556 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:19:556 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:19:556 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:19:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:19:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:19:556 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:19:558 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:19:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:19:558 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 418
19:19:558 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2618us
19:19:558 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:558 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2781us
19:19:558 user_main    D[ME]: hle\scempeg.cpp:970 12=sceMpegRingbufferAvailableSize(08d62f38)
19:19:558 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 12)
19:19:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 112
19:19:558 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 6000): deferring result
19:19:558 user_main    D[IO]: hle\sceio.cpp:1749 16384 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:19:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:19:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +244us
19:19:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 0000000c
19:19:559 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 12 packetsRead: 1468 packetsTotal: 1024
19:19:559 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:19:566 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 419
19:19:566 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +10867us
19:19:566 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +608us
19:19:566 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:566 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:19:566 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:566 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:566 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:566 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:566 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:19:566 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:19:566 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:19:568 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:19:568 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 419
19:19:568 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:19:568 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:19:568 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:19:569 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:19:569 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:19:569 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:569 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:569 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:569 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:19:569 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:19:569 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:19:569 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:19:569 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:19:569 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:19:569 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:19:569 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:569 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:569 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:569 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:19:569 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:19:569 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:19:570 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:570 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 420
19:19:570 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:19:570 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:19:589 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2816us
19:19:589 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:19:589 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:19:589 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:19:589 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:19:589 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:19:589 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:19:589 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:19:589 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:19:589 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:19:589 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:19:589 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:19:589 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:19:589 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:19:589 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:19:589 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:19:591 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:19:591 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:19:591 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 420
19:19:591 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1173us
19:19:591 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:591 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:591 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:591 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:19:591 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:591 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:19:591 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1638us
19:19:592 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:19:592 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:19:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:19:592 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:19:593 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:19:593 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:19:593 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1477us
19:19:593 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:593 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:593 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3922us
19:19:593 user_main    D[ME]: hle\scempeg.cpp:970 8=sceMpegRingbufferAvailableSize(08d62f38)
19:19:593 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 8)
19:19:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 113
19:19:593 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 4000): deferring result
19:19:593 user_main    D[IO]: hle\sceio.cpp:1749 24576 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:19:593 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:19:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +162us
19:19:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000008
19:19:594 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 8 packetsRead: 1476 packetsTotal: 1024
19:19:594 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:19:597 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 421
19:19:597 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5450us
19:19:597 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +614us
19:19:597 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:597 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:597 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:19:597 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:19:597 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:19:599 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:19:600 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 421
19:19:600 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:19:600 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:19:600 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:19:600 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:19:600 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:19:600 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:600 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:600 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:600 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:19:600 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:600 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:19:600 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +139us
19:19:600 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:19:600 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:19:600 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:19:600 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:19:600 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:19:600 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +288us
19:19:600 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:600 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:600 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:600 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:19:600 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:600 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:600 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:600 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 422
19:19:600 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:19:601 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:19:622 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3009us
19:19:623 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:19:623 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:19:623 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:19:623 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:19:623 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:19:623 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:19:623 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:19:623 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:19:623 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:19:623 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:19:623 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:19:624 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 422
19:19:634 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 423
19:19:634 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:19:634 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +617us
19:19:634 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:634 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:19:634 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:19:634 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:19:634 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:635 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:635 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:635 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:635 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:19:635 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:19:635 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:19:637 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:19:637 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:19:637 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:19:637 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:19:637 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 423
19:19:637 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:19:637 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:19:638 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:19:638 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:19:638 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:19:638 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:19:638 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:19:638 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:638 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:19:638 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:638 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:638 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:638 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:19:638 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:638 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:638 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:638 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 424
19:19:638 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:19:638 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:19:656 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4453us
19:19:656 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:19:656 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:19:656 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:19:656 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:19:656 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:19:656 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:19:656 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:19:656 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:19:656 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:19:656 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:19:656 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:19:656 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:19:656 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:19:656 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:19:656 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:19:658 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:19:658 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:19:658 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 424
19:19:658 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1186us
19:19:658 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:658 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:658 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:658 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:19:658 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:658 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:19:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1625us
19:19:666 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 425
19:19:666 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:19:666 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:19:666 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:666 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:666 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:666 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:666 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:19:666 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:19:666 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:19:668 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:19:668 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 425
19:19:668 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:19:668 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:19:668 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:19:668 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:19:668 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1684us
19:19:668 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:19:668 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:19:668 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:19:668 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:19:669 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:19:669 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2801us
19:19:669 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:669 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:669 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:669 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +197us
19:19:669 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:19:669 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:19:669 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:669 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +624us
19:19:669 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:669 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:19:669 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4980us
19:19:669 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:670 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:670 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:670 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 426
19:19:670 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:19:670 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:19:689 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4447us
19:19:689 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:19:689 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:19:689 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:19:689 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:19:689 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:19:689 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:19:689 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:19:689 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:19:689 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:19:689 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:19:689 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:19:689 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:19:689 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:19:689 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:19:690 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:19:691 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:19:691 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:19:691 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 426
19:19:691 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1192us
19:19:691 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:691 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:691 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4207us
19:19:691 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:19:691 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:19:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 114
19:19:691 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:19:691 user_main    D[IO]: hle\sceio.cpp:1749 16384 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:19:692 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:19:692 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:19:692 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:19:692 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1480 packetsTotal: 1024
19:19:692 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:19:699 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 427
19:19:699 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:19:699 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +633us
19:19:699 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:699 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:19:699 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:699 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:699 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:700 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:700 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:19:700 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:19:700 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:19:702 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:19:702 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 427
19:19:702 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:19:702 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:19:702 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:19:702 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:19:702 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:19:702 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:702 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:702 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:702 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1042us
19:19:702 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:19:702 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:19:702 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:19:702 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:19:702 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:19:702 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4560us
19:19:702 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:702 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:702 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:702 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:19:703 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:19:703 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:19:703 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 428
19:19:703 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:19:703 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:19:722 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +88us
19:19:722 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:19:722 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:19:722 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:19:722 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:19:722 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:19:722 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:19:722 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:19:722 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:19:722 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:19:722 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:19:722 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:19:723 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 428
19:19:733 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 429
19:19:733 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:19:733 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +636us
19:19:733 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:733 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c38, thread delayed) +0us
19:19:733 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:19:734 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c58->08bca56c, mpeg atrac decode) +0us
19:19:734 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:734 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:734 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:734 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:734 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:19:734 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:19:734 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:19:736 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:19:736 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 429
19:19:736 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:19:736 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:19:736 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:19:736 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:19:736 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1782us
19:19:736 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:19:736 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:19:736 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:737 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2803us
19:19:737 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:737 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:737 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:737 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:19:737 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:737 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:737 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:737 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 430
19:19:737 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:19:737 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:19:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4434us
19:19:756 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:19:756 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:19:756 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:19:756 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:19:756 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:19:756 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:19:756 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:19:756 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:19:756 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:19:756 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:19:756 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:19:756 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:19:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:19:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:19:756 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:19:758 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:19:758 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:19:758 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 430
19:19:758 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1205us
19:19:758 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:758 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:758 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:758 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:19:758 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:758 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:19:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1606us
19:19:758 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:19:758 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:19:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:19:758 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:19:759 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:19:760 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:19:760 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1509us
19:19:760 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:760 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:760 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3890us
19:19:763 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 431
19:19:764 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5622us
19:19:764 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +643us
19:19:764 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:19:764 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:19:764 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:764 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:764 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:19:764 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:19:764 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:19:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:19:766 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 431
19:19:766 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:19:766 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:19:767 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:19:767 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:19:767 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:19:767 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:19:767 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:19:767 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:19:767 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:767 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:767 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:767 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:19:767 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:19:767 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:19:767 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:767 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3526us
19:19:767 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:767 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:19:767 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:19:767 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:768 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:768 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:768 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:19:768 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:768 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:768 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:768 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 432
19:19:768 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:19:768 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:19:789 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2977us
19:19:789 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:19:789 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:19:789 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:19:789 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:19:789 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:19:789 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:19:789 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:19:789 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:19:789 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:19:789 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:19:789 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:19:789 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:19:789 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:19:789 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:19:789 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:19:791 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:19:791 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:19:791 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 432
19:19:791 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2662us
19:19:791 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:791 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:791 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2737us
19:19:799 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 433
19:19:799 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:19:799 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +652us
19:19:799 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:799 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:19:799 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:799 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:799 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:799 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:799 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:19:799 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:19:799 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:19:801 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:19:801 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 433
19:19:801 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:19:801 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:19:801 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:19:801 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:19:802 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:19:802 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:802 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:802 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:802 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1123us
19:19:802 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:19:802 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:19:802 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:19:802 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:19:802 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:19:802 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1577us
19:19:802 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:19:802 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:19:802 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:19:802 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:19:802 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:19:802 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2801us
19:19:802 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:802 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:802 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:803 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +197us
19:19:803 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:19:803 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:19:803 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:803 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 434
19:19:803 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:19:803 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:19:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4223us
19:19:822 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:19:822 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:19:822 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:19:822 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:19:822 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:19:822 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:19:822 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:19:822 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:19:822 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:19:822 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:19:822 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:19:822 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:19:822 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:19:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:19:822 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:19:824 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:19:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:19:824 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 434
19:19:824 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1217us
19:19:824 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:824 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:824 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:19:824 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:19:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1594us
19:19:824 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:19:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:19:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:19:824 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:19:825 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:19:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:19:825 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1521us
19:19:826 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:826 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:826 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3877us
19:19:826 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:19:826 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:19:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 115
19:19:826 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:19:826 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:19:826 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:19:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:19:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:19:826 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1484 packetsTotal: 1024
19:19:826 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:19:830 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 435
19:19:830 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:19:830 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +655us
19:19:830 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:830 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:830 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:19:830 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:19:830 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:19:832 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:19:832 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 435
19:19:832 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:19:832 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:19:832 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:19:832 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:19:832 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:19:832 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:832 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:832 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:832 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:19:832 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:832 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:19:832 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:19:832 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:832 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:832 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:833 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:19:833 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:833 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:833 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:833 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 436
19:19:833 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:19:833 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:19:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2964us
19:19:856 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:19:856 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:19:856 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:19:856 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:19:856 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:19:856 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:19:856 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:19:856 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:19:856 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:19:856 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:19:856 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:19:857 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 436
19:19:867 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 437
19:19:867 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:19:867 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +662us
19:19:867 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:867 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:19:867 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:19:867 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:19:867 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:867 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:867 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:867 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:867 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:19:867 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:19:867 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:19:869 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:19:869 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 437
19:19:869 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:19:869 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:19:870 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:19:870 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:19:870 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:19:870 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:19:870 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:19:870 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:19:870 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:19:870 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:19:870 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:870 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:19:870 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:870 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:870 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:871 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:19:871 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:871 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:871 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:871 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 438
19:19:871 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:19:871 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:19:889 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4409us
19:19:889 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:19:889 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:19:889 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:19:889 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:19:889 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:19:889 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:19:889 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:19:889 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:19:889 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:19:889 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:19:889 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:19:889 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:19:889 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:19:889 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:19:889 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:19:891 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:19:891 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:19:891 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 438
19:19:891 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1230us
19:19:891 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:891 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:891 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:891 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:19:891 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:891 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:19:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1581us
19:19:898 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 439
19:19:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:19:898 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +671us
19:19:898 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:898 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:898 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:898 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:898 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:19:898 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:19:899 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:19:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:19:901 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 439
19:19:901 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:19:901 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:19:901 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:19:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:19:901 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +233us
19:19:901 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:19:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:19:901 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:19:901 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:19:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:19:901 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:19:901 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:19:901 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:19:902 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:902 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
19:19:902 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:902 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:902 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:902 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +822us
19:19:902 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:902 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:19:902 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +382us
19:19:902 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:19:902 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:19:902 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:19:902 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:19:902 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:19:902 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4398us
19:19:902 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:902 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:902 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:902 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 440
19:19:902 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:19:902 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:19:923 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4402us
19:19:923 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:19:923 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:19:923 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:19:923 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:19:923 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:19:923 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:19:923 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:19:923 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:19:923 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:19:923 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:19:923 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:19:923 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:19:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:19:923 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:19:923 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:19:925 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:19:925 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:19:925 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 440
19:19:925 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1236us
19:19:925 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:925 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:925 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4162us
19:19:925 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:19:925 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:19:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 116
19:19:925 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:19:925 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:19:925 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:19:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:19:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:19:926 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1488 packetsTotal: 1024
19:19:926 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:19:933 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 441
19:19:933 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:19:933 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +677us
19:19:933 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:933 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:19:933 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:933 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:933 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:933 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:933 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:19:933 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:19:933 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:19:935 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:19:935 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 441
19:19:935 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:19:935 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:19:935 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:19:936 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:19:936 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:19:936 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:936 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:936 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:936 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:19:936 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:936 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:936 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:936 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2901us
19:19:936 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:19:936 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:19:936 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:19:936 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:19:936 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:19:936 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 442
19:19:936 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:19:936 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:19:956 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1394us
19:19:956 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:19:956 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:19:956 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:19:956 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:19:956 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:19:956 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:19:956 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:19:956 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:19:956 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:19:956 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:19:956 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:19:957 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 442
19:19:967 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 443
19:19:967 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:19:967 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +681us
19:19:967 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:967 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
19:19:967 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:19:967 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:19:967 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:19:968 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:968 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:968 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:968 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:968 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:19:968 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:19:968 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:19:970 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:19:970 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 443
19:19:970 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:19:970 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:19:970 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:19:970 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:19:970 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:19:970 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:970 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:970 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:970 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:19:970 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:970 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:970 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:970 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 444
19:19:970 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:19:970 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:19:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4390us
19:19:989 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:19:989 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:19:989 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:19:989 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:19:989 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:19:989 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:19:989 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:19:989 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:19:989 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:19:989 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:19:989 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:19:989 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:19:989 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:19:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:19:989 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:19:991 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:19:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:19:991 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 444
19:19:991 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1249us
19:19:991 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:991 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:991 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:19:991 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:19:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:19:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1562us
19:19:991 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:19:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:19:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:19:991 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:19:992 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:19:993 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:19:993 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1553us
19:19:993 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:19:993 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:19:993 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:19:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3846us
19:19:997 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 445
19:19:997 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5622us
19:19:997 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +687us
19:19:997 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:19:997 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:19:997 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:19:997 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:19:997 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:19:997 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:19:997 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:19:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:19:999 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 445
19:19:999 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:19:999 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:19:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:20:000 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:20:000 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:20:000 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:20:000 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:20:000 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:20:000 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:000 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:000 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:000 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:20:000 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:20:000 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:20:000 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:000 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3526us
19:20:001 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:001 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:20:001 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +463us
19:20:001 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:20:001 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:20:001 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +164us
19:20:001 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:001 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:001 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:001 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +35us
19:20:001 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:20:001 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:20:001 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5768us
19:20:001 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:001 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:001 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:001 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 446
19:20:001 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:20:001 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:20:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2932us
19:20:023 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:20:023 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:20:023 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:20:023 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:20:023 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:20:023 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:20:023 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:20:023 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:20:023 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:20:023 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:20:023 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:20:023 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:20:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:20:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:20:023 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:20:025 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:20:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:20:025 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 446
19:20:025 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2706us
19:20:025 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:025 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2692us
19:20:025 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:20:025 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:20:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 117
19:20:025 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:20:025 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:20:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:20:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:20:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:20:026 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1492 packetsTotal: 1024
19:20:026 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:20:033 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 447
19:20:033 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:20:033 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +696us
19:20:033 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:033 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:20:033 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:033 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:033 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:033 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:034 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:20:034 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:20:034 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:20:036 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:20:036 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 447
19:20:036 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:20:036 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:20:036 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:20:036 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:20:036 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:20:036 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:036 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:036 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:036 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:20:036 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:20:036 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:20:036 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:20:036 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:20:037 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:20:037 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:20:037 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:20:037 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:20:037 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:037 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
19:20:037 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:037 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:037 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:037 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 448
19:20:037 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:20:037 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:20:056 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4377us
19:20:056 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:20:056 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:20:056 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:20:056 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:20:056 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:20:056 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:20:056 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:20:056 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:20:056 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:20:056 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:20:056 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:20:056 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:20:056 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:20:056 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:20:056 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:20:058 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:20:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:20:058 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 448
19:20:058 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1262us
19:20:058 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:058 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:058 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:20:058 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:20:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1549us
19:20:058 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:20:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:20:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:20:058 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:20:058 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
19:20:060 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:20:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:20:060 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1566us
19:20:060 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:060 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3833us
19:20:060 user_main    D[ME]: hle\scempeg.cpp:970 8=sceMpegRingbufferAvailableSize(08d62f38)
19:20:060 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 8)
19:20:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 118
19:20:060 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 4000): deferring result
19:20:060 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:20:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:20:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +162us
19:20:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000008
19:20:060 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 8 packetsRead: 1500 packetsTotal: 1024
19:20:060 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:20:064 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 449
19:20:064 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5450us
19:20:064 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +702us
19:20:064 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:064 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:20:064 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:20:064 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:20:066 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:20:066 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 449
19:20:067 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:20:067 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:20:067 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:20:067 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:20:067 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:20:067 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:067 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:067 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:067 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:20:067 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:067 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:20:067 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:20:067 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:067 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:067 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:067 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:20:067 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:067 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:067 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:067 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 450
19:20:067 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:20:067 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:20:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2920us
19:20:089 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:20:089 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:20:089 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:20:089 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:20:089 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:20:089 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:20:089 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:20:089 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:20:089 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:20:089 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:20:089 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:20:090 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 450
19:20:100 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 451
19:20:100 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:20:101 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +706us
19:20:101 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:101 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:20:101 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:20:101 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:20:101 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:101 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:101 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:101 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:101 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:20:101 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:20:101 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:20:103 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:20:103 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 451
19:20:103 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:20:103 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:20:104 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:20:104 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:20:104 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:20:104 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:20:104 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:20:104 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:20:104 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:20:104 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:20:104 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:104 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:20:104 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:104 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:104 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:104 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1367us
19:20:104 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:20:104 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:20:105 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:20:105 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:20:105 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:20:105 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4236us
19:20:105 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:105 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:105 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:105 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 452
19:20:105 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:20:105 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:20:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4364us
19:20:123 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:20:123 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:20:123 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:20:123 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:20:123 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:20:123 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:20:123 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:20:123 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:20:123 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:20:123 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:20:123 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:20:123 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:20:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:20:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:20:123 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:20:125 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:20:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:20:125 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 452
19:20:125 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1274us
19:20:125 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:125 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:125 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:20:125 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:20:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1536us
19:20:133 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 453
19:20:133 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:20:133 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +716us
19:20:133 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:20:133 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:20:133 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:133 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:133 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:133 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:133 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:20:133 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:20:133 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:20:135 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:20:135 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 453
19:20:135 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:20:135 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:20:136 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:20:136 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:20:136 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:20:136 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:20:136 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:20:136 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:20:136 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:20:136 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:20:136 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:136 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:20:136 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:136 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:136 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:136 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +822us
19:20:136 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:136 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:20:136 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4980us
19:20:136 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:137 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:137 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:137 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 454
19:20:137 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:20:137 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:20:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4358us
19:20:156 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:20:156 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:20:156 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:20:156 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:20:156 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:20:156 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:20:156 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:20:156 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:20:156 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:20:156 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:20:156 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:20:156 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:20:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:20:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:20:156 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:20:158 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:20:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:20:158 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 454
19:20:158 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1281us
19:20:158 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:158 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4118us
19:20:165 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 455
19:20:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:20:166 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +722us
19:20:166 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:166 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:20:166 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:166 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:166 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:166 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:166 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:20:166 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:20:166 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 455
19:20:166 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:20:168 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:20:168 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:20:168 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:20:168 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:20:168 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:20:168 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:20:168 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:168 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:168 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:169 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:20:169 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:169 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:169 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:169 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:20:169 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:20:169 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:20:169 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:20:169 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:20:169 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:20:169 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 456
19:20:169 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:20:170 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:20:189 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2801us
19:20:189 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:20:189 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:20:189 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:20:189 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:20:189 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:20:189 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:20:189 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:20:189 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:20:189 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:20:189 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:20:189 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:20:190 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 456
19:20:200 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 457
19:20:200 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:20:200 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +725us
19:20:200 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:200 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
19:20:200 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:20:200 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:20:200 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:20:200 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:200 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:200 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:200 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:200 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:20:200 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 457
19:20:200 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:20:200 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:20:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:20:202 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:20:202 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:20:202 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:20:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:20:203 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:20:203 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:203 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:203 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1448us
19:20:203 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:20:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:20:203 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:20:203 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:20:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:20:203 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4155us
19:20:203 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:203 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:203 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 458
19:20:203 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:20:203 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:20:223 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4345us
19:20:223 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:20:223 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:20:223 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:20:223 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:20:223 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:20:223 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:20:223 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:20:223 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:20:223 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:20:223 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:20:223 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:20:223 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:20:223 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:20:223 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:20:223 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:20:225 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:20:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:20:225 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 458
19:20:225 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1294us
19:20:225 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:225 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:225 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:20:225 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:20:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1517us
19:20:225 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:20:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:20:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:20:225 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:20:227 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:20:227 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:20:227 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1597us
19:20:227 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:227 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:227 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:227 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2901us
19:20:227 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:20:227 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:20:227 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:20:227 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:20:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:20:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +799us
19:20:228 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:20:228 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:20:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 119
19:20:228 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:20:228 user_main    D[IO]: hle\sceio.cpp:1749 16384 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:20:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:20:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:20:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:20:228 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1504 packetsTotal: 1024
19:20:228 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:20:232 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 459
19:20:232 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:20:232 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 459
19:20:232 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +727us
19:20:232 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:20:232 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:20:232 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:20:232 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:232 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:232 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:20:232 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:20:232 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:20:234 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:20:235 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:20:235 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:20:235 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:20:235 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:20:235 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +237us
19:20:235 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:235 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:235 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:235 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:20:235 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:235 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:20:235 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:20:235 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:235 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:235 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:235 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:20:235 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:235 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:235 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:235 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 460
19:20:235 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:20:235 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:20:256 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2888us
19:20:256 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:20:256 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:20:256 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:20:256 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:20:256 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:20:256 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:20:256 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:20:256 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:20:256 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:20:256 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:20:256 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:20:256 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:20:256 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:20:256 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:20:256 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:20:258 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:20:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:20:258 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 460
19:20:258 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2751us
19:20:258 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:258 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2648us
19:20:266 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 461
19:20:266 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:20:266 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 461
19:20:266 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:20:266 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:266 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:20:266 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:266 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:266 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:266 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:266 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:20:266 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:20:266 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:20:268 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:20:268 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:20:268 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:20:268 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:20:268 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:20:268 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3145us
19:20:268 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:268 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:268 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:268 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:20:268 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:20:268 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:20:268 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:20:268 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:20:269 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:20:269 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:20:269 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:20:269 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:20:269 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:269 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
19:20:269 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:269 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:269 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:269 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 462
19:20:269 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:20:269 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:20:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5784us
19:20:290 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:20:290 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:20:290 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:20:290 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:20:290 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:20:290 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:20:290 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:20:290 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:20:290 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:20:290 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:20:290 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:20:290 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:20:290 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Effects Stream (276->287, pc: 08bc6ed0->08bca56c, mpeg get avc) +63us
19:20:291 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:291 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +99us
19:20:291 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:20:292 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:20:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:20:292 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 462
19:20:292 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3884us
19:20:292 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:20:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:20:300 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 463
19:20:300 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:20:300 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 463
19:20:300 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:20:300 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:300 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:300 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:300 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:300 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:20:300 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:20:300 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:20:302 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:20:302 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:20:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:20:302 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:20:302 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:20:302 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3152us
19:20:302 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:302 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:302 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:302 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2263us
19:20:302 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:302 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:20:303 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +716us
19:20:303 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:20:303 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:20:303 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:20:303 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:20:303 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:20:303 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2623us
19:20:303 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:303 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:303 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:303 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 464
19:20:303 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:20:303 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:20:323 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5777us
19:20:323 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:20:323 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:20:323 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:20:323 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:20:323 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:20:323 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:20:323 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:20:323 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:20:323 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:20:323 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:20:323 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:20:324 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 464
19:20:335 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 465
19:20:335 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:20:335 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 465
19:20:335 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:20:335 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:335 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:20:335 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:20:335 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:20:335 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:335 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:335 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:335 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:335 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:20:335 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:20:335 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:20:337 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:20:338 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:20:338 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:20:338 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:20:338 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:20:338 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:20:338 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:20:338 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:20:338 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:20:338 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:20:338 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:20:338 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:339 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1275us
19:20:339 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:339 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:339 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:20:339 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:339 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:339 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 466
19:20:339 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:20:339 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:20:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5771us
19:20:356 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:20:356 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:20:356 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:20:356 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:20:356 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:20:356 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:20:356 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:20:356 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:20:356 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:20:356 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:20:356 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:20:356 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:20:356 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Effects Stream (276->287, pc: 08bc6ed0->08bca56c, mpeg get avc) +63us
19:20:356 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:356 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +99us
19:20:357 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:20:358 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:20:358 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:20:358 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 466
19:20:358 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3884us
19:20:358 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:358 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:20:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:20:358 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:20:358 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:20:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:20:359 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:20:360 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:20:360 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:20:360 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +172us
19:20:360 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:360 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:360 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5227us
19:20:360 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:20:360 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:20:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 120
19:20:360 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:20:360 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:20:361 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:20:361 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:20:361 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:20:361 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1508 packetsTotal: 1024
19:20:361 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:20:365 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 467
19:20:365 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:20:365 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 467
19:20:365 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +727us
19:20:365 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:20:365 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:20:365 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:365 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:365 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:20:365 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:20:365 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:20:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:20:367 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +20us
19:20:367 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:367 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:367 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +70us
19:20:368 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:20:368 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:20:368 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:20:368 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:20:368 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:20:368 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:20:368 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:20:368 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:20:368 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:20:368 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:368 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2732us
19:20:368 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:368 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:368 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:369 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +799us
19:20:369 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:369 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:20:369 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5003us
19:20:369 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:369 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:369 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:369 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 468
19:20:369 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:20:369 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:20:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4314us
19:20:390 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:20:390 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:20:390 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:20:390 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:20:390 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:20:390 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:20:390 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:20:390 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:20:390 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:20:390 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:20:390 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:20:390 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:20:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:20:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:20:390 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:20:392 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:20:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:20:392 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 468
19:20:392 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1325us
19:20:392 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:392 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4074us
19:20:392 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:20:392 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:20:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 121
19:20:392 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:20:392 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:20:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:20:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:20:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:20:393 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1512 packetsTotal: 1024
19:20:393 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:20:400 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 469
19:20:400 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:20:400 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 469
19:20:400 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:20:400 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:400 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:20:400 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:400 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:400 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:400 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:400 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:20:400 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:20:400 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:20:403 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:20:403 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:20:403 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:20:403 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:20:403 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:20:403 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3171us
19:20:403 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:403 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:403 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:403 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3061us
19:20:403 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:20:403 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:20:403 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:20:403 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:20:403 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:20:403 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2542us
19:20:403 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:403 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:403 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:403 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:20:403 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:20:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:20:404 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:20:404 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:20:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:20:404 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:20:404 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:20:404 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:20:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:404 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 470
19:20:404 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:20:404 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:20:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1207us
19:20:423 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:20:423 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:20:423 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:20:423 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:20:423 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:20:423 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:20:423 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:20:423 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:20:423 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:20:423 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:20:423 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:20:423 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:20:423 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Effects Stream (276->287, pc: 08bc6ed0->08bca56c, mpeg get avc) +63us
19:20:423 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:423 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +99us
19:20:423 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:20:425 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:20:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:20:425 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 470
19:20:425 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3884us
19:20:425 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:20:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:20:425 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:20:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:20:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:20:425 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:20:426 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:20:426 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:20:427 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +184us
19:20:427 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:427 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:427 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5214us
19:20:431 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 471
19:20:431 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5622us
19:20:431 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 471
19:20:431 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +727us
19:20:431 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:431 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:431 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:20:431 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:20:431 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:20:433 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:20:433 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +33us
19:20:433 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:433 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:433 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:433 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1146us
19:20:433 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:20:433 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:20:433 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:20:433 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4628us
19:20:433 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:433 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:433 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:433 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +787us
19:20:434 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:434 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:20:434 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5016us
19:20:434 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:434 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:434 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:434 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 472
19:20:434 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:20:434 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:20:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4301us
19:20:456 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:20:456 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:20:456 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:20:456 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:20:456 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:20:456 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:20:456 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:20:456 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:20:456 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:20:456 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:20:456 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:20:457 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 472
19:20:467 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 473
19:20:467 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:20:467 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +6us
19:20:467 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:467 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:20:467 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:20:468 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:20:468 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:468 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:468 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:468 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:468 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:20:468 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:20:468 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:20:470 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:20:470 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:20:470 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:20:470 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:20:471 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 473
19:20:471 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:20:471 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:20:471 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:20:471 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:20:471 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:20:471 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:20:471 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:20:471 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:471 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2022us
19:20:471 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:471 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:471 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:471 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:20:471 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:471 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:471 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:471 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 474
19:20:471 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:20:472 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:20:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5746us
19:20:490 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:20:490 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:20:490 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:20:490 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:20:490 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:20:490 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:20:490 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:20:490 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:20:490 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:20:490 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:20:490 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:20:490 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:20:490 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Effects Stream (276->287, pc: 08bc6ed0->08bca56c, mpeg get avc) +63us
19:20:490 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:490 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +99us
19:20:490 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:20:492 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:20:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:20:492 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 474
19:20:492 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3162us
19:20:492 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:20:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2237us
19:20:492 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:20:492 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:20:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 122
19:20:492 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:20:492 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:20:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:20:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:20:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:20:492 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1516 packetsTotal: 1024
19:20:492 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:20:499 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 475
19:20:499 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:20:499 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 475
19:20:499 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +730us
19:20:499 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:499 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:500 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:500 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:500 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:20:500 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:20:500 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:20:501 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:20:502 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:20:502 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:20:502 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:20:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:20:502 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3190us
19:20:502 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:20:502 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:20:502 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:502 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:502 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +99us
19:20:502 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:20:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:20:502 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1403us
19:20:502 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:20:503 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1596us
19:20:503 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:20:503 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:20:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:503 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +41us
19:20:503 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:20:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:20:503 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:20:503 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:20:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:20:503 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2461us
19:20:503 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:503 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:503 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 476
19:20:503 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:20:503 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:20:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5739us
19:20:523 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:20:523 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:20:523 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:20:523 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:20:523 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:20:523 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:20:523 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:20:523 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:20:523 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:20:523 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:20:523 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:20:523 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:20:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:20:523 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +0us
19:20:523 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:523 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +99us
19:20:523 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:20:525 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:20:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:20:525 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 476
19:20:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5400us
19:20:532 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 477
19:20:532 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:20:532 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 477
19:20:532 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:20:532 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:532 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:20:532 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:532 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:532 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:532 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:532 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:20:532 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:20:532 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:20:534 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:20:534 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:20:534 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:20:534 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:20:535 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:20:535 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3196us
19:20:535 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:535 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:535 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:535 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:20:535 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:535 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:535 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:535 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 478
19:20:535 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:20:535 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:20:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5733us
19:20:556 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:20:556 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:20:556 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:20:556 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:20:556 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:20:556 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:20:556 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:20:556 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:20:556 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:20:556 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:20:556 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:20:557 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 478
19:20:568 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 479
19:20:568 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:20:568 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 479
19:20:568 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:20:568 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:568 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:20:568 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:20:568 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:20:568 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:568 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:568 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:568 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:568 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:20:568 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:20:568 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:20:570 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:20:570 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:20:570 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:20:571 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:20:571 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:20:571 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:20:571 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:20:571 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:20:571 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:20:571 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:20:571 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:20:571 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:571 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1319us
19:20:571 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:571 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:571 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:571 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:20:571 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:571 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:571 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:572 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 480
19:20:572 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:20:572 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:20:590 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5727us
19:20:590 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:20:590 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:20:590 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:20:590 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:20:590 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:20:590 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:20:590 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:20:590 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:20:590 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:20:590 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:20:590 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:20:590 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:20:590 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:20:590 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +12us
19:20:590 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:590 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:590 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:590 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +86us
19:20:591 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:20:592 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:20:592 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:20:592 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 480
19:20:592 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3884us
19:20:592 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:592 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:20:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:20:592 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:20:593 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:20:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:20:593 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:20:594 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:20:594 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:20:594 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +216us
19:20:594 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:594 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:594 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5183us
19:20:594 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:20:594 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:20:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 123
19:20:594 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:20:594 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:20:594 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:20:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:20:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:20:595 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1520 packetsTotal: 1024
19:20:595 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:20:598 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 481
19:20:598 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:20:598 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 481
19:20:598 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +727us
19:20:598 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:20:598 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:20:598 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:598 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:598 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:20:598 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:20:598 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:20:600 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:20:600 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +64us
19:20:600 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:600 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:601 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:601 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +26us
19:20:601 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:20:601 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:20:601 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:20:601 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:20:601 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:20:601 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:20:601 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:20:601 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:20:601 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:20:602 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:602 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2776us
19:20:602 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:602 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:602 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:602 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +755us
19:20:602 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:602 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:20:602 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1017us
19:20:602 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:20:602 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:20:602 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:20:602 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:20:602 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:20:602 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3831us
19:20:602 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:602 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:602 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:602 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 482
19:20:602 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:20:602 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:20:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4269us
19:20:623 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:20:623 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:20:623 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:20:623 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:20:623 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:20:623 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:20:623 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:20:623 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:20:623 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:20:623 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:20:623 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:20:623 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:20:623 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:20:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:20:623 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:20:625 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:20:625 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:20:625 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 482
19:20:625 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1370us
19:20:625 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:625 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:625 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4029us
19:20:633 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 483
19:20:633 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:20:633 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 483
19:20:633 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:20:633 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:633 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:20:633 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:633 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:633 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:633 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:633 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:20:633 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:20:633 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:20:635 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:20:635 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:20:635 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:20:636 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:20:636 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:20:636 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3215us
19:20:636 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:636 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:636 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:636 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +5803us
19:20:636 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:20:636 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:20:636 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:636 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:636 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:636 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +99us
19:20:636 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:20:636 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:20:636 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:20:636 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:20:636 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:20:637 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:637 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 484
19:20:637 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:20:637 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:20:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2614us
19:20:657 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:20:657 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:20:657 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:20:657 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:20:657 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:20:657 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:20:657 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:20:657 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:20:657 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:20:657 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:20:657 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:20:657 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:20:657 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:20:657 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +25us
19:20:657 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:657 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:657 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +74us
19:20:658 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:20:659 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:20:659 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:20:659 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 484
19:20:659 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3884us
19:20:659 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:659 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:20:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:20:659 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:20:659 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:20:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:20:659 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:20:661 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:20:661 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:20:661 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +229us
19:20:661 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:661 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:661 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5170us
19:20:661 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:20:661 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:20:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 124
19:20:661 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:20:661 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:20:661 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:20:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:20:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:20:661 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1524 packetsTotal: 1024
19:20:661 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:20:665 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 485
19:20:665 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:20:665 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 485
19:20:665 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +727us
19:20:665 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:665 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:665 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:20:665 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:20:665 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:20:668 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:20:668 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +77us
19:20:668 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:668 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:668 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:668 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1102us
19:20:668 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:20:668 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:20:668 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:20:668 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4673us
19:20:668 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:668 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:668 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:668 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +742us
19:20:668 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:668 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:20:668 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5061us
19:20:668 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:668 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:668 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:668 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 486
19:20:668 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:20:668 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:20:690 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4257us
19:20:694 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:20:694 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:20:694 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:20:694 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:20:694 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:20:694 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:20:694 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:20:694 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:20:694 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:20:694 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:20:694 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:20:695 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 486
19:20:706 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 487
19:20:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:20:706 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 487
19:20:706 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:20:706 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:706 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:20:706 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:20:706 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:20:706 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:706 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:706 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:706 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:20:706 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:20:706 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:20:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:20:709 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:20:709 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:20:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:20:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:20:709 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:20:709 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:20:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:20:709 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:20:709 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:20:710 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:20:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:710 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1345us
19:20:710 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:710 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:710 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3304us
19:20:710 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:20:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:20:710 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:20:710 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:20:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:20:710 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2299us
19:20:710 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:710 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:710 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 488
19:20:710 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:20:710 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:20:723 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5701us
19:20:723 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:20:723 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:20:723 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:20:723 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:20:723 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:20:723 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:20:723 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:20:723 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:20:723 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:20:723 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:20:723 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:20:723 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:20:723 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +65us
19:20:723 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +36us
19:20:723 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:723 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:723 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:723 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +62us
19:20:723 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:20:725 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:20:725 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:20:725 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 488
19:20:725 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3883us
19:20:725 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:725 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:20:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1516us
19:20:725 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:20:725 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:20:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 125
19:20:725 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:20:725 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:20:725 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:20:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:20:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:20:725 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1528 packetsTotal: 1024
19:20:725 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:20:733 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 489
19:20:733 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:20:733 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +80us
19:20:733 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:733 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:733 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:733 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:733 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:20:733 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:20:733 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:20:735 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:20:735 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 489
19:20:735 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:20:735 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:20:735 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:20:735 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:20:735 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2431us
19:20:735 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:20:735 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:20:735 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:20:735 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:20:736 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:20:736 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:20:736 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:736 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:736 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:736 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:20:736 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:20:736 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:20:736 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:736 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +531us
19:20:736 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:736 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:20:737 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3622us
19:20:737 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:737 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:737 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:737 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 490
19:20:737 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:20:737 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:20:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5695us
19:20:757 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:20:757 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:20:757 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:20:757 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:20:757 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:20:757 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:20:757 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:20:757 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:20:757 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:20:757 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:20:757 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:20:757 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:20:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:20:758 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +44us
19:20:758 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:758 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:758 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +55us
19:20:758 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:20:759 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:20:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:20:759 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 490
19:20:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5400us
19:20:766 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 491
19:20:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:20:766 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 491
19:20:766 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:20:766 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:766 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:20:766 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:766 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:766 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:767 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:767 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:20:767 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:20:767 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:20:768 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:20:769 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:20:769 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:20:769 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:20:769 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:20:769 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3240us
19:20:769 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:769 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:769 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:769 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:20:769 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:769 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:769 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:769 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 492
19:20:769 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:20:769 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:20:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5689us
19:20:790 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:20:790 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:20:790 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:20:790 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:20:790 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:20:790 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:20:790 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:20:790 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:20:790 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:20:790 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:20:790 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:20:791 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 492
19:20:801 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 493
19:20:801 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:20:801 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 493
19:20:801 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:20:801 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:801 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:20:801 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:20:802 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:20:802 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:802 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:802 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:802 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:802 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:20:802 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:20:802 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:20:804 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:20:804 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:20:804 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:20:804 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:20:804 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:20:804 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:20:804 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:20:804 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:20:804 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:20:804 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:20:804 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:20:805 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:805 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1364us
19:20:805 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:805 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:805 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:805 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3385us
19:20:805 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:20:805 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:20:805 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:20:805 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:20:805 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:20:805 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2218us
19:20:805 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:805 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:805 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:805 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 494
19:20:805 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:20:805 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:20:823 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5682us
19:20:823 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:20:823 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:20:823 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:20:823 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:20:823 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:20:823 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:20:823 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:20:823 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:20:823 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:20:823 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:20:823 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:20:823 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:20:823 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:20:823 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +57us
19:20:823 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:823 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:823 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:823 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +42us
19:20:824 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:20:825 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:20:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:20:825 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 494
19:20:825 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3884us
19:20:825 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:20:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:20:825 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:20:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:20:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:20:825 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:20:826 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:20:826 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:20:826 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +260us
19:20:826 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:827 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:827 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5138us
19:20:827 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:20:827 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:20:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 126
19:20:827 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:20:827 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:20:827 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:20:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:20:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:20:827 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1532 packetsTotal: 1024
19:20:827 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:20:831 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 495
19:20:831 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:20:831 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 495
19:20:831 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +727us
19:20:831 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:20:831 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:20:831 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:831 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:831 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:20:831 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:20:831 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:20:833 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:20:833 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:20:833 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:20:833 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:20:833 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +17us
19:20:833 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:833 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:833 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:833 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1070us
19:20:834 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:20:834 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:20:834 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:20:834 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:20:834 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:20:834 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:20:834 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:834 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2821us
19:20:834 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:834 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:834 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:834 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +711us
19:20:834 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:834 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:20:834 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5092us
19:20:834 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:834 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:834 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:834 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 496
19:20:835 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:20:835 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:20:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4225us
19:20:857 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:20:857 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:20:857 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:20:857 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:20:857 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:20:857 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:20:857 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:20:857 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:20:857 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:20:857 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:20:857 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:20:857 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:20:857 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:20:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:20:857 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:20:859 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:20:859 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:20:859 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 496
19:20:859 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1414us
19:20:859 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:859 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:859 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:859 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3985us
19:20:867 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 497
19:20:867 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:20:867 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 497
19:20:867 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:20:867 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:867 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:20:867 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:867 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:867 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:867 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:867 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:20:867 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:20:867 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:20:869 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:20:869 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:20:869 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:20:869 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:20:869 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:20:869 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3260us
19:20:869 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:869 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:869 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:869 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:20:869 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:20:869 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:20:869 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:20:869 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:20:870 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:20:870 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:20:870 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:870 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:870 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:870 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:20:870 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:20:870 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:20:870 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:870 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 498
19:20:870 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:20:870 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:20:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4020us
19:20:890 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:20:890 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:20:890 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:20:890 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:20:890 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:20:890 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:20:890 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:20:890 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:20:890 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:20:890 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:20:890 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:20:890 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:20:890 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:20:890 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +69us
19:20:890 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:890 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:891 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +29us
19:20:891 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:20:892 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:20:892 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:20:892 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 498
19:20:892 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3884us
19:20:892 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:892 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:20:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:20:892 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:20:892 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:20:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:20:892 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:20:894 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:20:894 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:20:894 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +273us
19:20:894 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:894 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:894 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5126us
19:20:894 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:20:894 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:20:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 127
19:20:894 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:20:894 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:20:894 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:20:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:20:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:20:894 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1536 packetsTotal: 1024
19:20:895 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:20:898 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 499
19:20:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:20:898 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 499
19:20:898 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +727us
19:20:898 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:898 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:898 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:20:898 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:20:898 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:20:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:20:901 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +122us
19:20:901 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:901 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:901 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1057us
19:20:901 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:20:901 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:20:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:20:901 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4717us
19:20:901 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:901 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:901 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +698us
19:20:901 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:20:901 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1317us
19:20:901 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:20:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:20:901 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:20:901 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:20:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:20:901 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3587us
19:20:901 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:901 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:902 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 500
19:20:902 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:20:902 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:20:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4212us
19:20:924 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:20:924 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:20:924 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:20:924 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:20:924 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:20:924 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:20:924 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:20:924 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:20:924 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:20:924 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:20:924 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:20:925 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 500
19:20:936 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 501
19:20:936 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:20:936 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 501
19:20:936 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:20:936 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:936 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:20:936 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:20:936 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:20:936 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:936 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:936 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:936 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:936 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:20:936 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:20:936 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:20:938 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:20:938 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:20:938 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:20:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:20:939 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:20:939 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:20:939 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:20:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:20:939 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:20:939 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:20:939 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:20:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:939 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1389us
19:20:939 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:939 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:939 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:20:939 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:939 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:940 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 502
19:20:940 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:20:940 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:20:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5657us
19:20:957 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:20:957 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:20:957 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:20:957 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:20:957 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:20:957 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:20:957 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:20:957 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:20:957 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:20:957 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:20:957 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:20:957 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:20:957 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:20:957 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +82us
19:20:957 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:957 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:957 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +17us
19:20:957 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:20:959 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:20:959 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:20:959 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 502
19:20:959 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3884us
19:20:959 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:959 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:20:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:20:959 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:20:959 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:20:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 128
19:20:959 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:20:959 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:20:959 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:20:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:20:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:20:959 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1540 packetsTotal: 1024
19:20:959 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:20:967 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 503
19:20:967 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:20:967 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 503
19:20:967 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +730us
19:20:967 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:967 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:967 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:967 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:967 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:20:967 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:20:967 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:20:969 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:20:969 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:20:969 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:20:969 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:20:969 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:20:969 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +377us
19:20:970 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:20:970 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:20:970 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:20:970 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:20:970 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:20:970 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2801us
19:20:970 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:970 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:970 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:970 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +197us
19:20:970 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:20:970 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:20:970 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:970 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1938us
19:20:970 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:20:970 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:20:971 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3667us
19:20:971 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:20:971 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:20:971 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:971 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 504
19:20:971 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:20:971 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:20:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5651us
19:20:990 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:20:990 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:20:990 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:20:990 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:20:990 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:20:990 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:20:990 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:20:990 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:20:990 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:20:990 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:20:990 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:20:990 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:20:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:20:990 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +88us
19:20:990 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:20:990 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:20:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:20:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +10us
19:20:990 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:20:992 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:20:992 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:20:992 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 504
19:20:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5400us
19:21:000 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 505
19:21:000 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:21:000 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +156us
19:21:000 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:000 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:21:000 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:000 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:000 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:000 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:000 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:21:000 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:21:000 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:21:002 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:21:002 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 505
19:21:003 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:21:003 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:21:003 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:21:003 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:21:003 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3859us
19:21:003 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:003 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:003 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:003 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3547us
19:21:003 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:21:003 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:21:003 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:21:003 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:21:003 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:21:003 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2055us
19:21:003 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:003 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:003 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:003 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:21:003 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:21:003 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:21:003 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:21:003 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:21:004 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:21:004 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 506
19:21:004 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:21:004 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:21:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1191us
19:21:024 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:21:024 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:21:024 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:21:024 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:21:024 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:21:024 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:21:024 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:21:024 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:21:024 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:21:024 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:21:024 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:21:025 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 506
19:21:036 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 507
19:21:036 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:21:036 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 507
19:21:036 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:21:036 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:036 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
19:21:036 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:21:036 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:21:036 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:21:036 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:036 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:036 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:036 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:036 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:21:036 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:21:036 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:21:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:21:039 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:21:039 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:21:039 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:21:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:21:039 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3291us
19:21:039 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:039 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:039 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:21:039 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:039 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:039 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 508
19:21:039 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:21:039 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:21:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5638us
19:21:057 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:21:057 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:21:057 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:21:057 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:21:057 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:21:057 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:21:057 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:21:057 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:21:057 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:21:057 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:21:057 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:21:057 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:21:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:21:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:21:057 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:21:059 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:21:059 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:21:059 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1us
19:21:059 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:059 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:059 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:059 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 508
19:21:059 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3882us
19:21:059 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:059 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:21:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:21:059 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:21:059 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:21:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:21:059 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:21:060 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:21:061 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:21:061 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +305us
19:21:061 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:061 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:061 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5094us
19:21:061 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:21:061 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:21:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 129
19:21:061 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:21:061 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:21:061 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:21:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:21:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:21:061 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1544 packetsTotal: 1024
19:21:061 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:21:065 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 509
19:21:065 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:21:065 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 509
19:21:065 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +727us
19:21:065 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:21:065 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:21:065 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:065 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:065 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:21:065 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:21:065 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:21:067 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:21:067 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:21:067 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:21:068 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:21:068 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +62us
19:21:068 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:068 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:068 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:068 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1026us
19:21:068 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:21:068 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:21:068 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:21:068 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:21:068 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:21:068 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:21:068 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:069 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2865us
19:21:069 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:069 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:069 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:069 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +666us
19:21:069 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:069 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:21:069 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5137us
19:21:069 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:069 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:069 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:069 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 510
19:21:069 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:21:069 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:21:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4181us
19:21:090 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:21:090 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:21:090 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:21:090 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:21:090 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:21:090 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:21:090 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:21:090 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:21:090 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:21:090 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:21:090 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:21:090 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:21:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:21:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:21:090 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:21:092 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:21:092 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:21:092 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 510
19:21:092 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1458us
19:21:092 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:092 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:092 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3940us
19:21:092 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:21:092 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:21:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 130
19:21:092 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:21:092 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:21:092 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:21:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:21:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:21:092 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1548 packetsTotal: 1024
19:21:092 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:21:100 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 511
19:21:100 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:21:100 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 511
19:21:100 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:21:100 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:100 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:21:100 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:100 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:100 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:100 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:100 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:21:100 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:21:100 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:21:102 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:21:102 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:21:103 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:21:103 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:21:103 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:21:103 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3304us
19:21:103 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:103 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:103 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:103 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2901us
19:21:103 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:21:103 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:21:103 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:21:103 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:21:103 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:21:103 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +626us
19:21:103 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:21:103 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:21:103 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:21:103 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:21:103 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:21:104 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1974us
19:21:104 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:104 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:104 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:104 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +197us
19:21:104 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:21:104 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:21:104 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:104 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 512
19:21:104 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:21:104 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:21:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5427us
19:21:124 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:21:124 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:21:124 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:21:124 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:21:124 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:21:124 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:21:124 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:21:124 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:21:124 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:21:124 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:21:124 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:21:124 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:21:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:21:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:21:124 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:21:126 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:21:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:21:126 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +14us
19:21:126 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:126 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:126 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 512
19:21:126 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3869us
19:21:126 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:21:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:21:126 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:21:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:21:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:21:126 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:21:127 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:21:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:21:128 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +318us
19:21:128 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:128 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5081us
19:21:128 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:21:128 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:21:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 131
19:21:128 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:21:128 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:21:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:21:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:21:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:21:128 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1552 packetsTotal: 1024
19:21:128 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:21:132 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 513
19:21:132 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:21:132 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 513
19:21:132 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +727us
19:21:132 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:132 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:132 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:21:132 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:21:132 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:21:134 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:21:134 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +166us
19:21:134 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:134 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:134 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:134 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1013us
19:21:135 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:21:135 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:21:135 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:21:135 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4762us
19:21:135 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:135 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:135 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:135 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +653us
19:21:135 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:135 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:21:135 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5149us
19:21:135 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:135 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:135 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:135 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 514
19:21:135 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:21:135 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:21:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4168us
19:21:157 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:21:157 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:21:157 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:21:157 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:21:157 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:21:157 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:21:157 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:21:157 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:21:157 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:21:157 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:21:157 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:21:158 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 514
19:21:168 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 515
19:21:168 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:21:168 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 515
19:21:168 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:21:168 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:168 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:21:168 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:21:168 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:21:168 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:168 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:168 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:168 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:168 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:21:168 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:21:168 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:21:170 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:21:170 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:21:170 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:21:171 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:21:171 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:21:171 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:21:171 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:21:171 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:21:171 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:21:171 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:21:171 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:21:171 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:171 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1433us
19:21:171 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:171 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:171 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:171 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:21:171 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:171 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:171 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:172 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 516
19:21:172 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:21:172 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:21:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5613us
19:21:190 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:21:190 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:21:190 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:21:190 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:21:190 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:21:190 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:21:190 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:21:190 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:21:190 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:21:190 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:21:190 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:21:190 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:21:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:21:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:21:190 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:21:192 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:21:192 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:21:192 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +26us
19:21:192 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:192 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:192 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:192 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 516
19:21:192 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3857us
19:21:192 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:192 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:21:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:21:199 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 517
19:21:199 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:21:199 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 517
19:21:199 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:21:199 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:199 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:199 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:199 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:199 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:21:199 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:21:199 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:21:201 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:21:201 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +178us
19:21:201 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:21:201 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:21:202 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:21:202 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:21:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:21:202 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +900us
19:21:202 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:21:202 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:21:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:21:202 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +2070us
19:21:202 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:21:202 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:21:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:202 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
19:21:202 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:202 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:203 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2092us
19:21:203 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:21:203 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1617us
19:21:203 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:21:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:21:203 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:21:203 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:21:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:21:203 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1893us
19:21:203 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:203 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:203 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 518
19:21:203 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:21:203 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:21:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5606us
19:21:224 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:21:224 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:21:224 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:21:224 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:21:224 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:21:224 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:21:224 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:21:224 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:21:224 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:21:224 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:21:224 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:21:224 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:21:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:21:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:21:224 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:21:226 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:21:226 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:21:226 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +33us
19:21:226 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:226 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:226 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:226 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 518
19:21:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5366us
19:21:226 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:21:226 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:21:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 132
19:21:226 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:21:227 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:21:227 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:21:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:21:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:21:227 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1556 packetsTotal: 1024
19:21:227 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:21:234 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 519
19:21:234 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:21:234 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 519
19:21:234 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:21:234 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:234 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:21:234 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:234 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:234 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:234 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:234 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:21:234 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:21:234 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:21:236 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:21:237 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:21:237 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:21:237 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:21:237 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:21:237 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3329us
19:21:237 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:237 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:237 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:237 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:21:237 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:237 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:237 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:237 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2901us
19:21:237 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:21:237 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:21:237 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:21:237 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:21:237 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:21:237 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 520
19:21:238 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:21:238 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:21:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2598us
19:21:257 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:21:257 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:21:257 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:21:257 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:21:257 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:21:257 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:21:257 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:21:257 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:21:257 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:21:257 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:21:257 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:21:258 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 520
19:21:269 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 521
19:21:269 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:21:269 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +227us
19:21:269 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:269 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
19:21:269 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:21:269 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:21:269 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:21:269 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:269 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:269 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:269 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:269 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:21:269 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:21:269 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:21:271 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:21:271 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 521
19:21:271 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:21:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:21:272 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:21:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:21:272 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3836us
19:21:272 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:272 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:272 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:21:272 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:272 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:272 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 522
19:21:272 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:21:272 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:21:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5594us
19:21:291 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:21:291 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:21:291 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:21:291 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:21:291 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:21:291 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:21:291 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:21:291 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:21:291 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:21:291 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:21:291 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:21:291 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:21:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:21:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:21:291 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:21:293 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:21:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:21:293 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +45us
19:21:293 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:293 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:293 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 522
19:21:293 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3337us
19:21:293 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:21:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2016us
19:21:293 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:21:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:21:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:21:293 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:21:294 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:21:294 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:21:294 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +349us
19:21:295 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:295 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:295 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:21:295 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:21:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:21:295 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:21:295 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:21:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:21:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +596us
19:21:295 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:21:295 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:21:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 133
19:21:295 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:21:295 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:21:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:21:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:21:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:21:296 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1560 packetsTotal: 1024
19:21:296 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:21:299 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 523
19:21:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:21:299 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 523
19:21:299 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +727us
19:21:299 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:21:299 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:21:299 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:21:299 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:300 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:300 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:21:300 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:21:300 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:21:301 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:21:302 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +197us
19:21:302 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:302 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:302 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:302 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +982us
19:21:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:21:302 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:21:302 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:21:302 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4793us
19:21:302 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:302 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:302 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:302 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +121us
19:21:302 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:302 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:21:302 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2218us
19:21:302 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:21:302 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:21:302 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:21:302 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:21:302 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:21:302 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3263us
19:21:302 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:302 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:302 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:302 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 524
19:21:302 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:21:303 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:21:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4136us
19:21:324 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:21:324 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:21:324 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:21:324 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:21:324 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:21:324 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:21:324 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:21:324 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:21:324 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:21:324 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:21:324 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:21:324 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:21:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:21:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:21:324 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:21:326 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:21:326 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:21:326 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 524
19:21:326 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1503us
19:21:326 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:326 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:326 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3896us
19:21:334 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 525
19:21:334 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:21:334 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 525
19:21:334 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:21:334 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:334 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:21:334 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:334 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:334 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:334 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:334 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:21:334 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:21:334 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:21:336 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:21:336 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:21:336 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:21:336 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:21:336 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:21:336 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3348us
19:21:336 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:337 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:337 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:337 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:21:337 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:21:337 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:21:337 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:21:337 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:21:337 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:21:337 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:21:337 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:21:337 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:21:337 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:337 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
19:21:337 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:338 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:338 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:338 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 526
19:21:338 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:21:338 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:21:357 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5581us
19:21:357 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:21:357 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:21:357 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:21:357 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:21:357 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:21:357 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:21:357 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:21:357 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:21:357 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:21:357 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:21:357 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:21:357 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:21:357 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:21:357 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:21:357 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:21:359 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:21:359 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:21:359 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +58us
19:21:359 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:359 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:359 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:359 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 526
19:21:359 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3825us
19:21:359 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:359 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:21:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:21:359 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:21:359 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:21:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 134
19:21:359 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:21:359 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:21:359 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:21:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:21:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:21:360 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1564 packetsTotal: 1024
19:21:360 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:21:367 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 527
19:21:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:21:367 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 527
19:21:367 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +730us
19:21:367 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:367 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:367 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:367 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:367 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:21:367 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:21:367 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:21:370 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:21:370 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:21:370 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:21:370 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:21:370 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:21:370 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3355us
19:21:370 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:370 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:370 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:370 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2060us
19:21:370 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:370 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:21:370 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3743us
19:21:370 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:370 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:370 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:370 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 528
19:21:370 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:21:370 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:21:391 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5575us
19:21:391 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:21:391 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:21:391 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:21:391 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:21:391 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:21:391 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:21:391 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:21:391 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:21:391 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:21:391 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:21:391 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:21:392 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 528
19:21:402 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 529
19:21:402 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:21:402 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 529
19:21:402 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:21:402 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:402 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:21:402 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:21:402 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:21:402 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:402 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:402 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:403 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:403 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:21:403 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:21:403 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:21:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:21:405 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:21:405 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:21:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:21:405 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:21:405 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:21:405 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:21:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:21:406 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:21:406 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:21:406 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:21:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:406 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1478us
19:21:406 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:406 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:406 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3872us
19:21:406 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:21:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:21:406 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:21:406 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:21:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:21:406 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1731us
19:21:406 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:406 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:406 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 530
19:21:406 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:21:406 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:21:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5568us
19:21:424 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:21:424 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:21:424 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:21:424 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:21:424 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:21:424 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:21:424 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:21:424 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:21:424 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:21:424 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:21:424 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:21:424 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:21:424 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:21:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:21:424 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:21:426 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:21:426 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:21:426 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +71us
19:21:426 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:426 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:426 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:426 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 530
19:21:426 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3812us
19:21:426 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:426 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:21:426 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:21:426 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:21:426 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:21:426 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:21:426 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:21:427 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:21:427 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:21:427 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +375us
19:21:427 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:427 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:427 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5024us
19:21:427 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:21:427 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:21:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 135
19:21:428 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:21:428 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:21:428 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:21:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:21:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:21:428 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1568 packetsTotal: 1024
19:21:428 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:21:432 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 531
19:21:432 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:21:432 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 531
19:21:432 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +727us
19:21:432 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:21:432 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:21:432 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:432 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:432 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:21:432 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:21:432 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:21:434 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:21:434 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:21:434 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:21:435 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:21:435 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +131us
19:21:435 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:435 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:435 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:435 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +956us
19:21:435 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:21:435 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:21:435 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:21:435 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:21:435 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:21:435 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:21:435 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:435 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2935us
19:21:435 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:435 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:435 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:435 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +596us
19:21:435 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:435 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:21:436 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5206us
19:21:436 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:436 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:436 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:436 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 532
19:21:436 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:21:436 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:21:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4111us
19:21:457 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:21:457 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:21:457 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:21:457 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:21:457 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:21:457 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:21:457 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:21:457 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:21:457 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:21:457 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:21:457 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:21:457 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:21:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:21:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:21:457 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:21:459 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:21:459 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:21:459 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 532
19:21:459 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1528us
19:21:459 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:459 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:459 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3871us
19:21:459 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:21:459 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:21:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 136
19:21:460 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:21:460 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:21:460 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:21:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:21:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:21:460 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1572 packetsTotal: 1024
19:21:460 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:21:467 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 533
19:21:467 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:21:467 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 533
19:21:467 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:21:467 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:467 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:21:467 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:467 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:467 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:467 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:467 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:21:467 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:21:467 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:21:469 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:21:469 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:21:469 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:21:470 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:21:470 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:21:470 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3374us
19:21:470 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:470 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:470 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:470 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:21:470 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:470 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:470 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:470 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:21:470 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:21:470 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:21:470 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:21:470 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:21:470 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:21:470 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:21:470 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:21:470 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:21:471 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:471 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 534
19:21:471 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:21:471 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:21:491 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1004us
19:21:491 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:21:491 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:21:491 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:21:491 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:21:491 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:21:491 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:21:491 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:21:491 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:21:491 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:21:491 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:21:491 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:21:491 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:21:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:21:491 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:21:491 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:21:493 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:21:493 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:21:493 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +83us
19:21:493 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:493 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:493 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:493 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 534
19:21:493 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3800us
19:21:493 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:493 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:21:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:21:493 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:21:493 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:21:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:21:493 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:21:495 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:21:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:21:495 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +387us
19:21:495 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:495 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5011us
19:21:495 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:21:495 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:21:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 137
19:21:495 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:21:495 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:21:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:21:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:21:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:21:495 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1576 packetsTotal: 1024
19:21:496 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:21:499 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 535
19:21:499 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:21:499 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 535
19:21:499 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +727us
19:21:499 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:499 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:499 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:21:499 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:21:499 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:21:501 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:21:501 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +236us
19:21:501 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:501 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:501 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:501 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +943us
19:21:501 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:21:501 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:21:501 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:21:502 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4831us
19:21:502 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:502 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:502 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +584us
19:21:502 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:21:502 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1917us
19:21:502 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:21:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:21:502 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:21:502 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:21:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:21:502 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3101us
19:21:502 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:502 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:502 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 536
19:21:502 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:21:502 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:21:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4098us
19:21:524 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:21:524 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:21:524 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:21:524 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:21:524 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:21:524 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:21:524 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:21:524 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:21:524 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:21:524 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:21:524 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:21:525 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 536
19:21:535 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 537
19:21:535 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:21:535 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +300us
19:21:535 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:535 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:21:535 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:21:535 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:21:535 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:536 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:536 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:536 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:536 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:21:536 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:21:536 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:21:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:21:538 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:21:538 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:21:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:21:538 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 537
19:21:538 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:21:538 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:21:538 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:21:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:21:538 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:21:538 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:21:538 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:21:539 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:539 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1930us
19:21:539 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:539 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:539 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:539 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:21:539 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:539 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:539 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:539 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 538
19:21:539 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:21:539 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:21:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5543us
19:21:557 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:21:557 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:21:557 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:21:557 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:21:557 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:21:557 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:21:557 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:21:557 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:21:557 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:21:557 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:21:557 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:21:557 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:21:557 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:21:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:21:557 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:21:559 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:21:559 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:21:559 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +96us
19:21:559 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:559 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:559 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:559 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 538
19:21:559 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3360us
19:21:559 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:559 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:21:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1942us
19:21:567 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 539
19:21:567 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:21:567 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 539
19:21:567 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:21:567 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:567 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:567 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:567 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:567 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:21:567 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:21:567 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:21:569 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:21:569 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:21:569 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:21:569 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:21:569 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:21:569 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3393us
19:21:569 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:21:569 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:21:569 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:569 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:569 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:569 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +99us
19:21:570 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:21:570 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:21:570 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1495us
19:21:570 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:570 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:21:570 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1504us
19:21:570 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:21:570 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:21:570 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:570 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:21:570 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:571 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:571 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:571 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 540
19:21:571 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:21:571 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:21:591 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5537us
19:21:591 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:21:591 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:21:591 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:21:591 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:21:591 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:21:591 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:21:591 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:21:591 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:21:591 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:21:591 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:21:591 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:21:591 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:21:591 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:21:591 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:21:591 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:21:593 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:21:593 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:21:593 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +102us
19:21:593 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:593 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:593 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:593 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 540
19:21:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5296us
19:21:593 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:21:593 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:21:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 138
19:21:593 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:21:593 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:21:593 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:21:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:21:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:21:593 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1580 packetsTotal: 1024
19:21:594 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:21:601 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 541
19:21:601 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:21:601 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 541
19:21:601 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:21:601 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:601 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:21:601 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:601 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:601 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:601 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:601 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:21:601 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:21:601 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:21:603 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:21:603 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:21:603 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:21:603 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:21:603 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:21:603 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3399us
19:21:603 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:603 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:603 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:604 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4034us
19:21:604 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:21:604 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:21:604 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:21:604 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:21:604 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:21:604 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1569us
19:21:604 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:604 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:604 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:604 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 542
19:21:604 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:21:604 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:21:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5530us
19:21:624 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:21:624 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:21:624 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:21:624 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:21:624 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:21:624 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:21:624 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:21:624 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:21:624 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:21:624 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:21:624 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:21:625 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 542
19:21:635 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 543
19:21:635 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:21:635 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 543
19:21:636 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:21:636 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:636 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:21:636 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:21:636 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:21:636 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:636 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:636 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:636 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:636 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:21:636 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:21:636 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:21:638 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:21:638 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:21:638 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:21:638 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:21:638 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:21:638 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:21:638 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:21:638 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:21:639 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:21:639 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:21:639 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:21:639 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:639 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1522us
19:21:639 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:639 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:639 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:639 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:21:639 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:639 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:639 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:639 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 544
19:21:639 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:21:639 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:21:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5524us
19:21:658 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:21:658 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:21:658 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:21:658 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:21:658 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:21:658 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:21:658 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:21:658 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:21:658 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:21:658 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:21:658 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:21:658 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:21:658 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:21:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:21:658 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:21:660 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:21:660 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:21:660 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +115us
19:21:660 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:660 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:660 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:660 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 544
19:21:660 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3768us
19:21:660 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:660 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:21:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:21:660 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:21:660 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:21:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:21:660 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:21:662 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:21:662 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:21:662 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +419us
19:21:662 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:662 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:662 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4980us
19:21:662 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:21:662 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:21:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 139
19:21:662 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:21:662 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:21:662 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:21:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:21:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:21:662 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1584 packetsTotal: 1024
19:21:662 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:21:666 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 545
19:21:666 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:21:666 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 545
19:21:666 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +727us
19:21:666 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:21:666 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:21:666 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:666 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:666 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:21:666 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:21:666 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:21:668 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:21:668 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:21:668 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:21:669 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:21:669 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +176us
19:21:669 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:669 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:669 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:669 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +912us
19:21:669 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:21:669 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:21:669 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:21:669 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:21:669 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:21:669 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:21:669 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:670 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2979us
19:21:670 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:670 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:670 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:670 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +552us
19:21:670 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:670 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:21:670 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5251us
19:21:670 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:670 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:670 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:670 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 546
19:21:670 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:21:670 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:21:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4066us
19:21:691 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:21:691 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:21:691 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:21:691 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:21:691 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:21:691 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:21:691 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:21:691 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:21:691 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:21:691 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:21:691 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:21:691 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:21:691 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:21:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:21:691 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:21:693 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:21:693 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:21:693 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 546
19:21:693 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1572us
19:21:693 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:693 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:693 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3826us
19:21:693 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:21:693 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:21:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 140
19:21:693 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:21:693 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:21:693 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:21:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:21:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:21:694 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1588 packetsTotal: 1024
19:21:694 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:21:701 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 547
19:21:701 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:21:701 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 547
19:21:701 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:21:701 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:701 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:21:701 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:701 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:701 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:701 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:701 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:21:701 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:21:701 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:21:703 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:21:704 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:21:704 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:21:704 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:21:704 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:21:704 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3418us
19:21:704 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:704 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:704 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:704 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4115us
19:21:704 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:21:704 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:21:704 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:21:704 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:21:704 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:21:704 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1488us
19:21:704 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:21:704 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:21:704 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:704 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:704 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:704 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +99us
19:21:704 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:21:705 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:21:705 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:21:705 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:21:705 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:21:705 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:705 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 548
19:21:705 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:21:705 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:21:724 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2411us
19:21:724 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:21:724 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:21:724 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:21:724 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:21:724 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:21:724 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:21:724 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:21:724 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:21:724 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:21:724 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:21:724 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:21:724 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:21:724 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:21:724 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:21:724 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:21:726 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:21:726 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:21:726 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +128us
19:21:726 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:726 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:726 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:726 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 548
19:21:726 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3755us
19:21:726 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:726 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:21:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:21:726 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:21:726 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:21:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:21:726 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:21:727 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:21:727 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:21:728 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +432us
19:21:728 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:728 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4967us
19:21:728 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:21:728 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:21:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 141
19:21:728 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:21:728 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:21:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:21:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:21:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:21:728 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1592 packetsTotal: 1024
19:21:728 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:21:732 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 549
19:21:732 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:21:732 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 549
19:21:732 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +727us
19:21:732 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:732 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:732 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:21:732 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:21:732 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:21:734 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:21:734 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +280us
19:21:734 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:734 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:734 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:734 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +899us
19:21:734 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:21:734 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:21:735 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:21:735 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4876us
19:21:735 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:735 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:735 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:735 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +539us
19:21:735 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:735 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:21:735 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5263us
19:21:735 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:735 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:735 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:735 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 550
19:21:735 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:21:735 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:21:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4054us
19:21:758 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:21:758 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:21:758 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:21:758 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:21:758 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:21:758 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:21:758 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:21:758 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:21:758 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:21:758 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:21:758 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:21:759 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 550
19:21:769 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 551
19:21:769 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:21:770 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 551
19:21:770 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:21:770 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:770 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:21:770 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:21:770 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:21:770 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:770 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:770 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:770 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:770 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:21:770 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:21:770 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:21:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:21:772 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:21:772 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:21:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:21:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:21:773 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:21:773 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:21:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:21:773 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:21:773 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:21:773 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:21:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:773 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1547us
19:21:773 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:773 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:773 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:21:773 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:774 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:774 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 552
19:21:774 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:21:774 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:21:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5498us
19:21:791 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:21:791 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:21:791 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:21:791 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:21:791 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:21:791 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:21:791 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:21:791 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:21:791 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:21:791 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:21:791 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:21:791 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:21:791 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:21:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:21:791 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:21:793 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:21:793 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:21:793 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +140us
19:21:793 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:793 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:793 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:793 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 552
19:21:793 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3743us
19:21:793 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:793 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:21:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:21:793 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:21:793 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:21:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 142
19:21:793 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:21:793 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:21:793 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:21:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:21:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:21:793 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1596 packetsTotal: 1024
19:21:793 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:21:800 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 553
19:21:800 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:21:800 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +377us
19:21:800 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:801 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:801 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:801 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:801 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:21:801 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:21:801 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:21:803 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:21:803 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 553
19:21:803 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:21:803 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:21:803 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:21:803 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:21:803 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2339us
19:21:803 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:21:803 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:21:803 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:21:803 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:21:804 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:21:804 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:21:804 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:804 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:804 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:804 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:21:804 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:21:804 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:21:804 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:804 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +328us
19:21:804 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:804 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:21:804 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2218us
19:21:804 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:21:804 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:21:804 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:21:804 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:21:804 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:21:804 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1407us
19:21:804 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:804 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:804 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:804 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 554
19:21:805 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:21:805 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:21:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5492us
19:21:824 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:21:824 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:21:824 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:21:824 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:21:824 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:21:824 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:21:824 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:21:824 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:21:824 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:21:824 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:21:824 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:21:824 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:21:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:21:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:21:824 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:21:826 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:21:826 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:21:826 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +147us
19:21:826 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:826 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:826 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:826 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 554
19:21:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5252us
19:21:826 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:21:826 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:21:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 143
19:21:826 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:21:826 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:21:826 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:21:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:21:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:21:826 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1600 packetsTotal: 1024
19:21:826 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:21:833 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 555
19:21:833 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:21:833 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 555
19:21:834 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:21:834 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:834 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:21:834 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:834 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:834 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:834 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:834 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:21:834 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:21:834 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:21:836 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:21:836 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:21:836 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:21:836 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:21:836 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:21:836 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3443us
19:21:836 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:836 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:836 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:836 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:21:836 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:836 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:836 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:836 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 556
19:21:836 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:21:836 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:21:858 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5486us
19:21:858 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:21:858 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:21:858 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:21:858 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:21:858 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:21:858 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:21:858 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:21:858 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:21:858 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:21:858 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:21:858 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:21:859 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 556
19:21:869 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 557
19:21:869 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:21:869 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 557
19:21:869 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:21:869 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:869 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:21:870 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:21:870 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:21:870 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:870 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:870 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:870 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:870 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:21:870 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:21:870 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:21:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:21:872 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:21:872 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:21:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:21:872 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:21:872 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:21:872 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:21:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:21:873 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:21:873 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:21:873 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:21:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:873 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1566us
19:21:873 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:873 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:873 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:21:873 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:873 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:873 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 558
19:21:873 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:21:873 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:21:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5479us
19:21:891 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:21:891 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:21:891 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:21:891 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:21:891 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:21:891 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:21:891 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:21:891 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:21:891 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:21:891 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:21:891 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:21:891 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:21:891 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:21:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:21:891 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:21:893 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:21:893 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:21:893 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +159us
19:21:893 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:893 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:893 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:893 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 558
19:21:893 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3724us
19:21:893 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:893 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:21:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:21:893 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:21:893 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:21:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:21:893 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:21:895 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:21:895 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:21:895 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +463us
19:21:895 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:895 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:895 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4935us
19:21:895 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:21:895 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:21:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 144
19:21:895 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:21:895 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:21:895 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:21:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:21:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:21:895 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1604 packetsTotal: 1024
19:21:896 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:21:900 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 559
19:21:900 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:21:900 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 559
19:21:900 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +727us
19:21:900 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:21:900 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:21:900 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:900 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:900 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:21:900 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:21:900 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:21:902 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:21:902 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:21:902 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:21:902 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:21:902 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +220us
19:21:902 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:903 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:903 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:903 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +867us
19:21:903 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:21:903 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:21:903 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:21:903 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:21:903 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:21:903 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:21:903 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:903 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3024us
19:21:903 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:903 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:903 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:903 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +508us
19:21:903 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:903 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:21:903 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2318us
19:21:903 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:21:903 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:21:903 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:21:903 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:21:903 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:21:903 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2777us
19:21:904 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:904 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:904 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:904 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 560
19:21:904 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:21:904 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:21:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4022us
19:21:924 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:21:924 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:21:924 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:21:924 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:21:924 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:21:924 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:21:924 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:21:924 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:21:924 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:21:924 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:21:924 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:21:924 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:21:924 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:21:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:21:924 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:21:926 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:21:926 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:21:926 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 560
19:21:926 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1617us
19:21:926 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:926 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:926 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3782us
19:21:926 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:21:926 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:21:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 145
19:21:926 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:21:926 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:21:926 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:21:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:21:927 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:21:927 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1608 packetsTotal: 1024
19:21:927 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:21:934 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 561
19:21:934 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:21:934 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 561
19:21:934 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:21:934 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:934 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:21:934 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:934 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:934 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:934 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:934 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:21:934 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:21:935 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:21:937 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:21:937 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:21:937 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:21:937 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:21:937 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:21:937 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3462us
19:21:937 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:937 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:937 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:937 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:21:937 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:21:937 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:21:937 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:21:937 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:21:938 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:21:938 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:21:938 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:938 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:938 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:938 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:21:938 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:21:938 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:21:938 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:938 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 562
19:21:938 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:21:938 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:21:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3817us
19:21:958 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:21:958 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:21:958 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:21:958 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:21:958 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:21:958 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:21:958 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:21:958 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:21:958 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:21:958 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:21:958 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:21:958 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:21:958 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:21:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:21:958 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:21:960 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:21:960 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:21:960 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +172us
19:21:960 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:960 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:960 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:960 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 562
19:21:960 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3711us
19:21:960 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:960 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:21:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:21:960 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:21:960 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:21:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:21:960 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:21:961 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:21:961 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:21:961 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +476us
19:21:962 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:962 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:962 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4923us
19:21:962 user_main    D[ME]: hle\scempeg.cpp:970 8=sceMpegRingbufferAvailableSize(08d62f38)
19:21:962 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 8)
19:21:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 146
19:21:962 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 4000): deferring result
19:21:962 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:21:962 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:21:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +162us
19:21:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000008
19:21:962 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 8 packetsRead: 1616 packetsTotal: 1024
19:21:962 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:21:966 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 563
19:21:966 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5450us
19:21:966 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 563
19:21:966 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +730us
19:21:966 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:966 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:966 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:21:966 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:21:966 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:21:968 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:21:968 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +324us
19:21:968 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:968 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:968 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:968 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +854us
19:21:968 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:21:968 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:21:969 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:21:969 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4920us
19:21:969 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:21:969 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:21:969 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:969 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +495us
19:21:969 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:21:969 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:21:969 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5308us
19:21:969 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:21:969 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:21:969 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:21:969 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 564
19:21:969 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:21:969 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:21:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4009us
19:21:991 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:21:991 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:21:991 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:21:991 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:21:991 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:21:991 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:21:991 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:21:991 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:21:991 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:21:991 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:21:991 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:21:992 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 564
19:22:002 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 565
19:22:003 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:22:003 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 565
19:22:003 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:22:003 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:003 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:22:003 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:22:003 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:22:003 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:003 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:003 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:003 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:003 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:22:003 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:22:003 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:22:005 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:22:005 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:22:005 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:22:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:22:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:22:006 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:22:006 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:22:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:22:006 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:22:006 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:22:006 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:22:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:006 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1592us
19:22:006 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:006 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:006 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4358us
19:22:007 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:22:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:22:007 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:22:007 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:22:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:22:007 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1245us
19:22:007 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:007 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:007 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 566
19:22:007 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:22:007 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:22:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5454us
19:22:025 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:22:025 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:22:025 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:22:025 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:22:025 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:22:025 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:22:025 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:22:025 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:22:025 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:22:025 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:22:025 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:22:025 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:22:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:22:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:22:025 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:22:027 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:22:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:22:027 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +185us
19:22:027 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:027 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:027 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 566
19:22:027 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3698us
19:22:027 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:22:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:22:027 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:22:027 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:22:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 147
19:22:027 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:22:027 user_main    D[IO]: hle\sceio.cpp:1749 16384 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:22:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:22:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:22:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:22:027 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1620 packetsTotal: 1024
19:22:027 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:22:034 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 567
19:22:034 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:22:034 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 567
19:22:034 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +730us
19:22:034 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:034 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:034 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:035 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:035 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:22:035 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:22:035 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:22:037 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:22:037 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:22:037 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:22:037 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:22:037 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:22:037 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +579us
19:22:037 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:22:037 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:22:037 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:22:037 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:22:037 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:22:037 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2801us
19:22:037 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:037 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:037 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:038 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +197us
19:22:038 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:22:038 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:22:038 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:038 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1735us
19:22:038 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:038 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:22:038 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3869us
19:22:038 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:038 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:038 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:038 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 568
19:22:038 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:22:038 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:22:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5448us
19:22:058 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:22:058 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:22:058 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:22:058 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:22:058 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:22:058 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:22:058 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:22:058 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:22:058 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:22:058 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:22:058 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:22:058 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:22:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:22:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:22:058 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:22:058 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
19:22:060 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:22:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:22:060 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +191us
19:22:060 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:060 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:060 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 568
19:22:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5208us
19:22:060 user_main    D[ME]: hle\scempeg.cpp:970 12=sceMpegRingbufferAvailableSize(08d62f38)
19:22:060 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 12)
19:22:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 148
19:22:060 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 6000): deferring result
19:22:060 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:22:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:22:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +244us
19:22:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 0000000c
19:22:061 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 12 packetsRead: 1632 packetsTotal: 1024
19:22:061 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:22:067 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 569
19:22:067 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +10867us
19:22:067 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +451us
19:22:067 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:067 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:22:067 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:067 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:068 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:068 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:068 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:22:068 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:22:068 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:22:070 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:22:070 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 569
19:22:070 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:22:070 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:22:070 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:22:070 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:22:070 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3767us
19:22:070 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:070 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:070 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:070 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:22:070 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:070 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:070 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:070 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:22:070 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:22:070 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:22:070 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:22:070 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:22:071 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:22:071 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 570
19:22:071 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:22:071 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:22:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +988us
19:22:091 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:22:091 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:22:091 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:22:091 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:22:091 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:22:091 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:22:091 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:22:091 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:22:091 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:22:091 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:22:091 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:22:092 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 570
19:22:103 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 571
19:22:103 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:22:103 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 571
19:22:103 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:22:103 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:103 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
19:22:103 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:22:103 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:22:104 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:22:104 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:104 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:104 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:104 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:104 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:22:104 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:22:104 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:22:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:22:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:22:106 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:22:106 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:22:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:22:106 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3494us
19:22:106 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:106 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:106 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4439us
19:22:106 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:22:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:22:106 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:22:106 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:22:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:22:107 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1164us
19:22:107 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:107 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:107 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 572
19:22:107 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:22:107 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:22:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5435us
19:22:125 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:22:125 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:22:125 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:22:125 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:22:125 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:22:125 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:22:125 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:22:125 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:22:125 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:22:125 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:22:125 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:22:125 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:22:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:22:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:22:125 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:22:127 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:22:127 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:22:127 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +204us
19:22:127 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:127 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:127 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:127 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 572
19:22:127 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3679us
19:22:127 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:127 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:22:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:22:127 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:22:127 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:22:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:22:127 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:22:129 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:22:129 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:22:129 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +508us
19:22:129 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:129 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:129 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4891us
19:22:129 user_main    D[ME]: hle\scempeg.cpp:970 8=sceMpegRingbufferAvailableSize(08d62f38)
19:22:129 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 8)
19:22:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 149
19:22:129 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 4000): deferring result
19:22:129 user_main    D[IO]: hle\sceio.cpp:1749 24576 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:22:129 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:22:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +162us
19:22:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000008
19:22:129 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 8 packetsRead: 1640 packetsTotal: 1024
19:22:129 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:22:133 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 573
19:22:133 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5450us
19:22:133 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 573
19:22:133 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +730us
19:22:133 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:22:133 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:22:133 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:133 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:133 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:22:133 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:22:133 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:22:135 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:22:135 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:22:135 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:22:135 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:22:135 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +265us
19:22:136 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:136 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:136 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:136 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +823us
19:22:136 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:22:136 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:22:136 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:22:136 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:22:136 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:22:136 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:22:136 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:136 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3068us
19:22:136 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:136 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:136 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:136 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +463us
19:22:136 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:136 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:22:136 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5339us
19:22:136 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:136 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:136 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:136 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 574
19:22:136 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:22:137 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:22:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3978us
19:22:158 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:22:158 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:22:158 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:22:158 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:22:158 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:22:158 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:22:158 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:22:158 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:22:158 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:22:158 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:22:158 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:22:158 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:22:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:22:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:22:158 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:22:160 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:22:160 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:22:160 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 574
19:22:160 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1661us
19:22:160 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:160 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:160 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3738us
19:22:160 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:22:160 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:22:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 150
19:22:160 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:22:160 user_main    D[IO]: hle\sceio.cpp:1749 16384 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:22:160 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:22:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:22:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:22:160 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1644 packetsTotal: 1024
19:22:160 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:22:168 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 575
19:22:168 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:22:168 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 575
19:22:168 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:22:168 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:168 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:22:168 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:168 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:168 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:168 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:168 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:22:168 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:22:168 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:22:170 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:22:170 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:22:170 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:22:170 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:22:170 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:22:171 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3507us
19:22:171 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:171 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:171 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:171 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2901us
19:22:171 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:22:171 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:22:171 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:22:171 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:22:171 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:22:171 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2801us
19:22:171 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:171 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:171 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:171 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +197us
19:22:171 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:22:171 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:22:172 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:172 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 576
19:22:172 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:22:172 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:22:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5224us
19:22:191 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:22:191 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:22:191 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:22:191 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:22:191 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:22:191 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:22:191 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:22:191 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:22:191 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:22:191 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:22:191 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:22:191 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:22:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:22:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:22:191 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:22:193 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:22:193 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:22:193 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +217us
19:22:193 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:193 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:193 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:193 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 576
19:22:193 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3667us
19:22:193 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:193 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:22:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:22:193 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:22:193 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:22:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:22:193 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:22:194 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:22:194 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:22:195 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +520us
19:22:195 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:195 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4878us
19:22:195 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:22:195 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:22:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 151
19:22:195 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:22:195 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:22:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:22:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:22:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:22:195 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1648 packetsTotal: 1024
19:22:195 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:22:199 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 577
19:22:199 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:22:199 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 577
19:22:199 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +727us
19:22:199 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:199 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:199 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:22:199 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:22:199 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:22:201 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:22:201 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +369us
19:22:201 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:201 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:202 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +810us
19:22:202 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:22:202 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:22:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:22:202 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4964us
19:22:202 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:202 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:202 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +451us
19:22:202 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:22:202 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2618us
19:22:202 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:22:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:22:202 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:22:202 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:22:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:22:202 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2534us
19:22:202 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:202 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:202 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 578
19:22:202 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:22:202 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:22:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3965us
19:22:225 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:22:225 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:22:225 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:22:225 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:22:225 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:22:225 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:22:225 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:22:225 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:22:225 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:22:225 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:22:225 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:22:226 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 578
19:22:236 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 579
19:22:236 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:22:237 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 579
19:22:237 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:22:237 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:237 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:22:237 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:22:237 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:22:237 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:237 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:237 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:237 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:237 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:22:237 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:22:237 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:22:239 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:22:239 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:22:239 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:22:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:22:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:22:240 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:22:240 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:22:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:22:240 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:22:240 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:22:240 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:22:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:240 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1636us
19:22:240 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:240 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:240 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:22:240 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:240 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:241 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 580
19:22:241 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:22:241 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:22:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5410us
19:22:258 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:22:258 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:22:258 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:22:258 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:22:258 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:22:258 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:22:258 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:22:258 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:22:258 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:22:258 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:22:258 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:22:258 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:22:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:22:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:22:258 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:22:260 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:22:260 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:22:260 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +229us
19:22:260 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:260 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:260 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:260 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 580
19:22:260 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3654us
19:22:260 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:260 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:22:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:22:260 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:22:260 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:22:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 152
19:22:260 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:22:260 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:22:260 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:22:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:22:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:22:260 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1652 packetsTotal: 1024
19:22:260 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:22:268 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 581
19:22:268 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:22:268 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 581
19:22:268 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +730us
19:22:268 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:268 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:268 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:268 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:268 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:22:268 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:22:268 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:22:270 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:22:270 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +381us
19:22:270 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:22:270 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:22:270 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:22:270 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:22:270 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:22:270 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +697us
19:22:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:22:271 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:22:271 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:22:271 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +2273us
19:22:271 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:22:271 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:22:271 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:271 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
19:22:271 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:271 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:271 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:271 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1889us
19:22:271 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:271 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:22:271 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3914us
19:22:271 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:271 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:271 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:271 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 582
19:22:271 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:22:271 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:22:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5403us
19:22:291 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:22:291 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:22:291 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:22:291 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:22:291 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:22:291 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:22:291 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:22:291 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:22:291 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:22:291 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:22:291 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:22:291 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:22:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:22:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:22:291 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:22:293 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:22:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:22:293 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +236us
19:22:293 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:293 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:293 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 582
19:22:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5163us
19:22:293 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:22:293 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:22:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 153
19:22:293 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:22:293 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:22:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:22:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:22:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:22:293 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1656 packetsTotal: 1024
19:22:293 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:22:300 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 583
19:22:300 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:22:300 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 583
19:22:300 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:22:300 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:300 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:22:300 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:300 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:300 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:301 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:301 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:22:301 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:22:301 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:22:303 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:22:303 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:22:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:22:303 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:22:303 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:22:303 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3532us
19:22:303 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:303 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:303 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:303 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4601us
19:22:303 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:22:303 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:22:303 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:22:303 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:22:303 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:22:303 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1002us
19:22:303 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:303 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:303 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:304 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2901us
19:22:304 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:22:304 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:22:304 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:22:304 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:22:304 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:22:304 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 584
19:22:304 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:22:304 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:22:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2395us
19:22:325 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:22:325 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:22:325 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:22:325 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:22:325 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:22:325 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:22:325 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:22:325 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:22:325 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:22:325 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:22:325 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:22:326 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 584
19:22:336 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 585
19:22:336 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:22:336 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +522us
19:22:336 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:336 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
19:22:336 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:22:336 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:22:336 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:22:336 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:337 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:337 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:337 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:337 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:22:337 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:22:337 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:22:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:22:339 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 585
19:22:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:22:339 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:22:339 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:22:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:22:339 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3744us
19:22:339 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:339 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:339 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:22:339 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:339 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:339 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 586
19:22:339 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:22:339 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:22:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5391us
19:22:358 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:22:358 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:22:358 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:22:358 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:22:358 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:22:358 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:22:358 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:22:358 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:22:358 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:22:358 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:22:358 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:22:358 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:22:358 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:22:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:22:358 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:22:360 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:22:360 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:22:360 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +248us
19:22:360 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:360 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:360 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:360 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 586
19:22:360 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3429us
19:22:360 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:360 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:22:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1721us
19:22:360 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:22:360 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:22:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:22:360 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:22:361 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:22:361 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:22:361 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +552us
19:22:361 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:361 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:362 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:362 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:22:362 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:22:362 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:22:362 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:22:362 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:22:362 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:22:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +394us
19:22:362 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:22:362 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:22:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 154
19:22:362 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:22:362 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:22:362 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:22:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:22:363 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:22:363 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1660 packetsTotal: 1024
19:22:363 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:22:366 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 587
19:22:366 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:22:366 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 587
19:22:366 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +727us
19:22:366 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:22:366 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:22:367 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:22:367 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:367 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:367 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:22:367 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:22:367 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:22:369 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:22:369 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +400us
19:22:369 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:369 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:369 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:369 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +779us
19:22:369 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:22:369 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:22:369 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:22:369 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4996us
19:22:369 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:369 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:369 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:369 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +213us
19:22:369 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:369 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:22:369 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5590us
19:22:369 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:369 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:369 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:370 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 588
19:22:370 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:22:370 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:22:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3933us
19:22:392 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:22:392 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:22:392 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:22:392 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:22:392 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:22:392 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:22:392 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:22:392 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:22:392 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:22:392 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:22:392 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:22:392 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:22:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:22:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:22:392 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:22:394 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:22:394 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:22:394 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 588
19:22:394 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1706us
19:22:394 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:394 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:394 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3693us
19:22:394 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:22:394 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:22:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 155
19:22:394 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:22:394 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:22:394 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:22:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:22:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:22:394 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1664 packetsTotal: 1024
19:22:394 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:22:402 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 589
19:22:402 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:22:402 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 589
19:22:402 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:22:402 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:402 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:22:402 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:402 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:402 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:402 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:402 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:22:402 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:22:402 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:22:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:22:404 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:22:404 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:22:404 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:22:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:22:404 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3551us
19:22:404 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:404 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:404 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:22:404 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:22:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:22:404 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:22:404 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:22:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:22:405 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:22:405 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:22:405 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:22:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:405 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +131us
19:22:405 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:22:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:22:405 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:22:405 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:22:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:22:405 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +921us
19:22:405 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:405 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:405 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 590
19:22:405 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:22:405 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:22:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5378us
19:22:425 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:22:425 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:22:425 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:22:425 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:22:425 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:22:425 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:22:425 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:22:425 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:22:425 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:22:425 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:22:425 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:22:425 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:22:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:22:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:22:425 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:22:427 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:22:427 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:22:427 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +261us
19:22:427 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:427 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:427 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:427 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 590
19:22:427 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3622us
19:22:427 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:427 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:22:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:22:435 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 591
19:22:435 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:22:435 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 591
19:22:435 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:22:435 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:435 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:435 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:435 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:435 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:22:435 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:22:435 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:22:437 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:22:437 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:22:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:22:437 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:22:437 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:22:437 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3558us
19:22:437 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:437 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:438 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:438 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1857us
19:22:438 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:438 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:22:438 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3945us
19:22:438 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:438 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:438 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:438 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 592
19:22:438 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:22:438 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:22:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5372us
19:22:458 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:22:458 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:22:458 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:22:458 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:22:458 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:22:458 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:22:458 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:22:458 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:22:458 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:22:458 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:22:458 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:22:459 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 592
19:22:470 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 593
19:22:470 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:22:470 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 593
19:22:470 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:22:470 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:470 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:22:470 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:22:470 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:22:470 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:470 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:470 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:470 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:470 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:22:470 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:22:470 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:22:472 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:22:472 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:22:472 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:22:472 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:22:472 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:22:472 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:22:472 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:22:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:22:473 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:22:473 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:22:473 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:22:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:473 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1681us
19:22:473 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:473 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:473 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:22:473 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:473 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:473 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 594
19:22:473 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:22:473 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:22:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5365us
19:22:492 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:22:492 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:22:492 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:22:492 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:22:492 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:22:492 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:22:492 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:22:492 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:22:492 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:22:492 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:22:492 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:22:492 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:22:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:22:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:22:492 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:22:494 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:22:494 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:22:494 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +274us
19:22:494 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:494 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:494 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:494 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 594
19:22:494 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3610us
19:22:494 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:494 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:22:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:22:494 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:22:494 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:22:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:22:494 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:22:495 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:22:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:22:496 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +577us
19:22:496 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:496 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4821us
19:22:496 user_main    D[ME]: hle\scempeg.cpp:970 8=sceMpegRingbufferAvailableSize(08d62f38)
19:22:496 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 8)
19:22:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 156
19:22:496 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 4000): deferring result
19:22:496 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:22:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:22:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +162us
19:22:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000008
19:22:496 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 8 packetsRead: 1672 packetsTotal: 1024
19:22:496 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:22:500 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 595
19:22:500 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5450us
19:22:500 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 595
19:22:500 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +730us
19:22:500 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:22:500 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:22:500 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:500 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:500 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:22:500 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:22:500 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:22:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:22:502 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:22:502 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:22:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:22:502 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +334us
19:22:502 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:503 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:503 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +753us
19:22:503 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:22:503 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:22:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:22:503 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:22:503 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:22:503 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:22:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:503 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3138us
19:22:503 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:503 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:503 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +394us
19:22:503 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:22:503 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2918us
19:22:503 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:22:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:22:503 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:22:504 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:22:504 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:22:504 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2290us
19:22:504 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:504 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:504 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:504 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 596
19:22:504 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:22:504 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:22:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3908us
19:22:525 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:22:525 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:22:525 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:22:525 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:22:525 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:22:525 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:22:525 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:22:525 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:22:525 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:22:525 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:22:525 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:22:525 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:22:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:22:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:22:525 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:22:527 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:22:527 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:22:527 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 596
19:22:527 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1731us
19:22:527 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:527 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:527 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:527 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3668us
19:22:535 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 597
19:22:535 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:22:535 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 597
19:22:535 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:22:535 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:535 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:22:535 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:535 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:535 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:535 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:535 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:22:535 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:22:535 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:22:537 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:22:537 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:22:537 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:22:537 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:22:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:22:538 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3577us
19:22:538 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:538 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:538 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:22:538 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:538 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:538 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:22:538 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:22:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:22:538 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:22:538 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:22:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:22:538 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:22:538 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:22:538 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:22:539 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:539 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 598
19:22:539 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:22:539 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:22:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +801us
19:22:558 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:22:558 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:22:558 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:22:558 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:22:558 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:22:558 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:22:558 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:22:558 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:22:558 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:22:558 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:22:558 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:22:558 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:22:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:22:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:22:558 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:22:560 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:22:560 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:22:560 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +286us
19:22:560 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:560 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:560 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:560 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 598
19:22:560 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3597us
19:22:560 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:560 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:22:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:22:560 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:22:560 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:22:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:22:560 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:22:561 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:22:561 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:22:561 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +590us
19:22:562 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:562 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:562 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4809us
19:22:562 user_main    D[ME]: hle\scempeg.cpp:970 8=sceMpegRingbufferAvailableSize(08d62f38)
19:22:562 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 8)
19:22:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 157
19:22:562 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 4000): deferring result
19:22:562 user_main    D[IO]: hle\sceio.cpp:1749 16384 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:22:562 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:22:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +162us
19:22:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000008
19:22:562 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 8 packetsRead: 1680 packetsTotal: 1024
19:22:562 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:22:566 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 599
19:22:566 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5450us
19:22:566 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 599
19:22:566 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +730us
19:22:566 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:566 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:566 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:22:566 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:22:566 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:22:568 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:22:568 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +439us
19:22:568 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:568 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:568 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:568 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +740us
19:22:568 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:22:568 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:22:569 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:22:569 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5034us
19:22:569 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:569 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:569 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:569 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +381us
19:22:569 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:569 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:22:569 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5422us
19:22:569 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:569 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:569 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:569 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 600
19:22:569 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:22:569 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:22:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3895us
19:22:592 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:22:592 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:22:592 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:22:592 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:22:592 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:22:592 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:22:592 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:22:592 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:22:592 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:22:592 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:22:592 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:22:593 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 600
19:22:603 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 601
19:22:603 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:22:603 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +595us
19:22:603 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:603 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:22:603 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:22:603 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:22:603 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:603 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:603 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:603 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:603 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:22:603 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:22:603 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:22:605 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:22:605 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:22:605 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:22:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:22:606 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 601
19:22:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:22:606 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:22:606 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:22:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:22:606 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:22:606 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:22:606 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:22:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:606 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1838us
19:22:606 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:606 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:607 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4844us
19:22:607 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:22:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:22:607 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:22:607 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:22:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:22:607 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +758us
19:22:607 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:607 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:607 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 602
19:22:607 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:22:607 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:22:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5340us
19:22:625 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:22:625 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:22:625 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:22:625 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:22:625 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:22:625 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:22:625 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:22:625 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:22:625 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:22:625 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:22:625 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:22:625 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:22:625 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:22:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:22:625 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:22:627 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:22:627 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:22:627 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +299us
19:22:627 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:627 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:627 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:627 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 602
19:22:627 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3452us
19:22:627 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:627 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:22:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1647us
19:22:634 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 603
19:22:634 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:22:634 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 603
19:22:634 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:22:634 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:634 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:634 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:634 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:634 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:22:634 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:22:634 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:22:636 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:22:637 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:22:637 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:22:637 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:22:637 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:22:637 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3596us
19:22:637 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:22:637 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:22:637 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:637 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:637 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:637 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +99us
19:22:637 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:22:637 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:22:637 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1587us
19:22:637 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:637 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:22:637 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1412us
19:22:638 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:22:638 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:22:638 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:638 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:22:638 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:638 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:638 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:638 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 604
19:22:638 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:22:638 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:22:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5334us
19:22:658 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:22:658 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:22:658 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:22:658 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:22:658 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:22:658 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:22:658 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:22:658 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:22:658 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:22:658 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:22:658 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:22:658 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:22:658 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:22:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:22:658 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:22:660 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:22:660 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:22:660 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +305us
19:22:660 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:660 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:660 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:660 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 604
19:22:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5093us
19:22:660 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:22:660 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:22:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 158
19:22:660 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:22:660 user_main    D[IO]: hle\sceio.cpp:1749 16384 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:22:660 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:22:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:22:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:22:661 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1684 packetsTotal: 1024
19:22:661 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:22:668 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 605
19:22:668 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:22:668 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 605
19:22:668 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:22:668 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:668 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:22:668 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:668 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:668 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:668 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:668 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:22:668 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:22:668 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:22:670 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:22:670 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:22:670 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:22:670 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:22:670 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:22:670 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3602us
19:22:670 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:670 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:670 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:670 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:22:670 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:670 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:670 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:670 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 606
19:22:670 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:22:671 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:22:692 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5327us
19:22:693 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:22:693 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:22:693 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:22:693 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:22:693 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:22:693 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:22:693 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:22:693 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:22:693 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:22:693 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:22:694 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:22:694 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 606
19:22:704 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 607
19:22:704 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:22:704 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 607
19:22:704 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:22:704 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:704 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:22:704 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:22:704 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:22:704 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:704 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:704 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:704 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:704 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:22:704 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:22:704 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:22:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:22:706 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:22:706 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:22:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:22:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:22:707 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:22:707 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:22:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:22:707 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:22:707 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:22:707 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:22:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:707 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1725us
19:22:707 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:707 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:707 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4925us
19:22:707 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:22:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:22:707 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:22:707 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:22:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:22:708 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +677us
19:22:708 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:708 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:708 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 608
19:22:708 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:22:708 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:22:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5321us
19:22:725 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:22:725 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:22:725 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:22:725 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:22:725 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:22:725 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:22:725 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:22:725 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:22:725 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:22:725 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:22:725 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:22:725 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:22:725 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:22:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:22:725 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:22:727 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:22:727 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:22:727 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +318us
19:22:727 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:727 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:727 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:727 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 608
19:22:727 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3565us
19:22:727 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:727 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:22:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:22:727 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:22:727 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:22:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:22:727 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:22:728 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:22:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:22:728 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +622us
19:22:728 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:728 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4777us
19:22:728 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:22:728 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:22:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 159
19:22:729 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:22:729 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:22:729 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:22:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:22:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:22:729 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1688 packetsTotal: 1024
19:22:729 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:22:733 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 609
19:22:733 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:22:733 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 609
19:22:733 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +727us
19:22:733 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:22:733 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:22:733 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:733 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:733 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:22:733 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:22:733 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:22:735 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:22:735 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:22:735 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:22:735 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:22:735 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +379us
19:22:735 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:735 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:735 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:735 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +709us
19:22:735 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:22:735 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:22:735 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:22:735 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:22:735 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:22:735 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:22:736 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:736 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3182us
19:22:736 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:736 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:736 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:736 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +349us
19:22:736 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:736 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:22:736 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5454us
19:22:736 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:736 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:736 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:736 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 610
19:22:736 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:22:736 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:22:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3864us
19:22:759 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:22:759 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:22:759 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:22:759 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:22:759 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:22:759 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:22:759 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:22:759 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:22:759 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:22:759 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:22:759 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:22:760 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:22:760 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:22:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:22:760 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:22:761 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:22:761 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:22:761 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 610
19:22:761 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1775us
19:22:761 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:761 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:761 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:761 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3623us
19:22:761 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:22:762 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:22:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 160
19:22:762 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:22:762 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:22:762 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:22:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:22:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:22:762 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1692 packetsTotal: 1024
19:22:762 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:22:770 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 611
19:22:770 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:22:770 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 611
19:22:770 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:22:770 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:770 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:22:770 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:770 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:770 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:770 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:770 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:22:770 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:22:770 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:22:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:22:772 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:22:772 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:22:772 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:22:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:22:772 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3621us
19:22:772 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:772 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:772 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +5803us
19:22:772 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:22:773 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:22:773 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:773 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:773 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +99us
19:22:773 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:22:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:22:773 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:22:773 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:22:773 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:22:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:773 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 612
19:22:773 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:22:773 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:22:792 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2208us
19:22:792 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:22:792 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:22:792 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:22:792 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:22:792 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:22:792 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:22:792 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:22:792 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:22:792 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:22:792 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:22:792 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:22:792 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:22:792 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:22:792 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:22:792 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:22:794 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:22:794 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:22:794 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +331us
19:22:794 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:794 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:794 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:794 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 612
19:22:794 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3552us
19:22:794 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:794 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:22:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:22:794 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:22:794 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:22:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:22:794 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:22:795 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:22:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:22:796 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +635us
19:22:796 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:796 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4764us
19:22:796 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:22:796 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:22:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 161
19:22:796 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:22:796 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:22:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:22:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:22:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:22:796 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1696 packetsTotal: 1024
19:22:796 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:22:800 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 613
19:22:800 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:22:800 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 613
19:22:800 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +727us
19:22:800 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:800 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:800 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:22:800 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:22:800 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:22:802 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:22:803 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +483us
19:22:803 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:803 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:803 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:803 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +696us
19:22:803 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:22:803 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:22:803 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:22:803 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5079us
19:22:803 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:803 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:803 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:803 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +337us
19:22:803 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:803 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:22:803 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3218us
19:22:803 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:22:803 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:22:803 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:22:803 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:22:803 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:22:803 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2047us
19:22:803 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:803 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:803 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:803 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 614
19:22:803 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:22:803 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:22:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3851us
19:22:825 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:22:825 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:22:825 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:22:825 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:22:825 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:22:825 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:22:825 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:22:825 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:22:825 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:22:825 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:22:825 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:22:826 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 614
19:22:836 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 615
19:22:836 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:22:836 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 615
19:22:837 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:22:837 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:837 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:22:837 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:22:837 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:22:837 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:837 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:837 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:837 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:837 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:22:837 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:22:837 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:22:839 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:22:839 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:22:839 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:22:840 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:22:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:22:840 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:22:840 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:22:840 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:22:840 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:22:840 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:22:840 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:22:840 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:840 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1750us
19:22:840 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:840 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:840 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:840 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:22:840 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:840 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:840 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:840 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 616
19:22:840 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:22:840 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:22:859 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5296us
19:22:859 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:22:859 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:22:859 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:22:859 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:22:859 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:22:859 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:22:859 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:22:859 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:22:859 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:22:859 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:22:859 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:22:859 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:22:859 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:22:859 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:22:859 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:22:861 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:22:861 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:22:861 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +343us
19:22:861 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:861 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:861 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:861 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 616
19:22:861 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3540us
19:22:861 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:861 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:22:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:22:861 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:22:861 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:22:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 162
19:22:861 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:22:861 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:22:861 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:22:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:22:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:22:862 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1700 packetsTotal: 1024
19:22:862 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:22:869 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 617
19:22:869 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:22:869 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +672us
19:22:869 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:869 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:869 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:869 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:869 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:22:870 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:22:870 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:22:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:22:872 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 617
19:22:872 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:22:872 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:22:872 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:22:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:22:872 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2247us
19:22:872 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:22:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:22:872 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:22:872 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:22:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:22:872 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:22:872 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:873 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:873 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:22:873 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:22:873 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:22:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:873 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +125us
19:22:873 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:22:873 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4028us
19:22:873 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:873 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:873 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 618
19:22:873 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:22:873 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:22:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5289us
19:22:892 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:22:892 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:22:892 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:22:892 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:22:892 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:22:892 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:22:892 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:22:892 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:22:892 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:22:892 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:22:892 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:22:892 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:22:892 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:22:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:22:892 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:22:894 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:22:894 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:22:894 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +350us
19:22:894 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:894 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:894 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:894 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 618
19:22:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5049us
19:22:894 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:22:894 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:22:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 163
19:22:894 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:22:894 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:22:894 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:22:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:22:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:22:895 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1704 packetsTotal: 1024
19:22:895 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:22:902 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 619
19:22:903 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:22:903 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 619
19:22:903 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:22:903 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:903 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:22:903 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:903 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:903 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:903 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:903 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:22:903 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:22:903 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:22:905 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:22:905 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:22:905 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:22:905 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:22:905 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:22:905 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3646us
19:22:905 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:905 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:906 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:906 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +5088us
19:22:906 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:22:906 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:22:906 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:22:906 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:22:906 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:22:906 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +515us
19:22:906 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:906 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:906 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:906 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 620
19:22:906 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:22:906 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:22:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5283us
19:22:925 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:22:925 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:22:925 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:22:925 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:22:925 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:22:925 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:22:925 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:22:925 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:22:925 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:22:925 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:22:925 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:22:926 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 620
19:22:936 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 621
19:22:936 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:22:936 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 621
19:22:936 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:22:936 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:936 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:22:936 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:22:936 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:22:936 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:936 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:936 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:936 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:936 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:22:937 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:22:937 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:22:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:22:939 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:22:939 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:22:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:22:939 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:22:939 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:22:939 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:22:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:22:939 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:22:939 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:22:939 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:22:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:940 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1769us
19:22:940 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:940 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:940 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:22:940 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:940 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:940 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 622
19:22:940 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:22:940 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:22:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5277us
19:22:959 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:22:959 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:22:959 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:22:959 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:22:959 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:22:959 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:22:959 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:22:959 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:22:959 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:22:959 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:22:959 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:22:959 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:22:959 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:22:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:22:959 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:22:961 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:22:961 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:22:961 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +362us
19:22:961 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:961 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:961 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:961 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 622
19:22:961 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3521us
19:22:961 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:961 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:22:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:22:961 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:22:961 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:22:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:22:961 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:22:963 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:22:963 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:22:963 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +666us
19:22:963 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:963 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:963 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4733us
19:22:963 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:22:963 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:22:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 164
19:22:963 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:22:963 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:22:963 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:22:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:22:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:22:963 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1708 packetsTotal: 1024
19:22:963 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:22:967 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 623
19:22:967 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:22:967 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 623
19:22:967 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +727us
19:22:967 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:22:967 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:22:967 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:967 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:967 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:22:967 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:22:967 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:22:970 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:22:970 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:22:970 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:22:970 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:22:970 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +423us
19:22:970 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:970 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:970 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:970 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +664us
19:22:970 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:22:970 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:22:970 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:22:970 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:22:970 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:22:970 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:22:971 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:971 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3227us
19:22:971 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:971 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:971 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:971 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +305us
19:22:971 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:22:971 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:22:971 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5498us
19:22:971 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:22:971 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:22:971 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:971 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 624
19:22:971 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:22:971 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:22:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3819us
19:22:992 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:22:992 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:22:992 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:22:992 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:22:992 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:22:992 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:22:992 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:22:993 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:22:993 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:22:993 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:22:993 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:22:993 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:22:993 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:22:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:22:993 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:22:994 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:22:994 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:22:994 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 624
19:22:994 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1820us
19:22:994 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:22:994 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:22:994 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:22:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3579us
19:23:002 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 625
19:23:002 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:23:002 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 625
19:23:002 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:23:002 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:002 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:23:002 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:002 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:002 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:002 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:002 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:23:002 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:23:002 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:23:004 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:23:004 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:23:004 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:23:004 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:23:004 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:23:004 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3665us
19:23:004 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:004 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:004 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:004 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:23:004 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:23:005 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:23:005 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:23:005 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:23:005 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:23:005 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +716us
19:23:005 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:23:005 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:23:005 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:23:005 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:23:005 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:23:005 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +434us
19:23:005 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:005 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:005 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:005 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:23:005 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:23:005 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:23:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:006 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 626
19:23:006 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:23:006 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:23:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3614us
19:23:025 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:23:025 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:23:025 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:23:025 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:23:025 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:23:025 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:23:025 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:23:025 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:23:025 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:23:025 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:23:025 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:23:025 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:23:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:23:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:23:025 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:23:027 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:23:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:23:027 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +375us
19:23:027 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:027 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:027 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 626
19:23:027 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3508us
19:23:027 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:23:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:23:027 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:23:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:23:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:23:027 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:23:028 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:23:028 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:23:028 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +679us
19:23:028 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:028 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:028 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4720us
19:23:029 user_main    D[ME]: hle\scempeg.cpp:970 8=sceMpegRingbufferAvailableSize(08d62f38)
19:23:029 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 8)
19:23:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 165
19:23:029 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 4000): deferring result
19:23:029 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:23:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:23:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +162us
19:23:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000008
19:23:029 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 8 packetsRead: 1716 packetsTotal: 1024
19:23:029 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:23:032 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 627
19:23:032 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5450us
19:23:032 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 627
19:23:033 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +730us
19:23:033 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:033 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:033 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:23:033 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:23:033 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:23:035 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:23:035 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +527us
19:23:035 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:035 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:035 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:035 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +651us
19:23:035 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:23:035 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:23:035 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:23:035 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5123us
19:23:035 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:035 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:035 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:035 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +292us
19:23:035 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:035 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:23:035 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5511us
19:23:036 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:036 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:036 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:036 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 628
19:23:036 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:23:036 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:23:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3807us
19:23:059 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:23:059 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:23:059 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:23:059 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:23:059 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:23:059 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:23:059 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:23:059 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:23:059 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:23:059 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:23:059 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:23:060 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 628
19:23:071 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 629
19:23:071 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:23:071 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 629
19:23:071 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:23:071 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:071 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:23:071 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:23:071 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:23:071 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:071 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:071 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:071 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:071 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:23:071 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:23:071 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:23:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:23:073 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:23:073 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:23:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:23:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:23:074 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:23:074 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:23:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:23:074 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:23:074 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:23:074 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:23:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:075 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1795us
19:23:075 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:075 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:075 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:23:075 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:075 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:075 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 630
19:23:075 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:23:075 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:23:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5251us
19:23:092 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:23:092 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:23:092 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:23:092 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:23:092 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:23:092 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:23:092 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:23:092 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:23:092 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:23:092 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:23:092 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:23:092 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:23:092 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:23:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:23:092 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:23:094 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:23:094 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:23:094 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +388us
19:23:094 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:094 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:094 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:094 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 630
19:23:094 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3495us
19:23:094 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:094 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:23:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:23:102 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 631
19:23:102 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:23:102 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 631
19:23:102 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:23:102 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:102 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:102 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:102 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:102 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:23:102 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:23:102 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:23:105 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:23:105 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:23:105 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:23:105 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:23:105 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:23:105 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +782us
19:23:105 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:23:105 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:23:105 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:23:105 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:23:105 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:23:105 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2801us
19:23:106 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:106 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:106 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +198us
19:23:106 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:23:106 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:23:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:106 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1532us
19:23:106 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:23:106 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3519us
19:23:106 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:23:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:23:106 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:23:106 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:23:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:23:106 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +353us
19:23:106 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:106 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:106 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 632
19:23:106 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:23:106 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:23:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5245us
19:23:126 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:23:126 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:23:126 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:23:126 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:23:126 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:23:126 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:23:126 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:23:126 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:23:126 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:23:126 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:23:126 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:23:126 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:23:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:23:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:23:126 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:23:128 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:23:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:23:128 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +394us
19:23:128 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:128 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:128 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 632
19:23:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5005us
19:23:128 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:23:128 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:23:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 166
19:23:128 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:23:128 user_main    D[IO]: hle\sceio.cpp:1749 16384 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:23:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:23:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:23:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:23:129 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1720 packetsTotal: 1024
19:23:129 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:23:137 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 633
19:23:137 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:23:137 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 633
19:23:137 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:23:137 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:137 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:23:137 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:137 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:137 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:137 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:137 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:23:137 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:23:137 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:23:139 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:23:139 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:23:139 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:23:139 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:23:139 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:23:139 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3691us
19:23:139 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:139 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:139 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:140 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:23:140 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:140 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:140 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:23:140 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:23:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:23:140 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:23:140 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:23:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:23:140 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 634
19:23:140 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:23:140 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:23:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +786us
19:23:159 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:23:159 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:23:159 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:23:159 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:23:159 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:23:159 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:23:159 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:23:159 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:23:159 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:23:159 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:23:159 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:23:160 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 634
19:23:171 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 635
19:23:171 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:23:171 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 635
19:23:171 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:23:171 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:171 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
19:23:171 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:23:171 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:23:172 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:23:172 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:172 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:172 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:172 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:172 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:23:172 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:23:172 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:23:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:23:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:23:174 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:23:174 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:23:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:23:174 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3697us
19:23:174 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:174 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:174 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:23:174 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:174 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:175 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 636
19:23:175 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:23:175 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:23:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5232us
19:23:192 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:23:192 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:23:192 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:23:192 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:23:192 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:23:192 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:23:192 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:23:192 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:23:192 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:23:192 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:23:192 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:23:192 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:23:192 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:23:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:23:192 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:23:194 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:23:194 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:23:194 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +407us
19:23:194 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:194 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:194 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:194 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 636
19:23:194 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3476us
19:23:194 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:194 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:23:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:23:194 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:23:194 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:23:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:23:194 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:23:196 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:23:196 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:23:196 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +711us
19:23:196 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:196 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:196 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4688us
19:23:196 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:23:196 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:23:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 167
19:23:196 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:23:196 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:23:196 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:23:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:23:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:23:196 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1724 packetsTotal: 1024
19:23:196 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:23:200 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 637
19:23:200 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:23:200 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 637
19:23:200 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +727us
19:23:200 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:23:200 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:23:200 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:200 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:200 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:23:200 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:23:200 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:23:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:23:203 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:23:203 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:23:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:23:203 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +467us
19:23:203 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:203 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:203 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +620us
19:23:203 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:23:204 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:23:204 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:23:204 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:23:204 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:23:204 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:23:204 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:204 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3271us
19:23:204 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:204 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:204 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:204 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +260us
19:23:204 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:204 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:23:204 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3619us
19:23:204 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:23:204 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:23:204 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:23:204 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:23:204 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:23:204 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1723us
19:23:204 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:204 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:204 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:204 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 638
19:23:204 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:23:205 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:23:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3775us
19:23:226 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:23:226 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:23:226 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:23:226 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:23:226 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:23:226 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:23:226 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:23:226 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:23:226 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:23:226 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:23:226 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:23:226 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:23:226 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:23:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:23:226 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:23:228 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:23:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:23:228 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 638
19:23:228 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1864us
19:23:228 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:228 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3535us
19:23:228 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:23:228 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:23:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 168
19:23:228 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:23:228 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:23:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:23:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:23:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:23:228 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1728 packetsTotal: 1024
19:23:228 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:23:236 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 639
19:23:236 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:23:236 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 639
19:23:236 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:23:236 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:236 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:23:236 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:236 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:236 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:236 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:237 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:23:237 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:23:237 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:23:239 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:23:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:23:239 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:23:239 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:23:239 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:23:239 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3710us
19:23:239 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:239 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:239 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:239 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2901us
19:23:239 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:23:239 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:23:239 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:23:239 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:23:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:23:240 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2801us
19:23:240 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:240 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:240 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +198us
19:23:240 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:23:240 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:23:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:240 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 640
19:23:240 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:23:240 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:23:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5021us
19:23:259 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:23:259 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:23:259 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:23:259 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:23:259 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:23:259 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:23:259 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:23:259 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:23:259 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:23:259 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:23:259 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:23:259 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:23:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +65us
19:23:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:23:259 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:23:261 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:23:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:23:261 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +418us
19:23:261 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:261 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:261 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 640
19:23:261 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3464us
19:23:261 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:23:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1516us
19:23:261 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:23:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:23:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:23:261 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:23:262 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:23:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:23:262 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +722us
19:23:262 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:262 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4677us
19:23:263 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:23:263 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:23:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 169
19:23:263 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:23:263 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:23:263 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:23:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:23:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:23:263 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1732 packetsTotal: 1024
19:23:263 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:23:267 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 641
19:23:267 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:23:267 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 641
19:23:267 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +725us
19:23:267 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:267 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:267 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:23:267 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:23:267 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:23:269 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:23:269 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +572us
19:23:269 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:269 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:270 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:270 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +607us
19:23:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:23:270 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:23:270 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:23:270 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5167us
19:23:270 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:270 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:270 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:270 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +248us
19:23:270 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:270 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:23:270 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5555us
19:23:270 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:270 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:270 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:270 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 642
19:23:270 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:23:270 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:23:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3762us
19:23:292 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:23:292 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:23:292 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:23:292 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:23:292 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:23:292 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:23:292 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:23:292 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:23:292 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:23:292 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:23:292 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:23:293 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 642
19:23:303 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 643
19:23:303 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:23:303 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 643
19:23:303 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:23:303 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:303 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:23:303 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:23:303 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:23:303 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:303 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:304 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:304 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:304 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:23:304 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:23:304 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:23:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:23:306 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:23:306 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:23:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:23:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:23:306 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:23:306 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:23:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:23:306 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:23:306 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:23:306 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:23:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:307 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1839us
19:23:307 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:307 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:307 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +5412us
19:23:307 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:23:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:23:307 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:23:307 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:23:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:23:307 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +191us
19:23:307 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:307 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:307 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 644
19:23:307 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:23:307 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:23:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5207us
19:23:326 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:23:326 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:23:326 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:23:326 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:23:326 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:23:326 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:23:326 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:23:326 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:23:326 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:23:326 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:23:326 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:23:326 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:23:326 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:23:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:23:326 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:23:328 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:23:328 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:23:328 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +432us
19:23:328 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:328 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:328 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:328 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 644
19:23:328 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3451us
19:23:328 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:328 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:23:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:23:328 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:23:328 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:23:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 170
19:23:328 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:23:328 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:23:328 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:23:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:23:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:23:329 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1736 packetsTotal: 1024
19:23:329 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:23:335 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 645
19:23:335 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:23:336 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 645
19:23:336 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +730us
19:23:336 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:336 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:336 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:336 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:336 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:23:336 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:23:336 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:23:338 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:23:338 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +584us
19:23:338 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:23:338 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:23:338 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:23:338 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:23:338 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:23:338 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +495us
19:23:339 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:23:339 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:23:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:23:339 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +2476us
19:23:339 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:23:339 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:23:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:339 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
19:23:339 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:339 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:339 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1686us
19:23:339 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:23:339 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4117us
19:23:339 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:339 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:339 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 646
19:23:340 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:23:340 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:23:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5201us
19:23:359 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:23:359 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:23:359 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:23:359 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:23:359 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:23:359 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:23:359 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:23:359 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:23:359 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:23:359 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:23:359 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:23:359 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:23:359 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:23:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:23:359 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:23:361 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:23:361 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:23:361 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +438us
19:23:361 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:361 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:361 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:361 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 646
19:23:361 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4960us
19:23:369 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 647
19:23:369 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:23:369 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 647
19:23:369 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:23:369 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:369 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:23:369 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:369 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:369 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:369 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:369 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:23:369 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:23:369 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:23:371 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:23:371 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:23:372 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:23:372 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:23:372 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:23:372 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3735us
19:23:372 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:372 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:372 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:372 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:23:372 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:372 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:372 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:372 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2901us
19:23:372 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:23:372 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:23:372 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:23:372 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:23:372 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:23:372 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 648
19:23:372 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:23:373 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:23:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2192us
19:23:392 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:23:392 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:23:392 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:23:392 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:23:392 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:23:392 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:23:392 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:23:392 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:23:392 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:23:392 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:23:392 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:23:393 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 648
19:23:403 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 649
19:23:403 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:23:403 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 649
19:23:404 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:23:404 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:404 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
19:23:404 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:23:404 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:23:404 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:23:404 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:404 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:404 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:404 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:404 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:23:404 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:23:404 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:23:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:23:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:23:406 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:23:406 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:23:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:23:406 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3741us
19:23:406 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:407 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:407 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +5493us
19:23:407 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:23:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:23:407 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:23:407 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:23:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:23:407 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +110us
19:23:407 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:407 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:407 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 650
19:23:407 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:23:407 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:23:426 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5188us
19:23:426 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:23:426 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:23:426 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:23:426 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:23:426 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:23:426 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:23:426 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:23:426 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:23:426 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:23:426 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:23:426 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:23:426 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:23:426 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:23:426 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:23:426 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:23:428 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:23:428 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:23:428 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +451us
19:23:428 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:428 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:428 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:428 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 650
19:23:428 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3432us
19:23:428 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:428 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:23:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:23:428 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:23:428 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:23:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:23:428 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:23:430 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:23:430 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:23:430 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +755us
19:23:430 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:430 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:430 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:430 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:23:430 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:23:430 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:23:430 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:23:430 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:23:430 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:23:430 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +191us
19:23:430 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:23:430 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:23:430 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 171
19:23:430 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:23:431 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:23:431 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:23:431 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:23:431 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:23:431 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1740 packetsTotal: 1024
19:23:431 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:23:435 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 651
19:23:435 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:23:435 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 651
19:23:435 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +727us
19:23:435 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:23:435 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:23:435 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:23:435 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:435 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:435 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:23:435 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:23:435 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:23:437 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:23:437 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +603us
19:23:437 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:437 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:437 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:437 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +576us
19:23:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:23:437 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:23:438 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:23:438 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5199us
19:23:438 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:438 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:438 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:438 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +216us
19:23:438 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:438 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:23:438 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5587us
19:23:438 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:438 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:438 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:438 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 652
19:23:438 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:23:438 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:23:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3731us
19:23:459 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:23:459 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:23:459 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:23:459 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:23:459 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:23:459 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:23:459 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:23:459 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:23:459 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:23:459 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:23:459 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:23:459 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:23:459 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:23:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:23:459 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:23:461 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:23:461 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:23:461 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 652
19:23:461 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1908us
19:23:461 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:461 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:461 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3490us
19:23:461 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:23:461 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:23:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 172
19:23:461 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:23:461 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:23:461 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:23:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:23:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:23:461 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1744 packetsTotal: 1024
19:23:461 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:23:469 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 653
19:23:469 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:23:469 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 653
19:23:469 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:23:469 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:469 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:23:469 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:469 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:469 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:469 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:469 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:23:469 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:23:470 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:23:472 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:23:472 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:23:472 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:23:472 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:23:472 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:23:472 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3754us
19:23:472 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:472 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:472 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:472 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:23:472 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:23:472 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:23:472 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:23:472 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:23:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:23:473 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:23:473 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:23:473 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:23:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:473 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
19:23:473 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:473 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:473 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 654
19:23:473 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:23:473 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:23:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5175us
19:23:493 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:23:493 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:23:493 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:23:493 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:23:493 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:23:493 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:23:493 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:23:493 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:23:493 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:23:493 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:23:493 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:23:493 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:23:493 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:23:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:23:493 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:23:495 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:23:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:23:495 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +464us
19:23:495 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:495 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:495 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 654
19:23:495 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3419us
19:23:495 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:23:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:23:495 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:23:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:23:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:23:495 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:23:496 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:23:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:23:496 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +768us
19:23:496 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:497 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4631us
19:23:497 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:23:497 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:23:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 173
19:23:497 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:23:497 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:23:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:23:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:23:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:23:497 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1748 packetsTotal: 1024
19:23:497 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:23:501 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 655
19:23:501 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:23:501 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 655
19:23:501 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +727us
19:23:501 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:501 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:501 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:23:501 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:23:501 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:23:504 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:23:504 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +616us
19:23:504 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:504 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:504 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:504 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +563us
19:23:504 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:23:504 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:23:504 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:23:504 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5212us
19:23:504 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:504 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:504 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:504 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +203us
19:23:504 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:504 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:23:504 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3919us
19:23:504 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:23:504 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:23:505 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:23:505 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:23:505 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:23:505 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1480us
19:23:505 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:505 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:505 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:505 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 656
19:23:505 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:23:505 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:23:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3718us
19:23:526 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:23:526 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:23:526 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:23:526 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:23:526 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:23:526 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:23:526 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:23:526 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:23:526 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:23:526 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:23:526 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:23:527 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 656
19:23:537 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 657
19:23:537 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:23:537 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 657
19:23:538 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:23:538 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:538 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:23:538 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:23:538 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:23:538 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:538 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:538 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:538 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:538 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:23:538 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:23:538 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:23:540 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:23:540 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:23:540 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:23:540 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:23:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:23:541 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:23:541 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:23:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:23:541 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:23:541 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:23:541 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:23:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:541 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1883us
19:23:541 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:541 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:541 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:23:541 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:541 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:541 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 658
19:23:541 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:23:541 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:23:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5162us
19:23:559 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:23:559 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:23:559 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:23:559 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:23:559 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:23:559 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:23:559 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:23:559 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:23:559 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:23:559 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:23:559 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:23:559 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:23:559 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:23:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:23:559 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:23:561 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:23:561 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:23:561 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +476us
19:23:561 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:561 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:561 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:561 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 658
19:23:561 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3407us
19:23:561 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:561 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:23:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:23:561 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:23:561 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:23:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 174
19:23:561 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:23:561 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:23:561 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:23:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:23:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:23:561 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1752 packetsTotal: 1024
19:23:561 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:23:568 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 659
19:23:568 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:23:568 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 659
19:23:568 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +730us
19:23:568 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:23:568 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:23:568 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:568 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:568 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:569 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:569 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:23:569 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:23:569 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:23:571 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:23:571 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:23:571 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:23:571 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:23:571 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:23:571 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:23:571 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:23:571 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:23:571 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:23:572 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:23:572 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:23:572 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:572 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1890us
19:23:572 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:572 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:572 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:572 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1642us
19:23:572 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:572 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:23:572 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4161us
19:23:572 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:572 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:572 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:572 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 660
19:23:572 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:23:572 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:23:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5156us
19:23:593 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:23:593 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:23:593 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:23:593 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:23:593 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:23:593 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:23:593 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:23:593 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:23:593 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:23:593 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:23:593 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:23:593 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:23:593 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:23:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:23:594 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:23:595 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:23:595 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:23:595 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +483us
19:23:595 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:595 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:595 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:595 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 660
19:23:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4916us
19:23:595 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:23:595 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:23:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 175
19:23:595 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:23:595 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:23:595 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:23:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:23:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:23:596 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1756 packetsTotal: 1024
19:23:596 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:23:603 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 661
19:23:603 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:23:603 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 661
19:23:603 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:23:603 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:603 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:23:603 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:603 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:603 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:603 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:604 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:23:604 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:23:604 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:23:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:23:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:23:606 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:23:606 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:23:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:23:606 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3779us
19:23:606 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:606 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:606 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +5655us
19:23:606 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:23:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:23:606 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +148us
19:23:606 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:606 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:606 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +51us
19:23:606 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:23:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:23:606 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1399us
19:23:606 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:23:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:23:606 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:23:607 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:23:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:23:607 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:23:607 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:23:607 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:23:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:607 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 662
19:23:607 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:23:607 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:23:626 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +598us
19:23:626 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:23:626 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:23:626 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:23:626 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:23:626 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:23:626 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:23:626 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:23:626 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:23:626 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:23:626 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:23:626 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:23:626 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:23:626 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:23:626 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:23:626 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:23:628 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:23:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:23:628 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +489us
19:23:628 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:628 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:628 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 662
19:23:628 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3394us
19:23:628 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:23:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:23:628 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:23:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:23:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:23:628 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:23:630 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:23:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:23:630 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +793us
19:23:630 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:630 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4606us
19:23:630 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:23:630 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:23:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 176
19:23:630 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:23:630 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:23:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:23:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:23:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:23:630 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1760 packetsTotal: 1024
19:23:630 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:23:634 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 663
19:23:634 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:23:634 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 663
19:23:634 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +727us
19:23:634 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:634 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:635 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:23:635 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:23:635 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:23:637 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:23:637 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +641us
19:23:637 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:637 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:637 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:637 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +537us
19:23:637 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:23:637 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:23:637 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:23:637 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5237us
19:23:637 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:637 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:638 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:638 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +178us
19:23:638 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:638 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:23:638 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5625us
19:23:638 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:638 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:638 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:638 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 664
19:23:638 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:23:638 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:23:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3692us
19:23:659 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:23:659 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:23:659 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:23:659 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:23:659 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:23:659 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:23:659 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:23:659 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:23:659 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:23:659 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:23:659 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:23:660 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 664
19:23:671 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 665
19:23:671 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:23:671 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 665
19:23:671 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:23:671 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:671 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:23:671 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:23:671 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:23:671 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:671 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:671 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:671 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:671 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:23:671 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:23:671 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:23:673 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:23:673 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:23:673 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:23:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:23:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:23:674 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:23:674 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:23:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:23:674 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:23:674 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:23:674 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:23:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:674 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1909us
19:23:674 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:674 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:674 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:23:674 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:674 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:675 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 666
19:23:675 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:23:675 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:23:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5137us
19:23:693 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:23:693 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:23:693 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:23:693 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:23:693 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:23:693 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:23:693 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:23:693 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:23:693 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:23:693 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:23:693 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:23:693 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:23:693 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:23:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:23:693 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:23:695 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:23:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:23:695 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +502us
19:23:695 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:695 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:695 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 666
19:23:695 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3381us
19:23:695 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:23:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:23:702 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 667
19:23:703 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:23:703 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 667
19:23:703 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:23:703 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:703 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:703 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:703 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:703 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:23:703 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:23:703 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:23:705 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:23:705 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:23:705 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:23:705 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:23:705 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:23:705 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3798us
19:23:705 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:23:705 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:23:705 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:705 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:706 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +99us
19:23:706 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:23:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:23:706 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1516us
19:23:706 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:23:706 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1483us
19:23:706 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:23:706 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:23:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:706 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2636us
19:23:706 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:23:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:23:706 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +67us
19:23:707 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:707 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:707 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +132us
19:23:707 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:23:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:23:707 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 668
19:23:707 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:23:707 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:23:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4998us
19:23:726 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:23:726 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:23:726 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:23:726 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:23:726 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:23:726 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:23:726 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:23:726 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:23:726 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:23:726 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:23:726 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:23:726 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:23:726 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:23:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:23:726 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:23:728 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:23:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:23:728 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +508us
19:23:728 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:728 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:728 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 668
19:23:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4891us
19:23:728 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:23:728 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:23:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 177
19:23:728 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:23:728 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:23:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:23:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:23:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:23:729 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1764 packetsTotal: 1024
19:23:729 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:23:736 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 669
19:23:736 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:23:736 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 669
19:23:736 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:23:736 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:736 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:23:736 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:736 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:736 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:736 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:736 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:23:736 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:23:736 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:23:739 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:23:739 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:23:739 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:23:739 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:23:739 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:23:739 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3805us
19:23:739 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:739 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:739 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:739 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:23:739 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:739 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:739 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:739 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 670
19:23:739 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:23:740 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:23:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5124us
19:23:759 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:23:759 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:23:759 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:23:759 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:23:759 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:23:759 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:23:759 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:23:759 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:23:759 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:23:759 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:23:759 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:23:760 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 670
19:23:770 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 671
19:23:770 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:23:770 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 671
19:23:770 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:23:770 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:770 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:23:770 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:23:770 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:23:770 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:770 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:770 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:770 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:770 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:23:770 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:23:770 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:23:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:23:772 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:23:772 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:23:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:23:772 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:23:773 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:23:773 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:23:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:23:773 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:23:773 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:23:773 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:23:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:773 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1928us
19:23:773 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:773 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:773 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:23:773 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:773 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:773 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 672
19:23:773 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:23:774 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:23:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5118us
19:23:793 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:23:793 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:23:793 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:23:793 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:23:793 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:23:793 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:23:793 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:23:793 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:23:793 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:23:793 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:23:793 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:23:793 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:23:793 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:23:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:23:793 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:23:795 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:23:795 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:23:795 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +521us
19:23:795 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:795 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:795 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:795 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 672
19:23:795 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3362us
19:23:795 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:795 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:23:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:23:795 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:23:795 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:23:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:23:795 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:23:796 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:23:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:23:796 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +825us
19:23:796 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:796 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4574us
19:23:797 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:23:797 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:23:797 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 178
19:23:797 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:23:797 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:23:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:23:797 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:23:797 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:23:797 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1768 packetsTotal: 1024
19:23:797 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:23:800 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 673
19:23:800 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:23:801 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 673
19:23:801 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +727us
19:23:801 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:23:801 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:23:801 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:801 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:801 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:23:801 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:23:801 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:23:803 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:23:803 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:23:803 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:23:803 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:23:803 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +582us
19:23:803 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:803 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:803 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:803 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +506us
19:23:803 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:23:803 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:23:803 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:23:803 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:23:804 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:23:804 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:23:804 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:804 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3385us
19:23:804 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:804 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:804 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:804 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +146us
19:23:804 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:804 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:23:804 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4219us
19:23:804 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:23:804 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:23:804 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:23:804 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:23:804 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:23:804 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1237us
19:23:804 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:804 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:804 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:804 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 674
19:23:804 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:23:804 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:23:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3661us
19:23:826 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:23:826 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:23:826 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:23:826 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:23:826 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:23:826 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:23:826 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:23:826 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:23:826 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:23:826 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:23:826 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:23:826 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:23:826 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:23:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:23:826 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:23:828 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:23:828 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:23:828 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 674
19:23:828 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1978us
19:23:828 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:828 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:828 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:828 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3421us
19:23:828 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:23:828 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:23:828 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 179
19:23:828 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:23:828 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:23:828 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:23:828 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:23:828 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:23:828 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1772 packetsTotal: 1024
19:23:829 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:23:836 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 675
19:23:836 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:23:836 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 675
19:23:836 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:23:836 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:836 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:23:836 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:836 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:836 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:836 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:836 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:23:836 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:23:836 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:23:838 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:23:838 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:23:838 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:23:838 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:23:838 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:23:838 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3824us
19:23:838 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:838 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:838 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:839 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +5803us
19:23:839 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:23:839 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:23:839 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:839 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:839 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:839 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +99us
19:23:839 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:23:839 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:23:839 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:23:839 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:23:839 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:23:840 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:840 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 676
19:23:840 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:23:840 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:23:860 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2005us
19:23:860 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:23:860 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:23:860 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:23:860 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:23:860 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:23:860 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:23:860 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:23:860 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:23:860 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:23:860 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:23:860 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:23:860 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:23:860 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:23:860 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:23:860 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:23:862 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:23:862 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:23:862 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +533us
19:23:862 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:862 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:862 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:862 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 676
19:23:862 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3350us
19:23:862 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:862 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:23:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:23:863 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:23:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:23:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:23:863 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:23:864 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:23:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:23:864 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +837us
19:23:864 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:864 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4561us
19:23:864 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:23:864 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:23:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 180
19:23:864 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:23:864 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:23:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:23:865 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:23:865 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:23:865 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1776 packetsTotal: 1024
19:23:865 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:23:868 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 677
19:23:868 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:23:868 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 677
19:23:869 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +727us
19:23:869 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:869 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:869 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:23:869 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:23:869 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:23:871 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:23:871 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +686us
19:23:871 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:871 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:871 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:871 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +493us
19:23:871 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:23:871 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:23:871 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:23:871 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5281us
19:23:871 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:871 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:871 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:871 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +134us
19:23:872 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:23:872 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5669us
19:23:872 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:872 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:872 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 678
19:23:872 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:23:872 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:23:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3648us
19:23:893 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:23:893 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:23:893 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:23:893 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:23:893 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:23:893 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:23:893 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:23:893 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:23:893 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:23:893 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:23:893 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:23:894 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 678
19:23:904 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 679
19:23:904 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:23:905 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 679
19:23:905 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:23:905 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:905 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:23:905 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:23:905 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:23:905 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:905 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:905 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:905 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:905 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:23:905 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:23:905 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:23:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:23:907 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:23:907 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:23:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:23:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:23:907 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:23:908 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:23:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:23:908 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:23:908 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:23:908 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:23:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:908 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1953us
19:23:908 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:908 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:908 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:23:908 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:908 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:908 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +94us
19:23:908 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:23:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:23:908 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:23:908 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:23:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:23:908 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 680
19:23:908 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:23:909 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:23:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4798us
19:23:926 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:23:926 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:23:926 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:23:926 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:23:926 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:23:926 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:23:926 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:23:926 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:23:926 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:23:926 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:23:926 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:23:926 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:23:926 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:23:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:23:926 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:23:928 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:23:928 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:23:928 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +546us
19:23:928 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:928 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:928 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:928 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 680
19:23:928 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3337us
19:23:928 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:928 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:23:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:23:936 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 681
19:23:936 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:23:936 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 681
19:23:936 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:23:936 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:936 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:936 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:936 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:936 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:23:936 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:23:936 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:23:938 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:23:938 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:23:938 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:23:938 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:23:938 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:23:938 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2392us
19:23:938 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:23:938 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:23:938 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:23:938 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:23:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:23:939 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:23:939 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:939 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:939 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1572us
19:23:939 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:23:939 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +76us
19:23:939 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:23:939 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:23:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:940 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:23:940 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:940 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:940 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 682
19:23:940 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:23:940 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:23:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5086us
19:23:960 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:23:960 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:23:960 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:23:960 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:23:960 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:23:960 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:23:960 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:23:960 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:23:960 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:23:960 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:23:960 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:23:960 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:23:960 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:23:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:23:960 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:23:962 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:23:962 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:23:962 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +553us
19:23:962 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:962 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:962 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:962 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 682
19:23:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4846us
19:23:962 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:23:962 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:23:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 181
19:23:962 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:23:962 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:23:962 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:23:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:23:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:23:963 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1780 packetsTotal: 1024
19:23:963 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:23:970 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 683
19:23:970 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:23:970 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 683
19:23:970 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:23:970 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:23:970 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:23:970 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:970 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:970 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:971 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:971 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:23:971 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:23:971 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:23:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:23:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:23:973 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:23:973 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:23:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:23:973 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3849us
19:23:973 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:23:973 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:23:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:973 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:23:973 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:23:973 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:23:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:23:973 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 684
19:23:973 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:23:973 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:23:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5080us
19:23:993 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:23:993 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:23:993 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:23:993 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:23:993 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:23:993 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:23:993 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:23:993 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:23:993 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:23:993 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:23:993 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:23:994 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 684
19:24:004 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 685
19:24:004 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:24:005 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 685
19:24:005 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:24:005 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:005 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:24:005 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:24:005 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:24:005 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:005 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:005 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:005 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:005 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:24:005 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:24:005 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:24:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:24:007 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:24:007 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:24:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:24:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:24:007 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:24:008 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:24:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:24:008 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:24:008 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:24:008 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:24:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:008 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1972us
19:24:008 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:008 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:008 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:24:008 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:008 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:008 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +175us
19:24:008 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:24:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:24:008 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:24:008 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:24:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:24:008 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 686
19:24:008 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:24:008 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:24:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4698us
19:24:026 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:24:026 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:24:026 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:24:026 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:24:026 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:24:026 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:24:026 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:24:026 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:24:026 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:24:026 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:24:026 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:24:026 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:24:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:24:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:24:026 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:24:028 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:24:028 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:24:028 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +565us
19:24:028 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:028 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:028 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:028 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 686
19:24:028 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3318us
19:24:028 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:028 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:24:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:24:028 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:24:028 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:24:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:24:028 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:24:028 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
19:24:029 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:24:030 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:24:030 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +869us
19:24:030 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:030 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:030 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:030 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4530us
19:24:030 user_main    D[ME]: hle\scempeg.cpp:970 16=sceMpegRingbufferAvailableSize(08d62f38)
19:24:030 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 16)
19:24:030 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 182
19:24:030 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 8000): deferring result
19:24:030 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:24:030 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:24:030 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +326us
19:24:030 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000010
19:24:030 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 16 packetsRead: 1796 packetsTotal: 1024
19:24:030 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:24:034 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 687
19:24:034 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5291us
19:24:034 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1us
19:24:034 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:24:034 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:24:034 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:034 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:034 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:24:034 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:24:034 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:24:036 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:24:036 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:24:036 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:24:037 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:24:037 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 687
19:24:037 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:24:037 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:24:037 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:24:037 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:24:037 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:24:037 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:037 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:037 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:037 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:24:037 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:24:037 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:24:037 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:038 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:24:038 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:038 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:038 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:038 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +102us
19:24:038 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:038 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:24:038 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5701us
19:24:038 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:038 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:038 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:038 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 688
19:24:038 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:24:038 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:24:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3616us
19:24:060 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:24:060 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:24:060 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:24:060 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:24:060 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:24:060 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:24:060 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:24:060 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:24:060 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:24:060 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:24:060 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:24:060 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:24:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:24:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:24:060 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:24:062 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:24:062 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:24:062 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 688
19:24:062 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2023us
19:24:062 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:062 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:062 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3376us
19:24:069 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 689
19:24:069 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:24:069 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +13us
19:24:069 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:069 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:24:070 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:070 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:070 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:070 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:070 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:24:070 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:24:070 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:24:072 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:24:072 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 689
19:24:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:24:072 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:24:072 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:24:072 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:24:072 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:24:072 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:072 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:072 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:072 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:24:072 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:24:072 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:24:073 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:24:073 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:24:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:24:073 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:24:073 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:073 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:073 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:24:073 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:24:073 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:24:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:074 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 690
19:24:074 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:24:074 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:24:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3412us
19:24:093 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:24:093 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:24:093 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:24:093 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:24:093 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:24:093 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:24:093 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:24:093 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:24:093 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:24:093 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:24:093 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:24:093 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:24:093 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:24:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:24:093 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:24:095 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:24:095 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:24:095 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 690
19:24:095 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +578us
19:24:095 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:095 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:095 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:095 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:24:095 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:095 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:24:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2233us
19:24:095 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:24:095 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:24:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:24:095 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:24:096 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:24:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:24:096 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +882us
19:24:096 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:096 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4517us
19:24:097 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:24:097 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:24:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 183
19:24:097 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:24:097 user_main    D[IO]: hle\sceio.cpp:1749 32768 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:24:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:24:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:24:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:24:097 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1800 packetsTotal: 1024
19:24:097 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:24:101 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 691
19:24:101 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:24:101 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +15us
19:24:101 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:101 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:101 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:24:101 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:24:101 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:24:103 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:24:103 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 691
19:24:103 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:24:103 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:24:103 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:24:103 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:24:103 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:24:103 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:103 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:103 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:103 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:24:103 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:103 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:24:103 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:24:103 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:103 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:103 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:103 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4609us
19:24:103 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:24:103 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:24:103 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:24:103 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:24:103 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:24:103 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +993us
19:24:103 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:104 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:104 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:104 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 692
19:24:104 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:24:104 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:24:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3604us
19:24:127 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:24:127 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:24:127 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:24:127 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:24:127 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:24:127 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:24:127 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:24:127 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:24:127 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:24:127 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:24:127 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:24:128 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 692
19:24:138 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 693
19:24:138 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:24:139 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +22us
19:24:139 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:139 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:24:139 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:24:139 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:24:139 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:139 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:139 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:139 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:139 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:24:139 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:24:139 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:24:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:24:141 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:24:141 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:24:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:24:141 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 693
19:24:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:24:141 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:24:141 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:24:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:24:141 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:24:142 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:24:142 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:24:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:142 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:24:142 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:142 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:142 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:24:142 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:142 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:142 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 694
19:24:142 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:24:142 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:24:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5048us
19:24:160 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:24:160 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:24:160 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:24:160 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:24:160 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:24:160 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:24:160 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:24:160 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:24:160 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:24:160 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:24:160 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:24:160 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:24:160 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:24:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:24:160 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:24:162 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:24:162 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:24:162 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 694
19:24:162 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +591us
19:24:162 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:162 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:162 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:162 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:24:162 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:162 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:24:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2220us
19:24:169 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 695
19:24:170 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:24:170 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +32us
19:24:170 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:170 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:170 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:170 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:170 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:24:170 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:24:170 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:24:172 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:24:172 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 695
19:24:172 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:24:172 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:24:172 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:24:172 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:24:172 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1684us
19:24:172 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:24:172 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:24:172 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:24:172 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:24:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:24:173 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2801us
19:24:173 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:173 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:173 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +197us
19:24:173 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:24:173 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:24:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:173 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +624us
19:24:173 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:24:173 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4980us
19:24:173 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:174 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:174 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 696
19:24:174 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:24:174 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:24:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5042us
19:24:193 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:24:193 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:24:193 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:24:193 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:24:193 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:24:193 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:24:193 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:24:193 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:24:193 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:24:193 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:24:193 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:24:193 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:24:193 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:24:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:24:193 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:24:195 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:24:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:24:195 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 696
19:24:195 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +597us
19:24:195 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:195 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4802us
19:24:195 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:24:195 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:24:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 184
19:24:195 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:24:195 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:24:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:24:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:24:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:24:196 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1804 packetsTotal: 1024
19:24:196 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:24:203 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 697
19:24:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:24:203 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +37us
19:24:203 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:203 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:24:203 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:203 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:203 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:203 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:203 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:24:203 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:24:203 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:24:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:24:206 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 697
19:24:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:24:206 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:24:206 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:24:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:24:206 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:24:206 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:206 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:206 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:24:206 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:206 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:206 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +337us
19:24:206 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:24:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:24:206 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:24:206 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:24:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:24:206 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3814us
19:24:206 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:24:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:24:206 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:24:206 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:24:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:24:207 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 698
19:24:207 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:24:207 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:24:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +583us
19:24:227 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:24:227 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:24:227 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:24:227 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:24:227 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:24:227 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:24:227 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:24:227 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:24:227 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:24:227 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:24:227 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:24:228 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 698
19:24:239 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 699
19:24:239 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:24:239 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +41us
19:24:239 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:239 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
19:24:239 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:24:239 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:24:239 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:24:239 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:239 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:239 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:239 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:24:239 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:24:239 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:24:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:24:241 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 699
19:24:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:24:241 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:24:241 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:24:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:24:241 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:24:242 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:242 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:242 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:24:242 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:242 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:242 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 700
19:24:242 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:24:242 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:24:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5029us
19:24:260 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:24:260 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:24:260 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:24:260 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:24:260 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:24:260 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:24:260 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:24:260 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:24:260 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:24:260 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:24:260 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:24:260 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:24:260 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:24:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:24:260 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:24:262 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:24:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:24:262 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 700
19:24:262 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +610us
19:24:262 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:262 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:262 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:24:262 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:24:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2201us
19:24:262 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:24:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:24:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:24:262 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:24:263 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:24:263 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:24:263 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +913us
19:24:264 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:264 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:264 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4485us
19:24:264 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:24:264 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:24:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 185
19:24:264 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:24:264 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:24:264 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:24:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:24:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:24:264 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1808 packetsTotal: 1024
19:24:264 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:24:268 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 701
19:24:268 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:24:268 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +47us
19:24:268 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:24:268 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:24:268 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:268 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:268 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:24:268 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:24:268 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:24:270 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:24:270 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:24:270 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:24:271 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:24:271 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 701
19:24:271 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:24:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:24:271 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:24:271 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:24:271 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:24:271 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:271 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:271 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:271 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:24:271 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:24:271 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:24:271 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:272 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3526us
19:24:272 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:24:272 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:24:272 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:272 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:272 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:24:272 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:272 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:272 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 702
19:24:272 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:24:272 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:24:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3572us
19:24:293 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:24:293 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:24:293 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:24:293 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:24:293 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:24:293 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:24:293 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:24:293 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:24:293 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:24:293 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:24:293 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:24:293 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:24:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:24:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:24:293 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:24:295 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:24:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:24:295 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 702
19:24:295 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2067us
19:24:295 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:295 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3332us
19:24:303 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 703
19:24:303 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:24:303 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +57us
19:24:303 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:303 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:24:303 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:303 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:303 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:303 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:303 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:24:303 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:24:303 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:24:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:24:305 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 703
19:24:305 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:24:306 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:24:306 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:24:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:24:306 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:24:306 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:306 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:306 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2901us
19:24:306 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:24:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:24:306 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:24:306 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:24:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:24:306 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2801us
19:24:306 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:306 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:307 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +197us
19:24:307 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:24:307 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:24:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:307 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +220us
19:24:307 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:24:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:24:307 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:24:307 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:24:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:24:307 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 704
19:24:307 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:24:307 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:24:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4398us
19:24:327 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:24:327 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:24:327 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:24:327 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:24:327 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:24:327 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:24:327 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:24:327 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:24:327 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:24:327 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:24:327 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:24:327 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:24:327 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:24:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:24:327 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:24:329 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:24:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:24:329 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 704
19:24:329 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +622us
19:24:329 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:329 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:329 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:24:329 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:24:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2189us
19:24:329 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:24:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:24:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:24:329 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:24:330 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:24:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:24:330 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +926us
19:24:330 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:330 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4473us
19:24:331 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:24:331 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:24:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 186
19:24:331 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:24:331 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:24:331 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:24:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:24:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:24:331 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1812 packetsTotal: 1024
19:24:331 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:24:335 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 705
19:24:335 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:24:335 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +59us
19:24:335 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:335 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:335 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:24:335 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:24:335 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:24:337 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:24:337 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 705
19:24:337 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:24:337 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:24:337 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:24:337 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:24:337 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:24:337 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:337 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:337 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:337 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:24:337 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:338 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:24:338 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:24:338 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:338 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:338 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:338 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:24:338 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:338 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:338 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:338 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 706
19:24:338 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:24:338 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:24:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3559us
19:24:360 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:24:360 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:24:360 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:24:360 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:24:360 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:24:360 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:24:360 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:24:360 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:24:360 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:24:360 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:24:360 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:24:361 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 706
19:24:371 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 707
19:24:371 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:24:371 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +67us
19:24:371 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:371 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:24:371 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:24:371 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:24:371 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:371 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:371 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:371 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:371 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:24:371 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:24:371 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:24:373 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:24:373 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:24:374 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:24:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:24:374 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 707
19:24:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:24:374 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:24:374 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:24:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:24:374 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:24:374 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:24:374 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:24:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:375 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:24:375 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:375 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:375 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:24:375 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:375 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:375 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 708
19:24:375 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:24:375 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:24:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5004us
19:24:393 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:24:393 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:24:393 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:24:393 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:24:393 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:24:393 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:24:393 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:24:393 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:24:393 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:24:393 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:24:393 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:24:393 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:24:393 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:24:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:24:393 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:24:395 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:24:395 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:24:395 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 708
19:24:395 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +635us
19:24:395 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:395 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:395 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:395 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:24:395 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:395 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:24:395 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2176us
19:24:403 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 709
19:24:403 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:24:403 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +76us
19:24:403 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:403 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:403 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:403 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:403 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:24:403 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:24:403 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:24:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:24:405 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 709
19:24:405 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:24:405 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:24:405 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:24:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:24:405 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +233us
19:24:405 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:24:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:24:405 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:24:405 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:24:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:24:406 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:24:406 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:24:406 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:24:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:406 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
19:24:406 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:406 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:406 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +822us
19:24:406 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:24:406 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4980us
19:24:407 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:407 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:407 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +499us
19:24:407 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:24:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:24:407 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:24:407 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:24:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:24:407 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 710
19:24:407 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:24:407 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:24:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4298us
19:24:427 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:24:427 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:24:427 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:24:427 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:24:427 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:24:427 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:24:427 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:24:427 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:24:427 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:24:427 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:24:427 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:24:427 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:24:427 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:24:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:24:427 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:24:429 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:24:429 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:24:429 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 710
19:24:429 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +641us
19:24:429 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:429 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:429 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4757us
19:24:429 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:24:429 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:24:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 187
19:24:429 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:24:429 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:24:429 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:24:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:24:430 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:24:430 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1816 packetsTotal: 1024
19:24:430 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:24:436 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 711
19:24:436 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:24:436 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +82us
19:24:436 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:436 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:24:437 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:437 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:437 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:437 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:437 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:24:437 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:24:437 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:24:439 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:24:439 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 711
19:24:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:24:439 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:24:439 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:24:439 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:24:439 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:24:439 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:439 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:439 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:439 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:24:439 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:440 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:440 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2901us
19:24:440 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:24:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:24:440 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:24:440 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:24:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:24:440 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 712
19:24:440 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:24:440 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:24:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1989us
19:24:460 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:24:460 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:24:460 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:24:460 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:24:460 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:24:460 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:24:460 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:24:460 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:24:460 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:24:460 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:24:460 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:24:461 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 712
19:24:471 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 713
19:24:471 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:24:471 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +86us
19:24:471 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:471 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
19:24:471 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:24:471 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:24:472 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:24:472 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:472 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:472 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:472 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:472 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:24:472 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:24:472 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:24:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:24:474 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 713
19:24:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:24:474 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:24:474 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:24:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:24:474 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:24:474 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:474 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:474 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:24:474 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:474 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:475 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 714
19:24:475 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:24:475 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:24:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4985us
19:24:494 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:24:494 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:24:494 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:24:494 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:24:494 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:24:494 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:24:494 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:24:494 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:24:494 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:24:494 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:24:494 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:24:494 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:24:494 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:24:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:24:494 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:24:496 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:24:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:24:496 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 714
19:24:496 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +654us
19:24:496 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:496 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:496 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:24:496 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:24:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2157us
19:24:496 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:24:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:24:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:24:496 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:24:497 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:24:498 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:24:498 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +958us
19:24:498 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:498 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:498 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:498 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:24:498 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:24:498 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:24:498 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +88us
19:24:498 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:24:498 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:24:498 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 188
19:24:498 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:24:498 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:24:498 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:24:498 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +4us
19:24:498 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:24:498 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:24:499 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +95us
19:24:499 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:24:499 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1820 packetsTotal: 1024
19:24:499 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:24:502 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 715
19:24:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:24:502 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +91us
19:24:502 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:24:502 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:24:503 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:24:503 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:503 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:503 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:24:503 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:24:503 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:24:505 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:24:505 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 715
19:24:505 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:24:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:24:505 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:24:505 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:24:505 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:24:505 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:505 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:505 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:505 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:24:505 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:505 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:24:505 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:24:505 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:505 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:505 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:505 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4934us
19:24:505 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:24:505 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:24:505 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:24:505 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:24:505 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:24:505 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +669us
19:24:506 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:506 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:506 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 716
19:24:506 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:24:506 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:24:527 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3528us
19:24:527 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:24:527 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:24:527 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:24:527 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:24:527 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:24:527 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:24:527 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:24:527 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:24:527 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:24:527 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:24:527 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:24:527 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:24:527 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:24:527 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:24:527 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:24:529 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:24:529 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:24:529 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 716
19:24:529 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2111us
19:24:529 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:529 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:529 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3287us
19:24:537 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 717
19:24:537 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:24:537 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +102us
19:24:537 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:537 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:24:537 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:537 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:537 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:537 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:537 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:24:537 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:24:537 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:24:539 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:24:539 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 717
19:24:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:24:539 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:24:539 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:24:539 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:24:539 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:24:540 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:540 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:540 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:540 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:24:540 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:24:540 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:24:540 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:24:540 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:24:540 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:24:540 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:24:540 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:24:540 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:24:540 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:540 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
19:24:540 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:541 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:541 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 718
19:24:541 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:24:541 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:24:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4972us
19:24:560 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:24:560 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:24:560 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:24:560 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:24:560 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:24:560 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:24:560 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:24:560 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:24:560 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:24:560 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:24:560 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:24:560 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:24:560 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:24:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:24:560 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:24:562 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:24:562 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:24:562 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 718
19:24:562 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +667us
19:24:562 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:562 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:562 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:562 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:24:562 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:562 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:24:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2144us
19:24:562 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:24:562 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:24:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:24:562 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:24:563 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:24:564 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:24:564 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +970us
19:24:564 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:564 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:564 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:564 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4428us
19:24:564 user_main    D[ME]: hle\scempeg.cpp:970 8=sceMpegRingbufferAvailableSize(08d62f38)
19:24:564 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 8)
19:24:564 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 189
19:24:564 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 4000): deferring result
19:24:564 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:24:564 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:24:564 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +162us
19:24:564 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000008
19:24:564 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 8 packetsRead: 1828 packetsTotal: 1024
19:24:564 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:24:568 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 719
19:24:568 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5450us
19:24:568 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +107us
19:24:568 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:568 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:568 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:24:568 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:24:568 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:24:570 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:24:570 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 719
19:24:570 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:24:570 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:24:570 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:24:570 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:24:570 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:24:570 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:571 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:571 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:571 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:24:571 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:571 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:24:571 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:24:571 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:571 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:571 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:571 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:24:571 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:571 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:571 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:571 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 720
19:24:571 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:24:571 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:24:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3515us
19:24:594 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:24:594 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:24:594 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:24:594 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:24:594 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:24:594 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:24:594 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:24:594 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:24:594 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:24:594 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:24:594 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:24:595 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 720
19:24:606 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 721
19:24:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:24:606 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +111us
19:24:606 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:606 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:24:606 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:24:606 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:24:606 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:606 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:606 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:606 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:24:606 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:24:606 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:24:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:24:608 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:24:608 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:24:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:24:609 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 721
19:24:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:24:609 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:24:609 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:24:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:24:609 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:24:609 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:24:609 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:24:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:609 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:24:609 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:609 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:609 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:24:609 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:610 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:610 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +662us
19:24:610 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:24:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:24:610 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:24:610 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:24:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:24:610 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 722
19:24:610 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:24:610 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:24:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4097us
19:24:627 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:24:627 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:24:627 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:24:627 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:24:627 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:24:627 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:24:627 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:24:627 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:24:627 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:24:627 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:24:627 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:24:627 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:24:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:24:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:24:628 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:24:629 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:24:629 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:24:629 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 722
19:24:629 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +679us
19:24:629 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:629 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:629 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:629 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:24:629 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:629 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:24:629 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2132us
19:24:637 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 723
19:24:637 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:24:637 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +121us
19:24:637 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:24:637 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:24:637 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:637 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:637 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:637 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:637 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:24:637 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:24:637 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:24:639 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:24:639 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:24:639 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:24:640 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:24:640 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 723
19:24:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:24:640 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:24:640 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:24:640 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:24:640 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:24:640 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:24:640 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:24:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:641 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:24:641 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:641 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:641 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +822us
19:24:641 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:24:641 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4980us
19:24:641 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:641 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:641 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 724
19:24:641 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:24:641 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:24:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4953us
19:24:660 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:24:660 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:24:660 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:24:660 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:24:660 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:24:660 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:24:660 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:24:660 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:24:660 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:24:660 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:24:660 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:24:660 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:24:660 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:24:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:24:660 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:24:662 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:24:662 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:24:662 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 724
19:24:662 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +686us
19:24:662 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:662 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:662 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4713us
19:24:662 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:24:662 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:24:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 190
19:24:662 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:24:662 user_main    D[IO]: hle\sceio.cpp:1749 16384 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:24:662 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:24:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:24:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:24:662 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1832 packetsTotal: 1024
19:24:662 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:24:669 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 725
19:24:669 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:24:669 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +126us
19:24:669 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:669 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:24:669 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:669 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:670 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:670 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:670 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:24:670 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:24:670 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:24:672 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:24:672 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 725
19:24:672 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:24:672 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:24:672 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:24:672 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:24:672 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:24:672 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:672 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:672 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:672 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:24:672 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:672 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:672 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:672 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:24:672 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:24:672 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:24:672 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:24:673 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:24:673 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:24:673 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:24:673 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:24:673 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:24:673 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:673 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 726
19:24:673 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:24:673 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:24:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +396us
19:24:694 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:24:694 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:24:694 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:24:694 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:24:694 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:24:694 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:24:694 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:24:694 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:24:694 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:24:694 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:24:694 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:24:694 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:24:694 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:24:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:24:694 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:24:696 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:24:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:24:696 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 726
19:24:696 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +692us
19:24:696 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:696 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:696 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:24:696 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:24:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2119us
19:24:696 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:24:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:24:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:24:696 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:24:697 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:24:697 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:24:697 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +996us
19:24:697 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:697 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:697 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:697 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4403us
19:24:698 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:24:698 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:24:698 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 191
19:24:698 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:24:698 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:24:698 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:24:698 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:24:698 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:24:698 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1836 packetsTotal: 1024
19:24:698 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:24:701 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 727
19:24:701 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:24:701 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +129us
19:24:702 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:702 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:702 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:24:702 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:24:702 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:24:704 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:24:704 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 727
19:24:704 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:24:704 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:24:704 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:24:704 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:24:704 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:24:704 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:704 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:704 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:704 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:24:704 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:704 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:24:704 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:24:704 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:704 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:704 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:704 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +5096us
19:24:704 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:24:704 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:24:705 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:24:705 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:24:705 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:24:705 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +507us
19:24:705 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:705 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:705 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:705 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 728
19:24:705 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:24:705 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:24:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3490us
19:24:727 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:24:727 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:24:727 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:24:727 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:24:727 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:24:727 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:24:727 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:24:727 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:24:727 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:24:727 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:24:727 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:24:728 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 728
19:24:738 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 729
19:24:738 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:24:738 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +136us
19:24:738 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:738 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:24:738 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:24:738 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:24:738 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:738 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:738 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:738 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:738 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:24:739 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:24:739 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:24:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:24:741 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:24:741 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:24:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:24:741 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 729
19:24:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:24:741 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:24:741 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:24:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:24:741 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:24:741 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:24:741 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:24:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:742 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:24:742 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:742 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:742 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:24:742 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:742 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:742 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 730
19:24:742 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:24:742 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:24:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4934us
19:24:760 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:24:760 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:24:760 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:24:760 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:24:760 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:24:760 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:24:760 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:24:760 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:24:760 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:24:760 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:24:760 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:24:760 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:24:760 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:24:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:24:760 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:24:762 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:24:762 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:24:762 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 730
19:24:762 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +705us
19:24:762 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:762 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:762 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:762 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:24:762 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:762 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:24:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2106us
19:24:769 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 731
19:24:769 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:24:769 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +146us
19:24:769 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:769 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:769 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:770 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:770 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:24:770 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:24:770 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:24:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:24:772 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 731
19:24:772 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:24:772 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:24:772 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:24:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:24:772 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4586us
19:24:772 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:24:772 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:24:772 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:772 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:772 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +99us
19:24:772 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:24:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:24:773 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +722us
19:24:773 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:24:773 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +2277us
19:24:773 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:24:773 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:24:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:773 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:24:773 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:773 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:773 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 732
19:24:773 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:24:773 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:24:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4928us
19:24:794 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:24:794 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:24:794 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:24:794 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:24:794 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:24:794 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:24:794 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:24:794 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:24:794 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:24:794 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:24:794 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:24:794 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:24:794 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:24:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:24:794 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:24:796 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:24:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:24:796 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 732
19:24:796 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +711us
19:24:796 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:796 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4688us
19:24:796 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:24:796 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:24:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 192
19:24:796 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:24:796 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:24:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:24:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:24:797 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:24:797 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1840 packetsTotal: 1024
19:24:797 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:24:804 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 733
19:24:804 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:24:804 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +152us
19:24:804 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:804 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:24:804 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:804 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:804 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:804 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:804 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:24:804 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:24:804 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:24:806 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:24:806 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 733
19:24:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:24:806 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:24:806 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:24:806 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:24:806 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:24:806 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:806 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:806 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:807 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:24:807 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:807 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:807 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +824us
19:24:807 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:24:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:24:807 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:24:807 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:24:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:24:807 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 734
19:24:807 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:24:807 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:24:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3897us
19:24:827 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:24:827 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:24:827 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:24:827 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:24:827 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:24:827 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:24:827 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:24:827 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:24:827 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:24:827 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:24:827 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:24:828 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 734
19:24:839 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 735
19:24:839 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:24:839 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +155us
19:24:839 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:839 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:24:839 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:24:839 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:24:839 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:839 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:839 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:839 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:24:839 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:24:839 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:24:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:24:841 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:24:841 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:24:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:24:842 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 735
19:24:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:24:842 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:24:842 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:24:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:24:842 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:24:842 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:24:842 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:24:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:842 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:24:842 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:842 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:842 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:24:842 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:842 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:842 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 736
19:24:843 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:24:843 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:24:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4915us
19:24:861 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:24:861 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:24:861 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:24:861 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:24:861 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:24:861 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:24:861 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:24:861 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:24:861 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:24:861 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:24:861 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:24:861 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:24:861 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:24:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:24:861 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:24:863 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:24:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:24:863 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 736
19:24:863 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +724us
19:24:863 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:863 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:863 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:24:863 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:24:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2087us
19:24:863 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:24:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:24:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:24:863 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:24:865 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:24:865 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:24:865 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1028us
19:24:865 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:865 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:865 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:865 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4371us
19:24:865 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:24:865 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:24:865 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 193
19:24:865 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:24:865 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:24:865 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:24:865 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:24:865 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:24:865 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1844 packetsTotal: 1024
19:24:865 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:24:869 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 737
19:24:869 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:24:869 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +161us
19:24:869 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:24:869 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:24:869 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:869 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:869 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:24:869 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:24:869 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:24:871 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:24:871 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:24:871 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:24:871 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:24:871 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 737
19:24:871 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:24:871 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:24:872 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:24:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:24:872 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:24:872 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:872 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:872 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:24:872 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:24:872 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:24:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:872 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3526us
19:24:872 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:24:872 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:24:872 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:872 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:872 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:24:872 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:872 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:872 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 738
19:24:872 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:24:873 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:24:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3458us
19:24:894 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:24:894 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:24:894 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:24:894 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:24:894 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:24:894 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:24:894 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:24:894 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:24:894 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:24:894 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:24:894 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:24:894 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:24:894 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:24:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:24:894 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:24:896 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:24:896 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:24:896 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 738
19:24:896 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2181us
19:24:896 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:896 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:896 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3218us
19:24:896 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:24:896 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:24:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 194
19:24:896 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:24:896 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:24:896 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:24:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:24:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:24:896 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1848 packetsTotal: 1024
19:24:896 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:24:904 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 739
19:24:904 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:24:904 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +171us
19:24:904 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:904 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:24:904 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:904 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:904 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:904 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:904 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:24:904 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:24:904 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:24:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:24:907 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 739
19:24:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:24:907 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:24:907 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:24:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:24:907 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:24:907 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:907 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:907 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +5803us
19:24:907 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:24:907 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:24:907 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:907 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:907 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +99us
19:24:907 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:24:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:24:908 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +805us
19:24:908 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:24:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:24:908 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:24:908 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:24:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:24:908 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1994us
19:24:908 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:24:908 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:24:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:908 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 740
19:24:908 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:24:908 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:24:927 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1802us
19:24:927 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:24:927 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:24:927 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:24:927 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:24:927 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:24:927 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:24:927 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:24:927 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:24:927 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:24:927 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:24:927 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:24:927 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:24:927 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:24:927 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:24:927 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:24:929 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:24:929 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:24:929 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 740
19:24:929 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +736us
19:24:929 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:929 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:929 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:929 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:24:929 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:929 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:24:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2075us
19:24:929 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:24:929 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:24:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:24:929 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:24:931 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:24:931 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:24:931 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1040us
19:24:931 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:931 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:931 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:931 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4359us
19:24:931 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:24:931 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:24:931 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 195
19:24:931 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:24:931 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:24:931 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:24:931 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:24:932 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:24:932 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1852 packetsTotal: 1024
19:24:932 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:24:935 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 741
19:24:935 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:24:935 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +174us
19:24:935 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:936 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:936 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:24:936 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:24:936 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:24:938 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:24:938 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 741
19:24:938 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:24:938 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:24:938 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:24:938 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:24:938 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:24:938 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:938 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:938 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:938 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:24:938 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:938 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:24:939 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:24:939 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:939 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:939 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:24:939 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:939 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:939 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 742
19:24:939 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:24:939 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:24:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3445us
19:24:961 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:24:961 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:24:961 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:24:961 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:24:961 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:24:961 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:24:961 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:24:961 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:24:961 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:24:961 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:24:961 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:24:962 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 742
19:24:972 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 743
19:24:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:24:973 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +181us
19:24:973 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:973 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:24:973 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:24:973 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:24:973 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:973 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:973 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:973 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:24:973 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:24:973 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:24:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:24:975 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:24:975 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:24:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:24:976 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 743
19:24:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:24:976 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:24:976 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:24:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:24:976 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:24:976 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:24:976 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:24:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:976 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:24:976 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:976 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:976 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:24:976 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:24:976 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:24:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:977 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 744
19:24:977 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:24:977 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:24:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4890us
19:24:994 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:24:994 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:24:994 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:24:994 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:24:994 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:24:994 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:24:994 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:24:994 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:24:994 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:24:994 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:24:994 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:24:994 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:24:994 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:24:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:24:994 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:24:996 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:24:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:24:996 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 744
19:24:996 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +749us
19:24:996 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:24:996 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:24:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:24:996 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:24:996 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:24:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:24:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2062us
19:24:996 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:24:996 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:24:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 196
19:24:996 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:24:996 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:24:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:24:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:24:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:24:996 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1856 packetsTotal: 1024
19:24:996 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:25:003 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 745
19:25:004 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:25:004 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +190us
19:25:004 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:004 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:004 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:004 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:004 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:25:004 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:25:004 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:25:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:25:006 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 745
19:25:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:25:006 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:25:006 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:25:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:25:006 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3135us
19:25:006 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:25:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:25:006 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:25:006 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:25:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:25:007 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:25:007 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:007 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:007 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +822us
19:25:007 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:25:007 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +826us
19:25:007 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:25:007 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:25:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:007 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:25:007 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:007 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:007 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +986us
19:25:007 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:25:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:25:007 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:25:007 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:25:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:25:008 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 746
19:25:008 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:25:008 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:25:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3697us
19:25:027 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:25:027 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:25:027 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:25:027 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:25:027 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:25:027 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:25:027 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:25:027 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:25:027 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:25:027 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:25:027 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:25:027 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:25:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:25:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:25:027 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:25:029 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:25:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:25:029 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 746
19:25:029 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +755us
19:25:029 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:029 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4643us
19:25:036 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 747
19:25:036 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:25:036 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +197us
19:25:036 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:036 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:25:036 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:036 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:036 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:036 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:036 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:25:037 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:25:037 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:25:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:25:039 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 747
19:25:039 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:25:039 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:25:039 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:25:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:25:039 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:25:039 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:039 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:039 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:25:039 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:039 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:039 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 748
19:25:039 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:25:039 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:25:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4877us
19:25:061 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:25:061 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:25:061 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:25:061 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:25:061 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:25:061 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:25:061 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:25:061 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:25:061 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:25:061 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:25:061 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:25:062 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 748
19:25:072 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 749
19:25:072 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:25:072 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +200us
19:25:072 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:072 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:25:072 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:25:072 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:25:072 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:072 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:072 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:072 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:25:072 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:25:072 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:25:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:25:074 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:25:074 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:25:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:25:075 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 749
19:25:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:25:075 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:25:075 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:25:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:25:075 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:25:075 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:25:075 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:25:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:075 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:25:075 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:075 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:076 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:25:076 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:076 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:076 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 750
19:25:076 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:25:076 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:25:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4871us
19:25:094 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:25:094 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:25:094 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:25:094 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:25:094 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:25:094 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:25:094 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:25:094 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:25:094 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:25:094 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:25:094 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:25:094 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:25:094 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:25:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:25:094 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:25:096 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:25:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:25:096 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 750
19:25:096 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +768us
19:25:096 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:096 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:096 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:25:096 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:25:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2043us
19:25:096 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:25:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:25:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:25:096 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:25:097 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:25:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:25:097 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1072us
19:25:097 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:097 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:098 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:098 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4327us
19:25:098 user_main    D[ME]: hle\scempeg.cpp:970 8=sceMpegRingbufferAvailableSize(08d62f38)
19:25:098 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 8)
19:25:098 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 197
19:25:098 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 4000): deferring result
19:25:098 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:25:098 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:25:098 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +162us
19:25:098 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000008
19:25:098 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 8 packetsRead: 1864 packetsTotal: 1024
19:25:098 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:25:102 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 751
19:25:102 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5450us
19:25:102 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +209us
19:25:102 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:25:102 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:25:102 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:102 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:102 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:25:102 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:25:102 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:25:104 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:25:104 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:25:104 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:25:104 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:25:104 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 751
19:25:104 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:25:104 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:25:104 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:25:104 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:25:104 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:25:104 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:104 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:104 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:104 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:25:104 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:25:105 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:25:105 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:105 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3526us
19:25:105 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:105 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:25:105 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:25:105 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:105 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:105 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:105 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +5420us
19:25:105 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:25:105 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:25:105 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:25:105 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:25:105 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:25:105 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +183us
19:25:105 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:105 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:105 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:105 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 752
19:25:105 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:25:105 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:25:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3414us
19:25:127 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:25:127 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:25:127 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:25:127 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:25:127 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:25:127 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:25:127 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:25:127 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:25:127 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:25:127 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:25:127 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:25:127 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:25:127 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:25:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:25:127 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:25:129 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:25:129 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:25:129 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 752
19:25:129 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2225us
19:25:129 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:129 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:129 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3173us
19:25:136 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 753
19:25:136 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:25:136 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +216us
19:25:136 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:137 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:25:137 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:137 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:137 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:137 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:137 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:25:137 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:25:137 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:25:139 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:25:139 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 753
19:25:139 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:25:139 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:25:139 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:25:139 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:25:139 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:25:139 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:139 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:139 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:139 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:25:139 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:25:139 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:25:139 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:25:139 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:25:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:25:140 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:25:140 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:140 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:140 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:25:140 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:25:140 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:25:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:140 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 754
19:25:140 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:25:140 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:25:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3209us
19:25:161 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:25:161 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:25:161 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:25:161 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:25:161 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:25:161 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:25:161 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:25:161 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:25:161 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:25:161 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:25:161 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:25:161 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:25:161 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:25:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:25:161 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:25:163 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:25:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:25:163 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 754
19:25:163 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +781us
19:25:163 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:163 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:163 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:25:163 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:25:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2030us
19:25:163 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:25:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:25:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:25:163 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:25:164 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:25:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:25:165 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1085us
19:25:165 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:165 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4314us
19:25:165 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:25:165 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:25:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 198
19:25:165 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:25:165 user_main    D[IO]: hle\sceio.cpp:1749 16384 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:25:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:25:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:25:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:25:165 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1868 packetsTotal: 1024
19:25:165 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:25:169 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 755
19:25:169 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:25:169 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +218us
19:25:169 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:169 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:169 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:25:169 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:25:169 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:25:171 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:25:171 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 755
19:25:171 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:25:172 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:25:172 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:25:172 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:25:172 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:25:172 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:172 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:172 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:172 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:25:172 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:172 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:25:172 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:25:172 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:172 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:172 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:172 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:25:172 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:172 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:172 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:172 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 756
19:25:172 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:25:172 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:25:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3401us
19:25:194 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:25:194 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:25:194 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:25:194 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:25:194 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:25:194 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:25:194 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:25:194 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:25:194 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:25:194 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:25:194 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:25:195 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 756
19:25:205 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 757
19:25:205 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:25:206 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +225us
19:25:206 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:206 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:25:206 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:25:206 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:25:206 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:206 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:206 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:206 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:25:206 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:25:206 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:25:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:25:208 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:25:208 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:25:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:25:208 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 757
19:25:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:25:208 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:25:208 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:25:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:25:209 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:25:209 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:25:209 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:25:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:209 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:25:209 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:209 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:209 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:25:209 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:209 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:209 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1148us
19:25:209 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:25:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:25:209 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:25:209 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:25:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:25:209 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 758
19:25:210 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:25:210 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:25:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3497us
19:25:228 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:25:228 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:25:228 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:25:228 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:25:228 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:25:228 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:25:228 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:25:228 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:25:228 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:25:228 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:25:228 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:25:228 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:25:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:25:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:25:228 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:25:230 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:25:230 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:25:230 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 758
19:25:230 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +793us
19:25:230 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:230 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:230 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:230 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:25:230 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:230 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:25:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2018us
19:25:230 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:25:230 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:25:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 199
19:25:230 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:25:230 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:25:230 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:25:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:25:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:25:231 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1872 packetsTotal: 1024
19:25:231 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:25:238 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 759
19:25:238 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:25:238 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +234us
19:25:238 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:238 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:238 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:238 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:238 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:25:238 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:25:238 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:25:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:25:240 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 759
19:25:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:25:240 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:25:241 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:25:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:25:241 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1684us
19:25:241 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:25:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:25:241 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:25:241 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:25:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:25:241 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2801us
19:25:241 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:241 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:241 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +197us
19:25:241 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:25:241 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:25:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:242 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +624us
19:25:242 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:25:242 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4980us
19:25:242 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:242 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:242 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 760
19:25:242 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:25:242 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:25:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4839us
19:25:261 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:25:261 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:25:261 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:25:261 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:25:261 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:25:261 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:25:261 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:25:261 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:25:261 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:25:261 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:25:261 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:25:261 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:25:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:25:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:25:261 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:25:263 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:25:263 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:25:263 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 760
19:25:263 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +800us
19:25:263 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:263 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:263 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4599us
19:25:270 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 761
19:25:271 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:25:271 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +241us
19:25:271 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:271 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:25:271 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:271 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:271 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:271 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:271 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:25:271 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:25:271 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:25:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:25:273 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 761
19:25:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:25:273 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:25:273 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:25:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:25:273 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:25:274 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:274 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:274 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:25:274 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:274 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:274 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:25:274 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:25:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:25:274 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:25:274 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:25:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:25:274 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 762
19:25:274 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:25:274 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:25:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +380us
19:25:294 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:25:294 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:25:294 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:25:294 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:25:294 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:25:294 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:25:294 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:25:294 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:25:294 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:25:294 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:25:294 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:25:295 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 762
19:25:305 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 763
19:25:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:25:306 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +244us
19:25:306 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:306 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
19:25:306 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:25:306 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:25:306 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:25:306 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:306 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:306 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:306 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:25:306 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:25:306 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:25:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:25:308 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 763
19:25:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:25:308 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:25:308 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:25:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:25:308 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:25:308 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:308 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:309 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:25:309 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:309 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:309 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1229us
19:25:309 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:25:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:25:309 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:25:309 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:25:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:25:309 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 764
19:25:309 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:25:309 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:25:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3397us
19:25:328 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:25:328 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:25:328 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:25:328 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:25:328 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:25:328 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:25:328 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:25:328 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:25:328 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:25:328 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:25:328 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:25:328 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:25:328 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:25:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:25:328 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:25:330 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:25:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:25:330 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 764
19:25:330 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +812us
19:25:330 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:330 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:330 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:25:330 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:25:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1999us
19:25:330 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:25:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:25:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:25:330 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:25:332 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:25:332 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:25:332 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1116us
19:25:332 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:332 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:332 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:332 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4282us
19:25:332 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:25:332 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:25:332 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 200
19:25:332 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:25:332 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:25:332 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:25:332 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:25:332 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:25:332 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1876 packetsTotal: 1024
19:25:332 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:25:336 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 765
19:25:336 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:25:336 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +250us
19:25:336 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:25:336 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:25:336 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:336 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:336 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:25:336 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:25:336 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:25:338 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:25:339 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:25:339 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:25:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:25:339 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 765
19:25:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:25:339 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:25:339 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:25:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:25:339 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:25:339 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:339 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:339 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:25:339 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:25:339 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:25:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:340 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3526us
19:25:340 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:25:340 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:25:340 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:340 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:340 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:25:340 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:340 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:340 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 766
19:25:340 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:25:340 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:25:361 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3369us
19:25:361 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:25:361 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:25:361 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:25:361 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:25:361 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:25:361 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:25:361 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:25:361 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:25:361 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:25:361 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:25:361 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:25:361 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:25:361 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:25:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:25:362 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:25:363 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:25:363 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:25:363 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 766
19:25:363 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2270us
19:25:363 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:363 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:363 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:363 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3129us
19:25:363 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:25:363 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:25:364 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 201
19:25:364 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:25:364 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:25:364 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:25:364 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:25:364 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:25:364 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1880 packetsTotal: 1024
19:25:364 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:25:371 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 767
19:25:371 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:25:372 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +259us
19:25:372 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:372 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:25:372 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:372 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:372 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:372 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:25:372 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:25:372 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:25:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:25:374 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 767
19:25:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:25:374 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:25:374 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:25:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:25:374 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:25:374 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:374 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:375 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2901us
19:25:375 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:25:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:25:375 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:25:375 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:25:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:25:375 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2801us
19:25:375 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:375 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:375 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +197us
19:25:375 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:25:375 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:25:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:376 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 768
19:25:376 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:25:376 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:25:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4615us
19:25:394 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:25:394 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:25:394 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:25:394 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:25:394 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:25:394 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:25:394 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:25:394 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:25:394 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:25:394 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:25:394 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:25:394 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:25:394 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:25:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:25:394 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:25:396 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:25:396 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:25:396 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 768
19:25:396 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +825us
19:25:396 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:396 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:396 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:396 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:25:396 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:396 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:25:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1986us
19:25:396 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:25:396 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:25:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:25:396 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:25:397 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:25:397 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:25:397 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1129us
19:25:397 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:397 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:397 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:397 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4270us
19:25:401 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 769
19:25:401 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5622us
19:25:401 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +263us
19:25:401 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:401 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:401 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:25:401 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:25:401 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:25:403 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:25:403 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 769
19:25:404 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:25:404 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:25:404 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:25:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:25:404 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:25:404 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:404 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:404 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:25:404 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:25:404 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:25:404 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:404 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:404 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +5663us
19:25:404 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:25:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:25:404 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +140us
19:25:404 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:404 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:404 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +59us
19:25:404 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:25:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:25:404 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 770
19:25:404 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:25:405 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:25:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3297us
19:25:428 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:25:428 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:25:428 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:25:428 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:25:428 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:25:428 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:25:428 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:25:428 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:25:428 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:25:428 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:25:428 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:25:429 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 770
19:25:439 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 771
19:25:439 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:25:439 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +269us
19:25:439 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:439 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:25:439 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:25:439 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:25:439 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:439 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:439 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:439 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:25:439 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:25:439 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:25:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:25:441 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:25:441 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:25:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:25:441 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 771
19:25:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:25:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:25:441 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:25:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:25:442 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:25:442 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:25:442 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:25:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:442 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:25:442 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:442 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:442 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:25:442 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:442 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:442 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 772
19:25:442 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:25:442 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:25:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4801us
19:25:461 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:25:461 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:25:461 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:25:461 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:25:461 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:25:461 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:25:461 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:25:461 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:25:461 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:25:461 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:25:461 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:25:461 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:25:461 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:25:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:25:461 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:25:463 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:25:463 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:25:463 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 772
19:25:463 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +838us
19:25:463 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:463 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:463 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:463 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:25:463 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:463 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:25:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1973us
19:25:463 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:25:463 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:25:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 202
19:25:463 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:25:463 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:25:463 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:25:464 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:25:464 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:25:464 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1884 packetsTotal: 1024
19:25:464 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:25:471 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 773
19:25:471 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:25:471 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +278us
19:25:471 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:471 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:471 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:471 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:471 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:25:471 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:25:471 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:25:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:25:473 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 773
19:25:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:25:473 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:25:473 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:25:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:25:473 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +233us
19:25:473 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:25:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:25:473 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:25:473 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:25:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:25:474 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:25:474 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:25:474 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:25:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:474 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
19:25:474 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:474 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:474 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +822us
19:25:474 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:25:474 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4980us
19:25:475 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:475 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:475 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 774
19:25:475 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:25:475 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:25:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4795us
19:25:494 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:25:494 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:25:494 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:25:494 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:25:494 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:25:494 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:25:494 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:25:494 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:25:494 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:25:494 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:25:494 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:25:494 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:25:494 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:25:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:25:494 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:25:496 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:25:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:25:496 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 774
19:25:496 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +844us
19:25:496 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:496 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4555us
19:25:504 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 775
19:25:504 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:25:504 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +285us
19:25:504 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:504 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:25:504 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:504 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:504 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:504 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:504 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:25:504 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:25:504 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:25:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:25:506 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 775
19:25:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:25:506 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:25:506 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:25:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:25:506 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:25:506 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:506 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:506 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:25:506 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:507 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:507 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1391us
19:25:507 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:25:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:25:507 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:25:507 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:25:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:25:507 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1309us
19:25:507 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:25:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:25:507 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:25:507 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:25:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:25:507 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 776
19:25:507 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:25:507 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:25:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1786us
19:25:528 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:25:528 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:25:528 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:25:528 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:25:528 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:25:528 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:25:528 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:25:528 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:25:528 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:25:528 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:25:528 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:25:529 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 776
19:25:539 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 777
19:25:539 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:25:539 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +288us
19:25:539 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:539 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
19:25:539 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:25:539 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:25:540 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:25:540 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:540 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:540 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:540 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:25:540 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:25:540 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:25:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:25:542 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 777
19:25:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:25:542 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:25:542 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:25:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:25:542 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:25:542 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:542 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:542 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:25:542 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:542 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:543 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 778
19:25:543 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:25:543 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:25:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4782us
19:25:561 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:25:561 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:25:561 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:25:561 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:25:561 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:25:561 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:25:561 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:25:561 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:25:561 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:25:561 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:25:561 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:25:561 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:25:561 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:25:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:25:561 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:25:563 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:25:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:25:563 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 778
19:25:563 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +857us
19:25:563 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:563 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:563 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:25:563 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:25:563 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1954us
19:25:563 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:25:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:25:563 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:25:563 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:25:564 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:25:564 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:25:564 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1161us
19:25:564 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:565 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:565 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:565 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4238us
19:25:565 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:25:565 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:25:565 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 203
19:25:565 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:25:565 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:25:565 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:25:565 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:25:565 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:25:565 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1888 packetsTotal: 1024
19:25:565 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:25:569 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 779
19:25:569 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:25:569 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +294us
19:25:569 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:25:569 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:25:569 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:569 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:569 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:25:569 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:25:569 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:25:571 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:25:571 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:25:571 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:25:571 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:25:571 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 779
19:25:571 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:25:572 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:25:572 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:25:572 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:25:572 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:25:572 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:572 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:572 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:572 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:25:572 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:25:572 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:25:572 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:572 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3526us
19:25:572 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:572 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:25:572 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:25:572 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:572 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:572 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:572 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:25:572 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:572 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:572 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:572 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 780
19:25:573 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:25:573 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:25:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3325us
19:25:595 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:25:595 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:25:595 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:25:595 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:25:595 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:25:595 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:25:595 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:25:595 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:25:595 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:25:595 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:25:595 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:25:595 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:25:595 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:25:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:25:595 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:25:597 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:25:597 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:25:597 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 780
19:25:597 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2314us
19:25:597 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:597 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:597 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:597 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3085us
19:25:597 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:25:597 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:25:597 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 204
19:25:597 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:25:597 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:25:597 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:25:597 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:25:597 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:25:597 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1892 packetsTotal: 1024
19:25:598 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:25:605 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 781
19:25:605 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:25:605 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +304us
19:25:605 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:605 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:25:605 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:605 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:605 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:605 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:605 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:25:605 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:25:605 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:25:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:25:608 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 781
19:25:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:25:608 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:25:608 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:25:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:25:608 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:25:608 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:608 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:608 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:25:608 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:25:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:25:608 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:25:608 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:25:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:25:609 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:25:609 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:25:609 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:25:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:609 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
19:25:609 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:609 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:609 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1472us
19:25:609 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:25:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:25:610 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:25:610 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:25:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:25:610 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 782
19:25:610 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:25:610 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:25:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3097us
19:25:628 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:25:628 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:25:628 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:25:628 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:25:628 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:25:628 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:25:628 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:25:628 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:25:628 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:25:628 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:25:628 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:25:628 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:25:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:25:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:25:628 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:25:630 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:25:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:25:630 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 782
19:25:630 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +869us
19:25:630 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:630 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:630 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:25:630 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:25:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1941us
19:25:630 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:25:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:25:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:25:630 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:25:632 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:25:632 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:25:632 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1173us
19:25:632 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:632 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:632 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:632 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4225us
19:25:636 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 783
19:25:636 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5622us
19:25:636 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +307us
19:25:636 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:636 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:636 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:25:636 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:25:636 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:25:638 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:25:638 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 783
19:25:638 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:25:638 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:25:638 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:25:638 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:25:638 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:25:638 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:638 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:638 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:638 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:25:638 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:638 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:25:638 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:25:638 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:639 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:639 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:639 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:25:639 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:639 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:639 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:639 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 784
19:25:639 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:25:639 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:25:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3312us
19:25:661 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:25:661 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:25:661 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:25:661 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:25:661 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:25:661 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:25:661 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:25:661 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:25:661 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:25:661 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:25:661 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:25:662 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 784
19:25:672 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 785
19:25:672 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:25:672 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +314us
19:25:672 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:672 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:25:672 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:25:672 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:25:672 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:672 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:672 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:672 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:672 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:25:672 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:25:673 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:25:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:25:675 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:25:675 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:25:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:25:675 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 785
19:25:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:25:675 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:25:675 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:25:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:25:675 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:25:675 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:25:675 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:25:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:676 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:25:676 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:676 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:676 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:25:676 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:676 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:676 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 786
19:25:676 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:25:676 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:25:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4757us
19:25:695 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:25:695 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:25:695 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:25:695 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:25:695 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:25:695 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:25:695 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:25:695 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:25:695 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:25:695 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:25:695 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:25:695 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:25:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:25:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:25:695 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:25:697 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:25:697 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:25:697 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 786
19:25:697 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +882us
19:25:697 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:697 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:697 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:697 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:25:697 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:697 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:25:697 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1929us
19:25:697 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:25:697 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:25:697 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 205
19:25:697 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:25:697 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:25:697 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:25:697 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:25:698 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:25:698 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1896 packetsTotal: 1024
19:25:698 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:25:705 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 787
19:25:705 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:25:705 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +323us
19:25:705 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:25:705 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:25:705 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:705 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:705 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:705 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:705 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:25:705 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:25:706 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:25:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:25:708 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:25:708 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:25:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:25:708 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 787
19:25:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:25:708 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:25:708 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:25:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:25:708 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:25:708 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:25:708 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:25:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:709 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:25:709 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:709 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:709 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +822us
19:25:709 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:25:709 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4980us
19:25:709 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:709 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:709 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1553us
19:25:709 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:25:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:25:709 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:25:709 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:25:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:25:710 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 788
19:25:710 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:25:710 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:25:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2997us
19:25:729 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:25:729 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:25:729 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:25:729 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:25:729 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:25:729 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:25:729 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:25:729 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:25:729 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:25:729 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:25:729 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:25:729 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:25:729 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:25:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:25:729 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:25:731 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:25:731 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:25:731 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 788
19:25:731 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +888us
19:25:731 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:731 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:731 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:731 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4510us
19:25:731 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:25:731 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:25:731 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 206
19:25:731 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:25:731 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:25:731 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:25:731 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:25:731 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:25:731 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1900 packetsTotal: 1024
19:25:731 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:25:738 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 789
19:25:738 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:25:738 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +329us
19:25:738 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:738 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:25:738 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:738 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:738 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:738 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:738 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:25:739 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:25:739 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:25:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:25:741 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 789
19:25:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:25:741 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:25:741 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:25:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:25:741 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:25:741 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:741 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:741 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:25:741 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:741 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:741 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:25:741 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:25:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:25:741 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:25:741 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:25:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:25:742 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:25:742 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:25:742 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:25:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:742 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 790
19:25:742 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:25:742 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:25:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +193us
19:25:762 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:25:762 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:25:762 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:25:762 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:25:762 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:25:762 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:25:762 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:25:762 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:25:762 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:25:762 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:25:762 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:25:762 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:25:762 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:25:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:25:762 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:25:764 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:25:764 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:25:764 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 790
19:25:764 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +895us
19:25:764 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:764 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:764 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:764 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:25:764 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:764 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:25:764 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1916us
19:25:764 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:25:764 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:25:764 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:25:764 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:25:766 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:25:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:25:766 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1199us
19:25:766 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:766 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:766 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4200us
19:25:769 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 791
19:25:769 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5622us
19:25:769 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +19us
19:25:769 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:769 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:769 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:25:770 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:25:770 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:25:771 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:25:772 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 791
19:25:772 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:25:772 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:25:772 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:25:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:25:772 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +547us
19:25:772 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:772 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:772 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:25:772 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:25:772 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:25:772 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:772 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:772 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:25:772 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:772 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:772 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 792
19:25:772 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:25:772 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:25:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3287us
19:25:796 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:25:796 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:25:796 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:25:796 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:25:796 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:25:796 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:25:796 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:25:796 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:25:796 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:25:796 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:25:796 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:25:797 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 792
19:25:807 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 793
19:25:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16688us
19:25:808 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +338us
19:25:808 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:808 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:25:808 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:25:808 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:25:808 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:808 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:808 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:808 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:25:808 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:25:808 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:25:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:25:810 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:25:810 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:25:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:25:811 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 793
19:25:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:25:811 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:25:811 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:25:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:25:811 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:25:811 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:25:811 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:25:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:811 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:25:811 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:811 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:811 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:25:811 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:811 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:811 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1634us
19:25:811 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:25:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:25:812 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:25:812 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:25:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:25:812 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 794
19:25:812 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:25:812 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:25:829 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2896us
19:25:829 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:25:829 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:25:829 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:25:829 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:25:829 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:25:829 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:25:829 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:25:829 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:25:829 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:25:829 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:25:829 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:25:829 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:25:829 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:25:829 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:25:829 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:25:831 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:25:831 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:25:831 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 794
19:25:831 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +908us
19:25:831 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:831 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:831 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:831 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:25:831 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:831 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:25:831 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1903us
19:25:831 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:25:831 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:25:831 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 207
19:25:831 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:25:831 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:25:831 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:25:832 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:25:832 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:25:832 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1904 packetsTotal: 1024
19:25:832 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:25:839 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 795
19:25:839 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:25:840 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +348us
19:25:840 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:840 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:840 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:840 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:25:840 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:25:840 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:25:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:25:842 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 795
19:25:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:25:842 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:25:842 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:25:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:25:842 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4586us
19:25:842 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:25:842 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:25:842 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:842 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:842 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +99us
19:25:842 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:25:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:25:843 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +722us
19:25:843 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:25:843 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +2277us
19:25:843 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:25:843 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:25:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:843 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:25:843 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:843 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:843 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 796
19:25:843 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:25:843 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:25:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4725us
19:25:862 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:25:862 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:25:862 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:25:862 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:25:862 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:25:862 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:25:862 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:25:862 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:25:862 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:25:862 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:25:862 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:25:862 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:25:862 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:25:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:25:862 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:25:864 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:25:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:25:864 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 796
19:25:864 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +914us
19:25:864 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:864 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4485us
19:25:864 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:25:864 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:25:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 208
19:25:864 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:25:864 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:25:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:25:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:25:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:25:864 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1908 packetsTotal: 1024
19:25:864 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:25:872 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 797
19:25:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:25:872 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +354us
19:25:872 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:872 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:25:872 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:872 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:872 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:872 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:872 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:25:872 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:25:872 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:25:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:25:875 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 797
19:25:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:25:875 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:25:875 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:25:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:25:875 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:25:875 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:875 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:875 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:25:875 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:875 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:875 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 798
19:25:875 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:25:875 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:25:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4719us
19:25:896 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:25:896 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:25:896 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:25:896 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:25:896 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:25:896 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:25:896 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:25:896 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:25:896 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:25:896 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:25:896 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:25:897 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 798
19:25:908 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 799
19:25:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:25:908 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +358us
19:25:908 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:908 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:25:908 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:25:908 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:25:908 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:908 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:908 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:908 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:25:908 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:25:909 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:25:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:25:911 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:25:911 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:25:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:25:911 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 799
19:25:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:25:911 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:25:911 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:25:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:25:911 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:25:911 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:25:911 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:25:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:912 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:25:912 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:912 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:912 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:25:912 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:912 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:912 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1715us
19:25:912 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:25:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:25:912 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:25:912 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:25:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:25:912 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 800
19:25:912 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:25:912 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:25:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2796us
19:25:929 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:25:929 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:25:929 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:25:929 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:25:929 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:25:929 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:25:929 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:25:929 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:25:929 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:25:929 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:25:929 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:25:929 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:25:929 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:25:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:25:929 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:25:931 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:25:931 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:25:931 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 800
19:25:931 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +927us
19:25:931 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:931 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:931 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:931 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:25:931 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:931 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:25:931 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1884us
19:25:931 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:25:931 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:25:931 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:25:931 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:25:933 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:25:933 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:25:933 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1230us
19:25:933 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:933 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:933 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:933 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4168us
19:25:937 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 801
19:25:937 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5622us
19:25:937 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +364us
19:25:937 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:25:937 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:25:937 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:937 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:937 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:25:937 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:25:937 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:25:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:25:939 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:25:939 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:25:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:25:940 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 801
19:25:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:25:940 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:25:940 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:25:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:25:940 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:25:940 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:940 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:940 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:25:940 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:25:940 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:25:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:941 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3526us
19:25:941 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:25:941 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:25:941 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:941 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:941 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:25:941 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:941 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:941 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 802
19:25:941 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:25:941 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:25:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3255us
19:25:963 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:25:963 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:25:963 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:25:963 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:25:963 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:25:963 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:25:963 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:25:963 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:25:963 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:25:963 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:25:963 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:25:963 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:25:963 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:25:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:25:963 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:25:965 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:25:965 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:25:965 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 802
19:25:965 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2384us
19:25:965 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:965 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:965 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:965 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3015us
19:25:965 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:25:965 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:25:965 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 209
19:25:965 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:25:965 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:25:965 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:25:965 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:25:965 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:25:965 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1912 packetsTotal: 1024
19:25:965 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:25:973 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 803
19:25:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:25:973 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +373us
19:25:973 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:973 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:25:973 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:973 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:973 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:973 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:25:973 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:25:973 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:25:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:25:975 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 803
19:25:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:25:976 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:25:976 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:25:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:25:976 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:25:976 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:976 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:976 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +5803us
19:25:976 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:25:976 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:25:976 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:976 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:976 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +99us
19:25:976 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:25:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:25:976 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:25:977 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:25:977 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:25:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:977 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 804
19:25:977 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:25:977 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:25:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1599us
19:25:996 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:25:996 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:25:996 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:25:996 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:25:996 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:25:996 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:25:996 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:25:996 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:25:996 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:25:996 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:25:996 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:25:996 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:25:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:25:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:25:996 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:25:996 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
19:25:998 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:25:998 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:25:998 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 804
19:25:998 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +939us
19:25:998 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:25:998 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:25:998 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:998 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:25:998 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:25:998 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:25:998 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1872us
19:25:998 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:25:998 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:25:998 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:25:998 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:25:999 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:25:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:25:999 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1243us
19:25:999 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:25:999 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:25:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:25:999 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4156us
19:25:999 user_main    D[ME]: hle\scempeg.cpp:970 12=sceMpegRingbufferAvailableSize(08d62f38)
19:26:000 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 12)
19:26:000 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 210
19:26:000 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 6000): deferring result
19:26:000 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:26:000 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:26:000 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +244us
19:26:000 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 0000000c
19:26:000 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 12 packetsRead: 1924 packetsTotal: 1024
19:26:000 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:26:004 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 805
19:26:004 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5370us
19:26:004 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +377us
19:26:004 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:004 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:004 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:26:004 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:26:004 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:26:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:26:006 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 805
19:26:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:26:006 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:26:006 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:26:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:26:006 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:26:006 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:006 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:006 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:26:006 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:26:007 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:26:007 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:007 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:007 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:26:007 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:007 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:007 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +346us
19:26:007 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:26:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:26:007 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:26:007 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:26:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:26:007 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 806
19:26:007 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:26:007 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:26:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2696us
19:26:029 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:26:029 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:26:029 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:26:029 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:26:029 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:26:029 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:26:029 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:26:029 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:26:029 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:26:029 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:26:029 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:26:030 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 806
19:26:040 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 807
19:26:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:26:040 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +93us
19:26:040 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:040 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:26:040 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:26:040 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:26:040 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:040 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:040 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:041 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:26:041 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:26:041 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:26:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:26:043 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:26:043 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:26:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:26:043 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 807
19:26:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:26:043 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:26:043 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:26:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:26:043 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:26:043 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:26:043 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:26:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:044 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1542us
19:26:044 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:044 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:044 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:26:044 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:044 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:044 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:26:044 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:044 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:044 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 808
19:26:044 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:26:044 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:26:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +334us
19:26:063 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:26:063 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:26:063 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:26:063 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:26:063 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:26:063 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:26:063 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:26:063 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:26:063 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:26:063 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:26:063 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:26:063 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:26:063 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:26:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:26:064 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:26:065 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:26:065 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:26:065 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 808
19:26:065 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3250us
19:26:065 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:065 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:26:065 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2055us
19:26:065 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:065 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:065 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:065 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +94us
19:26:073 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 809
19:26:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:26:073 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +393us
19:26:073 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:073 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:073 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:073 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:26:073 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:26:073 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:26:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:26:075 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 809
19:26:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:26:075 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:26:075 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:26:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:26:075 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3135us
19:26:075 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:26:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:26:075 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:26:075 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:26:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:26:076 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:26:076 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:076 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:076 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +532us
19:26:076 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:26:076 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1116us
19:26:076 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:26:076 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:26:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:076 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:26:076 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:076 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:076 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 810
19:26:076 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:26:076 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:26:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4681us
19:26:096 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:26:096 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:26:096 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:26:096 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:26:096 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:26:096 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:26:096 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:26:096 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:26:096 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:26:096 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:26:096 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:26:096 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:26:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:26:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:26:096 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:26:098 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:26:098 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:26:098 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 810
19:26:098 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +958us
19:26:098 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:098 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:098 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:098 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4441us
19:26:098 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:26:098 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:26:098 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 211
19:26:098 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:26:098 user_main    D[IO]: hle\sceio.cpp:1749 24576 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:26:098 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:26:099 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:26:099 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:26:099 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1928 packetsTotal: 1024
19:26:099 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:26:106 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 811
19:26:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:26:106 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +399us
19:26:106 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:106 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:26:106 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:106 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:106 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:106 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:26:106 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:26:106 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:26:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:26:108 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 811
19:26:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:26:108 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:26:108 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:26:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:26:109 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:26:109 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:109 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:109 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:26:109 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:109 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:109 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1878us
19:26:109 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:26:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:26:109 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:26:109 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:26:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:26:109 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 812
19:26:109 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:26:109 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:26:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2596us
19:26:129 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:26:129 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:26:129 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:26:129 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:26:129 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:26:129 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:26:129 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:26:129 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:26:129 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:26:130 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:26:130 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:26:130 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 812
19:26:141 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 813
19:26:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:26:141 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +403us
19:26:141 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:141 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:26:141 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:26:141 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:26:141 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:141 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:141 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:141 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:26:142 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:26:142 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:26:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:26:144 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:26:144 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:26:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:26:144 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 813
19:26:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:26:144 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:26:144 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:26:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:26:144 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:26:144 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:26:145 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:26:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:145 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:26:145 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:145 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:145 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:26:145 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:145 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:145 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 814
19:26:145 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:26:145 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:26:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4668us
19:26:163 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:26:163 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:26:163 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:26:163 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:26:163 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:26:163 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:26:163 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:26:163 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:26:163 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:26:163 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:26:163 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:26:163 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:26:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:26:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:26:164 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:26:166 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:26:166 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:26:166 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 814
19:26:166 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +971us
19:26:166 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:166 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:166 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:166 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:26:166 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:166 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:26:166 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1840us
19:26:166 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:26:166 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:26:166 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:26:166 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:26:167 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:26:168 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:26:168 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1275us
19:26:168 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:168 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:168 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:168 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4124us
19:26:168 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:26:168 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:26:168 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 212
19:26:168 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:26:168 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:26:168 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:26:168 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:26:168 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:26:168 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1932 packetsTotal: 1024
19:26:168 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:26:172 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 815
19:26:172 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:26:172 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +408us
19:26:172 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:26:172 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:26:172 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:172 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:172 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:26:173 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:26:173 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:26:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:26:175 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:26:175 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:26:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:26:175 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 815
19:26:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:26:175 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:26:175 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:26:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:26:175 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:26:175 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:175 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:175 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:26:175 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:26:175 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:26:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:176 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3526us
19:26:176 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:26:176 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:26:176 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:176 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:176 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:26:176 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:176 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:176 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 816
19:26:176 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:26:176 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:26:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3211us
19:26:196 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:26:196 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:26:196 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:26:196 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:26:196 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:26:196 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:26:196 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:26:196 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:26:196 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:26:196 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:26:196 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:26:196 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:26:196 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:26:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:26:196 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:26:198 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:26:198 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:26:198 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 816
19:26:198 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2428us
19:26:198 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:198 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:198 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:198 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2971us
19:26:206 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 817
19:26:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:26:206 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +418us
19:26:206 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:206 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:26:206 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:207 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:207 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:207 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:26:207 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:26:207 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:26:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:26:209 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 817
19:26:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:26:209 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:26:209 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:26:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:26:209 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:26:209 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:209 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:209 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:26:209 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:26:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:26:209 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:26:209 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:26:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:26:210 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:26:210 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:210 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:210 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:26:210 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:26:210 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:26:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:210 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +309us
19:26:210 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:26:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:26:210 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:26:210 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:26:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:26:211 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 818
19:26:211 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:26:211 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:26:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2496us
19:26:229 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:26:229 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:26:229 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:26:229 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:26:229 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:26:229 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:26:229 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:26:229 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:26:229 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:26:229 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:26:229 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:26:229 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:26:229 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:26:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:26:229 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:26:231 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:26:231 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:26:231 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 818
19:26:231 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +984us
19:26:231 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:231 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:231 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:231 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:26:231 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:231 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:26:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1827us
19:26:231 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:26:231 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:26:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:26:231 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:26:233 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:26:233 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:26:233 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1287us
19:26:233 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:233 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:233 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:233 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4111us
19:26:233 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:26:233 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:26:233 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 213
19:26:233 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:26:233 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:26:233 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:26:233 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:26:233 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:26:233 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1936 packetsTotal: 1024
19:26:233 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:26:237 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 819
19:26:237 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:26:237 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +421us
19:26:237 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:237 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:237 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:26:237 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:26:237 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:26:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:26:240 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 819
19:26:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:26:240 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:26:240 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:26:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:26:240 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:26:240 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:240 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:240 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:26:240 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:26:240 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:26:240 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:240 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:240 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:26:240 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:240 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:240 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 820
19:26:241 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:26:241 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:26:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3198us
19:26:263 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:26:263 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:26:263 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:26:263 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:26:263 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:26:263 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:26:263 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:26:263 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:26:263 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:26:263 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:26:264 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:26:264 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 820
19:26:274 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 821
19:26:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:26:274 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +428us
19:26:274 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:275 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:26:275 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:26:275 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:26:275 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:275 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:275 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:275 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:26:275 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:26:275 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:26:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:26:277 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:26:277 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:26:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:26:277 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 821
19:26:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:26:278 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:26:278 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:26:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:26:278 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:26:278 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:26:278 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:26:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:278 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:26:278 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:278 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:278 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:26:278 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:278 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:278 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 822
19:26:278 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:26:278 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:26:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4643us
19:26:296 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:26:296 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:26:296 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:26:296 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:26:296 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:26:296 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:26:296 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:26:296 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:26:296 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:26:296 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:26:296 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:26:296 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:26:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:26:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:26:296 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:26:298 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:26:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:26:298 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 822
19:26:298 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +996us
19:26:298 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:298 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:298 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:26:298 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:26:298 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1815us
19:26:298 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:26:298 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:26:298 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 214
19:26:298 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:26:298 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:26:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:26:299 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:26:299 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:26:299 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1940 packetsTotal: 1024
19:26:299 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:26:305 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 823
19:26:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:26:306 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +170us
19:26:306 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:306 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:306 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:306 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:26:306 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:26:306 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:26:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:26:308 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 823
19:26:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:26:308 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:26:308 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:26:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:26:308 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1951us
19:26:308 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:26:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:26:308 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:26:308 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:26:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:26:308 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:26:308 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:308 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:309 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:26:309 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:26:309 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:26:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:309 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +624us
19:26:309 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:26:309 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3529us
19:26:309 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:309 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:309 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3491us
19:26:309 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:26:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:26:309 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:26:309 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:26:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:26:309 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2112us
19:26:309 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:309 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:309 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 824
19:26:309 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:26:310 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:26:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +283us
19:26:330 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:26:330 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:26:330 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:26:330 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:26:330 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:26:330 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:26:330 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:26:330 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:26:330 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:26:330 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:26:330 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:26:330 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:26:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:26:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:26:331 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:26:332 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:26:332 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:26:332 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 824
19:26:332 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5356us
19:26:332 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:332 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:332 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:332 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +43us
19:26:332 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:26:333 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:26:333 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 215
19:26:333 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:26:333 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:26:333 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:26:333 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:26:333 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:26:333 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1944 packetsTotal: 1024
19:26:333 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:26:340 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 825
19:26:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:26:340 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +443us
19:26:340 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:340 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:26:340 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:340 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:340 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:340 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:26:340 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:26:340 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:26:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:26:342 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 825
19:26:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:26:343 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:26:343 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:26:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:26:343 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:26:343 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:343 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:343 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:26:343 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:343 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:343 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:26:343 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:26:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:26:343 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:26:343 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:26:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:26:344 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 826
19:26:344 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:26:344 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:26:363 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +177us
19:26:364 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:26:364 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:26:364 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:26:364 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:26:364 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:26:364 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:26:364 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:26:364 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:26:364 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:26:364 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:26:364 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:26:365 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 826
19:26:376 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 827
19:26:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:26:376 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +447us
19:26:376 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:376 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
19:26:376 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:26:376 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:26:376 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:26:376 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:376 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:376 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:376 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:26:376 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:26:376 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:26:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:26:378 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 827
19:26:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:26:379 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:26:379 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:26:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:26:379 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:26:379 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:379 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:379 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:26:379 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:379 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:379 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 828
19:26:379 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:26:379 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:26:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4624us
19:26:396 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:26:396 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:26:396 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:26:396 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:26:396 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:26:396 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:26:396 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:26:396 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:26:396 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:26:396 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:26:396 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:26:396 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:26:396 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:26:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:26:397 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:26:398 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:26:398 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:26:398 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 828
19:26:398 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1015us
19:26:398 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:398 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:398 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:398 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:26:398 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:398 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:26:398 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1796us
19:26:398 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:26:398 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:26:398 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:26:398 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:26:400 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:26:400 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:26:400 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1319us
19:26:400 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:400 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:400 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:400 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4080us
19:26:400 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:26:400 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:26:400 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 216
19:26:400 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:26:400 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:26:400 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:26:400 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:26:400 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:26:400 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1948 packetsTotal: 1024
19:26:400 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:26:404 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 829
19:26:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:26:404 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +453us
19:26:404 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:26:404 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:26:404 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:404 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:404 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:26:404 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:26:404 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:26:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:26:407 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:26:407 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:26:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:26:407 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 829
19:26:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:26:407 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:26:407 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:26:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:26:407 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:26:407 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:407 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:407 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:26:407 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:26:407 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:26:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:408 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3526us
19:26:408 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:26:408 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:26:408 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:408 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:408 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:26:408 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:408 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:408 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +670us
19:26:408 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:26:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:26:408 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:26:408 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:26:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:26:408 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 830
19:26:408 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:26:408 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:26:430 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2296us
19:26:430 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:26:430 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:26:430 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:26:430 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:26:430 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:26:430 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:26:430 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:26:430 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:26:430 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:26:430 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:26:430 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:26:430 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:26:430 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:26:430 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:26:431 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:26:432 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:26:432 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:26:432 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 830
19:26:432 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2473us
19:26:432 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:432 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:432 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:432 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2926us
19:26:440 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 831
19:26:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:26:440 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +463us
19:26:440 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:440 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:26:440 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:440 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:440 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:440 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:26:440 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:26:440 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:26:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:26:443 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 831
19:26:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:26:443 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:26:443 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:26:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:26:443 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:26:443 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:443 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:443 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2901us
19:26:443 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:26:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:26:443 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:26:443 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:26:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:26:443 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2801us
19:26:444 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:444 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:444 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +198us
19:26:444 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:26:444 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:26:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:444 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 832
19:26:444 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:26:444 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:26:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4412us
19:26:463 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:26:463 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:26:463 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:26:463 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:26:463 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:26:463 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:26:463 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:26:463 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:26:463 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:26:463 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:26:463 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:26:463 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:26:463 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:26:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:26:463 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:26:465 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:26:465 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:26:465 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 832
19:26:465 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1028us
19:26:465 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:465 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:465 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:465 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:26:465 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:465 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:26:465 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1783us
19:26:465 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:26:465 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:26:465 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:26:465 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:26:467 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:26:467 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:26:467 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1332us
19:26:467 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:467 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:467 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:467 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4067us
19:26:467 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:26:467 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:26:467 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 217
19:26:467 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:26:467 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:26:467 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:26:467 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:26:467 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:26:467 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1952 packetsTotal: 1024
19:26:467 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:26:471 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 833
19:26:471 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:26:471 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +465us
19:26:472 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:472 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:472 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:26:472 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:26:472 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:26:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:26:474 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 833
19:26:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:26:474 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:26:474 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:26:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:26:474 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:26:474 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:474 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:474 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:26:474 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:26:475 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:26:475 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:475 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:475 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:26:475 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:475 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:475 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 834
19:26:475 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:26:475 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:26:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3154us
19:26:496 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:26:496 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:26:496 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:26:496 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:26:496 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:26:496 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:26:496 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:26:496 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:26:496 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:26:496 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:26:496 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:26:497 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 834
19:26:507 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 835
19:26:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:26:507 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +472us
19:26:507 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:507 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:26:507 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:26:507 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:26:507 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:507 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:507 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:507 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:26:507 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:26:507 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:26:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:26:509 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:26:509 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:26:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:26:509 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 835
19:26:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:26:510 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:26:510 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:26:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:26:510 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:26:510 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:26:510 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:26:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:510 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:26:510 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:510 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:510 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:26:510 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:510 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:510 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2202us
19:26:510 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:26:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:26:510 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:26:511 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:26:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:26:511 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 836
19:26:511 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:26:511 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:26:530 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2196us
19:26:530 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:26:530 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:26:530 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:26:530 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:26:530 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:26:530 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:26:530 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:26:530 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:26:530 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:26:530 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:26:530 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:26:530 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:26:530 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:26:530 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:26:530 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:26:532 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:26:532 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:26:532 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 836
19:26:532 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1041us
19:26:532 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:532 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:532 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:532 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:26:532 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:532 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:26:532 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1770us
19:26:532 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:26:532 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:26:532 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 218
19:26:532 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:26:532 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:26:532 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:26:532 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:26:533 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:26:533 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1956 packetsTotal: 1024
19:26:533 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:26:539 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 837
19:26:539 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:26:540 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +481us
19:26:540 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:540 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:540 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:540 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:26:540 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:26:540 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:26:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:26:542 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 837
19:26:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:26:542 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:26:542 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:26:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:26:542 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +233us
19:26:542 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:26:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:26:542 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:26:542 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:26:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:26:542 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:26:543 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:26:543 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:26:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:543 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
19:26:543 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:543 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:543 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +822us
19:26:543 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:26:543 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4980us
19:26:543 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:543 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:543 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 838
19:26:543 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:26:543 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:26:563 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4592us
19:26:563 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:26:563 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:26:563 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:26:563 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:26:563 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:26:563 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:26:563 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:26:563 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:26:563 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:26:563 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:26:563 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:26:563 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:26:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:26:564 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:26:564 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:26:565 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:26:565 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:26:565 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 838
19:26:565 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1047us
19:26:565 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:565 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:565 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:565 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4352us
19:26:566 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:26:566 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:26:566 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 219
19:26:566 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:26:566 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:26:566 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:26:566 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:26:566 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:26:566 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1960 packetsTotal: 1024
19:26:566 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:26:573 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 839
19:26:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:26:574 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +243us
19:26:574 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:574 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:26:574 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:574 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:574 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:574 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:26:574 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:26:574 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:26:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:26:576 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 839
19:26:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:26:576 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:26:576 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:26:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:26:576 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3379us
19:26:576 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:576 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:576 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:26:576 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:576 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:577 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:26:577 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:26:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:26:577 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:26:577 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:26:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:26:577 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:26:577 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:577 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:577 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 840
19:26:577 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:26:577 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:26:597 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +233us
19:26:597 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:26:597 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:26:597 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:26:597 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:26:597 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:26:597 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:26:597 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:26:597 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:26:597 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:26:597 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:26:597 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:26:598 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 840
19:26:608 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 841
19:26:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:26:609 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +491us
19:26:609 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:609 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
19:26:609 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:26:609 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:26:609 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:26:609 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:609 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:609 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:609 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:26:609 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:26:609 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:26:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:26:611 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 841
19:26:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:26:611 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:26:611 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:26:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:26:612 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:26:612 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:612 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:612 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:26:612 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:612 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:612 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2283us
19:26:612 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:26:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:26:612 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:26:612 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:26:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:26:612 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 842
19:26:612 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:26:612 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:26:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2096us
19:26:630 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:26:630 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:26:630 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:26:630 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:26:630 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:26:630 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:26:630 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:26:630 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:26:630 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:26:630 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:26:630 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:26:630 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:26:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:26:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:26:630 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:26:632 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:26:632 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:26:632 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 842
19:26:632 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1060us
19:26:632 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:632 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:632 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:632 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:26:632 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:632 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:26:632 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1751us
19:26:632 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:26:632 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:26:632 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:26:632 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:26:634 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:26:634 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:26:634 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1364us
19:26:634 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:634 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:634 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:634 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4035us
19:26:634 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:26:634 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:26:634 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 220
19:26:634 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:26:634 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:26:634 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:26:634 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:26:634 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:26:634 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1964 packetsTotal: 1024
19:26:634 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:26:638 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 843
19:26:638 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:26:638 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +497us
19:26:638 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:26:638 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:26:638 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:638 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:638 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:26:638 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:26:638 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:26:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:26:641 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:26:641 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:26:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:26:641 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 843
19:26:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:26:641 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:26:641 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:26:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:26:641 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:26:641 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:641 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:641 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:26:641 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:26:641 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:26:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:642 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3526us
19:26:642 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:26:642 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:26:642 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:642 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:642 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:26:642 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:642 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:642 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 844
19:26:642 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:26:642 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:26:663 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3122us
19:26:663 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:26:663 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:26:663 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:26:663 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:26:663 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:26:663 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:26:663 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:26:663 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:26:663 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:26:663 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:26:663 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:26:663 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:26:663 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:26:663 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:26:663 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:26:665 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:26:665 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:26:665 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 844
19:26:665 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2517us
19:26:665 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:665 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:665 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:665 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2882us
19:26:672 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 845
19:26:672 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:26:672 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +507us
19:26:673 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:673 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:26:673 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:673 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:673 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:673 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:26:673 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:26:673 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:26:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:26:675 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 845
19:26:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:26:675 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:26:675 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:26:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:26:675 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:26:675 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:675 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:675 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:26:676 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:26:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:26:676 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:26:676 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:26:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:26:676 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:26:676 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:26:676 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:26:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:676 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
19:26:676 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:676 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:677 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 846
19:26:677 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:26:677 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:26:697 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4567us
19:26:697 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:26:697 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:26:697 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:26:697 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:26:697 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:26:697 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:26:697 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:26:697 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:26:697 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:26:697 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:26:697 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:26:698 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:26:698 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:26:698 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:26:698 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:26:699 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:26:699 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:26:699 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 846
19:26:699 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1072us
19:26:699 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:699 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:699 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:699 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:26:699 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:699 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:26:699 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1739us
19:26:700 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:26:700 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:26:700 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:26:700 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:26:701 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:26:701 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:26:701 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1376us
19:26:701 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:701 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:701 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:701 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4023us
19:26:701 user_main    D[ME]: hle\scempeg.cpp:970 8=sceMpegRingbufferAvailableSize(08d62f38)
19:26:701 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 8)
19:26:701 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 221
19:26:701 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 4000): deferring result
19:26:701 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:26:701 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:26:702 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +162us
19:26:702 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000008
19:26:702 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 8 packetsRead: 1972 packetsTotal: 1024
19:26:702 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:26:706 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 847
19:26:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5450us
19:26:706 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +513us
19:26:706 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:706 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:26:706 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:26:706 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:26:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:26:708 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 847
19:26:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:26:708 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:26:708 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:26:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:26:708 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:26:708 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:708 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:709 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:26:709 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:26:709 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:26:709 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:709 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:709 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:26:709 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:709 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:709 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +913us
19:26:709 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:26:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:26:709 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:26:709 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:26:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:26:709 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 848
19:26:709 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:26:709 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:26:730 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1996us
19:26:730 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:26:730 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:26:730 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:26:730 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:26:730 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:26:730 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:26:730 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:26:730 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:26:730 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:26:730 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:26:730 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:26:731 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 848
19:26:741 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 849
19:26:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:26:741 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +517us
19:26:741 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:741 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:26:741 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:26:741 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:26:741 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:741 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:741 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:741 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:26:741 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:26:741 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:26:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:26:743 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:26:743 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:26:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:26:744 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 849
19:26:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:26:744 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:26:744 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:26:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:26:744 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:26:744 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:26:744 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:26:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:744 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:26:744 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:744 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:744 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:26:745 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:745 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:745 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 850
19:26:745 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:26:745 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:26:763 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4554us
19:26:763 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:26:763 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:26:763 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:26:763 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:26:763 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:26:763 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:26:763 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:26:763 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:26:763 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:26:763 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:26:763 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:26:763 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:26:763 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:26:763 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:26:763 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:26:765 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:26:765 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:26:765 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 850
19:26:765 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1085us
19:26:765 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:765 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:765 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:765 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:26:765 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:765 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:26:765 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1726us
19:26:772 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 851
19:26:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:26:772 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +526us
19:26:772 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:26:772 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:26:772 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:772 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:772 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:772 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:772 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:26:772 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:26:772 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:26:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:26:774 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:26:774 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:26:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:26:775 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 851
19:26:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:26:775 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:26:775 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:26:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:26:775 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:26:775 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:26:775 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:26:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:775 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:26:775 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:776 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:776 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +822us
19:26:776 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:26:776 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4980us
19:26:776 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:776 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:776 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 852
19:26:776 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:26:776 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:26:797 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4548us
19:26:797 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:26:797 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:26:797 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:26:797 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:26:797 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:26:797 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:26:797 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:26:797 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:26:797 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:26:797 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:26:797 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:26:797 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:26:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:26:798 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:26:798 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:26:799 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:26:799 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:26:799 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 852
19:26:799 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1091us
19:26:799 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:799 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:799 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:799 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4307us
19:26:799 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:26:799 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:26:800 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 222
19:26:800 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:26:800 user_main    D[IO]: hle\sceio.cpp:1749 16384 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:26:800 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:26:800 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:26:800 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:26:800 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1976 packetsTotal: 1024
19:26:800 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:26:807 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 853
19:26:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:26:808 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +532us
19:26:808 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:808 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:26:808 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:808 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:808 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:808 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:26:808 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:26:808 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:26:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:26:810 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 853
19:26:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:26:810 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:26:810 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:26:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:26:810 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:26:810 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:810 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:810 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:26:810 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:811 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:811 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:26:811 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:26:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:26:811 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:26:811 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:26:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:26:811 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +894us
19:26:811 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:26:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:26:811 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:26:811 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:26:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:26:811 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 854
19:26:811 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:26:811 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:26:830 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1896us
19:26:830 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:26:830 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:26:830 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:26:830 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:26:830 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:26:830 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:26:830 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:26:830 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:26:830 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:26:830 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:26:830 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:26:831 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 854
19:26:841 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 855
19:26:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:26:841 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +314us
19:26:841 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:841 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
19:26:841 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:26:841 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:26:842 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:26:842 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:842 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:842 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:842 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:26:842 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:26:842 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:26:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:26:844 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 855
19:26:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:26:844 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:26:844 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:26:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:26:844 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3356us
19:26:844 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:844 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:844 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:26:844 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:844 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:844 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:26:844 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:844 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:844 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 856
19:26:845 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:26:845 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:26:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +182us
19:26:863 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:26:863 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:26:863 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:26:863 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:26:863 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:26:863 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:26:863 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:26:863 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:26:863 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:26:863 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:26:863 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:26:863 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:26:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:26:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:26:863 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:26:865 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:26:865 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:26:865 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 856
19:26:865 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3471us
19:26:865 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:865 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:26:865 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1928us
19:26:865 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:26:865 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:26:865 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +57us
19:26:865 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:865 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:865 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:865 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +42us
19:26:865 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:26:866 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:26:866 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:26:867 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4310us
19:26:867 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:26:867 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:26:867 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:26:867 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:26:867 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:26:867 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +989us
19:26:867 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:26:867 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:26:867 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 223
19:26:867 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:26:867 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:26:867 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:26:867 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:26:868 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:26:868 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1980 packetsTotal: 1024
19:26:868 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:26:871 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 857
19:26:871 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:26:871 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +541us
19:26:871 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:26:871 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:26:871 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:26:872 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:872 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:872 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:872 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:872 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:26:872 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:26:872 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:26:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:26:874 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 857
19:26:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:26:874 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:26:874 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:26:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:26:874 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:26:874 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:874 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:874 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +601us
19:26:874 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:26:874 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5202us
19:26:874 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:874 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:874 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 858
19:26:874 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:26:874 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:26:897 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4529us
19:26:897 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:26:897 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:26:897 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:26:897 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:26:897 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:26:897 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:26:897 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:26:897 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:26:897 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:26:897 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:26:897 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:26:897 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:26:897 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:26:897 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:26:897 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:26:899 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:26:899 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:26:899 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 858
19:26:899 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1110us
19:26:899 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:899 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:899 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:899 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4288us
19:26:907 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 859
19:26:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:26:907 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +552us
19:26:907 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:907 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:26:907 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:907 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:907 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:907 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:26:907 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:26:907 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:26:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:26:909 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 859
19:26:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:26:909 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:26:909 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:26:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:26:909 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4586us
19:26:910 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:26:910 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:26:910 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:910 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:910 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +99us
19:26:910 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:26:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:26:910 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:26:910 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:26:910 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:26:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:910 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:26:911 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:911 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:911 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2526us
19:26:911 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:26:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:26:911 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:26:911 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:26:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:26:911 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 860
19:26:911 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:26:911 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:26:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1796us
19:26:930 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:26:930 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:26:930 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:26:930 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:26:930 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:26:930 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:26:930 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:26:930 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:26:930 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:26:930 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:26:930 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:26:930 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:26:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:26:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:26:930 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:26:932 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:26:932 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:26:932 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 860
19:26:932 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1117us
19:26:932 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:932 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:932 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:932 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:26:932 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:932 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:26:932 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1694us
19:26:932 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:26:932 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:26:932 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:26:932 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:26:933 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:26:933 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:26:934 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1421us
19:26:934 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:934 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:934 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:934 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3978us
19:26:934 user_main    D[ME]: hle\scempeg.cpp:970 8=sceMpegRingbufferAvailableSize(08d62f38)
19:26:934 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 8)
19:26:934 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 224
19:26:934 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 4000): deferring result
19:26:934 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:26:934 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:26:934 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +162us
19:26:934 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000008
19:26:934 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 8 packetsRead: 1988 packetsTotal: 1024
19:26:934 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:26:938 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 861
19:26:938 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5450us
19:26:938 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +557us
19:26:938 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:938 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:938 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:26:938 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:26:938 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:26:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:26:940 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 861
19:26:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:26:940 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:26:940 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:26:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:26:941 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:26:941 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:941 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:941 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:26:941 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:26:941 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:26:941 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:941 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:941 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:26:941 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:941 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:941 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 862
19:26:941 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:26:941 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:26:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3065us
19:26:964 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:26:964 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:26:964 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:26:964 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:26:964 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:26:964 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:26:964 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:26:964 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:26:964 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:26:964 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:26:964 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:26:965 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 862
19:26:976 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 863
19:26:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:26:976 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +561us
19:26:976 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:976 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:26:976 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:26:976 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:26:976 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:976 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:976 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:976 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:26:976 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:26:976 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:26:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:26:978 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:26:978 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:26:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:26:979 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 863
19:26:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:26:979 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:26:979 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:26:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:26:979 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:26:979 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:26:979 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:26:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:979 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:26:980 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:980 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:980 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:26:980 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:26:980 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:26:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:980 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 864
19:26:980 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:26:980 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:26:997 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4510us
19:26:997 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:26:997 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:26:997 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:26:997 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:26:997 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:26:997 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:26:997 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:26:997 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:26:997 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:26:997 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:26:997 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:26:997 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:26:997 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:26:997 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:26:997 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:26:999 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:26:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:26:999 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 864
19:26:999 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1129us
19:26:999 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:26:999 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:26:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:26:999 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:26:999 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:26:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:26:999 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1682us
19:27:007 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 865
19:27:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:27:007 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +571us
19:27:007 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:27:007 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:27:007 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:007 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:007 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:007 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:27:007 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:27:007 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:27:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:27:009 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:27:010 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:27:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:27:010 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 865
19:27:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:27:010 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:27:010 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:27:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:27:010 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:27:010 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:27:010 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:27:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:011 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:27:011 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:011 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:011 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +822us
19:27:011 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:27:011 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4980us
19:27:011 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:011 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:011 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2607us
19:27:011 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:27:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:27:011 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:27:011 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:27:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:27:011 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 866
19:27:011 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:27:011 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:27:030 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1695us
19:27:030 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:27:030 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:27:030 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:27:030 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:27:030 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:27:030 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:27:030 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:27:030 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:27:030 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:27:030 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:27:030 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:27:030 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:27:030 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:27:030 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:27:030 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:27:032 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:27:032 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:27:032 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 866
19:27:032 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1136us
19:27:032 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:032 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:032 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:032 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4263us
19:27:032 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:27:032 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:27:032 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 225
19:27:032 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:27:032 user_main    D[IO]: hle\sceio.cpp:1749 16384 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:27:032 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:27:032 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:27:032 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:27:032 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1992 packetsTotal: 1024
19:27:032 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:27:040 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 867
19:27:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:27:040 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +576us
19:27:040 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:040 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:27:040 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:040 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:040 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:040 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:27:040 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:27:040 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:27:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:27:042 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 867
19:27:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:27:042 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:27:042 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:27:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:27:042 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:27:042 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:042 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:043 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +5803us
19:27:043 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:27:043 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:27:043 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:043 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:043 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +99us
19:27:043 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:27:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:27:043 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:27:043 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:27:043 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:27:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:044 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 868
19:27:044 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:27:044 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:27:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1396us
19:27:064 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:27:064 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:27:064 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:27:064 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:27:064 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:27:064 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:27:064 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:27:064 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:27:064 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:27:064 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:27:064 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:27:064 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:27:064 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:27:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:27:064 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:27:066 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:27:066 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:27:066 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 868
19:27:066 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1142us
19:27:066 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:066 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:066 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:066 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:27:066 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:066 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:27:066 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1669us
19:27:066 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:27:066 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:27:066 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:27:066 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:27:067 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:27:067 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:27:067 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1446us
19:27:067 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:068 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:068 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:068 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3953us
19:27:068 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:27:068 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:27:068 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 226
19:27:068 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:27:068 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:27:068 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:27:068 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:27:068 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:27:068 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 1996 packetsTotal: 1024
19:27:068 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:27:071 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 869
19:27:071 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:27:071 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +579us
19:27:072 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:072 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:27:072 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:27:072 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:27:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:27:074 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 869
19:27:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:27:074 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:27:074 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:27:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:27:074 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:27:074 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:074 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:074 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:27:074 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:27:074 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:27:074 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:074 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:074 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:27:074 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:074 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:074 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 870
19:27:074 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:27:075 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:27:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3040us
19:27:097 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:27:097 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:27:097 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:27:097 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:27:097 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:27:097 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:27:097 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:27:097 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:27:097 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:27:097 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:27:097 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:27:098 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 870
19:27:108 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 871
19:27:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:27:108 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +388us
19:27:108 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:108 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:27:108 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:27:108 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:27:108 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:108 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:108 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:108 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:27:108 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:27:108 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:27:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:27:110 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:27:110 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:27:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:27:111 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 871
19:27:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:27:111 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:27:111 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:27:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:27:111 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:27:111 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:27:111 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:27:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:111 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1450us
19:27:111 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:111 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:111 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:27:111 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:111 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:112 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4139us
19:27:112 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:27:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:27:112 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:27:112 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:27:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:27:112 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1463us
19:27:112 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:112 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:112 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 872
19:27:112 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:27:112 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:27:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +131us
19:27:130 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:27:130 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:27:130 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:27:130 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:27:130 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:27:130 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:27:130 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:27:130 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:27:130 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:27:130 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:27:130 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:27:130 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:27:130 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:27:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:27:130 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:27:132 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:27:132 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:27:132 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 872
19:27:132 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3544us
19:27:132 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:132 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:27:132 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1855us
19:27:140 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 873
19:27:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:27:140 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +596us
19:27:140 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:140 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:140 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:140 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:27:140 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:27:140 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:27:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:27:142 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 873
19:27:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:27:142 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:27:142 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:27:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:27:142 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3135us
19:27:142 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:27:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:27:142 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:27:143 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:27:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:27:143 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:27:143 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:143 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:143 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +624us
19:27:143 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:27:143 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1024us
19:27:143 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:27:143 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:27:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:143 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:27:143 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:143 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:144 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 874
19:27:144 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:27:144 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:27:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4478us
19:27:164 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:27:164 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:27:164 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:27:164 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:27:164 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:27:164 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:27:164 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:27:164 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:27:164 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:27:164 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:27:164 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:27:164 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:27:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:27:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:27:164 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:27:166 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:27:166 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:27:166 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 874
19:27:166 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1161us
19:27:166 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:166 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:166 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:166 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4238us
19:27:166 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:27:166 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:27:166 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 227
19:27:166 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:27:166 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:27:166 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:27:167 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:27:167 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:27:167 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2000 packetsTotal: 1024
19:27:167 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:27:174 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 875
19:27:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:27:174 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +602us
19:27:174 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:174 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:27:174 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:174 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:174 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:174 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:27:174 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:27:174 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:27:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:27:176 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 875
19:27:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:27:176 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:27:176 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:27:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:27:176 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:27:176 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:176 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:176 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:27:176 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:176 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:177 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 876
19:27:177 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:27:177 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:27:197 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4472us
19:27:197 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:27:197 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:27:197 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:27:197 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:27:197 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:27:197 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:27:197 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:27:197 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:27:197 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:27:197 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:27:197 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:27:198 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 876
19:27:208 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 877
19:27:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:27:208 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +605us
19:27:208 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:208 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:27:208 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:27:208 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:27:208 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:208 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:208 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:208 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:27:208 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:27:209 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:27:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:27:211 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:27:211 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:27:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:27:211 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 877
19:27:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:27:211 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:27:211 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:27:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:27:211 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:27:211 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:27:211 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:27:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:211 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:27:211 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:212 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:212 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:27:212 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:212 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:212 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2769us
19:27:212 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:27:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:27:212 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:27:212 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:27:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:27:212 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 878
19:27:212 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:27:212 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:27:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1495us
19:27:230 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:27:230 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:27:230 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:27:230 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:27:230 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:27:230 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:27:230 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:27:230 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:27:230 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:27:230 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:27:230 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:27:230 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:27:230 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:27:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:27:230 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:27:232 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:27:232 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:27:232 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 878
19:27:232 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1174us
19:27:232 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:232 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:232 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:232 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:27:232 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:232 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:27:232 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1637us
19:27:232 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:27:232 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:27:232 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:27:232 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:27:234 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:27:234 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:27:234 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1478us
19:27:234 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:234 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:234 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:234 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3921us
19:27:234 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:27:234 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:27:234 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 228
19:27:234 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:27:234 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:27:234 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:27:234 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:27:234 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:27:234 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2004 packetsTotal: 1024
19:27:234 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:27:238 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 879
19:27:238 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:27:238 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +611us
19:27:238 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:27:238 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:27:238 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:238 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:238 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:27:238 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:27:238 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:27:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:27:241 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:27:241 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:27:241 Dialog Strea I[ME]: hw\mediaengine.cpp:84 FF: GHA Phase shifting
19:27:241 Dialog Strea I[ME]: hw\mediaengine.cpp:84 FF:  is not implemented. Update your FFmpeg version to the newest one from Git. If the problem still occurs, it means that your file has a feature which has not been implemented.
19:27:241 Dialog Strea E[ME]: hw\simpleat3dec.cpp:128 Error decoding Atrac3+ frame
19:27:241 Dialog Strea E[ME]: hw\mediaengine.cpp:740 AT3 decode failed during video playback
19:27:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:27:241 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 879
19:27:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:27:241 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:27:241 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:27:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:27:241 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:27:241 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:241 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:241 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:27:241 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:27:241 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:27:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:242 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3526us
19:27:242 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:27:242 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:27:242 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:242 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:242 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:27:242 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:242 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:242 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 880
19:27:242 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:27:242 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:27:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3008us
19:27:264 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:27:264 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:27:264 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:27:264 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:27:264 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:27:264 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:27:264 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:27:264 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:27:264 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:27:264 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:27:264 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:27:264 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:27:264 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:27:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:27:264 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:27:266 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:27:266 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:27:266 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 880
19:27:266 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2631us
19:27:266 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:266 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:266 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:266 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2768us
19:27:266 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:27:266 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:27:266 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 229
19:27:266 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:27:266 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:27:267 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:27:267 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:27:267 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:27:267 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2008 packetsTotal: 1024
19:27:267 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:27:274 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 881
19:27:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:27:274 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +621us
19:27:274 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:274 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:27:274 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:275 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:275 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:275 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:27:275 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:27:275 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:27:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:27:277 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 881
19:27:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:27:277 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:27:277 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:27:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:27:277 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:27:277 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:277 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:277 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:27:277 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:27:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:27:277 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:27:277 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:27:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:27:278 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:27:278 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:278 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:278 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:27:278 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:27:278 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:27:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:278 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 882
19:27:278 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:27:278 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:27:297 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2803us
19:27:297 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:27:297 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:27:297 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:27:297 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:27:297 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:27:297 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:27:297 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:27:297 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:27:297 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:27:297 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:27:297 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:27:297 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:27:297 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:27:297 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:27:297 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:27:299 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:27:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:27:299 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 882
19:27:299 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1186us
19:27:299 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:299 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:299 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:27:299 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:27:299 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1625us
19:27:299 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:27:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:27:299 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:27:299 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:27:300 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:27:300 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:27:301 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1490us
19:27:301 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:301 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:301 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:301 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3908us
19:27:301 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:27:301 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:27:301 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 230
19:27:301 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:27:301 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:27:301 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:27:301 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:27:301 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:27:301 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2012 packetsTotal: 1024
19:27:301 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:27:305 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 883
19:27:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:27:305 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +624us
19:27:305 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:305 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:305 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:27:305 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:27:305 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:27:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:27:307 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 883
19:27:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:27:307 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:27:307 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:27:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:27:307 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:27:308 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:308 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:308 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:27:308 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:27:308 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:27:308 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:308 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:308 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:27:308 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:308 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:308 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1399us
19:27:308 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:27:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:27:308 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:27:308 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:27:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:27:308 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 884
19:27:308 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:27:308 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:27:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1395us
19:27:331 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:27:331 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:27:331 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:27:331 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:27:331 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:27:331 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:27:331 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:27:331 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:27:331 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:27:331 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:27:331 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:27:332 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 884
19:27:343 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 885
19:27:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:27:343 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +631us
19:27:343 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:343 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:27:343 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:27:343 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:27:343 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:343 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:343 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:343 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:27:343 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:27:343 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:27:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:27:345 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 885
19:27:345 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:27:345 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:27:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:27:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:27:346 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:27:346 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:27:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:27:346 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:27:346 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:27:346 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:27:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:346 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:27:346 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:346 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:347 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:27:347 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:347 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:347 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 886
19:27:347 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:27:347 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:27:364 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4440us
19:27:364 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:27:364 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:27:364 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:27:364 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:27:364 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:27:364 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:27:364 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:27:364 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:27:364 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:27:364 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:27:364 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:27:364 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:27:364 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:27:364 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:27:364 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:27:366 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:27:366 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:27:366 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 886
19:27:366 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1199us
19:27:366 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:366 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:366 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:366 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:27:366 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:366 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:27:366 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1612us
19:27:373 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 887
19:27:373 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:27:373 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +465us
19:27:373 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:373 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:373 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:373 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:373 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:27:373 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:27:373 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:27:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:27:375 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 887
19:27:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:27:375 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:27:375 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:27:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:27:375 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1859us
19:27:375 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:27:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:27:375 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:27:375 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:27:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:27:376 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:27:376 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:376 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:376 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:27:376 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:27:376 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:27:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:376 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +624us
19:27:376 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:27:377 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3529us
19:27:377 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:377 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:377 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:27:377 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:377 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:377 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 888
19:27:377 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:27:377 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:27:397 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +80us
19:27:397 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:27:397 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:27:397 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:27:397 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:27:397 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:27:397 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:27:397 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:27:397 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:27:397 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:27:397 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:27:397 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:27:397 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:27:397 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:27:397 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:27:397 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:27:399 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:27:399 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:27:399 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 888
19:27:399 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5400us
19:27:399 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:27:399 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:27:399 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 231
19:27:399 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:27:399 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:27:399 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:27:399 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:27:399 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:27:399 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2016 packetsTotal: 1024
19:27:399 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:27:406 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 889
19:27:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:27:406 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +646us
19:27:406 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:406 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:27:406 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:406 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:406 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:406 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:27:407 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:27:407 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:27:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:27:408 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 889
19:27:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:27:409 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:27:409 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:27:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:27:409 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:27:409 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:409 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:409 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:27:409 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:409 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:409 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2931us
19:27:409 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:27:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:27:409 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:27:409 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:27:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:27:409 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1220us
19:27:409 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:27:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:27:409 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 890
19:27:409 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:27:409 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:27:431 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +74us
19:27:431 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:27:431 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:27:431 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:27:431 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:27:431 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:27:431 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:27:431 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:27:431 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:27:431 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:27:431 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:27:431 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:27:432 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 890
19:27:442 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 891
19:27:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:27:442 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +650us
19:27:442 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:442 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c38, thread delayed) +0us
19:27:442 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:27:443 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c58->08bca56c, mpeg atrac decode) +0us
19:27:443 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:443 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:443 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:443 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:27:443 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:27:443 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:27:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:27:445 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 891
19:27:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:27:445 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:27:445 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:27:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:27:445 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1782us
19:27:445 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:27:445 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:27:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:446 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2803us
19:27:446 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:446 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:446 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:27:446 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:446 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:446 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 892
19:27:446 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:27:446 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:27:464 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4421us
19:27:464 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:27:464 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:27:464 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:27:464 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:27:464 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:27:464 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:27:464 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:27:464 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:27:464 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:27:464 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:27:464 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:27:464 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:27:465 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:27:465 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:27:465 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:27:466 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:27:466 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:27:466 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 892
19:27:466 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1218us
19:27:466 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:466 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:466 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:466 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:27:466 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:466 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:27:466 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1593us
19:27:466 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:27:466 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:27:466 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:27:467 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:27:468 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:27:468 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:27:468 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1522us
19:27:468 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:468 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:468 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:468 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3877us
19:27:468 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:27:468 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:27:468 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 232
19:27:468 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:27:468 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:27:468 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:27:468 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:27:468 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:27:468 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2020 packetsTotal: 1024
19:27:468 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:27:472 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 893
19:27:472 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:27:472 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +655us
19:27:472 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:27:472 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:27:472 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:472 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:472 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:27:472 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:27:472 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:27:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:27:474 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 893
19:27:474 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:27:474 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:27:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:27:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:27:475 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:27:475 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:27:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:27:475 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:27:475 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:475 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:475 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:27:475 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:27:475 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:27:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:475 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3526us
19:27:475 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:27:475 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:27:475 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:475 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:475 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:27:475 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:475 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:476 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 894
19:27:476 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:27:476 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:27:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2963us
19:27:497 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:27:497 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:27:497 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:27:497 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:27:497 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:27:497 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:27:497 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:27:497 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:27:497 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:27:497 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:27:497 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:27:497 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:27:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:27:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:27:497 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:27:499 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:27:499 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:27:499 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 894
19:27:499 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2675us
19:27:499 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:499 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:499 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:499 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2723us
19:27:506 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 895
19:27:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:27:507 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +666us
19:27:507 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:507 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:27:507 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:507 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:507 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:507 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:27:507 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:27:507 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:27:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:27:509 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 895
19:27:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:27:509 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:27:509 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:27:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:27:509 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:27:509 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:509 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:509 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2901us
19:27:509 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:27:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:27:509 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:27:509 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:27:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:27:510 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2801us
19:27:510 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:510 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:510 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +197us
19:27:510 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:27:510 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:27:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:510 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2814us
19:27:510 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:27:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:27:510 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:27:510 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:27:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:27:510 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 896
19:27:510 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:27:510 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:27:531 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1195us
19:27:531 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:27:531 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:27:531 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:27:531 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:27:531 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:27:531 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:27:531 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:27:531 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:27:531 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:27:531 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:27:531 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:27:531 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:27:531 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:27:531 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:27:531 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:27:533 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:27:533 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:27:533 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 896
19:27:533 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1231us
19:27:533 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:533 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:533 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:533 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:27:533 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:533 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:27:533 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1580us
19:27:533 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:27:533 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:27:533 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:27:533 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:27:534 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:27:535 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:27:535 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1535us
19:27:535 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:535 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:535 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:535 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3864us
19:27:535 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:27:535 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:27:535 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 233
19:27:535 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:27:535 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:27:535 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:27:535 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:27:535 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:27:535 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2024 packetsTotal: 1024
19:27:535 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:27:539 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 897
19:27:539 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:27:539 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +668us
19:27:539 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:539 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:27:539 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:27:539 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:27:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:27:541 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 897
19:27:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:27:541 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:27:541 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:27:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:27:541 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:27:541 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:542 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:542 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:27:542 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:27:542 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:27:542 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:542 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:542 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:27:542 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:542 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:542 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 898
19:27:542 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:27:542 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:27:564 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2951us
19:27:564 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:27:564 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:27:564 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:27:564 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:27:564 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:27:564 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:27:564 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:27:564 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:27:564 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:27:564 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:27:564 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:27:565 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 898
19:27:576 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 899
19:27:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:27:576 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +675us
19:27:576 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:576 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:27:576 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:27:576 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:27:576 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:576 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:576 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:576 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:27:577 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:27:577 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:27:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:27:579 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 899
19:27:579 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:27:579 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:27:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:27:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:27:579 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:27:579 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:27:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:27:579 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:27:579 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:27:579 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:27:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:580 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:27:580 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:580 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:580 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:27:580 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:580 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:580 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 900
19:27:580 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:27:580 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:27:597 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4395us
19:27:597 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:27:597 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:27:597 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:27:597 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:27:597 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:27:597 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:27:597 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:27:597 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:27:597 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:27:597 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:27:597 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:27:597 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:27:597 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:27:597 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:27:597 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:27:599 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:27:599 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:27:599 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 900
19:27:599 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1243us
19:27:599 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:599 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:599 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:599 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:27:599 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:599 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:27:599 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1567us
19:27:599 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:27:599 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:27:599 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 234
19:27:599 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:27:599 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:27:599 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:27:599 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:27:599 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:27:599 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2028 packetsTotal: 1024
19:27:600 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:27:607 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 901
19:27:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:27:607 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +684us
19:27:607 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:607 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:607 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:607 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:27:607 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:27:607 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:27:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:27:609 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 901
19:27:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:27:609 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:27:609 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:27:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:27:609 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +233us
19:27:610 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:27:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:27:610 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:27:610 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:27:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:27:610 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:27:610 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:27:610 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:27:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:610 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
19:27:610 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:610 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:610 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +822us
19:27:610 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:27:611 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4980us
19:27:611 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:611 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:611 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3094us
19:27:611 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:27:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:27:611 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:27:611 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:27:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:27:611 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 902
19:27:611 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:27:611 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:27:631 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1095us
19:27:631 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:27:631 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:27:631 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:27:631 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:27:631 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:27:631 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:27:631 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:27:631 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:27:631 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:27:631 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:27:631 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:27:631 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:27:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:27:631 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:27:631 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:27:633 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:27:633 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:27:633 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 902
19:27:633 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1250us
19:27:633 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:633 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:633 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:633 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4149us
19:27:633 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:27:633 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:27:633 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 235
19:27:633 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:27:633 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:27:633 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:27:633 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:27:633 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:27:633 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2032 packetsTotal: 1024
19:27:633 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:27:641 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 903
19:27:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:27:641 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +538us
19:27:641 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:641 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:27:641 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:641 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:641 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:641 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:27:641 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:27:641 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:27:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:27:643 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 903
19:27:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:27:643 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:27:643 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:27:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:27:644 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3287us
19:27:644 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:644 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:644 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:27:644 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:644 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:644 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:27:644 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:27:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:27:644 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:27:644 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:27:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:27:644 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:27:644 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:644 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:645 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 904
19:27:645 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:27:645 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:27:664 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +30us
19:27:664 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:27:664 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:27:664 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:27:664 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:27:664 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:27:664 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:27:664 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:27:664 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:27:664 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:27:664 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:27:664 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:27:665 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 904
19:27:675 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 905
19:27:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:27:675 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +694us
19:27:675 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:675 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
19:27:675 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:27:676 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:27:676 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:27:676 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:676 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:676 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:676 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:27:676 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:27:676 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:27:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:27:678 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 905
19:27:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:27:678 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:27:678 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:27:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:27:678 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:27:678 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:678 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:679 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:27:679 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:679 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:679 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 906
19:27:679 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:27:679 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:27:698 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4376us
19:27:698 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:27:698 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:27:698 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:27:698 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:27:698 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:27:698 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:27:698 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:27:698 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:27:698 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:27:698 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:27:698 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:27:698 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:27:698 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:27:698 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:27:698 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:27:700 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:27:700 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:27:700 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 906
19:27:700 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1263us
19:27:700 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:700 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:700 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:700 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:27:700 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:700 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:27:700 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1548us
19:27:700 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:27:700 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:27:700 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:27:700 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:27:702 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:27:702 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:27:702 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1566us
19:27:702 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:702 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:702 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:702 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3832us
19:27:702 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:27:702 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:27:702 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 236
19:27:702 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:27:702 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:27:702 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:27:702 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:27:702 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:27:702 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2036 packetsTotal: 1024
19:27:702 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:27:706 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 907
19:27:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:27:706 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +700us
19:27:706 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:27:706 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:27:706 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:706 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:27:706 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:27:706 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:27:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:27:708 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 907
19:27:708 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:27:708 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:27:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:27:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:27:709 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:27:709 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:27:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:27:709 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:27:709 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:709 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:709 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:27:709 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:27:709 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:27:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:709 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3526us
19:27:709 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:27:709 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:27:709 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:709 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:710 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:27:710 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:710 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:710 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1724us
19:27:710 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:27:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:27:710 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:27:710 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:27:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:27:710 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 908
19:27:710 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:27:710 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:27:731 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +995us
19:27:731 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:27:731 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:27:731 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:27:731 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:27:731 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:27:731 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:27:731 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:27:731 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:27:731 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:27:731 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:27:731 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:27:731 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:27:731 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:27:731 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:27:731 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:27:733 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:27:733 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:27:733 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 908
19:27:733 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2720us
19:27:733 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:733 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:733 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:733 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2679us
19:27:740 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 909
19:27:740 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:27:740 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +710us
19:27:740 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:740 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:27:740 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:740 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:740 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:740 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:27:740 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:27:740 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:27:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:27:742 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 909
19:27:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:27:742 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:27:742 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:27:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:27:742 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:27:742 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:742 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:742 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:27:743 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:27:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:27:743 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:27:743 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:27:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:27:743 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:27:743 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:27:743 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:27:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:743 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
19:27:743 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:743 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:743 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 910
19:27:743 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:27:743 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:27:764 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4364us
19:27:764 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:27:764 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:27:764 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:27:764 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:27:764 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:27:764 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:27:764 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:27:764 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:27:764 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:27:764 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:27:765 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:27:765 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:27:765 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:27:765 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:27:765 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:27:766 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:27:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:27:766 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 910
19:27:766 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1275us
19:27:766 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:766 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:767 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:27:767 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:767 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:27:767 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1536us
19:27:767 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:27:767 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:27:767 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:27:767 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:27:768 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:27:768 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:27:768 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1579us
19:27:768 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:768 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:768 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:768 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3820us
19:27:768 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:27:769 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:27:769 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 237
19:27:769 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:27:769 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:27:769 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:27:769 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:27:769 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:27:769 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2040 packetsTotal: 1024
19:27:769 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:27:773 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 911
19:27:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:27:773 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +712us
19:27:773 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:773 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:27:773 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:27:773 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:27:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:27:775 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 911
19:27:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:27:775 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:27:775 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:27:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:27:775 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:27:775 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:775 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:775 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:27:775 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:27:775 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:27:775 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:775 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:776 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:27:776 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:776 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:776 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 912
19:27:776 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:27:776 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:27:798 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2906us
19:27:798 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:27:798 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:27:798 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:27:798 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:27:798 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:27:798 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:27:798 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:27:798 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:27:798 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:27:798 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:27:798 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:27:799 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 912
19:27:810 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 913
19:27:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:27:810 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +720us
19:27:810 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:810 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:27:810 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:27:810 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:27:810 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:810 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:810 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:810 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:27:810 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:27:810 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 913
19:27:810 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:27:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:27:812 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:27:812 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:27:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:27:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:27:812 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:27:812 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:27:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:27:813 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:27:813 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:27:813 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:27:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:813 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:27:813 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:813 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:813 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:27:813 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:813 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:813 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3256us
19:27:813 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:27:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:27:813 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:27:813 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:27:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:27:813 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 914
19:27:813 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:27:813 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:27:831 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +895us
19:27:831 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:27:831 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:27:831 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:27:831 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:27:831 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:27:831 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:27:831 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:27:831 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:27:831 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:27:831 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:27:831 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:27:831 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:27:831 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:27:831 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:27:831 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:27:833 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:27:833 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:27:833 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 914
19:27:833 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1288us
19:27:833 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:833 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:833 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:833 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:27:833 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:833 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:27:833 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1523us
19:27:833 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:27:833 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:27:833 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 238
19:27:833 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:27:833 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:27:833 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:27:833 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:27:833 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:27:833 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2044 packetsTotal: 1024
19:27:833 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:27:841 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 915
19:27:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:27:841 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +728us
19:27:841 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:27:841 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:27:841 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:841 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:841 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:841 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:27:841 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 915
19:27:841 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:27:841 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:27:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:27:843 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:27:843 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:27:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:27:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:27:844 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:27:844 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:27:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:27:844 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:27:844 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:27:844 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:27:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:844 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:27:844 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:844 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:844 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +822us
19:27:845 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:27:845 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4980us
19:27:845 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:845 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:845 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 916
19:27:845 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:27:845 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:27:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4345us
19:27:864 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:27:864 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:27:864 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:27:864 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:27:864 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:27:864 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:27:864 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:27:864 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:27:864 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:27:864 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:27:864 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:27:864 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:27:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:27:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:27:864 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:27:866 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:27:866 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:27:866 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 916
19:27:866 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1294us
19:27:866 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:866 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:866 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:866 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4105us
19:27:873 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 917
19:27:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:27:873 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 917
19:27:874 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:27:874 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:874 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:27:874 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:874 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:874 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:874 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:27:874 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:27:874 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:27:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:27:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:27:876 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:27:876 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:27:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:27:876 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3140us
19:27:876 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:876 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:876 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:27:877 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:877 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:877 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2901us
19:27:877 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:27:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:27:877 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:27:877 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:27:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:27:877 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 918
19:27:877 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:27:877 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:27:898 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2787us
19:27:898 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:27:898 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:27:898 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:27:898 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:27:898 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:27:898 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:27:898 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:27:898 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:27:898 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:27:898 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:27:898 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:27:899 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 918
19:27:910 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 919
19:27:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:27:910 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +609us
19:27:910 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:910 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
19:27:910 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:27:910 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:27:910 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:27:910 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:910 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:910 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:910 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:27:910 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:27:910 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:27:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:27:912 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 919
19:27:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:27:913 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:27:913 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:27:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:27:913 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3264us
19:27:913 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:913 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:913 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:27:913 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:913 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:913 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4788us
19:27:913 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:27:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:27:913 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:27:913 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:27:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:27:913 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 920
19:27:913 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:27:913 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:27:931 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +795us
19:27:931 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:27:931 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:27:931 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:27:931 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:27:931 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:27:931 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:27:931 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:27:931 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:27:931 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:27:931 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:27:931 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:27:931 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:27:931 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Effects Stream (276->287, pc: 08bc6ed0->08bca56c, mpeg get avc) +63us
19:27:931 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:931 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:931 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:931 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +99us
19:27:931 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:27:933 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:27:933 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:27:933 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 920
19:27:933 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3766us
19:27:933 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:933 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:27:933 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1633us
19:27:933 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:27:933 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:27:933 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:27:933 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:27:934 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:27:934 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:27:934 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +160us
19:27:934 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:934 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:935 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:935 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:27:935 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:27:935 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:27:935 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:27:935 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:27:935 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:27:935 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +786us
19:27:935 user_main    D[ME]: hle\scempeg.cpp:970 8=sceMpegRingbufferAvailableSize(08d62f38)
19:27:935 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 8)
19:27:935 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 239
19:27:935 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 4000): deferring result
19:27:935 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:27:935 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:27:935 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +162us
19:27:935 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000008
19:27:936 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 8 packetsRead: 2052 packetsTotal: 1024
19:27:936 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:27:939 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 921
19:27:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5450us
19:27:939 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 921
19:27:939 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +730us
19:27:939 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:27:939 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:27:940 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:27:940 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:940 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:27:940 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:27:940 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:27:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:27:942 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +8us
19:27:942 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:942 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1171us
19:27:942 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:27:942 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:27:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:27:942 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4603us
19:27:942 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:943 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:943 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +693us
19:27:943 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:27:943 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5110us
19:27:943 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:943 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:943 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 922
19:27:943 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:27:943 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:27:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4326us
19:27:964 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:27:964 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:27:964 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:27:964 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:27:964 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:27:964 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:27:964 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:27:964 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:27:964 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:27:964 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:27:964 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:27:964 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:27:964 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:27:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:27:964 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:27:964 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
19:27:966 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:27:966 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:27:966 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 922
19:27:966 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1313us
19:27:966 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:966 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:966 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:966 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4086us
19:27:966 user_main    D[ME]: hle\scempeg.cpp:970 12=sceMpegRingbufferAvailableSize(08d62f38)
19:27:966 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 12)
19:27:966 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 240
19:27:966 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 6000): deferring result
19:27:966 user_main    D[IO]: hle\sceio.cpp:1749 16384 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:27:966 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:27:966 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +244us
19:27:966 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 0000000c
19:27:966 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 12 packetsRead: 2064 packetsTotal: 1024
19:27:966 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:27:974 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 923
19:27:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +10867us
19:27:974 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 923
19:27:974 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:27:974 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:27:974 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:27:974 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:974 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:974 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:974 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:27:974 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:27:974 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:27:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:27:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:27:976 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:27:976 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:27:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:27:976 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3159us
19:27:976 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:976 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:977 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:27:977 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:27:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:27:977 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:27:977 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:27:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:27:977 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:27:977 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:27:977 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:27:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:977 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
19:27:977 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:27:978 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:27:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:978 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 924
19:27:978 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:27:978 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:27:998 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5770us
19:27:998 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:27:998 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:27:998 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:27:998 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:27:998 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:27:998 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:27:998 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:27:998 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:27:998 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:27:998 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:27:998 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:27:998 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:27:998 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Effects Stream (276->287, pc: 08bc6ed0->08bca56c, mpeg get avc) +63us
19:27:998 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:27:998 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:27:998 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:27:998 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +99us
19:27:998 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:28:000 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:28:000 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:28:000 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 924
19:28:000 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3884us
19:28:000 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:000 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:28:000 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:28:000 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:28:000 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:28:000 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:28:000 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:28:001 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:28:001 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:28:002 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +172us
19:28:002 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:002 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:002 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:002 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5226us
19:28:005 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 925
19:28:005 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5622us
19:28:005 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 925
19:28:006 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +727us
19:28:006 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:006 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:28:006 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:28:006 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:28:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:28:008 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +21us
19:28:008 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:008 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1158us
19:28:008 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:28:008 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:28:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:28:008 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4616us
19:28:008 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:008 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:008 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +799us
19:28:008 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:28:008 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5004us
19:28:008 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:008 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:009 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3418us
19:28:009 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:28:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:28:009 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:28:009 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:28:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:28:009 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 926
19:28:009 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:28:009 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:28:031 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +695us
19:28:031 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:28:031 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:28:031 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:28:031 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:28:031 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:28:031 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:28:031 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:28:031 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:28:031 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:28:031 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:28:031 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:28:032 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 926
19:28:043 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 927
19:28:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:28:043 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 927
19:28:043 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:28:043 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:043 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:28:043 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:28:043 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:28:043 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:043 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:043 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:043 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:28:043 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:28:043 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:28:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:28:045 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:28:045 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:28:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:28:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:28:046 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:28:046 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:28:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:28:046 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:28:046 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:28:046 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:28:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:046 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1288us
19:28:046 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:046 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:047 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:28:047 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:047 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:047 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 928
19:28:047 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:28:047 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:28:065 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5758us
19:28:065 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:28:065 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:28:065 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:28:065 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:28:065 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:28:065 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:28:065 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:28:065 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:28:065 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:28:065 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:28:065 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:28:065 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:28:065 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Effects Stream (276->287, pc: 08bc6ed0->08bca56c, mpeg get avc) +63us
19:28:065 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:065 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:065 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:065 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +99us
19:28:065 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:28:067 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:28:067 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:28:067 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 928
19:28:067 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3884us
19:28:067 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:067 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:28:067 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:28:067 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:28:067 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:28:067 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 241
19:28:067 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:28:067 user_main    D[IO]: hle\sceio.cpp:1749 24576 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:28:067 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:28:067 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:28:067 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:28:067 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2068 packetsTotal: 1024
19:28:067 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:28:074 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 929
19:28:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:28:074 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 929
19:28:074 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +730us
19:28:075 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:28:075 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:28:075 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:075 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:075 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:075 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:28:075 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:28:075 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:28:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:28:077 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:28:077 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:28:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:28:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:28:077 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:28:077 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:28:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:28:077 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:28:077 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:28:077 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:28:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:078 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1295us
19:28:078 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:078 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:078 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2237us
19:28:078 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:28:078 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3566us
19:28:078 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:078 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:078 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 930
19:28:078 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:28:078 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:28:098 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5751us
19:28:098 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:28:098 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:28:098 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:28:098 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:28:098 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:28:098 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:28:098 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:28:098 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:28:098 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:28:098 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:28:098 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:28:098 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:28:098 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Effects Stream (276->287, pc: 08bc6ed0->08bca56c, mpeg get avc) +63us
19:28:098 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:098 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:098 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:098 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +99us
19:28:098 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:28:100 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:28:100 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:28:100 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 930
19:28:100 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5400us
19:28:108 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 931
19:28:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:28:108 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 931
19:28:108 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:28:108 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:108 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:28:108 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:108 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:108 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:108 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:28:108 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:28:108 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:28:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:28:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:28:110 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:28:110 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:28:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:28:110 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3184us
19:28:110 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:110 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:111 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:28:111 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:111 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:111 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:28:111 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:28:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:28:111 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:28:111 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:28:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:28:111 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:28:111 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:28:111 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:28:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:111 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +398us
19:28:112 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:28:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:28:112 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:28:112 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:28:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:28:112 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 932
19:28:112 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:28:112 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:28:131 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +594us
19:28:131 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:28:131 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:28:131 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:28:131 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:28:131 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:28:131 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:28:131 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:28:131 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:28:131 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:28:131 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:28:131 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:28:131 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:28:131 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Effects Stream (276->287, pc: 08bc6ed0->08bca56c, mpeg get avc) +63us
19:28:131 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:131 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:131 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:131 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +99us
19:28:131 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:28:133 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:28:133 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:28:133 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 932
19:28:133 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3884us
19:28:133 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:133 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:28:133 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:28:133 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:28:133 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:28:133 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:28:133 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:28:134 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:28:135 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:28:135 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +198us
19:28:135 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:135 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:135 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:135 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5201us
19:28:135 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:28:135 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:28:135 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 242
19:28:135 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:28:135 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:28:135 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:28:135 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:28:135 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:28:135 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2072 packetsTotal: 1024
19:28:135 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:28:139 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 933
19:28:139 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:28:139 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 933
19:28:139 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +727us
19:28:139 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:139 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:139 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:28:139 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:28:140 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:28:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:28:142 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +46us
19:28:142 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:142 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1133us
19:28:142 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:28:142 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:28:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:28:142 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4642us
19:28:142 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:142 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:142 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +773us
19:28:142 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:28:142 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5030us
19:28:142 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:142 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:143 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 934
19:28:143 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:28:143 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:28:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4288us
19:28:165 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:28:165 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:28:165 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:28:165 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:28:165 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:28:165 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:28:165 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:28:165 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:28:165 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:28:165 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:28:165 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:28:166 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 934
19:28:176 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 935
19:28:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:28:176 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +683us
19:28:176 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:177 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:28:177 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:28:177 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:28:177 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:177 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:177 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:177 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:28:177 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:28:177 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:28:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:28:179 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 935
19:28:179 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:28:179 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:28:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:28:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:28:180 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:28:180 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:28:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:28:180 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:28:180 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:28:180 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:28:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:180 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1358us
19:28:180 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:180 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:180 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:28:180 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:180 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:181 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 936
19:28:181 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:28:181 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:28:198 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5732us
19:28:198 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:28:198 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:28:198 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:28:198 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:28:198 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:28:198 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:28:198 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:28:198 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:28:198 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:28:198 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:28:198 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:28:198 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:28:198 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:28:198 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +7us
19:28:198 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:198 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:198 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:198 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +92us
19:28:198 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:28:200 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:28:200 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:28:200 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 936
19:28:200 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3839us
19:28:200 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:200 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:28:200 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1560us
19:28:200 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:28:200 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:28:200 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 243
19:28:200 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:28:200 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:28:200 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:28:200 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:28:200 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:28:200 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2076 packetsTotal: 1024
19:28:201 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:28:208 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 937
19:28:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:28:208 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 937
19:28:208 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +730us
19:28:208 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:208 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:208 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:208 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:28:208 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:28:208 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:28:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:28:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:28:211 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:28:211 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:28:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:28:211 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3203us
19:28:211 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:28:211 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:28:211 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:211 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:211 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +99us
19:28:211 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:28:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:28:211 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2067us
19:28:211 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:28:212 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +932us
19:28:212 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:28:212 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:28:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:212 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:28:212 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:212 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:212 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +5031us
19:28:212 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:28:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:28:212 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:28:212 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:28:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:28:212 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 938
19:28:212 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:28:212 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:28:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +494us
19:28:231 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:28:231 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:28:231 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:28:231 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:28:231 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:28:231 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:28:231 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:28:231 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:28:231 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:28:231 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:28:231 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:28:231 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:28:231 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:28:231 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +13us
19:28:231 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:231 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:231 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +86us
19:28:231 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:28:233 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:28:233 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:28:233 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 938
19:28:233 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5400us
19:28:240 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 939
19:28:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:28:240 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 939
19:28:240 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:28:240 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:240 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:28:240 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:240 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:240 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:240 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:28:240 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:28:241 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:28:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:28:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:28:243 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:28:243 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:28:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:28:243 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3210us
19:28:243 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:243 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:243 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:28:243 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:243 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:243 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 940
19:28:243 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:28:243 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:28:265 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5720us
19:28:265 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:28:265 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:28:265 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:28:265 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:28:265 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:28:265 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:28:265 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:28:265 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:28:265 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:28:265 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:28:265 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:28:266 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 940
19:28:276 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 941
19:28:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:28:276 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 941
19:28:276 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:28:276 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:276 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:28:276 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:28:276 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:28:276 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:276 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:276 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:276 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:28:276 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:28:276 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:28:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:28:278 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:28:278 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:28:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:28:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:28:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:28:279 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:28:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:28:279 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:28:279 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:28:279 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:28:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:279 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1333us
19:28:279 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:279 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:279 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:28:279 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:279 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:279 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 942
19:28:279 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:28:279 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:28:298 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5713us
19:28:298 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:28:298 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:28:298 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:28:298 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:28:298 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:28:298 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:28:298 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:28:298 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:28:298 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:28:298 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:28:298 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:28:298 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:28:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:28:298 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +26us
19:28:298 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:298 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:298 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +73us
19:28:298 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:28:300 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:28:300 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:28:300 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 942
19:28:300 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3884us
19:28:300 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:300 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:28:300 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:28:300 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:28:300 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:28:300 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:28:300 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:28:301 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:28:301 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:28:301 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +229us
19:28:301 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:301 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:301 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:301 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5169us
19:28:301 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:28:301 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:28:302 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 244
19:28:302 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:28:302 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:28:302 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:28:302 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:28:302 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:28:302 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2080 packetsTotal: 1024
19:28:302 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:28:306 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 943
19:28:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:28:306 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 943
19:28:306 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +727us
19:28:306 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:28:306 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:28:306 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:306 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:28:306 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:28:306 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:28:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:28:308 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +78us
19:28:308 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:308 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:308 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +12us
19:28:308 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:28:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:28:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:28:309 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:28:309 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:28:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:28:309 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:28:309 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:28:309 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:28:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:309 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2790us
19:28:309 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:309 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:309 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +742us
19:28:309 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:28:310 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5061us
19:28:310 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:310 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:310 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3661us
19:28:310 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:28:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:28:310 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:28:310 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:28:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:28:310 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 944
19:28:310 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:28:310 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:28:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +394us
19:28:331 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:28:331 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:28:331 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:28:331 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:28:331 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:28:331 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:28:331 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:28:331 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:28:331 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:28:331 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:28:331 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:28:331 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:28:331 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +65us
19:28:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:28:331 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:28:333 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:28:333 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:28:333 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 944
19:28:333 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1382us
19:28:333 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:333 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:333 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:333 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4017us
19:28:333 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:28:333 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:28:333 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 245
19:28:333 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:28:333 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:28:333 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:28:333 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:28:333 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:28:333 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2084 packetsTotal: 1024
19:28:333 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:28:341 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 945
19:28:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:28:341 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 945
19:28:341 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +729us
19:28:341 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:341 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:28:341 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:341 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:341 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:341 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:28:341 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:28:341 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:28:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:28:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:28:343 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:28:343 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:28:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:28:343 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3229us
19:28:343 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:343 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:343 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +5803us
19:28:343 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:28:343 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:28:343 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:343 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:343 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +99us
19:28:344 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:28:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:28:344 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:28:344 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:28:344 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:28:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:344 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 946
19:28:344 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:28:344 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:28:365 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2600us
19:28:365 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:28:365 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:28:365 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:28:365 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:28:365 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:28:365 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:28:365 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:28:365 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:28:365 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:28:365 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:28:365 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:28:365 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:28:365 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:28:365 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +38us
19:28:365 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:365 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:365 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:365 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +60us
19:28:365 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:28:367 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:28:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:28:367 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 946
19:28:367 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3884us
19:28:367 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:28:367 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:28:367 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:28:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:28:367 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:28:367 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:28:368 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:28:369 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:28:369 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +242us
19:28:369 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:369 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:369 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:369 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5157us
19:28:369 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:28:369 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:28:369 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 246
19:28:369 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:28:369 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:28:369 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:28:369 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:28:369 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:28:369 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2088 packetsTotal: 1024
19:28:369 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:28:373 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 947
19:28:373 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:28:373 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 947
19:28:373 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +727us
19:28:373 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:373 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:373 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:28:373 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:28:373 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:28:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:28:375 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +91us
19:28:375 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:375 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:28:375 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:28:375 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:28:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:28:376 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4686us
19:28:376 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:376 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:376 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +729us
19:28:376 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:28:376 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5074us
19:28:376 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:376 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:376 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 948
19:28:376 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:28:376 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:28:398 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4243us
19:28:398 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:28:398 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:28:398 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:28:398 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:28:398 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:28:398 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:28:398 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:28:398 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:28:398 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:28:398 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:28:398 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:28:399 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 948
19:28:409 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 949
19:28:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:28:409 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 949
19:28:409 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:28:409 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:409 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:28:410 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:28:410 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:28:410 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:410 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:410 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:410 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:28:410 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:28:410 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:28:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:28:412 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:28:412 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:28:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:28:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:28:412 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:28:412 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:28:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:28:412 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:28:412 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:28:412 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:28:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:413 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1358us
19:28:413 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:413 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:413 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:28:413 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:413 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:413 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +5193us
19:28:413 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:28:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:28:413 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:28:413 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:28:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:28:413 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 950
19:28:413 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:28:413 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:28:432 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +294us
19:28:432 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:28:432 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:28:432 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:28:432 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:28:432 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:28:432 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:28:432 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:28:432 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:28:432 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:28:432 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:28:432 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:28:432 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:28:432 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:28:432 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +51us
19:28:432 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:432 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:432 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:432 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +48us
19:28:433 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:28:434 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:28:434 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:28:434 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 950
19:28:434 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3884us
19:28:434 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:434 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:28:434 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:28:442 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 951
19:28:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:28:442 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 951
19:28:442 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:28:442 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:442 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:442 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:442 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:28:442 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:28:442 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:28:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:28:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:28:444 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:28:444 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:28:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:28:444 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1797us
19:28:444 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:28:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:28:444 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:28:444 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:28:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:28:445 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:28:445 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:445 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:445 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:28:445 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:28:445 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:28:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:445 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +518us
19:28:445 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:28:445 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3636us
19:28:445 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:445 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:446 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 952
19:28:446 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:28:446 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:28:465 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5682us
19:28:465 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:28:465 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:28:465 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:28:465 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:28:465 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:28:465 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:28:465 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:28:465 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:28:465 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:28:465 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:28:465 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:28:465 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:28:465 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:28:465 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +57us
19:28:465 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:465 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:465 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:465 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +41us
19:28:465 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:28:467 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:28:467 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:28:467 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 952
19:28:467 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5400us
19:28:467 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:28:467 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:28:467 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 247
19:28:467 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:28:467 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:28:467 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:28:467 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:28:467 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:28:467 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2092 packetsTotal: 1024
19:28:467 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:28:475 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 953
19:28:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:28:475 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 953
19:28:475 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:28:475 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:475 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:28:475 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:475 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:475 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:475 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:28:475 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:28:475 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:28:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:28:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:28:477 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:28:478 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:28:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:28:478 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3254us
19:28:478 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:478 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:478 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:28:478 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:478 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:478 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 954
19:28:478 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:28:478 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:28:498 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5675us
19:28:498 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:28:498 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:28:498 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:28:498 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:28:498 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:28:498 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:28:498 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:28:498 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:28:498 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:28:498 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:28:498 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:28:499 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 954
19:28:509 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 955
19:28:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:28:509 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 955
19:28:510 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:28:510 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:510 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:28:510 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:28:510 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:28:510 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:510 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:510 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:510 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:28:510 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:28:510 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:28:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:28:512 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:28:512 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:28:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:28:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:28:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:28:512 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:28:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:28:513 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:28:513 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:28:513 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:28:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:513 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1377us
19:28:513 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:513 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:513 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:28:513 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:513 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:513 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +5274us
19:28:513 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:28:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:28:513 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:28:513 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:28:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:28:513 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 956
19:28:513 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:28:513 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:28:532 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +194us
19:28:532 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:28:532 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:28:532 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:28:532 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:28:532 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:28:532 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:28:532 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:28:532 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:28:532 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:28:532 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:28:532 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:28:532 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:28:532 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:28:532 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +70us
19:28:532 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:532 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:532 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:532 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +29us
19:28:532 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:28:534 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:28:534 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:28:534 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 956
19:28:534 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3884us
19:28:534 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:534 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:28:534 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:28:534 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:28:534 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:28:534 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:28:534 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:28:535 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:28:536 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:28:536 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +274us
19:28:536 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:536 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:536 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:536 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5125us
19:28:536 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:28:536 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:28:536 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 248
19:28:536 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:28:536 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:28:536 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:28:536 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:28:536 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:28:536 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2096 packetsTotal: 1024
19:28:536 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:28:540 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 957
19:28:540 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:28:540 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 957
19:28:541 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +727us
19:28:541 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:28:541 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:28:541 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:541 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:28:541 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:28:541 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:28:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:28:543 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:28:543 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:28:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:28:544 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +31us
19:28:544 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:544 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1057us
19:28:544 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:28:544 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:28:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:28:544 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:28:544 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:28:544 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:28:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:545 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2834us
19:28:545 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:545 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:545 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +697us
19:28:545 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:28:545 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5106us
19:28:545 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:545 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:545 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 958
19:28:545 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:28:545 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:28:565 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4212us
19:28:565 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:28:565 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:28:565 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:28:565 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:28:565 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:28:565 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:28:565 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:28:565 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:28:565 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:28:565 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:28:565 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:28:565 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:28:565 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:28:565 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:28:565 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:28:567 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:28:567 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:28:567 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 958
19:28:567 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1427us
19:28:567 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:567 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:567 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:567 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3971us
19:28:567 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:28:567 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:28:567 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 249
19:28:567 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:28:567 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:28:567 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:28:567 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:28:567 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:28:567 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2100 packetsTotal: 1024
19:28:567 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:28:575 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 959
19:28:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:28:575 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 959
19:28:575 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:28:575 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:575 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:28:575 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:575 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:575 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:575 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:28:575 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:28:575 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:28:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:28:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:28:577 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:28:578 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:28:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:28:578 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3273us
19:28:578 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:578 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:578 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:28:578 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:28:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:28:578 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:28:578 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:28:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:28:578 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:28:578 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:578 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:578 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:28:579 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:28:579 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:28:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:579 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 960
19:28:579 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:28:579 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:28:598 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4007us
19:28:598 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:28:598 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:28:598 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:28:598 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:28:598 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:28:598 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:28:598 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:28:598 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:28:598 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:28:598 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:28:598 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:28:598 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:28:598 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:28:598 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +83us
19:28:598 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:598 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:598 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:598 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +16us
19:28:598 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:28:600 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:28:600 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:28:600 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 960
19:28:600 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3884us
19:28:600 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:600 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:28:600 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:28:600 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:28:600 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:28:600 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:28:600 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:28:601 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:28:601 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:28:601 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +287us
19:28:601 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:601 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:601 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:602 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5112us
19:28:602 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:28:602 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:28:602 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 250
19:28:602 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:28:602 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:28:602 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:28:602 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:28:602 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:28:602 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2104 packetsTotal: 1024
19:28:602 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:28:606 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 961
19:28:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:28:606 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 961
19:28:606 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +727us
19:28:606 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:606 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:28:606 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:28:606 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:28:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:28:608 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +135us
19:28:608 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:608 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1044us
19:28:608 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:28:608 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:28:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:28:608 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4731us
19:28:608 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:608 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:608 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +684us
19:28:608 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:28:609 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5118us
19:28:609 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:609 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:609 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3904us
19:28:609 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:28:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:28:609 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:28:609 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:28:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:28:609 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 962
19:28:609 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:28:609 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:28:632 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +94us
19:28:632 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:28:632 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:28:632 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:28:632 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:28:632 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:28:632 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:28:632 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:28:632 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:28:632 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:28:632 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:28:632 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:28:633 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 962
19:28:643 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 963
19:28:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:28:643 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 963
19:28:643 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:28:643 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:643 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:28:643 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:28:643 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:28:643 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:643 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:643 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:643 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:28:643 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:28:643 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:28:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:28:645 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:28:646 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:28:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:28:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:28:646 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:28:646 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:28:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:28:646 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:28:646 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:28:646 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:28:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:646 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1402us
19:28:646 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:646 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:647 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:28:647 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:647 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:647 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 964
19:28:647 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:28:647 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:28:665 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5644us
19:28:665 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:28:665 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:28:665 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:28:665 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:28:665 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:28:665 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:28:665 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:28:665 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:28:665 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:28:665 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:28:665 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:28:665 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:28:665 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:28:665 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +95us
19:28:665 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:665 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:666 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:666 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +3us
19:28:666 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:28:667 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:28:667 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:28:667 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 964
19:28:667 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3884us
19:28:667 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:667 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:28:667 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:28:675 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 965
19:28:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:28:675 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 965
19:28:675 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:28:675 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:675 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:675 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:675 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:28:675 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:28:675 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:28:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:28:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:28:677 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:28:677 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:28:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:28:677 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +390us
19:28:677 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:28:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:28:677 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:28:677 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:28:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:28:678 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2801us
19:28:678 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:678 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:678 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +198us
19:28:678 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:28:678 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:28:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:678 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1924us
19:28:678 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:28:678 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3680us
19:28:678 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:678 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:679 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 966
19:28:679 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:28:679 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:28:698 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5637us
19:28:698 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:28:698 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:28:698 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:28:698 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:28:698 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:28:698 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:28:698 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:28:698 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:28:698 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:28:698 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:28:698 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:28:698 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:28:698 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:28:698 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:28:698 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:28:700 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:28:700 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:28:700 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2us
19:28:700 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:700 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:700 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:700 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 966
19:28:700 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5397us
19:28:700 user_main    D[ME]: hle\scempeg.cpp:970 12=sceMpegRingbufferAvailableSize(08d62f38)
19:28:700 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 12)
19:28:700 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 251
19:28:700 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 6000): deferring result
19:28:700 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:28:700 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:28:700 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +244us
19:28:700 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 0000000c
19:28:701 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 12 packetsRead: 2116 packetsTotal: 1024
19:28:701 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:28:708 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 967
19:28:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +10867us
19:28:708 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 967
19:28:708 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:28:708 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:708 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:28:708 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:708 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:708 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:708 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:28:708 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:28:708 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:28:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:28:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:28:710 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:28:710 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:28:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:28:711 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3298us
19:28:711 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:711 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:711 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:28:711 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:711 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:711 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:28:711 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:28:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:28:711 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:28:711 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:28:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:28:711 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +983us
19:28:711 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:28:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:28:711 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 968
19:28:711 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:28:711 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:28:732 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +194us
19:28:732 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:28:732 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:28:732 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:28:732 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:28:732 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:28:732 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:28:732 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:28:732 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:28:732 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:28:732 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:28:732 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:28:733 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 968
19:28:743 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 969
19:28:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:28:744 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 969
19:28:744 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:28:744 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:744 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:28:744 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:28:744 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Dialog Stream (285->286, pc: 08bc5f78->08bc6c58, thread delayed) +0us
19:28:744 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:28:744 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:28:744 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:28:744 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:744 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:744 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:744 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:28:744 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:28:744 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:28:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:28:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:28:746 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:28:746 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:28:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:28:746 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3304us
19:28:747 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:747 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:747 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:28:747 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:747 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:747 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 970
19:28:747 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:28:747 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:28:765 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5625us
19:28:765 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:28:765 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:28:765 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:28:765 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:28:765 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:28:765 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:28:765 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:28:765 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:28:765 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:28:765 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:28:765 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:28:765 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:28:765 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:28:765 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:28:765 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:28:767 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:28:767 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:28:767 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +14us
19:28:767 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:767 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:767 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:767 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 970
19:28:767 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3869us
19:28:767 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:767 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:28:767 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:28:767 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:28:767 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:28:767 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:28:767 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:28:769 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:28:769 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:28:769 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +318us
19:28:769 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:769 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:769 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:769 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5080us
19:28:769 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:28:769 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:28:769 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 252
19:28:769 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:28:769 user_main    D[IO]: hle\sceio.cpp:1749 24576 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:28:769 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:28:769 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:28:769 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:28:769 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2120 packetsTotal: 1024
19:28:769 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:28:773 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 971
19:28:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:28:773 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 971
19:28:773 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +727us
19:28:774 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:28:774 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:28:774 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:774 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:28:774 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:28:774 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:28:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:28:776 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:28:776 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:28:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:28:776 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +75us
19:28:777 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:777 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1012us
19:28:777 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:28:777 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:28:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:28:777 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:28:777 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:28:777 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:28:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:777 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2879us
19:28:777 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:777 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:777 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +653us
19:28:777 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:28:777 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5150us
19:28:777 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:777 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:778 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 972
19:28:778 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:28:778 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:28:799 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4167us
19:28:799 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:28:799 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:28:799 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:28:799 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:28:799 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:28:799 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:28:799 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:28:799 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:28:799 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:28:799 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:28:799 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:28:799 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:28:799 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:28:799 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:28:799 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:28:801 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:28:801 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:28:801 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 972
19:28:801 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1472us
19:28:801 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:801 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:801 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:801 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3927us
19:28:801 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:28:801 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:28:801 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 253
19:28:801 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:28:801 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:28:801 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:28:801 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:28:801 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:28:802 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2124 packetsTotal: 1024
19:28:802 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:28:809 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 973
19:28:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:28:809 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 973
19:28:809 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:28:809 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:809 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:28:809 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:809 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:809 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:809 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:28:809 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:28:809 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:28:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:28:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:28:812 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:28:812 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:28:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:28:812 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3317us
19:28:812 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:812 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:812 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2901us
19:28:812 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:28:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:28:812 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:28:812 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:28:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:28:812 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2801us
19:28:812 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:812 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:813 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +198us
19:28:813 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:28:813 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:28:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:813 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 974
19:28:813 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:28:813 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:28:832 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5413us
19:28:832 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:28:832 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:28:832 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:28:832 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:28:832 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:28:832 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:28:832 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:28:832 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:28:832 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:28:832 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:28:832 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:28:832 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:28:832 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:28:832 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:28:832 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:28:833 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:28:834 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:28:834 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +27us
19:28:834 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:834 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:834 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:834 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 974
19:28:834 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3856us
19:28:834 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:834 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:28:834 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:28:834 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:28:834 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:28:834 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:28:834 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:28:835 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:28:835 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:28:835 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +331us
19:28:835 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:835 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:835 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:835 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5068us
19:28:839 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 975
19:28:839 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5622us
19:28:839 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +628us
19:28:839 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:28:839 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:28:839 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:839 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:28:840 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:28:840 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:28:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:28:842 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 975
19:28:842 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +191us
19:28:842 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:28:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:28:842 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +88us
19:28:842 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:842 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +899us
19:28:842 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:28:842 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:28:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:28:842 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4875us
19:28:842 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:842 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:842 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +640us
19:28:842 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:28:842 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5163us
19:28:842 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:842 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:843 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 976
19:28:843 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:28:843 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:28:865 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4155us
19:28:865 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:28:865 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:28:865 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:28:865 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:28:865 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:28:865 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:28:865 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:28:865 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:28:865 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:28:865 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:28:865 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:28:866 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 976
19:28:876 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 977
19:28:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:28:876 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 977
19:28:876 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:28:876 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:876 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:28:877 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:28:877 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:28:877 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:877 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:877 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:877 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:28:877 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:28:877 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:28:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:28:879 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:28:879 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:28:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:28:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:28:880 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:28:880 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:28:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:28:880 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:28:880 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:28:880 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:28:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:880 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1447us
19:28:880 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:880 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:880 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:28:880 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:880 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:880 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 978
19:28:880 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:28:880 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:28:899 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5599us
19:28:899 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:28:899 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:28:899 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:28:899 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:28:899 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:28:899 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:28:899 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:28:899 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:28:899 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:28:899 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:28:899 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:28:899 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:28:899 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:28:899 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:28:899 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:28:901 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:28:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:28:901 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +40us
19:28:901 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:901 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:901 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 978
19:28:901 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3843us
19:28:901 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:28:901 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:28:901 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:28:901 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:28:901 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 254
19:28:901 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:28:901 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:28:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:28:901 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:28:901 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:28:902 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2128 packetsTotal: 1024
19:28:902 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:28:908 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 979
19:28:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:28:908 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 979
19:28:908 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +730us
19:28:908 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:908 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:909 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:909 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:28:909 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:28:909 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:28:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:28:911 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +192us
19:28:911 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:28:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:28:911 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:28:911 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:28:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:28:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +887us
19:28:911 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:28:911 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:28:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:28:911 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +2084us
19:28:911 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:28:911 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:28:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:912 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
19:28:912 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:912 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:912 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2078us
19:28:912 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:28:912 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3724us
19:28:912 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:912 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:912 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 980
19:28:912 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:28:912 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:28:932 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5593us
19:28:932 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:28:932 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:28:932 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:28:932 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:28:932 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:28:932 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:28:932 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:28:932 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:28:932 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:28:932 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:28:932 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:28:932 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:28:932 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:28:932 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:28:932 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:28:934 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:28:934 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:28:934 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +46us
19:28:934 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:934 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:934 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:934 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 980
19:28:934 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5353us
19:28:941 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 981
19:28:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:28:941 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 981
19:28:941 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:28:941 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:941 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:28:941 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:941 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:941 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:941 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:941 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> Music Stream (287->285, pc: 08bca56c->08bc5f78, blocking audio) +0us
19:28:941 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:28:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> user_main (285->276, pc: 08bc5ef8->08bc6b98, thread delayed) +0us
19:28:941 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:28:941 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:28:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:28:943 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +191us
19:28:943 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:28:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:28:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +988us
19:28:943 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:28:944 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:28:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:28:944 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3343us
19:28:944 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:944 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:944 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:28:944 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:944 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:944 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2901us
19:28:944 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:28:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:28:944 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:28:944 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:28:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:28:944 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 982
19:28:944 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:28:945 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:28:965 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2584us
19:28:965 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:28:965 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:28:965 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:28:965 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:28:965 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:28:965 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:28:965 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:28:965 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:28:965 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:28:965 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:28:965 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:28:966 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 982
19:28:977 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 983
19:28:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:28:977 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 983
19:28:977 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:28:977 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:28:977 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
19:28:977 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:28:977 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:28:977 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:28:977 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:978 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:978 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:978 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:28:978 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:28:978 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:28:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:28:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:28:980 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:28:980 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:28:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:28:980 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3349us
19:28:980 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:28:980 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:28:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:980 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:28:980 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:28:980 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:28:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:28:980 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 984
19:28:981 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:28:981 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:28:999 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5580us
19:28:999 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:28:999 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:28:999 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:28:999 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:28:999 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:28:999 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:28:999 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:28:999 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:28:999 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:28:999 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:28:999 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:28:999 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:28:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:28:999 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:28:999 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:29:001 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:29:001 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:29:001 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +59us
19:29:001 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:001 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:001 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:001 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 984
19:29:001 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3824us
19:29:001 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:001 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:29:002 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:29:002 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:29:002 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:29:002 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:29:002 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:29:003 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:29:003 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:29:003 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +363us
19:29:003 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:004 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:004 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:004 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:29:004 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:29:004 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:29:004 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:29:004 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:29:004 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:29:004 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +583us
19:29:004 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:29:004 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:29:004 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 255
19:29:004 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:29:004 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:29:005 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:29:005 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:29:005 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:29:005 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2132 packetsTotal: 1024
19:29:005 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:29:009 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 985
19:29:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:29:009 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 985
19:29:009 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +727us
19:29:009 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:29:009 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:29:009 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:29:009 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:009 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:29:009 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:29:009 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:29:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:29:011 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +211us
19:29:011 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:011 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +968us
19:29:012 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:29:012 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:29:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:29:012 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4806us
19:29:012 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:012 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:012 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +608us
19:29:012 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:29:012 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5194us
19:29:012 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:012 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:012 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 986
19:29:012 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:29:012 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:29:032 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4123us
19:29:032 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:29:032 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:29:032 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:29:032 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:29:032 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:29:032 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:29:032 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:29:032 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:29:032 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:29:032 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:29:032 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:29:032 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:29:032 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:29:032 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:29:032 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:29:034 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:29:034 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:29:034 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 986
19:29:034 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1516us
19:29:034 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:034 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:034 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:034 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3883us
19:29:042 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 987
19:29:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:29:042 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 987
19:29:042 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:29:042 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:042 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:29:042 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:042 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:042 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:042 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:29:042 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:29:042 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:29:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:29:044 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +91us
19:29:044 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:29:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:29:044 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:29:044 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:29:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:29:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +888us
19:29:044 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:29:044 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:29:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:29:044 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3362us
19:29:044 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:045 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:045 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:29:045 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:29:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:29:045 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:29:045 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:29:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:29:045 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:29:045 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:29:045 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:29:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:045 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
19:29:045 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:046 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:046 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 988
19:29:046 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:29:046 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:29:066 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5567us
19:29:066 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:29:066 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:29:066 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:29:066 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:29:066 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:29:066 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:29:066 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:29:066 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:29:066 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:29:066 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:29:066 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:29:066 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:29:066 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:29:066 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:29:066 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:29:068 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:29:068 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:29:068 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +71us
19:29:068 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:068 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:068 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:068 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 988
19:29:068 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3812us
19:29:068 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:068 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:29:068 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:29:068 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:29:068 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:29:068 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:29:068 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:29:070 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:29:070 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:29:070 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +375us
19:29:070 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:070 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:070 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:070 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5023us
19:29:070 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:29:070 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:29:070 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 256
19:29:070 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:29:070 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:29:070 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:29:070 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:29:070 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:29:070 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2136 packetsTotal: 1024
19:29:070 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:29:074 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 989
19:29:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:29:074 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 989
19:29:074 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +727us
19:29:074 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:074 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:29:074 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:29:074 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:29:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:29:076 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +224us
19:29:076 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:076 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +955us
19:29:077 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:29:077 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:29:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:29:077 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4819us
19:29:077 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:077 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:077 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +596us
19:29:077 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:29:077 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5207us
19:29:077 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:077 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:077 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 990
19:29:077 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:29:077 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:29:099 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4110us
19:29:099 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:29:099 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:29:099 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:29:099 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:29:099 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:29:099 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:29:099 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:29:099 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:29:099 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:29:099 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:29:100 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:29:100 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 990
19:29:111 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 991
19:29:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:29:111 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 991
19:29:111 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:29:111 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:111 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:29:111 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:29:111 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:29:111 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:111 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:111 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:111 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:29:111 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:29:111 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:29:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:29:114 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:29:114 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:29:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:29:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:29:114 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:29:114 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:29:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:29:114 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:29:114 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:29:114 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:29:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:115 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1491us
19:29:115 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:115 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:115 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:29:115 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:115 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:115 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 992
19:29:115 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:29:115 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:29:132 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5555us
19:29:132 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:29:132 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:29:132 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:29:132 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:29:132 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:29:132 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:29:132 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:29:132 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:29:132 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:29:132 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:29:132 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:29:132 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:29:132 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:29:132 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:29:132 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:29:134 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:29:134 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:29:134 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +84us
19:29:134 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:134 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:134 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:134 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 992
19:29:134 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3799us
19:29:134 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:134 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:29:134 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:29:142 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 993
19:29:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:29:142 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 993
19:29:142 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +731us
19:29:142 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:29:142 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:29:142 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:142 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:142 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:142 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:29:142 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:29:142 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:29:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:29:144 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:29:144 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:29:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:29:145 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +100us
19:29:145 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:29:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:29:145 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:29:145 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:29:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:29:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +788us
19:29:145 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:29:145 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:29:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:29:145 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:29:145 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:29:145 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:29:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:145 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1497us
19:29:145 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:145 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:145 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2034us
19:29:145 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:29:146 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3769us
19:29:146 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:146 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:146 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 994
19:29:146 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:29:146 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:29:166 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5548us
19:29:166 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:29:166 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:29:166 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:29:166 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:29:166 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:29:166 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:29:166 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:29:166 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:29:166 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:29:166 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:29:166 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:29:166 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:29:166 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:29:166 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:29:166 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:29:168 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:29:168 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:29:168 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +90us
19:29:168 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:168 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:168 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:168 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 994
19:29:168 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5308us
19:29:175 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 995
19:29:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:29:175 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 995
19:29:175 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:29:175 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:175 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:29:175 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:175 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:175 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:175 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:29:175 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:29:175 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:29:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:29:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:29:177 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:29:178 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:29:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:29:178 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3387us
19:29:178 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:178 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:178 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:29:178 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:178 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:178 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:29:178 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:29:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:29:178 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:29:178 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:29:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:29:179 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:29:179 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:29:179 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:29:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:179 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 996
19:29:179 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:29:179 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:29:199 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +991us
19:29:199 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:29:199 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:29:199 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:29:199 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:29:199 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:29:199 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:29:199 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:29:199 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:29:199 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:29:199 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:29:199 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:29:199 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:29:199 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:29:199 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:29:199 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:29:201 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:29:201 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:29:201 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +97us
19:29:201 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:201 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:201 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:201 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 996
19:29:201 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3786us
19:29:201 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:201 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:29:201 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:29:201 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:29:201 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:29:202 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:29:202 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:29:203 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:29:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:29:203 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +401us
19:29:203 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:203 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:203 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4998us
19:29:203 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:29:203 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:29:203 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 257
19:29:203 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:29:203 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:29:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:29:203 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:29:204 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:29:204 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2140 packetsTotal: 1024
19:29:204 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:29:208 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 997
19:29:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:29:208 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 997
19:29:208 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +727us
19:29:208 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:208 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:29:208 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:29:208 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:29:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:29:210 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +249us
19:29:210 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:210 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +930us
19:29:210 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:29:210 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:29:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:29:210 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4845us
19:29:210 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:210 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:210 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +570us
19:29:210 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:29:211 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5232us
19:29:211 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:211 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:211 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 998
19:29:211 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:29:211 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:29:232 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4085us
19:29:232 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:29:232 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:29:232 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:29:232 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:29:232 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:29:232 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:29:232 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:29:232 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:29:232 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:29:232 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:29:232 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:29:233 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 998
19:29:243 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 999
19:29:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:29:243 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 999
19:29:243 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:29:243 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:243 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:29:243 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:29:243 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:29:244 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:244 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:244 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:244 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:29:244 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:29:244 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:29:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:29:246 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:29:246 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:29:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:29:246 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +200us
19:29:246 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:29:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:29:246 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:29:246 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:29:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:29:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +688us
19:29:246 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:29:246 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:29:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:29:247 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:29:247 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:29:247 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:29:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:247 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1516us
19:29:247 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:247 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:247 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:29:247 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:247 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:247 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1000
19:29:247 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:29:247 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:29:266 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5529us
19:29:266 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:29:266 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:29:266 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:29:266 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:29:266 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:29:266 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:29:266 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:29:266 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:29:266 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:29:266 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:29:266 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:29:266 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:29:266 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:29:266 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:29:266 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:29:268 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:29:268 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:29:268 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +109us
19:29:268 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:268 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:268 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:268 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1000
19:29:268 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3774us
19:29:268 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:268 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:29:268 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:29:268 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:29:268 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:29:268 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 258
19:29:268 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:29:268 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:29:268 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:29:268 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:29:268 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:29:268 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2144 packetsTotal: 1024
19:29:269 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:29:276 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1001
19:29:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:29:276 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1001
19:29:276 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +730us
19:29:276 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:276 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:276 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:276 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:29:276 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:29:276 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:29:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:29:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:29:278 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:29:278 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:29:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:29:278 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3406us
19:29:279 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:29:279 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:29:279 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:279 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:279 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +99us
19:29:279 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:29:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:29:279 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1909us
19:29:279 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:29:279 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1090us
19:29:279 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:29:279 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:29:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:280 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:29:280 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:280 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:280 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1002
19:29:280 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:29:280 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:29:299 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5523us
19:29:299 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:29:299 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:29:299 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:29:299 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:29:299 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:29:299 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:29:299 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:29:299 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:29:299 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:29:299 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:29:299 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:29:299 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:29:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:29:299 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:29:300 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:29:301 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:29:301 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:29:301 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +116us
19:29:301 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:301 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:301 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:301 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1002
19:29:301 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5283us
19:29:309 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1003
19:29:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:29:309 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1003
19:29:309 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:29:309 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:309 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:29:309 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:309 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:309 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:309 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:29:309 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:29:309 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:29:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:29:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:29:311 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:29:312 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:29:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:29:312 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3412us
19:29:312 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:312 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:312 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:29:312 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:312 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:312 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1004
19:29:312 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:29:312 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:29:332 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5517us
19:29:332 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:29:332 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:29:332 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:29:332 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:29:332 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:29:332 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:29:332 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:29:332 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:29:332 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:29:332 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:29:332 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:29:333 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1004
19:29:343 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1005
19:29:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:29:343 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1005
19:29:343 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:29:343 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:343 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:29:344 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:29:344 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:29:344 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:344 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:344 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:344 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:29:344 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:29:344 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:29:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:29:346 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:29:346 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:29:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:29:346 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +300us
19:29:346 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:29:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:29:346 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:29:346 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:29:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:29:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +588us
19:29:346 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:29:347 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:29:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:29:347 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:29:347 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:29:347 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:29:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:347 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1535us
19:29:347 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:347 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:347 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:29:347 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:347 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:347 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1006
19:29:347 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:29:347 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:29:366 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5510us
19:29:366 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:29:366 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:29:366 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:29:366 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:29:366 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:29:366 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:29:366 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:29:366 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:29:366 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:29:366 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:29:366 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:29:366 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:29:366 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:29:366 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:29:366 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:29:368 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:29:368 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:29:368 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +128us
19:29:368 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:368 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:368 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:368 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1006
19:29:368 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3755us
19:29:368 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:368 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:29:368 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:29:368 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:29:368 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:29:368 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:29:368 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:29:370 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:29:370 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:29:370 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +432us
19:29:370 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:370 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:370 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:370 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4966us
19:29:370 user_main    D[ME]: hle\scempeg.cpp:970 8=sceMpegRingbufferAvailableSize(08d62f38)
19:29:370 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 8)
19:29:370 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 259
19:29:370 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 4000): deferring result
19:29:370 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:29:370 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:29:370 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +162us
19:29:370 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000008
19:29:370 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 8 packetsRead: 2152 packetsTotal: 1024
19:29:371 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:29:374 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1007
19:29:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5450us
19:29:374 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1007
19:29:374 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +730us
19:29:375 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:29:375 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:29:375 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:375 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:29:375 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:29:375 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:29:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:29:377 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:29:377 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:29:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:29:377 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +189us
19:29:377 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:377 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +898us
19:29:378 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:29:378 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:29:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:29:378 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:29:378 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:29:378 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:29:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:378 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2993us
19:29:378 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:378 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:378 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +539us
19:29:378 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:29:378 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5264us
19:29:378 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:378 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:379 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1008
19:29:379 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:29:379 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:29:399 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4053us
19:29:399 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:29:399 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:29:399 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:29:399 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:29:399 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:29:399 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:29:399 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:29:399 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:29:399 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:29:399 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:29:399 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:29:399 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:29:399 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:29:399 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:29:399 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:29:401 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:29:401 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:29:401 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1008
19:29:401 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1586us
19:29:401 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:401 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:401 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:401 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3813us
19:29:401 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:29:401 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:29:401 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 260
19:29:401 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:29:401 user_main    D[IO]: hle\sceio.cpp:1749 16384 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:29:401 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:29:401 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:29:402 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:29:402 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2156 packetsTotal: 1024
19:29:402 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:29:409 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1009
19:29:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:29:409 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1009
19:29:409 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:29:409 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:410 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:29:410 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:410 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:410 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:410 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:29:410 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:29:410 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:29:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:29:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:29:412 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:29:412 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:29:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:29:412 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3431us
19:29:412 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:412 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:412 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +5803us
19:29:413 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:29:413 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:29:413 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:413 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:413 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +99us
19:29:413 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:29:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:29:413 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:29:413 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:29:413 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:29:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:414 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1010
19:29:414 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:29:414 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:29:432 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2397us
19:29:432 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:29:432 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:29:432 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:29:432 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:29:432 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:29:432 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:29:432 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:29:432 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:29:432 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:29:432 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:29:432 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:29:432 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:29:432 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:29:432 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:29:432 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:29:434 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:29:434 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:29:434 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +141us
19:29:434 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:434 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:434 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:434 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1010
19:29:434 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3742us
19:29:434 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:434 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:29:434 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:29:434 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:29:434 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:29:434 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:29:434 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:29:435 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:29:435 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:29:436 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +445us
19:29:436 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:436 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:436 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:436 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4954us
19:29:436 user_main    D[ME]: hle\scempeg.cpp:970 8=sceMpegRingbufferAvailableSize(08d62f38)
19:29:436 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 8)
19:29:436 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 261
19:29:436 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 4000): deferring result
19:29:436 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:29:436 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:29:436 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +162us
19:29:436 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000008
19:29:436 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 8 packetsRead: 2164 packetsTotal: 1024
19:29:436 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:29:440 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1011
19:29:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5450us
19:29:440 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1011
19:29:440 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +730us
19:29:440 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:440 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:29:440 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:29:440 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:29:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:29:442 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +293us
19:29:442 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:442 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:443 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +198us
19:29:443 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:29:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:29:443 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:29:443 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:29:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:29:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +487us
19:29:443 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:29:443 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:29:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:29:443 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4889us
19:29:443 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:443 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:443 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +526us
19:29:443 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:29:443 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5277us
19:29:443 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:443 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:443 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1012
19:29:443 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:29:443 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:29:466 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4040us
19:29:466 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:29:466 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:29:466 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:29:466 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:29:466 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:29:466 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:29:466 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:29:466 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:29:466 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:29:466 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:29:466 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:29:467 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1012
19:29:477 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1013
19:29:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:29:477 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1013
19:29:477 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:29:477 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:477 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:29:477 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:29:477 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:29:477 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:477 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:477 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:477 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:29:477 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:29:477 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:29:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:29:479 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:29:479 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:29:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:29:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:29:480 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:29:480 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:29:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:29:480 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:29:480 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:29:480 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:29:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:480 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1561us
19:29:480 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:480 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:480 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:29:480 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:480 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:480 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1014
19:29:480 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:29:480 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:29:499 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5485us
19:29:499 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:29:499 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:29:499 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:29:499 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:29:499 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:29:499 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:29:499 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:29:499 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:29:499 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:29:499 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:29:499 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:29:499 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:29:499 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:29:499 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:29:499 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:29:501 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:29:501 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:29:501 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +154us
19:29:501 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:501 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:501 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:501 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1014
19:29:501 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3729us
19:29:501 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:501 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:29:501 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:29:501 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:29:501 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:29:501 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 262
19:29:501 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:29:502 user_main    D[IO]: hle\sceio.cpp:1749 16384 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:29:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:29:502 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:29:502 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:29:502 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2168 packetsTotal: 1024
19:29:502 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:29:509 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1015
19:29:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:29:509 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1015
19:29:509 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +730us
19:29:509 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:509 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:510 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:510 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:29:510 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:29:510 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:29:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:29:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:29:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:29:512 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:29:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:29:512 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1999us
19:29:512 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:29:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:29:512 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:29:512 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:29:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:29:513 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:29:513 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:513 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:513 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:29:513 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:29:513 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:29:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:513 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +315us
19:29:513 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:29:513 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3838us
19:29:513 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:513 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:513 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1016
19:29:513 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:29:514 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:29:533 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5479us
19:29:533 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:29:533 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:29:533 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:29:533 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:29:533 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:29:533 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:29:533 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:29:533 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:29:533 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:29:533 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:29:533 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:29:533 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:29:533 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:29:533 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:29:533 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:29:535 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:29:535 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:29:535 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +160us
19:29:535 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:535 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:535 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:535 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1016
19:29:535 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5239us
19:29:543 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1017
19:29:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:29:543 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1017
19:29:543 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:29:543 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:543 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:29:543 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:543 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:543 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:543 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:29:543 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:29:543 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:29:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:29:545 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +592us
19:29:545 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:29:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:29:545 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:29:545 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:29:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:29:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +387us
19:29:546 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:29:546 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:29:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:29:546 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3457us
19:29:546 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:546 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:546 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:29:546 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:546 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:546 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1018
19:29:546 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:29:546 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:29:566 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5472us
19:29:566 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:29:566 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:29:566 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:29:566 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:29:566 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:29:566 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:29:566 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:29:566 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:29:566 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:29:566 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:29:566 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:29:567 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1018
19:29:577 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1019
19:29:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:29:577 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1019
19:29:577 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:29:577 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:577 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:29:577 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:29:577 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:29:577 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:577 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:578 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:578 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:29:578 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:29:578 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:29:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:29:580 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:29:580 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:29:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:29:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:29:580 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:29:580 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:29:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:29:580 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:29:580 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:29:580 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:29:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:581 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1580us
19:29:581 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:581 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:581 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:29:581 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:581 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:581 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1020
19:29:581 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:29:581 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:29:599 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5466us
19:29:599 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:29:599 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:29:599 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:29:599 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:29:599 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:29:599 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:29:599 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:29:599 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:29:599 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:29:599 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:29:599 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:29:599 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:29:599 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:29:599 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:29:599 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:29:601 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:29:601 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:29:601 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +173us
19:29:601 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:601 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:601 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:601 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1020
19:29:601 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3710us
19:29:601 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:601 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:29:601 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:29:601 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:29:601 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:29:601 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:29:601 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:29:602 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:29:603 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:29:603 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +477us
19:29:603 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:603 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:603 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:603 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4922us
19:29:603 user_main    D[ME]: hle\scempeg.cpp:970 12=sceMpegRingbufferAvailableSize(08d62f38)
19:29:603 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 12)
19:29:603 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 263
19:29:603 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 6000): deferring result
19:29:603 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:29:603 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:29:603 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +244us
19:29:603 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 0000000c
19:29:603 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 12 packetsRead: 2180 packetsTotal: 1024
19:29:603 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:29:607 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1021
19:29:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5370us
19:29:607 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1021
19:29:607 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +728us
19:29:607 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:29:607 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:29:607 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:607 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:29:607 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:29:607 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:29:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:29:610 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:29:610 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:29:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:29:610 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +234us
19:29:610 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:610 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +854us
19:29:610 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:29:610 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:29:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:29:610 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:29:610 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:29:610 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:29:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:611 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3037us
19:29:611 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:611 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:611 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +494us
19:29:611 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:29:611 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5308us
19:29:611 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:611 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:611 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1022
19:29:611 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:29:611 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:29:633 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4009us
19:29:633 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:29:633 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:29:633 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:29:633 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:29:633 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:29:633 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:29:633 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:29:633 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:29:633 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:29:633 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:29:633 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:29:633 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:29:633 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:29:633 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:29:633 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:29:635 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:29:635 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:29:635 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1022
19:29:635 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1630us
19:29:635 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:635 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:635 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:635 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3769us
19:29:635 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:29:635 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:29:635 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 264
19:29:635 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:29:635 user_main    D[IO]: hle\sceio.cpp:1749 24576 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:29:635 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:29:636 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:29:636 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:29:636 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2184 packetsTotal: 1024
19:29:636 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:29:643 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1023
19:29:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:29:643 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1023
19:29:643 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:29:643 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:643 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:29:643 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:643 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:643 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:643 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:29:644 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:29:644 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:29:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:29:646 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +692us
19:29:646 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:29:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:29:646 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:29:646 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:29:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:29:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +287us
19:29:646 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:29:646 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:29:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:29:646 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3476us
19:29:646 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:646 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:646 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:29:646 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:29:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:29:646 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:29:646 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:29:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:29:647 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:29:647 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:647 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:647 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:29:647 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:29:647 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:29:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:647 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1024
19:29:647 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:29:647 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:29:666 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3804us
19:29:666 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:29:666 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:29:666 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:29:666 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:29:666 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:29:666 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:29:666 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:29:666 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:29:666 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:29:666 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:29:666 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:29:666 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:29:666 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:29:666 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:29:666 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:29:668 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:29:668 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:29:668 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +186us
19:29:668 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:668 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:668 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:668 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1024
19:29:668 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3698us
19:29:668 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:668 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:29:668 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:29:668 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:29:668 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:29:668 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:29:668 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:29:669 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:29:669 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:29:669 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +489us
19:29:670 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:670 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:670 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:670 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4909us
19:29:670 user_main    D[ME]: hle\scempeg.cpp:970 8=sceMpegRingbufferAvailableSize(08d62f38)
19:29:670 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 8)
19:29:670 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 265
19:29:670 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 4000): deferring result
19:29:670 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:29:670 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:29:670 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +162us
19:29:670 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000008
19:29:670 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 8 packetsRead: 2192 packetsTotal: 1024
19:29:670 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:29:674 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1025
19:29:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5450us
19:29:674 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1025
19:29:674 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +730us
19:29:674 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:674 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:29:674 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:29:674 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:29:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:29:676 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +338us
19:29:676 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:676 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +841us
19:29:676 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:29:676 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:29:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:29:677 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4933us
19:29:677 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:677 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:677 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +482us
19:29:677 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:29:677 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5321us
19:29:677 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:677 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:677 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1026
19:29:677 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:29:677 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:29:699 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3996us
19:29:699 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:29:699 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:29:699 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:29:699 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:29:699 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:29:699 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:29:699 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:29:699 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:29:699 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:29:699 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:29:699 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:29:700 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1026
19:29:710 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1027
19:29:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:29:710 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1027
19:29:710 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:29:710 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:710 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:29:710 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:29:710 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:29:710 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:710 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:710 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:710 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:29:710 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:29:710 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:29:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:29:712 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:29:712 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:29:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:29:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:29:713 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:29:713 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:29:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:29:713 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:29:713 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:29:713 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:29:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:713 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1605us
19:29:713 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:713 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:714 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:29:714 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:714 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:714 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1028
19:29:714 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:29:714 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:29:733 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5441us
19:29:734 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:29:734 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:29:734 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:29:734 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:29:734 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:29:734 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:29:734 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:29:734 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:29:734 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:29:734 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:29:734 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:29:734 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:29:734 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:29:734 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:29:734 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:29:736 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:29:736 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:29:736 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +198us
19:29:736 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:736 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:736 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:736 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1028
19:29:736 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3685us
19:29:736 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:736 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:29:736 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:29:736 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:29:736 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:29:736 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 266
19:29:736 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:29:736 user_main    D[IO]: hle\sceio.cpp:1749 16384 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:29:736 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:29:736 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:29:737 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:29:737 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2196 packetsTotal: 1024
19:29:737 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:29:744 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1029
19:29:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:29:744 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1029
19:29:744 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +730us
19:29:744 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:744 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:744 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:744 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:29:744 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:29:744 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:29:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:29:746 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +792us
19:29:746 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:29:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:29:746 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:29:746 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:29:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:29:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +187us
19:29:746 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:29:746 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:29:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:29:747 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +593us
19:29:747 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:29:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:29:747 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:29:747 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:29:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:29:747 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2801us
19:29:747 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:747 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:747 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +197us
19:29:747 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:29:747 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:29:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:748 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1721us
19:29:748 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:29:748 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3883us
19:29:748 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:748 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:748 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1030
19:29:748 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:29:748 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:29:766 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5434us
19:29:766 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:29:766 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:29:766 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:29:766 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:29:766 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:29:766 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:29:766 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:29:766 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:29:766 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:29:766 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:29:766 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:29:766 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:29:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:29:766 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:29:766 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:29:768 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:29:768 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:29:768 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +205us
19:29:768 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:768 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:768 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:768 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1030
19:29:768 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5194us
19:29:768 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:29:768 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:29:768 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 267
19:29:768 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:29:768 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:29:768 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:29:768 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:29:768 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:29:769 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2200 packetsTotal: 1024
19:29:769 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:29:776 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1031
19:29:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:29:776 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1031
19:29:776 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:29:776 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:776 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:29:776 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:776 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:776 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:777 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:29:777 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:29:777 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:29:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:29:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:29:779 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:29:779 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:29:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:29:779 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3501us
19:29:779 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:779 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:779 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:29:779 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:779 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:779 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:29:779 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:29:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:29:779 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:29:779 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:29:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:29:780 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1032
19:29:780 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:29:780 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:29:800 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +975us
19:29:800 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:29:800 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:29:800 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:29:800 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:29:800 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:29:800 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:29:800 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:29:800 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:29:800 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:29:800 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:29:800 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:29:801 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1032
19:29:811 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1033
19:29:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:29:812 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1033
19:29:812 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:29:812 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:812 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
19:29:812 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:29:812 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:29:812 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:29:812 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:812 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:812 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:812 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:29:812 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:29:812 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:29:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:29:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:29:814 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:29:814 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:29:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:29:815 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3507us
19:29:815 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:815 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:815 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:29:815 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:815 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:815 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1034
19:29:815 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:29:815 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:29:833 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5422us
19:29:833 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:29:833 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:29:833 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:29:833 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:29:833 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:29:833 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:29:833 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:29:833 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:29:833 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:29:833 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:29:833 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:29:833 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:29:833 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:29:834 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:29:834 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:29:835 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:29:835 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:29:835 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +217us
19:29:835 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:835 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:835 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:835 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1034
19:29:835 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3666us
19:29:835 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:835 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:29:835 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:29:835 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:29:835 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:29:835 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:29:835 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:29:837 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:29:837 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:29:837 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +521us
19:29:837 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:837 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:837 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:837 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4878us
19:29:837 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:29:837 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:29:837 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 268
19:29:837 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:29:837 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:29:837 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:29:837 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:29:837 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:29:837 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2204 packetsTotal: 1024
19:29:837 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:29:841 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1035
19:29:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:29:841 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1035
19:29:841 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +727us
19:29:841 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:29:841 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:29:841 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:841 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:29:841 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:29:841 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:29:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:29:844 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:29:844 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:29:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:29:844 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +278us
19:29:844 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:844 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:844 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +522us
19:29:844 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:29:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:29:844 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:29:844 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:29:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:29:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +87us
19:29:844 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:29:845 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:29:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:29:845 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:29:845 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:29:845 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:29:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:845 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3082us
19:29:845 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:845 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:845 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +450us
19:29:845 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:29:845 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5353us
19:29:845 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:846 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:846 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1036
19:29:846 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:29:846 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:29:866 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3964us
19:29:866 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:29:866 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:29:866 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:29:866 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:29:866 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:29:866 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:29:866 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:29:866 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:29:866 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:29:866 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:29:866 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:29:866 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:29:866 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:29:866 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:29:866 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:29:868 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:29:868 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:29:868 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1036
19:29:868 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1675us
19:29:868 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:868 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:868 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:868 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3724us
19:29:868 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:29:868 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:29:868 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 269
19:29:868 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:29:868 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:29:868 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:29:869 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:29:869 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:29:869 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2208 packetsTotal: 1024
19:29:869 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:29:876 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1037
19:29:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:29:876 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1037
19:29:876 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:29:876 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:876 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:29:876 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:876 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:876 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:876 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:29:877 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:29:877 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:29:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:29:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:29:879 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:29:879 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:29:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:29:879 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3520us
19:29:879 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:879 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:879 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2901us
19:29:879 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:29:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:29:879 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:29:879 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:29:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:29:880 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2801us
19:29:880 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:880 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:880 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +197us
19:29:880 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:29:880 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:29:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:880 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1038
19:29:880 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:29:880 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:29:900 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5211us
19:29:900 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:29:900 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:29:900 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:29:900 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:29:900 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:29:900 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:29:900 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:29:900 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:29:900 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:29:900 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:29:900 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:29:900 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:29:900 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:29:900 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:29:900 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:29:902 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:29:902 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:29:902 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +230us
19:29:902 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:902 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:902 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:902 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1038
19:29:902 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3653us
19:29:902 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:902 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:29:902 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:29:902 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:29:902 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:29:902 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:29:902 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:29:902 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
19:29:903 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:29:903 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:29:904 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +534us
19:29:904 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:904 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:904 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:904 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4865us
19:29:904 user_main    D[ME]: hle\scempeg.cpp:970 16=sceMpegRingbufferAvailableSize(08d62f38)
19:29:904 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 16)
19:29:904 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 270
19:29:904 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 8000): deferring result
19:29:904 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:29:904 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:29:904 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +326us
19:29:904 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000010
19:29:904 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 16 packetsRead: 2224 packetsTotal: 1024
19:29:904 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:29:908 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1039
19:29:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5291us
19:29:908 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1039
19:29:908 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +725us
19:29:908 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:908 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:29:908 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:29:908 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:29:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:29:910 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +382us
19:29:910 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:910 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +797us
19:29:911 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:29:911 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:29:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:29:911 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4978us
19:29:911 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:911 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:911 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +437us
19:29:911 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:29:911 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5366us
19:29:911 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:911 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:911 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1040
19:29:912 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:29:912 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:29:933 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3952us
19:29:933 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:29:933 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:29:933 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:29:933 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:29:933 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:29:933 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:29:933 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:29:933 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:29:933 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:29:933 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:29:933 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:29:934 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1040
19:29:944 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1041
19:29:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:29:944 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1041
19:29:944 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:29:944 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:944 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:29:944 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:29:944 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:29:944 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:944 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:944 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:944 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:29:944 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:29:944 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:29:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:29:946 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:29:946 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:29:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:29:947 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +901us
19:29:947 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:29:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:29:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +187us
19:29:947 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:29:947 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:29:947 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Music Stream (276->285, pc: 08bbf618->08bc5ef8, vblank start waited) +28us
19:29:947 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:29:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:29:947 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:29:947 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:29:947 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:29:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:948 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1649us
19:29:948 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:948 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:948 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:29:948 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:948 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:948 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1042
19:29:948 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:29:948 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:29:966 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5396us
19:29:966 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:29:966 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:29:966 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:29:966 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:29:966 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:29:966 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:29:966 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:29:966 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:29:966 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:29:966 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:29:966 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:29:966 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:29:966 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:29:966 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:29:966 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:29:968 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:29:968 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:29:968 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +243us
19:29:968 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:968 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:968 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:968 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1042
19:29:968 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3641us
19:29:968 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:968 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:29:968 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:29:968 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:29:968 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:29:968 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 271
19:29:968 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:29:968 user_main    D[IO]: hle\sceio.cpp:1749 32768 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:29:968 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:29:969 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:29:969 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:29:969 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2228 packetsTotal: 1024
19:29:969 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:29:976 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1043
19:29:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:29:977 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1043
19:29:977 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +730us
19:29:977 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:977 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:977 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:977 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:29:977 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:29:977 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:29:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:29:979 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +395us
19:29:979 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:29:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:29:979 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:29:979 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:29:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:29:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +684us
19:29:980 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:29:980 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:29:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:29:980 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +2286us
19:29:980 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:29:980 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:29:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:980 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
19:29:980 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:29:980 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:29:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:980 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1876us
19:29:980 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:29:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:29:980 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3927us
19:29:981 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:29:981 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:29:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:29:981 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1044
19:29:981 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:29:981 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:30:000 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5390us
19:30:000 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:30:000 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:30:000 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:30:000 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:30:000 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:30:000 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:30:000 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:30:000 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:30:000 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:30:000 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:30:000 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:30:000 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:30:000 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:30:000 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:30:000 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:30:002 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:30:002 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:30:002 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +249us
19:30:002 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:002 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:002 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:002 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1044
19:30:002 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5150us
19:30:010 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1045
19:30:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:30:010 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1045
19:30:010 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:30:010 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:010 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:30:010 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:010 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:010 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:010 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:30:010 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:30:010 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:30:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:30:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:30:012 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:30:012 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:30:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:30:012 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3546us
19:30:012 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:012 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:012 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:30:012 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:012 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:012 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2901us
19:30:012 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:30:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:30:012 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:30:013 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:30:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:30:013 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1046
19:30:013 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:30:013 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:30:033 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2382us
19:30:033 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:30:033 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:30:033 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:30:033 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:30:033 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:30:033 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:30:033 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:30:033 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:30:033 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:30:033 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:30:033 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:30:034 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1046
19:30:044 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1047
19:30:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:30:044 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1047
19:30:044 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:30:044 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:044 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
19:30:044 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:30:044 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:30:045 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:30:045 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:045 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:045 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:045 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:30:045 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:30:045 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:30:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:30:047 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1108us
19:30:047 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:30:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:30:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +71us
19:30:047 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:30:047 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:30:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:30:047 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +99us
19:30:047 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:30:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:30:047 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3452us
19:30:047 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:047 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:047 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:30:048 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:048 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:048 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1048
19:30:048 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:30:048 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:30:066 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5377us
19:30:066 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:30:066 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:30:066 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:30:066 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:30:066 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:30:066 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:30:066 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:30:066 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:30:066 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:30:066 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:30:066 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:30:066 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:30:066 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:30:066 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:30:066 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:30:068 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:30:068 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:30:068 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +262us
19:30:068 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:068 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:068 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:068 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1048
19:30:068 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3622us
19:30:068 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:068 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:30:068 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:30:068 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:30:068 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:30:068 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:30:068 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:30:070 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:30:070 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:30:070 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +565us
19:30:070 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:070 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:070 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:070 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:30:070 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:30:070 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:30:070 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:30:070 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:30:070 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:30:070 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +380us
19:30:070 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:30:070 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:30:070 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 272
19:30:071 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:30:071 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:30:071 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:30:071 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:30:071 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:30:071 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2232 packetsTotal: 1024
19:30:071 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:30:075 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1049
19:30:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:30:075 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1049
19:30:075 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +727us
19:30:075 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:30:075 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:30:075 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:30:075 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:075 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:30:075 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:30:075 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:30:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:30:077 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +413us
19:30:077 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:078 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +765us
19:30:078 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:30:078 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:30:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:30:078 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5009us
19:30:078 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:078 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:078 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +406us
19:30:078 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:30:078 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5397us
19:30:078 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:078 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:078 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1050
19:30:078 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:30:078 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:30:100 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3920us
19:30:100 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:30:100 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:30:100 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:30:100 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:30:100 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:30:100 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:30:100 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:30:100 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:30:100 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:30:100 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:30:100 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:30:100 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:30:100 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:30:100 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:30:100 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:30:102 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:30:102 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:30:102 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1050
19:30:102 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1719us
19:30:102 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:102 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:102 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:102 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3680us
19:30:109 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1051
19:30:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:30:110 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1051
19:30:110 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:30:110 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:110 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:30:110 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:110 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:110 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:110 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:30:110 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:30:110 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:30:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:30:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:30:112 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:30:112 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:30:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:30:112 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3565us
19:30:112 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:112 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:112 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:30:112 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:30:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:30:113 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:30:113 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:30:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:30:113 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:30:113 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:30:113 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:30:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:113 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
19:30:113 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:113 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:113 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1052
19:30:113 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:30:113 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:30:133 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5365us
19:30:133 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:30:133 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:30:133 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:30:133 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:30:133 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:30:133 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:30:133 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:30:133 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:30:133 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:30:133 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:30:133 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:30:133 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:30:133 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:30:133 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:30:133 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:30:135 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:30:135 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:30:135 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +274us
19:30:135 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:135 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:135 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:135 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1052
19:30:135 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3609us
19:30:135 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:135 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:30:135 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:30:135 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:30:135 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:30:135 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:30:135 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:30:136 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:30:136 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:30:136 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +578us
19:30:136 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:137 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:137 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:137 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4821us
19:30:137 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:30:137 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:30:137 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 273
19:30:137 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:30:137 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:30:137 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:30:137 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:30:137 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:30:137 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2236 packetsTotal: 1024
19:30:137 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:30:141 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1053
19:30:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:30:141 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1053
19:30:141 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +727us
19:30:141 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:141 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:30:141 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:30:141 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:30:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:30:143 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +427us
19:30:143 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:143 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +752us
19:30:143 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:30:143 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:30:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:30:144 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +0us
19:30:144 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:30:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:30:144 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:30:144 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:30:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:30:144 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4821us
19:30:144 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:144 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:144 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +393us
19:30:144 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:30:144 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5410us
19:30:144 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:144 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:144 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1054
19:30:144 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:30:144 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:30:167 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3907us
19:30:167 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:30:167 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:30:167 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:30:167 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:30:167 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:30:167 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:30:167 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:30:167 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:30:167 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:30:167 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:30:167 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:30:168 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1054
19:30:179 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1055
19:30:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:30:179 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1055
19:30:179 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:30:179 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:179 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:30:179 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:30:179 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:30:179 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:179 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:179 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:179 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:30:179 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:30:179 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:30:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:30:182 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:30:182 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:30:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:30:182 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:30:182 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:30:182 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:30:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:30:182 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:30:182 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:30:182 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:30:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:183 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1694us
19:30:183 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:183 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:183 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:30:183 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:183 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:183 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1056
19:30:183 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:30:183 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:30:200 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5352us
19:30:200 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:30:200 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:30:200 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:30:200 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:30:200 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:30:200 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:30:200 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:30:200 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:30:200 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:30:200 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:30:200 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:30:200 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:30:200 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:30:200 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:30:200 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:30:202 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:30:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:30:202 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +287us
19:30:202 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:202 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:202 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1056
19:30:202 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3596us
19:30:202 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:30:202 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:30:202 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:30:202 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:30:202 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 274
19:30:202 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:30:202 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:30:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:30:202 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:30:202 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:30:202 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2240 packetsTotal: 1024
19:30:202 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:30:210 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1057
19:30:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:30:210 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1057
19:30:210 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +730us
19:30:210 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:30:210 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:30:210 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:210 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:210 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:210 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:30:210 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:30:210 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:30:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:30:212 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:30:212 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:30:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:30:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:30:213 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:30:213 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:30:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:30:213 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:30:213 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:30:213 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:30:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:213 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1700us
19:30:213 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:213 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:214 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1831us
19:30:214 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:30:214 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3972us
19:30:214 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:214 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:214 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1058
19:30:214 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:30:214 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:30:233 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5346us
19:30:233 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:30:233 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:30:233 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:30:233 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:30:233 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:30:233 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:30:233 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:30:233 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:30:233 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:30:233 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:30:233 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:30:233 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:30:233 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:30:233 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:30:233 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:30:235 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:30:235 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:30:235 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +293us
19:30:235 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:235 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:235 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:235 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1058
19:30:235 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5105us
19:30:242 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1059
19:30:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:30:242 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1059
19:30:242 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:30:242 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:242 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:30:242 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:242 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:242 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:242 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:30:242 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:30:242 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:30:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:30:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:30:244 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:30:244 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:30:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:30:244 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +100us
19:30:244 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:30:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:30:244 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:30:244 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:30:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:30:245 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3289us
19:30:245 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:245 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:245 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:30:245 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:245 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:245 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:30:245 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:30:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:30:245 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:30:245 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:30:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:30:245 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:30:245 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:30:245 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:30:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:246 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1060
19:30:246 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:30:246 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:30:267 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +788us
19:30:267 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:30:267 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:30:267 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:30:267 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:30:267 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:30:267 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:30:267 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:30:267 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:30:267 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:30:267 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:30:267 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:30:267 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:30:267 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:30:267 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:30:267 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:30:269 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:30:269 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:30:269 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +300us
19:30:269 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:269 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:269 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:269 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1060
19:30:269 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3583us
19:30:269 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:269 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:30:269 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:30:269 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:30:269 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:30:269 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:30:269 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:30:271 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:30:271 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:30:271 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +604us
19:30:271 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:271 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:271 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:271 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4795us
19:30:271 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:30:271 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:30:271 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 275
19:30:271 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:30:271 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:30:271 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:30:271 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:30:271 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:30:271 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2244 packetsTotal: 1024
19:30:271 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:30:275 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1061
19:30:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:30:275 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1061
19:30:275 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +727us
19:30:275 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:275 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:30:275 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:30:275 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:30:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:30:277 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +452us
19:30:278 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:278 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +727us
19:30:278 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:30:278 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:30:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:30:278 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5048us
19:30:278 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:278 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:278 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +367us
19:30:278 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:30:278 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5435us
19:30:278 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:278 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:278 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1062
19:30:278 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:30:278 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:30:300 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3882us
19:30:300 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:30:300 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:30:300 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:30:300 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:30:300 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:30:300 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:30:300 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:30:300 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:30:300 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:30:300 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:30:300 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:30:301 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1062
19:30:312 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1063
19:30:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:30:312 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1063
19:30:312 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:30:312 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:312 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:30:312 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:30:312 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:30:312 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:312 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:312 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:312 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:30:312 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:30:312 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:30:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:30:314 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:30:314 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:30:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:30:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:30:315 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:30:315 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:30:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:30:315 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:30:315 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:30:315 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:30:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:315 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1719us
19:30:315 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:315 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:315 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:30:315 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:315 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:315 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1064
19:30:315 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:30:316 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:30:333 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5327us
19:30:333 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:30:333 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:30:333 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:30:333 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:30:333 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:30:333 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:30:333 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:30:333 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:30:333 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:30:333 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:30:333 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:30:333 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:30:333 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:30:333 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:30:333 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:30:335 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:30:335 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:30:335 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +312us
19:30:335 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:335 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:335 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:335 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1064
19:30:335 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3571us
19:30:335 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:335 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:30:335 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:30:343 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1065
19:30:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:30:343 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1065
19:30:343 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:30:343 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:343 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:343 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:343 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:30:343 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:30:343 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:30:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:30:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:30:345 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:30:345 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:30:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:30:345 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +200us
19:30:345 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:30:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:30:345 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:30:345 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:30:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:30:346 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3208us
19:30:346 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:30:346 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:30:346 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:346 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:346 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +99us
19:30:346 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:30:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:30:346 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1706us
19:30:346 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:30:346 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1293us
19:30:346 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:30:346 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:30:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:347 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:30:347 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:347 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:347 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1066
19:30:347 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:30:347 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:30:367 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5320us
19:30:367 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:30:367 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:30:367 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:30:367 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:30:367 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:30:367 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:30:367 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:30:367 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:30:367 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:30:367 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:30:367 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:30:367 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:30:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:30:367 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:30:367 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:30:369 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:30:369 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:30:369 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +319us
19:30:369 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:369 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:369 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:369 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1066
19:30:369 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5080us
19:30:369 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:30:369 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:30:369 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 276
19:30:369 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:30:369 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:30:369 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:30:369 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:30:369 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:30:369 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2248 packetsTotal: 1024
19:30:370 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:30:377 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1067
19:30:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:30:377 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1067
19:30:377 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:30:377 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:377 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:30:377 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:377 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:377 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:377 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:30:377 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:30:377 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:30:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:30:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:30:379 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:30:379 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:30:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:30:380 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3615us
19:30:380 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:380 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:380 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:30:380 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:380 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:380 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1068
19:30:380 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:30:380 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:30:400 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5314us
19:30:400 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:30:400 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:30:400 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:30:400 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:30:400 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:30:400 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:30:400 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:30:400 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:30:400 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:30:400 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:30:400 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:30:401 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1068
19:30:412 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1069
19:30:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:30:412 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1069
19:30:412 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:30:412 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:412 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:30:412 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:30:412 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:30:412 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:412 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:412 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:412 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:30:412 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:30:412 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:30:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:30:414 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:30:414 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:30:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:30:415 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:30:415 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:30:415 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:30:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:30:415 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:30:415 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:30:415 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:30:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:415 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1738us
19:30:415 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:415 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:415 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:30:415 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:415 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:416 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1070
19:30:416 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:30:416 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:30:433 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5308us
19:30:433 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:30:433 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:30:433 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:30:433 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:30:433 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:30:433 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:30:433 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:30:433 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:30:433 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:30:433 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:30:433 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:30:433 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:30:433 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:30:433 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:30:433 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:30:435 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:30:435 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:30:435 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +331us
19:30:435 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:435 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:435 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:435 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1070
19:30:435 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3552us
19:30:435 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:435 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:30:435 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:30:435 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:30:435 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:30:435 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:30:435 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:30:436 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:30:436 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:30:436 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +635us
19:30:436 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:437 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:437 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:437 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4764us
19:30:437 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:30:437 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:30:437 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 277
19:30:437 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:30:437 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:30:437 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:30:437 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:30:437 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:30:437 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2252 packetsTotal: 1024
19:30:437 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:30:441 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1071
19:30:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:30:441 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1071
19:30:441 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +727us
19:30:441 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:30:441 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:30:441 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:441 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:30:441 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:30:441 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:30:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:30:443 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:30:443 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:30:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:30:444 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +392us
19:30:444 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:444 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +695us
19:30:444 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:30:444 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:30:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:30:444 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +300us
19:30:444 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:30:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:30:444 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:30:444 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:30:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:30:444 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1382us
19:30:444 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:30:444 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:30:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:444 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3196us
19:30:444 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:444 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:444 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +336us
19:30:444 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:30:445 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5467us
19:30:445 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:445 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:445 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1072
19:30:445 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:30:445 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:30:467 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3850us
19:30:467 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:30:467 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:30:467 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:30:467 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:30:467 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:30:467 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:30:467 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:30:467 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:30:467 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:30:467 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:30:467 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:30:467 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:30:467 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:30:467 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:30:467 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:30:469 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:30:469 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:30:469 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1072
19:30:469 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1789us
19:30:469 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:469 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:469 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:469 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3610us
19:30:477 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1073
19:30:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:30:477 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1073
19:30:477 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:30:477 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:477 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:30:477 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:477 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:477 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:477 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:30:477 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:30:477 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:30:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:30:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:30:479 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:30:479 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:30:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:30:480 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3634us
19:30:480 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:480 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:480 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +5803us
19:30:480 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:30:480 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:30:480 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:480 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:480 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +99us
19:30:480 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:30:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:30:480 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:30:480 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:30:480 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:30:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:481 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1074
19:30:481 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:30:481 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:30:500 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2194us
19:30:500 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:30:500 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:30:500 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:30:500 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:30:500 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:30:500 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:30:500 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:30:500 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:30:500 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:30:500 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:30:500 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:30:500 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:30:500 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:30:500 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:30:500 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:30:502 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:30:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:30:502 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +344us
19:30:502 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:502 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:502 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1074
19:30:502 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3539us
19:30:502 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:30:502 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:30:502 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:30:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:30:502 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:30:502 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:30:503 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:30:504 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:30:504 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +648us
19:30:504 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:504 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:504 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:504 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4751us
19:30:504 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:30:504 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:30:504 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 278
19:30:504 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:30:504 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:30:504 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:30:504 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:30:504 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:30:504 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2256 packetsTotal: 1024
19:30:504 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:30:508 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1075
19:30:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:30:508 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1075
19:30:508 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +727us
19:30:508 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:508 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:30:508 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:30:508 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:30:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:30:511 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +496us
19:30:511 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:511 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +682us
19:30:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:30:511 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:30:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:30:511 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5092us
19:30:511 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:511 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:511 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +323us
19:30:511 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:30:511 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5480us
19:30:511 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:511 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:511 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1076
19:30:511 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:30:511 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:30:534 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3838us
19:30:534 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:30:534 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:30:534 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:30:534 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:30:534 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:30:534 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:30:534 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:30:534 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:30:534 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:30:534 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:30:534 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:30:535 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1076
19:30:545 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1077
19:30:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:30:545 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1077
19:30:545 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:30:545 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:545 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:30:545 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:30:545 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:30:545 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:545 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:545 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:545 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:30:546 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:30:546 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:30:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:30:548 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:30:548 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:30:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:30:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:30:548 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:30:548 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:30:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:30:548 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +400us
19:30:548 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:30:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:30:548 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:30:548 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:30:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:30:548 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1282us
19:30:548 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:30:549 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:30:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:549 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1764us
19:30:549 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:549 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:549 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:30:549 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:549 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:549 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1078
19:30:549 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:30:549 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:30:567 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5282us
19:30:567 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:30:567 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:30:567 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:30:567 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:30:567 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:30:567 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:30:567 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:30:567 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:30:567 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:30:567 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:30:567 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:30:567 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:30:567 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:30:567 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:30:567 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:30:569 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:30:569 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:30:569 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +357us
19:30:569 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:569 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:569 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:569 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1078
19:30:569 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3526us
19:30:569 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:569 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:30:569 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:30:576 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1079
19:30:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:30:576 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1079
19:30:576 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:30:576 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:576 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:576 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:576 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:30:576 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:30:576 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:30:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:30:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:30:578 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:30:578 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:30:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:30:579 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2202us
19:30:579 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:30:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:30:579 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:30:579 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:30:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:30:579 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:30:579 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:579 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:579 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:30:579 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:30:579 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:30:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:579 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +112us
19:30:580 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:30:580 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4041us
19:30:580 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:580 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:580 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1080
19:30:580 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:30:580 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:30:600 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5276us
19:30:600 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:30:600 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:30:600 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:30:600 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:30:600 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:30:600 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:30:600 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:30:600 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:30:600 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:30:600 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:30:600 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:30:600 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:30:600 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:30:600 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:30:600 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:30:602 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:30:602 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:30:602 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +363us
19:30:602 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:602 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:602 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:602 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1080
19:30:602 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5036us
19:30:602 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:30:602 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:30:602 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 279
19:30:602 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:30:602 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:30:602 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:30:602 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:30:602 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:30:602 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2260 packetsTotal: 1024
19:30:602 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:30:610 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1081
19:30:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:30:610 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1081
19:30:610 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:30:610 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:610 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:30:610 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:610 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:610 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:610 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:30:610 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:30:610 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:30:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:30:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:30:612 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:30:612 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:30:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:30:612 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3660us
19:30:612 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:612 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:613 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:30:613 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:613 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:613 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1082
19:30:613 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:30:613 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:30:634 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5270us
19:30:634 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:30:634 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:30:634 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:30:634 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:30:634 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:30:634 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:30:634 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:30:634 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:30:634 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:30:634 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:30:634 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:30:635 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1082
19:30:645 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1083
19:30:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:30:645 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1083
19:30:645 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:30:645 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:645 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:30:645 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:30:645 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:30:645 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:645 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:645 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:645 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:30:645 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:30:645 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:30:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:30:647 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:30:647 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:30:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:30:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:30:648 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:30:648 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:30:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:30:648 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +500us
19:30:648 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:30:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:30:648 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:30:648 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:30:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:30:648 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1182us
19:30:648 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:30:648 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:30:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:648 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1783us
19:30:648 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:648 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:648 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:30:648 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:648 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:649 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1084
19:30:649 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:30:649 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:30:667 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5263us
19:30:667 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:30:667 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:30:667 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:30:667 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:30:667 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:30:667 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:30:667 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:30:667 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:30:667 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:30:667 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:30:667 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:30:667 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:30:667 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:30:667 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:30:667 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:30:669 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:30:669 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:30:669 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +376us
19:30:669 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:669 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:669 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:669 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1084
19:30:669 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3507us
19:30:669 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:669 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:30:669 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:30:669 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:30:669 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:30:669 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:30:669 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:30:671 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:30:671 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:30:671 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +680us
19:30:671 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:671 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:671 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:671 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4719us
19:30:671 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:30:671 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:30:671 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 280
19:30:671 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:30:671 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:30:671 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:30:671 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:30:671 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:30:671 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2264 packetsTotal: 1024
19:30:671 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:30:675 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1085
19:30:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:30:675 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1085
19:30:675 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +727us
19:30:675 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:30:675 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:30:675 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:675 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:30:675 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:30:675 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:30:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:30:677 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:30:677 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:30:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:30:677 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +436us
19:30:677 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:677 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +651us
19:30:678 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:30:678 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:30:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:30:678 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:30:678 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:30:678 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:30:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:678 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3240us
19:30:678 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:678 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:678 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +291us
19:30:678 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:30:678 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5511us
19:30:678 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:678 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:678 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1086
19:30:679 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:30:679 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:30:700 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3806us
19:30:700 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:30:700 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:30:700 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:30:700 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:30:700 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:30:700 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:30:700 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:30:700 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:30:700 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:30:700 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:30:700 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:30:700 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:30:700 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:30:700 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:30:700 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:30:702 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:30:702 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:30:702 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1086
19:30:702 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1833us
19:30:702 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:702 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:702 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:702 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3566us
19:30:710 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1087
19:30:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:30:710 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1087
19:30:710 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:30:710 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:710 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:30:710 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:710 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:710 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:710 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:30:710 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:30:710 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:30:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:30:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:30:712 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:30:713 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:30:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:30:713 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3679us
19:30:713 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:713 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:713 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:30:713 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:30:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:30:713 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:30:713 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:30:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:30:713 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:30:713 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:713 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:713 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:30:713 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:30:713 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:30:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:714 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1088
19:30:714 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:30:714 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:30:734 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3601us
19:30:734 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:30:734 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:30:734 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:30:734 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:30:734 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:30:734 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:30:734 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:30:734 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:30:734 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:30:734 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:30:734 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:30:734 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:30:734 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:30:735 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:30:735 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:30:736 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:30:736 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:30:736 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +388us
19:30:736 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:736 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:736 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:736 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1088
19:30:736 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3495us
19:30:736 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:736 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:30:736 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:30:736 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:30:736 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:30:736 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:30:736 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:30:738 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:30:738 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:30:738 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +692us
19:30:738 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:738 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:738 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:738 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4706us
19:30:738 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:30:738 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:30:738 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 281
19:30:738 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:30:738 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:30:738 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:30:738 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:30:738 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:30:738 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2268 packetsTotal: 1024
19:30:738 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:30:742 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1089
19:30:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:30:742 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1089
19:30:742 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +727us
19:30:742 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:742 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:30:743 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:30:743 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:30:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:30:745 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +541us
19:30:745 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:745 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +638us
19:30:745 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:30:745 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:30:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:30:745 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +601us
19:30:745 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:30:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:30:745 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:30:745 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:30:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:30:745 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4335us
19:30:745 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:745 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:746 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +279us
19:30:746 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:30:746 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5524us
19:30:746 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:746 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:746 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1090
19:30:746 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:30:746 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:30:767 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3793us
19:30:767 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:30:767 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:30:767 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:30:767 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:30:767 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:30:767 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:30:767 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:30:767 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:30:767 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:30:767 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:30:767 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:30:768 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1090
19:30:778 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1091
19:30:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:30:779 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1091
19:30:779 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:30:779 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:779 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:30:779 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:30:779 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:30:779 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:779 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:779 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:779 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:30:779 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:30:779 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:30:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:30:781 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:30:781 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:30:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:30:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:30:782 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:30:782 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:30:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:30:782 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:30:782 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:30:782 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:30:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:782 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1808us
19:30:782 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:782 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:782 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:30:782 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:782 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:782 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1092
19:30:782 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:30:782 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:30:800 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5238us
19:30:800 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:30:800 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:30:800 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:30:800 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:30:800 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:30:800 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:30:800 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:30:800 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:30:800 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:30:800 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:30:800 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:30:800 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:30:800 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:30:800 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:30:800 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:30:802 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:30:802 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:30:802 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +401us
19:30:802 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:802 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:802 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:802 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1092
19:30:802 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3482us
19:30:802 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:802 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:30:802 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:30:810 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1093
19:30:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:30:810 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1093
19:30:810 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:30:810 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:810 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:810 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:810 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:30:810 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:30:810 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:30:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:30:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:30:812 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:30:812 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:30:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:30:812 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +796us
19:30:812 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:30:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:30:812 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:30:812 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:30:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:30:813 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2801us
19:30:813 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:813 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:813 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +197us
19:30:813 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:30:813 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:30:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:813 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1519us
19:30:813 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:30:813 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4086us
19:30:813 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:813 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:814 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1094
19:30:814 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:30:814 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:30:834 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5232us
19:30:834 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:30:834 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:30:834 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:30:834 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:30:834 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:30:834 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:30:834 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:30:834 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:30:834 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:30:834 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:30:834 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:30:834 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:30:834 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:30:834 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:30:834 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:30:836 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:30:836 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:30:836 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +407us
19:30:836 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:836 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:836 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:836 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1094
19:30:836 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4991us
19:30:836 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:30:836 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:30:836 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 282
19:30:836 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:30:836 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:30:836 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:30:836 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:30:837 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:30:837 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2272 packetsTotal: 1024
19:30:837 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:30:844 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1095
19:30:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:30:844 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1095
19:30:844 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:30:844 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:844 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:30:844 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:844 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:844 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:844 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:30:844 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:30:844 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:30:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:30:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:30:847 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:30:847 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:30:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:30:847 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +700us
19:30:847 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:30:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:30:847 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:30:847 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:30:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:30:847 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2803us
19:30:847 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:847 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:847 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:30:847 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:847 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:847 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:30:847 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:30:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:30:847 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:30:847 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:30:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:30:848 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1096
19:30:848 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:30:848 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:30:867 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +772us
19:30:867 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:30:867 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:30:867 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:30:867 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:30:867 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:30:867 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:30:867 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:30:867 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:30:867 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:30:867 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:30:867 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:30:868 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1096
19:30:878 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1097
19:30:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16688us
19:30:878 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1097
19:30:878 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +726us
19:30:878 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:878 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
19:30:878 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:30:878 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:30:879 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:30:879 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:879 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:879 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:879 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:30:879 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:30:879 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:30:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:30:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:30:881 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:30:881 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:30:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:30:881 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3710us
19:30:881 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:881 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:881 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:30:881 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:881 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:881 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1098
19:30:881 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:30:882 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:30:901 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5219us
19:30:901 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:30:901 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:30:901 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:30:901 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:30:901 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:30:901 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:30:901 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:30:901 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:30:901 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:30:901 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:30:901 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:30:901 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:30:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:30:901 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:30:901 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:30:903 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:30:903 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:30:903 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +420us
19:30:903 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:903 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:903 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:903 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1098
19:30:903 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3463us
19:30:903 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:903 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:30:903 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:30:903 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:30:903 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:30:903 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:30:903 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:30:904 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:30:904 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:30:904 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +724us
19:30:904 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:904 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:904 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:904 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4675us
19:30:908 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1099
19:30:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5622us
19:30:908 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1099
19:30:908 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +727us
19:30:908 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:30:908 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:30:908 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:908 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:30:908 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:30:908 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:30:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:30:910 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:30:910 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:30:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:30:911 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +481us
19:30:911 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:911 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +607us
19:30:911 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:30:911 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:30:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:30:911 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:30:911 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:30:911 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:30:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:911 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3284us
19:30:912 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:912 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:912 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +247us
19:30:912 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:30:912 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5556us
19:30:912 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:912 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:912 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1100
19:30:912 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:30:912 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:30:934 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3761us
19:30:934 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:30:934 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:30:934 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:30:934 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:30:934 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:30:934 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:30:934 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:30:934 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:30:934 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:30:934 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:30:934 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:30:934 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:30:934 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:30:934 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:30:934 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:30:936 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:30:936 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:30:936 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1100
19:30:936 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1877us
19:30:936 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:936 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:936 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:936 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3521us
19:30:936 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:30:936 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:30:936 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 283
19:30:936 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:30:936 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:30:936 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:30:937 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:30:937 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:30:937 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2276 packetsTotal: 1024
19:30:937 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:30:944 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1101
19:30:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:30:944 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1101
19:30:944 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:30:944 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:944 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:30:944 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:944 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:944 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:944 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:30:944 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:30:944 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:30:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:30:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:30:947 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:30:947 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:30:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:30:947 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +801us
19:30:947 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:30:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:30:947 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:30:947 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:30:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:30:947 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2722us
19:30:947 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:947 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:947 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2901us
19:30:947 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:30:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:30:947 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:30:947 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:30:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:30:948 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2801us
19:30:948 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:948 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:948 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +197us
19:30:948 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:30:948 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:30:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:948 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1102
19:30:948 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:30:948 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:30:967 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5008us
19:30:967 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:30:967 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:30:967 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:30:967 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:30:967 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:30:967 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:30:967 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:30:967 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:30:967 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:30:967 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:30:967 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:30:967 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:30:967 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:30:967 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:30:967 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:30:969 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:30:969 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:30:969 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +433us
19:30:969 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:969 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:969 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:969 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1102
19:30:969 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3450us
19:30:969 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:969 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:30:969 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:30:969 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:30:969 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:30:969 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:30:969 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:30:970 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:30:971 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:30:971 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +737us
19:30:971 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:971 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:971 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:971 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4662us
19:30:971 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:30:971 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:30:971 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 284
19:30:971 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:30:971 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:30:971 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:30:971 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:30:971 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:30:971 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2280 packetsTotal: 1024
19:30:971 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:30:975 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1103
19:30:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:30:975 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1103
19:30:975 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +727us
19:30:975 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:975 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:30:975 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:30:975 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:30:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:30:977 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +585us
19:30:977 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:977 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +594us
19:30:977 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:30:977 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:30:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:30:977 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5181us
19:30:977 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:30:977 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:30:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:978 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +234us
19:30:978 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:30:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:30:978 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5568us
19:30:978 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:30:978 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:30:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:30:978 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1104
19:30:978 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:30:978 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:31:001 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3749us
19:31:001 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:31:001 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:31:001 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:31:001 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:31:001 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:31:001 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:31:001 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:31:001 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:31:001 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:31:001 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:31:001 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:31:002 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1104
19:31:012 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1105
19:31:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:31:012 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1105
19:31:012 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:31:012 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:012 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:31:012 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:31:012 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:31:012 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:013 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:013 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:013 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:31:013 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:31:013 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:31:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:31:015 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:31:015 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:31:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:31:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:31:015 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:31:015 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:31:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:31:015 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:31:015 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:31:015 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:31:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:016 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1852us
19:31:016 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:016 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:016 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:31:016 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:016 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:016 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1106
19:31:016 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:31:016 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:31:034 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5193us
19:31:034 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:31:034 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:31:034 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:31:034 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:31:034 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:31:034 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:31:034 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:31:034 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:31:034 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:31:034 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:31:034 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:31:034 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:31:034 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:31:034 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:31:034 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:31:036 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:31:036 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:31:036 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +445us
19:31:036 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:036 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:036 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:036 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1106
19:31:036 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3438us
19:31:036 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:036 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:31:036 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:31:043 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1107
19:31:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:31:043 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1107
19:31:043 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:31:043 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:043 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:043 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:043 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:31:044 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:31:044 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:31:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:31:046 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +597us
19:31:046 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:31:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:31:046 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:31:046 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:31:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:31:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +481us
19:31:046 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:31:047 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:31:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:31:047 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +901us
19:31:047 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:31:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:31:047 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:31:047 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:31:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:31:047 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1388us
19:31:047 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:31:047 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:31:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:047 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
19:31:047 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:047 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:047 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1673us
19:31:047 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:31:047 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4130us
19:31:047 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:047 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:048 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1108
19:31:048 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:31:048 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:31:067 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5187us
19:31:067 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:31:067 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:31:067 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:31:067 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:31:067 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:31:067 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:31:067 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:31:067 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:31:067 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:31:067 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:31:067 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:31:067 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:31:067 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:31:067 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:31:067 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:31:069 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:31:069 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:31:069 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +452us
19:31:069 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:069 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:069 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:069 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1108
19:31:069 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4947us
19:31:069 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:31:069 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:31:069 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 285
19:31:069 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:31:069 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:31:070 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:31:070 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:31:070 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:31:070 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2284 packetsTotal: 1024
19:31:070 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:31:077 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1109
19:31:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:31:077 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +36us
19:31:077 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:077 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:31:077 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:077 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:077 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:078 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:31:078 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:31:078 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:31:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:31:080 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1109
19:31:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:31:080 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:31:080 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:31:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:31:080 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4442us
19:31:080 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:080 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:080 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:31:080 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:080 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:080 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2901us
19:31:080 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:31:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:31:080 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:31:080 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:31:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:31:081 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1110
19:31:081 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:31:081 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:31:101 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2179us
19:31:101 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:31:101 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:31:101 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:31:101 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:31:101 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:31:101 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:31:101 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:31:101 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:31:101 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:31:101 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:31:101 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:31:102 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1110
19:31:112 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1111
19:31:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:31:112 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1111
19:31:112 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:31:112 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:112 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
19:31:112 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:31:112 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:31:113 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:31:113 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:113 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:113 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:113 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:31:113 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:31:113 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:31:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:31:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:31:115 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:31:115 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:31:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:31:115 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3754us
19:31:115 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:115 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:115 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:31:115 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:115 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:116 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1112
19:31:116 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:31:116 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:31:134 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5174us
19:31:134 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:31:134 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:31:134 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:31:134 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:31:134 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:31:134 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:31:134 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:31:134 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:31:134 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:31:134 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:31:134 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:31:134 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:31:134 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:31:134 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:31:135 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:31:136 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:31:136 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:31:136 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +464us
19:31:136 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:136 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:136 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:136 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1112
19:31:136 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3419us
19:31:136 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:136 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:31:136 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:31:136 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:31:136 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:31:136 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:31:136 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:31:138 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:31:138 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:31:138 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +768us
19:31:138 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:138 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:138 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:138 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:31:138 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:31:138 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:31:138 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:31:138 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:31:138 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:31:138 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +177us
19:31:142 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1113
19:31:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5622us
19:31:142 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1113
19:31:142 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +727us
19:31:142 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:31:142 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:31:142 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:31:142 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:142 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:31:142 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:31:143 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:31:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:31:144 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +616us
19:31:144 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:145 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +562us
19:31:145 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:31:145 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:31:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:31:145 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1001us
19:31:145 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:31:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:31:145 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:31:145 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:31:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:31:145 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4011us
19:31:145 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:145 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:145 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +203us
19:31:145 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:31:145 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5600us
19:31:145 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:145 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:145 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1114
19:31:145 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:31:145 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:31:167 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3717us
19:31:167 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:31:167 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:31:167 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:31:167 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:31:167 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:31:167 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:31:167 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:31:167 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:31:167 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:31:167 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:31:167 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:31:167 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:31:167 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:31:167 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:31:167 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:31:169 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:31:169 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:31:169 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1114
19:31:169 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1922us
19:31:169 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:169 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:169 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:169 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3477us
19:31:177 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1115
19:31:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:31:177 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1115
19:31:177 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:31:177 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:177 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:31:177 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:177 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:177 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:177 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:31:177 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:31:177 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:31:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:31:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:31:180 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:31:180 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:31:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:31:180 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3767us
19:31:180 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:180 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:180 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:31:180 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:31:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:31:180 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:31:180 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:31:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:31:181 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:31:181 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:31:181 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:31:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:181 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
19:31:181 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:181 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:181 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1116
19:31:181 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:31:181 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:31:201 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5162us
19:31:201 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:31:201 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:31:201 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:31:201 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:31:201 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:31:201 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:31:201 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:31:201 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:31:201 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:31:201 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:31:201 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:31:201 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:31:201 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:31:201 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:31:201 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:31:203 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:31:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:31:203 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +477us
19:31:203 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:203 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:203 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1116
19:31:203 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3406us
19:31:203 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:31:203 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:31:203 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:31:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:31:203 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:31:203 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:31:204 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:31:205 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:31:205 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +781us
19:31:205 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:205 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:205 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:205 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4618us
19:31:205 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:31:205 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:31:205 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 286
19:31:205 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:31:205 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:31:205 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:31:205 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:31:205 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:31:205 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2288 packetsTotal: 1024
19:31:205 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:31:209 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1117
19:31:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:31:209 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1117
19:31:209 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +727us
19:31:209 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:209 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:31:209 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:31:209 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:31:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:31:212 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +629us
19:31:212 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:212 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +549us
19:31:212 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:31:212 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:31:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:31:212 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5225us
19:31:212 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:212 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:212 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +190us
19:31:212 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:31:212 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5613us
19:31:212 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:212 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:212 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1118
19:31:213 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:31:213 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:31:234 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3704us
19:31:234 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:31:234 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:31:234 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:31:234 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:31:234 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:31:234 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:31:234 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:31:234 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:31:234 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:31:234 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:31:234 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:31:235 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1118
19:31:245 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1119
19:31:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:31:245 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1119
19:31:245 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:31:245 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:245 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:31:245 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:31:245 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:31:245 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:245 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:245 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:245 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:31:245 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:31:246 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:31:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:31:248 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:31:248 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:31:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:31:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:31:248 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:31:248 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:31:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:31:248 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1101us
19:31:248 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:31:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:31:248 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:31:248 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:31:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:31:248 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +581us
19:31:249 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:31:249 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:31:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:249 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1897us
19:31:249 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:249 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:249 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:31:249 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:249 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:249 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1120
19:31:249 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:31:249 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:31:268 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5149us
19:31:268 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:31:268 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:31:268 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:31:268 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:31:268 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:31:268 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:31:268 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:31:268 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:31:268 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:31:268 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:31:268 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:31:268 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:31:268 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:31:268 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:31:268 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:31:270 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:31:270 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:31:270 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +490us
19:31:270 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:270 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:270 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:270 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1120
19:31:270 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3393us
19:31:270 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:270 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:31:270 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:31:270 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:31:270 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:31:270 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 287
19:31:270 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:31:270 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:31:270 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:31:271 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:31:271 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:31:271 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2292 packetsTotal: 1024
19:31:271 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:31:278 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1121
19:31:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:31:278 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1121
19:31:278 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +730us
19:31:278 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:31:278 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:31:278 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:278 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:278 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:278 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:31:278 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:31:278 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:31:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:31:281 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:31:281 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:31:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:31:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:31:281 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:31:281 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:31:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:31:281 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:31:281 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:31:281 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:31:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:282 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1903us
19:31:282 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:282 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:282 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1628us
19:31:282 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:31:282 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4174us
19:31:282 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:282 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:282 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1122
19:31:282 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:31:282 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:31:301 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5143us
19:31:301 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:31:301 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:31:301 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:31:301 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:31:301 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:31:301 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:31:301 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:31:301 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:31:301 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:31:301 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:31:301 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:31:301 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:31:301 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:31:301 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:31:301 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:31:303 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:31:303 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:31:303 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +496us
19:31:303 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:303 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:303 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:303 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1122
19:31:303 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4903us
19:31:310 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1123
19:31:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:31:310 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1123
19:31:310 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:31:310 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:310 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:31:310 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:310 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:310 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:310 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:31:310 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:31:310 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:31:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:31:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:31:312 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:31:313 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:31:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:31:313 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3793us
19:31:313 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:313 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:313 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:31:313 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:313 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:313 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:31:313 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:31:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:31:313 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:31:313 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:31:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:31:313 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:31:313 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:31:313 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:31:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:314 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1124
19:31:314 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:31:314 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:31:334 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +585us
19:31:334 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:31:334 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:31:334 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:31:334 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:31:334 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:31:334 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:31:334 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:31:334 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:31:334 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:31:335 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:31:335 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:31:335 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:31:335 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:31:335 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:31:335 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:31:336 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:31:337 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:31:337 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +503us
19:31:337 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:337 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:337 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:337 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1124
19:31:337 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3381us
19:31:337 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:337 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:31:337 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:31:337 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:31:337 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:31:337 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:31:337 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:31:338 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:31:338 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:31:338 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +806us
19:31:338 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:339 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4592us
19:31:339 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:31:339 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:31:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 288
19:31:339 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:31:339 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:31:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:31:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:31:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:31:339 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2296 packetsTotal: 1024
19:31:339 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:31:343 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1125
19:31:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:31:343 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +106us
19:31:343 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:343 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:31:343 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:31:343 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:31:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:31:345 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1125
19:31:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:31:345 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:31:345 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:31:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:31:345 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +67us
19:31:345 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:345 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:345 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1754us
19:31:346 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:31:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:31:346 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:31:346 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:31:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:31:346 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3849us
19:31:346 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:346 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:346 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +165us
19:31:346 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:31:346 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5638us
19:31:346 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:346 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:346 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1126
19:31:346 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:31:346 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:31:368 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3679us
19:31:368 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:31:368 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:31:368 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:31:368 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:31:368 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:31:368 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:31:368 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:31:368 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:31:368 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:31:368 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:31:368 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:31:369 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1126
19:31:379 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1127
19:31:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:31:379 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1127
19:31:379 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +728us
19:31:380 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:380 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:31:380 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:31:380 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:31:380 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:380 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:380 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:380 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:31:380 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:31:380 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:31:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:31:382 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:31:382 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:31:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:31:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:31:382 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:31:382 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:31:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:31:383 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:31:383 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:31:383 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:31:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:383 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1922us
19:31:383 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:383 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:383 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:31:383 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:383 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:383 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1128
19:31:383 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:31:383 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:31:401 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5124us
19:31:401 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:31:401 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:31:401 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:31:401 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:31:401 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:31:401 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:31:401 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:31:401 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:31:401 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:31:401 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:31:401 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:31:401 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:31:401 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:31:401 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:31:401 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:31:403 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:31:403 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:31:403 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +515us
19:31:403 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:403 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:403 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:403 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1128
19:31:403 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3368us
19:31:403 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:403 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:31:403 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:31:411 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1129
19:31:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:31:411 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1129
19:31:411 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:31:411 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:411 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:411 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:411 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:31:411 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:31:411 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:31:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:31:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:31:413 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:31:413 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:31:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:31:414 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3812us
19:31:414 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:31:414 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:31:414 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:414 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:414 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +99us
19:31:414 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:31:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:31:414 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1503us
19:31:414 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:31:414 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1496us
19:31:414 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:31:414 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:31:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:415 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:31:415 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:415 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:415 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1130
19:31:415 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:31:415 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:31:434 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5117us
19:31:434 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:31:434 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:31:434 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:31:434 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:31:434 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:31:434 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:31:434 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:31:434 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:31:434 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:31:434 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:31:434 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:31:434 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:31:434 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:31:434 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:31:434 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:31:436 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:31:436 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:31:436 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +522us
19:31:436 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:436 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:436 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:436 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1130
19:31:436 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4877us
19:31:436 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:31:436 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:31:436 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:31:436 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:31:437 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:31:437 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:31:437 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +825us
19:31:437 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:437 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:438 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:438 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4191us
19:31:438 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:438 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:31:438 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +382us
19:31:438 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:31:438 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:31:438 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 289
19:31:438 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:31:438 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:31:438 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:31:438 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:31:438 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:31:438 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2300 packetsTotal: 1024
19:31:438 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:31:442 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1131
19:31:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:31:442 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1131
19:31:442 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +727us
19:31:442 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:442 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:31:442 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:31:442 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:31:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:31:444 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +674us
19:31:444 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:444 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +505us
19:31:444 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:31:444 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:31:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:31:444 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1301us
19:31:445 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:31:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:31:445 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:31:445 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:31:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:31:445 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3768us
19:31:445 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:445 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:445 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:31:445 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:445 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:445 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +975us
19:31:445 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:31:445 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1132
19:31:445 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:31:445 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:31:468 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2685us
19:31:468 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:31:468 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:31:468 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:31:468 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:31:468 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:31:468 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:31:468 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:31:468 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:31:468 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:31:468 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:31:468 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:31:469 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1132
19:31:479 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1133
19:31:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:31:479 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +628us
19:31:480 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:480 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:31:480 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:31:480 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:31:480 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:480 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:480 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:480 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:31:480 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:31:480 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:31:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:31:482 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1133
19:31:482 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:31:482 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:31:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:31:483 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:31:483 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:31:483 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:31:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:31:483 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:31:483 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:31:483 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:31:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:483 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2041us
19:31:483 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:483 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:483 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:31:483 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:484 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:484 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:484 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1134
19:31:484 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:31:484 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:31:501 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5105us
19:31:501 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:31:501 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:31:501 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:31:501 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:31:501 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:31:501 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:31:501 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:31:501 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:31:501 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:31:501 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:31:501 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:31:501 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:31:501 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:31:501 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:31:501 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:31:503 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:31:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:31:503 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +534us
19:31:503 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:503 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:503 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1134
19:31:503 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3249us
19:31:503 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:31:503 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1615us
19:31:511 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1135
19:31:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:31:511 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1135
19:31:511 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +731us
19:31:511 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:31:511 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:31:511 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:511 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:511 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:511 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:31:511 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:31:511 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:31:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:31:513 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:31:514 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:31:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:31:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:31:514 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:31:514 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:31:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:31:514 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:31:514 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:31:514 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:31:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:515 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1947us
19:31:515 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:515 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:515 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1484us
19:31:515 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:31:515 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4319us
19:31:515 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:515 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:515 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1136
19:31:515 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:31:515 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:31:534 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5098us
19:31:534 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:31:534 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:31:534 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:31:534 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:31:534 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:31:534 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:31:534 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:31:534 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:31:534 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:31:534 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:31:534 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:31:534 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:31:534 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:31:534 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:31:534 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:31:536 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:31:536 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:31:536 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +541us
19:31:536 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:536 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:536 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:536 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1136
19:31:536 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4858us
19:31:536 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:31:536 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:31:536 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 290
19:31:536 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:31:536 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:31:536 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:31:536 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:31:536 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:31:536 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2304 packetsTotal: 1024
19:31:536 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:31:544 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1137
19:31:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:31:544 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1137
19:31:544 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +730us
19:31:544 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:544 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:31:544 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:544 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:544 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:544 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:31:544 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:31:544 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:31:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:31:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:31:546 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:31:546 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:31:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:31:546 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1401us
19:31:546 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:31:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:31:546 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:31:546 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:31:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:31:547 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2236us
19:31:547 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:547 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:547 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +5803us
19:31:547 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:31:547 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:31:547 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:547 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:547 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +99us
19:31:547 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:31:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:31:547 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:31:547 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:31:547 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:31:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:548 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1138
19:31:548 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:31:548 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:31:568 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1992us
19:31:568 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:31:568 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:31:568 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:31:568 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:31:568 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:31:568 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:31:568 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:31:568 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:31:568 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:31:568 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:31:568 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:31:568 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:31:568 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:31:568 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:31:568 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:31:570 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:31:570 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:31:570 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +547us
19:31:570 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:570 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:570 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:570 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1138
19:31:570 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3336us
19:31:570 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:570 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:31:570 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1515us
19:31:570 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:31:570 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:31:570 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:31:570 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:31:571 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:31:571 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:31:571 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +851us
19:31:571 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:571 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:571 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:571 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4548us
19:31:575 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1139
19:31:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5622us
19:31:575 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1139
19:31:575 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +727us
19:31:575 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:575 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:31:575 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:31:575 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:31:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:31:577 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +699us
19:31:577 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:577 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +480us
19:31:577 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:31:578 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:31:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:31:578 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5295us
19:31:578 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:578 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:578 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +120us
19:31:578 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:31:578 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5682us
19:31:578 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:578 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:578 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1140
19:31:578 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:31:578 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:31:601 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3635us
19:31:601 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:31:601 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:31:601 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:31:601 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:31:601 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:31:601 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:31:601 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:31:601 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:31:601 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:31:601 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:31:601 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:31:602 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1140
19:31:612 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1141
19:31:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:31:612 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +181us
19:31:613 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:613 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:31:613 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:31:613 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:31:613 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:613 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:613 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:613 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:31:613 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:31:613 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:31:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:31:615 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:31:615 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:31:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:31:615 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1141
19:31:615 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:31:615 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:31:615 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:31:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:31:616 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:31:616 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:31:616 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:31:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:616 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2513us
19:31:616 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:616 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:616 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:31:616 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:616 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:616 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1142
19:31:616 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:31:616 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:31:635 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5079us
19:31:635 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:31:635 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:31:635 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:31:635 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:31:635 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:31:635 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:31:635 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:31:635 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:31:635 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:31:635 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:31:635 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:31:635 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:31:635 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:31:635 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:31:635 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:31:637 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:31:637 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:31:637 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +560us
19:31:637 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:637 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:637 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:637 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1142
19:31:637 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2777us
19:31:637 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:637 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:31:637 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2062us
19:31:637 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:31:637 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:31:637 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 291
19:31:637 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:31:637 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:31:637 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:31:637 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:31:637 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:31:638 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2308 packetsTotal: 1024
19:31:638 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:31:644 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1143
19:31:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:31:645 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +0us
19:31:645 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:645 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:645 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:645 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:31:645 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:31:645 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:31:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:31:647 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1143
19:31:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:31:647 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:31:647 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:31:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:31:647 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2231us
19:31:647 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:31:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:31:647 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:31:647 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:31:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:31:647 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +703us
19:31:647 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:31:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:31:647 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:31:647 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:31:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:31:648 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:31:648 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:648 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:648 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1012us
19:31:648 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:31:648 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +636us
19:31:648 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:31:648 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:31:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:648 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:31:648 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:648 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:648 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1144
19:31:648 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:31:648 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:31:668 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5073us
19:31:668 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:31:668 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:31:668 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:31:668 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:31:668 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:31:668 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:31:668 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:31:668 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:31:668 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:31:668 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:31:668 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:31:668 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:31:668 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:31:668 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:31:668 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:31:670 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:31:670 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:31:670 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +566us
19:31:670 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:670 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:670 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:670 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1144
19:31:670 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4833us
19:31:670 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:31:670 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:31:670 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 292
19:31:670 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:31:670 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:31:670 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:31:670 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:31:670 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:31:670 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2312 packetsTotal: 1024
19:31:670 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:31:678 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1145
19:31:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:31:678 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +6us
19:31:678 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:678 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:31:678 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:678 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:678 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:678 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:31:678 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:31:678 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:31:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:31:680 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1145
19:31:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:31:680 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:31:680 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:31:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:31:680 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:31:680 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:680 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:680 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:31:680 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:680 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:681 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1146
19:31:681 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:31:681 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:31:701 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5067us
19:31:701 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:31:701 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:31:701 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:31:701 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:31:701 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:31:701 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:31:701 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:31:701 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:31:701 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:31:701 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:31:701 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:31:702 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1146
19:31:713 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1147
19:31:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:31:713 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +10us
19:31:713 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:713 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:31:713 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:31:713 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:31:713 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:713 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:713 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:713 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:31:713 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:31:713 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:31:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:31:715 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:31:715 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:31:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:31:716 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1147
19:31:716 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:31:716 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:31:716 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:31:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:31:716 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:31:716 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:31:716 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:31:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:716 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:31:716 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:716 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:716 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:31:716 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:716 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:717 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1148
19:31:717 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:31:717 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:31:735 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5060us
19:31:735 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:31:735 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:31:735 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:31:735 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:31:735 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:31:735 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:31:735 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:31:735 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:31:735 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:31:735 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:31:735 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:31:735 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:31:735 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:31:735 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:31:735 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:31:737 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:31:737 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:31:737 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1148
19:31:737 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +579us
19:31:737 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:737 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:737 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:737 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:31:737 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:737 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:31:737 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2232us
19:31:737 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:31:737 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:31:737 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:31:737 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:31:738 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:31:738 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:31:738 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +882us
19:31:739 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:739 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:739 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:739 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4516us
19:31:739 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:31:739 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:31:739 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 293
19:31:739 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:31:739 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:31:739 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:31:739 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:31:739 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:31:739 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2316 packetsTotal: 1024
19:31:739 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:31:743 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1149
19:31:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:31:743 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +16us
19:31:743 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:31:743 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:31:743 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:743 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:31:743 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:31:743 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:31:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:31:745 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:31:745 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:31:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:31:745 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1149
19:31:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:31:745 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:31:745 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:31:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:31:746 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:31:746 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:746 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:746 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:31:746 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:31:746 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:31:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:746 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +429us
19:31:746 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:31:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:31:746 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:31:746 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:31:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:31:746 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2896us
19:31:746 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:31:746 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:31:746 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:746 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:746 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:31:746 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:746 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:747 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1150
19:31:747 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:31:747 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:31:768 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3603us
19:31:768 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:31:768 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:31:768 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:31:768 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:31:768 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:31:768 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:31:768 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:31:768 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:31:768 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:31:768 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:31:768 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:31:768 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:31:768 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:31:768 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:31:768 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:31:770 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:31:770 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:31:770 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1150
19:31:770 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2036us
19:31:770 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:770 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:770 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:770 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3363us
19:31:778 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1151
19:31:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:31:778 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +26us
19:31:778 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:778 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:31:778 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:778 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:778 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:778 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:31:778 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:31:778 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:31:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:31:780 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1151
19:31:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:31:780 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:31:780 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:31:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:31:780 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:31:780 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:781 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:781 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:31:781 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:31:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:31:781 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:31:781 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:31:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:31:781 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:31:781 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:781 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:781 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:31:781 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:31:781 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:31:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:782 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1152
19:31:782 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:31:782 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:31:801 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3398us
19:31:801 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:31:801 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:31:801 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:31:801 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:31:801 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:31:801 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:31:801 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:31:801 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:31:801 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:31:801 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:31:801 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:31:801 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:31:801 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:31:801 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:31:801 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:31:801 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
19:31:803 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:31:803 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:31:803 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1152
19:31:803 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +591us
19:31:803 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:803 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:803 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:803 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:31:803 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:803 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:31:803 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2220us
19:31:803 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:31:803 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:31:803 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:31:803 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:31:805 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:31:805 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:31:805 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +895us
19:31:805 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:805 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:805 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:805 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4504us
19:31:805 user_main    D[ME]: hle\scempeg.cpp:970 16=sceMpegRingbufferAvailableSize(08d62f38)
19:31:805 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 16)
19:31:805 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 294
19:31:805 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 8000): deferring result
19:31:805 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:31:805 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:31:805 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +326us
19:31:805 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000010
19:31:805 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 16 packetsRead: 2332 packetsTotal: 1024
19:31:805 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:31:809 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1153
19:31:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5291us
19:31:809 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +27us
19:31:809 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:809 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:31:809 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:31:809 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:31:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:31:811 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1153
19:31:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:31:812 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:31:812 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:31:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:31:812 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:31:812 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:812 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:812 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:31:812 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:31:812 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:31:812 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:812 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:812 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:31:812 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:812 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:812 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1154
19:31:812 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:31:812 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:31:835 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3590us
19:31:835 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:31:835 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:31:835 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:31:835 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:31:835 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:31:835 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:31:835 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:31:835 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:31:835 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:31:835 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:31:835 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:31:836 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1154
19:31:847 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1155
19:31:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:31:847 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +36us
19:31:847 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:847 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:31:847 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:31:847 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:31:847 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:847 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:847 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:847 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:31:847 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:31:847 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:31:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:31:849 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:31:849 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:31:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:31:850 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1155
19:31:850 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:31:850 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:31:850 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:31:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:31:850 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:31:850 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:31:850 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:31:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:850 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +510us
19:31:850 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:31:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:31:850 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:31:850 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:31:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:31:851 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1992us
19:31:851 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:851 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:851 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:31:851 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:851 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:851 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1156
19:31:851 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:31:851 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:31:868 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5035us
19:31:868 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:31:868 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:31:868 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:31:868 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:31:868 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:31:868 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:31:868 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:31:868 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:31:868 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:31:868 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:31:868 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:31:868 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:31:868 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:31:868 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:31:868 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:31:870 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:31:870 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:31:870 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1156
19:31:870 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +604us
19:31:870 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:870 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:870 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:870 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:31:870 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:870 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:31:870 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2207us
19:31:877 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1157
19:31:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:31:877 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +45us
19:31:877 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:878 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:878 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:878 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:31:878 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:31:878 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:31:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:31:880 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1157
19:31:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:31:880 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:31:880 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:31:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:31:880 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1684us
19:31:880 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:31:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:31:880 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:31:880 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:31:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:31:881 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2801us
19:31:881 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:881 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:881 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +198us
19:31:881 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:31:881 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:31:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:881 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +624us
19:31:881 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:31:881 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4980us
19:31:881 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:881 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:882 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1158
19:31:882 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:31:882 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:31:901 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5029us
19:31:901 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:31:901 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:31:901 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:31:901 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:31:901 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:31:901 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:31:901 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:31:901 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:31:901 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:31:901 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:31:901 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:31:901 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:31:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:31:901 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:31:901 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:31:903 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:31:903 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:31:903 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1158
19:31:903 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +610us
19:31:903 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:903 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:903 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:903 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4788us
19:31:903 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:31:903 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:31:903 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 295
19:31:903 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:31:903 user_main    D[IO]: hle\sceio.cpp:1749 32768 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:31:903 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:31:903 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:31:903 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:31:903 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2336 packetsTotal: 1024
19:31:903 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:31:910 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1159
19:31:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:31:910 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +51us
19:31:910 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:910 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:31:910 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:910 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:910 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:910 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:31:910 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:31:910 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:31:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:31:913 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1159
19:31:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:31:913 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:31:913 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:31:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:31:913 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:31:913 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:913 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:913 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:31:913 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:913 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:913 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:31:913 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:31:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:31:913 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:31:913 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:31:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:31:914 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1160
19:31:914 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:31:914 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:31:935 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +569us
19:31:935 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:31:935 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:31:935 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:31:935 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:31:935 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:31:935 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:31:935 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:31:935 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:31:935 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:31:935 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:31:935 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:31:936 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1160
19:31:946 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1161
19:31:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:31:946 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +55us
19:31:946 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:946 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
19:31:946 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:31:946 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:31:946 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:31:947 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:947 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:947 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:947 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:31:947 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:31:947 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:31:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:31:949 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1161
19:31:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:31:949 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:31:949 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:31:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:31:949 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2474us
19:31:949 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:31:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:31:949 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:31:949 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:31:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:31:949 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1911us
19:31:949 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:949 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:950 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:31:950 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:950 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:950 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1162
19:31:950 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:31:950 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:31:968 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5016us
19:31:968 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:31:968 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:31:968 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:31:968 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:31:968 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:31:968 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:31:968 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:31:968 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:31:968 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:31:968 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:31:968 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:31:968 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:31:968 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:31:968 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:31:968 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:31:970 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:31:970 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:31:970 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1162
19:31:970 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +623us
19:31:970 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:970 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:970 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:970 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:31:970 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:970 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:31:970 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2188us
19:31:970 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:31:970 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:31:970 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:31:970 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:31:971 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:31:971 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:31:971 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +927us
19:31:971 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:971 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:971 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:972 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4472us
19:31:972 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:31:972 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:31:972 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 296
19:31:972 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:31:972 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:31:972 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:31:972 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:31:972 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:31:972 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2340 packetsTotal: 1024
19:31:972 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:31:975 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1163
19:31:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:31:975 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +60us
19:31:975 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:31:976 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:31:976 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:976 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:31:976 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:31:976 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:31:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:31:978 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:31:978 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:31:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:31:978 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1163
19:31:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:31:978 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:31:978 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:31:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:31:978 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:31:978 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:978 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:978 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:31:978 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:31:978 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:31:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:979 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3526us
19:31:979 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:31:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:31:979 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:31:979 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:31:979 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:31:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:979 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:31:979 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:31:979 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:31:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:31:979 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1164
19:31:979 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:31:979 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:32:002 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3559us
19:32:002 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:32:002 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:32:002 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:32:002 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:32:002 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:32:002 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:32:002 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:32:002 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:32:002 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:32:002 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:32:002 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:32:002 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:32:002 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:32:002 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:32:002 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:32:004 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:32:004 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:32:005 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1164
19:32:005 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2080us
19:32:005 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:005 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:005 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:005 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3318us
19:32:013 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1165
19:32:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:32:013 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +71us
19:32:013 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:013 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:32:013 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:013 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:013 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:013 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:32:013 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:32:013 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:32:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:32:015 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1165
19:32:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:32:015 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:32:015 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:32:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:32:015 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:32:015 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:015 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:015 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2901us
19:32:015 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:32:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:32:016 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:32:016 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:32:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:32:016 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2801us
19:32:016 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:016 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:016 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +198us
19:32:016 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:32:016 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:32:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:016 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1166
19:32:016 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:32:016 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:32:035 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4805us
19:32:035 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:32:035 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:32:035 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:32:035 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:32:035 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:32:035 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:32:035 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:32:035 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:32:035 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:32:035 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:32:035 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:32:035 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:32:035 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:32:035 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:32:035 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:32:037 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:32:037 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:32:037 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1166
19:32:037 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +636us
19:32:037 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:037 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:037 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:037 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:32:037 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:037 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:32:037 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2175us
19:32:037 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:32:037 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:32:037 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:32:037 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:32:039 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:32:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:32:039 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +940us
19:32:039 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:039 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:039 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4459us
19:32:039 user_main    D[ME]: hle\scempeg.cpp:970 8=sceMpegRingbufferAvailableSize(08d62f38)
19:32:039 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 8)
19:32:039 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 297
19:32:039 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 4000): deferring result
19:32:039 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:32:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:32:039 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +162us
19:32:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000008
19:32:040 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 8 packetsRead: 2348 packetsTotal: 1024
19:32:040 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:32:043 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1167
19:32:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5450us
19:32:043 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +76us
19:32:043 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:043 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:32:043 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:32:043 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:32:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:32:045 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1167
19:32:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:32:046 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:32:046 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:32:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:32:046 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:32:046 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:046 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:046 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2321us
19:32:046 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:32:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:32:046 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:32:046 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:32:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:32:046 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2653us
19:32:046 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:32:046 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:32:046 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:046 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:046 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:32:046 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:046 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:046 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1168
19:32:046 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:32:046 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:32:068 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3546us
19:32:068 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:32:068 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:32:068 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:32:068 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:32:068 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:32:068 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:32:068 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:32:068 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:32:068 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:32:068 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:32:068 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:32:069 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1168
19:32:079 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1169
19:32:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:32:080 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +80us
19:32:080 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:080 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:32:080 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:32:080 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:32:080 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:080 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:080 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:080 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:32:080 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:32:080 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:32:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:32:082 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:32:082 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:32:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:32:083 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1169
19:32:083 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:32:083 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:32:083 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:32:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:32:083 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:32:083 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:32:083 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:32:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:083 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:32:083 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:083 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:083 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:32:083 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:084 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:084 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1170
19:32:084 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:32:084 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:32:102 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4991us
19:32:102 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:32:102 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:32:102 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:32:102 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:32:102 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:32:102 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:32:102 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:32:102 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:32:102 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:32:102 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:32:102 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:32:102 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:32:102 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:32:102 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:32:102 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:32:104 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:32:104 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:32:104 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1170
19:32:104 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +648us
19:32:104 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:104 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:104 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:104 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:32:104 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:104 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:32:104 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2163us
19:32:111 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1171
19:32:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:32:112 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +90us
19:32:112 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:112 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:112 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:112 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:32:112 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:32:112 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:32:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:32:114 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1171
19:32:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:32:114 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:32:114 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:32:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:32:114 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +233us
19:32:114 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:32:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:32:114 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:32:114 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:32:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:32:115 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:32:115 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:32:115 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:32:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:115 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
19:32:115 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:115 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:115 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +822us
19:32:115 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:32:115 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4980us
19:32:115 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:115 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:115 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1172
19:32:115 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:32:115 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:32:135 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4984us
19:32:135 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:32:135 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:32:135 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:32:135 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:32:135 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:32:135 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:32:135 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:32:135 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:32:135 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:32:135 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:32:135 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:32:135 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:32:135 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:32:135 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:32:135 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:32:137 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:32:137 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:32:137 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1172
19:32:137 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +655us
19:32:137 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:137 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:137 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:137 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4744us
19:32:137 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:32:137 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:32:137 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 298
19:32:137 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:32:137 user_main    D[IO]: hle\sceio.cpp:1749 16384 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:32:137 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:32:138 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:32:138 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:32:138 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2352 packetsTotal: 1024
19:32:138 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:32:145 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1173
19:32:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:32:145 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +95us
19:32:145 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:145 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:32:145 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:145 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:145 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:145 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:32:145 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:32:145 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:32:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:32:148 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1173
19:32:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:32:148 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:32:148 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:32:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:32:148 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2636us
19:32:148 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:32:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:32:148 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:32:148 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:32:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:32:148 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1749us
19:32:148 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:148 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:149 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:32:149 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:149 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:149 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2901us
19:32:149 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:32:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:32:149 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:32:149 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:32:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:32:149 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1174
19:32:150 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:32:150 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:32:168 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1976us
19:32:168 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:32:168 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:32:168 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:32:168 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:32:168 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:32:168 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:32:168 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:32:168 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:32:168 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:32:168 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:32:168 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:32:169 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1174
19:32:179 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1175
19:32:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:32:179 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +99us
19:32:179 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:180 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
19:32:180 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:32:180 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:32:180 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:32:180 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:180 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:180 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:180 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:32:180 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:32:180 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:32:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:32:182 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1175
19:32:182 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:32:182 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:32:183 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:32:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:32:183 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:32:183 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:183 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:183 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:32:183 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:183 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:183 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1176
19:32:183 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:32:183 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:32:202 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4972us
19:32:202 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:32:202 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:32:202 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:32:202 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:32:202 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:32:202 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:32:202 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:32:202 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:32:202 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:32:202 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:32:202 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:32:202 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:32:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:32:202 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:32:202 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:32:204 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:32:204 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:32:204 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1176
19:32:204 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +667us
19:32:204 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:204 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:204 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:204 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:32:204 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:204 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:32:204 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2144us
19:32:204 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:32:204 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:32:204 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:32:204 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:32:205 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:32:205 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:32:205 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +971us
19:32:205 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:206 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:206 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:32:206 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:32:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:32:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +75us
19:32:206 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:32:206 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:32:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 299
19:32:206 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:32:206 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:32:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:32:206 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +18us
19:32:206 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:32:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:32:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +81us
19:32:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:32:207 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2356 packetsTotal: 1024
19:32:207 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:32:210 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1177
19:32:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:32:210 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +105us
19:32:210 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:32:210 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:32:211 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:32:211 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:211 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:32:211 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:32:211 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:32:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:32:213 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1177
19:32:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:32:213 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:32:213 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:32:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:32:213 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:32:213 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:213 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:213 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:32:213 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:32:213 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:32:213 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:213 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:214 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:32:214 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:214 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:214 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1178
19:32:214 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:32:214 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:32:235 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3514us
19:32:235 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:32:235 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:32:235 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:32:235 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:32:235 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:32:235 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:32:235 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:32:235 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:32:235 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:32:235 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:32:235 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:32:235 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:32:235 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:32:235 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:32:235 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:32:237 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:32:237 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:32:237 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1178
19:32:237 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2125us
19:32:237 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:237 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:237 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:237 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3274us
19:32:244 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1179
19:32:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:32:244 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +115us
19:32:244 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:245 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:32:245 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:245 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:245 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:245 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:32:245 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:32:245 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:32:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:32:247 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1179
19:32:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:32:247 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:32:247 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:32:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:32:247 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2718us
19:32:247 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:32:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:32:247 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:32:247 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:32:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:32:247 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1668us
19:32:247 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:247 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:247 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:32:247 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:32:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:32:248 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:32:248 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:32:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:32:248 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:32:248 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:32:248 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:32:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:248 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
19:32:248 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:248 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:248 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1180
19:32:248 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:32:249 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:32:268 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4959us
19:32:268 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:32:268 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:32:268 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:32:268 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:32:268 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:32:268 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:32:268 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:32:268 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:32:268 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:32:268 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:32:268 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:32:268 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:32:268 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:32:268 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:32:268 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:32:270 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:32:270 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:32:270 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1180
19:32:270 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +680us
19:32:270 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:270 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:270 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:270 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:32:270 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:270 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:32:270 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2131us
19:32:270 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:32:270 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:32:270 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:32:271 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:32:272 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:32:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:32:272 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +984us
19:32:272 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:272 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4415us
19:32:272 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:32:272 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:32:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 300
19:32:272 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:32:272 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:32:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:32:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:32:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:32:273 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2360 packetsTotal: 1024
19:32:273 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:32:276 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1181
19:32:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:32:276 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +117us
19:32:276 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:276 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:32:276 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:32:276 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:32:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:32:278 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1181
19:32:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:32:278 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:32:278 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:32:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:32:279 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:32:279 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:279 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:279 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:32:279 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:32:279 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:32:279 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:279 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:279 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:32:279 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:279 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:279 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1182
19:32:279 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:32:279 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:32:302 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3502us
19:32:302 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:32:302 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:32:302 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:32:302 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:32:302 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:32:302 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:32:302 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:32:302 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:32:302 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:32:302 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:32:302 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:32:303 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1182
19:32:314 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1183
19:32:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:32:314 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +124us
19:32:314 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:314 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:32:314 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:32:314 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:32:314 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:314 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:315 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:315 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:32:315 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:32:315 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:32:317 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:32:317 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:32:317 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:32:318 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:32:318 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1183
19:32:318 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:32:318 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:32:318 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:32:318 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:32:318 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:32:318 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:32:318 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:32:318 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:318 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:32:318 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:318 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:318 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:318 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:32:318 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:318 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:318 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:318 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1184
19:32:318 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:32:318 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:32:335 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4946us
19:32:335 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:32:335 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:32:335 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:32:335 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:32:335 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:32:335 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:32:335 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:32:335 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:32:335 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:32:335 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:32:335 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:32:335 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:32:335 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:32:335 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:32:335 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:32:337 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:32:337 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:32:337 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1184
19:32:337 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +693us
19:32:337 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:337 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:337 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:337 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:32:337 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:337 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:32:337 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2118us
19:32:337 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:32:337 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:32:337 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 301
19:32:337 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:32:337 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:32:337 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:32:337 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:32:337 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:32:338 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2364 packetsTotal: 1024
19:32:338 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:32:345 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1185
19:32:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:32:345 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +133us
19:32:345 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:32:345 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:32:345 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:345 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:345 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:345 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:32:345 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:32:345 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:32:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:32:347 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:32:347 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:32:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:32:348 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1185
19:32:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:32:348 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:32:348 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:32:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:32:348 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:32:348 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:32:348 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:32:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:348 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +915us
19:32:348 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:32:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:32:348 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:32:348 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:32:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:32:348 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1587us
19:32:348 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:348 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:348 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +822us
19:32:349 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:32:349 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4980us
19:32:349 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:349 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:349 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1186
19:32:349 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:32:349 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:32:369 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4940us
19:32:369 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:32:369 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:32:369 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:32:369 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:32:369 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:32:369 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:32:369 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:32:369 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:32:369 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:32:369 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:32:369 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:32:370 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:32:370 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:32:370 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:32:370 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:32:371 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:32:371 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:32:371 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1186
19:32:371 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +699us
19:32:371 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:371 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:371 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:371 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4700us
19:32:371 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:32:371 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:32:371 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 302
19:32:372 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:32:372 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:32:372 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:32:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:32:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:32:372 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2368 packetsTotal: 1024
19:32:372 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:32:379 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1187
19:32:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:32:379 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +140us
19:32:379 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:379 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:32:379 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:380 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:380 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:380 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:32:380 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:32:380 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:32:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:32:382 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1187
19:32:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:32:382 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:32:382 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:32:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:32:382 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:32:382 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:382 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:382 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:32:382 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:382 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:382 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1450us
19:32:382 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:32:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:32:383 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:32:383 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:32:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:32:383 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:32:383 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:32:383 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:32:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:383 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1188
19:32:383 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:32:383 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:32:402 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +382us
19:32:402 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:32:402 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:32:402 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:32:402 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:32:402 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:32:402 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:32:402 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:32:402 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:32:402 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:32:402 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:32:402 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:32:402 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:32:402 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:32:402 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:32:402 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:32:404 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:32:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:32:404 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1188
19:32:404 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +705us
19:32:404 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:404 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:404 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:32:404 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:32:404 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2106us
19:32:404 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:32:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:32:404 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:32:404 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:32:406 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:32:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:32:406 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1009us
19:32:406 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:406 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4390us
19:32:406 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:32:406 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:32:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 303
19:32:406 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:32:406 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:32:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:32:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:32:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:32:406 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2372 packetsTotal: 1024
19:32:406 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:32:410 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1189
19:32:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:32:410 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +143us
19:32:410 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:410 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:32:410 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:32:410 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:32:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:32:413 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1189
19:32:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:32:413 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:32:413 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:32:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:32:413 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:32:413 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:413 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:413 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:32:413 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:32:413 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:32:413 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:413 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:413 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:32:413 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:413 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:413 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1190
19:32:413 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:32:414 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:32:435 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3476us
19:32:435 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:32:435 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:32:435 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:32:435 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:32:435 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:32:435 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:32:435 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:32:435 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:32:435 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:32:435 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:32:435 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:32:436 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1190
19:32:446 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1191
19:32:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:32:446 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +150us
19:32:446 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:446 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:32:446 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:32:446 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:32:446 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:446 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:446 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:446 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:32:446 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:32:446 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:32:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:32:448 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:32:448 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:32:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:32:449 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1191
19:32:449 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:32:449 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:32:449 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:32:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:32:449 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:32:449 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:32:449 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:32:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:449 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +996us
19:32:450 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:32:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:32:450 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:32:450 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:32:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:32:450 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1506us
19:32:450 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:450 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:450 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:32:450 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:450 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:450 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1192
19:32:450 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:32:450 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:32:469 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4921us
19:32:469 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:32:469 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:32:469 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:32:469 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:32:469 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:32:469 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:32:469 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:32:469 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:32:469 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:32:469 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:32:469 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:32:469 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:32:469 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:32:469 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:32:469 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:32:471 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:32:471 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:32:471 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1192
19:32:471 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +718us
19:32:471 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:471 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:471 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:471 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:32:471 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:471 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:32:471 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2093us
19:32:478 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1193
19:32:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:32:478 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +159us
19:32:478 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:478 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:478 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:478 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:32:478 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:32:478 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:32:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:32:481 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1193
19:32:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:32:481 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:32:481 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:32:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:32:481 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4586us
19:32:481 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:32:481 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:32:481 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:481 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:481 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +99us
19:32:481 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:32:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:32:481 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +722us
19:32:481 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:32:482 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +2277us
19:32:482 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:32:482 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:32:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:482 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:32:482 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:482 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:482 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1194
19:32:482 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:32:482 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:32:502 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4915us
19:32:502 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:32:502 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:32:502 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:32:502 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:32:502 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:32:502 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:32:502 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:32:502 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:32:502 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:32:502 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:32:502 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:32:502 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:32:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:32:502 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:32:502 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:32:504 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:32:504 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:32:504 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1194
19:32:504 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +724us
19:32:504 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:504 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:504 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:504 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4674us
19:32:504 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:32:504 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:32:504 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:32:504 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:32:506 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:32:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:32:506 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1028us
19:32:506 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:506 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:506 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3410us
19:32:506 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:32:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +960us
19:32:510 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1195
19:32:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5622us
19:32:510 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +162us
19:32:510 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:510 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:32:510 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:32:510 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:32:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:32:512 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1195
19:32:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:32:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:32:512 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:32:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:32:512 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:32:512 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:512 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:512 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:32:512 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:512 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:513 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:32:513 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:513 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:513 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +194us
19:32:513 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:32:513 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1196
19:32:513 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:32:513 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:32:535 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3262us
19:32:535 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:32:535 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:32:535 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:32:535 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:32:535 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:32:535 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:32:535 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:32:535 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:32:535 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:32:535 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:32:535 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:32:536 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1196
19:32:546 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1197
19:32:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:32:546 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +50us
19:32:546 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:546 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:32:547 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:32:547 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:32:547 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:547 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:547 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:547 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:32:547 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:32:547 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:32:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:32:549 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:32:549 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:32:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:32:549 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1197
19:32:549 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:32:549 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:32:549 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:32:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:32:549 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:32:549 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:32:549 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:32:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:550 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1196us
19:32:550 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:32:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:32:550 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +174us
19:32:550 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:550 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:550 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +25us
19:32:550 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:32:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:32:550 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5778us
19:32:550 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:550 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:550 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:32:550 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:550 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:550 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1198
19:32:550 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:32:550 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:32:569 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +549us
19:32:569 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:32:569 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:32:569 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:32:569 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:32:569 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:32:569 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:32:569 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:32:569 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:32:569 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:32:569 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:32:569 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:32:569 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:32:569 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:32:569 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:32:569 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:32:571 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:32:571 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:32:571 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1198
19:32:571 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3206us
19:32:571 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:571 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:32:571 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1883us
19:32:571 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:571 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:571 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:571 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +309us
19:32:571 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:32:571 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:32:571 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 304
19:32:571 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:32:571 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:32:571 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:32:572 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:32:572 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:32:572 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2376 packetsTotal: 1024
19:32:572 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:32:579 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1199
19:32:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
19:32:579 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +178us
19:32:579 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:32:579 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:32:579 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:579 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:579 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:579 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:32:579 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:32:580 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:32:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:32:582 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:32:582 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:32:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:32:582 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1199
19:32:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:32:582 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:32:582 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:32:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:32:582 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:32:582 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:32:582 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:32:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:583 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:32:583 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:583 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:583 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +703us
19:32:583 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:32:583 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5099us
19:32:583 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:583 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:583 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1200
19:32:583 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:32:583 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:32:602 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4896us
19:32:602 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:32:602 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:32:602 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:32:602 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:32:602 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:32:602 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:32:602 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:32:602 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:32:602 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:32:602 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:32:602 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:32:602 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:32:602 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:32:602 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:32:602 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:32:604 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:32:604 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:32:604 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1200
19:32:604 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +743us
19:32:604 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:604 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:604 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:604 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4655us
19:32:612 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1201
19:32:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:32:612 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +185us
19:32:612 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:612 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:32:612 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:612 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:612 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:612 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:32:612 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:32:612 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:32:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:32:614 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1201
19:32:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:32:614 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:32:614 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:32:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:32:615 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
19:32:615 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:615 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:615 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +5803us
19:32:615 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:32:615 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:32:615 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:615 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:615 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +99us
19:32:615 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:32:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:32:615 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
19:32:615 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:32:615 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:32:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:616 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1202
19:32:616 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:32:616 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:32:636 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1789us
19:32:636 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:32:636 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:32:636 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:32:636 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:32:636 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:32:636 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:32:636 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:32:636 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:32:636 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:32:636 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:32:636 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:32:636 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:32:636 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:32:636 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:32:636 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:32:638 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:32:638 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:32:638 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1202
19:32:638 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +750us
19:32:638 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:638 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:638 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:638 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:32:638 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:638 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:32:638 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2061us
19:32:638 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:32:638 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:32:638 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:32:638 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:32:640 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:32:640 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:32:640 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1054us
19:32:640 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:640 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:640 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4345us
19:32:640 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:32:640 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:32:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 305
19:32:640 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:32:640 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:32:640 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:32:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:32:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:32:640 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2380 packetsTotal: 1024
19:32:640 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:32:644 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1203
19:32:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:32:644 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +187us
19:32:644 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:644 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:32:644 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:32:644 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:32:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:32:647 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1203
19:32:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:32:647 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:32:647 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:32:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:32:647 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:32:647 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:647 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:647 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2808us
19:32:647 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:32:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:32:647 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:32:647 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:32:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:32:647 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2167us
19:32:647 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:32:647 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:32:647 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:647 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:647 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:32:647 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:647 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:648 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1204
19:32:648 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:32:648 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:32:669 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3432us
19:32:669 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:32:669 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:32:669 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:32:669 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:32:669 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:32:669 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:32:669 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:32:669 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:32:669 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:32:669 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:32:669 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:32:670 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1204
19:32:681 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1205
19:32:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:32:681 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +194us
19:32:681 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:681 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:32:681 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:32:681 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:32:681 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:681 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:681 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:681 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:32:681 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:32:681 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:32:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:32:683 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:32:683 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:32:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:32:684 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1205
19:32:684 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:32:684 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:32:684 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:32:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:32:684 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:32:684 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:32:684 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:32:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:685 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:32:685 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:685 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:685 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:32:685 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:685 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:685 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1206
19:32:685 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:32:685 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:32:702 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4877us
19:32:702 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:32:702 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:32:702 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:32:702 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:32:702 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:32:702 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:32:702 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:32:702 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:32:702 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:32:702 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:32:702 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:32:702 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:32:702 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:32:702 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:32:702 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:32:704 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:32:704 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:32:704 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1206
19:32:704 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +762us
19:32:704 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:704 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:704 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:704 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:32:704 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:704 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:32:704 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2049us
19:32:712 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1207
19:32:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:32:712 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +204us
19:32:712 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:712 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:712 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:712 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:32:712 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:32:712 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:32:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:32:714 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1207
19:32:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:32:714 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:32:714 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:32:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:32:714 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3135us
19:32:714 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:32:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:32:714 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:32:715 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:32:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:32:715 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:32:715 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:715 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:715 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +822us
19:32:715 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:32:715 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +826us
19:32:715 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:32:715 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:32:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:715 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:32:716 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:716 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:716 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1208
19:32:716 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:32:716 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:32:736 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4870us
19:32:736 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:32:736 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:32:736 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:32:736 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:32:736 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:32:736 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:32:736 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:32:736 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:32:736 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:32:736 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:32:736 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:32:736 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:32:736 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:32:736 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:32:736 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:32:738 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:32:738 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:32:738 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1208
19:32:738 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +769us
19:32:738 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:738 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:738 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:738 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4630us
19:32:745 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1209
19:32:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:32:745 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +210us
19:32:745 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:745 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:32:745 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:745 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:745 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:745 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:32:745 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:32:745 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:32:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:32:747 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1209
19:32:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:32:748 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:32:748 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:32:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:32:748 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3123us
19:32:748 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:32:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:32:748 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:32:748 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:32:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:32:748 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1263us
19:32:748 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:748 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:748 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:32:748 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:748 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:748 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1210
19:32:748 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:32:748 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:32:769 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4864us
19:32:769 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:32:769 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:32:769 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:32:769 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:32:769 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:32:769 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:32:769 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:32:769 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:32:769 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:32:769 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:32:769 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:32:770 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1210
19:32:780 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1211
19:32:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
19:32:780 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +213us
19:32:780 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:780 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
19:32:780 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:32:780 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:32:780 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:780 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:780 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:780 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:32:780 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:32:780 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:32:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:32:782 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:32:782 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:32:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:32:783 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1211
19:32:783 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:32:783 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:32:783 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:32:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:32:783 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
19:32:783 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:32:783 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:32:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:783 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
19:32:783 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:783 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:783 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:32:783 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:783 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:784 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1212
19:32:784 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:32:784 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:32:802 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4857us
19:32:802 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:32:802 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:32:802 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:32:802 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:32:802 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:32:802 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:32:802 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:32:802 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:32:802 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:32:802 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:32:802 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:32:802 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:32:802 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:32:802 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:32:802 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:32:804 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:32:804 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:32:804 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1212
19:32:804 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +781us
19:32:804 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:804 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:804 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:804 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:32:804 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:804 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:32:804 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2030us
19:32:804 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:32:804 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:32:804 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:32:804 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:32:806 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:32:806 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:32:806 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1085us
19:32:806 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:806 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:806 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4313us
19:32:806 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:32:806 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:32:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 306
19:32:806 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:32:806 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:32:806 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:32:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:32:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000004
19:32:806 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 4 packetsRead: 2384 packetsTotal: 1024
19:32:806 user_main    D[ME]: hle\scempeg.cpp:970 0=sceMpegRingbufferAvailableSize(08d62f38)
19:32:810 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1213
19:32:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
19:32:810 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +219us
19:32:810 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:32:810 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
19:32:810 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:810 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:32:810 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:32:810 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:32:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:32:812 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
19:32:812 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:32:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:32:813 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1213
19:32:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1088us
19:32:813 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:32:813 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:32:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:32:813 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:32:813 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:813 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:813 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:32:813 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:32:813 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:32:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:813 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3526us
19:32:814 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:32:814 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:32:814 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:814 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:814 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:32:814 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:814 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:814 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1214
19:32:814 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:32:814 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:32:836 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3400us
19:32:836 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:32:836 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:32:836 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:32:836 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:32:836 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:32:836 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:32:836 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:32:836 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:32:836 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:32:836 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:32:836 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:32:836 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:32:836 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:32:836 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:32:836 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:32:838 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:32:838 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:32:838 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1214
19:32:838 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2239us
19:32:838 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:838 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:838 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:838 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3160us
19:32:845 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1215
19:32:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
19:32:845 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +229us
19:32:845 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:845 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:32:845 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:845 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:845 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:845 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bc6b98, blocking audio) +0us
19:32:845 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:32:845 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:32:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:32:847 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1215
19:32:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:32:847 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:32:847 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:32:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:32:847 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3204us
19:32:847 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:32:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:32:848 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:32:848 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:32:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:32:848 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1182us
19:32:848 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:848 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:848 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:32:848 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:32:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:32:848 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:32:848 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:32:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:32:848 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:32:848 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:848 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:848 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:32:848 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:32:848 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:32:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:849 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1216
19:32:849 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:32:849 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:32:869 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3195us
19:32:869 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:32:869 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:32:869 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:32:869 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:32:869 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:32:869 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:32:869 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:32:869 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:32:869 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:32:869 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:32:869 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:32:869 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:32:869 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
19:32:869 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:32:869 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:32:871 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:32:871 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:32:871 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1216
19:32:871 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +794us
19:32:871 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:871 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:871 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:871 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2587us
19:32:871 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:871 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:32:871 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2017us
19:32:871 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:32:871 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:32:871 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:32:871 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:32:873 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:32:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:32:873 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1098us
19:32:873 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:873 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4301us
19:32:873 user_main    D[ME]: hle\scempeg.cpp:970 4=sceMpegRingbufferAvailableSize(08d62f38)
19:32:873 user_main    D[ME]: hle\scempeg.cpp:1013 sceMpegRingbufferPut(08d62f38, 32, 4)
19:32:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3420 Executing mipscall 307
19:32:873 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(5, 084002e0, 2000): deferring result
19:32:873 user_main    D[IO]: hle\sceio.cpp:1749 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
19:32:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
19:32:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
19:32:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3467 __KernelReturnFromMipsCall(), returned 00000002
19:32:873 user_main    D[ME]: hle\scempeg.cpp:1003 packetAdded: 2 packetsRead: 2386 packetsTotal: 1024
19:32:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:32:874 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1395us
19:32:874 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:874 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:874 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1217
19:32:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4116us
19:32:874 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:32:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:32:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:32:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:32:874 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:32:874 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:32:874 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:32:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:32:876 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1217
19:32:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:32:876 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:32:877 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:32:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:32:877 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +270us
19:32:877 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:877 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:877 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5175us
19:32:877 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:32:877 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
19:32:877 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:877 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:877 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:32:877 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:877 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:877 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1218
19:32:877 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:32:877 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:32:902 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3387us
19:32:902 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:32:902 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:32:902 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:32:902 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:32:902 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:32:902 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:32:902 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:32:902 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:32:902 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:32:902 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:32:902 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:32:902 user_main    D[ME]: hle\scempeg.cpp:970 2=sceMpegRingbufferAvailableSize(08d62f38)
19:32:902 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:32:902 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1218
19:32:903 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2357us
19:32:903 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:903 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:903 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:903 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:32:903 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:32:903 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:32:903 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:32:903 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:32:903 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:32:903 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:32:903 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:903 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:903 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:903 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:32:903 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:32:903 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:32:904 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:904 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +310us
19:32:904 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:904 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:32:904 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3843us
19:32:904 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:904 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:904 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:904 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1219
19:32:904 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2659us
19:32:904 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:32:904 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:32:904 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:32:904 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:32:904 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:32:904 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:32:904 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:32:906 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:32:907 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1219
19:32:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:32:907 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:32:907 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:32:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:32:907 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1727us
19:32:907 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:907 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:907 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:32:907 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:907 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:907 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4547us
19:32:907 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:32:907 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1255us
19:32:907 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:907 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:907 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1220
19:32:907 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:32:907 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:32:936 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1930us
19:32:936 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:32:936 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:32:936 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:32:936 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:32:936 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:32:936 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:32:936 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:32:936 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:32:936 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:32:936 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:32:936 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:32:936 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:32:936 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:32:936 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:32:936 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:32:938 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:32:938 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:32:938 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1220
19:32:938 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3715us
19:32:938 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:938 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:938 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:938 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1684us
19:32:938 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:32:938 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4118us
19:32:938 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:938 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:938 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:938 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:32:938 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:938 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:938 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:938 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1221
19:32:938 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1201us
19:32:938 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:32:938 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:32:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:32:939 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +129us
19:32:939 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:32:939 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +70us
19:32:939 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:32:939 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:32:939 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:32:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:32:941 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1221
19:32:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:32:941 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:32:941 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:32:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:32:941 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1733us
19:32:941 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:32:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:32:941 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:32:941 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:32:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:32:942 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:32:942 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:942 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:942 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +149us
19:32:942 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:32:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:32:942 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:32:942 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:32:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:32:942 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1299us
19:32:942 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:32:942 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:32:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:942 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:32:942 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:942 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:942 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:32:942 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:943 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:943 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1222
19:32:943 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:32:943 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:32:969 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +473us
19:32:969 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:32:969 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:32:969 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:32:969 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:32:969 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:32:969 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:32:969 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:32:969 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:32:969 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:32:969 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:32:969 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:32:969 user_main    D[ME]: hle\scempeg.cpp:970 6=sceMpegRingbufferAvailableSize(08d62f38)
19:32:969 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:32:969 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:32:969 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:32:969 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:32:971 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:32:971 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:32:971 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1222
19:32:971 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3288us
19:32:971 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:971 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:32:972 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1883us
19:32:972 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:972 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:972 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:972 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +226us
19:32:972 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:32:972 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5576us
19:32:972 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:972 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:972 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:972 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1223
19:32:972 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5548us
19:32:972 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:32:972 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:32:972 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:32:972 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:32:972 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:32:972 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:32:972 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:32:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:32:974 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +46us
19:32:974 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:974 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:974 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1223
19:32:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1133us
19:32:975 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:32:975 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:32:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:32:975 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4642us
19:32:975 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:32:975 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:32:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:975 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +703us
19:32:975 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:32:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:32:975 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5099us
19:32:975 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:32:975 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:32:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:32:975 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:32:975 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:32:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:32:975 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:32:975 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:32:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:32:976 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1224
19:32:976 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:32:976 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:33:003 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +366us
19:33:003 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:33:003 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:33:003 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:33:003 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:33:003 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:33:003 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:003 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:003 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:33:003 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:33:003 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:33:003 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:33:003 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:33:003 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1224
19:33:003 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +925us
19:33:003 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:003 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:003 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:003 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:33:003 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:33:004 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:33:004 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:004 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:33:004 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:004 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:004 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:004 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3291us
19:33:004 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:004 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:004 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2511us
19:33:004 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:004 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:004 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:004 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1225
19:33:004 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4091us
19:33:004 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:004 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:33:004 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:33:004 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:33:004 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:004 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:33:005 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:33:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:33:007 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1225
19:33:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:33:007 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:33:007 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:33:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:33:007 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +295us
19:33:007 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:007 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:007 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:33:007 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:007 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:007 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:33:007 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:007 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:007 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +75us
19:33:007 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:007 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1226
19:33:007 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:33:007 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:33:036 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3286us
19:33:036 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:33:036 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:33:036 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:33:036 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:33:036 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:33:036 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:036 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:036 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:33:036 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:33:036 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:33:036 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:33:036 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:33:037 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:33:037 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:33:037 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:33:038 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:33:038 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:33:038 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1226
19:33:038 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2283us
19:33:038 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:038 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:038 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:038 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3116us
19:33:038 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:33:038 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:33:038 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:33:038 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:33:040 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:33:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:33:040 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2587us
19:33:040 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:040 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2812us
19:33:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:33:040 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1539us
19:33:040 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:33:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:33:040 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:33:040 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:33:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:33:041 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:33:041 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:041 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:041 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:33:041 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:33:041 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:33:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:041 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1227
19:33:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +984us
19:33:041 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:33:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:33:041 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +29us
19:33:041 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +170us
19:33:041 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:041 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:33:041 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:33:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:33:044 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1227
19:33:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:33:044 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:33:044 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:33:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:33:044 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1752us
19:33:044 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:044 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:044 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1681us
19:33:044 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:33:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:33:044 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:33:044 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:33:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:33:044 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3922us
19:33:044 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:044 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:044 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:33:044 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:044 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:044 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1228
19:33:044 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:33:044 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:33:069 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1905us
19:33:069 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:33:069 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:33:069 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:33:069 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:33:069 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:33:069 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:069 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:069 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:33:069 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:33:069 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:33:069 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:33:069 user_main    D[ME]: hle\scempeg.cpp:970 10=sceMpegRingbufferAvailableSize(08d62f38)
19:33:069 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:33:069 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:33:069 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:33:069 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:33:071 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:33:071 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:33:071 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1228
19:33:071 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3189us
19:33:071 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:071 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:071 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +551us
19:33:071 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:071 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:071 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:071 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1658us
19:33:071 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:33:071 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4144us
19:33:071 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:071 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:071 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:071 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:33:071 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:072 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:072 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:072 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1229
19:33:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1176us
19:33:072 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:33:072 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:33:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:33:072 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:072 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:33:072 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:33:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:33:074 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1229
19:33:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:33:074 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:33:074 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:33:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:33:074 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3210us
19:33:074 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:074 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:074 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2035us
19:33:074 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:075 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2316us
19:33:075 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:33:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:33:075 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:33:075 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:33:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:33:075 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:33:075 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:075 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:075 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:33:075 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:33:075 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:33:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:076 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:33:076 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:076 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:076 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1230
19:33:076 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:33:076 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:33:103 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +447us
19:33:103 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:33:103 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:33:103 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:33:104 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:33:104 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:33:104 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:104 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:104 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:33:104 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:33:104 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:33:104 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:33:104 user_main    D[ME]: hle\scempeg.cpp:970 14=sceMpegRingbufferAvailableSize(08d62f38)
19:33:104 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:33:104 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:33:104 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:33:104 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:33:105 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:33:105 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:33:105 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1230
19:33:105 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5198us
19:33:106 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:106 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +201us
19:33:106 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:33:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:33:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:33:106 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:33:107 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:33:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:33:107 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4322us
19:33:107 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1077us
19:33:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:33:107 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +101us
19:33:107 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:107 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:107 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1231
19:33:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5523us
19:33:107 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:33:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:33:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:33:108 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:108 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:33:108 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:33:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:33:110 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +72us
19:33:110 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:110 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:110 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1231
19:33:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1107us
19:33:110 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:33:110 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:33:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:33:110 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4667us
19:33:110 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:110 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:110 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:33:110 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:110 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:110 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1408us
19:33:110 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:111 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1232
19:33:111 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:33:111 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:33:136 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3386us
19:33:136 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:33:136 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:33:136 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:33:136 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:33:136 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:33:136 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:136 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:136 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:33:136 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:33:136 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:33:136 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:33:136 user_main    D[ME]: hle\scempeg.cpp:970 18=sceMpegRingbufferAvailableSize(08d62f38)
19:33:136 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:33:136 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1232
19:33:137 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +950us
19:33:137 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:137 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:137 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:137 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:33:137 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:33:137 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:33:137 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:33:137 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:33:137 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:33:137 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:33:137 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:137 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:137 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:137 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:33:137 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:33:137 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:33:138 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:138 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:33:138 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:138 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:138 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:138 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3996us
19:33:138 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:138 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:138 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1233
19:33:138 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +69us
19:33:138 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:138 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:33:138 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:33:138 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:33:138 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:138 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:33:138 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:33:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:33:140 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1233
19:33:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:33:141 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:33:141 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:33:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:33:141 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +320us
19:33:141 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:141 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:141 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3213us
19:33:141 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:33:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:33:141 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:33:141 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:33:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:33:141 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2389us
19:33:141 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:141 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:141 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:33:141 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:141 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:141 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1234
19:33:141 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:33:142 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:33:169 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3337us
19:33:169 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:33:169 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:33:169 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:33:169 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:33:169 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:33:169 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:169 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:169 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:33:169 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:33:169 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:33:169 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:33:169 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:33:169 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:33:169 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:33:169 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:33:171 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:33:171 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:33:171 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1234
19:33:171 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2308us
19:33:171 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:171 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:171 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:171 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +780us
19:33:171 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:171 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:171 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2310us
19:33:171 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:33:171 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2712us
19:33:171 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:171 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:171 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:171 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:33:172 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:172 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:172 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:172 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1235
19:33:172 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2608us
19:33:172 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:172 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:33:172 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:33:172 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:33:172 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:172 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:33:172 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:33:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:33:174 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1235
19:33:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:33:174 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:33:174 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:33:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:33:174 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +327us
19:33:174 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:33:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:33:175 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:33:175 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:33:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:33:175 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:33:175 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:175 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:175 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:33:175 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:33:175 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:33:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:175 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1718us
19:33:175 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:176 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2435us
19:33:176 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:176 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:176 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:33:176 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:176 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:176 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1236
19:33:176 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:33:176 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:33:203 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1879us
19:33:203 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:33:203 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:33:203 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:33:203 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:33:203 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:33:203 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:203 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:203 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:33:203 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:33:203 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:33:203 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:33:203 user_main    D[ME]: hle\scempeg.cpp:970 22=sceMpegRingbufferAvailableSize(08d62f38)
19:33:203 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:33:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:33:203 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:33:203 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:33:205 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:33:205 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:33:205 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1236
19:33:205 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3766us
19:33:205 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:205 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:205 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:205 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1633us
19:33:205 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:33:205 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4169us
19:33:205 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:205 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:205 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:206 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +152us
19:33:206 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:206 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5651us
19:33:206 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:206 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:206 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1237
19:33:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1151us
19:33:206 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:33:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:33:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:33:206 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:206 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:33:206 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:33:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:33:208 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1237
19:33:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:33:208 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:33:208 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:33:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:33:208 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3235us
19:33:208 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:209 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:209 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:33:209 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:209 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:209 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2740us
19:33:209 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:209 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1612us
19:33:209 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:33:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:33:209 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:33:209 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:33:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:33:209 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:33:209 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:209 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:210 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1238
19:33:210 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:33:210 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:33:236 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +422us
19:33:236 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:33:236 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:33:236 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:33:236 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:33:236 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:33:236 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:236 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:236 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:33:236 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:33:236 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:33:236 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:33:237 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:33:237 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1238
19:33:237 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1168us
19:33:237 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:33:237 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:33:237 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:237 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:33:237 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:237 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:237 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:237 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:33:237 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:237 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:237 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:237 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5328us
19:33:237 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:237 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:237 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1239
19:33:238 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +169us
19:33:238 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:238 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:33:238 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:33:238 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:33:238 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:238 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:33:238 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:33:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:33:240 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +97us
19:33:240 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:240 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:240 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1239
19:33:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1082us
19:33:240 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:33:240 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:33:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:33:241 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3635us
19:33:241 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:33:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:33:241 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:33:241 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:33:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:33:241 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +857us
19:33:241 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:241 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:241 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:33:241 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:241 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:241 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1240
19:33:241 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:33:241 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:33:269 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4769us
19:33:269 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:33:269 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:33:269 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:33:269 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:33:269 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:33:269 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:269 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:269 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:33:269 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:33:269 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:33:269 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:33:269 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:33:269 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:33:269 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:33:269 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:33:271 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:33:271 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:33:271 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1240
19:33:271 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +876us
19:33:271 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:271 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:271 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:271 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2112us
19:33:271 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:271 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:271 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2410us
19:33:271 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:33:271 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:33:271 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:33:271 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:33:272 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:33:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:33:272 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1180us
19:33:273 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:273 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4219us
19:33:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:33:273 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +132us
19:33:273 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:33:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:33:273 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:33:273 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:33:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:33:273 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:33:273 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:273 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:273 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:33:273 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:33:273 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:33:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:274 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1241
19:33:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2391us
19:33:274 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:33:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:33:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:33:274 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:274 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:33:274 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:33:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:33:276 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1241
19:33:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:33:276 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:33:276 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:33:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:33:276 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +346us
19:33:276 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:276 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:276 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4700us
19:33:276 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:277 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1103us
19:33:277 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:277 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:277 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:33:277 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:277 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:277 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1242
19:33:277 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:33:277 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:33:303 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3311us
19:33:303 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:33:303 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:33:303 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:33:303 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:33:303 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:33:303 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:303 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:303 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:33:303 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:33:303 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:33:303 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:33:303 user_main    D[ME]: hle\scempeg.cpp:970 30=sceMpegRingbufferAvailableSize(08d62f38)
19:33:303 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:33:303 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:33:303 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:33:303 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:33:305 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:33:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:33:305 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1242
19:33:305 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2334us
19:33:305 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:305 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:305 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3065us
19:33:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:33:305 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2737us
19:33:305 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:305 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:305 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1484us
19:33:305 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:305 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4319us
19:33:305 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:305 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:306 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1243
19:33:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2583us
19:33:306 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:33:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:33:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:33:306 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:306 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:33:306 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:33:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:33:308 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1243
19:33:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:33:308 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:33:308 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:33:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:33:308 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1803us
19:33:308 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:308 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:308 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:33:308 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:33:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:33:308 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:33:308 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:33:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:33:309 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:33:309 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:309 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:309 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:33:309 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:33:309 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:33:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:309 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2422us
19:33:309 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:309 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1731us
19:33:309 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:309 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:309 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1244
19:33:309 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:33:309 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:33:336 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1854us
19:33:336 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:33:336 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:33:336 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:33:336 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:33:336 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:33:336 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:336 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:336 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:33:336 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:33:336 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:33:336 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:33:336 user_main    D[ME]: hle\scempeg.cpp:970 34=sceMpegRingbufferAvailableSize(08d62f38)
19:33:336 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:33:336 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:33:337 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:33:337 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:33:338 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:33:338 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:33:338 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1244
19:33:338 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3791us
19:33:338 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:338 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:338 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:338 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1608us
19:33:338 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:33:338 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:33:338 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:33:339 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:33:340 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:33:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:33:340 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4095us
19:33:340 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:340 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1304us
19:33:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:33:340 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4498us
19:33:340 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:340 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:340 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +856us
19:33:340 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:340 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1245
19:33:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +269us
19:33:341 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:33:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:33:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:33:341 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:341 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:33:341 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:33:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:33:343 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1245
19:33:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:33:343 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:33:343 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:33:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:33:343 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3261us
19:33:343 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:343 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:343 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +473us
19:33:343 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:33:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:33:343 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:33:343 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:33:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:33:344 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5129us
19:33:344 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:344 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:344 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:33:344 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:344 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:344 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1246
19:33:344 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:33:344 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:33:370 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +397us
19:33:370 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:33:370 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:33:370 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:33:370 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:33:370 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:33:370 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:370 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:370 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:33:370 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:33:370 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:33:370 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:33:370 user_main    D[ME]: hle\scempeg.cpp:970 38=sceMpegRingbufferAvailableSize(08d62f38)
19:33:370 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:33:370 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1246
19:33:370 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2988us
19:33:370 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:370 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:370 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +908us
19:33:371 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:33:371 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:33:371 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:33:371 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:33:371 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:33:371 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:33:371 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:371 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:371 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:371 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:33:371 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:33:371 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:33:372 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:372 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:33:372 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:372 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:372 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:372 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1247
19:33:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5472us
19:33:372 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:33:372 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:33:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:33:372 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:372 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:33:372 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:33:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:33:374 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +122us
19:33:374 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:374 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:374 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1247
19:33:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1057us
19:33:374 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:33:374 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:33:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:33:375 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4718us
19:33:375 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:375 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:375 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +228us
19:33:375 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:375 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5575us
19:33:375 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:375 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:375 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1248
19:33:375 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:33:375 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:33:403 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4743us
19:33:403 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:33:403 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:33:403 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:33:403 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:33:403 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:33:403 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:403 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:403 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:33:403 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:33:403 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:33:403 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:33:403 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:33:403 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +59us
19:33:403 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:33:403 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:33:405 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:33:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:33:405 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1248
19:33:405 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +900us
19:33:405 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:405 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:405 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4498us
19:33:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:33:405 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1304us
19:33:405 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:405 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:405 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2816us
19:33:405 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:405 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2987us
19:33:405 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:405 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:405 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1249
19:33:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4015us
19:33:406 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:33:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:33:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:33:406 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:406 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:33:406 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:33:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:33:408 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +129us
19:33:408 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:33:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:33:408 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:33:408 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:33:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:33:408 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1249
19:33:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +950us
19:33:408 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:33:408 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:33:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:33:409 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +371us
19:33:409 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:409 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:409 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:33:409 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:33:409 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:33:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:409 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:33:409 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:409 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:409 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5404us
19:33:409 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:409 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +399us
19:33:409 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:409 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:410 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1250
19:33:410 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:33:410 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:33:436 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3286us
19:33:436 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:33:436 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:33:436 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:33:436 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:33:436 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:33:436 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:436 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:436 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:33:436 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:33:436 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:33:436 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:33:436 user_main    D[ME]: hle\scempeg.cpp:970 42=sceMpegRingbufferAvailableSize(08d62f38)
19:33:436 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:33:436 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:33:436 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:33:436 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:33:438 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:33:438 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:33:438 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1250
19:33:438 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2359us
19:33:438 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:438 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:438 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:438 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3040us
19:33:438 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:33:438 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2762us
19:33:438 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:438 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:438 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:438 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:33:438 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:438 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:438 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:438 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2188us
19:33:438 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:438 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:438 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1251
19:33:438 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +369us
19:33:438 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:33:439 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:33:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:33:439 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:439 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:33:439 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:33:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:33:441 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1251
19:33:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:33:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:33:441 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:33:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:33:441 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1829us
19:33:441 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:441 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:441 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2005us
19:33:441 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:33:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:33:441 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:33:441 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:33:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:33:441 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3597us
19:33:441 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:442 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:442 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:33:442 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:33:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:33:442 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:33:442 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:33:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:33:442 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:33:442 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:442 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:442 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:33:442 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:33:442 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:33:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:443 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1252
19:33:443 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:33:443 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:33:470 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +179us
19:33:470 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:33:470 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:33:470 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:33:470 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:33:470 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:33:470 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:470 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:470 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:33:470 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:33:470 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:33:470 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:33:470 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:33:470 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:33:470 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:33:470 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:33:472 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:33:472 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:33:472 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1252
19:33:472 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2789us
19:33:472 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:472 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:472 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1027us
19:33:472 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:472 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:472 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:472 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1582us
19:33:472 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:33:472 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:33:472 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:33:472 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:33:473 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:33:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:33:474 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4120us
19:33:474 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:474 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1279us
19:33:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:33:474 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4524us
19:33:474 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:474 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:474 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1253
19:33:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1100us
19:33:474 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:33:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:33:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:33:474 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:474 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:33:474 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:33:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:33:476 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1253
19:33:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:33:476 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:33:476 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:33:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:33:476 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3286us
19:33:476 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:476 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:476 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1560us
19:33:477 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:477 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4243us
19:33:477 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:477 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:477 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:33:477 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:477 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:477 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1254
19:33:477 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:33:477 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:33:503 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +371us
19:33:503 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:33:503 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:33:503 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:33:503 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:33:503 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:33:503 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:503 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:503 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:33:503 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:33:503 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:33:503 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:33:503 user_main    D[ME]: hle\scempeg.cpp:970 46=sceMpegRingbufferAvailableSize(08d62f38)
19:33:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:33:503 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1254
19:33:503 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5373us
19:33:503 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:503 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:504 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4148us
19:33:504 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:504 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:504 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +204us
19:33:504 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:33:504 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:33:504 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:33:504 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:33:504 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:33:504 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:33:504 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:504 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:504 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:505 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:33:505 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:33:505 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:33:505 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:505 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1255
19:33:505 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3797us
19:33:505 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:505 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:33:505 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:33:505 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:33:505 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:505 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:33:505 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:33:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:33:507 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +148us
19:33:507 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:507 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:507 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1255
19:33:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1031us
19:33:508 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:33:508 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:33:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:33:508 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4743us
19:33:508 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:508 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:508 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:33:508 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:508 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:508 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +932us
19:33:508 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:508 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1256
19:33:508 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:33:508 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:33:536 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3786us
19:33:536 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:33:536 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:33:536 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:33:536 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:33:536 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:33:536 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:536 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:536 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:33:536 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:33:536 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:33:536 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:33:536 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:33:536 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:33:536 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:33:536 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:33:538 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:33:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:33:538 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1256
19:33:538 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +927us
19:33:538 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:538 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:538 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4472us
19:33:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:33:538 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1330us
19:33:538 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:538 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:538 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:33:538 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:538 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:538 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3520us
19:33:538 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:539 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:539 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1257
19:33:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +469us
19:33:539 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:33:539 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:33:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:33:539 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:539 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:33:539 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:33:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:33:541 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1257
19:33:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:33:541 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:33:541 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:33:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:33:541 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +397us
19:33:541 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:541 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:541 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3537us
19:33:541 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:33:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:33:541 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:33:542 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:33:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:33:542 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +614us
19:33:542 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:33:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:33:542 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:33:542 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:33:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:33:542 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:33:542 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:542 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:542 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:33:542 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:33:542 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:33:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:543 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:33:543 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:543 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:543 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1258
19:33:543 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:33:543 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:33:570 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3261us
19:33:570 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:33:570 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:33:570 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:33:570 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:33:570 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:33:570 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:570 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:570 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:33:570 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:33:570 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:33:570 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:33:570 user_main    D[ME]: hle\scempeg.cpp:970 50=sceMpegRingbufferAvailableSize(08d62f38)
19:33:570 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:33:570 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:33:570 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:33:570 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:33:572 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:33:572 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:33:572 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1258
19:33:572 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2384us
19:33:572 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:572 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:572 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:572 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +304us
19:33:572 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:572 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:572 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2710us
19:33:572 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:33:572 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:33:572 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:33:572 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:33:574 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:33:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:33:574 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2688us
19:33:574 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:574 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2710us
19:33:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:33:574 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3092us
19:33:574 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:574 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:574 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1259
19:33:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2532us
19:33:574 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:33:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:33:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:33:574 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:574 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:33:574 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:33:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:33:576 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1259
19:33:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:33:577 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:33:577 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:33:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:33:577 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1854us
19:33:577 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:577 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:577 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2892us
19:33:577 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:577 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2911us
19:33:577 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:577 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:577 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:33:577 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:577 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:577 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1260
19:33:577 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:33:577 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:33:603 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1803us
19:33:603 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:33:603 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:33:603 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:33:603 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:33:603 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:33:603 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:603 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:603 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:33:603 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:33:603 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:33:603 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:33:603 user_main    D[ME]: hle\scempeg.cpp:970 54=sceMpegRingbufferAvailableSize(08d62f38)
19:33:603 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:33:603 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1260
19:33:603 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2490us
19:33:603 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:33:603 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:33:603 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:33:604 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:33:604 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:33:604 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:33:604 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:604 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:604 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:604 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:33:604 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:33:604 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:33:604 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:604 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3831us
19:33:604 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:604 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:604 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +323us
19:33:604 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:605 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:605 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:605 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:33:605 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:605 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:605 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:605 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1261
19:33:605 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1075us
19:33:605 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:605 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:33:605 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:33:605 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:33:605 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:605 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:33:605 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:33:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:33:607 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1261
19:33:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:33:607 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:33:607 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:33:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:33:607 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3311us
19:33:607 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:607 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:607 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:33:607 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:607 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:607 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2264us
19:33:607 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:608 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3539us
19:33:608 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:608 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:608 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1262
19:33:608 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:33:608 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:33:636 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +346us
19:33:636 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:33:636 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:33:636 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:33:636 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:33:636 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:33:636 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:636 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:636 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:33:636 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:33:636 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:33:636 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:33:636 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:33:636 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:33:636 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:33:636 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:33:638 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:33:638 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:33:638 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1262
19:33:638 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5299us
19:33:638 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:638 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:638 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:638 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +100us
19:33:638 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:33:638 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5702us
19:33:638 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:638 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:638 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:638 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:33:638 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:33:638 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:33:638 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:33:638 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:33:639 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:33:639 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +399us
19:33:639 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:639 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:639 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1263
19:33:639 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +569us
19:33:639 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:639 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:33:639 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:33:639 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:33:639 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:639 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:33:639 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:33:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:33:641 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +173us
19:33:641 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:642 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:642 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1263
19:33:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1006us
19:33:642 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:33:642 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:33:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:33:642 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +614us
19:33:642 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:33:642 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:33:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:642 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3420us
19:33:642 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:33:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:33:642 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:33:642 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:33:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:33:642 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +533us
19:33:642 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:642 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:643 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:33:643 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:643 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:643 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1264
19:33:643 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:33:643 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:33:670 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4693us
19:33:670 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:33:670 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:33:670 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:33:670 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:33:670 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:33:670 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:670 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:670 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:33:670 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:33:670 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:33:670 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:33:670 user_main    D[ME]: hle\scempeg.cpp:970 58=sceMpegRingbufferAvailableSize(08d62f38)
19:33:670 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:33:670 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:33:670 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:33:670 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:33:672 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:33:672 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:33:672 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1264
19:33:672 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +952us
19:33:672 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:672 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:672 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:672 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1636us
19:33:672 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:672 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:672 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2810us
19:33:672 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:33:672 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1356us
19:33:672 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:672 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:672 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:673 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:33:673 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:673 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:673 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:673 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1265
19:33:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3964us
19:33:673 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:33:673 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:33:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:33:673 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:673 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:33:673 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:33:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:33:675 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1265
19:33:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:33:675 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:33:675 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:33:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:33:675 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +422us
19:33:675 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:676 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:676 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4224us
19:33:676 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:676 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1579us
19:33:676 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:676 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:676 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:33:676 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:33:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:33:676 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:33:676 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:33:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:33:676 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:33:676 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:676 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:677 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:33:677 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:33:677 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:33:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:677 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1266
19:33:677 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:33:677 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:33:703 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1586us
19:33:703 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:33:703 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:33:703 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:33:703 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:33:703 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:33:703 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:703 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:703 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:33:703 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:33:703 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:33:703 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:33:703 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:33:703 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:33:703 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:33:703 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:33:705 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:33:705 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:33:705 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1266
19:33:705 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2410us
19:33:705 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:705 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:705 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:705 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2989us
19:33:705 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:33:705 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:33:705 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:33:705 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:33:707 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:33:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:33:707 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2714us
19:33:707 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:707 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:707 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1008us
19:33:707 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1676us
19:33:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:33:707 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3117us
19:33:707 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:707 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:707 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1267
19:33:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2507us
19:33:707 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:33:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:33:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:33:707 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:707 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:33:707 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:33:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:33:710 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1267
19:33:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:33:710 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:33:710 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:33:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:33:710 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1879us
19:33:710 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:710 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:710 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:33:710 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:710 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:710 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3596us
19:33:710 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:710 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2207us
19:33:710 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:710 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:710 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1268
19:33:710 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:33:710 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:33:737 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1778us
19:33:737 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:33:737 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:33:737 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:33:737 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:33:737 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:33:737 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:737 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:737 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:33:737 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:33:737 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:33:737 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:33:737 user_main    D[ME]: hle\scempeg.cpp:970 62=sceMpegRingbufferAvailableSize(08d62f38)
19:33:737 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:33:737 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1268
19:33:737 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3967us
19:33:737 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:737 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:737 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:737 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:33:738 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:33:738 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:33:738 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:33:738 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:33:738 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:33:738 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:33:738 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:738 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:738 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:738 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:33:738 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:33:738 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:33:738 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:738 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:33:739 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:739 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:739 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:739 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +380us
19:33:739 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:739 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:739 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1269
19:33:739 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +669us
19:33:739 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:739 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:33:739 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:33:739 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:33:739 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:739 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:33:739 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:33:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:33:741 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1269
19:33:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:33:741 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:33:741 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:33:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:33:741 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3337us
19:33:741 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:742 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:742 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +798us
19:33:742 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:33:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:33:742 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:33:742 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:33:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:33:742 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4805us
19:33:742 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:742 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:742 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:33:742 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:742 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:742 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1270
19:33:742 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:33:742 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:33:770 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +321us
19:33:770 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:33:770 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:33:770 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:33:770 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:33:770 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:33:770 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:770 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:770 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:33:770 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:33:770 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:33:770 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:33:770 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:33:770 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:33:770 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:33:770 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:33:771 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
19:33:772 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:33:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:33:772 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1270
19:33:772 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2489us
19:33:772 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:772 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2835us
19:33:772 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:772 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:772 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +74us
19:33:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:33:772 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5728us
19:33:772 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:773 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:773 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1271
19:33:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5396us
19:33:773 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:33:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:33:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:33:773 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:773 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:33:773 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:33:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:33:775 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +198us
19:33:775 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:775 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:775 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1271
19:33:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +980us
19:33:775 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:33:775 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:33:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:33:775 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3343us
19:33:776 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:33:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:33:776 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:33:776 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:33:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:33:776 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1103us
19:33:776 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:776 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +246us
19:33:776 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:776 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:776 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:33:776 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:33:776 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:33:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:777 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:33:777 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:777 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:777 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1272
19:33:777 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:33:777 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:33:803 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4667us
19:33:803 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:33:803 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:33:803 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:33:803 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:33:803 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:33:803 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:803 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:803 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:33:803 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:33:803 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:33:803 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:33:803 user_main    D[ME]: hle\scempeg.cpp:970 78=sceMpegRingbufferAvailableSize(08d62f38)
19:33:803 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:33:803 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:33:803 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:33:803 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:33:805 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:33:805 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:33:805 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1272
19:33:805 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +978us
19:33:805 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:805 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:805 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:805 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4421us
19:33:805 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:33:805 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1381us
19:33:805 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:805 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:805 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:805 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2340us
19:33:805 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:806 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:806 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3462us
19:33:806 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:806 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:806 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:806 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1273
19:33:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3939us
19:33:806 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:33:806 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:33:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:33:806 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:806 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:33:806 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:33:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:33:808 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1273
19:33:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:33:808 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:33:808 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:33:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:33:809 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +447us
19:33:809 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:809 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:809 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:33:809 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:809 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:809 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4928us
19:33:809 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:809 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +874us
19:33:809 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:809 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:809 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1274
19:33:809 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:33:809 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:33:837 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3210us
19:33:837 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:33:837 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:33:837 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:33:837 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:33:837 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:33:837 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:837 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:837 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:33:837 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:33:837 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:33:837 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:33:837 user_main    D[ME]: hle\scempeg.cpp:970 82=sceMpegRingbufferAvailableSize(08d62f38)
19:33:837 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:33:837 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1274
19:33:837 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1084us
19:33:837 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:33:837 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:33:837 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:33:837 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:33:838 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:33:838 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:33:838 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:838 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:838 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:838 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:33:838 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:33:838 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:33:838 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:838 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:33:838 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:838 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:838 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:839 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:33:839 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:839 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:839 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:839 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1712us
19:33:839 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:839 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:839 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1275
19:33:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +768us
19:33:839 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:33:839 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:33:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:33:839 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:839 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:33:839 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:33:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:33:841 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1275
19:33:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:33:842 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:33:842 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:33:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:33:842 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1905us
19:33:842 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:842 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:842 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2330us
19:33:842 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:33:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:33:842 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:33:842 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:33:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:33:842 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3273us
19:33:842 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:842 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:842 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:33:842 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:842 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:842 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1276
19:33:842 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:33:842 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:33:870 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1753us
19:33:870 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:33:870 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:33:870 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:33:870 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:33:870 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:33:870 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:870 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:870 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:33:870 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:33:870 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:33:870 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:33:870 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:33:870 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:33:870 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:33:870 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:33:872 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:33:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:33:872 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1276
19:33:872 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2390us
19:33:872 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:872 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1502us
19:33:872 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:872 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:872 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1506us
19:33:872 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:33:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:33:872 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:33:872 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:33:873 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:33:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:33:874 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4196us
19:33:874 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:874 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1202us
19:33:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:33:874 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3149us
19:33:874 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:33:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:33:874 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:33:874 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:33:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:33:874 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:33:874 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:874 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:874 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1277
19:33:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1024us
19:33:874 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:33:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:33:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:33:875 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:875 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:33:875 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:33:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:33:877 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +416us
19:33:877 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:33:877 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:33:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:877 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1277
19:33:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +763us
19:33:877 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:33:877 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:33:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:33:877 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3362us
19:33:877 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:877 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:877 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1084us
19:33:878 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:878 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4718us
19:33:878 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:878 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:878 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:33:878 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:878 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:878 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1278
19:33:878 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:33:878 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:33:903 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +295us
19:33:903 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:33:903 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:33:903 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:33:903 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:33:903 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:33:903 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:903 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:903 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:33:903 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:33:903 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:33:903 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:33:903 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:33:903 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:33:903 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:33:903 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:33:905 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:33:905 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:33:905 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1278
19:33:905 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5350us
19:33:905 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:905 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:905 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:905 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +49us
19:33:905 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:33:905 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3622us
19:33:905 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:905 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:905 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2130us
19:33:905 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:905 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:905 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:905 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1279
19:33:906 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5371us
19:33:906 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:906 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:33:906 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:33:906 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:33:906 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:906 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:33:906 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:33:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:33:908 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +224us
19:33:908 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:908 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:908 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1279
19:33:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +955us
19:33:908 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:33:908 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:33:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:33:908 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4819us
19:33:908 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:908 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:908 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:33:908 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:33:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:33:909 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:33:909 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:33:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:33:909 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:33:909 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:909 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:909 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +456us
19:33:909 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:909 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1192us
19:33:909 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:33:909 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:33:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:910 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1280
19:33:910 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:33:910 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:33:937 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2993us
19:33:937 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:33:937 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:33:937 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:33:937 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:33:937 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:33:937 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:937 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:937 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:33:937 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:33:937 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:33:937 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:33:937 user_main    D[ME]: hle\scempeg.cpp:970 86=sceMpegRingbufferAvailableSize(08d62f38)
19:33:937 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:33:937 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:33:937 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:33:937 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:33:939 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:33:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:33:939 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1280
19:33:939 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1003us
19:33:939 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:939 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:939 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4396us
19:33:939 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:33:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:33:939 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:33:939 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:33:941 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:33:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:33:941 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1307us
19:33:941 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:941 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4092us
19:33:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:33:941 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1710us
19:33:941 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:941 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:941 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3044us
19:33:941 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:941 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1281
19:33:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +868us
19:33:941 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:33:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:33:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:33:941 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:941 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:33:941 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:33:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:33:943 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1281
19:33:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:33:943 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:33:943 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:33:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:33:943 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +473us
19:33:943 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:944 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:944 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3862us
19:33:944 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:33:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:33:944 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:33:944 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:33:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:33:944 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1741us
19:33:944 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:944 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:944 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:33:944 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:944 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:944 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1282
19:33:944 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:33:944 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:33:970 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3185us
19:33:970 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:33:970 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:33:970 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:33:970 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:33:970 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:33:970 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:970 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:970 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:33:970 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:33:970 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:33:970 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:33:970 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:33:970 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1282
19:33:970 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2389us
19:33:970 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:970 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:970 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +170us
19:33:970 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:971 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:971 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:971 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:33:971 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:33:971 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:33:971 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:33:971 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:33:971 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:33:971 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:33:971 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:971 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:971 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:971 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:33:971 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:33:971 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:33:972 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:972 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:33:972 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:972 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:972 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:972 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1283
19:33:972 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2456us
19:33:972 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:33:972 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:33:972 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:33:972 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:33:972 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:33:972 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:33:972 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:33:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:33:974 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1283
19:33:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:33:974 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:33:974 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:33:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:33:975 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1930us
19:33:975 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:975 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:975 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2416us
19:33:975 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:33:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:33:975 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3386us
19:33:975 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:33:975 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:33:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:975 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:33:975 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:33:975 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:33:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:33:975 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1284
19:33:975 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:33:975 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:34:003 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1727us
19:34:003 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:34:003 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:34:003 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:34:003 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:34:003 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:34:003 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:003 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:003 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:34:003 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:34:003 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:34:003 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:34:003 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:34:004 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:34:004 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:34:004 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:34:005 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:34:005 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:34:005 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1284
19:34:005 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3918us
19:34:005 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:005 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:005 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:005 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1481us
19:34:005 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:34:005 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3522us
19:34:005 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:006 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +798us
19:34:006 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:006 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:006 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:34:006 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:006 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:006 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1285
19:34:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +999us
19:34:006 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:34:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:34:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:34:006 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:006 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:34:006 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:34:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:34:008 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1285
19:34:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:34:008 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:34:008 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:34:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:34:009 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1936us
19:34:009 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:34:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:34:009 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:34:009 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:34:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:34:009 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:34:009 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:009 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:009 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:34:009 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:34:009 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:34:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:010 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:34:010 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:010 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:010 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1788us
19:34:010 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:010 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4014us
19:34:010 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:010 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:010 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1286
19:34:010 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:34:010 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:34:037 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +270us
19:34:037 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:34:037 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:34:037 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:34:037 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:34:037 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:34:037 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:037 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:037 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:34:037 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:34:037 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:34:037 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:34:037 user_main    D[ME]: hle\scempeg.cpp:970 90=sceMpegRingbufferAvailableSize(08d62f38)
19:34:037 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:34:037 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:34:037 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:34:037 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:34:039 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:34:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:34:039 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1286
19:34:039 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5375us
19:34:039 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:039 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:039 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +24us
19:34:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:34:039 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5778us
19:34:039 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:039 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:039 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4377us
19:34:039 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:040 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1287
19:34:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +968us
19:34:040 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:34:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:34:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:34:040 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:040 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:34:040 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:34:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:34:042 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +249us
19:34:042 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:042 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:042 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1287
19:34:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +930us
19:34:042 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:34:042 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:34:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:34:042 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4435us
19:34:042 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:34:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:34:042 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:34:043 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:34:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:34:043 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +209us
19:34:043 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:043 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:043 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:34:043 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:043 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:043 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:34:043 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:34:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:34:043 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:34:043 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:34:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:34:043 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1288
19:34:043 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:34:044 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:34:070 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +164us
19:34:070 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:34:070 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:34:070 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:34:070 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:34:070 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:34:070 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:070 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:070 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:34:070 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:34:070 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:34:070 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:34:070 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:34:070 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1288
19:34:070 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1128us
19:34:070 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:070 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:070 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:070 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1161us
19:34:070 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:070 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:071 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +487us
19:34:071 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:34:071 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:34:071 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:071 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:34:071 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:071 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:071 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:071 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:34:071 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:071 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:071 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:071 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1289
19:34:071 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3888us
19:34:071 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:071 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:34:071 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:34:071 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:34:071 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:071 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:34:071 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:34:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:34:074 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1289
19:34:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:34:074 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:34:074 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:34:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:34:074 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +498us
19:34:074 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:074 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:074 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3749us
19:34:074 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:074 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2054us
19:34:074 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:074 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:074 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:34:074 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:074 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:074 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1290
19:34:074 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:34:075 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:34:104 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3159us
19:34:104 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:34:104 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:34:104 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:34:104 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:34:104 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:34:104 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:104 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:104 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:34:104 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:34:104 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:34:105 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:34:105 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:34:105 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:34:105 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:34:105 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:34:106 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:34:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:34:106 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1290
19:34:106 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2486us
19:34:106 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:106 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2913us
19:34:106 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:34:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:34:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:34:106 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:34:108 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:34:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:34:108 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2790us
19:34:108 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:108 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:108 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +533us
19:34:108 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2076us
19:34:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:34:108 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1742us
19:34:108 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:34:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:34:108 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:34:108 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:34:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:34:109 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:34:109 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:109 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:109 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:34:109 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:34:109 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:34:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:109 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1291
19:34:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +781us
19:34:109 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:34:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:34:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:34:109 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:109 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:34:109 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:34:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:34:111 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1291
19:34:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:34:111 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:34:111 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:34:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:34:112 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1955us
19:34:112 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:112 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:112 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:34:112 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:112 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:112 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3121us
19:34:112 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:112 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2682us
19:34:112 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:112 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:112 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1292
19:34:112 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:34:112 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:34:137 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1702us
19:34:137 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:34:137 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:34:137 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:34:137 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:34:137 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:34:137 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:137 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:137 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:34:137 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:34:137 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:34:137 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:34:137 user_main    D[ME]: hle\scempeg.cpp:970 94=sceMpegRingbufferAvailableSize(08d62f38)
19:34:137 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:34:137 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:34:137 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:34:137 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:34:139 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:34:139 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:34:139 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1292
19:34:139 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3943us
19:34:139 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:139 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:139 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:139 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1456us
19:34:139 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:34:139 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4346us
19:34:139 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:139 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:139 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:139 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5709us
19:34:139 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:139 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:139 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +94us
19:34:140 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:140 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:140 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1293
19:34:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +973us
19:34:140 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:34:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:34:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:34:140 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:140 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:34:140 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:34:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:34:142 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1293
19:34:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:34:142 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:34:142 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:34:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:34:142 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3413us
19:34:142 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:142 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:142 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1122us
19:34:142 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:34:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:34:142 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:34:142 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:34:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:34:142 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3030us
19:34:142 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:34:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:34:142 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:34:142 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:34:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:34:143 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:34:143 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:143 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:143 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:34:143 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:34:143 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:34:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:143 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:34:143 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:143 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:143 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1294
19:34:143 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:34:144 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:34:170 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +245us
19:34:170 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:34:170 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:34:170 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:34:170 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:34:170 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:34:170 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:170 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:170 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:34:170 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:34:170 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:34:170 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:34:170 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:34:170 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:34:170 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:34:170 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:34:172 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:34:172 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:34:172 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1294
19:34:172 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2090us
19:34:172 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:172 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:172 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3309us
19:34:172 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:34:172 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:34:172 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +0us
19:34:172 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:172 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:172 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:172 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +98us
19:34:172 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:34:173 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:34:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:34:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5400us
19:34:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:34:174 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +304us
19:34:174 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:174 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:174 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1295
19:34:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5320us
19:34:174 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:34:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:34:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:34:174 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:174 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:34:174 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:34:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:34:176 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +274us
19:34:176 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:176 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:176 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1295
19:34:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +904us
19:34:177 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:34:177 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:34:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:34:177 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4147us
19:34:177 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:177 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +722us
19:34:177 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:177 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:177 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:34:177 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:177 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:177 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1296
19:34:177 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:34:177 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:34:204 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4591us
19:34:204 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:34:204 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:34:204 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:34:204 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:34:204 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:34:204 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:204 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:204 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:34:204 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:34:204 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:34:204 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:34:204 user_main    D[ME]: hle\scempeg.cpp:970 98=sceMpegRingbufferAvailableSize(08d62f38)
19:34:204 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:34:205 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1296
19:34:205 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1153us
19:34:205 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:205 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:205 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:205 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:34:205 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:34:205 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:34:205 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:34:205 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:34:205 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:34:205 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:34:205 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:205 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:205 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:205 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:34:205 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:34:205 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:34:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:206 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +215us
19:34:206 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:206 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3938us
19:34:206 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:206 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:206 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1297
19:34:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3863us
19:34:206 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:34:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:34:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:34:206 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:206 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:34:206 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:34:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:34:209 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1297
19:34:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:34:209 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:34:209 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:34:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:34:209 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +523us
19:34:209 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:209 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:209 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:34:209 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:209 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:209 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4453us
19:34:209 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:209 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:34:209 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:209 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:209 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1298
19:34:209 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:34:209 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:34:237 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3134us
19:34:237 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:34:237 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:34:237 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:34:237 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:34:237 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:34:237 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:237 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:237 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:34:237 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:34:237 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:34:237 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:34:237 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:34:237 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:34:237 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:34:237 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:34:239 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:34:239 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:34:239 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1298
19:34:239 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2511us
19:34:239 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:239 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:239 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2888us
19:34:239 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:34:239 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2914us
19:34:239 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:239 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:239 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:239 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:34:239 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:239 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:239 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:239 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1237us
19:34:239 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:239 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:240 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1299
19:34:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1168us
19:34:240 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:34:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:34:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:34:240 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:240 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:34:240 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:34:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:34:242 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1299
19:34:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:34:242 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:34:242 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:34:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:34:242 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +530us
19:34:242 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:34:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:34:242 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:34:242 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:34:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:34:243 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:34:243 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:243 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:243 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:34:243 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:34:243 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:34:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:243 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1004us
19:34:243 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:34:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:34:243 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:34:243 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:34:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:34:243 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2949us
19:34:243 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:243 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:243 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:34:244 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:244 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:244 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1300
19:34:244 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:34:244 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:34:270 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1677us
19:34:270 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:34:270 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:34:270 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:34:270 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:34:270 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:34:270 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:270 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:270 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:34:270 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:34:270 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:34:270 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:34:270 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:34:270 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:34:270 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:34:270 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:34:272 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:34:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:34:272 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1300
19:34:272 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1990us
19:34:272 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:272 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1978us
19:34:272 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:272 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1430us
19:34:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:34:272 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4372us
19:34:272 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:272 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:272 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:34:272 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:272 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:272 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1301
19:34:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +948us
19:34:272 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:34:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:34:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:34:272 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:273 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:34:273 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:34:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:34:275 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1301
19:34:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:34:275 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:34:275 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:34:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:34:275 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3438us
19:34:275 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:275 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:275 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +609us
19:34:275 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:275 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5194us
19:34:275 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:275 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:275 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:34:275 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:34:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:34:275 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:34:275 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:34:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:34:276 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:34:276 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:276 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:276 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1302
19:34:276 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:34:276 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:34:304 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +219us
19:34:304 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:34:304 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:34:304 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:34:304 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:34:304 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:34:304 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:304 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:304 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:34:304 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:34:304 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:34:304 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:34:304 user_main    D[ME]: hle\scempeg.cpp:970 102=sceMpegRingbufferAvailableSize(08d62f38)
19:34:304 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:34:304 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1302
19:34:304 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1371us
19:34:304 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:34:304 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:34:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:305 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:34:305 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:305 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:305 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3197us
19:34:305 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:305 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2606us
19:34:305 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:305 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:305 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1303
19:34:305 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5295us
19:34:305 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:305 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:34:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:34:305 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:34:305 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:305 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:34:305 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:34:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:34:308 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +300us
19:34:308 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:308 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:308 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1303
19:34:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +879us
19:34:308 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:34:308 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:34:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:34:308 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4895us
19:34:308 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:308 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:308 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5785us
19:34:308 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:308 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +18us
19:34:308 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:308 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:308 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1304
19:34:308 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:34:308 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:34:337 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4566us
19:34:337 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:34:337 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:34:337 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:34:337 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:34:337 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:34:337 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:337 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:337 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:34:337 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:34:337 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:34:337 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:34:337 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:34:337 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:34:337 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:34:337 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:34:339 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:34:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:34:339 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1304
19:34:339 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1079us
19:34:339 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:339 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4320us
19:34:339 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:34:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:34:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:34:339 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:34:341 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:34:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:34:341 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1383us
19:34:341 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:341 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4016us
19:34:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:34:341 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +335us
19:34:341 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:34:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:34:341 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:34:341 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:34:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:34:342 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:34:342 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:342 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:342 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:34:342 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:34:342 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:34:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:342 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +919us
19:34:342 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:342 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1305
19:34:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1268us
19:34:343 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:34:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:34:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:34:343 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:343 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:34:343 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:34:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:34:345 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1305
19:34:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:34:345 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:34:345 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:34:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:34:345 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +549us
19:34:345 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:345 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:345 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4186us
19:34:345 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:34:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:34:345 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:34:345 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:34:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:34:345 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1417us
19:34:345 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:345 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:346 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:34:346 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:346 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:346 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1306
19:34:346 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:34:346 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:34:371 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3109us
19:34:371 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:34:371 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:34:371 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:34:371 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:34:371 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:34:371 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:371 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:371 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:34:371 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:34:371 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:34:371 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:34:371 user_main    D[ME]: hle\scempeg.cpp:970 106=sceMpegRingbufferAvailableSize(08d62f38)
19:34:371 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:34:371 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:34:371 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:34:371 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:34:373 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:34:373 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:34:373 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1306
19:34:373 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1890us
19:34:373 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:373 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:373 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +646us
19:34:373 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:373 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:373 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:373 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2862us
19:34:373 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:34:373 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2940us
19:34:373 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:373 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:373 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:373 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:34:373 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:373 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:374 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1307
19:34:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2380us
19:34:374 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:34:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:34:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:34:374 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:374 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:34:374 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:34:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:34:376 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1307
19:34:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:34:376 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:34:376 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:34:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:34:376 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2006us
19:34:376 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:376 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:376 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1941us
19:34:376 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:376 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2411us
19:34:376 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:34:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:34:376 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:34:377 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:34:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:34:377 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:34:377 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:377 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:377 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:34:377 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:34:377 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:34:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:377 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:34:377 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:377 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:378 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1308
19:34:378 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:34:378 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:34:404 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1651us
19:34:404 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:34:404 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:34:404 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:34:404 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:34:404 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:34:404 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:404 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:404 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:34:404 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:34:404 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:34:404 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:34:404 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:34:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:34:404 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:34:404 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:34:406 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:34:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:34:406 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1308
19:34:406 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3994us
19:34:406 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:406 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1405us
19:34:406 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:34:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:34:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:34:406 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:34:407 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:34:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:34:407 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3023us
19:34:407 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:407 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1274us
19:34:408 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:408 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1101us
19:34:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:34:408 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4701us
19:34:408 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:408 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:408 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1309
19:34:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +923us
19:34:408 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:34:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:34:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:34:408 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:408 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:34:408 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:34:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:34:410 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1309
19:34:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:34:410 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:34:410 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:34:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:34:410 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3463us
19:34:410 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:410 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:411 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:34:411 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:411 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:411 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1313us
19:34:411 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:411 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4490us
19:34:411 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:411 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:411 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1310
19:34:411 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:34:411 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:34:437 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +194us
19:34:437 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:34:437 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:34:437 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:34:437 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:34:437 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:34:437 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:437 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:437 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:34:437 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:34:437 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:34:437 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:34:437 user_main    D[ME]: hle\scempeg.cpp:970 110=sceMpegRingbufferAvailableSize(08d62f38)
19:34:437 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:34:437 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1310
19:34:437 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4100us
19:34:437 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:34:437 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:34:437 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:34:438 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:34:438 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:34:438 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:34:438 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:438 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:438 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:438 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:34:438 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:34:438 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:34:438 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:438 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:34:438 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:438 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:439 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:439 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3901us
19:34:439 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:439 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:439 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1311
19:34:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1368us
19:34:439 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:34:439 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:34:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:34:439 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:439 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:34:439 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:34:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:34:441 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +325us
19:34:441 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:441 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:441 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1311
19:34:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +854us
19:34:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:34:441 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:34:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:34:442 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4836us
19:34:442 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:34:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:34:442 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +85us
19:34:442 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:442 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:442 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +114us
19:34:442 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:34:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:34:442 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5689us
19:34:442 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:442 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:442 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1312
19:34:442 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:34:442 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:34:471 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4541us
19:34:471 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:34:471 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:34:471 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:34:471 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:34:471 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:34:471 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:471 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:471 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:34:471 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:34:471 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:34:471 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:34:471 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:34:471 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:34:471 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:34:471 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:34:473 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:34:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:34:473 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1312
19:34:473 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1105us
19:34:473 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:473 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:473 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +685us
19:34:473 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3609us
19:34:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:34:473 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1508us
19:34:473 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:473 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:473 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:34:473 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:473 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:473 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1313
19:34:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3812us
19:34:474 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:34:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:34:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:34:474 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:474 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:34:474 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:34:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:34:476 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +331us
19:34:476 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:34:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:34:476 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:34:476 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:34:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:34:476 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1313
19:34:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +747us
19:34:476 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:34:476 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:34:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:34:476 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +574us
19:34:476 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:477 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:477 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:34:477 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:34:477 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:34:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:477 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1624us
19:34:477 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:477 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2530us
19:34:477 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:477 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:477 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:34:477 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:477 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:477 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1314
19:34:477 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:34:477 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:34:504 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3083us
19:34:504 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:34:504 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:34:504 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:34:504 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:34:504 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:34:504 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:504 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:504 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:34:504 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:34:504 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:34:504 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:34:504 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:34:504 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:34:504 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:34:504 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:34:506 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:34:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:34:506 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1314
19:34:506 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2562us
19:34:506 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:506 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2837us
19:34:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:34:506 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2965us
19:34:506 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:506 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:506 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +57us
19:34:506 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:506 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5746us
19:34:506 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:506 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:507 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1315
19:34:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2355us
19:34:507 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:34:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:34:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:34:507 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:507 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:34:507 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:34:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:34:509 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1315
19:34:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:34:509 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:34:509 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:34:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:34:509 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2031us
19:34:509 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:509 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:509 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:34:509 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:510 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:510 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2645us
19:34:510 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:510 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1707us
19:34:510 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:34:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:34:510 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:34:510 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:34:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:34:510 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:34:510 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:510 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:510 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1316
19:34:511 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:34:511 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:34:537 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1626us
19:34:537 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:34:537 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:34:537 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:34:537 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:34:537 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:34:537 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:537 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:537 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:34:537 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:34:537 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:34:537 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:34:537 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Dialog Stream (276->286, pc: 08bc6a00->08bc6c58, vblank start waited) +58us
19:34:537 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:34:537 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:34:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:538 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1316
19:34:538 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4118us
19:34:538 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:538 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:538 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:34:538 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:538 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:538 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5233us
19:34:538 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:538 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +570us
19:34:538 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:538 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:538 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1317
19:34:538 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +897us
19:34:538 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:538 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:34:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:34:538 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:34:539 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:539 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:34:539 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:34:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:34:541 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1317
19:34:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:34:541 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:34:541 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:34:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:34:541 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3489us
19:34:541 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:541 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:541 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1446us
19:34:541 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:34:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:34:541 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:34:542 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:34:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:34:542 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4157us
19:34:542 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:542 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:542 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:34:542 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:542 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:542 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1318
19:34:542 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:34:542 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:34:571 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +169us
19:34:571 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:34:571 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:34:571 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:34:571 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:34:571 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:34:571 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:571 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:571 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:34:571 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:34:571 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:34:571 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:34:571 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:34:571 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:34:571 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:34:571 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:34:573 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:34:573 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:34:573 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1318
19:34:573 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1690us
19:34:573 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:573 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3709us
19:34:573 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:34:573 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:34:573 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +76us
19:34:573 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:573 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:573 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +22us
19:34:573 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:34:574 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:34:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:34:575 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4329us
19:34:575 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:34:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:34:575 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:34:575 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:34:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:34:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +969us
19:34:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:34:575 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +380us
19:34:575 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:575 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:575 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:34:575 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:34:575 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:34:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:576 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1319
19:34:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3594us
19:34:576 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:34:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:34:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:34:576 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:576 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:34:576 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:34:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:34:578 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +350us
19:34:578 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:578 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:578 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1319
19:34:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +828us
19:34:578 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:34:578 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:34:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:34:578 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3748us
19:34:579 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:579 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1198us
19:34:579 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:579 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:579 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:34:579 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:579 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:579 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1320
19:34:579 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:34:579 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:34:604 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4515us
19:34:604 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:34:604 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:34:604 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:34:604 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:34:604 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:34:604 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:604 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:604 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:34:604 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:34:604 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:34:604 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:34:604 user_main    D[ME]: hle\scempeg.cpp:970 114=sceMpegRingbufferAvailableSize(08d62f38)
19:34:604 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:34:604 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:34:604 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:34:604 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:34:606 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:34:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:34:606 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1320
19:34:606 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1130us
19:34:606 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:606 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4269us
19:34:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:34:606 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1533us
19:34:606 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:606 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:606 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1389us
19:34:606 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:606 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4414us
19:34:606 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:606 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:607 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1321
19:34:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3786us
19:34:607 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:34:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:34:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:34:607 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:607 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:34:607 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:34:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:34:609 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1321
19:34:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:34:609 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:34:609 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:34:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:34:609 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +599us
19:34:609 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:609 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:609 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:34:609 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:34:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:34:609 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:34:609 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:34:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:34:610 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:34:610 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:610 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:610 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:34:610 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:34:610 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:34:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:610 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2328us
19:34:610 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:610 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1826us
19:34:610 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:610 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:611 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1322
19:34:611 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:34:611 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:34:637 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3058us
19:34:637 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:34:637 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:34:637 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:34:637 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:34:637 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:34:637 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:637 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:637 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:34:637 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:34:637 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:34:637 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:34:637 user_main    D[ME]: hle\scempeg.cpp:970 118=sceMpegRingbufferAvailableSize(08d62f38)
19:34:637 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:34:637 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:34:637 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:34:637 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:34:639 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:34:639 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:34:639 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1322
19:34:639 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2587us
19:34:639 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:639 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:639 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:639 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2812us
19:34:639 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:34:639 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:34:639 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:34:639 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:34:640 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:34:640 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:34:640 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2891us
19:34:641 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:641 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2508us
19:34:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:34:641 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3294us
19:34:641 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:641 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:641 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +761us
19:34:641 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:641 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1323
19:34:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1568us
19:34:641 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:34:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:34:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:34:641 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:641 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:34:641 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:34:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:34:643 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1323
19:34:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:34:643 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:34:644 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:34:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:34:644 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2057us
19:34:644 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:644 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:644 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2978us
19:34:644 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:34:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:34:644 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:34:644 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:34:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:34:644 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2624us
19:34:644 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:644 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:644 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:34:644 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:644 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:644 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1324
19:34:644 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:34:644 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:34:671 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1600us
19:34:671 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:34:671 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:34:671 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:34:671 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:34:671 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:34:671 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:671 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:671 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:34:671 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:34:671 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:34:671 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:34:671 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:34:671 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1324
19:34:671 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1690us
19:34:671 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:672 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:672 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1003us
19:34:672 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:34:672 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:34:672 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:34:672 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:34:672 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:34:672 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:34:672 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:672 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:672 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:672 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:34:672 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:34:672 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:34:673 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:673 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:34:673 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:673 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:673 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:673 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:34:673 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:673 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:673 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:673 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1325
19:34:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +872us
19:34:673 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:34:673 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:34:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:34:673 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:673 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:34:673 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:34:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:34:676 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1325
19:34:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:34:676 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:34:676 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:34:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:34:676 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3514us
19:34:676 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:676 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:676 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +133us
19:34:676 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:676 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5670us
19:34:676 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:676 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:676 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:34:676 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:676 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:676 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1326
19:34:676 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:34:677 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:34:704 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +143us
19:34:704 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:34:704 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:34:704 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:34:704 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:34:704 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:34:704 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:704 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:704 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:34:704 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:34:704 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:34:704 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:34:704 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:34:704 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:34:704 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:34:704 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:34:706 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:34:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:34:706 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1326
19:34:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5400us
19:34:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:34:706 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +101us
19:34:706 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:706 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:706 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2721us
19:34:706 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:707 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3082us
19:34:707 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:707 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:707 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:34:707 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:34:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:34:707 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:34:707 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:34:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:34:707 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1327
19:34:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +765us
19:34:707 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:34:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:34:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:34:707 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:707 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:34:708 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:34:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:34:710 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +376us
19:34:710 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:710 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:710 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1327
19:34:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +803us
19:34:710 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:34:710 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:34:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:34:710 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +817us
19:34:710 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:34:710 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:34:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:711 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:34:711 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:711 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:711 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5309us
19:34:711 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:711 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +494us
19:34:711 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:711 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:711 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1328
19:34:711 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:34:711 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:34:737 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4490us
19:34:737 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:34:737 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:34:737 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:34:737 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:34:737 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:34:737 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:737 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:737 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:34:737 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:34:737 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:34:737 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:34:737 user_main    D[ME]: hle\scempeg.cpp:970 122=sceMpegRingbufferAvailableSize(08d62f38)
19:34:737 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:34:737 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:34:737 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:34:737 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:34:739 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:34:739 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:34:739 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1328
19:34:739 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1155us
19:34:739 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:739 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:739 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:739 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4243us
19:34:739 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:34:739 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1559us
19:34:739 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:739 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:739 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:739 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:34:739 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:739 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:739 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:739 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2093us
19:34:739 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:739 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:739 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1329
19:34:739 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1667us
19:34:740 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:34:740 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:34:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:34:740 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:740 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:34:740 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:34:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:34:742 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1329
19:34:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:34:742 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:34:742 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:34:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:34:742 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +625us
19:34:742 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:742 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:742 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4510us
19:34:742 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:34:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:34:742 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:34:742 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:34:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:34:742 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1092us
19:34:742 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:742 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:742 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:34:743 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:34:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:34:743 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:34:743 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:34:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:34:743 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:34:743 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:743 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:743 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:34:743 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:34:743 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:34:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:743 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1330
19:34:744 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:34:744 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:34:771 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1383us
19:34:771 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:34:771 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:34:771 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:34:771 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:34:771 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:34:771 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:771 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:771 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:34:771 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:34:771 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:34:771 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:34:771 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:34:771 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:34:771 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:34:771 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:34:773 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:34:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:34:773 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1330
19:34:773 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1491us
19:34:773 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:773 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1121us
19:34:773 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:773 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2786us
19:34:773 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:34:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:34:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:34:773 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:34:775 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:34:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:34:775 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2916us
19:34:775 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:775 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2482us
19:34:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:34:775 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3320us
19:34:775 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:775 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:775 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1331
19:34:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2304us
19:34:775 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:34:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:34:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:34:775 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:775 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:34:775 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:34:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:34:777 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1331
19:34:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:34:777 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:34:777 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:34:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:34:778 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2082us
19:34:778 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:778 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:778 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1465us
19:34:778 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:778 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4337us
19:34:778 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:778 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:778 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:34:778 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:778 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:778 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1332
19:34:778 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:34:778 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:34:804 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1575us
19:34:804 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:34:804 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:34:804 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:34:804 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:34:804 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:34:804 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:804 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:804 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:34:804 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:34:804 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:34:804 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:34:804 user_main    D[ME]: hle\scempeg.cpp:970 126=sceMpegRingbufferAvailableSize(08d62f38)
19:34:804 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:34:804 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1332
19:34:804 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4169us
19:34:804 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:804 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:804 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:805 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4053us
19:34:805 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:805 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:805 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +298us
19:34:805 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:34:805 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:34:805 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:34:805 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:34:805 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:34:805 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:34:805 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:805 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:805 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:805 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:34:805 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:34:805 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:34:806 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:806 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:34:806 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:806 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:806 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:806 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1333
19:34:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +846us
19:34:806 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:34:806 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:34:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:34:806 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:806 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:34:806 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:34:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:34:808 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1333
19:34:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:34:808 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:34:808 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:34:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:34:808 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3539us
19:34:808 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:808 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:809 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:34:809 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:809 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:809 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +837us
19:34:809 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:809 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4965us
19:34:809 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:809 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:809 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1334
19:34:809 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:34:809 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:34:838 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +118us
19:34:838 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:34:838 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:34:838 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:34:838 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:34:838 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:34:838 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:838 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:838 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:34:838 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:34:838 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:34:838 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:34:838 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:34:838 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:34:838 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:34:838 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:34:840 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:34:840 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:34:840 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1334
19:34:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5400us
19:34:840 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:34:840 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +127us
19:34:840 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:840 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:840 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:840 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:34:840 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:840 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:840 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:840 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3425us
19:34:840 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:840 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:840 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1335
19:34:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1767us
19:34:841 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:34:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:34:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:34:841 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:841 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:34:841 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:34:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:34:843 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +401us
19:34:843 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:843 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:843 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1335
19:34:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +778us
19:34:843 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:34:843 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:34:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:34:843 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3546us
19:34:843 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:34:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:34:843 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:34:843 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:34:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:34:844 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:34:844 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:844 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:844 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +238us
19:34:844 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:34:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:34:844 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:34:844 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:34:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:34:844 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1210us
19:34:844 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:34:844 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:34:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:844 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:34:844 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:844 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:845 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1336
19:34:845 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:34:845 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:34:871 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4464us
19:34:871 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:34:871 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:34:871 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:34:871 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:34:871 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:34:871 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:871 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:871 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:34:871 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:34:871 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:34:871 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:34:871 user_main    D[ME]: hle\scempeg.cpp:970 130=sceMpegRingbufferAvailableSize(08d62f38)
19:34:871 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:34:871 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:34:871 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:34:871 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:34:873 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:34:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:34:873 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1336
19:34:873 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1181us
19:34:873 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:873 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:873 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +209us
19:34:873 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4008us
19:34:873 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:34:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:34:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:34:873 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:34:875 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:34:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:34:875 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1484us
19:34:875 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:875 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3914us
19:34:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:34:875 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1888us
19:34:875 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:875 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:875 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1337
19:34:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3736us
19:34:875 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:34:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:34:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:34:875 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:875 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:34:875 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:34:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:34:878 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1337
19:34:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:34:878 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:34:878 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:34:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:34:878 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +650us
19:34:878 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:878 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:878 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2797us
19:34:878 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:878 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3005us
19:34:878 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:878 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:878 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:34:878 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:878 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:878 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1338
19:34:878 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:34:878 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:34:904 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3007us
19:34:904 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:34:904 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:34:904 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:34:904 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:34:904 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:34:904 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:904 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:904 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:34:904 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:34:904 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:34:904 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:34:904 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:34:904 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1338
19:34:904 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1286us
19:34:905 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:34:905 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:34:905 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:34:905 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:34:905 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:34:905 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:34:905 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:905 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:905 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:905 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:34:905 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:34:905 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:34:905 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:905 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3736us
19:34:905 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:905 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:905 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +417us
19:34:905 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:906 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:906 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:906 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:34:906 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:906 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:906 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:906 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1339
19:34:906 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2278us
19:34:906 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:906 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:34:906 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:34:906 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:34:906 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:906 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:34:906 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:34:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:34:908 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1339
19:34:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:34:908 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:34:908 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:34:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:34:908 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2107us
19:34:908 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:908 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:908 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:34:908 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:908 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:909 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2169us
19:34:909 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:909 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3633us
19:34:909 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:909 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:909 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1340
19:34:909 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:34:909 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:34:938 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1550us
19:34:938 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:34:938 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:34:938 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:34:938 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:34:938 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:34:938 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:938 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:938 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:34:938 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:34:938 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:34:938 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:34:938 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:34:938 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:34:938 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:34:938 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:34:940 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:34:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:34:940 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1340
19:34:940 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4095us
19:34:940 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:940 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1303us
19:34:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:34:940 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4499us
19:34:940 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:940 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:940 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:34:940 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:34:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:34:940 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:34:941 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:34:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:34:941 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +304us
19:34:941 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:941 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1045us
19:34:941 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:941 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:941 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1341
19:34:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +821us
19:34:941 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:34:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:34:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:34:941 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:941 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:34:941 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:34:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:34:944 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1341
19:34:944 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +618us
19:34:944 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:34:944 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:34:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +560us
19:34:944 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:34:944 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:34:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:34:944 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3565us
19:34:944 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:944 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:944 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1770us
19:34:944 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:34:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:34:944 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:34:944 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:34:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:34:945 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3832us
19:34:945 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:945 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:945 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:34:945 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:945 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:945 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1342
19:34:945 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:34:945 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:34:971 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +92us
19:34:971 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:34:971 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:34:971 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:34:971 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:34:971 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:34:971 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:971 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:971 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:34:971 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:34:971 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:34:971 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:34:971 user_main    D[ME]: hle\scempeg.cpp:970 134=sceMpegRingbufferAvailableSize(08d62f38)
19:34:971 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:34:971 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:34:971 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:34:971 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:34:973 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:34:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:34:973 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1342
19:34:973 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1291us
19:34:973 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4108us
19:34:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:34:973 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +152us
19:34:973 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:973 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:973 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:34:973 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:973 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:974 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1343
19:34:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5168us
19:34:974 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:34:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:34:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:34:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:34:974 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:34:974 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:34:974 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:34:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:34:976 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +427us
19:34:976 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:977 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:977 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1343
19:34:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +752us
19:34:977 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:34:977 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:34:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:34:977 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3348us
19:34:977 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:34:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:34:977 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1673us
19:34:977 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:34:977 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:34:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:977 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:34:977 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:34:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:34:977 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:34:977 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:34:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:34:978 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:34:978 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:34:978 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:34:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:978 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:34:978 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:34:978 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:34:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:34:978 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1344
19:34:978 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:34:978 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:35:004 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2790us
19:35:004 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:35:004 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:35:004 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:35:004 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:35:004 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:35:004 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:004 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:004 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:35:004 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:35:005 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:35:005 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:35:005 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:35:005 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:35:005 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:35:005 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:35:006 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:35:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:35:006 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1344
19:35:006 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1206us
19:35:006 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:006 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4193us
19:35:007 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:35:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:35:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:35:007 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:35:008 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:35:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:35:008 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1510us
19:35:008 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:008 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:008 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +914us
19:35:008 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2975us
19:35:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:35:008 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1913us
19:35:008 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:008 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:008 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1345
19:35:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3710us
19:35:009 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:35:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:35:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:35:009 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:009 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:35:009 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:35:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:35:011 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1345
19:35:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:35:011 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:35:011 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:35:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:35:011 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +675us
19:35:011 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:011 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:012 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:35:012 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:012 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:012 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3502us
19:35:012 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:012 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2301us
19:35:012 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:012 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:012 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1346
19:35:012 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:35:012 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:35:038 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2982us
19:35:038 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:35:038 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:35:038 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:35:038 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:35:038 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:35:038 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:038 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:038 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:35:038 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:35:038 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:35:038 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:35:038 user_main    D[ME]: hle\scempeg.cpp:970 138=sceMpegRingbufferAvailableSize(08d62f38)
19:35:038 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:35:038 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1346
19:35:038 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2763us
19:35:038 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:038 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:038 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:038 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:35:039 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:35:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:35:039 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:35:039 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:35:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:35:039 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:35:039 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:039 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:039 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:35:039 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:35:039 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:35:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:039 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:35:039 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:040 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:040 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +286us
19:35:040 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:040 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1347
19:35:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1967us
19:35:040 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:35:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:35:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:35:040 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:040 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:35:040 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:35:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:35:042 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1347
19:35:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:35:042 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:35:042 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:35:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:35:042 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2133us
19:35:042 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:042 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:042 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3302us
19:35:042 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:35:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:35:043 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:35:043 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:35:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:35:043 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2300us
19:35:043 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:043 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:043 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:35:043 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:043 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:043 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1348
19:35:043 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:35:043 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:35:071 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1524us
19:35:071 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:35:071 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:35:071 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:35:071 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:35:071 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:35:071 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:071 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:071 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:35:071 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:35:071 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:35:071 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:35:071 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:35:071 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:35:071 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:35:071 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:35:073 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:35:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:35:073 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1348
19:35:073 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1191us
19:35:073 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:073 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2929us
19:35:073 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:073 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1278us
19:35:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:35:073 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4524us
19:35:073 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:073 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:073 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:35:074 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:074 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:074 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1349
19:35:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +796us
19:35:074 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:35:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:35:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:35:074 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:074 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:35:074 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:35:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:35:076 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1349
19:35:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:35:076 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:35:076 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:35:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:35:076 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2139us
19:35:076 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:35:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:35:076 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:35:076 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:35:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:35:077 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1009us
19:35:077 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:077 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +341us
19:35:077 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:077 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:077 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:35:077 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:35:077 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:35:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:077 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:35:077 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:077 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:077 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:35:077 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:077 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:078 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1350
19:35:078 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:35:078 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:35:105 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +67us
19:35:105 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:35:105 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:35:105 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:35:105 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:35:105 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:35:105 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:105 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:105 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:35:105 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:35:105 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:35:105 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:35:105 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:35:105 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:35:105 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:35:105 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:35:107 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:35:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:35:107 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1350
19:35:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5400us
19:35:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:35:107 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +177us
19:35:107 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:107 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:107 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2246us
19:35:107 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:107 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3557us
19:35:107 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:107 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:107 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1351
19:35:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5142us
19:35:107 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:35:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:35:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:35:108 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:108 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:35:108 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:35:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:35:110 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +452us
19:35:110 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:110 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:110 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1351
19:35:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +727us
19:35:111 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:35:111 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:35:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:35:111 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5048us
19:35:111 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:111 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:111 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4834us
19:35:111 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:111 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +969us
19:35:111 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:111 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:111 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:35:111 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:35:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:35:111 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1352
19:35:111 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:35:111 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:35:138 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +61us
19:35:138 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:35:138 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:35:138 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:35:138 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:35:138 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:35:138 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:138 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:138 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:35:138 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:35:138 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:35:138 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:35:138 user_main    D[ME]: hle\scempeg.cpp:970 142=sceMpegRingbufferAvailableSize(08d62f38)
19:35:138 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Dialog Stream (276->286, pc: 08bc6a00->08bc6c38, vblank start waited) +58us
19:35:138 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:35:139 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:35:139 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1352
19:35:139 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1331us
19:35:139 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:139 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:139 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:139 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1668us
19:35:139 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:35:139 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:35:139 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:139 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4134us
19:35:139 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:139 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:139 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:139 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:35:140 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:140 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:140 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1618us
19:35:140 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:140 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1353
19:35:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2067us
19:35:140 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:35:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:35:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:35:140 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:140 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:35:140 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:35:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:35:142 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1353
19:35:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:35:142 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:35:142 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:35:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:35:142 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +701us
19:35:142 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:142 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:143 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4835us
19:35:143 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:35:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:35:143 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:35:143 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:35:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:35:143 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +768us
19:35:143 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:143 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:143 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:35:143 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:143 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:143 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1354
19:35:143 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:35:143 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:35:171 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2956us
19:35:171 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:35:171 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:35:171 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:35:171 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:35:171 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:35:171 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:171 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:171 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:35:171 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:35:171 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:35:171 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:35:171 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:35:171 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:35:171 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:35:171 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:35:173 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:35:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:35:173 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1354
19:35:173 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1091us
19:35:173 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:173 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1597us
19:35:173 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:173 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2710us
19:35:173 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:35:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:35:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:35:173 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:35:175 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:35:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:35:175 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2993us
19:35:175 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:175 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2406us
19:35:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:35:175 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1945us
19:35:175 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:35:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:35:175 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:35:175 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:35:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:35:176 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:35:176 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:176 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:176 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:35:176 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:35:176 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:35:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:176 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1355
19:35:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +578us
19:35:176 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:35:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:35:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:35:176 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:176 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:35:176 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:35:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:35:179 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1355
19:35:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:35:179 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:35:179 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:35:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:35:179 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2158us
19:35:179 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:179 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:179 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +990us
19:35:179 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:179 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4813us
19:35:179 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:180 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:180 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:35:180 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:180 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:180 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1356
19:35:180 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:35:180 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:35:205 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1499us
19:35:205 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:35:205 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:35:205 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:35:205 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:35:205 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:35:205 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:205 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:205 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:35:205 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:35:205 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:35:205 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:35:205 user_main    D[ME]: hle\scempeg.cpp:970 146=sceMpegRingbufferAvailableSize(08d62f38)
19:35:205 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:35:205 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:35:205 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:35:205 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:35:207 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:35:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:35:207 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1356
19:35:207 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4146us
19:35:207 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:207 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1253us
19:35:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:35:207 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2324us
19:35:207 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:207 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2225us
19:35:207 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:207 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:207 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:35:207 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:208 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:208 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1357
19:35:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +770us
19:35:208 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:35:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:35:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:35:208 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:208 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:35:208 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:35:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:35:210 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1357
19:35:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:35:210 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:35:211 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:35:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:35:211 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3616us
19:35:211 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:211 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:211 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:35:211 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:35:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:35:211 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:35:211 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:35:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:35:211 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:35:211 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:211 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:211 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +362us
19:35:212 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:212 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1286us
19:35:212 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:35:212 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:35:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:212 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:35:212 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:212 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:212 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1358
19:35:212 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:35:212 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:35:238 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +42us
19:35:238 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:35:238 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:35:238 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:35:238 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:35:238 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:35:238 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:238 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:238 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:35:238 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:35:238 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:35:238 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:35:238 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:35:238 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:35:238 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:35:238 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:35:240 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:35:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:35:240 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1358
19:35:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5400us
19:35:240 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:35:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:35:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:35:240 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:35:241 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:35:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:35:241 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +103us
19:35:241 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:241 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5296us
19:35:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:35:241 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +507us
19:35:241 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:242 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:242 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2950us
19:35:242 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:242 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1359
19:35:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2167us
19:35:242 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:35:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:35:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:35:242 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:242 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:35:242 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:35:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:35:244 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +477us
19:35:244 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:244 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:244 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1359
19:35:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +702us
19:35:244 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:35:244 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:35:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:35:244 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5073us
19:35:245 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:245 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:245 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +563us
19:35:245 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:35:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:35:245 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:35:245 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:35:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:35:245 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5040us
19:35:245 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:245 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:245 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1360
19:35:245 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:35:245 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:35:271 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4388us
19:35:271 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:35:271 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:35:271 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:35:271 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:35:271 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:35:271 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:271 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:271 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:35:271 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:35:271 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:35:271 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:35:271 user_main    D[ME]: hle\scempeg.cpp:970 150=sceMpegRingbufferAvailableSize(08d62f38)
19:35:271 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:35:271 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1360
19:35:271 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1091us
19:35:271 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:271 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:271 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +265us
19:35:271 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:272 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:272 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:35:272 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:35:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:35:272 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:35:272 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:35:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:35:272 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:35:272 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:272 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:272 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:35:272 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:35:272 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:35:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:273 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:35:273 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:273 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:273 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1361
19:35:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3660us
19:35:273 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:35:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:35:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:35:273 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:273 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:35:273 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:35:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:35:275 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1361
19:35:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:35:275 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:35:275 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:35:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:35:275 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +726us
19:35:276 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:276 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:276 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2322us
19:35:276 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:276 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3481us
19:35:276 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:276 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:276 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:35:276 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:276 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:276 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1362
19:35:276 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:35:276 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:35:305 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2931us
19:35:305 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:35:305 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:35:305 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:35:305 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:35:305 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:35:305 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:305 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:305 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:35:305 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:35:305 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:35:305 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:35:305 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:35:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:35:305 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:35:305 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:35:307 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:35:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:35:307 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1362
19:35:307 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2714us
19:35:307 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:307 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2685us
19:35:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:35:307 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2224us
19:35:307 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:307 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +893us
19:35:307 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:307 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:307 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:35:307 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:307 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:308 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1363
19:35:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2202us
19:35:308 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:35:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:35:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:35:308 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:308 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:35:308 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:35:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:35:310 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1363
19:35:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:35:310 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:35:310 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:35:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:35:310 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +733us
19:35:310 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:35:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:35:310 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:35:311 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:35:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:35:311 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:35:311 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:311 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:311 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:35:311 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:35:311 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:35:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:311 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:35:311 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:312 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:312 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1694us
19:35:312 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:312 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4109us
19:35:312 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:312 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:312 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1364
19:35:312 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:35:312 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:35:338 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1474us
19:35:338 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:35:338 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:35:338 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:35:338 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:35:338 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:35:338 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:338 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:338 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:35:338 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:35:338 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:35:338 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:35:338 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:35:338 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:35:338 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:35:339 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:35:340 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:35:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:35:340 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1364
19:35:340 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4171us
19:35:340 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:340 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1227us
19:35:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:35:340 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4575us
19:35:340 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:340 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:340 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4282us
19:35:340 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:340 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1521us
19:35:340 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:340 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:341 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1365
19:35:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +745us
19:35:341 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:35:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:35:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:35:341 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:341 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:35:341 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:35:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:35:343 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1365
19:35:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:35:343 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:35:343 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:35:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:35:343 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3641us
19:35:343 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:343 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:343 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2095us
19:35:343 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:35:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:35:343 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:35:343 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:35:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:35:343 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3508us
19:35:343 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:343 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:343 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:35:344 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:35:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:35:344 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:35:344 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:35:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:35:344 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:35:344 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:344 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:344 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1366
19:35:344 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:35:344 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:35:371 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +16us
19:35:371 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:35:371 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:35:371 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:35:371 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:35:371 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:35:371 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:371 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:371 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:35:371 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:35:371 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:35:371 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:35:371 user_main    D[ME]: hle\scempeg.cpp:970 154=sceMpegRingbufferAvailableSize(08d62f38)
19:35:371 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:35:371 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1366
19:35:371 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +991us
19:35:371 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:371 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:371 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +582us
19:35:371 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:35:371 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:35:372 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:372 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:35:372 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:372 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:372 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:372 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:35:372 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:372 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:372 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:372 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1367
19:35:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5092us
19:35:372 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:35:372 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:35:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:35:372 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:372 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:35:372 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:35:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:35:374 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +503us
19:35:374 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:374 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:375 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1367
19:35:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +676us
19:35:375 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:35:375 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:35:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:35:375 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2949us
19:35:375 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:375 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2149us
19:35:375 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:375 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:375 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:35:375 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:375 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:375 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1368
19:35:375 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:35:375 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:35:405 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4363us
19:35:405 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:35:405 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:35:405 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:35:405 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:35:405 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:35:405 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:405 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:405 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:35:405 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:35:405 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:35:405 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:35:405 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:35:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:35:405 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:35:405 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:35:407 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:35:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:35:407 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1368
19:35:407 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1282us
19:35:407 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:407 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4117us
19:35:407 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:35:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:35:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:35:407 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:35:409 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:35:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:35:409 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1586us
19:35:409 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:409 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:409 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +438us
19:35:409 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3374us
19:35:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:35:409 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +538us
19:35:409 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:35:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:35:409 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:35:409 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:35:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:35:410 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:35:410 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:410 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:410 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:35:410 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:35:410 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:35:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:410 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1369
19:35:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1985us
19:35:410 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:35:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:35:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:35:411 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:411 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:35:411 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:35:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:35:413 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1369
19:35:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:35:413 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:35:413 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:35:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:35:413 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +752us
19:35:413 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:413 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:414 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:35:414 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:414 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:414 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3026us
19:35:414 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:414 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2777us
19:35:414 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:414 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:414 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1370
19:35:414 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:35:414 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:35:438 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2906us
19:35:438 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:35:438 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:35:438 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:35:438 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:35:438 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:35:438 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:438 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:438 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:35:438 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:35:438 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:35:438 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:35:438 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:35:438 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:35:438 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:35:438 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:35:440 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:35:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:35:440 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1370
19:35:440 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2739us
19:35:440 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:440 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2659us
19:35:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:35:440 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3143us
19:35:440 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:440 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:440 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5614us
19:35:440 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:440 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +189us
19:35:441 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:441 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:441 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1371
19:35:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2177us
19:35:441 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:35:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:35:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:35:441 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:441 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:35:441 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:35:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:35:443 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1371
19:35:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:35:443 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:35:443 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:35:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:35:443 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2209us
19:35:443 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:443 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:444 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3627us
19:35:444 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:35:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:35:444 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:35:444 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:35:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:35:444 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +525us
19:35:444 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:35:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:35:444 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:35:444 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:35:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:35:444 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:35:444 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:444 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:444 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:35:444 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:35:444 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:35:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:445 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:35:445 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:445 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:445 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1372
19:35:445 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:35:445 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:35:472 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1448us
19:35:472 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:35:472 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:35:472 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:35:472 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:35:472 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:35:472 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:472 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:472 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:35:472 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:35:472 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:35:472 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:35:472 user_main    D[ME]: hle\scempeg.cpp:970 158=sceMpegRingbufferAvailableSize(08d62f38)
19:35:472 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:35:472 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:35:472 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:35:472 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:35:474 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:35:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:35:474 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1372
19:35:474 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +791us
19:35:474 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:474 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3405us
19:35:474 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:474 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1202us
19:35:474 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:35:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:35:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:35:474 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:35:475 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:35:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:35:476 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4501us
19:35:476 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:476 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +898us
19:35:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:35:476 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4904us
19:35:476 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:476 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:476 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1373
19:35:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +720us
19:35:476 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:35:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:35:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:35:476 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:476 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:35:476 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:35:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:35:478 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1373
19:35:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:35:479 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:35:479 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:35:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:35:479 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2849us
19:35:479 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:479 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +817us
19:35:479 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:479 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:479 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:35:479 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:479 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:479 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1374
19:35:479 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:35:479 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:35:505 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5795us
19:35:505 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:35:505 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:35:505 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:35:505 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:35:505 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:35:505 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:505 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:505 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:35:505 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:35:505 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:35:505 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:35:505 user_main    D[ME]: hle\scempeg.cpp:970 162=sceMpegRingbufferAvailableSize(08d62f38)
19:35:505 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Effects Stream (276->287, pc: 08bc6a00->08bca56c, vblank start waited) +58us
19:35:505 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:505 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:505 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:505 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1374
19:35:505 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4302us
19:35:506 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:35:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:35:506 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:35:506 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:35:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:35:506 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:35:506 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:506 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:506 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:35:506 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:35:506 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:35:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:506 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +121us
19:35:506 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:507 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4033us
19:35:507 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:507 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:507 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1375
19:35:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5066us
19:35:507 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:35:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:35:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:35:507 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:507 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:35:507 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:35:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:35:509 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1375
19:35:509 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +528us
19:35:509 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:509 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +651us
19:35:509 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:35:509 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:35:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:35:509 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5124us
19:35:509 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:509 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:509 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4358us
19:35:509 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:509 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1445us
19:35:509 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:510 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:510 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1376
19:35:510 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:35:510 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:35:538 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4338us
19:35:538 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:35:538 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:35:538 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:35:538 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:35:538 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:35:538 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:538 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:538 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:35:538 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:35:538 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:35:538 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:35:538 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:35:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:35:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:35:539 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:35:540 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:35:540 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:35:540 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1376
19:35:540 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1307us
19:35:540 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:540 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:540 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4091us
19:35:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:35:541 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1711us
19:35:541 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:541 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:541 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:35:541 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:541 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:541 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1142us
19:35:541 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:541 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1377
19:35:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2466us
19:35:541 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:35:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:35:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:35:541 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:541 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:35:541 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:35:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:35:543 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1377
19:35:543 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +534us
19:35:544 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:35:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:35:544 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:35:544 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:35:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:35:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +544us
19:35:544 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:35:544 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:35:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:35:544 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +777us
19:35:544 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:545 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:545 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:35:545 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:35:545 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:35:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:545 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3509us
19:35:545 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:35:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:35:545 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:35:545 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:35:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:35:545 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +444us
19:35:545 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:545 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:545 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:35:545 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:545 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:546 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1378
19:35:546 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:35:546 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:35:572 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2880us
19:35:572 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:35:572 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:35:572 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:35:572 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:35:572 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:35:572 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:572 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:572 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:35:572 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:35:572 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:35:572 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:35:572 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:35:572 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:35:572 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:35:572 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:35:574 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:35:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:35:574 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1378
19:35:574 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +692us
19:35:574 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:574 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2073us
19:35:574 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:574 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2634us
19:35:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:35:574 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3168us
19:35:574 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:574 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:575 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:35:575 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:575 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:575 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1379
19:35:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2152us
19:35:575 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:35:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:35:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:35:575 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:575 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:35:575 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:35:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:35:577 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1379
19:35:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:35:577 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:35:577 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:35:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:35:577 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2234us
19:35:577 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:577 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:577 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +514us
19:35:577 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:578 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5289us
19:35:578 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:578 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:578 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:35:578 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:35:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:35:578 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:35:578 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:35:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:35:578 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:35:578 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:578 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:578 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1380
19:35:578 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:35:579 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:35:605 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1423us
19:35:605 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:35:605 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:35:605 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:35:605 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:35:605 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:35:605 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:605 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:605 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:35:605 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:35:605 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:35:605 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:35:605 user_main    D[ME]: hle\scempeg.cpp:970 166=sceMpegRingbufferAvailableSize(08d62f38)
19:35:605 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:35:605 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +167us
19:35:605 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:35:605 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:35:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:606 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1380
19:35:606 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:35:606 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:606 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:606 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3102us
19:35:606 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:606 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2701us
19:35:606 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:606 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:606 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:35:606 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:606 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:606 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1381
19:35:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +694us
19:35:606 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:35:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:35:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:35:606 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:606 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:35:606 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:35:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:35:608 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1381
19:35:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:35:609 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:35:609 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:35:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:35:609 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3692us
19:35:609 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:609 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:609 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5690us
19:35:609 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:609 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +113us
19:35:609 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:609 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:609 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1382
19:35:609 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:35:609 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:35:638 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5770us
19:35:638 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:35:638 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:35:638 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:35:638 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:35:638 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:35:638 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:638 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:638 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:35:638 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:35:638 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:35:638 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:35:638 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:35:638 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Effects Stream (276->287, pc: 08bc6ed0->08bca56c, mpeg get avc) +57us
19:35:638 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:638 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:639 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:639 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +99us
19:35:639 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:35:640 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:35:640 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:35:640 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1382
19:35:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5400us
19:35:640 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:35:640 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:35:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:35:640 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:35:642 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:35:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:35:642 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +179us
19:35:642 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:642 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:642 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:35:642 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:35:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:35:642 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:35:642 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:35:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:35:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +766us
19:35:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:35:642 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +583us
19:35:643 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:643 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:643 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:35:643 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:35:643 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:35:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:643 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +825us
19:35:643 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:643 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1383
19:35:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2566us
19:35:643 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:35:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:35:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:35:643 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:643 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:35:643 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:35:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:35:645 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1383
19:35:645 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +553us
19:35:646 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:646 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +625us
19:35:646 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:35:646 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:35:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:35:646 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5149us
19:35:646 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:646 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:646 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +887us
19:35:646 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:35:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:35:646 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:35:646 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:35:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:35:646 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4716us
19:35:646 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:646 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:646 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1384
19:35:646 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:35:646 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:35:672 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4312us
19:35:672 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:35:672 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:35:672 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:35:672 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:35:672 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:35:672 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:672 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:672 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:35:672 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:35:672 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:35:672 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:35:672 user_main    D[ME]: hle\scempeg.cpp:970 170=sceMpegRingbufferAvailableSize(08d62f38)
19:35:672 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:35:672 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:35:672 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:35:672 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:35:674 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:35:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:35:674 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1384
19:35:674 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +592us
19:35:674 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:674 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +741us
19:35:674 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:674 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4066us
19:35:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:35:674 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1736us
19:35:674 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:674 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:674 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:35:674 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:674 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:675 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1385
19:35:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3584us
19:35:675 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:35:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:35:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:35:675 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:675 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:35:675 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:35:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:35:677 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1385
19:35:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:35:677 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:35:677 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:35:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:35:677 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +802us
19:35:677 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:677 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:677 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1846us
19:35:677 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:677 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2505us
19:35:677 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:35:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:35:678 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:35:678 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:35:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:35:678 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:35:678 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:678 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:678 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:35:678 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:35:678 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:35:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:679 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:35:679 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:679 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:679 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1386
19:35:679 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:35:679 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:35:705 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2855us
19:35:705 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:35:705 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:35:705 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:35:705 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:35:705 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:35:705 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:705 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:705 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:35:705 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:35:705 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:35:705 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:35:705 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:35:705 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:35:705 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:35:705 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:35:707 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:35:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:35:707 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1386
19:35:707 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2790us
19:35:707 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:707 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2609us
19:35:707 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:35:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:35:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:35:707 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:35:707 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
19:35:709 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:35:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:35:709 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1725us
19:35:709 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:709 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1368us
19:35:709 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:709 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2305us
19:35:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:35:709 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3497us
19:35:709 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:709 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:709 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1387
19:35:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2126us
19:35:709 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:35:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:35:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:35:709 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:709 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:35:709 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:35:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:35:712 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1387
19:35:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:35:712 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:35:712 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:35:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:35:712 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2260us
19:35:712 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:712 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:712 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:35:712 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:712 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:712 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1218us
19:35:712 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:712 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4584us
19:35:712 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:713 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:713 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1388
19:35:713 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:35:713 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:35:738 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1398us
19:35:738 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:35:738 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:35:738 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:35:738 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:35:738 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:35:738 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:738 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:738 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:35:738 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:35:738 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:35:738 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:35:738 user_main    D[ME]: hle\scempeg.cpp:970 186=sceMpegRingbufferAvailableSize(08d62f38)
19:35:738 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:35:738 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1388
19:35:738 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2896us
19:35:738 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:35:738 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:35:738 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:35:739 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:35:739 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:35:739 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:35:739 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:739 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:739 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:739 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:35:739 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:35:739 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:35:739 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:739 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:35:739 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:740 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:740 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:740 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3806us
19:35:740 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:740 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:740 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1996us
19:35:740 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:740 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:740 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:740 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1389
19:35:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +669us
19:35:740 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:35:740 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:35:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:35:740 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:740 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:35:740 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:35:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:35:742 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1389
19:35:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:35:742 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:35:742 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:35:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:35:742 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3717us
19:35:742 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:742 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:743 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2419us
19:35:743 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:35:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:35:743 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:35:743 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:35:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:35:743 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3184us
19:35:743 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:743 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:743 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1390
19:35:743 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:35:743 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:35:772 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5744us
19:35:772 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:35:772 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:35:772 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:35:772 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:35:772 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:35:772 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:772 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:772 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:35:772 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:35:772 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:35:772 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:35:772 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:35:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:35:772 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1us
19:35:772 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:772 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:772 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +98us
19:35:773 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:35:774 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:35:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:35:774 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +492us
19:35:774 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:774 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1390
19:35:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4907us
19:35:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:35:774 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +304us
19:35:774 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:774 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:774 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:35:774 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:774 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:774 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:35:774 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:35:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:35:774 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:35:774 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:35:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:35:775 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1391
19:35:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +563us
19:35:775 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:35:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:35:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:35:775 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:775 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:35:775 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:35:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:35:777 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1391
19:35:777 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +579us
19:35:777 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:777 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +600us
19:35:777 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:35:777 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:35:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:35:777 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1020us
19:35:778 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:35:778 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:35:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:778 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1529us
19:35:778 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:778 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2624us
19:35:778 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:778 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:778 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:35:778 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:778 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:778 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1392
19:35:778 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:35:778 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:35:805 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4287us
19:35:805 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:35:805 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:35:805 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:35:805 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:35:805 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:35:805 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:805 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:805 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:35:805 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:35:805 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:35:805 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:35:805 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:35:805 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:35:805 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:35:805 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:35:807 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:35:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:35:807 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1392
19:35:807 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1358us
19:35:807 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:807 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4041us
19:35:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:35:807 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1725us
19:35:807 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:807 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +36us
19:35:807 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:807 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:807 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:35:807 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:807 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:807 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1393
19:35:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3558us
19:35:807 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:35:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:35:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:35:808 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:808 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:35:808 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:35:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:35:810 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1393
19:35:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:35:810 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:35:810 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:35:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:35:810 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +828us
19:35:810 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:810 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:810 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:35:810 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:810 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:810 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2550us
19:35:810 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:810 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1801us
19:35:810 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:35:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:35:810 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:35:810 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:35:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:35:811 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:35:811 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:811 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:811 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:35:811 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:35:811 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:35:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:811 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1394
19:35:811 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:35:811 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:35:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1180us
19:35:839 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:35:839 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:35:839 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:35:839 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:35:839 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:35:839 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:839 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:839 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:35:839 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:35:839 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:35:839 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:35:839 user_main    D[ME]: hle\scempeg.cpp:970 190=sceMpegRingbufferAvailableSize(08d62f38)
19:35:839 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:35:839 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:35:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:35:839 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:35:841 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:35:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:35:841 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1394
19:35:841 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2815us
19:35:841 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:841 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2583us
19:35:841 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:35:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:35:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:35:841 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:35:842 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:35:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:35:843 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3119us
19:35:843 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:843 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2279us
19:35:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:35:843 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2858us
19:35:843 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:843 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +664us
19:35:843 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:843 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:843 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1395
19:35:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2101us
19:35:843 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:35:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:35:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:35:843 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:843 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:35:843 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:35:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:35:846 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1395
19:35:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:35:846 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:35:846 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:35:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:35:846 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2285us
19:35:846 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:846 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:846 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3951us
19:35:846 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:35:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:35:846 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:35:846 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:35:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:35:846 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1652us
19:35:846 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:846 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:846 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:35:846 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:847 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:847 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1396
19:35:847 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:35:847 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:35:872 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1372us
19:35:872 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:35:872 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:35:872 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:35:872 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:35:872 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:35:872 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:872 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:872 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:35:872 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:35:872 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:35:872 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:35:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:35:872 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +491us
19:35:872 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:872 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1396
19:35:872 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3880us
19:35:872 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:873 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:873 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:35:873 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:35:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:35:873 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:35:873 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:35:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:35:873 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:35:873 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:874 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:874 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:35:874 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:35:874 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:35:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:874 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:35:874 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:874 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:874 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1397
19:35:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +644us
19:35:874 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:35:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:35:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:35:874 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:874 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:35:874 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:35:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:35:877 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1397
19:35:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:35:877 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:35:877 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:35:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:35:877 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2449us
19:35:877 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:877 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1292us
19:35:877 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:877 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:877 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:35:877 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:877 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:877 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1398
19:35:877 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:35:877 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:35:905 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5719us
19:35:905 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:35:905 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:35:905 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:35:905 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:35:905 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:35:905 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:905 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:905 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:35:905 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:35:905 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:35:905 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:35:905 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:35:905 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:35:905 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +26us
19:35:905 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:905 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:905 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:905 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +73us
19:35:905 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:35:907 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:35:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:35:907 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1398
19:35:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5400us
19:35:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:35:907 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +329us
19:35:907 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:907 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:907 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1294us
19:35:907 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:907 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4508us
19:35:907 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:907 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:907 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1399
19:35:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4990us
19:35:907 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:35:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:35:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:35:907 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:907 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:35:907 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:35:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:35:910 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1399
19:35:910 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +604us
19:35:910 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:910 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +575us
19:35:910 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:35:910 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:35:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:35:910 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3749us
19:35:910 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:35:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:35:910 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:35:910 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:35:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:35:910 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:35:910 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:911 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:911 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:35:911 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:35:911 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:35:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:911 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2233us
19:35:911 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:911 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1920us
19:35:911 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:911 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:911 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1400
19:35:911 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:35:911 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:35:939 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4262us
19:35:939 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:35:939 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:35:939 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:35:939 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:35:939 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:35:939 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:939 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:939 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:35:939 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:35:939 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:35:939 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:35:939 user_main    D[ME]: hle\scempeg.cpp:970 194=sceMpegRingbufferAvailableSize(08d62f38)
19:35:939 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:35:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +58us
19:35:939 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:35:939 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:35:941 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:35:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:35:941 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1400
19:35:941 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1382us
19:35:941 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:941 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4017us
19:35:941 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:35:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:35:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:35:941 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:35:942 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:35:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:35:942 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1686us
19:35:942 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:942 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3713us
19:35:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:35:943 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2089us
19:35:943 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:943 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:943 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +667us
19:35:943 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:943 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1401
19:35:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2866us
19:35:943 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:35:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:35:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:35:943 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:943 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:35:943 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:35:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:35:945 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1401
19:35:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:35:945 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:35:945 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:35:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:35:945 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +853us
19:35:945 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:945 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:945 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +5483us
19:35:945 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:35:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:35:945 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:35:945 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:35:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:35:946 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +120us
19:35:946 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:946 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:946 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:35:946 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:946 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:946 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1402
19:35:946 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:35:946 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:35:972 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2804us
19:35:972 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:35:972 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:35:972 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:35:972 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:35:972 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:35:972 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:972 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:972 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:35:972 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:35:972 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:35:972 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:35:972 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:35:972 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +392us
19:35:972 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:972 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:972 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1402
19:35:972 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1097us
19:35:972 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:35:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:35:973 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:35:973 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:35:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:35:973 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:35:973 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:973 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:973 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:35:973 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:35:973 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:35:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:974 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:35:974 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:974 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:974 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:35:974 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:974 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:974 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1403
19:35:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2076us
19:35:974 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:35:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:35:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:35:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:35:974 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:35:974 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:35:974 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:35:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:35:976 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1403
19:35:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:35:977 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:35:977 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:35:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:35:977 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2310us
19:35:977 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:977 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:977 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +39us
19:35:977 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:35:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:35:977 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5764us
19:35:977 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:35:977 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:35:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:977 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:35:977 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:35:977 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:35:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:35:977 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1404
19:35:977 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:35:977 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:36:005 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1347us
19:36:005 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:36:005 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:36:005 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:36:005 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:36:005 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:36:005 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:005 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:005 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:36:005 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:36:005 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:36:005 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:36:005 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:36:005 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:36:005 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:36:005 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:36:007 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:36:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:36:007 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1404
19:36:007 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4298us
19:36:007 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:007 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1101us
19:36:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:36:007 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1525us
19:36:007 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:007 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3176us
19:36:007 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:007 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:007 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:36:007 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:36:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:36:007 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:36:007 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:36:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:36:008 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:36:008 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:008 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:008 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1405
19:36:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +618us
19:36:008 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:36:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:36:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:36:008 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:008 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:36:008 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:36:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:36:011 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1405
19:36:011 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +821us
19:36:011 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:36:011 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:36:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +357us
19:36:011 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:36:011 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:36:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:36:011 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3768us
19:36:011 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:011 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:011 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5215us
19:36:011 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:012 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +588us
19:36:012 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:012 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:012 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1406
19:36:012 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:36:012 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:36:039 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5694us
19:36:039 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:36:039 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:36:039 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:36:039 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:36:039 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:36:039 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:039 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:039 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:36:039 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:36:039 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:36:039 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:36:039 user_main    D[ME]: hle\scempeg.cpp:970 198=sceMpegRingbufferAvailableSize(08d62f38)
19:36:039 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:36:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:36:039 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +52us
19:36:039 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:039 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:039 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +47us
19:36:039 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:36:041 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:36:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:36:041 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1406
19:36:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5400us
19:36:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:36:041 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +355us
19:36:041 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:041 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:041 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:36:041 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:041 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:041 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1999us
19:36:041 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:041 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1407
19:36:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2966us
19:36:042 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:36:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:36:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:36:042 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:042 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:36:042 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:36:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:36:044 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1407
19:36:044 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +629us
19:36:044 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:044 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +549us
19:36:044 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:36:044 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:36:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:36:044 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5225us
19:36:044 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:044 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:044 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1211us
19:36:044 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:36:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:36:045 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:36:045 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:36:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:36:045 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2941us
19:36:045 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:36:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:36:045 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:36:045 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:36:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:36:045 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:36:045 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:045 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:045 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:36:045 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:36:045 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:36:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:046 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1408
19:36:046 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:36:046 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:36:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2587us
19:36:072 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:36:072 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:36:072 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:36:072 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:36:072 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:36:072 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:072 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:072 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:36:072 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:36:072 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:36:072 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:36:072 user_main    D[ME]: hle\scempeg.cpp:970 202=sceMpegRingbufferAvailableSize(08d62f38)
19:36:072 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:36:072 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:36:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:36:072 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:36:074 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:36:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:36:074 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +192us
19:36:074 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:074 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1408
19:36:074 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1216us
19:36:074 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:074 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3990us
19:36:074 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:36:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:36:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:36:074 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:36:076 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:36:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:36:076 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1713us
19:36:076 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:076 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3686us
19:36:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:36:076 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2116us
19:36:076 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:076 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:076 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1409
19:36:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3508us
19:36:076 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:36:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:36:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:36:076 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:076 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:36:076 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:36:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:36:079 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1409
19:36:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:36:079 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:36:079 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:36:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:36:079 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +878us
19:36:079 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:079 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:079 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1371us
19:36:079 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:079 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4432us
19:36:079 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:079 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:079 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:36:079 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:079 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:079 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1410
19:36:079 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:36:079 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:36:105 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2779us
19:36:105 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:36:105 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:36:105 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:36:105 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:36:105 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:36:105 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:105 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:105 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:36:105 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:36:105 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:36:105 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:36:105 user_main    D[ME]: hle\scempeg.cpp:970 206=sceMpegRingbufferAvailableSize(08d62f38)
19:36:105 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:36:105 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1410
19:36:105 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2966us
19:36:105 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:105 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:105 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:106 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3959us
19:36:106 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:106 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +393us
19:36:106 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:36:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:36:106 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:36:106 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:36:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:36:106 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:36:106 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:106 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:106 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:36:106 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:36:106 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:36:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:107 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:36:107 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:107 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:107 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1411
19:36:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2050us
19:36:107 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:36:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:36:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:36:107 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:107 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:36:107 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:36:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:36:109 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1411
19:36:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:36:109 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:36:109 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:36:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:36:109 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2336us
19:36:109 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:109 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:109 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:36:109 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:109 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:109 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +743us
19:36:109 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:110 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5060us
19:36:110 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:110 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:110 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1412
19:36:110 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:36:110 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:36:139 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1322us
19:36:139 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:36:139 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:36:139 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:36:139 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:36:139 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:36:139 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:139 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:139 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:36:139 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:36:139 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:36:139 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:36:139 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:36:139 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:36:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:36:140 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:36:141 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:36:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:36:141 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1412
19:36:141 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4324us
19:36:141 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:142 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1075us
19:36:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:36:142 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4727us
19:36:142 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:142 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:142 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3331us
19:36:142 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:142 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2472us
19:36:142 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:142 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:142 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1413
19:36:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +593us
19:36:142 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:36:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:36:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:36:142 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:142 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:36:142 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:36:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:36:145 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1413
19:36:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:36:145 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:36:145 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:36:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:36:145 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2342us
19:36:145 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:36:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:36:145 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:36:145 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:36:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:36:145 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:36:146 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:146 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:146 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:36:146 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:36:146 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:36:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:146 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1094us
19:36:146 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:36:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:36:146 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:36:146 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:36:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:36:146 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2859us
19:36:146 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:146 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:146 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1414
19:36:146 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:36:146 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:36:172 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5668us
19:36:172 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:36:172 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:36:172 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:36:172 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:36:172 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:36:172 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:172 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:172 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:36:172 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:36:172 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:36:172 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:36:172 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:36:172 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:36:173 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +77us
19:36:173 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:173 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +22us
19:36:173 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:36:174 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:36:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:36:174 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +92us
19:36:174 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:174 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1414
19:36:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5307us
19:36:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:36:174 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +380us
19:36:174 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:175 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:175 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:36:175 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:175 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:175 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1415
19:36:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4940us
19:36:175 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:36:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:36:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:36:175 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:175 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:36:175 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:36:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:36:177 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1415
19:36:177 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +655us
19:36:177 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:177 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +524us
19:36:177 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:36:177 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:36:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:36:177 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2150us
19:36:178 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:178 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3100us
19:36:178 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:178 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:178 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:36:178 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:178 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:178 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1416
19:36:178 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:36:178 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:36:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4211us
19:36:206 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:36:206 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:36:206 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:36:206 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:36:206 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:36:206 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:206 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:206 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:36:206 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:36:206 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:36:206 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:36:206 user_main    D[ME]: hle\scempeg.cpp:970 210=sceMpegRingbufferAvailableSize(08d62f38)
19:36:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:36:206 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +83us
19:36:206 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:36:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:36:206 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:36:206 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:36:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:36:207 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1416
19:36:207 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:36:207 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:207 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:207 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:36:207 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:36:207 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:36:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:207 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3641us
19:36:207 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:207 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +512us
19:36:207 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:208 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:208 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:36:208 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:208 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:208 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1417
19:36:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3482us
19:36:208 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:36:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:36:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:36:208 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:208 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:36:208 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:36:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:36:210 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1417
19:36:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:36:210 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:36:210 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:36:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:36:210 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +904us
19:36:210 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:210 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:211 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:36:211 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:211 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:211 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2075us
19:36:211 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:211 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3728us
19:36:211 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:211 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:211 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1418
19:36:211 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:36:211 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:36:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2754us
19:36:239 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:36:239 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:36:239 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:36:239 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:36:239 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:36:239 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:239 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:239 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:36:239 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:36:239 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:36:239 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:36:239 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:36:239 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:36:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:36:239 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:36:241 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:36:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:36:241 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1418
19:36:241 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2892us
19:36:241 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:241 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2507us
19:36:241 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:36:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:36:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:36:241 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:36:242 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:36:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:36:242 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3195us
19:36:242 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:243 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2203us
19:36:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:36:243 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2148us
19:36:243 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:36:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:36:243 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:36:243 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:36:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:36:243 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +210us
19:36:243 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:243 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1140us
19:36:243 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:243 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:243 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:36:243 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:36:243 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:36:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:244 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1419
19:36:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +375us
19:36:244 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:36:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:36:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:36:244 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:244 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:36:244 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:36:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:36:246 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1419
19:36:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:36:246 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:36:246 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:36:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:36:246 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2361us
19:36:246 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:246 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:246 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4275us
19:36:246 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:36:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:36:247 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:36:247 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:36:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:36:247 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1327us
19:36:247 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:247 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:247 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:36:247 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:247 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:247 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1420
19:36:247 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:36:247 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:36:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1296us
19:36:272 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:36:272 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:36:272 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:36:272 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:36:272 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:36:272 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:272 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:272 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:36:272 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:36:272 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:36:272 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:36:272 user_main    D[ME]: hle\scempeg.cpp:970 214=sceMpegRingbufferAvailableSize(08d62f38)
19:36:272 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:36:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:36:272 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +93us
19:36:272 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +6us
19:36:272 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:36:274 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:36:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:36:274 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1420
19:36:274 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4349us
19:36:274 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:274 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1050us
19:36:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:36:274 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4752us
19:36:274 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:274 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:274 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:36:274 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:274 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:274 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1421
19:36:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +568us
19:36:274 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:36:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:36:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:36:275 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:275 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:36:275 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:36:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:36:277 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1421
19:36:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:36:277 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:36:277 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:36:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:36:277 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2050us
19:36:277 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:277 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1768us
19:36:277 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:277 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:277 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:36:277 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:36:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:36:277 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:36:277 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:36:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:36:277 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:36:277 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:277 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:278 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:36:278 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:36:278 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:36:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:278 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1422
19:36:278 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:36:278 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:36:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3993us
19:36:306 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:36:306 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:36:306 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:36:306 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:36:306 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:36:306 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:306 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:306 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:36:306 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:36:306 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:36:306 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:36:306 user_main    D[ME]: hle\scempeg.cpp:970 218=sceMpegRingbufferAvailableSize(08d62f38)
19:36:306 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:36:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:36:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:36:306 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:36:308 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:36:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:36:308 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2us
19:36:308 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:308 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:308 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1422
19:36:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5397us
19:36:308 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:36:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:36:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:36:308 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:36:310 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:36:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:36:310 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +306us
19:36:310 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:310 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:310 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +819us
19:36:310 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4273us
19:36:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:36:310 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +709us
19:36:310 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:310 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:310 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1423
19:36:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4914us
19:36:310 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:36:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:36:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:36:310 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:311 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:36:311 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:36:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:36:313 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1423
19:36:313 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +680us
19:36:313 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:313 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +499us
19:36:313 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:36:313 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:36:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:36:313 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5276us
19:36:313 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:313 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:314 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3407us
19:36:314 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:314 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2396us
19:36:314 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:314 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:314 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1424
19:36:314 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:36:314 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:36:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4186us
19:36:339 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:36:339 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:36:339 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:36:339 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:36:339 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:36:339 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:339 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:339 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:36:339 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:36:339 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:36:339 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:36:339 user_main    D[ME]: hle\scempeg.cpp:970 222=sceMpegRingbufferAvailableSize(08d62f38)
19:36:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:36:339 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1424
19:36:339 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1559us
19:36:339 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:339 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:340 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:36:340 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:36:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:36:340 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:36:340 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:36:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:36:340 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:36:340 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:340 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:340 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:36:340 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:36:340 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:36:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:341 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:36:341 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:341 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:341 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +191us
19:36:341 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:341 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1425
19:36:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3265us
19:36:341 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:36:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:36:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:36:341 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:341 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:36:341 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:36:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:36:343 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1425
19:36:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:36:343 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:36:343 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:36:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:36:343 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +929us
19:36:343 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:343 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:343 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:36:344 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:344 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:344 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3us
19:36:344 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:36:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:36:344 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:36:344 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:36:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:36:344 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5599us
19:36:344 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:344 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:344 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1426
19:36:344 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:36:344 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:36:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2728us
19:36:372 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:36:372 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:36:372 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:36:372 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:36:372 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:36:372 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:372 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:372 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:36:372 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:36:372 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:36:372 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:36:372 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:36:372 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> PowerCallbackThread (276->278, pc: 08bc6ed0->08b98a00, mpeg get avc) +57us
19:36:372 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:372 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +99us
19:36:372 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:36:374 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:36:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:36:374 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1426
19:36:374 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2917us
19:36:374 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:374 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2482us
19:36:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:36:374 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3320us
19:36:374 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:374 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:374 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:36:374 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:374 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:374 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1427
19:36:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2000us
19:36:374 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:36:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:36:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:36:374 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:375 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:36:375 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:36:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:36:377 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1427
19:36:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:36:377 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:36:377 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:36:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:36:377 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +935us
19:36:377 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:36:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:36:377 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:36:377 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:36:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:36:377 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +921us
19:36:377 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:377 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +429us
19:36:377 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:377 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:378 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:36:378 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:36:378 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:36:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:378 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:36:378 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:378 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:378 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:36:378 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:378 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:378 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1428
19:36:378 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:36:378 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:36:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1271us
19:36:406 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:36:406 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:36:406 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:36:406 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:36:406 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:36:406 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:406 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:406 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:36:406 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:36:406 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:36:406 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:36:406 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:36:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:36:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:36:406 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:36:408 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:36:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:36:408 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1428
19:36:408 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4374us
19:36:408 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:408 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1025us
19:36:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:36:408 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1132us
19:36:408 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:408 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3645us
19:36:408 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:408 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:408 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:36:408 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:408 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:409 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1429
19:36:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +542us
19:36:409 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:36:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:36:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:36:409 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:409 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:36:409 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:36:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:36:411 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1429
19:36:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:36:411 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:36:411 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:36:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:36:411 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3844us
19:36:411 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:411 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:411 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4746us
19:36:411 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:411 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1057us
19:36:411 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:411 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:411 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:36:412 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:36:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:36:412 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:36:412 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:36:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:36:412 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1430
19:36:412 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:36:412 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:36:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1165us
19:36:439 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:36:439 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:36:439 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:36:439 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:36:439 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:36:439 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:439 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:439 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:36:439 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:36:439 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:36:439 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:36:439 user_main    D[ME]: hle\scempeg.cpp:970 226=sceMpegRingbufferAvailableSize(08d62f38)
19:36:439 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:36:439 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +127us
19:36:439 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:439 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:440 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1430
19:36:440 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:36:440 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:36:440 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:36:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:440 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:36:440 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:440 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:440 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:36:440 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:440 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:440 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1530us
19:36:440 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:440 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1431
19:36:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3358us
19:36:440 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:36:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:36:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:36:441 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:441 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:36:441 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:36:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:36:443 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1431
19:36:443 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +705us
19:36:443 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:443 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +473us
19:36:443 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:36:443 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:36:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:36:443 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5301us
19:36:443 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:443 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:443 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1535us
19:36:443 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:36:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:36:443 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:36:443 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:36:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:36:443 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4067us
19:36:443 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:443 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:444 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4118us
19:36:444 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:444 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1432
19:36:444 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:36:444 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:36:472 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +42us
19:36:473 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:36:473 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:36:473 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:36:473 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:36:473 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:36:473 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:473 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:473 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:36:473 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:36:473 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:36:473 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:36:473 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:36:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:36:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:36:473 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:36:475 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:36:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:36:475 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1432
19:36:475 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1485us
19:36:475 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:475 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3914us
19:36:475 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:36:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:36:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:36:475 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:36:476 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:36:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:36:477 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1789us
19:36:477 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:477 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3610us
19:36:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:36:477 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +741us
19:36:477 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:36:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:36:477 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:36:477 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:36:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:36:477 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:36:477 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:477 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:477 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:36:477 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:36:477 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:36:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:478 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1433
19:36:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1782us
19:36:478 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:36:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:36:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:36:478 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:478 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:36:478 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:36:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:36:480 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1433
19:36:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:36:480 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:36:480 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:36:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:36:480 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +954us
19:36:480 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:480 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:480 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +902us
19:36:481 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:481 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4901us
19:36:481 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:481 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:481 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:36:481 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:481 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:481 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1434
19:36:481 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:36:481 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:36:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2703us
19:36:506 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:36:506 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:36:506 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:36:506 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:36:506 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:36:506 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:506 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:506 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:36:506 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:36:506 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:36:506 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:36:506 user_main    D[ME]: hle\scempeg.cpp:970 230=sceMpegRingbufferAvailableSize(08d62f38)
19:36:506 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:36:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:36:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:36:506 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:36:508 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:36:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:36:508 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1434
19:36:508 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2942us
19:36:508 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:508 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2456us
19:36:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:36:508 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1032us
19:36:508 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:508 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2313us
19:36:508 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:508 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:508 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:36:508 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:509 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:509 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1435
19:36:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1974us
19:36:509 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:36:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:36:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:36:509 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:509 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:36:509 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:36:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:36:511 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1435
19:36:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:36:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:36:511 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:36:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:36:511 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2412us
19:36:511 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:511 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:512 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:36:512 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:36:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:36:512 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:36:512 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:36:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:36:512 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:36:512 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:512 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:512 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +274us
19:36:512 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:512 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1374us
19:36:512 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:36:512 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:36:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:513 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:36:513 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:513 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:513 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1436
19:36:513 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:36:513 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:36:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1245us
19:36:539 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:36:539 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:36:539 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:36:539 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:36:539 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:36:539 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:539 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:539 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:36:539 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:36:539 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:36:539 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:36:539 user_main    D[ME]: hle\scempeg.cpp:970 234=sceMpegRingbufferAvailableSize(08d62f38)
19:36:539 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:36:539 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:36:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:36:539 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:36:541 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:36:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:36:541 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1436
19:36:541 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4400us
19:36:541 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:541 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +999us
19:36:541 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:36:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:36:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:36:541 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:36:542 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:36:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:36:542 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4703us
19:36:542 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:542 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +695us
19:36:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:36:543 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2166us
19:36:543 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:543 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2941us
19:36:543 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:543 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:543 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1437
19:36:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +517us
19:36:543 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:36:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:36:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:36:543 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:543 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:36:543 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:36:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:36:545 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1437
19:36:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:36:545 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:36:545 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:36:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:36:545 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3869us
19:36:545 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:545 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:546 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3067us
19:36:546 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:36:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:36:546 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:36:546 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:36:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:36:546 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2535us
19:36:546 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:546 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:546 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5450us
19:36:546 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:546 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1438
19:36:546 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:36:546 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:36:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +142us
19:36:573 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:36:573 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:36:573 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:36:573 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:36:573 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:36:573 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:573 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:573 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:36:573 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:36:573 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:36:573 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:36:573 user_main    D[ME]: hle\scempeg.cpp:970 238=sceMpegRingbufferAvailableSize(08d62f38)
19:36:573 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:36:573 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +152us
19:36:573 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:573 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:573 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:573 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1438
19:36:574 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:36:574 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:36:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:36:574 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:36:574 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:36:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:36:574 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:36:574 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:574 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:574 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:36:574 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:36:574 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:36:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:575 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:36:575 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:575 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:575 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1439
19:36:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4863us
19:36:575 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:36:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:36:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:36:575 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:575 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:36:575 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:36:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:36:577 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1439
19:36:577 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:36:577 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:577 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +448us
19:36:577 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:36:577 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:36:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:36:577 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1757us
19:36:578 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:578 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3569us
19:36:578 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:578 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:578 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:36:578 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:578 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:578 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1440
19:36:578 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:36:578 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:36:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4135us
19:36:606 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:36:606 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:36:606 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:36:606 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:36:606 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:36:606 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:606 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:606 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:36:606 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:36:606 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:36:606 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:36:606 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:36:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:36:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:36:606 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:36:608 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:36:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:36:608 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1440
19:36:608 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1510us
19:36:608 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:608 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3888us
19:36:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:36:608 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +932us
19:36:608 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:608 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +981us
19:36:608 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:609 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:609 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:36:609 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:609 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:609 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1441
19:36:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3406us
19:36:609 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:36:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:36:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:36:609 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:609 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:36:609 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:36:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:36:611 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1441
19:36:611 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +737us
19:36:611 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:36:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:36:611 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:36:611 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:36:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:36:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +342us
19:36:612 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:36:612 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:36:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:36:612 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +980us
19:36:612 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:612 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:612 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:36:612 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:36:612 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:36:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:613 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:36:613 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:613 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:613 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1606us
19:36:613 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:613 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4197us
19:36:613 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:613 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:613 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1442
19:36:613 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:36:613 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:36:639 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2677us
19:36:639 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:36:639 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:36:639 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:36:639 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:36:639 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:36:639 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:639 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:639 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:36:639 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:36:639 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:36:639 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:36:639 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:36:639 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:36:639 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:36:639 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:36:641 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:36:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:36:641 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1442
19:36:641 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2968us
19:36:641 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:641 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2431us
19:36:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:36:641 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3371us
19:36:641 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:641 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:641 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4194us
19:36:641 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:641 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1609us
19:36:642 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:642 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:642 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1443
19:36:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1949us
19:36:642 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:36:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:36:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:36:642 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:642 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:36:642 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:36:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:36:644 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1443
19:36:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:36:644 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:36:644 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:36:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:36:644 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2437us
19:36:644 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:644 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:644 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4600us
19:36:644 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:36:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:36:644 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:36:644 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:36:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:36:645 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1003us
19:36:645 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:645 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:645 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:36:645 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:36:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:36:645 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:36:645 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:36:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:36:645 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:36:645 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:645 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:645 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +978us
19:36:645 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:645 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1444
19:36:645 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:36:646 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:36:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +241us
19:36:673 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:36:673 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:36:673 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:36:673 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:36:673 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:36:673 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:673 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:673 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:36:673 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:36:673 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:36:673 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:36:673 user_main    D[ME]: hle\scempeg.cpp:970 242=sceMpegRingbufferAvailableSize(08d62f38)
19:36:673 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:36:673 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +370us
19:36:673 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:36:673 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:36:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:674 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1444
19:36:674 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:36:674 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:674 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:674 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:36:674 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:674 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:674 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:36:674 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:674 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:674 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1445
19:36:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +491us
19:36:674 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:36:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:36:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:36:674 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:674 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:36:674 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:36:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:36:676 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1445
19:36:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:36:677 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:36:677 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:36:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:36:677 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1657us
19:36:677 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:677 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2237us
19:36:677 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:677 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:677 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:36:677 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:677 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:677 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1446
19:36:677 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:36:677 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:36:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5567us
19:36:706 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:36:706 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:36:706 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:36:706 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:36:706 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:36:706 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:706 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:706 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:36:706 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:36:706 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:36:706 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:36:706 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:36:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:36:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:36:706 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:36:708 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:36:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:36:708 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +78us
19:36:708 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:708 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:708 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1446
19:36:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5320us
19:36:708 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:36:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:36:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:36:708 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:36:709 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:36:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:36:709 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +382us
19:36:709 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:709 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:709 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +350us
19:36:710 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:710 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4002us
19:36:710 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:36:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:36:710 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:36:710 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:36:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:36:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +564us
19:36:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:36:710 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +785us
19:36:710 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:710 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:710 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:36:710 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:36:710 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:36:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:711 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1447
19:36:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3189us
19:36:711 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:36:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:36:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:36:711 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:711 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:36:711 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:36:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:36:713 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1447
19:36:713 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +756us
19:36:713 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:713 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +423us
19:36:713 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:36:713 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:36:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:36:713 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5352us
19:36:713 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:713 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:713 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2938us
19:36:713 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:713 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2865us
19:36:713 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:713 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:713 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1448
19:36:714 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:36:714 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:36:739 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4109us
19:36:739 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:36:739 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:36:739 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:36:739 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:36:739 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:36:739 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:739 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:739 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:36:739 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:36:739 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:36:739 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:36:739 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:36:739 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:36:739 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:36:740 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:36:741 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:36:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:36:741 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1448
19:36:741 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1536us
19:36:741 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:741 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3863us
19:36:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:36:741 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1939us
19:36:741 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:741 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:741 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5526us
19:36:741 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:742 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +277us
19:36:742 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:742 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:742 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1449
19:36:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3381us
19:36:742 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:36:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:36:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:36:742 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:742 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:36:742 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:36:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:36:744 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1449
19:36:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:36:744 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:36:744 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:36:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:36:745 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1005us
19:36:745 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:745 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:745 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:36:745 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:36:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:36:745 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:36:745 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:36:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:36:745 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:36:745 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:745 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:745 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +328us
19:36:745 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:36:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:36:746 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:36:746 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:36:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:36:746 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1120us
19:36:746 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:36:746 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:36:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:746 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:36:746 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:746 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:746 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2310us
19:36:746 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:746 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1450
19:36:746 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:36:746 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:36:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +341us
19:36:773 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:36:773 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:36:773 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:36:773 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:36:773 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:36:773 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:773 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:773 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:36:773 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:36:773 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:36:773 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:36:773 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:36:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:36:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:36:773 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:36:775 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:36:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:36:775 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1450
19:36:775 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2993us
19:36:775 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:775 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2406us
19:36:775 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:36:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:36:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:36:775 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:36:776 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:36:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:36:777 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3297us
19:36:777 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:777 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2102us
19:36:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:36:777 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3700us
19:36:777 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:777 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:777 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1451
19:36:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1923us
19:36:777 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:36:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:36:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:36:777 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:777 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:36:777 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:36:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:36:779 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1451
19:36:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:36:779 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:36:779 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:36:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:36:780 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1557us
19:36:780 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:780 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +904us
19:36:780 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:780 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:780 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:36:780 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:780 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:780 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:36:780 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:780 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:780 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1452
19:36:780 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:36:780 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:36:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1195us
19:36:806 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:36:806 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:36:806 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:36:806 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:36:806 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:36:806 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:806 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:806 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:36:806 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:36:806 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:36:806 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:36:806 user_main    D[ME]: hle\scempeg.cpp:970 246=sceMpegRingbufferAvailableSize(08d62f38)
19:36:806 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:36:806 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1452
19:36:806 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3099us
19:36:806 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:36:806 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:36:806 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:36:806 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:36:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:36:807 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:36:807 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:807 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:807 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:36:807 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:36:807 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:36:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:807 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +33us
19:36:807 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:807 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4120us
19:36:807 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:807 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:807 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:36:808 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:808 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:808 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1453
19:36:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +466us
19:36:808 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:36:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:36:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:36:808 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:808 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:36:808 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:36:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:36:810 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1453
19:36:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:36:810 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:36:810 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:36:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:36:810 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3920us
19:36:810 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:810 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:810 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4270us
19:36:810 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:810 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1532us
19:36:811 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:811 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:811 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1454
19:36:811 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:36:811 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:36:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5541us
19:36:839 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:36:839 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:36:839 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:36:839 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:36:839 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:36:839 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:839 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:839 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:36:839 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:36:839 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:36:839 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:36:839 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:36:839 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:36:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:36:839 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:36:841 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:36:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:36:841 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +104us
19:36:841 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:841 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:841 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1454
19:36:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5295us
19:36:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:36:841 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +507us
19:36:841 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:841 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:841 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:36:841 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:841 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:841 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1054us
19:36:841 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:842 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3297us
19:36:842 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:36:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:36:842 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:36:842 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:36:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:36:842 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1455
19:36:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +360us
19:36:842 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:36:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:36:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:36:842 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:842 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:36:842 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:36:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:36:844 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1455
19:36:844 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +782us
19:36:844 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:844 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +397us
19:36:845 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:36:845 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:36:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:36:845 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1222us
19:36:845 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:36:845 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:36:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:845 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:36:845 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:845 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:845 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1860us
19:36:845 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:36:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:36:845 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:36:845 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:36:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:36:845 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3743us
19:36:845 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:845 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:846 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3642us
19:36:846 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:846 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1456
19:36:846 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:36:846 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:36:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +441us
19:36:873 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:36:873 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:36:873 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:36:873 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:36:873 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:36:873 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:873 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:873 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:36:873 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:36:873 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:36:873 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:36:873 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:36:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:36:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:36:873 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:36:875 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:36:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:36:875 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1456
19:36:875 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1561us
19:36:875 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:875 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3838us
19:36:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:36:875 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1964us
19:36:875 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:875 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:875 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:36:875 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:875 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:876 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1457
19:36:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3355us
19:36:876 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:36:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:36:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:36:876 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:876 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:36:876 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:36:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:36:878 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1457
19:36:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:36:878 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:36:878 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:36:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:36:878 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1030us
19:36:878 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:878 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:878 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +426us
19:36:878 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:879 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5376us
19:36:879 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:879 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:879 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:36:879 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:36:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:36:879 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:36:879 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:36:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:36:879 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:36:879 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:879 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:879 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:36:879 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:36:879 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:36:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:880 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1458
19:36:880 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:36:880 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:36:906 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +977us
19:36:906 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:36:906 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:36:906 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:36:906 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:36:906 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:36:906 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:906 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:906 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:36:906 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:36:906 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:36:906 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:36:906 user_main    D[ME]: hle\scempeg.cpp:970 250=sceMpegRingbufferAvailableSize(08d62f38)
19:36:906 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:36:906 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:36:906 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:36:906 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:36:908 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:36:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:36:908 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1458
19:36:908 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3018us
19:36:908 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:908 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2380us
19:36:908 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:36:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:36:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:36:908 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:36:909 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:36:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:36:910 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +533us
19:36:910 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:910 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2788us
19:36:910 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:910 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2077us
19:36:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:36:910 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3725us
19:36:910 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:910 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:910 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1459
19:36:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1898us
19:36:910 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:36:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:36:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:36:910 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:910 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:36:910 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:36:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:36:912 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1459
19:36:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:36:912 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:36:912 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:36:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:36:913 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2488us
19:36:913 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:913 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:913 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5602us
19:36:913 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:913 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +200us
19:36:913 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:913 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:913 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:36:913 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:913 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:913 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1460
19:36:913 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:36:913 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:36:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1169us
19:36:940 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:36:940 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:36:940 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:36:940 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:36:940 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:36:940 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:940 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:940 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:36:940 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:36:940 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:36:940 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:36:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:36:940 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1460
19:36:940 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4575us
19:36:940 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:940 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:941 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:36:941 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:36:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:36:941 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:36:941 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:36:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:36:941 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:36:941 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:941 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:941 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:36:941 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:36:941 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:36:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:942 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +737us
19:36:942 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:942 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3416us
19:36:942 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:942 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:942 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1461
19:36:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +441us
19:36:942 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:36:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:36:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:36:942 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:942 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:36:942 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:36:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:36:944 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1461
19:36:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:36:944 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:36:944 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:36:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:36:945 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3945us
19:36:945 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:945 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:945 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3392us
19:36:945 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:36:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:36:945 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:36:945 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:36:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:36:945 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2211us
19:36:945 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:945 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:945 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4974us
19:36:945 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:945 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1462
19:36:945 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:36:945 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:36:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +541us
19:36:973 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:36:973 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:36:973 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:36:973 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:36:973 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:36:973 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:973 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:973 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:36:973 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:36:973 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:36:973 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:36:973 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:36:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:36:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:36:973 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:36:975 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:36:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:36:975 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +129us
19:36:975 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:975 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:975 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1462
19:36:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5270us
19:36:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:36:975 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +532us
19:36:975 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:975 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:975 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:36:975 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:975 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:975 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1463
19:36:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4787us
19:36:975 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:36:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:36:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:36:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:36:976 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:36:976 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:36:976 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:36:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:36:978 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1463
19:36:978 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +807us
19:36:978 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:978 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +372us
19:36:978 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:36:978 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:36:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:36:978 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1358us
19:36:978 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:36:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:36:978 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2593us
19:36:978 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:36:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:36:978 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:36:978 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:36:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:36:979 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:36:979 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:36:979 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:36:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:979 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:36:979 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:36:979 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:36:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:979 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:36:979 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:36:979 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:36:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:36:979 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1464
19:36:980 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:36:980 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:37:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4059us
19:37:006 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:37:006 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:37:006 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:37:006 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:37:006 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:37:006 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:006 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:006 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:37:006 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:37:006 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:37:006 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:37:006 user_main    D[ME]: hle\scempeg.cpp:970 254=sceMpegRingbufferAvailableSize(08d62f38)
19:37:006 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:37:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:37:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:37:006 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:37:008 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:37:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:37:008 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1464
19:37:008 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1586us
19:37:008 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:008 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3812us
19:37:008 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:37:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:37:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:37:008 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:37:009 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:37:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:37:009 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +433us
19:37:009 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:010 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1456us
19:37:010 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:010 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3509us
19:37:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:37:010 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2294us
19:37:010 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:010 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:010 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1465
19:37:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3330us
19:37:010 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:37:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:37:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:37:010 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:010 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:37:010 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:37:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:37:012 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1465
19:37:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:37:012 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:37:012 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:37:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:37:012 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1056us
19:37:012 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:012 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:013 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:37:013 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:013 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:013 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1131us
19:37:013 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:013 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4672us
19:37:013 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:013 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:013 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1466
19:37:013 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:37:013 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:37:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2601us
19:37:040 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:37:040 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:37:040 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:37:040 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:37:040 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:37:040 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:040 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:040 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:37:040 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:37:040 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:37:040 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:37:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:37:040 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1466
19:37:040 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1692us
19:37:040 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:37:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:37:040 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:37:040 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:37:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:37:041 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:37:041 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:041 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:041 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:37:041 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:37:041 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:37:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:041 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:37:041 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:042 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:042 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3719us
19:37:042 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:042 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2084us
19:37:042 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:042 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:042 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1467
19:37:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1873us
19:37:042 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:37:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:37:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:37:042 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:042 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:37:042 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:37:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:37:044 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1467
19:37:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:37:045 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:37:045 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:37:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:37:045 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2513us
19:37:045 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:045 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:045 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4924us
19:37:045 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:37:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:37:045 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:37:045 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:37:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:37:045 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +679us
19:37:045 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:045 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:045 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:37:045 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:045 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:045 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +503us
19:37:045 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:045 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1468
19:37:045 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:37:045 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:37:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +641us
19:37:073 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:37:073 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:37:073 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:37:073 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:37:073 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:37:073 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:073 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:073 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:37:073 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:37:073 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:37:073 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:37:073 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:37:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:37:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:37:073 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:37:075 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:37:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:37:075 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1468
19:37:075 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4501us
19:37:075 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:075 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +898us
19:37:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:37:075 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4904us
19:37:075 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:075 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:075 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:37:075 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:37:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:37:075 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:37:075 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:37:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:37:076 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:37:076 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:076 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:076 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1469
19:37:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +415us
19:37:076 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:37:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:37:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:37:076 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:076 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:37:076 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:37:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:37:078 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1469
19:37:078 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1024us
19:37:078 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:37:078 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:37:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +154us
19:37:079 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:37:079 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:37:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:37:079 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1258us
19:37:079 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:079 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2712us
19:37:079 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:079 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:079 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:37:079 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:079 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:079 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1470
19:37:079 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:37:079 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:37:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5491us
19:37:106 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:37:106 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:37:106 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:37:106 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:37:106 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:37:106 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:106 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:106 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:37:106 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:37:106 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:37:106 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:37:106 user_main    D[ME]: hle\scempeg.cpp:970 258=sceMpegRingbufferAvailableSize(08d62f38)
19:37:106 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:37:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:37:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:37:107 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:37:108 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:37:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:37:108 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +154us
19:37:108 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:108 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:108 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1470
19:37:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5244us
19:37:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:37:108 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +433us
19:37:108 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:108 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +124us
19:37:108 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:109 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:109 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:37:109 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:109 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:109 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1471
19:37:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4762us
19:37:109 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:37:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:37:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:37:109 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:109 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:37:109 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:37:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:37:111 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1471
19:37:111 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +832us
19:37:111 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:111 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +346us
19:37:111 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:37:111 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:37:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:37:112 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5428us
19:37:112 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:112 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:112 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2463us
19:37:112 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:112 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1889us
19:37:112 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:37:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:37:112 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:37:112 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:37:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:37:112 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:37:112 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:112 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:112 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:37:112 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:37:112 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:37:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:113 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1472
19:37:113 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:37:113 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:37:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2384us
19:37:140 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:37:140 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:37:140 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:37:140 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:37:140 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:37:140 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:140 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:140 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:37:140 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:37:140 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:37:140 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:37:140 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:37:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:37:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:37:140 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:37:142 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:37:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:37:142 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1472
19:37:142 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1612us
19:37:142 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:142 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3787us
19:37:142 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:37:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:37:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:37:142 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:37:143 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:37:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:37:143 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1916us
19:37:143 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:144 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3483us
19:37:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:37:144 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1566us
19:37:144 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:144 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +752us
19:37:144 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:144 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:144 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1473
19:37:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3305us
19:37:144 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:37:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:37:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:37:144 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:144 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:37:144 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:37:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:37:146 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1473
19:37:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:37:146 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:37:146 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:37:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:37:147 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1081us
19:37:147 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:147 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:147 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:37:147 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:147 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:147 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +652us
19:37:147 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:37:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:37:147 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:37:147 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:37:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:37:147 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4951us
19:37:147 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:147 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:147 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1835us
19:37:147 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:147 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1474
19:37:147 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:37:147 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:37:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +741us
19:37:173 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:37:173 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:37:173 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:37:173 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:37:173 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:37:173 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:173 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:173 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:37:173 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:37:173 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:37:173 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:37:173 user_main    D[ME]: hle\scempeg.cpp:970 266=sceMpegRingbufferAvailableSize(08d62f38)
19:37:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:37:173 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1474
19:37:173 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3169us
19:37:173 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:173 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:174 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:37:174 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:37:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:37:174 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:37:174 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:37:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:37:174 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:37:174 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:174 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:174 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:37:174 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:37:174 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:37:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:175 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:37:175 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:175 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:175 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1475
19:37:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1847us
19:37:175 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:37:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:37:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:37:175 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:175 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:37:175 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:37:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:37:177 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1475
19:37:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:37:177 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:37:177 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:37:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:37:177 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1158us
19:37:177 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:177 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1380us
19:37:177 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:177 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:177 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:37:177 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:177 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:178 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:37:178 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:178 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:178 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1476
19:37:178 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:37:178 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:37:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1119us
19:37:207 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:37:207 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:37:207 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:37:207 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:37:207 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:37:207 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:207 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:207 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:37:207 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:37:207 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:37:207 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:37:207 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:37:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:37:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:37:207 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:37:209 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:37:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:37:209 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1476
19:37:209 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4526us
19:37:209 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:209 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +872us
19:37:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:37:209 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +333us
19:37:209 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:209 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4596us
19:37:209 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:209 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:210 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:37:210 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:210 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:210 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1477
19:37:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +390us
19:37:210 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:37:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:37:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:37:210 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:210 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:37:210 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:37:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:37:212 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1477
19:37:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:37:212 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:37:212 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:37:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:37:212 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2545us
19:37:212 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:37:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:37:212 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:37:212 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:37:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:37:213 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:37:213 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:213 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:213 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:37:213 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:37:213 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:37:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:213 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2145us
19:37:213 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:213 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2008us
19:37:213 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:214 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:214 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1478
19:37:214 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:37:214 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:37:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5465us
19:37:240 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:37:240 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:37:240 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:37:240 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:37:240 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:37:240 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:240 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:240 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:37:240 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:37:240 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:37:240 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:37:240 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:37:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:37:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:37:240 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:37:242 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:37:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:37:242 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +180us
19:37:242 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:242 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:242 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1478
19:37:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5219us
19:37:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:37:242 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +583us
19:37:242 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:242 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:242 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:37:242 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:242 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:242 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +579us
19:37:242 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:242 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1479
19:37:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4157us
19:37:243 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:37:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:37:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:37:243 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:243 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:37:243 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:37:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:37:245 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1479
19:37:245 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +858us
19:37:245 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:245 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +321us
19:37:245 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:37:245 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:37:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:37:245 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5453us
19:37:245 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:245 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:246 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2184us
19:37:246 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:37:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:37:246 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:37:246 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:37:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:37:246 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3419us
19:37:246 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:246 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:246 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3167us
19:37:246 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:246 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1480
19:37:246 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:37:246 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:37:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +841us
19:37:273 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:37:273 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:37:273 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:37:273 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:37:273 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:37:273 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:273 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:273 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:37:273 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:37:273 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:37:273 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:37:273 user_main    D[ME]: hle\scempeg.cpp:970 270=sceMpegRingbufferAvailableSize(08d62f38)
19:37:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:37:273 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +286us
19:37:273 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:37:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:37:273 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:37:273 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:37:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:37:274 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1480
19:37:274 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:37:274 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:274 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:274 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:37:274 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:37:274 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:37:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:274 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:37:274 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:275 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:275 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:37:275 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:275 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:275 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1481
19:37:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3279us
19:37:275 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:37:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:37:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:37:275 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:275 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:37:275 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:37:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:37:277 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1481
19:37:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:37:277 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:37:278 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:37:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:37:278 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1058us
19:37:278 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:278 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +48us
19:37:278 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:278 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:278 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:37:278 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:278 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:278 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:37:278 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:278 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:278 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1482
19:37:278 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:37:278 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:37:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2551us
19:37:307 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:37:307 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:37:307 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:37:307 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:37:307 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:37:307 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:307 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:307 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:37:307 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:37:307 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:37:307 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:37:307 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:37:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:37:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:37:307 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:37:309 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:37:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:37:309 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1482
19:37:309 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3094us
19:37:309 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:309 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2304us
19:37:309 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:37:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:37:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:37:309 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:37:310 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:37:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:37:310 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +134us
19:37:310 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:311 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3264us
19:37:311 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:311 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2000us
19:37:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:37:311 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2351us
19:37:311 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:37:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:37:311 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:37:311 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:37:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:37:311 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:37:311 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:311 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:311 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:37:311 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:37:312 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:37:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:312 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1483
19:37:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +173us
19:37:312 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:37:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:37:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:37:312 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:312 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:37:312 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:37:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:37:314 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1483
19:37:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:37:314 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:37:314 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:37:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:37:314 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2564us
19:37:314 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:314 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:315 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5127us
19:37:315 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:315 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +676us
19:37:315 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:315 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:315 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:37:315 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:315 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:315 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1484
19:37:315 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:37:315 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:37:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1093us
19:37:340 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:37:340 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:37:340 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:37:340 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:37:340 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:37:340 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:340 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:340 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:37:340 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:37:340 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:37:340 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:37:340 user_main    D[ME]: hle\scempeg.cpp:970 274=sceMpegRingbufferAvailableSize(08d62f38)
19:37:340 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:37:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:37:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:37:340 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:37:342 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:37:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:37:342 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1484
19:37:342 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4552us
19:37:342 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:342 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +847us
19:37:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:37:342 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4955us
19:37:342 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:342 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:342 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1911us
19:37:342 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:342 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3892us
19:37:342 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:342 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:342 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1485
19:37:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +365us
19:37:343 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:37:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:37:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:37:343 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:343 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:37:343 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:37:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:37:345 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1485
19:37:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:37:345 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:37:345 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:37:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:37:345 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4021us
19:37:345 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:345 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:345 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3716us
19:37:345 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:37:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:37:345 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:37:345 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:37:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:37:345 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +436us
19:37:345 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:37:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:37:345 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:37:345 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:37:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:37:346 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:37:346 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:346 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:346 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:37:346 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:37:346 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:37:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:346 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2849us
19:37:346 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:346 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1486
19:37:346 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:37:346 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:37:373 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +941us
19:37:373 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:37:373 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:37:373 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:37:373 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:37:373 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:37:373 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:373 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:373 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:37:373 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:37:373 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:37:373 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:37:373 user_main    D[ME]: hle\scempeg.cpp:970 278=sceMpegRingbufferAvailableSize(08d62f38)
19:37:373 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:37:373 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:37:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:37:374 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:37:375 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:37:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:37:375 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +205us
19:37:375 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:375 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:375 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1486
19:37:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5194us
19:37:375 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:37:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:37:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:37:375 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:37:377 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:37:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:37:377 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +509us
19:37:377 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:377 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4890us
19:37:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:37:377 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +912us
19:37:377 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:377 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:377 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1487
19:37:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4711us
19:37:377 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:37:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:37:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:37:377 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:378 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:37:378 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:37:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:37:380 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1487
19:37:380 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +883us
19:37:380 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:380 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +296us
19:37:380 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:37:380 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:37:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:37:380 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +958us
19:37:380 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:380 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4520us
19:37:380 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:380 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:380 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:37:381 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:381 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:381 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:381 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1488
19:37:381 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:37:381 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:37:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3983us
19:37:407 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:37:407 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:37:407 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:37:407 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:37:407 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:37:407 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:407 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:407 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:37:407 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:37:407 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:37:407 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:37:407 user_main    D[ME]: hle\scempeg.cpp:970 286=sceMpegRingbufferAvailableSize(08d62f38)
19:37:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:37:407 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1488
19:37:408 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1762us
19:37:408 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:408 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:408 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3871us
19:37:408 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:408 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +481us
19:37:408 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:37:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:37:408 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:37:408 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:37:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:37:408 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:37:408 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:408 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:408 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:37:408 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:37:409 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:37:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:409 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:37:409 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:409 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:409 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1489
19:37:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3254us
19:37:409 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:37:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:37:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:37:409 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:409 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:37:409 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:37:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:37:411 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1489
19:37:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:37:411 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:37:411 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:37:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:37:411 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1132us
19:37:412 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:412 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:412 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:37:412 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:412 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:412 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +655us
19:37:412 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:412 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5148us
19:37:412 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:412 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:412 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1490
19:37:412 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:37:412 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:37:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2525us
19:37:440 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:37:440 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:37:440 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:37:440 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:37:440 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:37:440 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:440 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:440 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:37:440 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:37:440 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:37:440 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:37:440 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:37:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:37:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:37:440 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:37:442 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:37:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:37:442 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1490
19:37:442 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3120us
19:37:442 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:442 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2279us
19:37:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:37:442 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3523us
19:37:442 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:442 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:442 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3243us
19:37:442 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:442 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2560us
19:37:443 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:443 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:443 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1491
19:37:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1797us
19:37:443 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:37:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:37:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:37:443 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:443 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:37:443 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:37:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:37:445 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1491
19:37:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:37:445 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:37:445 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:37:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:37:445 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1138us
19:37:445 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:37:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:37:445 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:37:445 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:37:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:37:446 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:37:446 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:446 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:446 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:37:446 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:37:446 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:37:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:446 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3599us
19:37:446 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:37:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:37:446 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:37:446 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:37:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:37:446 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +355us
19:37:446 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:446 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:447 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:37:447 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:447 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:447 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +27us
19:37:447 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:447 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1492
19:37:447 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:37:447 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:37:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1041us
19:37:473 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:37:473 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:37:473 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:37:473 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:37:473 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:37:473 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:473 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:473 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:37:473 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:37:473 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:37:473 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:37:473 user_main    D[ME]: hle\scempeg.cpp:970 290=sceMpegRingbufferAvailableSize(08d62f38)
19:37:473 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:37:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:37:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:37:473 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:37:475 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:37:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:37:475 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1492
19:37:475 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4577us
19:37:475 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:475 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +822us
19:37:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:37:475 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4980us
19:37:475 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:475 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:475 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:37:475 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:475 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:475 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1493
19:37:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +339us
19:37:475 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:37:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:37:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:37:476 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:476 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:37:476 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:37:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:37:478 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1493
19:37:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:37:478 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:37:478 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:37:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:37:478 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +858us
19:37:478 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:478 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3188us
19:37:478 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:478 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:478 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:37:478 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:478 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:478 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:37:478 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:37:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:37:479 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:37:479 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:37:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:37:479 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1494
19:37:479 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:37:479 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:37:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +962us
19:37:507 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:37:507 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:37:507 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:37:507 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:37:507 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:37:507 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:507 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:507 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:37:507 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:37:507 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:37:507 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:37:507 user_main    D[ME]: hle\scempeg.cpp:970 294=sceMpegRingbufferAvailableSize(08d62f38)
19:37:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:37:507 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +330us
19:37:507 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:507 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:507 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1494
19:37:508 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:37:508 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:37:508 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:37:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:508 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3554us
19:37:508 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:508 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +600us
19:37:508 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:508 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:508 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:37:508 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:508 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:508 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1495
19:37:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4686us
19:37:508 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:37:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:37:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:37:508 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:509 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:37:509 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:37:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:37:511 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1495
19:37:511 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +908us
19:37:511 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:511 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +270us
19:37:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:37:511 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:37:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:37:511 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5504us
19:37:511 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:511 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:511 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1987us
19:37:511 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:511 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3816us
19:37:511 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:511 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:512 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1496
19:37:512 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:37:512 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:37:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3957us
19:37:540 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:37:540 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:37:540 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:37:540 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:37:540 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:37:540 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:540 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:540 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:37:540 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:37:540 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:37:540 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:37:540 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:37:540 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:37:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:37:540 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:37:542 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:37:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:37:542 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1496
19:37:542 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1688us
19:37:542 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:542 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3711us
19:37:542 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:37:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:37:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:37:542 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:37:544 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:37:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:37:544 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1992us
19:37:544 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:544 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3407us
19:37:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:37:544 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +944us
19:37:544 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:37:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:37:544 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:37:544 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:37:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:37:545 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +122us
19:37:545 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:545 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1228us
19:37:545 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:545 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:545 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:37:545 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:37:545 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:37:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:545 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1497
19:37:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1579us
19:37:545 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:37:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:37:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:37:545 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:545 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:37:545 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:37:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:37:547 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1497
19:37:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:37:548 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:37:548 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:37:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:37:548 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1157us
19:37:548 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:548 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:548 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:37:548 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:548 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:548 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +976us
19:37:548 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:37:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:37:548 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:37:548 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:37:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:37:548 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4627us
19:37:548 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:548 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:548 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1359us
19:37:548 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:548 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1498
19:37:548 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:37:548 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:37:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1140us
19:37:574 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:37:574 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:37:574 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:37:574 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:37:574 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:37:574 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:574 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:574 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:37:574 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:37:574 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:37:574 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:37:575 user_main    D[ME]: hle\scempeg.cpp:970 298=sceMpegRingbufferAvailableSize(08d62f38)
19:37:575 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:37:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:37:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:37:575 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:37:576 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:37:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:37:576 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1498
19:37:576 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3145us
19:37:576 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:576 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2254us
19:37:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:37:577 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3548us
19:37:577 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:577 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:577 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:37:577 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:577 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:577 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1499
19:37:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1771us
19:37:577 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:37:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:37:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:37:577 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:577 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:37:577 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:37:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:37:579 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1499
19:37:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:37:579 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:37:579 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:37:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:37:580 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +758us
19:37:580 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:580 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1856us
19:37:580 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:580 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:580 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:37:580 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:37:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:37:580 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:37:580 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:37:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:37:580 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:37:580 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:580 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:580 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:37:580 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:37:580 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:37:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:581 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:37:581 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:581 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:581 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1500
19:37:581 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:37:581 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:37:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1043us
19:37:607 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:37:607 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:37:607 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:37:607 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:37:607 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:37:607 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:607 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:607 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:37:607 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:37:607 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:37:607 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:37:607 user_main    D[ME]: hle\scempeg.cpp:970 302=sceMpegRingbufferAvailableSize(08d62f38)
19:37:607 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:37:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:37:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:37:607 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:37:609 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:37:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:37:609 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1500
19:37:609 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4602us
19:37:609 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:609 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:609 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:37:609 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +65us
19:37:609 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:37:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:37:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:37:609 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:37:611 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:37:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:37:611 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4906us
19:37:611 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:611 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +492us
19:37:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:37:611 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5310us
19:37:611 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:611 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:611 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1501
19:37:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +314us
19:37:611 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:37:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:37:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:37:611 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:611 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:37:611 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:37:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:37:613 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1501
19:37:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:37:614 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:37:614 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:37:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:37:614 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4072us
19:37:614 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:614 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:614 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3319us
19:37:614 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:614 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2484us
19:37:614 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:614 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:614 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1502
19:37:614 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:37:614 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:37:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5389us
19:37:640 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:37:640 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:37:640 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:37:640 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:37:640 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:37:640 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:640 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:640 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:37:640 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:37:640 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:37:640 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:37:640 user_main    D[ME]: hle\scempeg.cpp:970 310=sceMpegRingbufferAvailableSize(08d62f38)
19:37:640 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:37:640 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +355us
19:37:640 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:640 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:640 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:640 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1502
19:37:641 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:37:641 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:37:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:37:641 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:37:641 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:37:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:37:641 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:37:641 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:641 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:641 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:37:641 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:37:641 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:37:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:641 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:37:642 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:642 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:642 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +103us
19:37:642 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:642 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1503
19:37:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4557us
19:37:642 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:37:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:37:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:37:642 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:642 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:37:642 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:37:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:37:644 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1503
19:37:644 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +934us
19:37:644 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:644 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +245us
19:37:644 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:37:644 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:37:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:37:644 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5529us
19:37:644 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:644 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:644 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2508us
19:37:644 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:37:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:37:644 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:37:644 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:37:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:37:644 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3094us
19:37:644 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:645 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:645 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2691us
19:37:645 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:645 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1504
19:37:645 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:37:645 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:37:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1240us
19:37:674 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:37:674 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:37:674 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:37:674 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:37:674 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:37:674 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:674 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:674 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:37:674 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:37:674 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:37:674 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:37:674 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:37:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:37:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:37:674 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:37:676 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:37:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:37:676 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1504
19:37:676 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1713us
19:37:676 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:676 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3686us
19:37:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:37:676 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2116us
19:37:676 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:676 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:676 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:37:676 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:676 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:677 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1505
19:37:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3203us
19:37:677 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:37:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:37:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:37:677 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:677 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:37:677 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:37:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:37:679 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1505
19:37:679 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +940us
19:37:679 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:37:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:37:679 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:37:679 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:37:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:37:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +139us
19:37:680 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:37:680 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:37:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:37:680 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +659us
19:37:680 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:680 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +524us
19:37:680 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:680 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:680 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:37:680 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:37:680 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:37:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:680 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:37:680 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:680 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:681 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:37:681 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:681 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:681 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1506
19:37:681 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:37:681 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:37:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2475us
19:37:707 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:37:707 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:37:707 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:37:707 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:37:707 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:37:707 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:707 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:707 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:37:707 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:37:707 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:37:708 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:37:708 user_main    D[ME]: hle\scempeg.cpp:970 314=sceMpegRingbufferAvailableSize(08d62f38)
19:37:708 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:37:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:37:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:37:708 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:37:708 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
19:37:709 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:37:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:37:710 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1506
19:37:710 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3170us
19:37:710 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:710 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:710 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2063us
19:37:710 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +165us
19:37:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:37:710 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3574us
19:37:710 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:710 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:710 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:37:710 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:710 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:710 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1507
19:37:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1746us
19:37:710 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:37:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:37:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:37:711 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:711 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:37:711 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:37:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:37:713 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1507
19:37:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:37:713 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:37:713 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:37:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:37:713 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2640us
19:37:713 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:713 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:713 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4651us
19:37:713 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:714 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1151us
19:37:714 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:714 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:714 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:37:714 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:37:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:37:714 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:37:714 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:37:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:37:714 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:37:714 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:714 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:714 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1508
19:37:714 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:37:714 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:37:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1017us
19:37:740 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:37:740 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:37:740 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:37:740 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:37:740 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:37:740 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:740 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:740 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:37:740 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:37:740 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:37:740 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:37:740 user_main    D[ME]: hle\scempeg.cpp:970 330=sceMpegRingbufferAvailableSize(08d62f38)
19:37:740 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:37:740 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +573us
19:37:740 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:37:740 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:37:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:741 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1508
19:37:741 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:37:741 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:741 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:741 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:37:741 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:741 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:741 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1435us
19:37:741 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:741 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4367us
19:37:741 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:741 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:741 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1509
19:37:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +289us
19:37:741 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:37:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:37:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:37:741 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:741 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:37:742 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:37:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:37:744 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1509
19:37:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:37:744 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:37:744 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:37:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:37:744 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4097us
19:37:744 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:744 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:744 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4040us
19:37:744 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:37:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:37:744 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:37:744 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:37:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:37:744 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1562us
19:37:744 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:744 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:744 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4023us
19:37:744 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:745 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1510
19:37:745 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:37:745 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:37:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1340us
19:37:774 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:37:774 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:37:774 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:37:774 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:37:774 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:37:774 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:774 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:774 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:37:774 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:37:774 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:37:774 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:37:774 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:37:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:37:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:37:774 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:37:776 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:37:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:37:776 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +281us
19:37:776 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:776 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:776 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1510
19:37:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5118us
19:37:776 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:37:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:37:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:37:776 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:37:777 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:37:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:37:777 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +585us
19:37:778 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:778 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:778 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:37:778 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:37:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:37:778 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:37:778 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:37:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:37:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +361us
19:37:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:37:778 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +988us
19:37:778 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:778 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:778 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:37:778 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:37:778 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:37:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:779 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1511
19:37:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2986us
19:37:779 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:37:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:37:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:37:779 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:779 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:37:779 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:37:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:37:781 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1511
19:37:781 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +959us
19:37:781 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:781 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +220us
19:37:781 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:37:781 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:37:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:37:781 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +559us
19:37:781 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:782 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4995us
19:37:782 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:782 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:782 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:37:782 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:782 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:782 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1512
19:37:782 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:37:782 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:37:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3907us
19:37:807 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:37:807 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:37:807 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:37:807 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:37:807 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:37:807 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:807 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:807 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:37:807 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:37:807 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:37:807 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:37:807 user_main    D[ME]: hle\scempeg.cpp:970 334=sceMpegRingbufferAvailableSize(08d62f38)
19:37:807 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:37:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:37:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:37:807 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:37:809 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:37:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:37:809 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1512
19:37:809 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1738us
19:37:809 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:809 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:809 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3395us
19:37:809 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +264us
19:37:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:37:809 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2142us
19:37:809 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:809 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:809 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:37:809 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:810 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:810 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1513
19:37:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3178us
19:37:810 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:37:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:37:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:37:810 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:810 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:37:810 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:37:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:37:812 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1513
19:37:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:37:812 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:37:812 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:37:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:37:812 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1208us
19:37:812 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:812 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:812 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:37:812 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:37:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:37:812 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:37:812 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:37:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:37:813 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:37:813 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:813 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:813 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +179us
19:37:813 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:813 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1469us
19:37:813 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:37:813 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:37:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:813 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:37:813 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:813 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:814 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1514
19:37:814 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:37:814 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:37:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2449us
19:37:840 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:37:840 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:37:840 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:37:840 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:37:840 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:37:840 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:840 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:840 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:37:840 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:37:840 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:37:840 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:37:840 user_main    D[ME]: hle\scempeg.cpp:970 338=sceMpegRingbufferAvailableSize(08d62f38)
19:37:840 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:37:840 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:37:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:37:840 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:37:842 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:37:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:37:842 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1514
19:37:842 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3196us
19:37:842 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:842 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2203us
19:37:842 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:37:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:37:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:37:842 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:37:843 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:37:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:37:844 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3500us
19:37:844 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:844 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1899us
19:37:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:37:844 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +867us
19:37:844 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:844 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3035us
19:37:844 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:844 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:844 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1515
19:37:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1721us
19:37:844 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:37:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:37:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:37:844 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:844 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:37:844 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:37:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:37:846 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1515
19:37:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:37:846 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:37:847 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:37:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:37:847 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2665us
19:37:847 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:847 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:847 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +5572us
19:37:847 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:37:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:37:847 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:37:847 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:37:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:37:847 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +30us
19:37:847 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:847 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:847 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5355us
19:37:847 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:847 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +447us
19:37:847 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:847 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:847 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1516
19:37:847 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:37:847 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:37:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +992us
19:37:874 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:37:874 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:37:874 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:37:874 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:37:874 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:37:874 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:874 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:874 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:37:874 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:37:874 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:37:874 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:37:874 user_main    D[ME]: hle\scempeg.cpp:970 342=sceMpegRingbufferAvailableSize(08d62f38)
19:37:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:37:874 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1516
19:37:874 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3302us
19:37:874 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:37:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:37:875 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:37:875 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:37:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:37:875 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:37:875 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:875 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:875 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:37:875 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:37:875 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:37:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:875 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:37:875 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:876 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:876 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:37:876 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:876 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:876 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1517
19:37:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +263us
19:37:876 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:37:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:37:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:37:876 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:876 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:37:876 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:37:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:37:878 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1517
19:37:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:37:878 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:37:878 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:37:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:37:878 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +459us
19:37:878 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:878 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3663us
19:37:878 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:879 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:879 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:37:879 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:879 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:879 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1518
19:37:879 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:37:879 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:37:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5339us
19:37:907 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:37:907 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:37:907 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:37:907 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:37:907 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:37:907 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:907 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:907 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:37:907 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:37:907 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:37:907 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:37:907 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:37:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:37:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:37:907 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:37:909 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:37:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:37:909 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +307us
19:37:909 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:909 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:909 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1518
19:37:909 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4727us
19:37:909 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +364us
19:37:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:37:909 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +710us
19:37:909 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:909 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:909 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:37:909 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:909 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:910 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:37:910 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:37:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:37:910 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:37:910 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:37:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:37:910 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1519
19:37:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +157us
19:37:910 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:37:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:37:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:37:910 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:910 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:37:910 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:37:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:37:912 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1519
19:37:913 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +984us
19:37:913 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:913 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +194us
19:37:913 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:37:913 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:37:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:37:913 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1425us
19:37:913 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:37:913 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:37:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:913 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:37:913 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:913 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:913 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1511us
19:37:913 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:913 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4291us
19:37:913 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:914 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:914 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1520
19:37:914 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:37:914 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:37:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3881us
19:37:941 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:37:941 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:37:941 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:37:941 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:37:941 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:37:941 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:941 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:941 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:37:941 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:37:941 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:37:941 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:37:941 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:37:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:37:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:37:941 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:37:943 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:37:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:37:943 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1520
19:37:943 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1764us
19:37:943 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:943 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3635us
19:37:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:37:943 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2167us
19:37:943 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:943 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:943 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4099us
19:37:943 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:943 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1703us
19:37:943 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:943 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:943 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1521
19:37:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3153us
19:37:944 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:37:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:37:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:37:944 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:944 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:37:944 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:37:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:37:946 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1521
19:37:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:37:946 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:37:946 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:37:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:37:946 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1233us
19:37:946 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:946 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:946 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:37:946 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:946 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:946 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1300us
19:37:946 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:37:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:37:946 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:37:946 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:37:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:37:946 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2851us
19:37:946 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:37:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:37:947 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:37:947 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:37:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:37:947 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:37:947 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:947 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:947 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +883us
19:37:947 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:947 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +764us
19:37:947 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:37:947 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:37:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:948 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1522
19:37:948 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:37:948 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:37:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +774us
19:37:974 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:37:974 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:37:974 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:37:974 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:37:974 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:37:974 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:974 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:974 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:37:974 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:37:974 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:37:974 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:37:974 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:37:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:37:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:37:974 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:37:976 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:37:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:37:976 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1522
19:37:976 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3221us
19:37:976 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:976 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2178us
19:37:976 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:37:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:37:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:37:976 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:37:978 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:37:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:37:978 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3525us
19:37:978 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:978 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1874us
19:37:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:37:978 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3928us
19:37:978 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:978 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:978 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1523
19:37:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1695us
19:37:978 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:37:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:37:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:37:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:37:978 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:37:978 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:37:978 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:37:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:37:980 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1523
19:37:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:37:980 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:37:980 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:37:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:37:981 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +359us
19:37:981 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:37:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:37:981 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2331us
19:37:981 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:981 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:981 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:37:981 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:37:981 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:37:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:981 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:37:981 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:37:981 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:37:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:37:981 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1524
19:37:981 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:37:981 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:38:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +967us
19:38:007 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:38:007 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:38:007 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:38:007 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:38:007 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:38:007 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:007 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:007 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:38:007 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:38:007 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:38:007 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:38:007 user_main    D[ME]: hle\scempeg.cpp:970 346=sceMpegRingbufferAvailableSize(08d62f38)
19:38:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:38:007 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1524
19:38:007 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4778us
19:38:007 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:007 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:008 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +256us
19:38:008 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:008 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4096us
19:38:008 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:38:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:38:008 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:38:008 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:38:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:38:008 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:38:008 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:008 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:008 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:38:008 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:38:008 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:38:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:009 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:38:009 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:009 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:009 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1525
19:38:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +238us
19:38:009 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:38:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:38:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:38:009 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:009 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:38:009 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:38:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:38:011 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1525
19:38:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:38:011 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:38:011 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:38:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:38:012 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4148us
19:38:012 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:012 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:012 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2844us
19:38:012 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:012 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2959us
19:38:012 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:012 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:012 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1526
19:38:012 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:38:012 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:38:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5313us
19:38:041 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:38:041 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:38:041 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:38:041 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:38:041 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:38:041 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:041 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:041 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:38:041 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:38:041 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:38:041 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:38:041 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:38:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:38:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:38:041 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:38:043 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:38:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:38:043 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +332us
19:38:043 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:043 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:043 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1526
19:38:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5067us
19:38:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:38:043 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +735us
19:38:043 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:043 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:043 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5432us
19:38:044 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:044 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +371us
19:38:044 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:044 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:044 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1527
19:38:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4585us
19:38:044 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:38:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:38:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:38:044 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:044 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:38:044 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:38:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:38:046 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1527
19:38:046 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1010us
19:38:046 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:046 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +169us
19:38:046 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:38:046 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:38:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:38:047 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4154us
19:38:047 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:38:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:38:047 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:38:047 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:38:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:38:047 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:38:047 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:047 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:047 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:38:047 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:38:047 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:38:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:048 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1183us
19:38:048 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:38:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:38:048 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:38:048 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:38:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:38:048 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2770us
19:38:048 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:048 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:048 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2216us
19:38:048 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:048 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1528
19:38:048 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:38:048 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:38:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1640us
19:38:074 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:38:074 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:38:074 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:38:074 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:38:074 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:38:074 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:074 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:074 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:38:074 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:38:074 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:38:074 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:38:074 user_main    D[ME]: hle\scempeg.cpp:970 350=sceMpegRingbufferAvailableSize(08d62f38)
19:38:074 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:38:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:38:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:38:074 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:38:076 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:38:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:38:076 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1528
19:38:076 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1789us
19:38:076 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:076 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3610us
19:38:076 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:38:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:38:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:38:076 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:38:078 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:38:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:38:078 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2093us
19:38:078 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:078 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3306us
19:38:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:38:078 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2496us
19:38:078 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:078 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:078 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1529
19:38:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3127us
19:38:078 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:38:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:38:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:38:078 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:078 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:38:078 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:38:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:38:080 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1529
19:38:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:38:080 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:38:080 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:38:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:38:081 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +259us
19:38:081 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:081 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +999us
19:38:081 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:081 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:081 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:38:081 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:081 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:081 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:38:081 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:081 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:081 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1530
19:38:081 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:38:081 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:38:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2399us
19:38:107 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:38:107 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:38:107 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:38:107 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:38:107 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:38:107 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:107 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:107 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:38:107 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:38:107 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:38:107 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:38:107 user_main    D[ME]: hle\scempeg.cpp:970 354=sceMpegRingbufferAvailableSize(08d62f38)
19:38:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:38:107 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1530
19:38:107 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1895us
19:38:107 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:38:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:38:107 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:38:108 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:38:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:38:108 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:38:108 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:108 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:108 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1588us
19:38:108 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:108 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +60us
19:38:108 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:38:108 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:38:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:108 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:38:108 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:108 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:109 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:38:109 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:109 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:109 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1531
19:38:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1670us
19:38:109 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:38:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:38:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:38:109 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:109 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:38:109 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:38:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:38:111 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1531
19:38:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:38:111 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:38:111 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:38:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:38:111 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2716us
19:38:111 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:111 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:111 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4176us
19:38:111 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:111 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1627us
19:38:111 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:111 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:111 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:38:112 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:112 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:112 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1532
19:38:112 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:38:112 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:38:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +941us
19:38:141 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:38:141 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:38:141 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:38:141 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:38:141 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:38:141 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:141 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:141 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:38:141 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:38:142 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:38:142 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:38:142 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:38:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:38:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:38:142 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:38:143 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:38:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:38:143 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1532
19:38:143 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4704us
19:38:144 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:144 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +695us
19:38:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:38:144 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5107us
19:38:144 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:144 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:144 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +960us
19:38:144 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:144 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3392us
19:38:144 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:38:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:38:144 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:38:144 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:38:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:38:145 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:38:145 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:145 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:145 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1533
19:38:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +213us
19:38:145 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:38:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:38:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:38:145 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:145 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:38:145 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:38:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:38:147 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1533
19:38:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:38:147 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:38:147 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:38:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:38:147 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +19us
19:38:147 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:38:147 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:38:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:148 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:38:148 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:148 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:148 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4365us
19:38:148 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:38:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:38:148 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:38:148 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:38:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:38:148 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1238us
19:38:148 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:148 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:148 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3548us
19:38:148 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:148 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1534
19:38:148 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:38:148 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:38:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1740us
19:38:174 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:38:174 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:38:174 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:38:174 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:38:174 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:38:174 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:174 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:174 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:38:174 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:38:174 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:38:174 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:38:174 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:38:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:38:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:38:174 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:38:176 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:38:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:38:176 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +357us
19:38:176 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:176 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:176 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1534
19:38:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5042us
19:38:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:38:176 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +761us
19:38:176 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:176 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:176 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:38:176 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:176 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:177 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1535
19:38:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4559us
19:38:177 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:38:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:38:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:38:177 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:177 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:38:177 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:38:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:38:179 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1535
19:38:179 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1035us
19:38:179 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:179 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +144us
19:38:179 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:38:179 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:38:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:38:179 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +159us
19:38:179 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:180 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5471us
19:38:180 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:180 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:180 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:38:180 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:38:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:38:180 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:38:180 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:38:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:38:180 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:38:180 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:180 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:180 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:38:180 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:38:180 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:38:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:181 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1536
19:38:181 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:38:181 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:38:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2181us
19:38:207 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:38:207 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:38:207 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:38:207 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:38:207 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:38:207 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:207 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:207 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:38:207 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:38:207 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:38:207 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:38:207 user_main    D[ME]: hle\scempeg.cpp:970 358=sceMpegRingbufferAvailableSize(08d62f38)
19:38:207 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:38:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:38:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:38:207 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:38:209 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:38:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:38:209 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1536
19:38:209 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1815us
19:38:209 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:209 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:209 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2920us
19:38:209 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +664us
19:38:209 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:38:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:38:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:38:209 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:38:211 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:38:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:38:211 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2118us
19:38:211 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:211 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3280us
19:38:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:38:211 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2522us
19:38:211 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:211 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:211 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1537
19:38:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3102us
19:38:211 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:38:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:38:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:38:211 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:211 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:38:211 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:38:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:38:214 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1537
19:38:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:38:214 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:38:214 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:38:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:38:214 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1284us
19:38:214 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:214 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:214 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5508us
19:38:214 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:214 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +295us
19:38:214 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:214 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:214 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:38:214 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:214 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:214 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1538
19:38:214 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:38:214 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:38:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2373us
19:38:241 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:38:241 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:38:241 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:38:241 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:38:241 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:38:241 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:241 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:241 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:38:241 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:38:241 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:38:241 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:38:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:38:241 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1538
19:38:241 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3371us
19:38:241 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:241 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:242 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:38:242 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:38:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:38:242 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:38:242 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:38:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:38:242 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:38:242 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:242 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:242 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:38:242 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:38:242 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:38:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:243 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +642us
19:38:243 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:243 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3511us
19:38:243 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:243 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:243 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1539
19:38:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1645us
19:38:243 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:38:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:38:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:38:243 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:243 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:38:243 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:38:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:38:245 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1539
19:38:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:38:245 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:38:245 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:38:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:38:245 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2741us
19:38:245 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:245 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:246 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:38:246 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:246 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:246 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +93us
19:38:246 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:38:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:38:246 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:38:246 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:38:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:38:246 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4587us
19:38:246 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:246 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +923us
19:38:246 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:246 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:246 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1540
19:38:246 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:38:246 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:38:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +916us
19:38:274 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:38:274 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:38:274 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:38:274 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:38:274 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:38:274 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:274 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:274 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:38:274 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:38:274 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:38:274 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:38:274 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:38:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:38:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:38:274 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:38:276 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:38:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:38:276 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1540
19:38:276 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4729us
19:38:276 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:276 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +670us
19:38:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:38:276 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5133us
19:38:276 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:276 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:276 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:38:277 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:277 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:277 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1541
19:38:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +187us
19:38:277 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:38:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:38:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:38:277 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:277 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:38:277 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:38:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:38:279 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1541
19:38:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:38:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:38:279 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:38:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:38:279 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +59us
19:38:279 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:279 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2688us
19:38:279 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:38:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:38:279 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:38:279 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:38:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:38:280 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:38:280 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:280 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:280 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:38:280 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:38:280 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:38:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:280 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:38:280 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:280 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:280 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1542
19:38:280 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:38:280 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:38:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5263us
19:38:308 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:38:308 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:38:308 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:38:308 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:38:308 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:38:308 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:308 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:308 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:38:308 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:38:308 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:38:308 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:38:308 user_main    D[ME]: hle\scempeg.cpp:970 362=sceMpegRingbufferAvailableSize(08d62f38)
19:38:308 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:38:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:38:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:38:308 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:38:310 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:38:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:38:310 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +383us
19:38:310 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:310 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:310 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1542
19:38:310 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4252us
19:38:310 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +764us
19:38:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:38:310 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +786us
19:38:310 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:310 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:311 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:38:311 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:311 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:311 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1543
19:38:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4534us
19:38:311 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:38:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:38:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:38:311 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:311 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:38:311 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:38:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:38:313 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1543
19:38:313 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1060us
19:38:313 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:313 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +118us
19:38:313 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:38:313 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:38:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:38:313 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5656us
19:38:313 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:314 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:314 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1036us
19:38:314 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:314 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4767us
19:38:314 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:314 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:314 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1544
19:38:314 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:38:314 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:38:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3805us
19:38:341 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:38:341 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:38:341 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:38:341 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:38:341 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:38:341 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:341 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:341 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:38:341 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:38:341 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:38:341 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:38:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:38:341 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +488us
19:38:341 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:38:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:38:341 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:38:342 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:38:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:38:342 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1544
19:38:342 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:38:342 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:342 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:342 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:38:342 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:38:342 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:38:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:342 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:38:343 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:343 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:343 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3624us
19:38:343 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:343 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2179us
19:38:343 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:343 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:343 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1545
19:38:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3076us
19:38:343 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:38:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:38:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:38:343 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:343 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:38:343 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:38:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:38:345 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1545
19:38:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:38:345 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:38:345 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:38:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:38:346 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1309us
19:38:346 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:346 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:346 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:38:346 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:346 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:346 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1625us
19:38:346 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:38:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:38:346 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:38:346 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:38:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:38:346 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3978us
19:38:346 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:346 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:346 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +408us
19:38:346 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:346 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1546
19:38:346 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:38:346 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:38:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1939us
19:38:374 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:38:374 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:38:374 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:38:374 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:38:374 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:38:374 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:374 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:374 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:38:374 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:38:374 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:38:374 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:38:374 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:38:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:38:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:38:374 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:38:376 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:38:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:38:376 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1546
19:38:376 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3297us
19:38:376 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:376 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2101us
19:38:376 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:38:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:38:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:38:376 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:38:378 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:38:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:38:378 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3601us
19:38:378 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:378 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1798us
19:38:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:38:378 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2553us
19:38:378 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:38:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:38:378 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:38:378 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:38:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:38:378 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:38:378 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:378 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:379 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1547
19:38:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1619us
19:38:379 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:38:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:38:379 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +29us
19:38:379 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:38:379 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:38:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +170us
19:38:379 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:379 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:38:379 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:38:381 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:38:381 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1547
19:38:381 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1168us
19:38:381 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:381 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +11us
19:38:382 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:38:382 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:38:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:38:382 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2767us
19:38:382 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:382 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:382 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:38:382 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:382 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:382 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:38:382 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:382 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:382 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1548
19:38:382 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:38:382 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:38:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +890us
19:38:408 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:38:408 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:38:408 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:38:408 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:38:408 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:38:408 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:408 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:408 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:38:408 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:38:408 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:38:408 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:38:408 user_main    D[ME]: hle\scempeg.cpp:970 366=sceMpegRingbufferAvailableSize(08d62f38)
19:38:408 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:38:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:38:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:38:408 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:38:410 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:38:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:38:410 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1548
19:38:410 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4535us
19:38:410 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:410 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +219us
19:38:410 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:410 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +644us
19:38:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:38:410 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5158us
19:38:410 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:410 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:411 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:38:411 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:411 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:411 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1549
19:38:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +162us
19:38:411 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:38:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:38:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:38:411 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:411 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:38:411 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:38:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:38:413 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1549
19:38:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:38:413 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:38:413 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:38:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:38:413 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4224us
19:38:413 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:413 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:413 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2368us
19:38:413 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:413 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1984us
19:38:414 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:38:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:38:414 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:38:414 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:38:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:38:414 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:38:414 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:414 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:414 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:38:414 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:38:414 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:38:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:415 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1550
19:38:415 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:38:415 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:38:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3588us
19:38:441 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:38:441 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:38:441 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:38:441 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:38:441 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:38:441 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:441 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:441 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:38:441 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:38:441 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:38:441 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:38:441 user_main    D[ME]: hle\scempeg.cpp:970 370=sceMpegRingbufferAvailableSize(08d62f38)
19:38:441 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:38:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:38:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:38:441 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:38:443 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:38:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:38:443 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +408us
19:38:443 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:443 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:443 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1550
19:38:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4991us
19:38:443 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:38:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:38:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:38:443 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:38:444 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:38:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:38:444 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +712us
19:38:444 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:445 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4687us
19:38:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:38:445 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +268us
19:38:445 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:445 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +847us
19:38:445 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:445 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:445 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1551
19:38:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4508us
19:38:445 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:38:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:38:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:38:445 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:445 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:38:445 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:38:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:38:447 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1551
19:38:447 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1086us
19:38:447 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:447 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +93us
19:38:447 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:38:447 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:38:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:38:447 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5681us
19:38:447 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:447 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:448 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3157us
19:38:448 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:38:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:38:448 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:38:448 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:38:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:38:448 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2446us
19:38:448 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:448 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:448 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1740us
19:38:448 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:448 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1552
19:38:448 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:38:448 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:38:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2039us
19:38:474 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:38:474 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:38:474 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:38:474 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:38:474 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:38:474 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:474 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:474 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:38:474 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:38:474 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:38:474 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:38:474 user_main    D[ME]: hle\scempeg.cpp:970 374=sceMpegRingbufferAvailableSize(08d62f38)
19:38:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +59us
19:38:474 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1552
19:38:474 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1963us
19:38:474 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:474 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:475 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:38:475 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:38:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:38:475 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:38:475 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:38:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:38:475 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:38:475 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:475 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:475 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:38:475 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:38:475 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:38:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:476 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:38:476 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:476 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:476 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1553
19:38:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3051us
19:38:476 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:38:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:38:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:38:476 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:476 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:38:476 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:38:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:38:479 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1553
19:38:479 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1068us
19:38:479 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +111us
19:38:479 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:38:479 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:38:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:38:479 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1335us
19:38:479 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:479 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:479 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:38:479 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:479 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:479 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:38:479 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:479 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:479 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1554
19:38:479 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:38:479 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:38:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2322us
19:38:508 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:38:508 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:38:508 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:38:508 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:38:508 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:38:508 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:508 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:508 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:38:508 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:38:508 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:38:508 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:38:508 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:38:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:38:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:38:508 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:38:510 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:38:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:38:510 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1554
19:38:510 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3323us
19:38:510 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:510 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:510 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1112us
19:38:510 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +964us
19:38:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:38:510 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3726us
19:38:510 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:510 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:510 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:38:510 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:510 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:511 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1555
19:38:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1594us
19:38:511 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:38:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:38:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:38:511 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:511 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:38:511 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:38:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:38:513 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1555
19:38:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:38:513 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:38:513 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:38:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:38:513 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1341us
19:38:513 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:38:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:38:513 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:38:513 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:38:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:38:514 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:38:514 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:514 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:514 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:38:514 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:38:514 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:38:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:514 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2051us
19:38:514 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:514 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2103us
19:38:514 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:514 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:514 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:38:514 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:515 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:515 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1556
19:38:515 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:38:515 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:38:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +865us
19:38:541 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:38:541 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:38:541 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:38:541 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:38:541 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:38:541 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:541 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:541 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:38:541 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:38:541 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:38:541 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:38:541 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:38:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:38:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:38:541 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:38:543 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:38:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:38:543 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1556
19:38:543 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4780us
19:38:543 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:543 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +619us
19:38:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:38:543 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5183us
19:38:543 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:543 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:543 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +484us
19:38:543 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:543 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5319us
19:38:543 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:543 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:544 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1557
19:38:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +136us
19:38:544 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:38:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:38:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:38:544 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:544 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:38:544 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:38:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:38:546 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1557
19:38:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:38:546 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:38:546 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:38:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:38:546 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4249us
19:38:546 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:546 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:546 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4689us
19:38:546 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:38:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:38:546 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:38:546 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:38:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:38:547 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +914us
19:38:547 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:547 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:547 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3072us
19:38:547 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:547 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1280us
19:38:547 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:38:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:38:547 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:38:547 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:38:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:38:547 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1558
19:38:547 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:38:547 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:38:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +759us
19:38:574 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:38:574 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:38:574 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:38:574 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:38:574 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:38:574 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:574 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:574 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:38:574 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:38:574 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:38:574 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:38:574 user_main    D[ME]: hle\scempeg.cpp:970 378=sceMpegRingbufferAvailableSize(08d62f38)
19:38:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:38:575 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +533us
19:38:575 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:575 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:575 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1558
19:38:575 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:38:575 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:38:575 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:38:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:575 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:38:575 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:575 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:575 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:38:575 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:575 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:575 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1559
19:38:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4483us
19:38:576 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:38:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:38:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:38:576 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:576 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:38:576 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:38:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:38:578 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1559
19:38:578 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +968us
19:38:578 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:578 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +143us
19:38:578 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:578 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +68us
19:38:578 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:38:578 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:38:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:38:578 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5707us
19:38:578 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:578 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:578 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:38:578 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:578 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:579 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1560
19:38:579 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:38:579 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:38:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3754us
19:38:608 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:38:608 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:38:608 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:38:608 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:38:608 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:38:608 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:608 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:608 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:38:608 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:38:608 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:38:608 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:38:608 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:38:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:38:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:38:608 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:38:610 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:38:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:38:610 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1560
19:38:610 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1891us
19:38:610 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:610 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:610 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2444us
19:38:610 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1063us
19:38:610 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:38:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:38:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:38:610 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:38:612 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:38:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:38:612 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2195us
19:38:612 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:612 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3204us
19:38:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:38:612 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1147us
19:38:612 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:38:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:38:612 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:38:612 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:38:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:38:612 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:38:612 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:613 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:613 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:38:613 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:38:613 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:38:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:613 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1561
19:38:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1376us
19:38:613 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:38:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:38:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:38:613 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:613 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:38:613 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:38:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:38:615 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1561
19:38:615 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:38:615 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:38:615 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:38:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:38:616 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1360us
19:38:616 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:616 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:616 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5032us
19:38:616 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:616 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +771us
19:38:616 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:616 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:616 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:38:616 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:616 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:616 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1562
19:38:616 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:38:616 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:38:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2297us
19:38:641 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:38:641 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:38:641 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:38:641 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:38:641 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:38:641 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:641 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:641 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:38:641 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:38:641 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:38:641 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:38:641 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:38:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:38:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:38:641 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:38:643 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:38:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:38:643 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1562
19:38:643 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3348us
19:38:643 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:643 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2051us
19:38:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:38:643 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3751us
19:38:643 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:643 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:643 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1816us
19:38:643 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:643 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3987us
19:38:643 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:643 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:644 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1563
19:38:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1568us
19:38:644 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:38:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:38:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:38:644 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:644 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:38:644 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:38:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:38:646 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1563
19:38:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:38:646 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:38:646 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:38:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:38:646 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2817us
19:38:646 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:646 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:646 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:38:646 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:38:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:38:646 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:38:646 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:38:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:38:647 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:38:647 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:647 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:647 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +417us
19:38:647 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:38:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:38:647 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:38:647 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:38:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:38:647 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1031us
19:38:647 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:38:647 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:38:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:647 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2755us
19:38:647 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:648 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1398us
19:38:648 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:648 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:648 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1564
19:38:648 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:38:648 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:38:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +840us
19:38:675 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:38:675 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:38:675 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:38:675 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:38:675 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:38:675 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:675 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:675 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:38:675 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:38:675 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:38:675 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:38:675 user_main    D[ME]: hle\scempeg.cpp:970 382=sceMpegRingbufferAvailableSize(08d62f38)
19:38:675 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:38:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:38:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:38:675 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:38:677 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:38:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:38:677 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1564
19:38:677 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4805us
19:38:677 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:677 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +593us
19:38:677 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:38:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:38:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:38:677 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:38:678 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:38:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:38:678 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5109us
19:38:679 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:679 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +290us
19:38:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:38:679 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5512us
19:38:679 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:679 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:679 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1565
19:38:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +111us
19:38:679 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:38:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:38:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:38:679 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:679 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:38:679 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:38:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:38:681 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1565
19:38:681 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +868us
19:38:681 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +311us
19:38:682 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:38:682 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:38:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:38:682 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4275us
19:38:682 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:682 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:682 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:38:682 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:682 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:682 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1566
19:38:682 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:38:682 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:38:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5186us
19:38:708 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:38:708 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:38:708 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:38:708 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:38:708 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:38:708 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:708 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:708 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:38:708 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:38:708 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:38:708 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:38:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:38:708 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +558us
19:38:708 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:708 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:708 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1566
19:38:708 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3776us
19:38:709 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:709 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +575us
19:38:709 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:38:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:38:709 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:38:709 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:38:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:38:709 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:38:709 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:709 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:709 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:38:709 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:38:709 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:38:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:710 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:38:710 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:710 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:710 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1567
19:38:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4458us
19:38:710 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:38:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:38:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:38:710 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:710 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:38:710 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:38:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:38:712 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1567
19:38:712 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1137us
19:38:712 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:712 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +42us
19:38:712 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:38:712 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:38:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:38:713 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5732us
19:38:713 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:713 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:713 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +560us
19:38:713 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:713 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5242us
19:38:713 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:713 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:713 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1568
19:38:713 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:38:713 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:38:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3729us
19:38:741 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:38:741 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:38:741 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:38:741 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:38:741 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:38:741 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:741 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:741 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:38:741 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:38:741 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:38:741 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:38:741 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:38:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:38:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:38:741 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:38:743 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:38:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:38:743 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1568
19:38:743 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1916us
19:38:743 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:743 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3483us
19:38:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:38:743 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2319us
19:38:743 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:743 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:743 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3148us
19:38:743 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:743 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2654us
19:38:743 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:743 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:744 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1569
19:38:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3000us
19:38:744 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:38:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:38:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:38:744 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:744 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:38:744 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:38:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:38:746 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1569
19:38:746 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1143us
19:38:746 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:38:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:38:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +36us
19:38:746 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:38:746 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:38:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:38:746 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +35us
19:38:746 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:38:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:38:747 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:38:747 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:747 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:747 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:38:747 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:38:747 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:38:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:747 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:38:747 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:747 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:747 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1949us
19:38:747 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:38:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:38:747 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:38:747 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:38:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:38:748 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3587us
19:38:748 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:748 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +66us
19:38:748 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:748 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:748 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1570
19:38:748 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:38:748 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:38:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2272us
19:38:775 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:38:775 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:38:775 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:38:775 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:38:775 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:38:775 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:775 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:775 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:38:775 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:38:775 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:38:775 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:38:775 user_main    D[ME]: hle\scempeg.cpp:970 386=sceMpegRingbufferAvailableSize(08d62f38)
19:38:775 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:38:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:38:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:38:775 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:38:777 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:38:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:38:777 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1570
19:38:777 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3373us
19:38:777 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:777 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2025us
19:38:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:38:777 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3777us
19:38:777 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:777 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:777 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:38:777 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:777 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:777 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1571
19:38:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1543us
19:38:778 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:38:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:38:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:38:778 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:778 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:38:778 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:38:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:38:780 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1571
19:38:780 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +768us
19:38:780 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +411us
19:38:780 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:38:780 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:38:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:38:780 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2843us
19:38:780 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:780 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:780 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:38:780 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:780 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:780 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:38:780 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:38:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:38:781 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:38:781 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:38:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:38:781 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:38:781 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:781 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:781 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1572
19:38:781 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:38:781 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:38:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +814us
19:38:808 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:38:808 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:38:808 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:38:808 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:38:808 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:38:808 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:808 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:808 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:38:808 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:38:808 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:38:808 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:38:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:38:808 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1572
19:38:808 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +775us
19:38:808 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:38:808 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:38:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:809 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3459us
19:38:809 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:809 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +694us
19:38:809 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:809 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:809 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:38:809 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:809 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:809 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:38:809 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:809 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:809 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1573
19:38:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +86us
19:38:809 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:38:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:38:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:38:809 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:809 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:38:810 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:38:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:38:812 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1573
19:38:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:38:812 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:38:812 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:38:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:38:812 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4300us
19:38:812 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:812 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:812 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1892us
19:38:812 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:812 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3910us
19:38:812 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:812 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:812 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1574
19:38:812 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:38:812 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:38:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5161us
19:38:841 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:38:841 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:38:841 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:38:841 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:38:841 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:38:841 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:841 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:841 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:38:841 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:38:841 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:38:841 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:38:841 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:38:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:38:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:38:841 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:38:843 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:38:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:38:843 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +484us
19:38:843 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:843 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:843 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1574
19:38:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4915us
19:38:843 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:38:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:38:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:38:843 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:38:844 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:38:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:38:844 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +788us
19:38:844 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:844 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:844 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:38:845 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:38:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:38:845 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:38:845 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:38:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:38:845 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +27us
19:38:845 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +130us
19:38:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:38:845 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1191us
19:38:845 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:845 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:845 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:38:845 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:38:845 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:38:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:846 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1575
19:38:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2783us
19:38:846 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:38:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:38:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:38:846 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:846 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:38:846 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:38:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:38:848 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1575
19:38:848 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1162us
19:38:848 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:848 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +17us
19:38:848 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:38:848 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:38:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:38:848 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5758us
19:38:848 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:848 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:848 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3481us
19:38:849 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:38:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:38:849 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:38:849 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:38:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:38:849 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2122us
19:38:849 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:849 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:849 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1264us
19:38:849 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:849 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1576
19:38:849 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:38:849 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:38:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2439us
19:38:875 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:38:875 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:38:875 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:38:875 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:38:875 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:38:875 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:875 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:875 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:38:875 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:38:875 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:38:875 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:38:875 user_main    D[ME]: hle\scempeg.cpp:970 390=sceMpegRingbufferAvailableSize(08d62f38)
19:38:875 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:38:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:38:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:38:875 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:38:877 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:38:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:38:877 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1576
19:38:877 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1941us
19:38:877 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:877 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3457us
19:38:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:38:877 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2345us
19:38:877 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:877 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:877 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:38:877 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:877 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:877 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1577
19:38:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2975us
19:38:877 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:38:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:38:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:38:877 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:877 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:38:878 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:38:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:38:879 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1577
19:38:879 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +668us
19:38:879 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +511us
19:38:880 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:38:880 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:38:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:38:880 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1411us
19:38:880 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:880 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:880 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:38:880 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:38:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:38:880 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:38:880 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:38:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:38:880 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:38:880 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:881 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:881 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:38:881 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:38:881 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:38:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:881 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:38:881 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:881 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:881 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1578
19:38:881 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:38:881 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:38:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2246us
19:38:908 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:38:908 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:38:908 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:38:908 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:38:908 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:38:908 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:908 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:908 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:38:908 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:38:908 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:38:908 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:38:908 user_main    D[ME]: hle\scempeg.cpp:970 394=sceMpegRingbufferAvailableSize(08d62f38)
19:38:908 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:38:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:38:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:38:908 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:38:910 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:38:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:38:910 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1578
19:38:910 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3399us
19:38:910 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:910 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:910 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +636us
19:38:910 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1363us
19:38:910 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:38:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:38:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:38:910 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:38:912 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:38:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:38:912 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3703us
19:38:912 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:912 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1696us
19:38:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:38:912 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4106us
19:38:912 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:912 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:912 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1579
19:38:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1518us
19:38:912 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:38:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:38:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:38:912 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:912 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:38:912 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:38:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:38:914 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1579
19:38:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:38:915 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:38:915 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:38:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:38:915 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2868us
19:38:915 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:915 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:915 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3225us
19:38:915 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:915 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2578us
19:38:915 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:915 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:915 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:38:915 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:915 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:915 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1580
19:38:915 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:38:915 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:38:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +789us
19:38:941 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:38:941 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:38:941 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:38:941 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:38:941 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:38:941 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:941 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:941 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:38:941 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:38:941 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:38:941 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:38:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:38:941 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1580
19:38:941 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3504us
19:38:942 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:38:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:38:942 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:38:942 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:38:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:38:942 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:38:942 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:942 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:942 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:38:942 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:38:942 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:38:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:943 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:38:943 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:943 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:943 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +9us
19:38:943 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:943 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5794us
19:38:943 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:943 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:943 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1581
19:38:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +60us
19:38:943 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:38:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:38:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:38:943 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:943 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:38:943 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:38:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:38:945 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1581
19:38:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:38:945 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:38:945 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:38:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:38:945 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4326us
19:38:945 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:946 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:946 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +5013us
19:38:946 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:38:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:38:946 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:38:946 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:38:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:38:946 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +590us
19:38:946 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:946 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:946 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2597us
19:38:946 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:946 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1582
19:38:946 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:38:946 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:38:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2539us
19:38:975 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:38:975 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:38:975 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:38:975 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:38:975 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:38:975 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:975 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:975 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:38:975 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:38:975 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:38:975 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:38:975 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:38:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:38:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:38:975 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:38:977 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:38:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:38:977 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +509us
19:38:977 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:977 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:977 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1582
19:38:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4889us
19:38:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:38:977 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +913us
19:38:977 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:977 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:977 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:38:977 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:977 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:977 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:38:977 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:38:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:38:977 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1583
19:38:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +54us
19:38:978 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:38:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:38:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:38:978 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +45us
19:38:978 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:38:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:38:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +154us
19:38:978 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:38:978 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:38:978 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:38:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:38:980 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1583
19:38:980 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +569us
19:38:980 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:38:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:38:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +610us
19:38:980 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:38:980 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:38:980 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Effects Stream (276->287, pc: 08bbf618->08bca56c, vblank start waited) +28us
19:38:980 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:981 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:981 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1628us
19:38:981 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:38:981 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:38:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:981 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:38:981 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:38:981 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:38:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:981 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:38:981 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:38:981 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:38:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:38:981 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1584
19:38:981 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:38:982 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:39:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3678us
19:39:008 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:39:008 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:39:008 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:39:008 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:39:008 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:39:008 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:008 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:008 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:39:008 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:39:008 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:39:008 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:39:008 user_main    D[ME]: hle\scempeg.cpp:970 398=sceMpegRingbufferAvailableSize(08d62f38)
19:39:008 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:39:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:39:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:39:008 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:39:010 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:39:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:39:010 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1584
19:39:010 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1967us
19:39:010 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:010 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:010 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1969us
19:39:010 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1463us
19:39:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:39:010 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2370us
19:39:010 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:010 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:010 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:010 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:010 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:010 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1585
19:39:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2950us
19:39:011 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:39:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:39:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:39:011 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:011 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:39:011 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:39:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:39:013 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1585
19:39:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:39:013 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:39:013 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:39:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:39:013 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1436us
19:39:013 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:013 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:013 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4557us
19:39:013 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:013 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1246us
19:39:013 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:013 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:013 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:39:014 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:39:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:39:014 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:39:014 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:39:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:39:014 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:39:014 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:014 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:014 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:39:014 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:39:014 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:39:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:014 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1586
19:39:015 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:39:015 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:39:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +572us
19:39:042 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:39:042 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:39:042 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:39:042 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:39:042 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:39:042 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:042 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:042 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:39:042 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:39:042 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:39:042 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:39:042 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:39:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:39:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:39:042 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:39:044 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:39:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:39:044 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1586
19:39:044 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3424us
19:39:044 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:044 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1975us
19:39:044 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:39:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:39:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:39:044 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:39:045 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:39:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:39:045 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3728us
19:39:045 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:045 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:045 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1341us
19:39:045 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +330us
19:39:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:39:046 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4131us
19:39:046 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:046 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:046 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1587
19:39:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1492us
19:39:046 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:39:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:39:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:39:046 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:046 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:39:046 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:39:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:39:048 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1587
19:39:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:39:048 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:39:048 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:39:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:39:048 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2894us
19:39:048 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:048 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:048 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:048 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:048 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:048 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +741us
19:39:048 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:39:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:39:049 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:39:049 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:39:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:39:049 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2987us
19:39:049 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:049 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1874us
19:39:049 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:049 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:049 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1588
19:39:049 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:39:049 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:39:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +764us
19:39:075 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:39:075 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:39:075 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:39:075 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:39:075 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:39:075 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:075 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:075 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:39:075 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:39:075 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:39:075 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:39:075 user_main    D[ME]: hle\scempeg.cpp:970 402=sceMpegRingbufferAvailableSize(08d62f38)
19:39:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:39:075 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1588
19:39:075 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4981us
19:39:075 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:075 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:076 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:39:076 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:39:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:39:076 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:39:076 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:39:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:39:076 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:39:076 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:076 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:076 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:39:076 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:39:076 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:39:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:077 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:39:077 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:077 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:077 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1589
19:39:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +35us
19:39:077 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:39:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:39:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:39:077 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:077 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:39:077 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:39:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:39:079 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +469us
19:39:079 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:079 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1589
19:39:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +710us
19:39:079 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:39:080 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:39:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:39:080 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4351us
19:39:080 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:080 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:080 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:080 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:080 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:080 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1590
19:39:080 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:39:080 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:39:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5110us
19:39:108 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:39:108 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:39:108 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:39:108 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:39:108 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:39:108 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:108 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:108 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:39:108 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:39:108 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:39:108 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:39:108 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:39:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:39:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:39:108 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:39:110 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:39:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:39:110 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +535us
19:39:110 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:110 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:110 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1590
19:39:110 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3301us
19:39:110 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1563us
19:39:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:39:110 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +938us
19:39:110 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:110 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:110 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:110 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:110 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:110 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1591
19:39:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4382us
19:39:110 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:39:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:39:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:39:111 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:111 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:39:111 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:39:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:39:113 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1591
19:39:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:39:113 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:39:113 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:39:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:39:113 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4us
19:39:113 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:113 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:113 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:39:113 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:39:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:39:113 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:39:113 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:39:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:39:114 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:39:114 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:114 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:114 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +85us
19:39:114 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:114 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1563us
19:39:114 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:39:114 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:39:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:114 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:39:114 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:114 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:114 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1592
19:39:115 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:39:115 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:39:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3653us
19:39:142 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:39:142 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:39:142 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:39:142 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:39:142 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:39:142 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:142 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:142 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:39:142 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:39:142 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:39:142 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:39:142 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:39:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:39:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:39:142 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:39:144 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:39:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:39:144 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1592
19:39:144 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1992us
19:39:144 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:144 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3407us
19:39:144 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:39:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:39:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:39:144 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:39:145 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:39:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:39:146 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2296us
19:39:146 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:146 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:146 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2673us
19:39:146 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +430us
19:39:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:39:146 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2699us
19:39:146 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:146 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:146 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1593
19:39:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2924us
19:39:146 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:39:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:39:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:39:146 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:146 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:39:146 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:39:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:39:149 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1593
19:39:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:39:149 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:39:149 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:39:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:39:149 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1462us
19:39:149 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:149 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:149 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:149 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:149 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:149 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2273us
19:39:149 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:39:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:39:149 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:39:149 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:39:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:39:149 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2787us
19:39:149 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:149 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +542us
19:39:150 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:150 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:150 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:150 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1594
19:39:150 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:39:150 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:39:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2196us
19:39:175 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:39:175 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:39:175 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:39:175 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:39:175 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:39:175 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:175 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:175 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:39:175 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:39:175 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:39:175 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:39:175 user_main    D[ME]: hle\scempeg.cpp:970 406=sceMpegRingbufferAvailableSize(08d62f38)
19:39:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:39:175 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1594
19:39:175 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2098us
19:39:175 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:39:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:39:175 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:39:175 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:39:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:39:176 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:39:176 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:176 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:176 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:39:176 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:39:176 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:39:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:176 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:39:176 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:176 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:177 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:177 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:177 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:177 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1595
19:39:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1467us
19:39:177 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:39:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:39:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:39:177 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:177 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:39:177 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:39:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:39:179 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +369us
19:39:179 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:179 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1595
19:39:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +810us
19:39:179 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:39:179 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:39:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:39:179 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2919us
19:39:179 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:179 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:179 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:179 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:180 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:180 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:180 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:180 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:180 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1596
19:39:180 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:39:180 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:39:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +738us
19:39:208 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:39:208 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:39:208 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:39:208 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:39:208 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:39:208 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:208 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:208 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:39:208 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:39:208 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:39:208 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:39:208 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:39:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:39:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:39:208 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:39:210 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:39:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:39:210 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1596
19:39:210 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3736us
19:39:210 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:210 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1170us
19:39:210 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:210 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +492us
19:39:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:39:210 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5310us
19:39:210 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:210 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:210 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:39:210 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:39:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:39:210 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:39:210 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:39:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:39:211 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:39:211 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:211 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:211 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1597
19:39:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +10us
19:39:211 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:39:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:39:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:39:211 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:211 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:39:211 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:39:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:39:213 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1597
19:39:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:39:213 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:39:213 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:39:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:39:213 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +221us
19:39:213 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:39:213 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:39:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:214 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:39:214 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:214 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:214 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1417us
19:39:214 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:214 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4386us
19:39:214 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:214 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:214 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1598
19:39:214 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:39:214 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:39:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5085us
19:39:242 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:39:242 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:39:242 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:39:242 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:39:242 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:39:242 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:242 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:242 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:39:242 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:39:242 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:39:242 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:39:242 user_main    D[ME]: hle\scempeg.cpp:970 410=sceMpegRingbufferAvailableSize(08d62f38)
19:39:242 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:39:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:39:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:39:242 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:39:244 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:39:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:39:244 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +560us
19:39:244 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:244 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:244 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1598
19:39:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4839us
19:39:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:39:244 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +963us
19:39:244 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:244 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:244 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4005us
19:39:244 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:245 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1798us
19:39:245 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:245 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:245 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1599
19:39:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4356us
19:39:245 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:39:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:39:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:39:245 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:245 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:39:245 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:39:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:39:247 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1599
19:39:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:39:247 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:39:247 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:39:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:39:247 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +30us
19:39:247 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:247 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:247 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:247 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:248 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:248 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3805us
19:39:248 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:39:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:39:248 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:39:248 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:39:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:39:248 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +346us
19:39:248 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:39:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:39:248 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:39:248 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:39:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:39:248 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:39:248 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:248 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:248 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +789us
19:39:248 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:249 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +859us
19:39:249 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:39:249 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:39:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:249 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1600
19:39:249 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:39:249 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:39:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1978us
19:39:275 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:39:275 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:39:275 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:39:275 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:39:275 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:39:275 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:275 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:275 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:39:275 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:39:275 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:39:275 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:39:275 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:39:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:39:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:39:275 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:39:277 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:39:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:39:277 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1600
19:39:277 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2017us
19:39:277 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:277 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3381us
19:39:277 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:39:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:39:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:39:277 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:39:278 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:39:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:39:278 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2321us
19:39:279 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:279 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3077us
19:39:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:39:279 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2725us
19:39:279 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:279 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:279 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1601
19:39:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2899us
19:39:279 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:39:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:39:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:39:279 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:279 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:39:279 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:39:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:39:281 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +269us
19:39:281 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:281 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1601
19:39:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +910us
19:39:281 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:39:281 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:39:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:39:281 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1487us
19:39:282 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:282 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:282 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:282 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:282 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:282 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:282 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:282 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:282 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1602
19:39:282 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:39:282 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:39:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2170us
19:39:308 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:39:308 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:39:308 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:39:308 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:39:308 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:39:308 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:308 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:308 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:39:308 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:39:308 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:39:308 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:39:308 user_main    D[ME]: hle\scempeg.cpp:970 414=sceMpegRingbufferAvailableSize(08d62f38)
19:39:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:39:308 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1602
19:39:308 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3574us
19:39:308 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:308 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:308 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +161us
19:39:308 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:309 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4191us
19:39:309 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:39:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:39:309 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:39:309 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:39:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:39:309 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:39:309 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:309 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:309 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:39:309 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:39:309 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:39:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:310 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:39:310 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:310 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:310 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1603
19:39:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1442us
19:39:310 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:39:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:39:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:39:310 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:310 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:39:310 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:39:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:39:312 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1603
19:39:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:39:312 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:39:312 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:39:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:39:312 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2944us
19:39:312 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:312 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:313 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2749us
19:39:313 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:313 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3054us
19:39:313 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:313 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:313 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:313 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:313 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:313 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1604
19:39:313 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:39:313 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:39:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +713us
19:39:342 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:39:342 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:39:342 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:39:342 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:39:342 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:39:342 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:342 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:342 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:39:342 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:39:342 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:39:342 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:39:342 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:39:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:39:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:39:342 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:39:344 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:39:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:39:344 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1604
19:39:344 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4932us
19:39:344 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:344 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +467us
19:39:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:39:344 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4869us
19:39:344 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:344 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +466us
19:39:344 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:344 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:344 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1605
19:39:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5788us
19:39:344 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:39:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:39:345 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +14us
19:39:345 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:345 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +184us
19:39:345 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:345 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:39:345 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:39:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:39:347 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1605
19:39:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:39:347 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:39:347 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:39:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:39:347 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2951us
19:39:347 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:39:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:39:347 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:39:347 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:39:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:39:348 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:39:348 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:348 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:348 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:39:348 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:39:348 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:39:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:348 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3688us
19:39:348 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:39:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:39:348 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:39:348 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:39:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:39:348 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +265us
19:39:348 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:349 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:349 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2121us
19:39:349 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:349 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1606
19:39:349 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:39:349 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:39:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2938us
19:39:375 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:39:375 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:39:375 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:39:375 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:39:375 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:39:375 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:375 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:375 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:39:375 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:39:375 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:39:375 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:39:375 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:39:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:39:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:39:375 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:39:377 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:39:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:39:377 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1606
19:39:377 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +585us
19:39:377 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:377 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4813us
19:39:377 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:39:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:39:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:39:377 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:39:378 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:39:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:39:378 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +889us
19:39:378 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:378 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4509us
19:39:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:39:379 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1293us
19:39:379 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:379 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:379 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1607
19:39:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4331us
19:39:379 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:39:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:39:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:39:379 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:379 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:39:379 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:39:381 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:39:381 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +169us
19:39:381 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:381 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:381 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1607
19:39:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1010us
19:39:381 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:39:381 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:39:381 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:39:382 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +55us
19:39:382 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:382 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:382 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:382 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:382 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:382 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:382 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:382 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:382 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1608
19:39:382 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:39:382 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:39:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3602us
19:39:409 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:39:409 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:39:409 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:39:409 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:39:409 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:39:409 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:409 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:409 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:39:409 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:39:409 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:39:409 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:39:409 user_main    D[ME]: hle\scempeg.cpp:970 422=sceMpegRingbufferAvailableSize(08d62f38)
19:39:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:39:409 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1608
19:39:409 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +691us
19:39:409 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:39:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:39:409 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:39:410 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:39:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:39:410 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:39:410 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:410 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:410 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1493us
19:39:410 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:410 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +155us
19:39:410 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:39:410 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:39:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:410 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:39:410 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:410 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:411 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:411 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:411 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:411 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1609
19:39:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2874us
19:39:411 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:39:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:39:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:39:411 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:411 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:39:411 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:39:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:39:413 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1609
19:39:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:39:413 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:39:413 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:39:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:39:413 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1512us
19:39:413 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:413 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:413 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4081us
19:39:413 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:413 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1722us
19:39:413 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:413 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:414 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:414 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:414 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:414 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1610
19:39:414 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:39:414 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:39:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2145us
19:39:442 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:39:442 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:39:442 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:39:442 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:39:442 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:39:442 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:442 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:442 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:39:442 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:39:442 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:39:442 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:39:442 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:39:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:39:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:39:442 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:39:444 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:39:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:39:444 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1610
19:39:444 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3500us
19:39:444 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:444 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1899us
19:39:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:39:444 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3903us
19:39:444 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:444 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:444 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +865us
19:39:444 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:444 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3487us
19:39:445 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:39:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:39:445 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:39:445 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:39:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:39:445 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:39:445 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:445 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:445 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1611
19:39:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1416us
19:39:445 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:39:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:39:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:39:445 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:445 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:39:445 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:39:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:39:448 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +23us
19:39:448 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:39:448 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:39:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:448 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1611
19:39:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1155us
19:39:448 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:39:448 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:39:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:39:448 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2970us
19:39:448 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:448 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:448 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:448 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:448 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:448 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1065us
19:39:448 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:39:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:39:448 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:39:449 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:39:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:39:449 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2187us
19:39:449 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:449 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2350us
19:39:449 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:449 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:449 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1612
19:39:449 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:39:449 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:39:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +688us
19:39:475 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:39:475 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:39:475 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:39:475 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:39:475 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:39:475 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:475 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:475 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:39:475 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:39:475 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:39:475 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:39:475 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:39:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:39:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:39:475 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:39:477 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:39:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:39:477 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1612
19:39:477 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4957us
19:39:477 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:477 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +441us
19:39:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:39:477 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5361us
19:39:477 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:477 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:477 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1613
19:39:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5763us
19:39:477 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:39:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:39:478 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +40us
19:39:478 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:478 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +159us
19:39:478 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:478 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:39:478 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:39:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:39:480 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +69us
19:39:480 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:480 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1613
19:39:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1110us
19:39:480 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:39:480 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:39:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:39:480 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4427us
19:39:480 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:480 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:480 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:39:480 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:39:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:39:481 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:39:481 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:39:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:39:481 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:39:481 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:481 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:481 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:39:481 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:39:481 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:39:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:481 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1614
19:39:481 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:39:482 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:39:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3385us
19:39:509 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:39:509 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:39:509 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:39:509 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:39:509 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:39:509 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:509 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:509 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:39:509 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:39:509 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:39:509 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:39:509 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:39:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:39:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:39:509 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:39:511 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:39:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:39:511 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1614
19:39:511 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +611us
19:39:511 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:511 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:511 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2825us
19:39:511 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1962us
19:39:511 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:39:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:39:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:39:511 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:39:512 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:39:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:39:513 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +915us
19:39:513 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:513 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4484us
19:39:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:39:513 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1318us
19:39:513 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:513 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:513 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1615
19:39:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4306us
19:39:513 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:39:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:39:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:39:513 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:513 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:39:513 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:39:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:39:515 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1615
19:39:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:39:515 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:39:515 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:39:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:39:515 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +80us
19:39:515 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:516 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:516 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5413us
19:39:516 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:516 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +390us
19:39:516 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:516 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:516 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:516 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:516 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:516 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1616
19:39:516 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:39:516 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:39:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3577us
19:39:542 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:39:542 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:39:542 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:39:542 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:39:542 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:39:542 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:542 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:542 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:39:542 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:39:542 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:39:542 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:39:542 user_main    D[ME]: hle\scempeg.cpp:970 426=sceMpegRingbufferAvailableSize(08d62f38)
19:39:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:39:542 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1616
19:39:542 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2168us
19:39:542 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:542 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:542 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:39:543 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:39:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:39:543 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:39:543 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:39:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:39:543 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:39:543 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:543 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:543 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:39:543 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:39:543 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:39:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:543 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +548us
19:39:543 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:544 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3606us
19:39:544 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:544 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:544 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1617
19:39:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2848us
19:39:544 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:39:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:39:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:39:544 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:544 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:39:544 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:39:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:39:546 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1617
19:39:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:39:546 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:39:546 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:39:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:39:546 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1538us
19:39:546 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:546 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:546 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:546 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:546 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:546 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2597us
19:39:546 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:39:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:39:546 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:39:546 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:39:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:39:546 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1987us
19:39:546 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:547 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1018us
19:39:547 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:547 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:547 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1618
19:39:547 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:39:547 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:39:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2120us
19:39:575 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:39:575 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:39:575 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:39:575 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:39:575 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:39:575 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:575 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:575 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:39:575 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:39:575 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:39:575 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:39:575 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:39:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:39:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:39:575 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:39:577 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:39:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:39:577 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1618
19:39:577 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3525us
19:39:577 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:577 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1873us
19:39:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:39:577 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3929us
19:39:577 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:577 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:578 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:578 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:578 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:578 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1619
19:39:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1391us
19:39:578 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:39:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:39:578 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +178us
19:39:578 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +21us
19:39:578 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:578 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:39:578 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:39:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:39:580 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1619
19:39:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:39:580 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:39:580 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:39:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:39:580 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1544us
19:39:580 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:39:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:39:581 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:39:581 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:39:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:39:581 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:39:581 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:581 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:581 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:39:581 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:39:581 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:39:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:581 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:39:581 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:582 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:582 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:582 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:582 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:582 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1620
19:39:582 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:39:582 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:39:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +662us
19:39:609 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:39:609 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:39:609 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:39:609 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:39:609 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:39:609 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:609 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:609 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:39:609 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:39:609 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:39:609 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:39:609 user_main    D[ME]: hle\scempeg.cpp:970 430=sceMpegRingbufferAvailableSize(08d62f38)
19:39:609 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:39:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:39:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:39:609 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:39:611 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:39:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:39:611 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1620
19:39:611 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3337us
19:39:611 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:611 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1646us
19:39:611 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:611 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +416us
19:39:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:39:611 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5386us
19:39:611 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:611 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:611 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1621
19:39:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5738us
19:39:611 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:39:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:39:612 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +65us
19:39:612 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:612 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +134us
19:39:612 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:612 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:39:612 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:39:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:39:614 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1621
19:39:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:39:614 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:39:614 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:39:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:39:614 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4452us
19:39:614 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:614 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:614 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +941us
19:39:614 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:614 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4861us
19:39:614 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:614 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:615 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:39:615 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:39:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:39:615 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:39:615 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:39:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:39:615 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1622
19:39:615 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:39:615 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:39:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +556us
19:39:642 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:39:642 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:39:642 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:39:642 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:39:642 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:39:642 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:642 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:642 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:39:642 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:39:642 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:39:642 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:39:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:39:642 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1622
19:39:642 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +736us
19:39:642 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:642 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:642 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:39:642 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:39:643 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:39:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:643 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:39:643 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:643 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:643 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3529us
19:39:643 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:643 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2273us
19:39:643 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:643 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:643 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1623
19:39:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4280us
19:39:643 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:39:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:39:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:39:643 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:643 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:39:643 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:39:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:39:646 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1623
19:39:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:39:646 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:39:646 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:39:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:39:646 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +106us
19:39:646 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:646 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:646 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:646 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:646 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:646 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4130us
19:39:646 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:39:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:39:646 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:39:646 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:39:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:39:646 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1473us
19:39:646 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:646 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:646 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +313us
19:39:646 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:647 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1624
19:39:647 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:39:647 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:39:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3238us
19:39:675 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:39:675 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:39:675 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:39:675 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:39:675 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:39:675 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:675 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:675 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:39:675 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:39:675 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:39:675 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:39:675 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:39:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:39:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:39:675 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:39:677 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:39:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:39:677 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1624
19:39:677 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2093us
19:39:677 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:677 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3305us
19:39:677 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:39:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:39:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:39:677 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:39:677 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
19:39:679 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:39:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:39:679 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2397us
19:39:679 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:679 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3001us
19:39:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:39:679 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1350us
19:39:679 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:39:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:39:679 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:39:679 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:39:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:39:679 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:39:680 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:680 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:680 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:39:680 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:39:680 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:39:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:680 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1625
19:39:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1173us
19:39:680 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:39:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:39:680 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +78us
19:39:680 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +121us
19:39:680 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:680 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:39:680 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:39:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:39:683 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1625
19:39:683 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:39:683 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:39:683 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:39:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:39:683 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1563us
19:39:683 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:683 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:683 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:683 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:683 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:683 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:683 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:683 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:683 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1626
19:39:683 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:39:683 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:39:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2094us
19:39:709 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:39:709 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:39:709 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:39:709 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:39:709 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:39:709 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:709 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:709 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:39:709 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:39:709 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:39:709 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:39:709 user_main    D[ME]: hle\scempeg.cpp:970 450=sceMpegRingbufferAvailableSize(08d62f38)
19:39:709 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:39:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:39:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:39:709 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:39:711 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:39:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:39:711 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1626
19:39:711 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3237us
19:39:711 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:711 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +313us
19:39:711 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:711 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1848us
19:39:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:39:711 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3954us
19:39:711 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:711 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:711 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:711 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:711 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:711 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1627
19:39:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1366us
19:39:712 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:39:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:39:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:39:712 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:712 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:39:712 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:39:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:39:714 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1627
19:39:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:39:714 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:39:714 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:39:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:39:714 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3020us
19:39:714 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:714 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:714 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2273us
19:39:714 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:714 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2078us
19:39:714 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:39:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:39:714 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:39:714 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:39:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:39:715 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:39:715 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:715 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:715 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:39:715 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:39:715 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:39:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:715 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:39:715 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:715 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:715 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1628
19:39:715 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:39:716 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:39:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +637us
19:39:742 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:39:742 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:39:742 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:39:742 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:39:742 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:39:742 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:742 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:742 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:39:742 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:39:742 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:39:742 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:39:743 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:39:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:39:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:39:743 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:39:744 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:39:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:39:744 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1628
19:39:744 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5008us
19:39:744 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:744 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +391us
19:39:744 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:39:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:39:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:39:745 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:39:746 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:39:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:39:746 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4370us
19:39:746 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:746 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +941us
19:39:746 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:746 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +87us
19:39:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:39:746 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1629
19:39:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5624us
19:39:746 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:39:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:39:746 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +90us
19:39:746 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:746 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +108us
19:39:747 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:747 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:39:747 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:39:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:39:749 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1629
19:39:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:39:749 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:39:749 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:39:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:39:749 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4478us
19:39:749 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:749 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:749 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +5662us
19:39:749 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:39:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:39:749 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +141us
19:39:749 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:749 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:750 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +58us
19:39:750 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:39:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:39:750 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1587us
19:39:750 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:750 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1630
19:39:750 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:39:750 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:39:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3338us
19:39:776 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:39:776 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:39:776 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:39:776 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:39:776 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:39:776 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:776 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:776 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:39:776 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:39:776 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:39:776 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:39:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:39:776 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1630
19:39:776 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +761us
19:39:776 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:776 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:777 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:39:777 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:39:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:39:777 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:39:777 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:39:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:39:777 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:39:777 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:777 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:777 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:39:777 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:39:777 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:39:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:778 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:39:778 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:778 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:778 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4233us
19:39:778 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:778 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1631
19:39:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +21us
19:39:778 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:39:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:39:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:39:778 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:778 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:39:778 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:39:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:39:780 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1631
19:39:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:39:780 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:39:780 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:39:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:39:781 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +131us
19:39:781 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:781 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:781 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:781 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:781 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:781 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:781 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:781 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:781 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1632
19:39:781 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:39:781 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:39:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3526us
19:39:809 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:39:809 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:39:809 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:39:809 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:39:809 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:39:809 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:809 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:809 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:39:809 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:39:809 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:39:809 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:39:809 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:39:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:39:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:39:809 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:39:811 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:39:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:39:811 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1632
19:39:811 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2119us
19:39:811 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:811 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:811 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1017us
19:39:811 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2262us
19:39:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:39:812 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2522us
19:39:812 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:812 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:812 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:812 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:812 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:812 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1633
19:39:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2798us
19:39:812 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:39:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:39:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:39:812 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:812 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:39:812 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:39:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:39:814 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1633
19:39:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:39:814 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:39:814 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:39:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:39:815 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +137us
19:39:815 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:39:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:39:815 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:39:815 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:39:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:39:815 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:39:815 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:815 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:815 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:39:815 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:39:815 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:39:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:816 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1956us
19:39:816 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:816 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2197us
19:39:816 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:816 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:816 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:816 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:816 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:816 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1634
19:39:816 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:39:816 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:39:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2069us
19:39:843 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:39:843 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:39:843 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:39:843 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:39:843 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:39:843 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:843 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:843 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:39:843 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:39:843 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:39:843 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:39:843 user_main    D[ME]: hle\scempeg.cpp:970 454=sceMpegRingbufferAvailableSize(08d62f38)
19:39:843 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:39:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:39:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:39:843 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:39:844 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:39:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:39:845 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1634
19:39:845 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3576us
19:39:845 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:845 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1823us
19:39:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:39:845 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3979us
19:39:845 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:845 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:845 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +389us
19:39:845 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:845 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5413us
19:39:845 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:845 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:845 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1635
19:39:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1340us
19:39:845 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:39:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:39:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:39:845 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:845 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:39:845 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:39:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:39:847 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1635
19:39:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:39:848 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:39:848 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:39:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:39:848 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3046us
19:39:848 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:848 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:848 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:848 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:848 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:848 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1390us
19:39:848 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:39:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:39:848 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:39:848 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:39:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:39:848 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1387us
19:39:848 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:848 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1374us
19:39:848 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:39:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:39:848 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:39:848 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:39:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:39:849 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:39:849 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:849 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:849 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1636
19:39:849 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:39:849 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:39:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +612us
19:39:876 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:39:876 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:39:876 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:39:876 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:39:876 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:39:876 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:876 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:876 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:39:876 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:39:876 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:39:876 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:39:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:39:876 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1636
19:39:876 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +978us
19:39:876 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:39:876 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:39:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:877 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:39:877 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:877 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:877 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:877 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:877 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:877 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5566us
19:39:877 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:877 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1637
19:39:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +121us
19:39:877 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:39:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:39:877 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +116us
19:39:877 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:877 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +83us
19:39:877 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:878 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:39:878 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:39:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:39:879 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1637
19:39:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:39:880 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:39:880 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:39:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:39:880 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4503us
19:39:880 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:880 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:880 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:880 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:880 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:880 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1638
19:39:880 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:39:880 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:39:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4958us
19:39:909 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:39:909 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:39:909 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:39:909 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:39:909 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:39:909 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:909 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:909 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:39:909 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:39:909 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:39:909 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:39:909 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:39:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:39:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:39:910 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:39:911 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:39:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:39:911 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1638
19:39:911 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +687us
19:39:911 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:911 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:911 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2350us
19:39:911 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2362us
19:39:911 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:39:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:39:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:39:912 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:39:913 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:39:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:39:913 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +991us
19:39:913 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:913 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:913 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:39:913 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:39:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:39:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +55us
19:39:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:39:913 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +43us
19:39:913 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:39:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:39:914 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:39:914 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:914 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:914 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:39:914 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:39:914 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:39:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:914 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1639
19:39:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2580us
19:39:914 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:39:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:39:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:39:914 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:915 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:39:915 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:39:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:39:917 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1639
19:39:917 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:39:917 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:39:917 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:39:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:39:917 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +156us
19:39:917 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:917 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:917 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4938us
19:39:917 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:917 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +865us
19:39:917 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:917 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:917 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:917 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:917 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:917 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1640
19:39:917 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:39:917 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:39:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3501us
19:39:942 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:39:942 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:39:942 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:39:942 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:39:942 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:39:942 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:942 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:942 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:39:942 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:39:942 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:39:942 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:39:942 user_main    D[ME]: hle\scempeg.cpp:970 458=sceMpegRingbufferAvailableSize(08d62f38)
19:39:942 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:39:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:39:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:39:942 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:39:944 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:39:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:39:944 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1640
19:39:944 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2144us
19:39:944 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:944 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3255us
19:39:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:39:944 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2547us
19:39:944 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:944 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:944 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1722us
19:39:944 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:945 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4081us
19:39:945 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:945 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:945 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1641
19:39:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2772us
19:39:945 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:39:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:39:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:39:945 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:945 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:39:945 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:39:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:39:947 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1641
19:39:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:39:947 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:39:947 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:39:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:39:947 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1614us
19:39:947 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:947 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:948 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:39:948 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:39:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:39:948 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:39:948 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:39:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:39:948 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:39:948 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:948 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:948 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:39:948 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:39:948 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:39:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:949 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1272us
19:39:949 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:39:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:39:949 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:39:949 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:39:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:39:949 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1187us
19:39:949 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:949 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1493us
19:39:949 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:949 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:949 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1642
19:39:949 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:39:949 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:39:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2044us
19:39:976 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:39:976 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:39:976 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:39:976 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:39:976 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:39:976 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:976 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:976 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:39:976 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:39:976 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:39:976 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:39:976 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:39:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:39:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:39:976 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:39:978 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:39:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:39:978 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1642
19:39:978 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3602us
19:39:978 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:978 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1797us
19:39:978 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:39:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:39:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:39:978 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:39:979 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:39:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:39:979 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3905us
19:39:980 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:980 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1493us
19:39:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:39:980 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4309us
19:39:980 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:980 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:980 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1094us
19:39:980 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:39:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:39:980 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1643
19:39:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +221us
19:39:980 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:39:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:39:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:39:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:39:980 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:39:980 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:39:980 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:39:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:39:983 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1643
19:39:983 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:39:983 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:39:983 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:39:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:39:983 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3071us
19:39:983 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:983 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:983 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:983 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:39:983 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:39:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:983 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:39:983 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:39:983 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:39:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:39:983 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1644
19:39:983 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:39:983 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:40:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +586us
19:40:009 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:40:009 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:40:009 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:40:009 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:40:009 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:40:009 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:009 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:009 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:40:009 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:40:009 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:40:009 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:40:009 user_main    D[ME]: hle\scempeg.cpp:970 462=sceMpegRingbufferAvailableSize(08d62f38)
19:40:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:40:009 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1644
19:40:009 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3037us
19:40:009 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:009 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +670us
19:40:010 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:40:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:40:010 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:40:010 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:40:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:40:010 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:40:010 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:010 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:010 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:40:010 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:40:010 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:40:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:011 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:40:011 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:011 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:011 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1645
19:40:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5662us
19:40:011 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:40:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:40:011 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +141us
19:40:011 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:011 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +58us
19:40:011 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:011 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:40:011 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:40:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:40:013 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1645
19:40:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:40:013 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:40:013 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:40:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:40:013 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4528us
19:40:013 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:013 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:013 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +466us
19:40:013 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:014 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5337us
19:40:014 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:014 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:014 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1646
19:40:014 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:40:014 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:40:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4933us
19:40:043 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:40:043 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:40:043 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:40:043 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:40:043 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:40:043 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:043 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:043 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:40:043 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:40:043 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:40:043 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:40:043 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:40:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:40:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:40:043 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:40:045 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:40:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:40:045 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1646
19:40:045 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +712us
19:40:045 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:045 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4687us
19:40:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:40:045 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1116us
19:40:045 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:045 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:045 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3054us
19:40:045 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:046 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2749us
19:40:046 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:046 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:046 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1647
19:40:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4204us
19:40:046 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:40:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:40:046 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +148us
19:40:046 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:40:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:40:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +51us
19:40:046 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:046 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:40:046 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:40:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:40:048 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +39us
19:40:048 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:40:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:40:049 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1647
19:40:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1140us
19:40:049 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:40:049 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:40:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:40:049 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +182us
19:40:049 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:049 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:049 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:40:049 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:40:049 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:40:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:049 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:40:049 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:049 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:049 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4454us
19:40:049 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:40:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:40:049 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:40:049 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:40:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:40:050 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +987us
19:40:050 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:050 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +161us
19:40:050 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:050 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:050 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1648
19:40:050 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:40:050 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:40:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3476us
19:40:076 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:40:076 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:40:076 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:40:076 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:40:076 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:40:076 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:076 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:076 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:40:076 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:40:076 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:40:076 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:40:076 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:40:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:40:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:40:076 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:40:078 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:40:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:40:078 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1648
19:40:078 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2170us
19:40:078 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:078 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3229us
19:40:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:40:078 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2573us
19:40:078 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:078 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:079 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:079 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:079 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:079 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2426us
19:40:079 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:079 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1649
19:40:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +321us
19:40:079 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:40:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:40:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:40:079 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:079 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:40:079 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:40:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:40:081 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1649
19:40:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:40:081 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:40:081 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:40:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:40:081 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1639us
19:40:082 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:082 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:082 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:082 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:082 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:082 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:40:082 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:40:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:40:082 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:40:082 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:40:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:40:082 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:40:082 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:082 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:083 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:40:083 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:40:083 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:40:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:083 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1650
19:40:083 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:40:083 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:40:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +369us
19:40:109 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:40:109 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:40:109 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:40:109 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:40:109 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:40:109 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:109 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:109 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:40:109 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:40:109 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:40:109 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:40:109 user_main    D[ME]: hle\scempeg.cpp:970 466=sceMpegRingbufferAvailableSize(08d62f38)
19:40:109 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:40:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:40:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:40:110 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:40:111 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:40:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:40:111 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1650
19:40:111 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2837us
19:40:111 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:111 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +789us
19:40:111 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:111 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1772us
19:40:111 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:40:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:40:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:40:112 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:40:113 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:40:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:40:113 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3931us
19:40:113 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:113 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1468us
19:40:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:40:113 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4334us
19:40:113 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:113 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:113 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1651
19:40:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1290us
19:40:113 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:40:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:40:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:40:113 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:113 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:40:113 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:40:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:40:116 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1651
19:40:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:40:116 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:40:116 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:40:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:40:116 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3096us
19:40:116 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:116 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:116 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1798us
19:40:116 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:116 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4005us
19:40:116 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:116 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:116 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:116 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:117 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:117 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1652
19:40:117 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:40:117 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:40:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +561us
19:40:143 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:40:143 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:40:143 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:40:143 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:40:143 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:40:143 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:143 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:143 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:40:143 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:40:143 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:40:143 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:40:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:40:143 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1652
19:40:144 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5184us
19:40:144 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:144 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:144 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:40:144 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:40:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:40:144 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +33us
19:40:144 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:144 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +66us
19:40:144 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:40:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:40:144 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:40:144 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:144 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:145 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:40:145 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:40:145 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:40:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:145 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1653
19:40:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3987us
19:40:145 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:40:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:40:145 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +167us
19:40:145 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:145 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +32us
19:40:145 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:145 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:40:145 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:40:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:40:147 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1653
19:40:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:40:147 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:40:147 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:40:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:40:148 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4554us
19:40:148 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:148 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:148 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:148 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:148 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:148 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +182us
19:40:148 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:40:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:40:148 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:40:148 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:40:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:40:148 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +787us
19:40:148 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:148 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1654
19:40:148 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:40:148 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:40:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3737us
19:40:176 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:40:176 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:40:176 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:40:176 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:40:176 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:40:176 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:176 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:176 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:40:176 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:40:176 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:40:176 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:40:176 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:40:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:40:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:40:176 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:40:178 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:40:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:40:178 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1654
19:40:178 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +738us
19:40:178 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:178 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4661us
19:40:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:40:178 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1141us
19:40:178 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:178 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:178 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:178 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:178 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:178 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3758us
19:40:178 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:178 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1655
19:40:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +420us
19:40:179 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:40:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:40:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:40:179 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:179 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:40:179 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:40:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:40:181 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1655
19:40:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:40:181 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:40:181 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:40:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:40:181 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +207us
19:40:181 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:181 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:181 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:40:181 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:40:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:40:181 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:40:181 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:40:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:40:182 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:40:182 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:182 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:182 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:40:182 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:40:182 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:40:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:182 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:40:182 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:182 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:182 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1656
19:40:182 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:40:182 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:40:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3450us
19:40:209 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:40:209 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:40:209 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:40:209 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:40:209 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:40:209 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:209 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:209 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:40:209 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:40:209 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:40:209 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:40:209 user_main    D[ME]: hle\scempeg.cpp:970 470=sceMpegRingbufferAvailableSize(08d62f38)
19:40:209 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:40:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:40:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:40:210 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:40:211 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:40:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:40:211 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1656
19:40:211 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2195us
19:40:211 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:211 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:211 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +542us
19:40:211 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2661us
19:40:211 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:40:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:40:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:40:211 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:40:213 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:40:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:40:213 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2499us
19:40:213 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:213 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2900us
19:40:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:40:213 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2902us
19:40:213 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:213 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:213 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1657
19:40:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2721us
19:40:213 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:40:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:40:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:40:214 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:214 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:40:214 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:40:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:40:216 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1657
19:40:216 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:40:216 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:40:216 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:40:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:40:216 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1664us
19:40:216 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:216 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:216 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3130us
19:40:216 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:216 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2673us
19:40:216 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:216 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:216 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:217 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:217 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:217 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:217 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1658
19:40:217 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:40:217 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:40:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1993us
19:40:243 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:40:243 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:40:243 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:40:243 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:40:243 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:40:243 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:243 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:243 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:40:243 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:40:243 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:40:243 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:40:243 user_main    D[ME]: hle\scempeg.cpp:970 474=sceMpegRingbufferAvailableSize(08d62f38)
19:40:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:40:243 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1658
19:40:244 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2301us
19:40:244 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:40:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:40:244 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:40:244 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:40:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:40:244 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:40:244 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:244 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:244 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:40:244 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:40:244 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:40:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:245 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4068us
19:40:245 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:245 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +85us
19:40:245 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:245 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:245 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:245 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:245 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:245 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1659
19:40:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1264us
19:40:245 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:40:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:40:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:40:245 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:245 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:40:245 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:40:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:40:247 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1659
19:40:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:40:247 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:40:248 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:40:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:40:248 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3122us
19:40:248 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:248 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:248 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:248 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:248 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:248 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1714us
19:40:248 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:40:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:40:248 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:40:248 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:40:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:40:248 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +587us
19:40:248 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:248 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3301us
19:40:248 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:248 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:248 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1660
19:40:248 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:40:248 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:40:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +535us
19:40:276 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:40:276 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:40:276 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:40:276 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:40:276 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:40:276 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:276 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:276 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:40:276 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:40:276 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:40:276 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:40:276 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:40:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:40:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:40:276 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:40:278 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:40:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:40:278 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1660
19:40:278 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5110us
19:40:278 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:278 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +289us
19:40:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:40:278 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5513us
19:40:278 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:278 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:278 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:40:278 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:40:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:40:278 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:40:278 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:40:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:40:279 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +637us
19:40:279 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:279 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1661
19:40:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +520us
19:40:279 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:40:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:40:279 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +192us
19:40:279 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:279 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +7us
19:40:279 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:279 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:40:279 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:40:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:40:281 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1661
19:40:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:40:282 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:40:282 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:40:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:40:282 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +424us
19:40:282 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:40:282 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:40:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:282 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:40:282 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:282 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:282 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:282 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:282 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:282 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1662
19:40:282 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:40:282 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:40:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4882us
19:40:309 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:40:309 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:40:309 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:40:309 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:40:309 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:40:309 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:309 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:309 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:40:309 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:40:309 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:40:309 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:40:309 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:40:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:40:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:40:309 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:40:311 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:40:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:40:311 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1662
19:40:311 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +763us
19:40:311 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:311 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:311 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1874us
19:40:311 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2761us
19:40:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:40:311 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1166us
19:40:311 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:311 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:311 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:311 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:311 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:311 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1663
19:40:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4153us
19:40:311 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:40:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:40:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:40:312 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:312 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:40:312 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:40:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:40:314 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1663
19:40:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:40:314 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:40:314 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:40:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:40:314 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +232us
19:40:314 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:314 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:314 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4462us
19:40:314 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:314 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1341us
19:40:314 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:314 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:314 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:40:314 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:40:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:40:315 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:40:315 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:40:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:40:315 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:40:315 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:315 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:315 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:40:315 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:40:315 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:40:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:315 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1664
19:40:315 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:40:315 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:40:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1775us
19:40:343 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:40:343 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:40:343 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:40:343 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:40:343 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:40:343 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:343 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:343 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:40:343 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:40:343 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:40:343 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:40:343 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:40:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:40:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:40:343 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:40:345 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:40:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:40:345 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1664
19:40:345 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2220us
19:40:345 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:345 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3178us
19:40:345 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:40:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:40:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:40:345 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:40:347 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:40:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:40:347 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2524us
19:40:347 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:347 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:347 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1246us
19:40:347 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1628us
19:40:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:40:347 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2927us
19:40:347 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:347 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:347 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1665
19:40:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2696us
19:40:347 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:40:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:40:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:40:347 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:347 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:40:347 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:40:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:40:350 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1665
19:40:350 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:40:350 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:40:350 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:40:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:40:350 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1690us
19:40:350 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:350 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:350 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:350 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:350 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:350 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3246us
19:40:350 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:40:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:40:350 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:40:350 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:40:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:40:350 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +387us
19:40:350 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:350 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1969us
19:40:350 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:350 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:350 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1666
19:40:351 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:40:351 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:40:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1967us
19:40:376 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:40:376 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:40:376 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:40:376 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:40:376 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:40:376 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:376 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:376 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:40:376 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:40:376 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:40:376 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:40:376 user_main    D[ME]: hle\scempeg.cpp:970 478=sceMpegRingbufferAvailableSize(08d62f38)
19:40:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:40:376 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1666
19:40:377 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3777us
19:40:377 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:377 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:377 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:40:377 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:40:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:40:377 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:40:377 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:40:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:40:377 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:40:377 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:377 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:377 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:40:377 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:40:377 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:40:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:378 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:40:378 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:378 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:378 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +618us
19:40:378 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:378 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1667
19:40:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +620us
19:40:378 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:40:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:40:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:40:378 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:378 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:40:378 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:40:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:40:380 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1667
19:40:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:40:380 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:40:380 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:40:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:40:380 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3147us
19:40:380 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:380 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:381 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:381 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:381 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:381 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:381 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:381 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:381 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:381 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:381 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:381 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1668
19:40:381 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:40:381 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:40:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +510us
19:40:410 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:40:410 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:40:410 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:40:410 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:40:410 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:40:410 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:410 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:410 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:40:410 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:40:410 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:40:410 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:40:410 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:40:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:40:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:40:410 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:40:412 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:40:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:40:412 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1668
19:40:412 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2538us
19:40:412 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:412 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2597us
19:40:412 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:412 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +264us
19:40:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:40:412 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5538us
19:40:412 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:412 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:412 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1669
19:40:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5585us
19:40:412 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:40:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:40:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:40:413 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:413 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:40:413 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:40:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:40:415 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +9us
19:40:415 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:415 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:415 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1669
19:40:415 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1170us
19:40:415 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:40:415 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:40:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:40:415 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3153us
19:40:415 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:40:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:40:415 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:40:415 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:40:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:40:416 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1341us
19:40:416 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:416 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +9us
19:40:416 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:416 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:416 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:40:416 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:40:416 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:40:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:416 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:40:416 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:416 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:417 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1670
19:40:417 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:40:417 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:40:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4857us
19:40:443 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:40:443 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:40:443 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:40:443 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:40:443 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:40:443 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:443 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:443 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:40:443 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:40:443 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:40:443 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:40:443 user_main    D[ME]: hle\scempeg.cpp:970 482=sceMpegRingbufferAvailableSize(08d62f38)
19:40:443 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:40:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:40:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:40:443 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:40:445 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:40:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:40:445 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1670
19:40:445 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +788us
19:40:445 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:445 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4610us
19:40:445 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:40:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:40:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:40:445 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:40:447 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:40:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:40:447 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1092us
19:40:447 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:447 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:447 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2578us
19:40:447 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1728us
19:40:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:40:447 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1495us
19:40:447 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:447 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:447 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1671
19:40:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4128us
19:40:448 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:40:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:40:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:40:448 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:448 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:40:448 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:40:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:40:450 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1671
19:40:450 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:40:450 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:40:450 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:40:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:40:450 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +258us
19:40:450 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:450 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:450 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:450 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:450 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:451 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4778us
19:40:451 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:40:451 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:40:451 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:40:451 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:40:451 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:40:451 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +188us
19:40:451 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:451 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:451 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +637us
19:40:451 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:451 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:451 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:451 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1672
19:40:451 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:40:451 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:40:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3399us
19:40:476 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:40:476 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:40:476 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:40:476 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:40:476 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:40:476 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:476 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:476 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:40:476 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:40:476 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:40:476 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:40:476 user_main    D[ME]: hle\scempeg.cpp:970 490=sceMpegRingbufferAvailableSize(08d62f38)
19:40:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:40:476 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1672
19:40:476 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +894us
19:40:476 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:40:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:40:476 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:40:476 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:40:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:40:477 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:40:477 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:477 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:477 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:40:477 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:40:477 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:40:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:477 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:40:477 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:477 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:478 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:478 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:478 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:478 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1950us
19:40:478 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:478 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1673
19:40:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +720us
19:40:478 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:40:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:40:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:40:478 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:478 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:40:478 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:40:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:40:480 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1673
19:40:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:40:480 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:40:480 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:40:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:40:480 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1715us
19:40:480 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:480 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:481 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:481 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:481 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:481 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:481 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:481 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:481 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1674
19:40:481 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:40:481 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:40:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1942us
19:40:510 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:40:510 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:40:510 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:40:510 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:40:510 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:40:510 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:510 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:510 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:40:510 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:40:510 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:40:510 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:40:510 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:40:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:40:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:40:510 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:40:512 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:40:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:40:512 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1674
19:40:512 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2438us
19:40:512 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:512 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1265us
19:40:512 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:512 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1696us
19:40:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:40:512 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4106us
19:40:512 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:512 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:513 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:40:513 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:40:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:40:513 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:40:513 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:40:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:40:513 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:40:513 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:513 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:513 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1675
19:40:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1213us
19:40:513 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:40:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:40:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:40:514 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:514 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:40:514 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:40:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:40:516 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +226us
19:40:516 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:40:516 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:40:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:516 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1675
19:40:516 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +952us
19:40:516 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:40:516 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:40:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:40:516 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3172us
19:40:516 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:516 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:516 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1322us
19:40:516 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:517 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4481us
19:40:517 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:517 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:517 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:517 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:517 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:517 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1676
19:40:517 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:40:517 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:40:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +485us
19:40:543 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:40:543 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:40:543 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:40:543 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:40:543 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:40:543 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:543 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:543 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:40:543 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:40:543 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:40:543 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:40:543 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:40:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:40:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:40:543 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:40:545 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:40:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:40:545 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1676
19:40:545 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5160us
19:40:545 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:545 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +238us
19:40:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:40:545 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3671us
19:40:545 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:545 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1893us
19:40:545 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:545 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:546 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1677
19:40:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5560us
19:40:546 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:40:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:40:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:40:546 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:546 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:40:546 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:40:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:40:548 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +34us
19:40:548 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:548 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:548 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1677
19:40:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1145us
19:40:548 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:40:548 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:40:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:40:548 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4630us
19:40:548 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:548 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:548 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:40:548 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:40:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:40:548 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:40:548 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:40:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:40:549 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:40:549 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:549 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:549 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +506us
19:40:549 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:40:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:40:549 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +188us
19:40:549 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:549 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +11us
19:40:549 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:40:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:40:549 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +942us
19:40:549 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:40:549 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:40:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:550 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1678
19:40:550 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:40:550 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:40:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3182us
19:40:576 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:40:576 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:40:576 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:40:576 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:40:576 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:40:576 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:576 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:576 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:40:576 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:40:576 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:40:576 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:40:576 user_main    D[ME]: hle\scempeg.cpp:970 494=sceMpegRingbufferAvailableSize(08d62f38)
19:40:576 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:40:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:40:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:40:576 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:40:578 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:40:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:40:578 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1678
19:40:578 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +814us
19:40:578 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:578 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4585us
19:40:578 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:40:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:40:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:40:578 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:40:580 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:40:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:40:580 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1118us
19:40:580 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:580 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4281us
19:40:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:40:580 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1521us
19:40:580 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:580 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:580 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3282us
19:40:580 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:580 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1679
19:40:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +820us
19:40:580 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:40:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:40:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:40:580 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:580 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:40:580 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:40:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:40:582 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1679
19:40:583 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:40:583 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:40:583 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:40:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:40:583 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +283us
19:40:583 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:583 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:583 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:583 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:583 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:583 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:583 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:583 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:583 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1680
19:40:583 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:40:583 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:40:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3374us
19:40:610 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:40:610 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:40:610 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:40:610 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:40:610 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:40:610 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:610 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:610 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:40:610 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:40:610 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:40:610 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:40:610 user_main    D[ME]: hle\scempeg.cpp:970 502=sceMpegRingbufferAvailableSize(08d62f38)
19:40:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:40:610 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1680
19:40:610 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2370us
19:40:610 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:610 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:611 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +66us
19:40:611 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:611 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4285us
19:40:611 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:40:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:40:611 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:40:611 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:40:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:40:611 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:40:611 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:611 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:611 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:40:611 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:40:611 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:40:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:612 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:40:612 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:612 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:612 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1681
19:40:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2645us
19:40:612 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:40:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:40:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:40:612 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:612 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:40:612 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:40:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:40:614 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1681
19:40:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:40:614 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:40:614 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:40:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:40:614 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1740us
19:40:614 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:614 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:615 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2654us
19:40:615 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:615 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3148us
19:40:615 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:615 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:615 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:615 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:615 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:615 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1682
19:40:615 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:40:615 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:40:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1917us
19:40:643 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:40:643 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:40:643 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:40:643 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:40:643 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:40:643 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:643 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:643 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:40:643 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:40:643 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:40:643 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:40:643 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:40:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:40:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:40:643 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:40:645 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:40:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:40:645 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1682
19:40:645 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3728us
19:40:645 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:645 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1670us
19:40:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:40:645 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3571us
19:40:645 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:645 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +560us
19:40:645 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:645 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:645 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:645 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:646 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:646 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1683
19:40:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1188us
19:40:646 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:40:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:40:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:40:646 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:646 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:40:646 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:40:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:40:648 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1683
19:40:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:40:648 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:40:648 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:40:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:40:648 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1747us
19:40:648 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:40:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:40:648 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:40:648 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:40:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:40:649 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:40:649 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:649 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:649 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:40:649 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:40:649 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:40:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:649 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:40:649 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:649 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:649 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2026us
19:40:649 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:650 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +11us
19:40:650 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:40:650 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:40:650 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:40:650 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:40:650 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:40:650 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3565us
19:40:650 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:650 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:650 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:650 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1684
19:40:650 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:40:650 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:40:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +459us
19:40:676 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:40:676 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:40:676 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:40:676 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:40:676 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:40:676 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:676 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:676 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:40:676 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:40:676 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:40:676 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:40:676 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:40:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:40:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:40:676 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:40:678 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:40:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:40:678 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1684
19:40:678 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5186us
19:40:678 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:678 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +213us
19:40:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:40:678 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5589us
19:40:678 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:678 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:678 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4614us
19:40:678 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:679 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1685
19:40:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +920us
19:40:679 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:40:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:40:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:40:679 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:679 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:40:679 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:40:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:40:681 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +60us
19:40:681 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:681 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:681 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1685
19:40:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1119us
19:40:681 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:40:681 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:40:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:40:681 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4655us
19:40:681 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:681 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:681 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:682 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:682 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:682 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:40:682 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:40:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:40:682 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:40:682 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:40:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:40:682 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1686
19:40:682 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:40:682 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:40:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +353us
19:40:710 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:40:710 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:40:710 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:40:710 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:40:710 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:40:710 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:710 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:710 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:40:710 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:40:710 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:40:710 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:40:710 user_main    D[ME]: hle\scempeg.cpp:970 506=sceMpegRingbufferAvailableSize(08d62f38)
19:40:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:40:710 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1686
19:40:710 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +938us
19:40:710 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:710 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:710 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1398us
19:40:711 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:711 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +250us
19:40:711 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:40:711 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:40:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:711 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:40:711 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:711 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:711 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:711 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:711 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:711 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1687
19:40:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4077us
19:40:711 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:40:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:40:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:40:711 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:711 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:40:712 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:40:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:40:714 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1687
19:40:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:40:714 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:40:714 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:40:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:40:714 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +309us
19:40:714 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:714 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:714 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3986us
19:40:714 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:714 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1816us
19:40:714 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:714 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:714 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:714 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:714 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:714 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1688
19:40:714 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:40:714 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:40:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3349us
19:40:743 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:40:743 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:40:743 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:40:743 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:40:743 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:40:743 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:743 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:743 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:40:743 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:40:743 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:40:743 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:40:743 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:40:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:40:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:40:743 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:40:745 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:40:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:40:745 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1688
19:40:745 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2296us
19:40:745 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:745 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3102us
19:40:745 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:40:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:40:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:40:745 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:40:746 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:40:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:40:747 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2600us
19:40:747 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:747 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:747 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +770us
19:40:747 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2028us
19:40:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:40:747 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1553us
19:40:747 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:40:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:40:747 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:40:747 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:40:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:40:747 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:40:747 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:748 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:748 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:40:748 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:40:748 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:40:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:748 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1689
19:40:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +971us
19:40:748 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:40:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:40:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:40:748 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:748 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:40:748 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:40:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:40:750 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1689
19:40:751 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:40:751 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:40:751 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:40:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:40:751 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1766us
19:40:751 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:751 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:751 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:751 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:751 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:751 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3358us
19:40:751 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:751 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +211us
19:40:751 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:40:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:40:751 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:40:751 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:40:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:40:751 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2032us
19:40:751 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:751 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:751 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1690
19:40:751 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:40:751 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:40:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1891us
19:40:777 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:40:777 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:40:777 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:40:777 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:40:777 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:40:777 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:777 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:777 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:40:777 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:40:777 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:40:777 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:40:777 user_main    D[ME]: hle\scempeg.cpp:970 510=sceMpegRingbufferAvailableSize(08d62f38)
19:40:777 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:40:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:40:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:40:777 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:40:779 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:40:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:40:779 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1690
19:40:779 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3754us
19:40:779 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:779 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1645us
19:40:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:40:779 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4157us
19:40:779 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:779 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:779 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:780 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:780 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:780 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +142us
19:40:780 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:780 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1691
19:40:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1020us
19:40:780 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:40:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:40:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:40:780 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:780 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:40:780 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:40:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:40:782 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1691
19:40:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:40:782 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:40:782 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:40:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:40:782 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3223us
19:40:782 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:782 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:783 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:40:783 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:40:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:40:783 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:40:783 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:40:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:40:783 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:40:783 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:783 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:783 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:40:783 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:40:783 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:40:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:784 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:40:784 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:784 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:784 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1692
19:40:784 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:40:784 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:40:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +434us
19:40:810 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:40:810 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:40:810 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:40:810 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:40:810 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:40:810 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:810 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:810 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:40:810 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:40:810 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:40:810 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:40:810 user_main    D[ME]: hle\scempeg.cpp:970 514=sceMpegRingbufferAvailableSize(08d62f38)
19:40:810 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:40:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:40:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:40:810 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:40:812 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:40:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:40:812 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1692
19:40:812 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2138us
19:40:812 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:812 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3072us
19:40:812 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:812 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +188us
19:40:812 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:40:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:40:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:40:812 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:40:814 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:40:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:40:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5400us
19:40:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:40:814 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +114us
19:40:814 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:814 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:814 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1693
19:40:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5509us
19:40:814 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:40:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:40:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:40:814 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:814 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:40:814 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:40:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:40:816 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +85us
19:40:816 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:816 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:816 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1693
19:40:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1094us
19:40:816 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:40:816 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:40:817 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:40:817 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4196us
19:40:817 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:817 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:817 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +484us
19:40:817 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:817 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:817 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:817 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:817 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:817 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:817 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:817 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1694
19:40:817 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:40:817 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:40:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4781us
19:40:843 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:40:843 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:40:843 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:40:843 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:40:843 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:40:843 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:843 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:843 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:40:843 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:40:843 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:40:843 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:40:843 user_main    D[ME]: hle\scempeg.cpp:970 522=sceMpegRingbufferAvailableSize(08d62f38)
19:40:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:40:843 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1694
19:40:843 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +964us
19:40:843 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:843 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:844 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:40:844 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:40:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:40:844 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:40:844 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:40:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:40:844 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:40:844 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:844 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:844 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:40:844 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:40:844 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:40:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:844 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +453us
19:40:844 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:845 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3700us
19:40:845 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:845 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:845 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1695
19:40:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4052us
19:40:845 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:40:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:40:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:40:845 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:845 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:40:845 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:40:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:40:847 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1695
19:40:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:40:847 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:40:847 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:40:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:40:847 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +334us
19:40:847 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:847 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:847 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:847 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:847 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:847 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4691us
19:40:847 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:848 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +411us
19:40:848 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:40:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:40:848 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:40:848 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:40:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:40:848 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +500us
19:40:848 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:848 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:848 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1696
19:40:848 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:40:848 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:40:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3323us
19:40:877 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:40:877 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:40:877 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:40:877 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:40:877 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:40:877 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:877 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:877 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:40:877 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:40:877 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:40:877 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:40:877 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:40:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:40:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:40:877 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:40:879 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:40:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:40:879 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1696
19:40:879 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2322us
19:40:879 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:879 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3077us
19:40:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:40:879 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2725us
19:40:879 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:879 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:879 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:879 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:880 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:880 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1475us
19:40:880 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:880 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1697
19:40:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1120us
19:40:880 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:40:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:40:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:40:880 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:880 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:40:880 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:40:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:40:882 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1697
19:40:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:40:882 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:40:882 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:40:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:40:882 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +340us
19:40:883 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:40:883 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:40:883 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:40:883 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:40:883 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:40:883 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:40:883 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:883 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:883 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:883 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:40:883 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:40:883 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:40:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:884 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:40:884 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:884 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:884 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:884 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:884 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:884 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1698
19:40:884 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:40:884 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:40:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1866us
19:40:910 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:40:910 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:40:910 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:40:910 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:40:910 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:40:910 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:910 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:910 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:40:910 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:40:910 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:40:910 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:40:910 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:40:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:40:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:40:910 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:40:912 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:40:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:40:912 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1698
19:40:912 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2038us
19:40:912 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:912 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1740us
19:40:912 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:912 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1620us
19:40:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:40:912 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4182us
19:40:912 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:912 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:912 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:912 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:912 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:913 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1699
19:40:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1137us
19:40:913 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:40:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:40:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:40:913 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:913 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:40:913 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:40:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:40:915 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1699
19:40:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:40:915 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:40:915 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:40:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:40:915 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3249us
19:40:915 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:915 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:915 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +847us
19:40:915 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:916 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4956us
19:40:916 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:916 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:916 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:40:916 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:40:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:40:916 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:40:916 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:40:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:40:916 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:40:916 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:916 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:916 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1700
19:40:916 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:40:916 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:40:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +409us
19:40:943 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:40:943 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:40:943 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:40:943 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:40:943 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:40:943 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:943 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:943 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:40:943 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:40:943 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:40:943 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:40:943 user_main    D[ME]: hle\scempeg.cpp:970 526=sceMpegRingbufferAvailableSize(08d62f38)
19:40:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:40:943 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1700
19:40:943 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1181us
19:40:943 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:40:943 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:40:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:944 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:40:944 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:944 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:944 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3435us
19:40:944 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:944 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2368us
19:40:944 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:944 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:944 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1701
19:40:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5484us
19:40:944 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:40:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:40:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:40:944 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:944 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:40:944 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:40:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:40:947 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +110us
19:40:947 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:947 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:947 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1701
19:40:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1068us
19:40:947 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:40:947 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:40:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:40:947 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4706us
19:40:947 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:947 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:947 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:947 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:947 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:947 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +219us
19:40:947 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:947 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +611us
19:40:947 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:40:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:40:947 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:40:947 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:40:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:40:947 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1702
19:40:947 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:40:947 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:40:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3724us
19:40:977 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:40:977 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:40:977 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:40:977 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:40:977 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:40:977 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:977 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:977 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:40:977 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:40:977 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:40:977 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:40:977 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:40:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:40:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:40:977 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:40:979 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:40:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:40:979 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1702
19:40:979 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +890us
19:40:979 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:979 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4509us
19:40:979 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:40:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:40:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:40:979 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:40:980 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:40:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:40:980 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1194us
19:40:981 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:981 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4205us
19:40:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:40:981 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +146us
19:40:981 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:40:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:40:981 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:40:981 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:40:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:40:981 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:40:981 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:981 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:981 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:40:981 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:40:981 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:40:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:982 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1157us
19:40:982 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:40:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:40:982 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1703
19:40:982 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1220us
19:40:982 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:40:982 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:40:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:40:982 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:40:982 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:40:982 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:40:982 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:40:984 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:40:984 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1703
19:40:984 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:40:984 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:40:984 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:40:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:40:985 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +359us
19:40:985 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:985 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:985 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:985 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:40:985 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:40:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:985 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:40:985 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:40:985 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:40:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:40:985 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1704
19:40:985 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:40:985 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:41:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3298us
19:41:010 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:41:010 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:41:010 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:41:010 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:41:010 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:41:010 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:010 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:010 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:41:010 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:41:010 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:41:010 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:41:010 user_main    D[ME]: hle\scempeg.cpp:970 530=sceMpegRingbufferAvailableSize(08d62f38)
19:41:010 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:41:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +58us
19:41:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:41:010 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:41:012 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:41:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:41:012 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1704
19:41:012 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1937us
19:41:012 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:012 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +408us
19:41:012 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:012 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3053us
19:41:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:41:012 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2749us
19:41:012 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:012 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:012 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:012 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:013 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:013 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1705
19:41:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2569us
19:41:013 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:41:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:41:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:41:013 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:013 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:41:013 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:41:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:41:015 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1705
19:41:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:41:015 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:41:015 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:41:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:41:015 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1817us
19:41:015 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:015 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:015 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2179us
19:41:015 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:015 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2173us
19:41:015 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:41:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:41:015 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:41:015 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:41:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:41:016 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:41:016 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:016 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:016 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:41:016 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:41:016 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:41:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:016 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:41:016 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:016 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:016 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1706
19:41:016 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:41:016 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:41:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1841us
19:41:043 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:41:043 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:41:043 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:41:043 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:41:043 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:41:043 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:043 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:043 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:41:043 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:41:043 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:41:043 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:41:043 user_main    D[ME]: hle\scempeg.cpp:970 534=sceMpegRingbufferAvailableSize(08d62f38)
19:41:043 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:41:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:41:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:41:043 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:41:045 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:41:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:41:045 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1706
19:41:045 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3804us
19:41:045 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:045 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1594us
19:41:045 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:41:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:41:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:41:045 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:41:046 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:41:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:41:046 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3072us
19:41:047 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:047 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1036us
19:41:047 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:047 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1290us
19:41:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:41:047 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4512us
19:41:047 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:047 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:047 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1707
19:41:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1112us
19:41:047 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:41:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:41:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:41:047 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:047 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:41:047 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:41:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:41:049 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1707
19:41:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:41:050 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:41:050 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:41:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:41:050 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3274us
19:41:050 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:050 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:050 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:050 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:050 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:050 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1551us
19:41:050 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:050 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +811us
19:41:050 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:41:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:41:050 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:41:050 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:41:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:41:050 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3240us
19:41:050 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:050 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:050 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1708
19:41:050 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:41:050 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:41:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +383us
19:41:077 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:41:077 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:41:077 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:41:077 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:41:077 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:41:077 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:077 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:077 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:41:077 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:41:077 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:41:077 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:41:077 user_main    D[ME]: hle\scempeg.cpp:970 538=sceMpegRingbufferAvailableSize(08d62f38)
19:41:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:41:077 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1708
19:41:077 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3910us
19:41:077 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:41:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:41:077 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:41:078 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:41:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:41:078 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:41:078 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:078 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:078 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:41:078 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:41:078 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:41:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:078 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:41:078 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:078 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:079 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4139us
19:41:079 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:079 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1709
19:41:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1319us
19:41:079 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:41:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:41:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:41:079 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:079 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:41:079 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:41:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:41:081 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +136us
19:41:081 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:082 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:082 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1709
19:41:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1043us
19:41:082 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:41:082 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:41:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:41:082 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4731us
19:41:082 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:082 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:082 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:082 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:082 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:082 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1710
19:41:082 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:41:082 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:41:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4730us
19:41:110 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:41:110 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:41:110 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:41:110 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:41:110 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:41:110 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:110 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:110 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:41:110 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:41:110 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:41:111 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:41:111 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:41:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:41:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:41:111 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:41:112 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:41:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:41:112 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1710
19:41:112 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +915us
19:41:112 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:112 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:112 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +923us
19:41:112 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3560us
19:41:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:41:113 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1318us
19:41:113 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:113 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:113 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:113 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:113 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:113 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1711
19:41:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4001us
19:41:113 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:41:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:41:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:41:113 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:113 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:41:113 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:41:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:41:115 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +142us
19:41:115 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:41:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:41:115 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:41:116 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:41:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:41:116 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1711
19:41:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +937us
19:41:116 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:41:116 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:41:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:41:116 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +385us
19:41:116 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:116 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:116 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:41:116 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:41:116 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:41:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:117 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1861us
19:41:117 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:117 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2292us
19:41:117 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:117 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:117 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:117 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:117 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:117 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1712
19:41:117 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:41:117 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:41:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3273us
19:41:144 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:41:144 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:41:144 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:41:144 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:41:144 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:41:144 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:144 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:144 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:41:144 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:41:144 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:41:144 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:41:144 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:41:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:41:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:41:144 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:41:146 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:41:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:41:146 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1712
19:41:146 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2372us
19:41:146 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:146 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3026us
19:41:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:41:146 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2776us
19:41:146 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:146 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:146 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +295us
19:41:146 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:146 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5508us
19:41:146 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:146 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:146 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1713
19:41:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2544us
19:41:146 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:41:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:41:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:41:147 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:147 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:41:147 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:41:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:41:149 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1713
19:41:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:41:149 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:41:149 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:41:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:41:149 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1842us
19:41:149 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:149 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:149 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:149 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:149 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:149 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2883us
19:41:149 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:149 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1011us
19:41:149 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:41:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:41:149 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:41:149 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:41:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:41:150 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +257us
19:41:150 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:41:150 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:41:150 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:41:150 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:41:150 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:41:150 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:41:150 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:150 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:150 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:150 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:41:150 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:41:150 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:41:150 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:150 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1714
19:41:150 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:41:151 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:41:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +166us
19:41:177 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:41:177 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:41:177 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:41:177 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:41:177 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:41:177 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:177 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:177 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:41:177 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:41:177 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:41:177 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:41:177 user_main    D[ME]: hle\scempeg.cpp:970 542=sceMpegRingbufferAvailableSize(08d62f38)
19:41:177 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:41:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:41:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:41:177 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:41:179 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:41:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:41:179 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1714
19:41:179 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3830us
19:41:179 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:179 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1569us
19:41:179 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:41:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:41:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:41:179 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:41:181 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:41:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:41:181 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4134us
19:41:181 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:181 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1265us
19:41:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:41:181 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4205us
19:41:181 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:181 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +332us
19:41:181 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:181 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:181 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1715
19:41:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1087us
19:41:182 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:182 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:41:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:41:182 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:41:182 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:182 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:41:182 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:41:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:41:184 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1715
19:41:184 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:41:184 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:41:184 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:41:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:41:184 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3299us
19:41:184 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:184 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:184 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:184 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:184 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:184 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:185 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:185 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:185 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:185 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1716
19:41:185 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:41:185 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:41:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +358us
19:41:210 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:41:210 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:41:210 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:41:210 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:41:210 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:41:210 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:210 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:210 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:41:210 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:41:210 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:41:210 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:41:210 user_main    D[ME]: hle\scempeg.cpp:970 546=sceMpegRingbufferAvailableSize(08d62f38)
19:41:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:41:210 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1716
19:41:211 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1838us
19:41:211 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:211 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3548us
19:41:211 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:211 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:211 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:41:211 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:41:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:41:211 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:41:211 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:41:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:41:211 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:41:211 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:211 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:211 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:41:211 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:41:212 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:41:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:212 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1717
19:41:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3784us
19:41:212 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:41:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:41:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:41:212 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:212 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:41:212 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:41:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:41:214 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +161us
19:41:214 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:214 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:215 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1717
19:41:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1018us
19:41:215 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:41:215 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:41:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:41:215 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3796us
19:41:215 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:215 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +960us
19:41:215 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:215 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:215 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:215 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:215 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:215 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1718
19:41:215 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:41:216 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:41:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4705us
19:41:244 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:41:244 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:41:244 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:41:244 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:41:244 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:41:244 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:244 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:244 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:41:244 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:41:244 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:41:244 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:41:244 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:41:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:41:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:41:244 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:41:246 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:41:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:41:246 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1718
19:41:246 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +940us
19:41:246 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:246 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4458us
19:41:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:41:246 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1344us
19:41:246 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:246 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:246 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1627us
19:41:246 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:246 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4176us
19:41:246 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:246 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:247 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1719
19:41:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3976us
19:41:247 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:41:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:41:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:41:247 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:247 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:41:247 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:41:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:41:249 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1719
19:41:249 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:41:249 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:41:249 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:41:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:41:249 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +410us
19:41:249 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:249 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:249 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:41:250 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:41:250 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:41:250 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:41:250 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:41:250 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:41:250 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:41:250 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:250 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:250 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:250 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:41:250 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:41:250 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:41:250 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:250 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2566us
19:41:250 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:251 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1211us
19:41:251 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:41:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:41:251 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:41:251 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:41:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:41:251 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +176us
19:41:251 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:251 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:251 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1720
19:41:251 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:41:251 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:41:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3247us
19:41:277 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:41:277 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:41:277 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:41:277 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:41:277 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:41:277 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:277 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:277 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:41:277 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:41:277 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:41:277 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:41:277 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:41:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:41:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:41:277 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:41:279 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:41:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:41:279 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1720
19:41:279 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2398us
19:41:279 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:279 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3001us
19:41:279 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:41:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:41:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:41:279 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:41:280 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:41:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:41:280 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2702us
19:41:281 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:281 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2697us
19:41:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:41:281 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3105us
19:41:281 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:281 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:281 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +999us
19:41:281 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:281 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1721
19:41:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1519us
19:41:281 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:41:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:41:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:41:281 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:281 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:41:281 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:41:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:41:283 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1721
19:41:283 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:41:283 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:41:283 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:41:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:41:283 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1867us
19:41:283 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:284 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:284 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:284 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:284 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:284 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:284 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:284 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:284 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1722
19:41:284 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:41:284 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:41:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1790us
19:41:310 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:41:310 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:41:310 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:41:310 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:41:310 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:41:310 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:310 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:310 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:41:310 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:41:310 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:41:310 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:41:310 user_main    D[ME]: hle\scempeg.cpp:970 550=sceMpegRingbufferAvailableSize(08d62f38)
19:41:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:41:310 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1722
19:41:310 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1738us
19:41:310 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:311 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +765us
19:41:311 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:41:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:41:311 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:41:311 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:41:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:41:311 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:41:311 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:311 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:311 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:41:311 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:41:311 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:41:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:312 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:41:312 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:312 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:312 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:312 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:312 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:312 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1723
19:41:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1061us
19:41:312 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:41:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:41:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:41:312 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:312 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:41:312 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:41:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:41:314 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1723
19:41:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:41:315 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:41:315 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:41:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:41:315 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3325us
19:41:315 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:315 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:315 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +371us
19:41:315 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:315 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5432us
19:41:315 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:315 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:315 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:315 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:315 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:315 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1724
19:41:315 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:41:315 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:41:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +333us
19:41:344 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:41:344 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:41:344 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:41:344 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:41:344 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:41:344 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:344 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:344 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:41:344 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:41:344 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:41:344 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:41:344 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:41:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:41:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:41:344 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:41:346 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:41:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:41:346 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1724
19:41:346 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5312us
19:41:346 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:346 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +86us
19:41:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:41:346 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2872us
19:41:346 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:347 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2844us
19:41:347 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:347 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:347 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:41:347 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:41:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:41:347 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:41:347 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:41:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:41:347 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1725
19:41:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +955us
19:41:347 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:41:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:41:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:41:347 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:347 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:41:348 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:41:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:41:350 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +186us
19:41:350 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:350 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:350 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1725
19:41:350 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +992us
19:41:350 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:41:350 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:41:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:41:350 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +627us
19:41:350 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:41:350 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:41:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:351 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:41:351 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:351 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:351 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5547us
19:41:351 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:351 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +256us
19:41:351 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:351 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:351 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1155us
19:41:351 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:41:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:41:351 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:41:351 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:41:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:41:351 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1726
19:41:351 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:41:351 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:41:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3324us
19:41:377 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:41:377 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:41:377 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:41:377 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:41:377 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:41:377 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:377 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:377 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:41:377 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:41:377 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:41:377 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:41:377 user_main    D[ME]: hle\scempeg.cpp:970 554=sceMpegRingbufferAvailableSize(08d62f38)
19:41:377 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:41:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:41:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:41:377 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:41:379 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:41:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:41:379 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1726
19:41:379 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +966us
19:41:379 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:379 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4433us
19:41:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:41:379 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1369us
19:41:379 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:379 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:379 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:379 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:379 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:379 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2331us
19:41:380 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:380 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1727
19:41:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1619us
19:41:380 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:41:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:41:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:41:380 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:380 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:41:380 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:41:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:41:383 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1727
19:41:383 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:41:383 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:41:383 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:41:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:41:383 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +435us
19:41:383 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:383 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:383 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:383 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:383 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:383 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:41:383 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:41:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:41:383 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:41:383 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:41:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:41:384 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:41:384 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:384 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:384 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:41:384 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:41:384 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:41:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:384 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1728
19:41:384 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:41:384 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:41:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1573us
19:41:410 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:41:410 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:41:410 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:41:410 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:41:410 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:41:410 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:410 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:410 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:41:410 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:41:410 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:41:411 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:41:411 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:41:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:41:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:41:411 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:41:412 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:41:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:41:412 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1728
19:41:412 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1539us
19:41:412 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:412 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +884us
19:41:412 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:412 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2976us
19:41:412 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:41:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:41:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:41:412 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:41:414 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:41:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:41:414 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2727us
19:41:414 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:414 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2672us
19:41:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:41:414 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3130us
19:41:414 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:414 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:414 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1729
19:41:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2493us
19:41:414 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:41:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:41:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:41:414 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:414 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:41:415 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:41:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:41:417 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1729
19:41:417 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:41:417 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:41:417 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:41:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:41:417 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1893us
19:41:417 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:417 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:417 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1703us
19:41:417 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:417 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4100us
19:41:417 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:417 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:417 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:417 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:418 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:418 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1730
19:41:418 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:41:418 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:41:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1765us
19:41:444 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:41:444 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:41:444 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:41:444 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:41:444 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:41:444 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:444 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:444 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:41:444 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:41:444 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:41:444 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:41:444 user_main    D[ME]: hle\scempeg.cpp:970 558=sceMpegRingbufferAvailableSize(08d62f38)
19:41:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:41:444 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1730
19:41:444 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3980us
19:41:444 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:444 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:445 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4291us
19:41:445 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:445 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +61us
19:41:445 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:41:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:41:445 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:41:445 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:41:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:41:445 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:41:445 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:445 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:445 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:41:445 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:41:445 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:41:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:446 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:41:446 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:446 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:446 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1731
19:41:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1036us
19:41:446 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:41:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:41:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:41:446 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:446 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:41:446 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:41:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:41:448 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1731
19:41:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:41:448 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:41:448 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:41:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:41:448 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3350us
19:41:448 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:448 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:449 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:449 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:449 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:449 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1075us
19:41:449 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:449 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1611us
19:41:449 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:41:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:41:449 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:41:449 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:41:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:41:449 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2916us
19:41:449 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:449 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:449 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1732
19:41:449 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:41:449 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:41:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +307us
19:41:477 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:41:477 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:41:477 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:41:477 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:41:477 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:41:477 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:477 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:477 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:41:477 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:41:477 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:41:477 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:41:477 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:41:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:41:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:41:477 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:41:479 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:41:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:41:479 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1732
19:41:479 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5338us
19:41:479 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:479 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +61us
19:41:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:41:479 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5741us
19:41:479 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:479 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:479 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3663us
19:41:479 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:479 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1733
19:41:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1719us
19:41:479 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:41:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:41:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:41:480 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:480 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:41:480 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:41:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:41:482 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +212us
19:41:482 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:482 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:482 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1733
19:41:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +967us
19:41:482 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:41:482 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:41:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:41:482 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3356us
19:41:482 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:41:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:41:483 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:41:483 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:41:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:41:483 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:41:483 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:483 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:483 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:41:483 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:41:483 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:41:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:483 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:41:483 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:483 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:484 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:484 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1734
19:41:484 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:41:484 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:41:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4654us
19:41:511 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:41:511 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:41:511 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:41:511 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:41:511 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:41:511 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:511 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:511 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:41:511 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:41:511 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:41:511 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:41:511 user_main    D[ME]: hle\scempeg.cpp:970 562=sceMpegRingbufferAvailableSize(08d62f38)
19:41:511 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:41:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:41:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:41:511 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:41:513 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:41:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:41:513 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1734
19:41:513 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +991us
19:41:513 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:513 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:513 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +447us
19:41:513 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3960us
19:41:513 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:41:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:41:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:41:513 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:41:515 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:41:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:41:515 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1295us
19:41:515 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:515 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4104us
19:41:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:41:515 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1698us
19:41:515 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:515 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:515 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1735
19:41:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3925us
19:41:515 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:41:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:41:516 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:41:516 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:516 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:41:516 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:41:518 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:41:518 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1735
19:41:518 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:41:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:41:518 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:41:518 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:41:518 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +461us
19:41:518 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:518 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:518 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:518 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3035us
19:41:518 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:518 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:518 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2767us
19:41:518 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:518 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:518 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:518 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:518 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:519 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:519 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:519 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1736
19:41:519 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:41:519 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:41:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3197us
19:41:544 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:41:544 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:41:544 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:41:544 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:41:544 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:41:544 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:544 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:544 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:41:544 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:41:544 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:41:544 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:41:544 user_main    D[ME]: hle\scempeg.cpp:970 566=sceMpegRingbufferAvailableSize(08d62f38)
19:41:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:41:544 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1736
19:41:544 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1097us
19:41:544 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:41:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:41:545 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:41:545 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:41:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:41:545 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:41:545 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:545 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:545 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:41:545 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:41:545 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:41:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:546 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3974us
19:41:546 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:546 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +179us
19:41:546 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:546 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:546 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:546 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:546 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:546 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1737
19:41:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2468us
19:41:546 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:41:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:41:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:41:546 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:546 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:41:546 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:41:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:41:549 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1737
19:41:549 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:41:549 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:41:549 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:41:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:41:549 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1918us
19:41:549 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:549 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:549 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:549 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:549 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:549 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2407us
19:41:549 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:549 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1811us
19:41:549 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:41:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:41:549 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:41:549 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:41:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:41:549 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1384us
19:41:549 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:549 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:550 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1738
19:41:550 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:41:550 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:41:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1739us
19:41:577 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:41:577 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:41:577 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:41:577 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:41:577 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:41:577 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:577 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:577 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:41:577 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:41:577 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:41:577 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:41:577 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:41:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:41:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:41:577 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:41:579 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:41:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:41:579 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1738
19:41:579 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3906us
19:41:579 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:579 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1493us
19:41:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:41:579 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4309us
19:41:579 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:579 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:579 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:41:579 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:41:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:41:579 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:41:579 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:41:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:41:580 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +542us
19:41:580 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:580 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +807us
19:41:580 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:580 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:580 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1739
19:41:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1011us
19:41:580 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:41:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:41:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:41:580 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:580 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:41:580 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:41:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:41:582 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +429us
19:41:582 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:41:582 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:41:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:582 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1739
19:41:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +750us
19:41:583 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:41:583 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:41:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:41:583 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3375us
19:41:583 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:583 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:583 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:583 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:583 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:583 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:583 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:583 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:583 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1740
19:41:583 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:41:583 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:41:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +282us
19:41:611 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:41:611 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:41:611 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:41:611 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:41:611 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:41:611 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:611 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:611 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:41:611 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:41:611 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:41:611 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:41:611 user_main    D[ME]: hle\scempeg.cpp:970 570=sceMpegRingbufferAvailableSize(08d62f38)
19:41:611 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:41:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:41:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:41:611 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:41:613 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:41:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:41:613 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1740
19:41:613 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1339us
19:41:613 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:613 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4023us
19:41:613 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:613 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +36us
19:41:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:41:613 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5766us
19:41:613 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:613 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:614 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1741
19:41:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5357us
19:41:614 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:41:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:41:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:41:614 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:614 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:41:614 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:41:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:41:616 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +237us
19:41:616 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:616 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:616 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1741
19:41:616 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +942us
19:41:616 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:41:616 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:41:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:41:616 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3397us
19:41:616 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:617 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1435us
19:41:617 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:617 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:617 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:41:617 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:41:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:41:617 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:41:617 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:41:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:41:617 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:41:617 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:617 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:617 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:41:617 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:41:617 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:41:618 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:618 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1742
19:41:618 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:41:618 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:41:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2979us
19:41:644 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:41:644 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:41:644 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:41:644 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:41:644 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:41:644 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:644 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:644 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:41:644 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:41:644 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:41:644 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:41:644 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:41:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:41:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:41:644 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:41:645 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
19:41:646 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:41:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:41:646 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1742
19:41:646 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1017us
19:41:646 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:646 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4382us
19:41:646 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:41:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:41:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:41:646 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:41:648 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:41:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:41:648 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1320us
19:41:648 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:648 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:648 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1151us
19:41:648 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2926us
19:41:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:41:648 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1724us
19:41:648 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:648 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:648 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1743
19:41:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3900us
19:41:648 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:41:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:41:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:41:649 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:649 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:41:649 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:41:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:41:651 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1743
19:41:651 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:41:651 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:41:651 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:41:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:41:651 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +486us
19:41:651 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:651 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:651 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:651 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:651 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:651 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3739us
19:41:651 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:652 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2011us
19:41:652 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:41:652 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:41:652 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +52us
19:41:652 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:652 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:652 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:652 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +147us
19:41:652 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:41:652 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:41:652 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1744
19:41:652 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:41:652 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:41:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3024us
19:41:677 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:41:677 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:41:677 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:41:677 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:41:677 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:41:677 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:677 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:677 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:41:677 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:41:677 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:41:677 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:41:677 user_main    D[ME]: hle\scempeg.cpp:970 586=sceMpegRingbufferAvailableSize(08d62f38)
19:41:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:41:677 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1744
19:41:677 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2573us
19:41:677 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:677 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:678 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:41:678 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:41:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:41:678 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:41:678 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:41:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:41:678 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:41:678 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:678 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:678 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:41:678 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:41:678 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:41:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:679 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:41:679 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:679 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:679 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +523us
19:41:679 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:679 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1745
19:41:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1919us
19:41:679 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:41:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:41:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:41:679 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:679 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:41:679 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:41:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:41:681 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1745
19:41:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:41:681 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:41:681 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:41:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:41:681 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1943us
19:41:681 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:681 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:682 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:682 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:682 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:682 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:682 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:682 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:682 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1746
19:41:682 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:41:682 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:41:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1714us
19:41:711 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:41:711 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:41:711 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:41:711 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:41:711 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:41:711 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:711 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:711 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:41:711 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:41:711 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:41:711 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:41:711 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:41:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:41:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:41:711 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:41:713 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:41:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:41:713 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1746
19:41:713 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1239us
19:41:713 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:713 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2691us
19:41:713 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:713 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1468us
19:41:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:41:713 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4334us
19:41:713 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:713 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:713 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:713 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:713 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:713 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1747
19:41:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +985us
19:41:713 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:41:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:41:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:41:714 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:714 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:41:714 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:41:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:41:716 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1747
19:41:716 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:41:716 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:41:716 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:41:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:41:716 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1950us
19:41:716 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:41:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:41:716 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:41:716 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:41:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:41:717 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1246us
19:41:717 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:717 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +103us
19:41:717 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:717 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:717 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:41:717 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:41:717 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:41:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:717 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:41:717 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:717 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:717 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:717 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:717 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:717 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1748
19:41:717 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:41:717 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:41:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +257us
19:41:744 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:41:744 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:41:744 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:41:744 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:41:744 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:41:744 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:744 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:744 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:41:744 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:41:744 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:41:744 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:41:744 user_main    D[ME]: hle\scempeg.cpp:970 590=sceMpegRingbufferAvailableSize(08d62f38)
19:41:744 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:41:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:41:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:41:744 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:41:746 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:41:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:41:746 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1748
19:41:746 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5389us
19:41:746 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:746 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +10us
19:41:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:41:746 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2472us
19:41:746 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:746 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3319us
19:41:746 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:746 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:746 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1749
19:41:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5332us
19:41:746 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:41:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:41:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:41:747 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:747 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:41:747 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:41:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:41:749 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +262us
19:41:749 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:749 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:749 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1749
19:41:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +916us
19:41:749 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:41:749 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:41:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:41:749 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4858us
19:41:749 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:749 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:749 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5071us
19:41:749 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:750 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:41:750 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:750 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:750 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1479us
19:41:750 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:41:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:41:750 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:41:750 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:41:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:41:750 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2673us
19:41:750 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:41:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:41:750 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:41:750 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:41:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:41:750 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1750
19:41:750 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:41:750 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:41:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +150us
19:41:777 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:41:777 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:41:777 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:41:777 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:41:777 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:41:777 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:777 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:777 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:41:777 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:41:777 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:41:777 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:41:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:41:777 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1750
19:41:777 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1141us
19:41:777 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:777 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:777 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:41:778 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:41:778 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:41:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:778 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:41:778 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:778 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:778 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:778 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:778 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:778 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1856us
19:41:778 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:778 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1751
19:41:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2019us
19:41:778 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:41:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:41:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:41:779 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:779 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:41:779 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:41:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:41:781 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1751
19:41:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:41:781 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:41:781 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:41:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:41:781 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +511us
19:41:781 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:781 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:781 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:781 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:781 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:782 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:782 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:782 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:782 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1752
19:41:782 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:41:782 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:41:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3146us
19:41:811 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:41:811 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:41:811 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:41:811 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:41:811 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:41:811 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:811 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:811 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:41:811 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:41:811 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:41:811 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:41:811 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:41:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:41:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:41:811 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:41:813 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:41:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:41:813 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1752
19:41:813 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1139us
19:41:813 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:813 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1359us
19:41:813 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:813 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2900us
19:41:813 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:41:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:41:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:41:813 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:41:815 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:41:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:41:815 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2803us
19:41:815 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:815 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2596us
19:41:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:41:815 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1755us
19:41:815 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:41:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:41:815 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:41:815 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:41:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:41:816 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:41:816 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:816 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:816 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:41:816 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:41:816 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:41:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:816 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1753
19:41:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +768us
19:41:816 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:41:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:41:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:41:816 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:816 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:41:816 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:41:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:41:819 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1753
19:41:819 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:41:819 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:41:819 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:41:819 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:41:819 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1969us
19:41:819 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:819 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:819 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:819 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1228us
19:41:819 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:819 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:819 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4575us
19:41:819 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:819 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:819 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:819 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:819 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:819 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:819 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:819 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1754
19:41:819 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:41:819 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:41:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1689us
19:41:844 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:41:844 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:41:844 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:41:844 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:41:844 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:41:844 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:844 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:844 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:41:844 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:41:844 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:41:844 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:41:844 user_main    D[ME]: hle\scempeg.cpp:970 594=sceMpegRingbufferAvailableSize(08d62f38)
19:41:844 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:41:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:41:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:41:844 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:41:846 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:41:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:41:846 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1754
19:41:846 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3957us
19:41:846 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:846 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1442us
19:41:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:41:846 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2372us
19:41:846 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:846 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1987us
19:41:846 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:846 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:846 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:846 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:846 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:846 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1755
19:41:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +960us
19:41:847 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:41:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:41:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:41:847 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:847 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:41:847 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:41:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:41:849 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1755
19:41:849 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:41:849 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:41:849 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:41:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:41:849 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3426us
19:41:849 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:849 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:849 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:41:850 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:41:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:41:850 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:41:850 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:41:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:41:850 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:41:850 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:850 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:850 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +600us
19:41:850 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:850 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1048us
19:41:850 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:41:850 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:41:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:851 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1362us
19:41:851 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:41:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:41:851 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:41:851 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:41:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:41:851 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2592us
19:41:851 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:851 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:851 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1756
19:41:851 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:41:851 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:41:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +231us
19:41:878 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:41:878 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:41:878 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:41:878 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:41:878 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:41:878 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:878 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:878 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:41:878 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:41:878 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:41:878 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:41:878 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:41:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:41:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:41:878 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:41:880 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:41:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:41:880 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1756
19:41:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5400us
19:41:880 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:41:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:41:880 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +14us
19:41:880 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:880 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +85us
19:41:880 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:41:881 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:41:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:41:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5400us
19:41:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:41:882 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +317us
19:41:882 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:882 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:882 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3188us
19:41:882 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:882 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1757
19:41:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2118us
19:41:882 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:41:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:41:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:41:882 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:882 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:41:882 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:41:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:41:884 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +288us
19:41:884 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:884 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:884 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1757
19:41:884 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +891us
19:41:884 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:41:884 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:41:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:41:884 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4883us
19:41:884 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:884 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:885 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:885 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:885 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:885 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1758
19:41:885 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:41:885 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:41:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4578us
19:41:911 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:41:911 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:41:911 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:41:911 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:41:911 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:41:911 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:911 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:911 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:41:911 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:41:911 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:41:911 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:41:911 user_main    D[ME]: hle\scempeg.cpp:970 598=sceMpegRingbufferAvailableSize(08d62f38)
19:41:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:41:911 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1758
19:41:911 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1139us
19:41:911 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:912 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +27us
19:41:912 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:912 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:912 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:41:912 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:41:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:41:912 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:41:912 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:41:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:41:912 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:41:912 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:912 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:913 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:41:913 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:41:913 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:41:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:913 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:41:913 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:913 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:913 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1759
19:41:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3849us
19:41:913 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:41:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:41:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:41:913 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:913 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:41:913 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:41:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:41:916 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1759
19:41:916 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:41:916 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:41:916 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:41:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:41:916 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +537us
19:41:916 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:916 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:916 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2560us
19:41:916 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:916 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3243us
19:41:916 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:916 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:916 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:916 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:916 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:916 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1760
19:41:916 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:41:916 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:41:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3121us
19:41:944 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:41:944 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:41:944 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:41:944 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:41:944 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:41:944 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:944 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:944 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:41:944 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:41:944 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:41:944 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:41:944 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:41:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:41:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:41:944 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:41:946 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:41:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:41:946 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1760
19:41:946 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2525us
19:41:946 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:946 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2874us
19:41:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:41:946 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2272us
19:41:946 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:946 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +655us
19:41:946 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:946 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:946 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:946 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:946 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:946 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1761
19:41:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2392us
19:41:947 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:41:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:41:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:41:947 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:947 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:41:947 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:41:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:41:949 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1761
19:41:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:41:949 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:41:949 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:41:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:41:949 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +543us
19:41:949 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:41:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:41:949 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:41:949 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:41:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:41:950 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:41:950 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:950 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:950 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:41:950 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:41:950 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:41:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:951 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:41:951 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:951 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:951 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1932us
19:41:951 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:951 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2611us
19:41:951 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:41:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:41:951 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:41:951 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:41:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:41:951 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1060us
19:41:951 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:951 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:951 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1762
19:41:951 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:41:951 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:41:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1663us
19:41:978 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:41:978 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:41:978 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:41:978 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:41:978 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:41:978 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:978 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:978 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:41:978 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:41:978 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:41:978 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:41:978 user_main    D[ME]: hle\scempeg.cpp:970 602=sceMpegRingbufferAvailableSize(08d62f38)
19:41:978 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:41:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:41:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:41:978 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:41:980 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:41:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:41:980 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1762
19:41:980 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3982us
19:41:980 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:980 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1417us
19:41:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:41:980 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4385us
19:41:980 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:980 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:980 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4520us
19:41:980 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:41:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:41:980 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1283us
19:41:981 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:981 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:981 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1763
19:41:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +935us
19:41:981 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:41:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:41:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:41:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:41:981 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:41:981 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:41:981 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:41:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:41:983 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1763
19:41:983 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:41:983 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:41:983 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:41:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:41:983 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3451us
19:41:983 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:983 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:983 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:41:983 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:41:983 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:41:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:984 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:41:984 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:41:984 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:41:984 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:41:984 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:41:984 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:41:984 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:41:984 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:41:984 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:41:984 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:41:984 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1764
19:41:984 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:41:984 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:42:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +206us
19:42:011 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:42:011 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:42:011 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:42:011 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:42:011 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:42:011 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:011 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:011 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:42:011 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:42:011 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:42:011 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:42:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:42:011 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1764
19:42:011 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1039us
19:42:011 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:011 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +344us
19:42:011 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:42:011 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:42:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:012 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:42:012 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:012 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:012 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:012 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:012 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:012 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1765
19:42:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5281us
19:42:012 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:42:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:42:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:42:012 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:012 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:42:012 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:42:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:42:014 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +313us
19:42:014 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:014 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:014 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1765
19:42:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +866us
19:42:014 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:42:014 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:42:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:42:014 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2997us
19:42:014 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:015 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1911us
19:42:015 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:015 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:015 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:015 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:015 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:015 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1766
19:42:015 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:42:015 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:42:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4552us
19:42:044 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:42:044 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:42:044 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:42:044 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:42:044 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:42:044 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:044 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:044 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:42:044 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:42:044 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:42:044 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:42:044 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:42:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:42:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:42:044 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:42:046 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:42:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:42:046 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1766
19:42:046 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1093us
19:42:046 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:046 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4306us
19:42:046 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:42:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:42:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:42:046 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:42:047 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:42:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:42:048 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1396us
19:42:048 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:048 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:048 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +676us
19:42:048 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3326us
19:42:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:42:048 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +349us
19:42:048 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:42:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:42:048 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:42:048 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:42:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:42:048 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:42:048 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:048 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:048 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:42:049 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:42:049 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:42:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:049 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1767
19:42:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2174us
19:42:049 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:42:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:42:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:42:049 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:049 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:42:049 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:42:051 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:42:051 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1767
19:42:051 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:42:051 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:42:051 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:42:051 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:42:051 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +562us
19:42:051 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:052 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:052 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:052 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:052 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:052 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3264us
19:42:052 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:052 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2539us
19:42:052 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:052 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:052 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +271us
19:42:052 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:42:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:42:052 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:42:052 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:42:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:42:052 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1768
19:42:052 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:42:052 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:42:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2624us
19:42:078 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:42:078 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:42:078 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:42:078 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:42:078 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:42:078 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:078 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:078 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:42:078 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:42:078 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:42:078 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:42:078 user_main    D[ME]: hle\scempeg.cpp:970 606=sceMpegRingbufferAvailableSize(08d62f38)
19:42:078 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:42:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:42:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:42:078 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:42:080 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:42:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:42:080 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1768
19:42:080 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2550us
19:42:080 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:080 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2849us
19:42:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:42:080 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2953us
19:42:080 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:080 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:080 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:080 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:080 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:080 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +48us
19:42:081 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:081 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1769
19:42:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2318us
19:42:081 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:42:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:42:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:42:081 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:081 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:42:081 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:42:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:42:083 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1769
19:42:083 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:42:083 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:42:083 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:42:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:42:083 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2019us
19:42:083 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:083 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:083 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:42:083 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:42:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:42:084 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:42:084 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:42:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:42:084 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:42:084 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:084 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:084 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:42:084 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:42:084 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:42:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:084 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:42:084 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:085 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:085 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1770
19:42:085 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:42:085 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:42:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1638us
19:42:111 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:42:111 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:42:111 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:42:111 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:42:111 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:42:111 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:111 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:111 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:42:111 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:42:111 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:42:111 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:42:111 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:42:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:42:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:42:111 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:42:113 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:42:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:42:113 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1770
19:42:113 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +840us
19:42:113 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:113 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3167us
19:42:113 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:113 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1391us
19:42:113 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:42:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:42:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:42:113 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:42:115 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:42:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:42:115 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4311us
19:42:115 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:115 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1088us
19:42:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:42:115 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4714us
19:42:115 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:115 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:115 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1771
19:42:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +909us
19:42:115 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:42:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:42:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:42:115 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:115 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:42:115 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:42:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:42:117 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1771
19:42:118 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:42:118 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:42:118 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:42:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:42:118 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2897us
19:42:118 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:118 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +579us
19:42:118 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:118 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:118 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:118 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:118 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:118 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:118 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:118 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:118 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1772
19:42:118 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:42:118 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:42:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +180us
19:42:144 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:42:144 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:42:144 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:42:144 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:42:144 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:42:144 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:144 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:144 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:42:144 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:42:144 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:42:144 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:42:144 user_main    D[ME]: hle\scempeg.cpp:970 614=sceMpegRingbufferAvailableSize(08d62f38)
19:42:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:42:144 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1772
19:42:144 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4113us
19:42:144 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:42:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:42:144 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:42:144 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:42:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:42:145 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:42:145 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:145 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:145 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:42:145 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:42:145 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:42:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:145 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +358us
19:42:145 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:145 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3795us
19:42:146 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:146 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:146 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1773
19:42:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5256us
19:42:146 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:42:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:42:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:42:146 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:146 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:42:146 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:42:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:42:148 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +338us
19:42:148 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:148 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:148 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1773
19:42:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +840us
19:42:148 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:42:148 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:42:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:42:148 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4934us
19:42:148 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:148 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:148 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4596us
19:42:148 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:149 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1207us
19:42:149 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:149 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:149 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1803us
19:42:149 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:42:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:42:149 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:42:149 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:42:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:42:149 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1774
19:42:149 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:42:149 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:42:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2523us
19:42:178 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:42:178 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:42:178 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:42:178 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:42:178 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:42:178 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:178 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:178 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:42:178 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:42:178 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:42:178 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:42:178 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:42:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:42:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:42:178 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:42:180 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:42:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:42:180 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1774
19:42:180 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1118us
19:42:180 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:180 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4281us
19:42:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:42:180 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1521us
19:42:180 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:180 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:180 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:180 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:180 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:181 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1380us
19:42:181 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:181 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1775
19:42:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2418us
19:42:181 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:42:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:42:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:42:181 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:181 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:42:181 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:42:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:42:183 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +345us
19:42:183 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:42:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:42:183 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:42:183 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:42:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:42:184 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1775
19:42:184 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +734us
19:42:184 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:42:184 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:42:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:42:184 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +587us
19:42:184 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:184 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:184 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:42:184 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:42:184 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:42:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:184 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:42:184 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:184 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:185 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:185 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:185 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:185 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:185 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:185 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1776
19:42:185 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:42:185 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:42:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3070us
19:42:211 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:42:211 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:42:211 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:42:211 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:42:211 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:42:211 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:211 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:211 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:42:211 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:42:211 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:42:211 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:42:211 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:42:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:42:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:42:211 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:42:213 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:42:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:42:213 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1776
19:42:213 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +740us
19:42:213 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:213 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1835us
19:42:213 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:213 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2823us
19:42:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:42:213 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2979us
19:42:213 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:213 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:214 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:214 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:214 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:214 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1777
19:42:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2341us
19:42:214 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:42:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:42:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:42:214 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:214 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:42:214 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:42:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:42:216 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1777
19:42:216 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:42:216 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:42:216 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:42:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:42:216 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2045us
19:42:216 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:216 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:216 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +752us
19:42:216 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:217 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5051us
19:42:217 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:217 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:217 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:217 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:42:217 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:42:217 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:42:217 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:42:217 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:42:217 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:42:217 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:42:217 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:217 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:217 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:217 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1778
19:42:217 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:42:217 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:42:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1612us
19:42:245 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:42:245 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:42:245 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:42:245 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:42:245 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:42:245 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:245 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:245 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:42:245 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:42:245 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:42:245 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:42:245 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Dialog Stream (276->286, pc: 08bc6a00->08bc6c58, vblank start waited) +58us
19:42:245 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:42:245 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:42:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:246 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1778
19:42:246 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4132us
19:42:246 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:246 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:246 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3340us
19:42:246 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:246 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2463us
19:42:246 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:246 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:246 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:246 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:246 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:246 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1779
19:42:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +884us
19:42:246 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:42:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:42:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:42:246 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:246 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:42:247 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:42:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:42:249 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1779
19:42:249 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:42:249 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:42:249 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:42:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:42:249 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3502us
19:42:249 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:249 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:249 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:249 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:249 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:249 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +124us
19:42:249 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:249 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3211us
19:42:249 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:42:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:42:249 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:42:249 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:42:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:42:249 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2267us
19:42:250 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:250 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:250 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:250 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1780
19:42:250 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:42:250 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:42:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +155us
19:42:278 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:42:278 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:42:278 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:42:278 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:42:278 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:42:278 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:278 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:278 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:42:278 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:42:278 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:42:278 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:42:278 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:42:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:42:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:42:278 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:42:280 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:42:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:42:280 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1780
19:42:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5400us
19:42:280 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:42:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:42:280 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +90us
19:42:280 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:280 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +9us
19:42:280 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:42:281 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:42:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:42:281 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4343us
19:42:281 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:42:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:42:282 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:42:282 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:42:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:42:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +956us
19:42:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:42:282 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +393us
19:42:282 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:282 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:282 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:42:282 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:42:282 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:42:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:283 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1063us
19:42:283 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:283 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1781
19:42:283 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2518us
19:42:283 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:283 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:42:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:42:283 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:42:283 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:283 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:42:283 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:42:285 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:42:285 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +364us
19:42:285 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:285 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:285 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:285 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1781
19:42:285 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +815us
19:42:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:42:285 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:42:285 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:42:285 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4959us
19:42:285 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:285 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:285 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:286 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:286 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:286 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:286 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:286 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1782
19:42:286 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:42:286 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:42:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4502us
19:42:311 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:42:311 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:42:311 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:42:311 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:42:311 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:42:311 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:311 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:311 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:42:311 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:42:311 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:42:311 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:42:311 user_main    D[ME]: hle\scempeg.cpp:970 618=sceMpegRingbufferAvailableSize(08d62f38)
19:42:311 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:42:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:42:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:42:311 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:42:313 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:42:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:42:313 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1782
19:42:313 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +640us
19:42:313 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:313 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +503us
19:42:313 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:313 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4255us
19:42:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:42:313 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1547us
19:42:313 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:313 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:313 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:313 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:313 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:313 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1783
19:42:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3773us
19:42:314 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:42:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:42:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:42:314 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:314 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:42:314 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:42:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:42:316 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1783
19:42:316 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:42:316 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:42:316 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:42:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:42:316 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +613us
19:42:316 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:316 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:316 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2084us
19:42:316 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:317 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:317 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2268us
19:42:317 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:42:317 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:42:317 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:42:317 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:42:317 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:42:317 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:42:317 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:317 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:317 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:317 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:42:317 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:42:317 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:42:318 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:318 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:42:318 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:318 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:318 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:318 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1784
19:42:318 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:42:318 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:42:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3044us
19:42:345 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:42:345 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:42:345 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:42:345 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:42:345 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:42:345 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:345 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:345 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:42:345 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:42:345 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:42:345 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:42:345 user_main    D[ME]: hle\scempeg.cpp:970 622=sceMpegRingbufferAvailableSize(08d62f38)
19:42:345 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:42:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:42:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:42:345 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:42:347 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:42:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:42:347 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1784
19:42:347 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2601us
19:42:347 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:347 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2798us
19:42:347 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:42:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:42:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:42:347 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:42:348 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:42:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:42:348 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1773us
19:42:348 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:348 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1131us
19:42:349 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:349 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2494us
19:42:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:42:349 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3308us
19:42:349 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:349 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:349 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1785
19:42:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2316us
19:42:349 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:42:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:42:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:42:349 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:349 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:42:349 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:42:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:42:351 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1785
19:42:351 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:42:351 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:42:351 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:42:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:42:351 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2070us
19:42:351 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:351 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:352 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:352 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:352 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:352 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:352 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1456us
19:42:352 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:352 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:352 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3411us
19:42:352 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:42:352 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:42:352 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:42:352 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:42:352 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:42:352 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +735us
19:42:352 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:352 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:352 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:352 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1786
19:42:352 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:42:352 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:42:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1587us
19:42:378 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:42:378 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:42:378 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:42:378 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:42:378 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:42:378 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:378 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:378 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:42:378 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:42:378 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:42:378 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:42:378 user_main    D[ME]: hle\scempeg.cpp:970 626=sceMpegRingbufferAvailableSize(08d62f38)
19:42:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:42:378 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1786
19:42:378 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2706us
19:42:378 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:42:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:42:378 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:42:378 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:42:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:42:379 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:42:379 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:379 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:379 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:42:379 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:42:379 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:42:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:379 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:42:379 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:379 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:380 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4044us
19:42:380 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:380 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1759us
19:42:380 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:380 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:380 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1787
19:42:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +858us
19:42:380 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:42:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:42:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:42:380 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:380 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:42:380 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:42:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:42:382 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1787
19:42:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:42:382 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:42:382 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:42:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:42:382 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3527us
19:42:382 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:382 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:383 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:383 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:383 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:383 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:383 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:383 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:383 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1788
19:42:383 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:42:383 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:42:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +130us
19:42:411 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:42:411 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:42:411 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:42:411 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:42:411 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:42:411 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:411 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:411 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:42:411 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:42:411 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:42:411 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:42:411 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:42:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:42:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:42:411 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:42:413 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:42:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:42:413 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +540us
19:42:413 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:413 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1788
19:42:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4859us
19:42:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:42:413 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +115us
19:42:413 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:413 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:413 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:413 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:413 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:413 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:42:414 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:42:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:42:414 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:42:414 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:42:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:42:414 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1789
19:42:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +752us
19:42:414 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:42:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:42:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:42:414 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:414 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:42:414 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:42:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:42:416 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +389us
19:42:416 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:417 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:417 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1789
19:42:417 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +790us
19:42:417 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:42:417 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:42:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:42:417 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +830us
19:42:417 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:42:417 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:42:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:417 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1767us
19:42:417 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:417 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2387us
19:42:417 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:417 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:417 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:418 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:418 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:418 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1790
19:42:418 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:42:418 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:42:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4476us
19:42:445 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:42:445 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:42:445 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:42:445 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:42:445 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:42:445 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:445 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:445 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:42:445 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:42:445 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:42:445 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:42:445 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:42:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:42:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:42:446 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:42:447 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:42:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:42:447 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1790
19:42:447 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1169us
19:42:447 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:447 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4230us
19:42:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:42:447 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1572us
19:42:447 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:447 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:447 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +200us
19:42:447 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:447 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5603us
19:42:447 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:447 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:448 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1791
19:42:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3748us
19:42:448 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:42:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:42:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:42:448 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:448 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:42:448 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:42:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:42:450 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1791
19:42:450 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:42:450 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:42:450 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:42:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:42:450 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +638us
19:42:450 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:450 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:450 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:450 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:450 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:450 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2788us
19:42:450 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:450 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1564us
19:42:451 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:42:451 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:42:451 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:42:451 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:42:451 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:42:451 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:42:451 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:451 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:451 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:451 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +595us
19:42:451 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:42:451 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:42:451 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:42:451 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:42:451 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:42:451 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +853us
19:42:451 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:42:451 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:42:452 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:452 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1792
19:42:452 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:42:452 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:42:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1370us
19:42:478 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:42:478 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:42:478 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:42:478 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:42:478 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:42:478 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:478 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:478 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:42:478 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:42:478 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:42:478 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:42:478 user_main    D[ME]: hle\scempeg.cpp:970 630=sceMpegRingbufferAvailableSize(08d62f38)
19:42:478 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:42:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:42:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:42:478 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:42:480 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:42:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:42:480 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1792
19:42:480 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2626us
19:42:480 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:480 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2773us
19:42:480 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:42:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:42:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:42:480 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:42:481 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:42:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:42:481 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2930us
19:42:481 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:481 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2469us
19:42:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:42:481 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2906us
19:42:481 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:482 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +426us
19:42:482 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:482 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:482 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1793
19:42:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2290us
19:42:482 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:42:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:42:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:42:482 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:482 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:42:482 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:42:484 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:42:484 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1793
19:42:484 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:42:484 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:42:484 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:42:484 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:42:484 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2096us
19:42:484 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:484 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:484 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:484 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:484 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:484 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:484 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:485 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:485 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:485 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:485 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1794
19:42:485 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:42:485 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:42:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1562us
19:42:511 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:42:511 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:42:511 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:42:511 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:42:511 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:42:511 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:511 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:511 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:42:511 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:42:511 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:42:511 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:42:511 user_main    D[ME]: hle\scempeg.cpp:970 634=sceMpegRingbufferAvailableSize(08d62f38)
19:42:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:42:511 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +540us
19:42:511 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:511 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1794
19:42:511 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3642us
19:42:512 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:512 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:512 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:42:512 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:42:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:42:512 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:42:512 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:42:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:42:512 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:42:512 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:512 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:512 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:42:512 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:42:512 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:42:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:513 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:42:513 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:513 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:513 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1795
19:42:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +833us
19:42:513 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:42:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:42:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:42:513 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:513 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:42:513 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:42:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:42:515 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1795
19:42:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:42:515 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:42:515 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:42:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:42:515 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2498us
19:42:515 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:516 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1054us
19:42:516 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:516 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:516 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:516 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:516 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:516 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:516 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:516 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:516 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1796
19:42:516 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:42:516 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:42:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +104us
19:42:545 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:42:545 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:42:545 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:42:545 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:42:545 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:42:545 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:545 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:545 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:42:545 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:42:545 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:42:545 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:42:545 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:42:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:42:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:42:545 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:42:547 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:42:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:42:547 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1796
19:42:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5400us
19:42:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:42:547 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +140us
19:42:547 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:547 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:547 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1532us
19:42:547 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:547 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4270us
19:42:547 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:547 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:547 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1797
19:42:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5180us
19:42:548 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:42:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:42:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:42:548 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:548 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:42:548 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:42:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:42:550 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +415us
19:42:550 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:550 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:550 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1797
19:42:550 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +764us
19:42:550 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:42:550 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:42:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:42:550 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3559us
19:42:550 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:42:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:42:550 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:42:550 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:42:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:42:551 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:42:551 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:551 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:551 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:42:551 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:42:551 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:42:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:551 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2471us
19:42:551 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:552 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1682us
19:42:552 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:552 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:552 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2127us
19:42:552 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:42:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:42:552 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:42:552 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:42:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:42:552 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1798
19:42:552 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:42:552 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:42:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2123us
19:42:578 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:42:578 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:42:578 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:42:578 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:42:578 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:42:578 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:578 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:578 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:42:578 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:42:578 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:42:578 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:42:578 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:42:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:42:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:42:578 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:42:580 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:42:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:42:580 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1798
19:42:580 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1194us
19:42:580 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:580 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4205us
19:42:580 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:42:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:42:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:42:580 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:42:581 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:42:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:42:582 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1498us
19:42:582 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:582 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3901us
19:42:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:42:582 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1901us
19:42:582 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:582 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:582 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +904us
19:42:582 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:582 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1799
19:42:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2818us
19:42:582 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:42:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:42:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:42:582 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:582 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:42:582 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:42:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:42:584 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1799
19:42:585 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:42:585 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:42:585 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:42:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:42:585 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +664us
19:42:585 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:585 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:585 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:585 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:585 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:585 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:585 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:585 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:585 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1800
19:42:585 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:42:585 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:42:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2994us
19:42:612 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:42:612 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:42:612 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:42:612 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:42:612 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:42:612 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:612 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:612 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:42:612 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:42:612 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:42:612 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:42:612 user_main    D[ME]: hle\scempeg.cpp:970 638=sceMpegRingbufferAvailableSize(08d62f38)
19:42:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:42:612 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +440us
19:42:612 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:612 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1800
19:42:612 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +859us
19:42:612 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:42:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:42:612 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:42:612 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:42:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:42:613 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:42:613 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:613 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:613 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:42:613 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:42:613 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:42:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:613 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:42:613 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:613 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:613 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:614 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:614 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:614 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1801
19:42:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2265us
19:42:614 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:42:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:42:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:42:614 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:614 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:42:614 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:42:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:42:616 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1801
19:42:616 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:42:616 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:42:616 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:42:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:42:616 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2121us
19:42:616 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:616 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:616 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +276us
19:42:616 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:616 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5526us
19:42:616 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:616 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:617 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:617 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:617 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:617 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1802
19:42:617 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:42:617 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:42:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1536us
19:42:645 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:42:645 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:42:645 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:42:645 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:42:645 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:42:645 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:645 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:645 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:42:645 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:42:645 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:42:645 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:42:645 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:42:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:42:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:42:645 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:42:647 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:42:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:42:647 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1802
19:42:647 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4109us
19:42:647 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:647 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1290us
19:42:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:42:647 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1573us
19:42:647 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:648 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2938us
19:42:648 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:648 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:648 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:42:648 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:42:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:42:648 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:42:648 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:42:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:42:648 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:42:648 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:648 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:648 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1803
19:42:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +808us
19:42:648 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:42:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:42:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:42:649 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:649 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:42:649 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:42:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:42:651 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1803
19:42:651 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +632us
19:42:651 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:42:651 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:42:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:651 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +547us
19:42:651 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:42:651 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:42:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:42:651 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3578us
19:42:651 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:651 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:651 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5452us
19:42:651 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:651 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +350us
19:42:651 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:652 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:652 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:652 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3659us
19:42:652 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:42:652 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:42:652 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:42:652 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:42:652 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:42:652 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1943us
19:42:652 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:652 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:652 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:652 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1804
19:42:652 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:42:652 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:42:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +79us
19:42:678 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:42:678 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:42:678 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:42:678 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:42:678 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:42:678 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:678 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:678 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:42:678 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:42:678 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:42:678 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:42:678 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:42:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:42:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:42:678 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:42:680 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:42:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:42:680 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1804
19:42:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5400us
19:42:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:42:680 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +165us
19:42:680 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:680 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:680 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:680 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:680 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:680 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2236us
19:42:680 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:680 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1805
19:42:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2917us
19:42:680 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:42:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:42:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:42:681 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:681 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:42:681 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:42:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:42:683 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +440us
19:42:683 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:683 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:683 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1805
19:42:683 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +739us
19:42:683 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:42:683 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:42:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:42:683 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5036us
19:42:683 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:683 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:683 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:42:683 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:42:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:42:683 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:42:683 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:42:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:42:684 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:42:684 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:684 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:684 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:42:684 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:42:684 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:42:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:684 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1806
19:42:684 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:42:684 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:42:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2776us
19:42:712 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:42:712 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:42:712 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:42:712 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:42:712 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:42:712 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:712 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:712 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:42:712 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:42:712 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:42:712 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:42:712 user_main    D[ME]: hle\scempeg.cpp:970 642=sceMpegRingbufferAvailableSize(08d62f38)
19:42:712 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:42:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:42:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:42:712 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:42:714 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:42:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:42:714 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +241us
19:42:714 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:714 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1806
19:42:714 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +978us
19:42:714 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:714 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4179us
19:42:714 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:42:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:42:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:42:714 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:42:716 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:42:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:42:716 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1523us
19:42:716 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:716 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:716 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3876us
19:42:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:42:716 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1927us
19:42:716 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:716 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:716 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1807
19:42:716 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3697us
19:42:716 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:716 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:42:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:42:716 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:42:716 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:716 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:42:716 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:42:719 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:42:719 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1807
19:42:719 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:42:719 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:42:719 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:42:719 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:42:719 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +689us
19:42:719 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:719 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:719 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:719 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1608us
19:42:719 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:719 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:719 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4194us
19:42:719 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:719 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:719 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:719 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:719 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:719 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:719 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:719 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1808
19:42:719 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:42:719 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:42:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2968us
19:42:745 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:42:745 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:42:745 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:42:745 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:42:745 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:42:745 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:745 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:745 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:42:745 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:42:745 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:42:746 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:42:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:42:746 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1808
19:42:746 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2776us
19:42:746 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:746 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:746 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4197us
19:42:746 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:746 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +155us
19:42:746 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:42:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:42:746 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:42:746 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:42:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:42:746 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:42:746 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:747 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:747 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:42:747 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:42:747 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:42:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:747 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:42:747 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:747 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:747 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1809
19:42:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2240us
19:42:747 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:42:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:42:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:42:747 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:747 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:42:747 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:42:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:42:749 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1809
19:42:750 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:42:750 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:42:750 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:42:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:42:750 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2146us
19:42:750 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:750 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:750 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:750 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:750 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:750 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +981us
19:42:750 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:750 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4211us
19:42:750 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:42:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:42:750 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:42:750 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:42:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:42:750 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +411us
19:42:750 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:750 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:750 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1810
19:42:750 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:42:751 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:42:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1511us
19:42:778 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:42:778 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:42:778 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:42:778 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:42:778 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:42:778 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:778 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:778 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:42:778 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:42:778 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:42:778 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:42:778 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:42:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:42:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:42:778 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:42:780 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:42:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:42:780 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1810
19:42:780 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4134us
19:42:780 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:780 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1265us
19:42:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:42:780 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4537us
19:42:780 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:780 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:780 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3569us
19:42:780 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:780 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2234us
19:42:780 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:780 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:780 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1811
19:42:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +782us
19:42:780 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:42:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:42:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:42:781 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:781 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:42:781 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:42:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:42:783 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1811
19:42:783 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:42:783 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:42:783 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:42:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:42:783 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2153us
19:42:783 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:42:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:42:783 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:42:783 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:42:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:42:783 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:42:783 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:783 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:783 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:42:784 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:42:784 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:42:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:784 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:42:784 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:784 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:784 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:784 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:784 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:784 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1812
19:42:784 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:42:784 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:42:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +54us
19:42:812 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:42:812 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:42:812 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:42:812 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:42:812 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:42:812 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:812 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:812 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:42:812 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:42:812 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:42:812 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:42:812 user_main    D[ME]: hle\scempeg.cpp:970 646=sceMpegRingbufferAvailableSize(08d62f38)
19:42:812 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:42:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:42:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:42:812 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:42:814 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:42:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:42:814 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +141us
19:42:814 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:814 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1812
19:42:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5258us
19:42:814 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:42:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:42:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:42:814 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:42:815 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:42:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:42:815 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +91us
19:42:816 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:816 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5307us
19:42:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:42:816 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +495us
19:42:816 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:816 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:816 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1813
19:42:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5129us
19:42:816 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:42:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:42:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:42:816 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:816 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:42:816 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:42:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:42:818 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +465us
19:42:818 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:818 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:818 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1813
19:42:819 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +713us
19:42:819 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:42:819 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:42:819 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:42:819 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2198us
19:42:819 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:819 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:819 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2862us
19:42:819 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:819 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:819 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:819 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:819 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:819 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:819 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:819 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:42:819 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:42:819 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:42:819 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1814
19:42:819 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:42:819 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:42:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +47us
19:42:845 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:42:845 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:42:845 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:42:845 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:42:845 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:42:845 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:845 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:845 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:42:845 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:42:845 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:42:845 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:42:845 user_main    D[ME]: hle\scempeg.cpp:970 650=sceMpegRingbufferAvailableSize(08d62f38)
19:42:845 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Dialog Stream (276->286, pc: 08bc6a00->08bc6c38, vblank start waited) +58us
19:42:845 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:42:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:42:846 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1814
19:42:846 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1344us
19:42:846 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:846 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:846 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1655us
19:42:846 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:42:846 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:42:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:846 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3873us
19:42:846 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:846 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +274us
19:42:846 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:846 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:847 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:847 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:847 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:847 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1815
19:42:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3672us
19:42:847 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:42:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:42:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:42:847 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:847 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:42:847 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:42:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:42:849 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1815
19:42:849 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:42:849 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:42:849 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:42:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:42:849 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +714us
19:42:849 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:850 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:850 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:850 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:850 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:850 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2313us
19:42:850 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:850 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3490us
19:42:850 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:850 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:850 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +920us
19:42:850 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:42:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:42:850 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:42:850 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:42:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:42:850 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1816
19:42:850 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:42:850 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:42:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1823us
19:42:878 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:42:878 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:42:878 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:42:878 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:42:878 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:42:878 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:878 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:878 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:42:878 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:42:878 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:42:878 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:42:878 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:42:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:42:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:42:878 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:42:880 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:42:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:42:880 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1816
19:42:880 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2702us
19:42:880 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:880 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2697us
19:42:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:42:880 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3105us
19:42:880 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:880 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:880 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:42:880 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:42:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:42:881 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:42:881 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:42:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:42:881 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +448us
19:42:881 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:881 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +902us
19:42:881 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:881 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:881 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:42:881 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:42:881 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:42:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:881 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1817
19:42:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +565us
19:42:882 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:42:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:42:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:42:882 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:882 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:42:882 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:42:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:42:884 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1817
19:42:884 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:42:884 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:42:884 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:42:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:42:884 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2172us
19:42:884 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:884 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:884 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:884 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:884 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:884 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:884 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:884 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:885 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1818
19:42:885 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:42:885 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:42:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1486us
19:42:912 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:42:912 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:42:912 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:42:912 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:42:912 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:42:912 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:912 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:912 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:42:912 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:42:912 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:42:912 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:42:912 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:42:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:42:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:42:912 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:42:914 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:42:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:42:914 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +41us
19:42:914 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:914 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1818
19:42:914 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4118us
19:42:914 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:914 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1239us
19:42:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:42:914 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4563us
19:42:914 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:914 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:914 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:914 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:914 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:914 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1819
19:42:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +757us
19:42:914 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:42:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:42:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:42:915 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:915 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:42:915 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:42:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:42:917 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1819
19:42:917 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:42:917 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:42:917 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:42:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:42:917 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2098us
19:42:917 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:917 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1530us
19:42:917 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:917 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:917 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:42:917 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:42:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:42:917 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:42:917 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:42:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:42:918 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:42:918 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:918 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:918 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:42:918 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:42:918 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:42:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:918 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:42:918 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:918 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:918 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1820
19:42:918 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:42:918 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:42:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +28us
19:42:945 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:42:945 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:42:945 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:42:945 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:42:945 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:42:945 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:945 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:945 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:42:945 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:42:945 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:42:945 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:42:945 user_main    D[ME]: hle\scempeg.cpp:970 654=sceMpegRingbufferAvailableSize(08d62f38)
19:42:945 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:42:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:42:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:42:945 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:42:947 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:42:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:42:947 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1820
19:42:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5400us
19:42:947 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:42:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:42:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:42:947 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:42:948 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:42:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:42:948 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +117us
19:42:948 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:949 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:949 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1057us
19:42:949 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4225us
19:42:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:42:949 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +520us
19:42:949 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:949 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:949 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1821
19:42:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5104us
19:42:949 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:42:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:42:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:42:949 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:949 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:42:949 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:42:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:42:951 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +491us
19:42:951 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:951 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:951 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1821
19:42:951 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +688us
19:42:951 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:42:951 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:42:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:42:952 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5086us
19:42:952 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:952 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:952 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3645us
19:42:952 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:952 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2158us
19:42:952 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:952 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:952 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2452us
19:42:952 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:42:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:42:952 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:42:952 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:42:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:42:952 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1822
19:42:952 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:42:952 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:42:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1723us
19:42:979 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:42:979 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:42:979 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:42:979 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:42:979 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:42:979 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:979 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:979 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:42:979 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:42:979 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:42:979 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:42:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:42:979 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1822
19:42:979 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1370us
19:42:979 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:979 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:980 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:42:980 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:42:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:42:980 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:42:980 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:42:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:42:980 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:42:980 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:980 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:980 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:42:980 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:42:980 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:42:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:981 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:42:981 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:981 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:981 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +429us
19:42:981 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:42:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:42:981 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1823
19:42:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3217us
19:42:981 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:42:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:42:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:42:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:42:981 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:42:981 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:42:981 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:42:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:42:983 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1823
19:42:983 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:42:983 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:42:983 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:42:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:42:984 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +740us
19:42:984 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:984 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:984 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:984 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:984 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:42:984 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:42:984 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:984 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:42:984 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:42:984 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:42:984 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:42:984 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1824
19:42:984 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:42:984 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:43:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2918us
19:43:012 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:43:012 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:43:012 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:43:012 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:43:012 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:43:012 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:012 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:012 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:43:012 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:43:012 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:43:012 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:43:012 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:43:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:43:012 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +41us
19:43:012 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +58us
19:43:012 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:43:014 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:43:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:43:014 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1824
19:43:014 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2727us
19:43:014 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:014 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2671us
19:43:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:43:014 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3131us
19:43:014 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:014 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:014 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:014 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:014 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:014 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1825
19:43:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2189us
19:43:015 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:43:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:43:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:43:015 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:015 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:43:015 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:43:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:43:017 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1825
19:43:017 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:43:017 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:43:017 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:43:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:43:017 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +746us
19:43:017 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:43:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:43:017 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:43:017 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:43:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:43:018 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1152us
19:43:018 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:018 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +198us
19:43:018 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:018 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:018 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:43:018 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:43:018 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:43:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:018 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:43:018 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:018 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:018 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:019 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:019 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:019 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:019 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1826
19:43:019 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:43:019 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:43:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1460us
19:43:045 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:43:045 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:43:045 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:43:045 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:43:045 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:43:045 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:045 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:045 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:43:045 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:43:045 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:43:045 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:43:046 user_main    D[ME]: hle\scempeg.cpp:970 658=sceMpegRingbufferAvailableSize(08d62f38)
19:43:046 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:43:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:43:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:43:046 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:43:047 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:43:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:43:047 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1826
19:43:047 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4185us
19:43:047 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:047 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1214us
19:43:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:43:047 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1174us
19:43:047 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:047 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3414us
19:43:048 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:048 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:048 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:048 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:048 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:048 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1827
19:43:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +732us
19:43:048 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:43:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:43:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:43:048 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:048 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:43:048 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:43:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:43:050 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1827
19:43:050 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:43:050 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:43:050 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:43:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:43:050 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3654us
19:43:050 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:050 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:050 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4977us
19:43:051 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:051 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:051 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +826us
19:43:051 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:051 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:051 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:051 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3984us
19:43:051 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:43:051 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:43:051 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:43:051 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:43:051 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:43:051 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +168us
19:43:051 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:43:051 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:43:051 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:43:051 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:43:051 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:43:051 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:43:051 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:052 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:052 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1828
19:43:052 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:43:052 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:43:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3us
19:43:079 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:43:079 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:43:079 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:43:079 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:43:079 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:43:079 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:079 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:079 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:43:079 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:43:079 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:43:079 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:43:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:43:079 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1828
19:43:079 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1587us
19:43:079 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:43:079 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:43:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:080 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:43:080 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:080 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:080 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:080 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:080 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:080 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1761us
19:43:080 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:080 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1829
19:43:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3317us
19:43:080 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:43:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:43:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:43:080 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:081 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:43:081 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:43:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:43:083 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +516us
19:43:083 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:083 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:083 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1829
19:43:083 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +663us
19:43:083 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:43:083 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:43:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:43:083 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5112us
19:43:083 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:083 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:083 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:083 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:083 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:083 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4349us
19:43:083 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:083 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1830
19:43:083 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:43:083 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:43:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +0us
19:43:112 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:43:112 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:43:112 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:43:112 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:43:112 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:43:112 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:112 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:112 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:43:112 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:43:112 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:43:112 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:43:112 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:43:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:43:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:43:112 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:43:114 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:43:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:43:114 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1830
19:43:114 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1295us
19:43:114 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:114 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4103us
19:43:114 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:43:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:43:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:43:114 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:43:115 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:43:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:43:115 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1599us
19:43:115 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:115 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3799us
19:43:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:43:116 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +552us
19:43:116 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:43:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:43:116 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:43:116 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:43:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:43:116 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:43:116 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:116 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:116 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:43:116 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:43:116 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:43:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:117 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1831
19:43:117 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1972us
19:43:117 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:117 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:43:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:43:117 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:43:117 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:117 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:43:117 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:43:119 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:43:119 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1831
19:43:119 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:43:119 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:43:119 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:43:119 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:43:119 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +765us
19:43:119 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:119 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:119 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:119 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1133us
19:43:119 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:119 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:120 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4670us
19:43:120 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:120 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:120 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:120 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:120 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:120 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:120 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:120 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1832
19:43:120 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:43:120 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:43:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2892us
19:43:145 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:43:145 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:43:145 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:43:145 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:43:145 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:43:145 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:145 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:145 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:43:145 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:43:145 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:43:145 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:43:145 user_main    D[ME]: hle\scempeg.cpp:970 662=sceMpegRingbufferAvailableSize(08d62f38)
19:43:145 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:43:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:43:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:43:145 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:43:147 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:43:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:43:147 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1832
19:43:147 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2753us
19:43:147 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:147 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2646us
19:43:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:43:147 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1074us
19:43:147 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:147 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2082us
19:43:147 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:147 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:147 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:148 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:148 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:148 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1833
19:43:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2164us
19:43:148 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:43:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:43:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:43:148 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:148 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:43:148 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:43:150 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:43:150 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1833
19:43:150 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:43:150 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:43:150 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:43:150 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:43:150 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2222us
19:43:150 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:150 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:151 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:43:151 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:43:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:43:151 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:43:151 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:43:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:43:151 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:43:151 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:151 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:151 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +505us
19:43:151 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:151 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1143us
19:43:151 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:43:151 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:43:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:152 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3866us
19:43:152 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:43:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:43:152 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:43:152 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:43:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:43:152 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +87us
19:43:152 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:152 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:152 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1834
19:43:152 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:43:152 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:43:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1435us
19:43:179 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:43:179 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:43:179 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:43:179 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:43:179 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:43:179 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:179 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:179 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:43:179 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:43:179 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:43:179 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:43:179 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:43:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:43:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:43:179 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:43:181 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:43:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:43:181 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1834
19:43:181 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4210us
19:43:181 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:181 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1189us
19:43:181 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:43:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:43:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:43:182 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:43:183 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:43:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:43:183 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4514us
19:43:183 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:183 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:183 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +885us
19:43:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:43:183 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2207us
19:43:183 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:183 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2710us
19:43:183 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:183 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:183 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1835
19:43:183 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +706us
19:43:183 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:183 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:43:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:43:183 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:43:184 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:184 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:43:184 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:43:186 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:43:186 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1835
19:43:186 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:43:186 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:43:186 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:43:186 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:43:186 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3680us
19:43:186 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:186 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:186 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:187 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:187 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:187 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:187 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:187 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5681us
19:43:187 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:187 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:187 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1836
19:43:187 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:43:187 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:43:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +100us
19:43:213 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:43:214 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:43:214 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:43:214 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:43:214 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:43:214 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:214 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:214 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:43:214 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:43:214 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:43:214 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:43:214 user_main    D[ME]: hle\scempeg.cpp:970 666=sceMpegRingbufferAvailableSize(08d62f38)
19:43:214 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Effects Stream (276->287, pc: 08bc6a00->08bca56c, vblank start waited) +58us
19:43:214 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:214 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:214 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1836
19:43:214 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4316us
19:43:214 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:43:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:43:214 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:43:214 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:43:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:43:215 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:43:215 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:215 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:215 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:43:215 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:43:215 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:43:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:215 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:43:215 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:215 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:215 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1837
19:43:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5053us
19:43:215 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:43:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:43:216 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:43:216 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:216 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:43:216 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:43:218 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:43:218 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1837
19:43:218 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +541us
19:43:218 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:218 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:218 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:218 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +637us
19:43:218 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:43:218 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:43:218 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:43:218 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1799us
19:43:218 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:218 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:218 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3338us
19:43:218 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:218 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:218 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:218 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:218 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:218 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:218 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:219 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1838
19:43:219 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:43:219 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:43:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4324us
19:43:246 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:43:246 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:43:246 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:43:246 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:43:246 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:43:246 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:246 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:246 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:43:246 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:43:246 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:43:246 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:43:246 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:43:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:43:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:43:246 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:43:248 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:43:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:43:248 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1838
19:43:248 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1321us
19:43:248 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:248 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4078us
19:43:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:43:248 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +974us
19:43:248 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:248 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +750us
19:43:248 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:248 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:248 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:248 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:248 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:248 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1839
19:43:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3596us
19:43:248 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:43:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:43:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:43:248 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:249 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:43:249 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:43:250 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:43:251 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1839
19:43:251 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +548us
19:43:251 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:43:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:43:251 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:43:251 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:43:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:43:251 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +531us
19:43:251 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:43:251 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:43:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:43:251 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +790us
19:43:251 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:251 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:251 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:43:251 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:43:251 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:43:252 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:252 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:43:252 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:252 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:252 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:252 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1837us
19:43:252 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:252 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:252 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3966us
19:43:252 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:252 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:252 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:252 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1244us
19:43:252 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:43:252 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:43:252 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:43:252 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:43:252 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:43:252 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1840
19:43:252 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:43:252 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:43:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1422us
19:43:280 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:43:280 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:43:280 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:43:280 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:43:280 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:43:280 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:280 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:280 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:43:280 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:43:280 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:43:280 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:43:280 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:43:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:43:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:43:280 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:43:282 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:43:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:43:282 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1840
19:43:282 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2778us
19:43:282 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:282 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2621us
19:43:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:43:282 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3181us
19:43:282 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:282 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:282 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4425us
19:43:282 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:282 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1378us
19:43:282 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:283 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:283 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1841
19:43:283 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2138us
19:43:283 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:283 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:43:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:43:283 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:43:283 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:283 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:43:283 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:43:285 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:43:285 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1841
19:43:285 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:43:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:43:285 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:43:285 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:43:285 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2248us
19:43:285 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:285 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:285 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:285 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:285 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:285 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:286 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:286 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:43:286 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:43:286 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:43:286 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:43:286 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:43:286 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:43:286 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:43:286 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:286 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:286 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:286 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1209us
19:43:286 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:286 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:286 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1842
19:43:286 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:43:287 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:43:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +200us
19:43:313 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:43:313 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:43:313 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:43:313 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:43:313 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:43:313 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:313 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:313 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:43:313 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:43:313 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:43:313 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:43:313 user_main    D[ME]: hle\scempeg.cpp:970 670=sceMpegRingbufferAvailableSize(08d62f38)
19:43:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:43:313 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +180us
19:43:313 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:43:313 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:43:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:314 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1842
19:43:314 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:43:314 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:314 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:314 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:314 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:314 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:314 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:314 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:314 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:314 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1843
19:43:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +681us
19:43:314 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:43:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:43:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:43:314 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:314 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:43:314 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:43:317 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:43:317 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1843
19:43:317 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:43:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:43:317 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:43:317 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:43:317 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1699us
19:43:317 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:317 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:317 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2006us
19:43:317 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:317 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:317 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:317 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:317 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:317 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:317 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:317 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1844
19:43:317 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:43:317 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:43:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5756us
19:43:347 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:43:347 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:43:347 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:43:347 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:43:347 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:43:347 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:347 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:347 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:43:347 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:43:347 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:43:347 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:43:347 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:43:347 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Effects Stream (276->287, pc: 08bc6ed0->08bca56c, mpeg get avc) +57us
19:43:347 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:347 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +99us
19:43:347 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:43:349 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:43:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:43:349 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1844
19:43:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5400us
19:43:349 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:43:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:43:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:43:349 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:43:351 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:43:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:43:351 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +193us
19:43:351 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:351 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:351 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +581us
19:43:351 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:351 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3771us
19:43:351 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:43:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:43:351 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:43:351 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:43:352 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:43:352 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +753us
19:43:352 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:43:352 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +596us
19:43:352 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:352 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:352 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:352 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:43:352 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:43:352 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:43:352 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:352 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1845
19:43:352 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3378us
19:43:352 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:352 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:43:352 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:43:352 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:43:352 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:352 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:43:352 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:43:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:43:355 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1845
19:43:355 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +567us
19:43:355 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:355 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:355 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +612us
19:43:355 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:43:355 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:43:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:43:355 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5162us
19:43:355 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:355 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:355 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3169us
19:43:355 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:355 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2634us
19:43:355 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:355 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:356 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2776us
19:43:356 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:43:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:43:356 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:43:356 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:43:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:43:356 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1846
19:43:356 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:43:356 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:43:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1322us
19:43:380 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:43:380 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:43:380 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:43:380 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:43:380 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:43:380 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:380 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:380 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:43:380 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:43:380 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:43:380 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:43:380 user_main    D[ME]: hle\scempeg.cpp:970 674=sceMpegRingbufferAvailableSize(08d62f38)
19:43:380 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:43:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:43:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:43:380 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:43:382 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:43:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:43:382 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1846
19:43:382 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1346us
19:43:382 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:382 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4053us
19:43:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:43:382 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1749us
19:43:382 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:382 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:382 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5757us
19:43:382 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:382 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +46us
19:43:382 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:382 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:382 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1847
19:43:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3570us
19:43:383 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:383 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:43:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:43:383 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:43:383 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:383 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:43:383 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:43:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:43:385 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1847
19:43:385 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:43:385 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:43:385 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:43:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:43:385 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +816us
19:43:385 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:385 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:385 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:43:385 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:43:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:43:385 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:43:385 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:43:386 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:43:386 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:43:386 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:386 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:386 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:386 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:43:386 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:43:386 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:43:386 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:386 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:43:386 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:386 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:387 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2541us
19:43:387 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:387 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1848
19:43:387 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:43:387 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:43:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +300us
19:43:413 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:43:413 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:43:413 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:43:413 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:43:413 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:43:413 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:413 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:413 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:43:413 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:43:413 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:43:413 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:43:413 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:43:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:43:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:43:413 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:43:415 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:43:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:43:415 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1848
19:43:415 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2803us
19:43:415 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:415 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:415 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2595us
19:43:415 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:43:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:43:415 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:43:415 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:43:416 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:43:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:43:416 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3107us
19:43:416 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:416 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:416 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2291us
19:43:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:43:417 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3511us
19:43:417 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:417 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:417 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1849
19:43:417 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2113us
19:43:417 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:417 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:43:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:43:417 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:43:417 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:417 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:43:417 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:43:419 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:43:419 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1849
19:43:419 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:43:419 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:43:419 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:43:419 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:43:419 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1599us
19:43:419 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:419 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:419 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +673us
19:43:419 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:419 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:419 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:419 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:419 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:419 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:419 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:419 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:419 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:419 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:420 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:420 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1850
19:43:420 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:43:420 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:43:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1384us
19:43:447 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:43:447 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:43:447 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:43:447 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:43:447 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:43:447 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:447 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:447 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:43:447 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:43:447 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:43:447 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:43:447 user_main    D[ME]: hle\scempeg.cpp:970 678=sceMpegRingbufferAvailableSize(08d62f38)
19:43:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:43:447 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1850
19:43:447 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2909us
19:43:447 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:43:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:43:447 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:43:447 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:43:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:43:448 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:43:448 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:448 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:448 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:43:448 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:43:448 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:43:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:448 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +264us
19:43:448 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:448 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3889us
19:43:449 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:449 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:449 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:449 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:449 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:449 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1851
19:43:449 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +656us
19:43:449 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:449 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:43:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:43:449 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:43:449 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:449 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:43:449 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:43:451 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:43:451 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1851
19:43:451 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:43:451 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:43:451 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:43:451 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:43:452 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3730us
19:43:452 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:452 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:452 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:452 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4501us
19:43:452 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:452 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:452 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1301us
19:43:452 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:452 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:452 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:452 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4308us
19:43:452 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:43:452 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:43:452 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:43:452 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:43:452 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:43:452 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1852
19:43:452 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:43:452 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:43:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1222us
19:43:480 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:43:480 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:43:480 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:43:480 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:43:480 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:43:480 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:480 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:480 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:43:480 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:43:480 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:43:480 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:43:480 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:43:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:43:480 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +14us
19:43:480 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:480 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +85us
19:43:480 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:43:482 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:43:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:43:482 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1852
19:43:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5400us
19:43:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:43:482 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +317us
19:43:482 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:482 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:482 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:482 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:482 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:482 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1285us
19:43:482 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:483 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3066us
19:43:483 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:43:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:43:483 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:43:483 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:43:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:43:483 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1853
19:43:483 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +549us
19:43:483 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:483 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:43:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:43:483 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:43:483 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:483 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:43:483 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:43:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:43:485 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1853
19:43:485 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +592us
19:43:485 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:485 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:485 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +587us
19:43:486 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:43:486 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:43:486 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:43:486 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1033us
19:43:486 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:43:486 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:43:486 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:486 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:43:486 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:486 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:486 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:486 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:486 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:486 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:486 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:486 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3873us
19:43:486 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:486 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:486 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1854
19:43:486 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:43:486 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:43:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +400us
19:43:513 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:43:513 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:43:513 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:43:513 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:43:513 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:43:513 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:513 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:513 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:43:513 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:43:513 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:43:513 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:43:513 user_main    D[ME]: hle\scempeg.cpp:970 682=sceMpegRingbufferAvailableSize(08d62f38)
19:43:513 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:43:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:43:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:43:513 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:43:515 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:43:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:43:515 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1854
19:43:515 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1372us
19:43:515 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:515 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4027us
19:43:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:43:515 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1775us
19:43:515 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:515 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:515 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:515 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:515 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:515 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1855
19:43:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3545us
19:43:515 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:516 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:43:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:43:516 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:43:516 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:516 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:43:516 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:43:518 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:43:518 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1855
19:43:518 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:43:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:43:518 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:43:518 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:43:518 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +841us
19:43:518 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:518 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:518 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:518 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +657us
19:43:518 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:518 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:518 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5145us
19:43:518 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:519 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:519 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:519 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:43:519 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:43:519 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:43:519 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:43:519 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:43:519 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:43:519 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:43:519 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:519 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:519 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:519 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:43:519 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:43:519 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:43:520 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:520 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1856
19:43:520 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:43:520 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:43:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1167us
19:43:547 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:43:547 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:43:547 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:43:547 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:43:547 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:43:547 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:547 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:547 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:43:547 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:43:547 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:43:547 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:43:547 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:43:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +58us
19:43:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:43:547 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:43:549 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:43:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:43:549 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1856
19:43:549 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2827us
19:43:549 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:549 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:549 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2571us
19:43:549 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:43:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:43:549 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:43:549 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:43:550 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:43:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:43:550 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +573us
19:43:550 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:550 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2557us
19:43:550 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:550 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:551 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2267us
19:43:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:43:551 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3535us
19:43:551 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:551 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:551 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1857
19:43:551 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2088us
19:43:551 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:551 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:43:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:43:551 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:43:551 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:551 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:43:551 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:43:553 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:43:553 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1857
19:43:553 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:43:553 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:43:553 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:43:553 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:43:553 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2298us
19:43:553 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:553 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:553 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:553 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:553 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:554 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:554 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +29us
19:43:554 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:554 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5773us
19:43:554 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:554 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:554 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +36us
19:43:554 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:43:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:43:554 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:43:554 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:43:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:43:554 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1858
19:43:554 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:43:554 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:43:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1122us
19:43:580 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:43:580 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:43:580 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:43:580 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:43:580 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:43:580 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:580 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:580 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:43:580 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:43:580 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:43:580 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:43:580 user_main    D[ME]: hle\scempeg.cpp:970 686=sceMpegRingbufferAvailableSize(08d62f38)
19:43:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:43:580 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1858
19:43:580 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4386us
19:43:580 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:580 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:581 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:43:581 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:43:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:43:581 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:43:581 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:43:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:43:581 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:43:581 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:581 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:581 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:43:581 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:43:581 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:43:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:582 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +968us
19:43:582 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:582 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3185us
19:43:582 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:582 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:582 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1859
19:43:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +630us
19:43:582 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:43:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:43:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:43:582 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:582 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:43:582 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:43:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:43:584 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1859
19:43:584 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:43:584 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:43:584 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:43:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:43:584 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3756us
19:43:585 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:585 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:585 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:585 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:585 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:585 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5205us
19:43:585 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:585 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1860
19:43:585 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:43:585 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:43:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +500us
19:43:614 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:43:614 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:43:614 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:43:614 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:43:614 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:43:614 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:614 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:614 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:43:614 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:43:614 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:43:614 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:43:614 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:43:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:43:614 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +40us
19:43:614 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:614 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:615 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +59us
19:43:615 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:43:615 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
19:43:616 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:43:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:43:616 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1860
19:43:616 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5400us
19:43:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:43:617 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +343us
19:43:617 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:617 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:617 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:617 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:617 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:617 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1861
19:43:617 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4977us
19:43:617 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:617 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:43:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:43:617 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:43:617 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:617 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:43:617 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:43:619 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:43:619 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1861
19:43:619 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +617us
19:43:619 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:619 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:619 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:619 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +561us
19:43:620 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:43:620 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:43:620 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:43:620 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1399us
19:43:620 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:620 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:620 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2362us
19:43:620 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:43:620 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:43:620 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:43:620 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:43:620 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:43:620 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:43:620 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:620 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:620 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:620 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:43:620 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:43:620 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:43:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:621 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:43:621 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:621 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:621 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1862
19:43:621 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:43:621 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:43:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4248us
19:43:647 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:43:647 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:43:647 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:43:647 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:43:647 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:43:647 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:647 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:647 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:43:647 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:43:647 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:43:647 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:43:647 user_main    D[ME]: hle\scempeg.cpp:970 702=sceMpegRingbufferAvailableSize(08d62f38)
19:43:647 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:43:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:43:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:43:647 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:43:649 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:43:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:43:649 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1862
19:43:649 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1397us
19:43:649 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:649 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4002us
19:43:649 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:43:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:43:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:43:649 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:43:650 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:43:650 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:43:650 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +475us
19:43:650 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:650 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:650 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1225us
19:43:651 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:651 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:651 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3698us
19:43:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:43:651 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2104us
19:43:651 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:651 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:651 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1863
19:43:651 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3520us
19:43:651 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:651 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:43:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:43:651 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:43:651 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:651 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:43:651 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:43:653 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:43:653 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1863
19:43:653 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:43:653 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:43:653 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:43:653 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:43:654 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +866us
19:43:654 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:654 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:654 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:654 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:654 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:654 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1361us
19:43:654 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:654 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4441us
19:43:654 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:654 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:654 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1568us
19:43:654 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:43:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:43:654 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:43:654 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:43:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:43:654 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1864
19:43:654 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:43:654 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:43:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1022us
19:43:680 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:43:680 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:43:680 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:43:680 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:43:680 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:43:680 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:680 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:680 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:43:680 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:43:680 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:43:680 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:43:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:43:680 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1864
19:43:680 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1503us
19:43:680 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:43:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:43:680 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:43:680 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:43:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:43:681 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:43:681 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:681 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:681 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:43:681 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:43:681 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:43:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:681 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:43:681 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:681 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:681 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3950us
19:43:681 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:681 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1853us
19:43:682 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:682 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:682 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1865
19:43:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2062us
19:43:682 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:43:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:43:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:43:682 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:682 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:43:682 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:43:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:43:684 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1865
19:43:684 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:43:684 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:43:684 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:43:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:43:684 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2324us
19:43:684 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:684 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:684 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:684 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:684 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:684 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:684 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:684 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:684 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +734us
19:43:685 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:685 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1866
19:43:685 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:43:685 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:43:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +599us
19:43:714 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:43:714 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:43:714 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:43:714 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:43:714 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:43:714 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:714 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:714 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:43:714 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:43:714 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:43:714 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:43:714 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:43:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:43:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:43:714 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:43:716 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:43:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:43:716 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1866
19:43:716 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4312us
19:43:716 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:716 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:716 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1087us
19:43:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:43:716 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4715us
19:43:716 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:716 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:716 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:43:716 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:43:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:43:716 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:43:716 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:43:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:43:717 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:43:717 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:717 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:717 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1867
19:43:717 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +605us
19:43:717 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:717 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:43:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:43:717 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:43:717 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:717 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:43:717 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:43:719 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:43:719 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1867
19:43:719 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +835us
19:43:719 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:43:719 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:43:720 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:720 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +344us
19:43:720 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:43:720 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:43:720 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:43:720 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1299us
19:43:720 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:720 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:720 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2481us
19:43:720 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:720 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:720 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:720 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:720 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:720 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:720 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:720 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1868
19:43:720 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:43:720 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:43:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5680us
19:43:747 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:43:747 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:43:747 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:43:747 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:43:747 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:43:747 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:747 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:747 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:43:747 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:43:747 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:43:747 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:43:747 user_main    D[ME]: hle\scempeg.cpp:970 706=sceMpegRingbufferAvailableSize(08d62f38)
19:43:747 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:43:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:43:747 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +65us
19:43:748 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:748 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +34us
19:43:748 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:43:749 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:43:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:43:749 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1868
19:43:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5400us
19:43:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:43:749 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +368us
19:43:749 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:749 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:749 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +106us
19:43:749 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:750 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5697us
19:43:750 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:750 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:750 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1869
19:43:750 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4952us
19:43:750 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:750 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:43:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:43:750 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:43:750 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:750 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:43:750 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:43:752 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:43:752 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1869
19:43:752 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +643us
19:43:752 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:752 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:752 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:752 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +536us
19:43:752 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:43:752 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:43:752 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:43:752 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5238us
19:43:753 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:753 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:753 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:753 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2694us
19:43:753 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:753 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:753 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1658us
19:43:753 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:43:753 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:43:753 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:43:753 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:43:753 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:43:753 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:43:753 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:753 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:753 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:753 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:43:753 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:43:753 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:43:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:754 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1451us
19:43:754 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:43:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:43:754 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:43:754 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:43:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:43:754 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1870
19:43:754 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:43:754 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:43:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +922us
19:43:780 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:43:780 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:43:780 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:43:780 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:43:780 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:43:780 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:780 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:780 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:43:780 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:43:780 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:43:780 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:43:780 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:43:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:43:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:43:780 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:43:782 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:43:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:43:782 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1870
19:43:782 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1422us
19:43:782 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:782 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3977us
19:43:782 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:43:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:43:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:43:782 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:43:783 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:43:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:43:784 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1726us
19:43:784 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:784 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:784 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3673us
19:43:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:43:784 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1608us
19:43:784 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:784 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +521us
19:43:784 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:784 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:784 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1871
19:43:784 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3494us
19:43:784 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:784 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:43:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:43:784 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:43:784 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:784 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:43:784 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:43:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:43:786 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1871
19:43:787 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:43:787 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:43:787 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:43:787 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:43:787 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +892us
19:43:787 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:787 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:787 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:787 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:787 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:787 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:787 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:787 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:787 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:787 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:787 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:787 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2066us
19:43:787 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:787 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:787 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1872
19:43:787 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:43:787 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:43:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +699us
19:43:814 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:43:814 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:43:814 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:43:814 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:43:814 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:43:814 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:814 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:814 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:43:814 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:43:814 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:43:814 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:43:814 user_main    D[ME]: hle\scempeg.cpp:970 714=sceMpegRingbufferAvailableSize(08d62f38)
19:43:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:43:815 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1872
19:43:815 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2979us
19:43:815 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:815 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:815 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:43:815 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:43:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:43:815 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:43:815 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:43:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:43:815 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:43:815 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:815 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:815 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:43:815 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:43:816 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:43:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:816 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:43:816 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:816 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:816 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1873
19:43:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2037us
19:43:816 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:43:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:43:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:43:816 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:816 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:43:816 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:43:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:43:818 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1873
19:43:818 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:43:818 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:43:818 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:43:819 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:43:819 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1199us
19:43:819 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:819 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:819 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1149us
19:43:819 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:819 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:819 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:819 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:819 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:819 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:819 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:819 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:819 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:819 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:819 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:819 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1874
19:43:819 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:43:819 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:43:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1308us
19:43:847 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:43:847 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:43:847 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:43:847 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:43:847 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:43:847 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:847 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:847 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:43:847 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:43:847 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:43:847 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:43:847 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:43:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:43:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:43:848 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:43:849 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:43:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:43:849 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1874
19:43:849 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4337us
19:43:849 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:849 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:849 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1062us
19:43:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:43:849 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +375us
19:43:849 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:849 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4365us
19:43:849 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:849 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:849 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:849 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:849 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:850 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1875
19:43:850 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +580us
19:43:850 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:850 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:43:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:43:850 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:43:850 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:850 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:43:850 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:43:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:43:852 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1875
19:43:852 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:43:852 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:43:852 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:43:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:43:852 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2355us
19:43:852 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:43:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:43:852 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:43:852 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:43:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:43:852 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:43:852 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:852 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:852 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:43:853 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:43:853 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:43:853 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:853 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2376us
19:43:853 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:853 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:853 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1777us
19:43:853 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:853 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:853 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:853 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4632us
19:43:853 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:43:853 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:43:853 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:43:853 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:43:853 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:43:853 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1876
19:43:853 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:43:853 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:43:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +822us
19:43:880 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:43:880 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:43:880 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:43:880 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:43:880 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:43:880 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:880 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:880 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:43:880 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:43:880 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:43:880 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:43:880 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:43:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:43:880 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +90us
19:43:880 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:880 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +8us
19:43:881 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:43:882 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:43:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:43:882 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1876
19:43:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5400us
19:43:882 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:43:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:43:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:43:882 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:43:884 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:43:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:43:884 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +294us
19:43:884 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:884 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:884 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5105us
19:43:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:43:884 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +697us
19:43:884 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:884 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:884 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +810us
19:43:884 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:884 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1877
19:43:884 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4116us
19:43:884 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:884 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:43:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:43:884 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:43:884 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:884 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:43:884 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:43:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:43:887 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1877
19:43:887 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +668us
19:43:887 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:887 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:887 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +511us
19:43:887 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:43:887 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:43:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:43:887 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5264us
19:43:887 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:887 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:887 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:887 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:887 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:887 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3398us
19:43:887 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:887 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1878
19:43:887 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:43:887 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:43:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +799us
19:43:914 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:43:914 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:43:914 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:43:914 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:43:914 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:43:914 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:914 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:914 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:43:914 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:43:914 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:43:914 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:43:914 user_main    D[ME]: hle\scempeg.cpp:970 722=sceMpegRingbufferAvailableSize(08d62f38)
19:43:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:43:914 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +96us
19:43:914 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:43:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:43:914 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:43:914 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:43:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:43:915 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1878
19:43:915 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:43:915 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:915 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:915 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:43:915 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:43:915 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:43:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:915 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:43:915 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:915 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:916 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:916 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:916 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:916 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1879
19:43:916 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3469us
19:43:916 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:916 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:43:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:43:916 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:43:916 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:916 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:43:916 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:43:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:43:918 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1879
19:43:918 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:43:918 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:43:918 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:43:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:43:918 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +917us
19:43:918 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:918 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:919 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +182us
19:43:919 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:919 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:919 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5621us
19:43:919 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:919 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:919 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:919 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:919 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:919 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:919 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:919 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1880
19:43:919 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:43:919 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:43:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2740us
19:43:947 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:43:947 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:43:947 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:43:947 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:43:947 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:43:947 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:947 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:947 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:43:947 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:43:947 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:43:947 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:43:947 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:43:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:43:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:43:947 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:43:949 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:43:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:43:949 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1880
19:43:949 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2905us
19:43:949 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:949 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2494us
19:43:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:43:949 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +275us
19:43:949 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:949 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3033us
19:43:949 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:949 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:949 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:43:949 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:43:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:43:949 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:43:950 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:43:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:43:950 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:43:950 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:950 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:950 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:43:950 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:43:950 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:43:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:950 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1881
19:43:950 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +362us
19:43:950 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:950 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:43:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:43:951 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:43:951 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:951 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:43:951 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:43:953 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:43:953 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1881
19:43:953 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:43:953 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:43:953 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:43:953 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:43:953 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2374us
19:43:953 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:953 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:953 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:953 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5358us
19:43:953 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:953 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:953 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +445us
19:43:953 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:953 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:953 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:954 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:43:954 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:954 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:954 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:954 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +360us
19:43:954 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:43:954 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:43:954 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:43:954 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:43:954 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:43:954 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1882
19:43:954 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:43:954 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:43:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +722us
19:43:981 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:43:981 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:43:981 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:43:981 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:43:981 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:43:981 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:981 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:981 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:43:981 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:43:981 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:43:981 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:43:981 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:43:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:43:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:43:981 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:43:983 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:43:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:43:983 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1882
19:43:983 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4362us
19:43:983 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:983 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:983 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1036us
19:43:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:43:983 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4766us
19:43:983 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:983 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:983 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2142us
19:43:983 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:983 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3661us
19:43:983 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:983 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:983 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1883
19:43:984 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +554us
19:43:984 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:43:984 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:43:984 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:43:984 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:43:984 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:43:984 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:43:984 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:43:986 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:43:986 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1883
19:43:986 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:43:986 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:43:986 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:43:986 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:43:986 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3832us
19:43:986 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:43:986 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:43:986 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:986 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:43:986 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:43:986 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:43:986 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:43:986 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:43:987 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:43:987 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:43:987 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:43:987 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:43:987 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:987 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:43:987 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:43:987 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:43:987 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:43:987 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3080us
19:43:987 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:43:987 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:43:987 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1884
19:43:987 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:43:987 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:44:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +899us
19:44:014 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:44:014 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:44:014 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:44:014 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:44:014 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:44:014 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:014 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:014 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:44:014 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:44:014 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:44:014 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:44:014 user_main    D[ME]: hle\scempeg.cpp:970 726=sceMpegRingbufferAvailableSize(08d62f38)
19:44:014 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:44:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:44:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:44:014 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:44:016 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:44:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:44:016 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +16us
19:44:016 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:016 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:016 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1884
19:44:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5383us
19:44:016 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:44:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:44:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:44:016 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:44:017 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:44:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:44:017 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +319us
19:44:017 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:017 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:017 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5079us
19:44:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:44:018 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +723us
19:44:018 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:018 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:018 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1885
19:44:018 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4901us
19:44:018 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:018 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:44:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:44:018 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:44:018 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:018 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:44:018 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:44:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:44:020 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1885
19:44:020 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +693us
19:44:020 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:020 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:020 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +485us
19:44:020 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:44:020 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:44:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:44:020 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1000us
19:44:020 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:020 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4289us
19:44:020 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:020 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:020 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:020 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:021 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:021 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:021 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1886
19:44:021 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:44:021 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:44:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4172us
19:44:047 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:44:047 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:44:047 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:44:047 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:44:047 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:44:047 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:047 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:047 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:44:047 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:44:047 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:44:047 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:44:047 user_main    D[ME]: hle\scempeg.cpp:970 734=sceMpegRingbufferAvailableSize(08d62f38)
19:44:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:44:047 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1886
19:44:047 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1572us
19:44:047 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:047 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:048 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4102us
19:44:048 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:048 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +250us
19:44:048 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:44:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:44:048 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:44:048 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:44:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:44:048 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:44:048 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:048 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:048 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:44:048 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:44:048 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:44:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:049 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:44:049 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:049 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:049 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1887
19:44:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3443us
19:44:049 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:44:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:44:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:44:049 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:049 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:44:049 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:44:051 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:44:052 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1887
19:44:052 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:44:052 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:44:052 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:44:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:44:052 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +942us
19:44:052 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:052 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:052 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:052 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:052 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:052 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +886us
19:44:052 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:052 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4917us
19:44:052 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:052 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:052 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1892us
19:44:052 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:44:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:44:052 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:44:052 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:44:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:44:053 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1888
19:44:053 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:44:053 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:44:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +622us
19:44:081 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:44:081 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:44:081 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:44:081 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:44:081 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:44:081 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:081 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:081 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:44:082 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:44:082 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:44:082 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:44:082 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:44:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:44:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:44:082 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:44:083 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:44:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:44:083 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1888
19:44:083 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2930us
19:44:084 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:084 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:084 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2468us
19:44:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:44:084 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3334us
19:44:084 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:084 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:084 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3474us
19:44:084 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:084 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2329us
19:44:084 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:084 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:084 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1889
19:44:084 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1986us
19:44:084 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:084 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:44:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:44:084 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:44:084 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:084 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:44:084 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:44:086 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:44:087 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1889
19:44:087 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:44:087 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:44:087 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:44:087 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:44:087 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +949us
19:44:087 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:44:087 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:44:087 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:44:087 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:44:087 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:44:087 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:44:088 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:088 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:088 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:088 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:44:088 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:44:088 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:44:088 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:088 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:44:088 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:088 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:088 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:088 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:088 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:088 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:088 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:088 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +258us
19:44:088 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:088 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:088 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1890
19:44:088 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:44:088 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:44:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +999us
19:44:114 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:44:114 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:44:114 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:44:114 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:44:114 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:44:114 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:114 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:114 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:44:114 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:44:114 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:44:114 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:44:114 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:44:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:44:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:44:114 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:44:116 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:44:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:44:116 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1890
19:44:116 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4388us
19:44:116 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:116 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1011us
19:44:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:44:116 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4791us
19:44:116 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:116 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:116 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:116 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:116 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:116 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1891
19:44:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +529us
19:44:116 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:44:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:44:117 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:44:117 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:117 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:44:117 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:44:119 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:44:119 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1891
19:44:119 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:44:119 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:44:119 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:44:119 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:44:119 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +900us
19:44:119 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:119 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:119 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2957us
19:44:119 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:119 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:119 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:119 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:119 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:119 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:119 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:119 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:44:120 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:44:120 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:44:120 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:44:120 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:44:120 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:44:120 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1892
19:44:120 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:44:120 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:44:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1151us
19:44:147 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:44:147 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:44:147 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:44:147 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:44:147 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:44:147 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:147 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:147 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:44:147 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:44:147 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:44:147 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:44:147 user_main    D[ME]: hle\scempeg.cpp:970 738=sceMpegRingbufferAvailableSize(08d62f38)
19:44:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:44:147 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +140us
19:44:148 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:148 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:148 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1892
19:44:148 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:44:148 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:44:148 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:44:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:148 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3784us
19:44:148 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:148 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +369us
19:44:148 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:148 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:148 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:148 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:148 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:149 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1893
19:44:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4875us
19:44:149 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:44:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:44:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:44:149 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:149 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:44:149 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:44:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:44:151 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1893
19:44:151 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +719us
19:44:151 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:151 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:151 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +460us
19:44:151 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:44:151 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:44:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:44:151 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5314us
19:44:151 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:151 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:151 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2218us
19:44:151 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:152 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3585us
19:44:152 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:152 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:152 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3424us
19:44:152 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:44:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:44:152 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:44:152 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:44:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:44:152 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1894
19:44:152 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:44:152 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:44:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +522us
19:44:181 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:44:181 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:44:181 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:44:181 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:44:181 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:44:181 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:181 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:181 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:44:181 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:44:181 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:44:181 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:44:181 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:44:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:44:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:44:181 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:44:183 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:44:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:44:183 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1894
19:44:183 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1498us
19:44:183 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:183 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:183 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3900us
19:44:183 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:44:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:44:183 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:44:183 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:44:185 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:44:185 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:44:185 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1802us
19:44:185 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:185 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:185 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:185 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3597us
19:44:185 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:44:185 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +754us
19:44:185 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:44:185 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:44:185 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:44:185 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:44:185 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:44:185 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +353us
19:44:185 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:185 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:185 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +997us
19:44:186 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:186 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:186 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:186 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:44:186 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:44:186 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:44:186 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:186 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1895
19:44:186 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1769us
19:44:186 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:186 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:44:186 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:44:186 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:44:186 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:186 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:44:186 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:44:188 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:44:188 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1895
19:44:188 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:44:189 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:44:189 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:44:189 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:44:189 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +968us
19:44:189 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:189 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:189 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:189 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:189 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:189 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:189 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:189 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:189 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:189 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:189 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:190 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1590us
19:44:190 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:190 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1896
19:44:190 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:44:190 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:44:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1099us
19:44:214 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:44:214 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:44:214 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:44:214 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:44:214 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:44:214 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:214 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:214 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:44:214 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:44:214 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:44:214 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:44:214 user_main    D[ME]: hle\scempeg.cpp:970 742=sceMpegRingbufferAvailableSize(08d62f38)
19:44:214 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:44:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:44:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:44:214 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:44:216 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:44:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:44:216 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1896
19:44:216 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2956us
19:44:216 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:216 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:216 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2443us
19:44:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:44:216 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3359us
19:44:216 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:216 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:216 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:217 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:217 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:217 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:217 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1897
19:44:217 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1961us
19:44:217 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:217 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:44:217 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:44:217 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:44:217 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:217 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:44:217 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:44:219 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:44:219 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1897
19:44:219 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:44:219 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:44:219 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:44:219 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:44:219 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +800us
19:44:219 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:219 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:219 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1625us
19:44:219 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:219 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:219 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:220 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:44:220 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:44:220 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:44:220 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:44:220 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:44:220 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:44:220 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:44:220 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:220 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:220 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:220 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:44:220 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:44:220 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:44:221 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:221 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:44:221 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:221 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:221 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:221 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1898
19:44:221 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:44:221 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:44:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1232us
19:44:247 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:44:247 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:44:247 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:44:247 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:44:247 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:44:247 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:247 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:247 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:44:247 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:44:247 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:44:247 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:44:247 user_main    D[ME]: hle\scempeg.cpp:970 746=sceMpegRingbufferAvailableSize(08d62f38)
19:44:247 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:44:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:44:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:44:247 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:44:249 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:44:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:44:249 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1898
19:44:249 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4413us
19:44:249 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:249 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:249 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +962us
19:44:249 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:249 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +23us
19:44:249 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:44:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:44:249 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:44:249 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:44:250 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:44:250 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:44:251 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4717us
19:44:251 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:251 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:251 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +682us
19:44:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:44:251 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5120us
19:44:251 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:251 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:251 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1899
19:44:251 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +503us
19:44:251 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:251 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:44:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:44:251 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:44:251 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:251 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:44:251 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:44:253 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:44:253 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1899
19:44:253 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:44:253 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:44:254 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:44:254 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:44:254 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3882us
19:44:254 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:254 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:254 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:254 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3550us
19:44:254 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:254 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:254 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2253us
19:44:254 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:254 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:254 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:254 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4957us
19:44:254 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:44:254 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:44:254 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:44:254 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:44:254 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:44:254 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1900
19:44:254 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:44:254 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:44:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +422us
19:44:281 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:44:281 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:44:281 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:44:281 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:44:281 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:44:281 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:281 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:281 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:44:281 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:44:281 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:44:281 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:44:281 user_main    D[ME]: hle\scempeg.cpp:970 750=sceMpegRingbufferAvailableSize(08d62f38)
19:44:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:44:281 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +166us
19:44:281 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:281 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:282 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1900
19:44:282 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:44:282 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:44:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:44:282 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:44:282 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:44:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:44:282 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:44:282 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:282 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:282 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:44:282 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:44:282 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:44:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:283 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:44:283 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:283 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:283 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +334us
19:44:283 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:283 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1901
19:44:283 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4515us
19:44:283 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:283 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:44:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:44:283 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:44:283 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:283 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:44:283 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:44:285 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:44:285 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1901
19:44:285 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +744us
19:44:285 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:285 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:286 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:286 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +435us
19:44:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:44:286 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:44:286 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:44:286 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5340us
19:44:286 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:286 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:286 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:286 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:286 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:286 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:286 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:286 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2922us
19:44:286 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:286 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:286 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1902
19:44:286 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:44:286 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:44:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1199us
19:44:314 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:44:314 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:44:314 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:44:314 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:44:314 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:44:314 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:314 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:314 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:44:314 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:44:314 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:44:314 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:44:315 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:44:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:44:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:44:315 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:44:316 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:44:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:44:316 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1902
19:44:316 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1524us
19:44:316 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:316 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:316 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3875us
19:44:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:44:316 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1927us
19:44:316 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:317 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:317 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:317 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:317 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:317 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:317 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:317 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1903
19:44:317 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3393us
19:44:317 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:317 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:44:317 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:44:317 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:44:317 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:317 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:44:317 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:44:319 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:44:319 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1903
19:44:319 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +751us
19:44:319 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:44:319 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:44:319 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:44:319 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:44:320 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:44:320 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +328us
19:44:320 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:44:320 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:44:320 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:44:320 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +700us
19:44:320 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:320 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:320 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +293us
19:44:320 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:320 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:320 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:320 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:44:320 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:44:320 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:44:320 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:321 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:44:321 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:321 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:321 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:321 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:321 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:321 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:321 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:321 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1904
19:44:321 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:44:321 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:44:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2664us
19:44:348 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:44:348 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:44:348 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:44:348 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:44:348 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:44:348 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:348 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:348 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:44:348 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:44:348 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:44:348 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:44:348 user_main    D[ME]: hle\scempeg.cpp:970 754=sceMpegRingbufferAvailableSize(08d62f38)
19:44:348 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:44:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:44:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:44:348 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:44:350 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:44:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:44:350 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1904
19:44:350 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2981us
19:44:350 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:350 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:350 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2294us
19:44:350 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:350 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +123us
19:44:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:44:350 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3384us
19:44:350 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:350 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:350 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:350 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:351 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:351 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1905
19:44:351 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1935us
19:44:351 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:351 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:44:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:44:351 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:44:351 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:351 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:44:351 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:44:353 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:44:353 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1905
19:44:353 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:44:353 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:44:353 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:44:353 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:44:353 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2450us
19:44:353 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:353 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:354 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:354 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4882us
19:44:354 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:354 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:354 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +921us
19:44:354 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:354 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:354 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:354 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:44:354 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:44:354 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:44:354 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:44:354 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:44:354 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:44:354 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:44:354 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:354 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:355 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +685us
19:44:355 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:44:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:44:355 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:44:355 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:44:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:44:355 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1906
19:44:355 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:44:355 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:44:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +322us
19:44:381 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:44:381 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:44:381 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:44:381 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:44:381 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:44:381 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:382 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:382 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:44:382 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:44:382 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:44:382 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:44:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:44:382 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +383us
19:44:382 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:44:382 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:44:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:382 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1906
19:44:382 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:44:382 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:382 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:382 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:383 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:383 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:383 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1666us
19:44:383 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:383 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4136us
19:44:383 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:383 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:383 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1907
19:44:383 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +478us
19:44:383 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:383 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:44:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:44:383 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:44:383 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:383 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:44:383 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:44:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:44:385 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1907
19:44:385 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:44:385 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:44:386 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:44:386 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:44:386 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3908us
19:44:386 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:386 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:386 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:386 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:386 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:386 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:386 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:386 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4254us
19:44:386 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:386 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:386 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1908
19:44:386 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:44:386 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:44:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1299us
19:44:414 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:44:414 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:44:414 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:44:414 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:44:414 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:44:414 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:414 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:414 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:44:414 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:44:414 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:44:414 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:44:414 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:44:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:44:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:44:414 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:44:416 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:44:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:44:416 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +92us
19:44:416 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:416 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:416 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1908
19:44:416 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5307us
19:44:416 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:44:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:44:416 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:44:416 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:44:417 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:44:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:44:417 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +396us
19:44:417 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:417 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:417 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:44:418 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:44:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:44:418 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:44:418 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:44:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:44:418 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +550us
19:44:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:44:418 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +799us
19:44:418 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:418 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:418 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:44:418 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:44:418 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:44:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:418 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1909
19:44:418 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3175us
19:44:419 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:419 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:44:419 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:44:419 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:44:419 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:419 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:44:419 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:44:421 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:44:421 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1909
19:44:421 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +770us
19:44:421 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:421 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:421 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:421 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +409us
19:44:421 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:44:421 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:44:421 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:44:421 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +600us
19:44:421 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:421 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:421 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4764us
19:44:421 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:421 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:421 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:421 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:421 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:421 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:421 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:421 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1910
19:44:422 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:44:422 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:44:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4096us
19:44:448 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:44:448 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:44:448 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:44:448 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:44:448 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:44:448 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:448 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:448 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:44:448 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:44:448 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:44:448 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:44:448 user_main    D[ME]: hle\scempeg.cpp:970 758=sceMpegRingbufferAvailableSize(08d62f38)
19:44:448 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:44:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:44:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:44:448 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:44:450 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:44:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:44:450 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1910
19:44:450 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1549us
19:44:450 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:450 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:450 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3626us
19:44:450 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:450 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +223us
19:44:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:44:450 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1952us
19:44:450 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:450 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:450 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:450 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:450 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:450 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1911
19:44:451 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3367us
19:44:451 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:451 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:44:451 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:44:451 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:44:451 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:451 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:44:451 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:44:453 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:44:453 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1911
19:44:453 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:44:453 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:44:453 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:44:453 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:44:453 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1019us
19:44:453 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:453 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:453 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:453 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:44:453 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:44:453 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:44:453 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:44:453 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:44:453 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:44:454 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:44:454 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:454 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:454 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:454 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +410us
19:44:454 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:454 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:454 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1238us
19:44:454 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:44:454 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:44:454 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:454 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:44:454 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:454 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:454 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:454 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2217us
19:44:454 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:44:454 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:44:454 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:44:454 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:44:454 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:44:454 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1912
19:44:454 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:44:454 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:44:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +221us
19:44:481 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:44:481 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:44:481 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:44:481 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:44:481 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:44:481 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:481 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:481 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:44:481 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:44:481 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:44:481 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:44:481 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:44:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:44:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:44:481 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:44:483 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:44:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:44:483 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1912
19:44:483 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3006us
19:44:483 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:483 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:483 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2392us
19:44:483 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:44:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:44:483 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:44:483 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:44:485 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:44:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:44:485 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3310us
19:44:485 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:485 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:485 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2089us
19:44:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:44:485 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +909us
19:44:485 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:485 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2804us
19:44:485 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:485 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:485 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1913
19:44:485 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1910us
19:44:485 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:485 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:44:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:44:485 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:44:486 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:486 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:44:486 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:44:488 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:44:488 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1913
19:44:488 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:44:488 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:44:488 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:44:488 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:44:488 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2476us
19:44:488 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:488 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:488 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:488 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:488 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:488 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:488 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:488 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5586us
19:44:488 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:488 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:488 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +216us
19:44:488 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:489 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:489 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1914
19:44:489 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:44:489 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:44:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1181us
19:44:514 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:44:514 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:44:514 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:44:514 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:44:514 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:44:514 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:514 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:514 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:44:514 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:44:514 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:44:514 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:44:514 user_main    D[ME]: hle\scempeg.cpp:970 762=sceMpegRingbufferAvailableSize(08d62f38)
19:44:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:44:514 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1914
19:44:514 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3112us
19:44:515 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:44:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:44:515 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:44:515 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:44:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:44:515 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:44:515 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:515 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:515 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:44:515 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:44:515 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:44:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:516 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:44:516 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:516 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:516 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:516 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:516 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:516 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1915
19:44:516 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +453us
19:44:516 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:516 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:44:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:44:516 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:44:516 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:516 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:44:516 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:44:518 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:44:518 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1915
19:44:519 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:44:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:44:519 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:44:519 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:44:519 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +500us
19:44:519 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:519 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:519 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3432us
19:44:519 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:519 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:519 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:519 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:519 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:519 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:519 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:519 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1916
19:44:519 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:44:519 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:44:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5528us
19:44:548 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:44:548 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:44:548 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:44:548 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:44:548 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:44:548 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:548 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:548 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:44:548 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:44:548 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:44:548 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:44:548 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:44:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:44:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:44:548 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:44:550 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:44:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:44:550 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +117us
19:44:550 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:550 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:550 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1916
19:44:550 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4958us
19:44:550 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:550 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +323us
19:44:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:44:550 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +520us
19:44:550 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:550 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:551 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:551 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:551 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:551 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:44:551 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:44:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:44:551 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:44:551 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:44:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:44:551 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1917
19:44:551 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +346us
19:44:551 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:551 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:44:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:44:551 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:44:551 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:551 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:44:551 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:44:553 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:44:553 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1917
19:44:554 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +795us
19:44:554 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:554 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:554 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +384us
19:44:554 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:44:554 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:44:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:44:554 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1236us
19:44:554 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:44:554 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:44:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:554 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:44:554 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:554 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:554 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1742us
19:44:554 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:554 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4060us
19:44:554 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:555 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:555 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:555 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3749us
19:44:555 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:44:555 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:44:555 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:44:555 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:44:555 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:44:555 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1918
19:44:555 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:44:555 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:44:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +121us
19:44:581 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:44:581 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:44:581 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:44:581 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:44:581 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:44:581 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:581 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:581 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:44:581 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:44:581 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:44:581 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:44:581 user_main    D[ME]: hle\scempeg.cpp:970 766=sceMpegRingbufferAvailableSize(08d62f38)
19:44:581 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:44:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:44:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:44:581 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:44:583 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:44:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:44:583 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1918
19:44:583 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1574us
19:44:583 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:583 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:583 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3824us
19:44:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:44:583 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1978us
19:44:583 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:583 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:583 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4330us
19:44:583 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:584 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1472us
19:44:584 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:584 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:584 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1919
19:44:584 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3342us
19:44:584 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:584 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:44:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:44:584 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:44:584 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:584 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:44:584 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:44:586 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:44:586 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1919
19:44:586 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:44:586 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:44:586 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:44:586 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:44:586 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1044us
19:44:586 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:586 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:586 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:586 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:586 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:586 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:586 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:586 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:44:587 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:44:587 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:44:587 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:44:587 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:44:587 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:44:587 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:44:587 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:587 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:587 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:587 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1114us
19:44:587 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:587 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:587 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +533us
19:44:587 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:44:587 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:44:588 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:588 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1920
19:44:588 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:44:588 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:44:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +964us
19:44:614 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:44:614 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:44:614 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:44:614 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:44:614 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:44:614 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:614 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:614 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:44:614 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:44:614 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:44:614 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:44:614 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:44:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:44:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:44:614 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:44:616 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:44:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:44:616 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1920
19:44:616 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3032us
19:44:616 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:616 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:616 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2367us
19:44:616 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:44:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:44:616 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:44:616 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:44:617 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:44:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:44:618 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3336us
19:44:618 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:618 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:618 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:618 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2063us
19:44:618 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:44:618 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3739us
19:44:618 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:618 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:618 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:618 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1921
19:44:618 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1885us
19:44:618 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:618 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:44:618 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:44:618 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:44:618 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:618 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:44:618 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:44:620 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:44:620 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1921
19:44:620 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:44:620 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:44:620 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:44:620 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:44:620 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +400us
19:44:620 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:620 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:621 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2100us
19:44:621 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:621 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:621 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:621 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:621 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:621 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:621 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:621 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:621 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1922
19:44:621 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:44:621 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:44:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1156us
19:44:648 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:44:648 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:44:648 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:44:648 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:44:648 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:44:648 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:648 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:648 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:44:648 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:44:648 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:44:648 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:44:648 user_main    D[ME]: hle\scempeg.cpp:970 770=sceMpegRingbufferAvailableSize(08d62f38)
19:44:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:44:648 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1922
19:44:648 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4589us
19:44:648 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:648 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:649 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +487us
19:44:649 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:649 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3865us
19:44:649 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:44:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:44:649 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:44:649 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:44:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:44:649 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:44:649 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:649 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:649 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:44:649 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:44:649 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:44:650 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:650 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:44:650 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:650 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:650 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:650 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1923
19:44:650 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +427us
19:44:650 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:650 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:44:650 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:44:650 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:44:650 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:650 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:44:650 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:44:652 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:44:652 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1923
19:44:652 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:44:652 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:44:652 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:44:652 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:44:653 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3959us
19:44:653 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:653 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:653 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:653 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3075us
19:44:653 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:653 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:653 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2728us
19:44:653 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:653 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:653 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:653 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +5281us
19:44:653 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:44:653 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:44:653 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:44:653 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:44:653 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:44:653 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1924
19:44:653 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:44:653 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:44:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +21us
19:44:681 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:44:681 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:44:681 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:44:681 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:44:681 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:44:681 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:681 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:681 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:44:681 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:44:681 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:44:681 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:44:681 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:44:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:44:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:44:682 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:44:683 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:44:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:44:683 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +142us
19:44:683 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:683 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:683 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1924
19:44:683 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5256us
19:44:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:44:683 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +546us
19:44:683 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:683 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:683 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5663us
19:44:683 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:683 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +140us
19:44:683 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:684 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:684 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1925
19:44:684 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4774us
19:44:684 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:684 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:44:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:44:684 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:44:684 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:684 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:44:684 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:44:686 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:44:686 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1925
19:44:686 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +820us
19:44:686 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:686 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:686 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:686 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +358us
19:44:686 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:44:686 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:44:686 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:44:686 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3965us
19:44:686 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:44:687 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:44:687 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:44:687 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:44:687 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:44:687 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:44:687 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:687 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:687 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:687 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:44:687 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:44:687 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:44:687 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:688 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:44:688 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:688 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:688 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:688 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2447us
19:44:688 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:688 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:688 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1926
19:44:688 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:44:688 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:44:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1598us
19:44:715 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:44:715 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:44:715 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:44:715 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:44:715 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:44:715 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:715 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:715 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:44:715 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:44:715 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:44:715 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:44:715 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:44:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:44:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:44:715 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:44:717 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:44:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:44:717 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1926
19:44:717 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1600us
19:44:717 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:717 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:717 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3799us
19:44:717 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:44:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:44:717 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:44:717 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:44:718 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:44:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:44:719 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1904us
19:44:719 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:719 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:719 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:719 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3495us
19:44:719 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:44:719 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2307us
19:44:719 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:719 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:719 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:719 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1927
19:44:719 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3317us
19:44:719 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:719 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:44:719 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:44:719 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:44:719 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:719 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:44:719 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:44:721 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:44:721 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1927
19:44:721 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:44:721 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:44:721 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:44:721 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:44:722 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +301us
19:44:722 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:722 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:722 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +768us
19:44:722 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:722 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:722 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:722 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:722 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:722 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:722 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:722 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:722 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:722 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:722 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:722 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1928
19:44:722 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:44:722 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:44:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2588us
19:44:748 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:44:748 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:44:748 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:44:748 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:44:748 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:44:748 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:748 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:748 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:44:748 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:44:748 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:44:748 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:44:748 user_main    D[ME]: hle\scempeg.cpp:970 774=sceMpegRingbufferAvailableSize(08d62f38)
19:44:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:44:748 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1928
19:44:748 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1706us
19:44:748 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:44:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:44:749 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:44:749 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:44:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:44:749 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:44:749 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:749 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:749 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:44:749 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:44:749 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:44:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:749 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +169us
19:44:749 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:750 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3984us
19:44:750 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:750 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:750 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:750 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:750 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:750 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1929
19:44:750 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1859us
19:44:750 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:750 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:44:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:44:750 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:44:750 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:750 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:44:750 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:44:752 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:44:752 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1929
19:44:752 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:44:752 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:44:752 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:44:752 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:44:752 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2527us
19:44:753 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:753 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:753 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:753 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4407us
19:44:753 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:753 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:753 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1396us
19:44:753 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:753 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:753 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:753 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:753 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:753 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:753 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:753 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1009us
19:44:753 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:44:753 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:44:753 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1930
19:44:753 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:44:753 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:44:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +121us
19:44:781 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:44:781 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:44:781 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:44:781 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:44:781 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:44:781 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:781 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:781 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:44:781 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:44:781 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:44:781 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:44:781 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:44:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:44:781 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +20us
19:44:781 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:44:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:44:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +79us
19:44:782 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:44:783 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:44:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:44:783 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1930
19:44:783 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4514us
19:44:783 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:783 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:783 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +884us
19:44:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:44:783 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4918us
19:44:783 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:783 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:783 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1191us
19:44:784 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:784 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3161us
19:44:784 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:44:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:44:784 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:44:784 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:44:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:44:784 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:44:784 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:784 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:784 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1931
19:44:784 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +402us
19:44:784 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:784 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:44:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:44:784 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:44:784 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:784 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:44:784 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:44:787 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:44:787 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1931
19:44:787 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1038us
19:44:787 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:44:787 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:44:787 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:787 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +141us
19:44:787 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:44:787 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:44:787 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:44:787 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3984us
19:44:787 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:787 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:787 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:787 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:787 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:787 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:787 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:788 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3779us
19:44:788 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:788 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:788 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1932
19:44:788 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:44:788 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:44:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1698us
19:44:815 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:44:815 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:44:815 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:44:815 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:44:815 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:44:815 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:815 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:815 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:44:815 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:44:815 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:44:815 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:44:815 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:44:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:44:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:44:815 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:44:817 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:44:817 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:44:817 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +168us
19:44:817 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:817 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:817 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:817 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1932
19:44:817 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5231us
19:44:817 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:44:817 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +571us
19:44:817 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:817 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:817 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:817 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:817 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:817 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:818 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1933
19:44:818 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4749us
19:44:818 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:818 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:44:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:44:818 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:44:818 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:818 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:44:818 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:44:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:44:820 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1933
19:44:820 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +846us
19:44:820 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:820 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:820 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +333us
19:44:820 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:44:820 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:44:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:44:820 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +201us
19:44:820 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:820 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5240us
19:44:820 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:821 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:821 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:44:821 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:44:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:44:821 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:44:821 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:44:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:44:821 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:44:821 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:821 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:821 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:44:821 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:44:821 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:44:822 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:822 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1934
19:44:822 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:44:822 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:44:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2371us
19:44:848 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:44:848 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:44:848 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:44:848 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:44:848 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:44:848 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:848 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:848 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:44:848 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:44:848 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:44:848 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:44:848 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:44:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:44:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:44:848 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:44:850 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:44:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:44:850 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1934
19:44:850 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1625us
19:44:850 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:850 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:850 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3151us
19:44:850 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:850 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +622us
19:44:850 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:44:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:44:850 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:44:850 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:44:851 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:44:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:44:851 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1929us
19:44:851 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:852 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:852 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3470us
19:44:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:44:852 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2332us
19:44:852 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:852 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:852 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1935
19:44:852 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3291us
19:44:852 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:852 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:44:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:44:852 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:44:852 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:852 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:44:852 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:44:854 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:44:854 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1935
19:44:854 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:44:854 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:44:854 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:44:854 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:44:854 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1095us
19:44:854 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:854 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:854 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:855 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5739us
19:44:855 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:855 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +64us
19:44:855 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:855 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:855 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:855 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:855 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:855 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2541us
19:44:855 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:44:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:44:855 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1936
19:44:855 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:44:855 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:44:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +21us
19:44:881 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:44:881 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:44:881 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:44:881 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:44:881 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:44:881 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:881 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:881 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:44:881 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:44:881 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:44:881 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:44:881 user_main    D[ME]: hle\scempeg.cpp:970 778=sceMpegRingbufferAvailableSize(08d62f38)
19:44:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:44:881 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +120us
19:44:881 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:44:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:44:881 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1936
19:44:881 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3062us
19:44:881 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:882 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:882 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:44:882 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:44:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:44:882 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:44:882 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:44:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:44:882 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:44:882 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:882 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:882 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:44:882 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:44:882 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:44:883 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:883 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +873us
19:44:883 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:883 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:883 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3280us
19:44:883 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:883 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:883 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:883 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1937
19:44:883 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1834us
19:44:883 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:883 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:44:883 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:44:883 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:44:883 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:883 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:44:883 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:44:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:44:885 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1937
19:44:885 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:44:885 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:44:885 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:44:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:44:885 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2552us
19:44:885 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:885 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:885 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:885 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:885 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:885 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5111us
19:44:885 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:885 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +692us
19:44:886 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:886 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:886 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:886 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1938
19:44:886 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:44:886 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:44:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1105us
19:44:915 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:44:915 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:44:915 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:44:915 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:44:915 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:44:915 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:915 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:915 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:44:915 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:44:915 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:44:915 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:44:915 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:44:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:44:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:44:915 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:44:917 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:44:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:44:917 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1938
19:44:917 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4540us
19:44:917 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:917 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:917 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +859us
19:44:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:44:917 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4943us
19:44:917 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:917 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:917 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:917 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:917 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:918 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1939
19:44:918 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +377us
19:44:918 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:918 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:44:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:44:918 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:44:918 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:918 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:44:918 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:44:920 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:44:920 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1939
19:44:920 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:44:920 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:44:920 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:44:920 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:44:920 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +101us
19:44:920 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:920 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:920 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2457us
19:44:920 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:44:920 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:44:920 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:44:920 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:44:921 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:44:921 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:44:921 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:921 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:921 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:921 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:44:921 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:44:921 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:44:921 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:921 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:44:921 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:921 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:921 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:922 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1940
19:44:922 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:44:922 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:44:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5452us
19:44:948 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:44:948 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:44:948 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:44:948 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:44:948 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:44:948 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:948 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:948 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:44:948 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:44:948 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:44:948 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:44:948 user_main    D[ME]: hle\scempeg.cpp:970 782=sceMpegRingbufferAvailableSize(08d62f38)
19:44:948 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:44:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:44:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:44:948 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:44:950 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:44:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:44:950 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +193us
19:44:950 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:950 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:950 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1940
19:44:950 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4483us
19:44:950 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:950 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +722us
19:44:950 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:44:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:44:950 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:44:950 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:44:951 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:44:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:44:952 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +497us
19:44:952 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:952 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:952 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4902us
19:44:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:44:952 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +900us
19:44:952 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:952 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:952 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1941
19:44:952 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4723us
19:44:952 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:952 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:44:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:44:952 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:44:952 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:952 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:44:952 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:44:954 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:44:955 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1941
19:44:955 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +871us
19:44:955 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:955 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:955 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:955 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +308us
19:44:955 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:44:955 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:44:955 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:44:955 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5467us
19:44:955 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:955 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:955 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:955 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1267us
19:44:955 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:955 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:955 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4536us
19:44:955 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:955 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:955 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:955 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1942
19:44:955 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:44:955 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:44:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3995us
19:44:981 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:44:981 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:44:981 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:44:981 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:44:981 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:44:981 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:981 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:981 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:44:981 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:44:981 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:44:981 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:44:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:44:982 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +20us
19:44:982 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:44:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:44:982 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:44:982 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:44:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:44:982 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +79us
19:44:982 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:44:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:44:982 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:44:982 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:44:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:44:982 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1942
19:44:982 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:44:982 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:982 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:982 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:44:983 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:44:983 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:44:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:983 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:44:983 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:983 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:983 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3855us
19:44:983 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:983 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1948us
19:44:983 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:983 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:983 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1943
19:44:983 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3266us
19:44:983 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:44:983 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:44:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:44:983 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:44:983 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:44:983 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:44:983 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:44:986 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:44:986 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1943
19:44:986 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:44:986 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:44:986 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:44:986 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:44:986 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1120us
19:44:986 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:986 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:986 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:986 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:986 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:44:986 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:44:986 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:986 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:44:986 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:44:986 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:44:986 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:44:986 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +639us
19:44:986 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:44:986 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:44:986 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1944
19:44:986 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:44:986 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:45:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1898us
19:45:015 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:45:015 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:45:015 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:45:015 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:45:015 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:45:015 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:015 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:015 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:45:015 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:45:015 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:45:015 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:45:015 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:45:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:45:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:45:015 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:45:017 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:45:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:45:017 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1944
19:45:017 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3108us
19:45:017 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:017 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:017 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2291us
19:45:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:45:017 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3511us
19:45:017 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:017 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:017 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:45:017 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:45:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:45:017 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:45:018 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:45:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:45:018 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:45:018 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:018 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:018 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:45:018 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:45:018 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:45:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:018 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1945
19:45:018 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +159us
19:45:018 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:019 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:45:019 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:45:019 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:45:019 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:019 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:45:019 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:45:021 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:45:021 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1945
19:45:021 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:45:021 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:45:021 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:45:021 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:45:021 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1us
19:45:021 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:021 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:021 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2576us
19:45:021 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:021 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:021 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:021 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:021 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:021 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:021 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:022 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:022 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:022 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:022 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:022 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1946
19:45:022 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:45:022 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:45:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1080us
19:45:048 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:45:048 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:45:048 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:45:048 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:45:048 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:45:048 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:048 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:048 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:45:048 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:45:048 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:45:048 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:45:048 user_main    D[ME]: hle\scempeg.cpp:970 786=sceMpegRingbufferAvailableSize(08d62f38)
19:45:048 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:45:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:45:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:45:048 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:45:050 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:45:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:45:050 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1946
19:45:050 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4565us
19:45:050 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:050 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:050 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +11us
19:45:050 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:050 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +822us
19:45:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:45:050 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4968us
19:45:050 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:050 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:050 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:050 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:050 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:050 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1947
19:45:051 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +351us
19:45:051 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:051 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:45:051 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:45:051 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:45:051 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:051 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:45:051 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:45:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:45:053 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1947
19:45:053 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:45:053 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:45:053 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:45:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:45:053 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4035us
19:45:053 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:053 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:053 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2599us
19:45:053 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:053 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1753us
19:45:053 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:45:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:45:053 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:45:053 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:45:054 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:45:054 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:45:054 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:054 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:054 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:054 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:45:054 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:45:054 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:45:054 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:054 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1948
19:45:054 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:45:054 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:45:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3777us
19:45:082 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:45:082 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:45:082 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:45:082 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:45:082 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:45:082 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:082 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:082 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:45:082 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:45:082 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:45:082 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:45:082 user_main    D[ME]: hle\scempeg.cpp:970 790=sceMpegRingbufferAvailableSize(08d62f38)
19:45:082 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:45:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:45:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:45:082 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:45:084 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:45:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:45:084 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +20us
19:45:084 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:45:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:45:084 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +198us
19:45:084 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:084 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:084 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +1us
19:45:084 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:45:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:45:084 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1948
19:45:084 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5179us
19:45:084 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:45:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:45:084 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:45:084 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:45:086 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:45:086 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:45:086 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +522us
19:45:086 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:086 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:086 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:086 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4876us
19:45:086 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:45:086 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +309us
19:45:086 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:086 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:086 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +616us
19:45:086 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:086 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:086 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:086 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1949
19:45:086 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4698us
19:45:086 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:086 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:45:086 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:45:086 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:45:086 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:086 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:45:086 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:45:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:45:089 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1949
19:45:089 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +896us
19:45:089 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:089 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +282us
19:45:089 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:45:089 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:45:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:45:089 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5492us
19:45:089 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:089 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:089 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:089 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:089 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:089 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1971us
19:45:089 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:089 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1950
19:45:089 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:45:089 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:45:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1998us
19:45:115 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:45:115 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:45:115 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:45:115 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:45:115 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:45:115 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:115 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:115 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:45:115 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:45:115 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:45:115 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:45:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:45:115 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1950
19:45:115 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1775us
19:45:115 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:115 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:115 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:45:115 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:45:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:45:116 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:45:116 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:45:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:45:116 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:45:116 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:116 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:116 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:45:116 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:45:116 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:45:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:117 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:45:117 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:117 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:117 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1951
19:45:117 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3241us
19:45:117 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:117 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:45:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:45:117 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:45:117 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:117 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:45:117 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:45:119 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:45:119 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1951
19:45:119 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1109us
19:45:119 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:119 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:119 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +70us
19:45:119 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:45:119 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:45:119 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:45:119 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1145us
19:45:119 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:119 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:119 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:120 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:120 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:120 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:120 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:120 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:120 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:120 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:120 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:120 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1952
19:45:120 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:45:120 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:45:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2512us
19:45:148 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:45:148 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:45:148 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:45:148 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:45:148 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:45:148 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:148 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:148 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:45:148 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:45:148 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:45:148 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:45:148 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:45:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:45:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:45:148 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:45:150 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:45:150 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:45:150 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1952
19:45:150 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3133us
19:45:150 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:150 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:150 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:150 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1343us
19:45:150 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:150 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:150 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +922us
19:45:150 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:45:150 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3536us
19:45:150 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:150 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:150 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:150 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:150 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:150 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:150 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:150 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1953
19:45:151 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1783us
19:45:151 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:151 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:45:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:45:151 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:45:151 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:151 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:45:151 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:45:153 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:45:153 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1953
19:45:153 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:45:153 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:45:153 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:45:153 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:45:153 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1152us
19:45:153 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:45:153 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:45:153 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:45:153 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:45:154 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:45:154 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:45:154 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:154 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:154 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:154 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:45:154 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:45:154 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:45:154 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:154 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2282us
19:45:154 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:154 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:154 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1872us
19:45:155 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:155 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:155 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:155 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:155 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:155 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:155 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:155 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1954
19:45:155 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:45:155 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:45:182 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1055us
19:45:182 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:45:182 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:45:182 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:45:182 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:45:182 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:45:182 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:182 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:182 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:45:182 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:45:182 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:45:182 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:45:182 user_main    D[ME]: hle\scempeg.cpp:970 794=sceMpegRingbufferAvailableSize(08d62f38)
19:45:182 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:45:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:45:182 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:45:182 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:45:184 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:45:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:45:184 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +120us
19:45:184 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:45:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:45:184 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:45:184 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:45:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:45:184 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1954
19:45:184 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4270us
19:45:184 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:184 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:184 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +808us
19:45:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:45:184 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4994us
19:45:184 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:184 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:184 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +715us
19:45:184 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:184 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5088us
19:45:184 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:184 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:184 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1955
19:45:185 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +326us
19:45:185 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:185 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:45:185 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:45:185 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:45:185 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:185 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:45:185 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:45:187 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:45:187 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1955
19:45:187 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:45:187 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:45:187 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:45:187 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:45:187 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4060us
19:45:187 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:187 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:187 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:187 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:187 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:187 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:187 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:187 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3303us
19:45:188 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:188 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:188 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1049us
19:45:188 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:45:188 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:45:188 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:45:188 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:45:188 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:45:188 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1956
19:45:188 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:45:188 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:45:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +948us
19:45:215 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:45:215 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:45:215 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:45:215 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:45:215 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:45:215 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:215 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:215 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:45:215 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:45:215 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:45:215 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:45:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:45:215 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +343us
19:45:215 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:215 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:215 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1956
19:45:215 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:45:216 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:45:216 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:45:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:216 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:45:216 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:216 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:216 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:216 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:216 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:216 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1957
19:45:216 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4673us
19:45:216 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:216 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:45:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:45:216 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:45:216 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:216 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:45:217 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:45:219 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:45:219 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1957
19:45:219 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +922us
19:45:219 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:219 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:219 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:219 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +87us
19:45:219 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:219 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:219 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +169us
19:45:219 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:45:219 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:45:219 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:45:219 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5517us
19:45:219 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:219 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:219 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:219 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:219 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:219 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:219 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:219 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1958
19:45:219 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:45:219 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:45:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3944us
19:45:248 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:45:248 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:45:248 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:45:248 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:45:248 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:45:248 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:248 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:248 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:45:248 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:45:248 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:45:248 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:45:248 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:45:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:45:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:45:248 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:45:250 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:45:250 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:45:250 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1958
19:45:250 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1701us
19:45:250 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:250 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:250 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:250 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2675us
19:45:250 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:250 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:250 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1022us
19:45:250 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:45:250 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:45:250 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:45:250 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:45:252 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:45:252 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:45:252 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2005us
19:45:252 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:252 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:252 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:252 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3394us
19:45:252 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:45:252 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +957us
19:45:252 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:45:252 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:45:252 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:45:252 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:45:253 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:45:253 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:45:253 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:253 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:253 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:253 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:45:253 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:45:253 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:45:253 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:253 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1959
19:45:253 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1566us
19:45:253 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:253 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:45:253 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:45:253 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:45:253 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:253 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:45:253 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:45:255 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:45:255 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1959
19:45:256 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:45:256 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:45:256 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:45:256 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:45:256 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1171us
19:45:256 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:256 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:256 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:256 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5263us
19:45:256 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:256 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:256 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +540us
19:45:256 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:256 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:256 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:256 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:256 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:256 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:256 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:256 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1960
19:45:256 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:45:256 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:45:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2487us
19:45:282 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:45:282 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:45:282 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:45:282 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:45:282 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:45:282 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:282 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:282 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:45:282 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:45:282 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:45:282 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:45:282 user_main    D[ME]: hle\scempeg.cpp:970 798=sceMpegRingbufferAvailableSize(08d62f38)
19:45:282 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:45:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:45:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:45:282 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:45:284 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:45:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:45:284 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +220us
19:45:284 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:45:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:45:284 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:45:284 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:45:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:45:284 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1960
19:45:284 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2737us
19:45:284 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:284 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:284 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2240us
19:45:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:45:284 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3562us
19:45:284 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:284 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:284 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2047us
19:45:285 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:285 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:285 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3756us
19:45:285 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:285 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:285 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:285 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1961
19:45:285 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1758us
19:45:285 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:285 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:45:285 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:45:285 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:45:285 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:285 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:45:285 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:45:287 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:45:287 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1961
19:45:287 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:45:287 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:45:287 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:45:287 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:45:287 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2628us
19:45:287 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:287 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:287 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:288 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:45:288 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:45:288 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:45:288 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:45:288 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:45:288 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:45:288 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:45:288 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:288 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:288 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:288 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:45:288 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:45:288 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:45:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:289 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2986us
19:45:289 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:289 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1168us
19:45:289 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:289 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:289 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1962
19:45:289 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:45:289 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:45:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1029us
19:45:315 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:45:315 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:45:315 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:45:315 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:45:315 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:45:315 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:315 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:315 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:45:315 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:45:315 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:45:315 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:45:315 user_main    D[ME]: hle\scempeg.cpp:970 802=sceMpegRingbufferAvailableSize(08d62f38)
19:45:315 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:45:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:45:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:45:315 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:45:317 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:45:317 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:45:317 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1962
19:45:317 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4616us
19:45:317 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:317 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:317 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:317 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +783us
19:45:317 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:45:317 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:45:317 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:45:317 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:45:318 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:45:318 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:45:319 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4920us
19:45:319 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:319 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:319 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:319 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +479us
19:45:319 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:45:319 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5323us
19:45:319 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:319 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:319 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:319 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1963
19:45:319 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +301us
19:45:319 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:319 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:45:319 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:45:319 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:45:319 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:319 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:45:319 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:45:321 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:45:321 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1963
19:45:321 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +910us
19:45:321 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:321 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:321 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +269us
19:45:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:45:321 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:45:322 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:45:322 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4085us
19:45:322 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:322 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:322 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:322 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:322 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:322 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:322 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:322 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1964
19:45:322 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:45:322 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:45:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5376us
19:45:348 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:45:348 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:45:348 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:45:348 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:45:348 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:45:348 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:348 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:348 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:45:348 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:45:348 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:45:348 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:45:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:45:348 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +369us
19:45:348 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:348 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:348 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1964
19:45:349 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4007us
19:45:349 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:349 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +344us
19:45:349 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:45:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:45:349 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:45:349 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:45:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:45:349 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:45:349 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:349 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:349 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:45:350 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:45:350 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:45:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:350 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:45:350 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:350 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:350 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1965
19:45:350 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4647us
19:45:350 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:350 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:45:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:45:350 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:45:350 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:350 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:45:350 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:45:352 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:45:352 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1965
19:45:352 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +947us
19:45:352 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:352 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:352 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:352 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +232us
19:45:352 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:45:353 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:45:353 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:45:353 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5543us
19:45:353 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:353 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:353 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:353 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +791us
19:45:353 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:353 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:353 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5011us
19:45:353 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:353 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:353 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:353 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1966
19:45:353 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:45:353 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:45:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3919us
19:45:382 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:45:382 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:45:382 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:45:382 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:45:382 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:45:382 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:382 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:382 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:45:382 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:45:382 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:45:382 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:45:382 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:45:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:45:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:45:382 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:45:384 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:45:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:45:384 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +321us
19:45:384 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:45:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:45:384 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:45:384 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:45:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:45:384 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1966
19:45:384 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1205us
19:45:384 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:384 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:384 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3672us
19:45:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:45:384 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2130us
19:45:384 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:384 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:385 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3379us
19:45:385 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:385 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2423us
19:45:385 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:385 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:385 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1967
19:45:385 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3190us
19:45:385 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:385 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:45:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:45:385 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:45:385 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:385 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:45:385 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:45:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:45:387 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1967
19:45:387 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +953us
19:45:387 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:45:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:45:387 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:45:387 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:45:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:45:388 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +125us
19:45:388 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:45:388 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:45:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:45:388 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1196us
19:45:388 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:388 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:388 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:45:388 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:45:388 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:45:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:388 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:45:388 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:389 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:389 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:389 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:389 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:389 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +163us
19:45:389 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:389 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1968
19:45:389 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:45:389 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:45:415 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2297us
19:45:415 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:45:415 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:45:415 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:45:415 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:45:415 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:45:415 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:415 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:415 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:45:415 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:45:415 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:45:415 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:45:415 user_main    D[ME]: hle\scempeg.cpp:970 806=sceMpegRingbufferAvailableSize(08d62f38)
19:45:415 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:45:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:45:415 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:45:415 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:45:417 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:45:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:45:417 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1968
19:45:417 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3184us
19:45:417 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:417 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:417 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2215us
19:45:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:45:417 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3587us
19:45:417 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:417 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:417 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:417 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:417 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:417 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1969
19:45:417 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1733us
19:45:417 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:417 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:45:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:45:418 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:45:418 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:418 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:45:418 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:45:420 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:45:420 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1969
19:45:420 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +810us
19:45:420 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:420 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:420 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +369us
19:45:420 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:45:420 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:45:420 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:45:420 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2653us
19:45:420 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:420 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:420 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:420 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:420 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:420 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:420 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:420 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:45:420 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:45:421 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:45:421 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:45:421 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:45:421 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:45:421 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:45:421 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:421 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:421 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:421 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1970
19:45:421 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:45:421 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:45:449 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1004us
19:45:449 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:45:449 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:45:449 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:45:449 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:45:449 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:45:449 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:449 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:449 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:45:449 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:45:449 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:45:449 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:45:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:45:449 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +586us
19:45:449 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:45:449 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:45:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:450 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1970
19:45:450 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3690us
19:45:450 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:450 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +463us
19:45:450 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:450 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:450 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:450 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:450 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:450 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:450 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:450 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:450 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1971
19:45:450 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +275us
19:45:450 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:450 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:45:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:45:450 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:45:450 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:450 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:45:451 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:45:453 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:45:453 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1971
19:45:453 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:45:453 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:45:453 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:45:453 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:45:453 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4111us
19:45:453 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:453 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:453 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:453 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2123us
19:45:453 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:453 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:453 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3679us
19:45:453 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:453 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:453 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:453 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1972
19:45:454 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:45:454 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:45:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5351us
19:45:482 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:45:482 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:45:482 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:45:482 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:45:482 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:45:482 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:482 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:482 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:45:482 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:45:482 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:45:483 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:45:483 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:45:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:45:483 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:45:483 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:45:484 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:45:484 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:45:484 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +295us
19:45:484 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:484 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:484 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:484 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +125us
19:45:484 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:45:484 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:45:484 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1972
19:45:485 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:45:485 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:45:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:45:485 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4778us
19:45:485 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:45:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:45:485 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:45:485 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:45:486 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:45:486 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:45:486 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +598us
19:45:486 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:486 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:486 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:486 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:45:486 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:45:486 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:45:486 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:45:486 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:45:487 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:45:487 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +258us
19:45:487 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:487 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:487 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +88us
19:45:487 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:45:487 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1002us
19:45:487 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:487 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:487 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:487 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:45:487 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:45:487 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:45:488 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:488 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1973
19:45:488 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2972us
19:45:488 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:488 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:45:488 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:45:488 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:45:488 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:488 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:45:488 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:45:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:45:490 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1973
19:45:490 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +972us
19:45:490 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:490 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +206us
19:45:490 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:45:490 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:45:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:45:490 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5568us
19:45:490 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:490 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:490 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:491 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:491 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:491 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1495us
19:45:491 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:491 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1974
19:45:491 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:45:491 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:45:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2397us
19:45:515 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:45:515 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:45:515 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:45:515 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:45:515 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:45:515 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:515 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:515 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:45:515 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:45:515 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:45:515 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:45:515 user_main    D[ME]: hle\scempeg.cpp:970 810=sceMpegRingbufferAvailableSize(08d62f38)
19:45:515 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:45:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:45:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:45:515 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:45:517 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:45:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:45:517 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1974
19:45:517 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1752us
19:45:517 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:517 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:517 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3647us
19:45:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:45:517 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2155us
19:45:517 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:517 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:517 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:517 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:517 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:517 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1975
19:45:517 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3165us
19:45:517 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:517 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:45:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:45:517 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:45:517 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:517 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:45:518 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:45:519 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:45:519 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1975
19:45:519 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +710us
19:45:520 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:520 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:520 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +469us
19:45:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:45:520 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:45:520 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:45:520 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1221us
19:45:520 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:520 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:520 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:520 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:45:520 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:45:520 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:45:520 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:45:520 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:45:520 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:45:520 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:45:520 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:520 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:521 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:521 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:45:521 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:45:521 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:45:521 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:521 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:45:521 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:521 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:521 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:521 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1976
19:45:521 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:45:521 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:45:549 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2436us
19:45:549 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:45:549 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:45:549 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:45:549 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:45:549 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:45:549 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:549 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:549 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:45:549 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:45:549 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:45:549 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:45:549 user_main    D[ME]: hle\scempeg.cpp:970 814=sceMpegRingbufferAvailableSize(08d62f38)
19:45:549 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:45:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:45:549 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:45:549 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:45:551 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:45:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:45:551 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1976
19:45:551 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3209us
19:45:551 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:551 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:551 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +867us
19:45:551 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:551 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1322us
19:45:551 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:45:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:45:551 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:45:551 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:45:551 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
19:45:553 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:45:553 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:45:553 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3513us
19:45:553 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:553 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:553 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:553 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1886us
19:45:553 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:45:553 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3916us
19:45:553 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:553 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:553 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:553 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1977
19:45:553 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1707us
19:45:553 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:553 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:45:553 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:45:553 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:45:553 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:553 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:45:553 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:45:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:45:556 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1977
19:45:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:45:556 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:45:556 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:45:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:45:556 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2679us
19:45:556 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:556 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:556 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3455us
19:45:556 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:556 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2347us
19:45:556 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:556 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:556 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:556 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:556 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:556 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1978
19:45:556 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:45:556 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:45:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +979us
19:45:582 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:45:582 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:45:582 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:45:582 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:45:582 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:45:582 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:582 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:582 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:45:582 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:45:582 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:45:582 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:45:582 user_main    D[ME]: hle\scempeg.cpp:970 822=sceMpegRingbufferAvailableSize(08d62f38)
19:45:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:45:582 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +620us
19:45:582 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:45:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:45:582 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1978
19:45:582 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:45:582 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:45:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:45:583 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2494us
19:45:583 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:45:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:45:583 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:45:583 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:45:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:45:583 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:45:583 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:583 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:583 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:45:583 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:45:583 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:45:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:584 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:45:584 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:584 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:584 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +240us
19:45:584 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:584 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
19:45:584 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:584 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:584 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1979
19:45:584 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +250us
19:45:584 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:584 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:45:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:45:584 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:45:584 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:584 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:45:584 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:45:586 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:45:586 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1979
19:45:586 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:45:586 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:45:586 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:45:587 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:45:587 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4136us
19:45:587 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:587 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:587 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:587 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:587 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:587 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:587 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:587 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2828us
19:45:587 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:587 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:587 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1980
19:45:587 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:45:587 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:45:615 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2497us
19:45:615 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:45:615 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:45:615 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:45:615 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:45:615 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:45:615 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:615 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:615 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:45:615 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:45:615 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:45:615 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:45:615 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:45:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:45:615 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:45:615 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:45:617 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:45:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:45:617 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +320us
19:45:617 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:617 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:617 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1980
19:45:617 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5079us
19:45:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:45:617 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +723us
19:45:617 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:617 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:617 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:617 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:617 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:617 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:45:617 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:45:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:45:618 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:45:618 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:45:618 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:45:618 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1981
19:45:618 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +144us
19:45:618 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:618 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:45:618 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:45:618 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:45:618 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:618 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:45:618 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:45:620 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:45:620 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1981
19:45:620 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +610us
19:45:620 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:620 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:620 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +387us
19:45:620 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:620 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:620 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:620 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +181us
19:45:621 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:45:621 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:45:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:45:621 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1439us
19:45:621 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:45:621 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:45:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:621 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:45:621 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:621 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:621 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:621 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:621 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:621 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1982
19:45:621 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:45:621 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:45:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3868us
19:45:649 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:45:649 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:45:649 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:45:649 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:45:649 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:45:649 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:649 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:649 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:45:649 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:45:649 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:45:649 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:45:649 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:45:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:45:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:45:649 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:45:651 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:45:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:45:651 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1982
19:45:651 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1777us
19:45:651 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:651 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:651 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2200us
19:45:651 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:651 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1421us
19:45:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:45:651 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2181us
19:45:651 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:651 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:651 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:651 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:651 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:651 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1983
19:45:651 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3139us
19:45:651 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:651 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:45:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:45:651 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:45:651 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:652 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:45:652 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:45:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:45:654 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1983
19:45:654 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:45:654 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:45:654 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:45:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:45:654 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1247us
19:45:654 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:654 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:654 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4788us
19:45:654 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:654 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1015us
19:45:654 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:654 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:654 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:45:654 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:45:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:45:654 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:45:654 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:45:655 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:45:655 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:45:655 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:655 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:655 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:655 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:45:655 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:45:655 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:45:655 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:655 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1984
19:45:655 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:45:655 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:45:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +761us
19:45:682 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:45:682 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:45:682 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:45:682 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:45:682 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:45:682 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:682 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:682 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:45:682 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:45:682 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:45:682 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:45:682 user_main    D[ME]: hle\scempeg.cpp:970 826=sceMpegRingbufferAvailableSize(08d62f38)
19:45:682 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:45:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:45:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:45:682 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:45:684 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:45:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:45:684 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1984
19:45:684 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +621us
19:45:684 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:45:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:45:684 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:45:684 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:45:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:45:684 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2413us
19:45:684 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:684 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:684 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2164us
19:45:684 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:45:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:45:684 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:45:684 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:45:686 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:45:686 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:45:686 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3538us
19:45:686 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:686 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:686 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:686 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1572us
19:45:686 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:686 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:686 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +288us
19:45:686 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:45:686 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3942us
19:45:686 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:687 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:687 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:687 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1985
19:45:687 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1682us
19:45:687 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:687 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:45:687 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:45:687 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:45:687 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:687 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:45:687 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:45:689 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:45:689 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1985
19:45:689 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:45:689 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:45:689 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:45:689 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:45:689 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2704us
19:45:689 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:689 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:689 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:689 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:690 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:690 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:690 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:690 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4160us
19:45:690 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:690 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:690 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1643us
19:45:690 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:690 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:690 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:690 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1986
19:45:690 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:45:690 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:45:716 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +953us
19:45:716 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:45:716 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:45:716 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:45:716 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:45:716 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:45:716 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:716 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:716 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:45:716 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:45:716 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:45:716 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:45:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:45:717 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1986
19:45:717 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4791us
19:45:717 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:717 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:717 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:45:717 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:45:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:45:717 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:45:717 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:45:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:45:717 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:45:717 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:717 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:718 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:45:718 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:45:718 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:45:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:718 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:45:718 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:718 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:718 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1987
19:45:718 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +224us
19:45:718 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:718 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:45:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:45:718 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:45:718 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:718 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:45:719 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:45:721 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:45:721 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +510us
19:45:721 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:721 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:721 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1987
19:45:721 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +669us
19:45:721 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:45:721 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:45:721 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:45:721 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4161us
19:45:721 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:721 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:721 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:721 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:721 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:721 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:721 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:721 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1988
19:45:721 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:45:721 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:45:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5300us
19:45:749 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:45:749 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:45:749 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:45:749 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:45:749 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:45:749 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:749 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:749 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:45:749 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:45:749 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:45:749 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:45:749 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:45:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:45:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:45:749 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:45:751 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:45:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:45:751 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +345us
19:45:751 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:751 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:751 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1988
19:45:751 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3532us
19:45:751 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:751 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1521us
19:45:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:45:751 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +749us
19:45:751 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:751 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:751 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:751 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:751 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:751 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1989
19:45:752 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4571us
19:45:752 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:752 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:45:752 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:45:752 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:45:752 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:752 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:45:752 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:45:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:45:754 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1989
19:45:754 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1023us
19:45:754 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:754 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:754 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +156us
19:45:754 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:45:754 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:45:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:45:754 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4168us
19:45:754 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:45:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:45:754 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:45:754 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:45:755 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:45:755 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:45:755 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:755 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:755 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:755 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +316us
19:45:755 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:755 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:755 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1332us
19:45:755 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:45:755 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:45:755 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:755 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:45:755 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:755 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:755 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:756 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1990
19:45:756 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:45:756 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:45:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3842us
19:45:782 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:45:782 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:45:782 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:45:782 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:45:782 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:45:782 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:782 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:782 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:45:782 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:45:782 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:45:782 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:45:782 user_main    D[ME]: hle\scempeg.cpp:970 830=sceMpegRingbufferAvailableSize(08d62f38)
19:45:782 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:45:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:45:783 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:45:783 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:45:784 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:45:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:45:784 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1990
19:45:784 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +721us
19:45:784 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:45:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:45:784 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:45:784 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:45:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:45:784 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +881us
19:45:784 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:784 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:785 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3596us
19:45:785 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:45:785 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:45:785 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:45:785 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:45:786 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:45:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:45:786 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2106us
19:45:786 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:786 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:786 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2904us
19:45:786 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:786 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +388us
19:45:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:45:786 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2510us
19:45:786 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:786 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:786 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1991
19:45:787 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3114us
19:45:787 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:787 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:45:787 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:45:787 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:45:787 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:787 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:45:787 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:45:789 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:45:789 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1991
19:45:789 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:45:789 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:45:789 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:45:789 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:45:789 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1272us
19:45:789 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:789 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:789 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:789 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:789 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:789 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:789 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:789 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5492us
19:45:790 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:790 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:790 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +311us
19:45:790 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:790 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:790 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:790 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1992
19:45:790 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:45:790 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:45:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2385us
19:45:816 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:45:816 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:45:816 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:45:816 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:45:816 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:45:816 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:816 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:816 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:45:816 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:45:816 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:45:816 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:45:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:45:816 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1992
19:45:816 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1908us
19:45:816 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:45:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:45:816 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:45:816 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:45:817 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:45:817 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:45:817 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:817 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:817 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:817 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:45:817 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:45:817 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:45:817 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:817 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:45:817 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:817 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:817 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:817 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:817 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:818 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:818 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1993
19:45:818 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1656us
19:45:818 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:818 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:45:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:45:818 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:45:818 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:818 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:45:818 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:45:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:45:820 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +410us
19:45:820 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:820 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1993
19:45:820 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +769us
19:45:820 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:45:820 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:45:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:45:820 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2729us
19:45:820 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:820 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:820 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:820 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:820 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:820 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:820 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:820 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:820 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1994
19:45:820 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:45:820 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:45:849 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +928us
19:45:849 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:45:849 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:45:849 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:45:849 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:45:849 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:45:849 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:849 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:849 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:45:849 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:45:849 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:45:849 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:45:849 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:45:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:45:849 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:45:849 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:45:851 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:45:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:45:851 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1994
19:45:851 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3778us
19:45:851 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:851 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +939us
19:45:851 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:851 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:851 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +681us
19:45:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:45:851 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5121us
19:45:851 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:851 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:852 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:45:852 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:45:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:45:852 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:45:852 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:45:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:45:852 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:45:852 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:852 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:852 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1995
19:45:852 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +199us
19:45:852 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:852 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:45:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:45:852 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:45:852 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:852 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:45:852 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:45:854 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:45:855 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1995
19:45:855 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:45:855 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:45:855 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:45:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:45:855 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +32us
19:45:855 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:45:855 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:45:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:855 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:45:855 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:855 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:855 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1648us
19:45:855 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:855 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4155us
19:45:855 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:856 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:856 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:856 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1996
19:45:856 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:45:856 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:45:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5274us
19:45:882 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:45:882 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:45:882 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:45:882 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:45:882 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:45:882 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:882 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:882 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:45:882 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:45:882 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:45:882 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:45:882 user_main    D[ME]: hle\scempeg.cpp:970 834=sceMpegRingbufferAvailableSize(08d62f38)
19:45:882 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:45:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:45:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:45:882 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:45:884 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:45:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:45:884 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +371us
19:45:884 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:884 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:884 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1996
19:45:884 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +450us
19:45:884 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:45:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:45:884 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:45:884 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:45:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:45:884 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4378us
19:45:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:45:884 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +774us
19:45:884 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:884 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:884 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4236us
19:45:884 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:884 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1567us
19:45:884 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:885 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:885 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1997
19:45:885 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4546us
19:45:885 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:885 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:45:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:45:885 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:45:885 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:885 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:45:885 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:45:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:45:887 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1997
19:45:887 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1048us
19:45:887 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:887 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:887 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +130us
19:45:887 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:45:887 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:45:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:45:887 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5644us
19:45:887 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:887 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:887 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:45:888 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:45:888 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:45:888 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:45:888 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:45:888 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:45:888 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:45:888 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:888 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:888 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:888 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1020us
19:45:888 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:888 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:888 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +628us
19:45:888 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:45:888 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:45:889 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:889 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1998
19:45:889 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:45:889 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:45:916 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2168us
19:45:916 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:45:916 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:45:916 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:45:916 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:45:916 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:45:916 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:916 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:916 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:45:916 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:45:916 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:45:916 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:45:916 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:45:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:45:916 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:45:916 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:45:918 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:45:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:45:918 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1998
19:45:918 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1828us
19:45:918 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:918 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:918 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3571us
19:45:918 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:45:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:45:918 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:45:918 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:45:920 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:45:920 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:45:920 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2132us
19:45:920 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:920 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:920 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:920 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3267us
19:45:920 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:45:920 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2535us
19:45:920 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:920 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:920 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:920 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1999
19:45:920 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3088us
19:45:920 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:920 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:45:920 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:45:920 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:45:920 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:920 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:45:921 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:45:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:45:923 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +310us
19:45:923 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:923 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1999
19:45:923 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +869us
19:45:923 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:45:923 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:45:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:45:923 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1297us
19:45:923 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:923 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:923 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:923 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:923 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:923 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:923 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:923 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:924 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2000
19:45:924 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:45:924 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:45:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2360us
19:45:949 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:45:949 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:45:949 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:45:949 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:45:949 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:45:949 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:949 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:949 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:45:949 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:45:949 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:45:949 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:45:949 user_main    D[ME]: hle\scempeg.cpp:970 838=sceMpegRingbufferAvailableSize(08d62f38)
19:45:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:45:949 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2000
19:45:949 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3385us
19:45:949 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:949 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:949 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +392us
19:45:950 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:950 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3960us
19:45:950 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:45:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:45:950 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:45:950 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:45:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:45:950 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:45:950 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:950 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:950 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:45:950 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:45:950 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:45:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:951 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:45:951 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:951 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:951 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2001
19:45:951 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1631us
19:45:951 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:951 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:45:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:45:951 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:45:951 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:951 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:45:951 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:45:953 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:45:953 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2001
19:45:953 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:45:953 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:45:953 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:45:953 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:45:953 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2755us
19:45:953 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:953 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:953 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:953 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2980us
19:45:953 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:953 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:953 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2823us
19:45:953 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:953 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:953 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:953 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:954 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:954 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:954 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:954 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2002
19:45:954 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:45:954 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:45:982 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +902us
19:45:982 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:45:982 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:45:982 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:45:982 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:45:982 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:45:982 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:982 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:982 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:45:982 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:45:982 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:45:982 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:45:982 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:45:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:45:982 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:45:983 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:45:984 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:45:984 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:45:984 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2002
19:45:984 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +921us
19:45:984 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:45:984 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:45:984 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:45:984 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:45:984 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:45:984 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3621us
19:45:984 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:984 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:984 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:984 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +656us
19:45:984 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:45:984 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4911us
19:45:985 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:985 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +235us
19:45:985 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:985 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:985 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:45:985 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:985 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:985 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2003
19:45:985 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +174us
19:45:985 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:45:985 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:45:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:45:985 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:45:985 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:45:985 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:45:985 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:45:987 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:45:987 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2003
19:45:987 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:45:987 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:45:987 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:45:987 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:45:987 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2761us
19:45:987 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:45:987 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:45:988 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:45:988 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:45:988 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:45:988 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:45:988 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:45:988 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:45:988 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:988 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:45:988 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:45:988 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:45:988 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:988 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:45:988 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:45:988 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:45:988 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:45:988 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2352us
19:45:988 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:45:988 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:45:989 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2004
19:45:989 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:45:989 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:46:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2897us
19:46:016 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:46:016 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:46:016 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:46:016 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:46:016 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:46:016 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:016 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:016 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:46:016 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:46:017 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:46:017 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:46:017 user_main    D[ME]: hle\scempeg.cpp:970 842=sceMpegRingbufferAvailableSize(08d62f38)
19:46:017 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:46:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:46:017 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:46:017 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:46:018 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:46:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:46:018 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +396us
19:46:018 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:018 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:018 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2004
19:46:019 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5003us
19:46:019 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:46:019 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:46:019 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:46:019 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:46:020 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:46:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:46:020 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +700us
19:46:020 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:020 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:020 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4699us
19:46:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:46:020 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1103us
19:46:021 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:021 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:021 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:021 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2005
19:46:021 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4520us
19:46:021 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:021 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:46:021 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:46:021 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:46:021 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:021 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:46:021 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:46:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:46:023 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +211us
19:46:023 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:023 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2005
19:46:023 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +863us
19:46:023 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:023 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +105us
19:46:023 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:46:024 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:46:024 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:46:024 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5669us
19:46:024 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:024 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:024 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:024 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:024 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:024 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:024 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:024 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2006
19:46:024 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:46:024 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:46:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3792us
19:46:049 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:46:049 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:46:049 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:46:049 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:46:049 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:46:049 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:049 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:049 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:46:049 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:46:049 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:46:049 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:46:049 user_main    D[ME]: hle\scempeg.cpp:970 846=sceMpegRingbufferAvailableSize(08d62f38)
19:46:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:46:049 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +502us
19:46:049 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:46:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:46:049 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:46:049 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:46:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:46:050 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2006
19:46:050 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:46:050 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:050 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:050 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:46:050 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:46:050 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:46:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:050 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +75us
19:46:050 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:050 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4079us
19:46:050 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:051 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:051 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:051 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:051 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:051 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:051 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:051 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2007
19:46:051 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3063us
19:46:051 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:051 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:46:051 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:46:051 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:46:051 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:051 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:46:051 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:46:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:46:053 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2007
19:46:053 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:46:053 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:46:053 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:46:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:46:053 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1323us
19:46:053 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:053 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:053 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4312us
19:46:053 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:054 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1491us
19:46:054 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:054 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:054 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:054 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:054 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:054 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:054 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:054 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2008
19:46:054 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:46:054 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:46:083 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2334us
19:46:083 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:46:083 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:46:083 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:46:083 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:46:083 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:46:083 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:083 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:083 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:46:083 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:46:083 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:46:083 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:46:083 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:46:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +58us
19:46:083 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:46:083 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:46:085 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:46:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:46:085 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2008
19:46:085 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1020us
19:46:085 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:46:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:46:085 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:46:085 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:46:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:46:085 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2089us
19:46:085 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:085 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:085 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2089us
19:46:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:46:085 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3713us
19:46:085 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:085 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:085 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1096us
19:46:085 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:085 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3256us
19:46:086 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:46:086 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:46:086 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:46:086 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:46:086 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:46:086 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:46:086 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:086 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:086 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:086 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2009
19:46:086 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1606us
19:46:086 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:086 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:46:086 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:46:086 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +42us
19:46:086 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:46:086 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:46:087 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:087 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +156us
19:46:087 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:087 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:46:087 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:46:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:46:089 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2009
19:46:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:46:089 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:46:089 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:46:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:46:089 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2780us
19:46:089 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:089 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:089 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:089 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:089 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:089 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3684us
19:46:089 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:090 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2119us
19:46:090 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:090 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:090 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2010
19:46:090 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:46:090 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:46:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +877us
19:46:116 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:46:116 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:46:116 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:46:116 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:46:116 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:46:116 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:116 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:116 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:46:116 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:46:116 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:46:116 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:46:116 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:46:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:46:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:46:116 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:46:118 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:46:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:46:118 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2010
19:46:118 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4768us
19:46:118 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:118 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:118 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +631us
19:46:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:46:118 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5171us
19:46:118 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:118 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:118 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:118 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:118 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:118 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2011
19:46:119 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +148us
19:46:119 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:119 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:46:119 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:46:119 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:46:119 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:119 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:46:119 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:46:121 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:46:121 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +111us
19:46:121 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:121 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:121 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2011
19:46:121 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1068us
19:46:121 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:46:121 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:46:121 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:46:121 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4237us
19:46:121 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:121 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:122 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:122 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:46:122 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:46:122 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:46:122 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:46:122 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:46:122 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:46:122 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:46:122 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:122 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:122 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:122 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:46:122 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:46:122 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:46:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:123 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2012
19:46:123 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:46:123 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:46:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3574us
19:46:149 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:46:149 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:46:149 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:46:149 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:46:149 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:46:149 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:149 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:149 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:46:149 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:46:149 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:46:149 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:46:149 user_main    D[ME]: hle\scempeg.cpp:970 850=sceMpegRingbufferAvailableSize(08d62f38)
19:46:149 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:46:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:46:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:46:149 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:46:151 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:46:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:46:151 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +421us
19:46:151 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:151 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:151 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2012
19:46:151 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3056us
19:46:151 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:151 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1921us
19:46:151 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:46:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:46:151 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:46:151 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:46:152 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:46:153 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:46:153 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +725us
19:46:153 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:153 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:153 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:153 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4674us
19:46:153 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:46:153 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1128us
19:46:153 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:153 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:153 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:153 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2013
19:46:153 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4495us
19:46:153 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:153 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:46:153 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:46:153 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:46:153 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:153 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:46:153 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:46:155 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:46:155 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2013
19:46:155 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1099us
19:46:155 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:155 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:155 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:155 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +80us
19:46:155 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:46:155 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:46:155 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:46:155 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5536us
19:46:156 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:156 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +159us
19:46:156 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:156 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:156 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:156 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:156 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:156 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2014
19:46:156 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:46:156 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:46:183 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3766us
19:46:183 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:46:183 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:46:183 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:46:183 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:46:183 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:46:183 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:183 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:183 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:46:183 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:46:183 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:46:183 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:46:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:46:183 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2014
19:46:183 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1221us
19:46:183 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:46:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:46:184 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:46:184 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:46:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:46:184 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +557us
19:46:184 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:184 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:184 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:46:184 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:46:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:46:184 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:46:184 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:46:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:46:184 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:46:184 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:184 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:184 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:46:184 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:46:185 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:46:185 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:185 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +779us
19:46:185 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:185 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:185 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3375us
19:46:185 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:185 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:185 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:185 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2015
19:46:185 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3038us
19:46:185 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:185 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:46:185 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:46:185 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:46:185 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:185 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:46:185 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:46:187 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:46:187 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2015
19:46:188 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:46:188 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:46:188 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:46:188 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:46:188 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1348us
19:46:188 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:188 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:188 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:188 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:188 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:188 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:188 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:188 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5016us
19:46:188 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:188 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:188 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +787us
19:46:188 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:188 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:188 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:188 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2016
19:46:188 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:46:188 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:46:216 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2309us
19:46:216 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:46:216 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:46:216 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:46:216 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:46:216 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:46:216 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:216 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:216 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:46:216 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:46:216 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:46:216 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:46:216 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:46:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:46:216 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:46:216 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:46:218 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:46:218 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:46:218 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2016
19:46:218 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3336us
19:46:218 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:218 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:218 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:218 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2063us
19:46:218 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:46:218 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3739us
19:46:218 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:218 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:218 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:218 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:218 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:218 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:218 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:218 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2017
19:46:218 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1580us
19:46:219 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:219 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:46:219 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:46:219 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:46:219 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:219 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:46:219 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:46:221 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:46:221 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +11us
19:46:221 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:221 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:221 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2017
19:46:221 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1168us
19:46:221 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:46:221 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:46:221 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:46:221 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1355us
19:46:221 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:46:221 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:46:221 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:46:221 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:46:222 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:46:222 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:46:222 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:222 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:222 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:222 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:46:222 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:46:222 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:46:222 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:222 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:46:222 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:222 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:222 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:222 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:222 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:222 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:222 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:222 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2018
19:46:223 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:46:223 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:46:249 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +852us
19:46:249 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:46:249 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:46:249 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:46:249 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:46:249 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:46:249 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:249 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:249 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:46:249 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:46:249 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:46:249 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:46:249 user_main    D[ME]: hle\scempeg.cpp:970 854=sceMpegRingbufferAvailableSize(08d62f38)
19:46:249 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:46:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:46:249 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:46:249 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:46:251 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:46:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:46:251 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2018
19:46:251 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3378us
19:46:251 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:251 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1415us
19:46:251 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:251 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:251 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +605us
19:46:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:46:251 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5197us
19:46:251 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:251 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:251 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:251 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:251 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:251 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2019
19:46:251 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +123us
19:46:251 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:251 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:46:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:46:252 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:46:252 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:252 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:46:252 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:46:253 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:46:254 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2019
19:46:254 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:46:254 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:46:254 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:46:254 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:46:254 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4263us
19:46:254 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:254 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:254 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:254 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1172us
19:46:254 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:254 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:254 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4631us
19:46:254 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:254 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:254 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:254 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:46:254 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:46:254 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:46:254 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:46:254 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:46:255 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:46:255 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2020
19:46:255 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:46:255 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:46:283 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +745us
19:46:283 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:46:283 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:46:283 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:46:283 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:46:283 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:46:283 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:283 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:283 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:46:283 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:46:283 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:46:283 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:46:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:46:283 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +546us
19:46:283 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:283 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:283 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2020
19:46:283 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +774us
19:46:283 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:46:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:46:284 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:46:284 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:46:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:46:284 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +674us
19:46:284 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:46:284 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:46:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:284 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:46:284 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:284 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:284 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3760us
19:46:284 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:284 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2042us
19:46:284 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:284 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:284 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2021
19:46:284 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4470us
19:46:285 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:285 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:46:285 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:46:285 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:46:285 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:285 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:46:285 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:46:287 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:46:287 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2021
19:46:287 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1125us
19:46:287 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:287 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:287 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:287 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +54us
19:46:287 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:46:287 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:46:287 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:46:287 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5720us
19:46:287 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:287 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:287 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:287 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:287 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:287 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:287 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:287 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +544us
19:46:287 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:287 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:287 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2022
19:46:287 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:46:287 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:46:316 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3196us
19:46:316 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:46:316 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:46:316 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:46:316 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:46:316 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:46:316 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:316 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:316 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:46:316 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:46:317 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:46:317 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:46:317 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:46:317 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:46:317 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:46:317 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:46:318 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:46:318 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:46:318 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2022
19:46:318 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1904us
19:46:318 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:318 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:318 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:318 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3495us
19:46:318 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:46:318 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:46:319 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:46:319 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:46:320 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:46:320 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:46:320 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2208us
19:46:320 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:320 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:320 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:320 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3191us
19:46:320 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:46:320 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1160us
19:46:320 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:46:320 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:46:320 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:46:320 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:46:321 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:46:321 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:46:321 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:321 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:321 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:321 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:46:321 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:46:321 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:46:321 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:321 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2023
19:46:321 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1363us
19:46:321 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:321 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:46:321 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:46:321 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +119us
19:46:321 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:321 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:321 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +80us
19:46:322 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:322 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:46:322 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:46:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:46:324 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2023
19:46:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:46:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:46:324 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:46:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:46:324 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1374us
19:46:324 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:324 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:324 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:324 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:324 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:324 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:324 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:324 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:324 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2024
19:46:324 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:46:324 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:46:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2284us
19:46:349 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:46:349 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:46:349 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:46:349 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:46:349 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:46:349 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:349 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:349 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:46:349 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:46:349 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:46:349 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:46:349 user_main    D[ME]: hle\scempeg.cpp:970 858=sceMpegRingbufferAvailableSize(08d62f38)
19:46:349 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:46:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:46:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:46:349 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:46:351 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:46:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:46:351 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2024
19:46:351 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3278us
19:46:351 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:351 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +82us
19:46:351 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:351 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:351 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2037us
19:46:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:46:351 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3765us
19:46:351 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:352 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:352 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:352 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:352 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:352 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:352 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:352 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2025
19:46:352 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1555us
19:46:352 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:352 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:46:352 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:46:352 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:46:352 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:352 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:46:352 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:46:354 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:46:354 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2025
19:46:354 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:46:354 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:46:354 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:46:354 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:46:354 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2831us
19:46:354 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:354 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:355 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2504us
19:46:355 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:355 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1847us
19:46:355 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:46:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:46:355 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:46:355 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:46:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:46:355 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:46:355 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:355 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:355 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:46:355 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:46:355 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:46:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:356 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:46:356 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:356 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:356 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2026
19:46:356 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:46:356 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:46:383 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +826us
19:46:383 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:46:383 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:46:383 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:46:383 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:46:383 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:46:383 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:383 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:383 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:46:383 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:46:383 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:46:383 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:46:383 user_main    D[ME]: hle\scempeg.cpp:970 862=sceMpegRingbufferAvailableSize(08d62f38)
19:46:383 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:46:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:46:383 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:46:383 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:46:385 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:46:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:46:385 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2026
19:46:385 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1321us
19:46:385 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:46:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:46:385 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:46:385 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:46:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:46:385 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3297us
19:46:385 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:385 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:385 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +580us
19:46:385 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:46:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:46:385 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:46:385 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:46:387 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:46:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:46:387 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4412us
19:46:387 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:387 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +710us
19:46:387 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:387 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:387 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +276us
19:46:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:46:387 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5526us
19:46:387 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:387 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:387 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2027
19:46:387 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +98us
19:46:387 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:387 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:46:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:46:387 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:46:387 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:387 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:46:387 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:46:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:46:390 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2027
19:46:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:46:390 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:46:390 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:46:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:46:390 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4288us
19:46:390 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:390 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:390 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:390 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:390 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:390 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1876us
19:46:390 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:390 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2028
19:46:390 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:46:390 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:46:416 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3296us
19:46:416 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:46:416 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:46:416 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:46:416 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:46:416 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:46:416 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:416 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:416 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:46:416 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:46:416 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:46:416 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:46:416 user_main    D[ME]: hle\scempeg.cpp:970 866=sceMpegRingbufferAvailableSize(08d62f38)
19:46:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:46:417 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +572us
19:46:417 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:417 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:417 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2028
19:46:417 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:46:417 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:46:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:46:417 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:46:417 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:46:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:46:417 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:46:417 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:417 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:417 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:46:417 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:46:418 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:46:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:418 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:46:418 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:418 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:418 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2029
19:46:418 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4444us
19:46:418 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:418 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:46:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:46:418 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +19us
19:46:418 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:418 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +179us
19:46:418 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:418 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:46:418 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:46:420 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:46:420 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2029
19:46:420 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1150us
19:46:420 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:420 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:420 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:420 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +29us
19:46:420 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:46:421 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:46:421 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:46:421 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5746us
19:46:421 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:421 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:421 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:421 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:421 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:421 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:421 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:421 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2030
19:46:421 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:46:421 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:46:450 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3716us
19:46:450 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:46:450 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:46:450 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:46:450 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:46:450 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:46:450 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:450 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:450 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:46:450 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:46:450 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:46:450 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:46:450 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:46:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:46:450 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:46:450 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:46:452 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:46:452 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:46:452 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2030
19:46:452 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1929us
19:46:452 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:452 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:452 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:452 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1248us
19:46:452 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:452 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:452 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2220us
19:46:452 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:46:452 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2333us
19:46:452 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:452 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:452 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:452 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:453 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:453 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:453 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:453 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2031
19:46:453 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2987us
19:46:453 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:453 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:46:453 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:46:453 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:46:453 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:453 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:46:453 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:46:455 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:46:455 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2031
19:46:455 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1156us
19:46:455 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:46:455 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:46:455 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +23us
19:46:455 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:46:455 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:46:455 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:46:455 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +48us
19:46:455 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:46:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:46:456 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:46:456 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:456 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:456 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:46:456 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:46:456 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:46:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:456 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2187us
19:46:456 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:456 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1966us
19:46:456 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:456 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:456 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:456 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:456 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:457 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2032
19:46:457 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:46:457 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:46:483 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2258us
19:46:483 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:46:483 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:46:483 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:46:483 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:46:483 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:46:483 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:483 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:483 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:46:483 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:46:483 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:46:483 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:46:483 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:46:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:46:483 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:46:483 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:46:485 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:46:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:46:485 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2032
19:46:485 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1421us
19:46:485 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:46:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:46:485 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:46:485 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:46:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:46:485 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1765us
19:46:485 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:485 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:485 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2012us
19:46:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:46:485 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3790us
19:46:485 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:485 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:485 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +620us
19:46:485 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:486 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:486 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5182us
19:46:486 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:486 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:486 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:486 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2033
19:46:486 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1530us
19:46:486 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:486 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:46:486 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:46:486 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:46:486 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:486 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:46:486 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:46:488 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:46:488 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2033
19:46:488 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:46:488 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:46:488 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:46:488 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:46:488 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2856us
19:46:488 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:488 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:488 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:488 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:488 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:489 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:489 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3208us
19:46:489 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:489 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1143us
19:46:489 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:46:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:46:489 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:46:489 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:46:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:46:489 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:46:489 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:489 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:489 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2034
19:46:489 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:46:489 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:46:516 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +801us
19:46:516 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:46:516 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:46:516 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:46:516 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:46:516 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:46:516 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:516 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:516 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:46:516 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:46:516 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:46:516 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:46:516 user_main    D[ME]: hle\scempeg.cpp:970 870=sceMpegRingbufferAvailableSize(08d62f38)
19:46:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:46:516 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2034
19:46:516 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +789us
19:46:516 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:46:516 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:46:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:517 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:46:517 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:517 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:517 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:517 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:517 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:517 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5796us
19:46:517 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:517 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +6us
19:46:517 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:517 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:517 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2035
19:46:517 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +72us
19:46:517 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:517 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:46:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:46:517 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:46:517 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:518 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:46:518 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:46:520 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:46:520 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2035
19:46:520 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:46:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:46:520 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:46:520 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:46:520 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4314us
19:46:520 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:520 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:520 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:520 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:520 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:520 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:520 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:520 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2036
19:46:520 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:46:520 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:46:550 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5148us
19:46:550 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:46:550 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:46:550 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:46:550 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:46:550 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:46:550 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:550 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:550 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:46:550 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:46:550 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:46:550 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:46:550 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:46:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:46:550 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:46:550 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:46:552 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:46:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:46:552 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +497us
19:46:552 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:552 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:552 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2036
19:46:552 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2581us
19:46:552 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:552 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2320us
19:46:552 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:46:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:46:552 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:46:552 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:46:554 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:46:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:46:554 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +801us
19:46:554 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:554 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:554 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:46:554 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:46:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:46:554 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:46:554 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:46:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:46:554 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +144us
19:46:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:46:555 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1205us
19:46:555 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:555 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:555 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:555 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:46:555 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:46:555 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:46:555 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:555 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2037
19:46:555 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2770us
19:46:555 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:555 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:46:555 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:46:555 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:46:555 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:555 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:46:555 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:46:557 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:46:557 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2037
19:46:557 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1175us
19:46:557 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:558 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +3us
19:46:558 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:46:558 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:46:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:46:558 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5136us
19:46:558 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:558 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +634us
19:46:558 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:558 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:558 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:558 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:558 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:558 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2038
19:46:558 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:46:558 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:46:583 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3690us
19:46:583 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:46:584 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:46:584 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:46:584 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:46:584 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:46:584 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:584 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:584 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:46:584 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:46:584 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:46:584 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:46:584 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:46:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:46:584 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:46:584 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:46:585 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:46:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:46:585 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2038
19:46:585 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1522us
19:46:585 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:46:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:46:585 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:46:585 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:46:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:46:586 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
19:46:586 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:586 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:586 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:586 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3444us
19:46:586 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:46:586 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2358us
19:46:586 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:586 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:586 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:586 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1953us
19:46:586 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:586 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:586 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3850us
19:46:586 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:586 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:586 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:586 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2039
19:46:586 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2962us
19:46:586 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:586 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:46:586 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:46:586 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:46:586 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:586 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:46:586 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:46:588 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:46:588 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2039
19:46:588 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:46:588 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:46:589 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:46:589 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:46:589 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1424us
19:46:589 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:589 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:589 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:589 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:46:589 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:46:589 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:46:589 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:46:589 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:46:589 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:46:589 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:46:589 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:589 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:589 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:589 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:46:589 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:46:590 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:46:590 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:590 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2891us
19:46:590 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:590 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:590 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1262us
19:46:590 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:590 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:590 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:590 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2040
19:46:590 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:46:590 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:46:616 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2233us
19:46:616 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:46:616 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:46:616 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:46:616 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:46:616 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:46:616 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:616 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:616 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:46:617 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:46:617 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:46:617 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:46:617 user_main    D[ME]: hle\scempeg.cpp:970 874=sceMpegRingbufferAvailableSize(08d62f38)
19:46:617 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:46:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:46:617 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:46:617 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:46:619 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:46:619 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:46:619 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2040
19:46:619 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3412us
19:46:619 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:619 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:619 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:619 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1987us
19:46:619 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:46:619 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:46:619 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:46:619 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:46:621 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:46:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:46:621 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3716us
19:46:621 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:621 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:621 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1683us
19:46:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:46:621 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4119us
19:46:621 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:621 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:621 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1325us
19:46:621 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:621 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2041
19:46:621 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +179us
19:46:622 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:622 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:46:622 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:46:622 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:46:622 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:622 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:46:622 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:46:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:46:624 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2041
19:46:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:46:624 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:46:624 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:46:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:46:624 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2882us
19:46:624 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:624 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:624 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:624 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:624 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:624 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:624 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:624 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:625 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2042
19:46:625 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:46:625 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:46:650 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +776us
19:46:650 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:46:650 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:46:650 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:46:650 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:46:650 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:46:650 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:650 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:650 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:46:650 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:46:650 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:46:650 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:46:650 user_main    D[ME]: hle\scempeg.cpp:970 878=sceMpegRingbufferAvailableSize(08d62f38)
19:46:650 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:46:650 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2042
19:46:650 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3078us
19:46:650 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:650 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:651 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +439us
19:46:651 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:46:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:46:651 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:46:651 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:46:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:46:651 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:46:651 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:651 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:651 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:46:651 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:46:651 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:46:652 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:652 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:46:652 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:652 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:652 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:652 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:652 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:652 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:652 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:652 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2043
19:46:652 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +47us
19:46:652 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:652 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:46:652 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:46:652 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:46:652 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:652 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:46:652 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:46:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:46:654 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2043
19:46:654 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:46:654 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:46:654 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:46:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:46:655 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4339us
19:46:655 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:655 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:655 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:655 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +697us
19:46:655 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:655 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:655 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5106us
19:46:655 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:655 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:655 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:655 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2044
19:46:655 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:46:655 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:46:683 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5122us
19:46:683 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:46:683 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:46:683 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:46:683 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:46:683 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:46:683 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:683 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:683 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:46:683 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:46:683 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:46:683 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:46:683 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:46:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:46:683 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:46:683 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:46:685 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:46:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:46:685 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +523us
19:46:685 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:685 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:685 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2044
19:46:685 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1098us
19:46:685 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:46:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:46:685 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:46:685 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:46:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:46:685 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3577us
19:46:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:46:685 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +926us
19:46:685 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:685 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:686 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3285us
19:46:686 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:686 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:686 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2518us
19:46:686 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:686 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:686 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:686 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:46:686 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:46:686 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:46:686 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2045
19:46:686 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +41us
19:46:686 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:686 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:46:686 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:46:686 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +58us
19:46:686 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:46:686 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:46:686 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +141us
19:46:686 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:686 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:46:687 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:46:689 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:46:689 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2045
19:46:689 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:46:689 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:46:689 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:46:689 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Effects Stream (276->287, pc: 08bbf618->08bca56c, vblank start waited) +28us
19:46:694 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:694 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:694 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:694 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1641us
19:46:694 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:46:694 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:46:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:695 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:46:695 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:695 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:695 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:695 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:695 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:695 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +69us
19:46:695 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:695 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2046
19:46:695 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:46:695 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:46:716 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3596us
19:46:716 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:46:716 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:46:716 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:46:716 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:46:716 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:46:716 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:716 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:716 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:46:716 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:46:716 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:46:716 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:46:716 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:46:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:46:716 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:46:716 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:46:718 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:46:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:46:718 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2046
19:46:718 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1980us
19:46:718 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:718 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:718 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3419us
19:46:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:46:718 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2383us
19:46:718 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:718 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:718 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:718 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:718 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:719 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2657us
19:46:719 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:719 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:719 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2047
19:46:719 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +279us
19:46:719 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:719 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:46:719 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:46:719 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:46:719 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:719 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:46:719 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:46:721 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:46:721 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2047
19:46:721 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:46:721 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:46:721 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:46:721 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:46:721 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1450us
19:46:721 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:721 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:721 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:721 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:721 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:722 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:722 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:722 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:46:722 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:46:722 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:46:722 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:46:722 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:46:722 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:46:722 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:46:722 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:722 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:722 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:722 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:46:722 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:46:722 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:46:723 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:723 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2048
19:46:723 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:46:723 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:46:750 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +558us
19:46:750 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:46:750 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:46:750 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:46:750 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:46:750 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:46:750 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:750 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:750 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:46:750 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:46:750 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:46:750 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:46:750 user_main    D[ME]: hle\scempeg.cpp:970 882=sceMpegRingbufferAvailableSize(08d62f38)
19:46:750 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:46:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:46:750 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:46:750 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:46:752 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:46:752 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:46:752 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2048
19:46:752 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2879us
19:46:752 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:752 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:752 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +558us
19:46:752 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:752 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:752 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:752 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1961us
19:46:752 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:46:752 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:46:752 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:46:752 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:46:753 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:46:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:46:754 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3741us
19:46:754 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:754 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:754 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1657us
19:46:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:46:754 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4145us
19:46:754 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:754 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:754 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2049
19:46:754 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1479us
19:46:754 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:754 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:46:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:46:754 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:46:754 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:754 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:46:754 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:46:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:46:756 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2049
19:46:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:46:756 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:46:756 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:46:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:46:756 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2907us
19:46:756 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:756 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:756 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2029us
19:46:757 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:757 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3774us
19:46:757 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:757 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:757 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:757 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:757 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:757 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2050
19:46:757 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:46:757 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:46:783 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +750us
19:46:783 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:46:783 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:46:783 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:46:783 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:46:783 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:46:783 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:783 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:783 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:46:783 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:46:783 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:46:783 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:46:783 user_main    D[ME]: hle\scempeg.cpp:970 886=sceMpegRingbufferAvailableSize(08d62f38)
19:46:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:46:784 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2050
19:46:784 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1821us
19:46:784 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:46:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:46:784 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:46:784 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:46:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:46:784 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2972us
19:46:784 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:784 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:784 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:46:784 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:46:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:46:784 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:46:784 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:46:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:46:784 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +164us
19:46:784 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:785 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:785 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1186us
19:46:785 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:785 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:785 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:785 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:46:785 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:46:785 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:46:785 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:785 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:46:785 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:785 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:785 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:785 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2051
19:46:785 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +22us
19:46:785 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:785 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:46:785 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:46:785 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:46:785 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:785 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:46:785 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:46:787 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:46:787 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2051
19:46:788 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:46:788 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:46:788 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:46:788 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:46:788 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4364us
19:46:788 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:788 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:788 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:788 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:788 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:788 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:788 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:788 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1401us
19:46:788 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:788 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:788 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2052
19:46:788 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:46:788 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:46:817 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3696us
19:46:817 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:46:817 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:46:817 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:46:817 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:46:817 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:46:817 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:817 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:817 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:46:817 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:46:817 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:46:817 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:46:817 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:46:817 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:46:817 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:46:817 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:46:819 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:46:819 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:46:819 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +548us
19:46:819 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:819 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:819 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:819 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2052
19:46:819 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4851us
19:46:819 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:46:819 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +951us
19:46:819 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:819 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:819 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:819 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:819 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:819 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:819 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:819 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3989us
19:46:819 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:819 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:820 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2053
19:46:820 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +379us
19:46:820 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:820 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:46:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:46:820 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:46:820 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:820 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:46:820 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:46:822 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:46:822 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2053
19:46:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:46:822 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:46:822 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:46:822 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:46:822 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +18us
19:46:822 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:822 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:822 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:822 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:46:822 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:46:822 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:46:822 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:46:823 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:46:823 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:46:823 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:46:823 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:823 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:823 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:823 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:46:823 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:46:823 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:46:823 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:823 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:46:823 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:823 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:823 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:824 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2054
19:46:824 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:46:824 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:46:850 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3640us
19:46:850 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:46:850 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:46:850 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:46:850 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:46:850 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:46:850 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:850 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:850 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:46:850 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:46:850 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:46:850 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:46:850 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:46:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:46:850 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:46:850 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:46:852 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:46:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:46:852 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2054
19:46:852 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2005us
19:46:852 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:852 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:852 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +773us
19:46:852 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:852 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2620us
19:46:852 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:46:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:46:852 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:46:853 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:46:854 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:46:854 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:46:854 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2309us
19:46:854 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:854 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:854 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:854 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3089us
19:46:854 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:46:854 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2713us
19:46:854 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:854 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:854 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:854 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2055
19:46:854 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2911us
19:46:854 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:854 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:46:854 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:46:854 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:46:854 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:854 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:46:854 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:46:857 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:46:857 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2055
19:46:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:46:857 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:46:857 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:46:857 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:46:857 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1475us
19:46:857 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:857 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:857 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:857 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3361us
19:46:857 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:857 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:857 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2442us
19:46:857 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:857 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:857 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:857 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:857 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:858 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:858 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:858 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2056
19:46:858 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:46:858 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:46:883 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2182us
19:46:883 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:46:883 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:46:883 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:46:883 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:46:883 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:46:883 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:883 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:883 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:46:883 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:46:883 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:46:883 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:46:883 user_main    D[ME]: hle\scempeg.cpp:970 890=sceMpegRingbufferAvailableSize(08d62f38)
19:46:883 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:46:883 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2056
19:46:883 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1921us
19:46:883 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:46:883 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:46:884 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +189us
19:46:884 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:46:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:46:884 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +9us
19:46:884 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:46:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:46:884 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +90us
19:46:884 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:46:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:46:884 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:46:884 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:884 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:884 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:46:884 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:46:884 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:46:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:885 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:46:885 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:885 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:885 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +145us
19:46:885 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:885 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5658us
19:46:885 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:885 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:885 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2057
19:46:885 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1454us
19:46:885 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:885 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:46:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:46:885 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:46:885 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:885 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:46:885 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:46:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:46:887 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2057
19:46:887 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:46:887 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:46:887 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:46:888 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:46:888 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2932us
19:46:888 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:888 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:888 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:888 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:888 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:888 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:888 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:888 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2733us
19:46:888 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:888 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:888 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3070us
19:46:888 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:888 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:888 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:888 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2058
19:46:888 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:46:888 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:46:917 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +725us
19:46:917 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:46:917 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:46:917 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:46:917 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:46:917 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:46:917 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:917 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:917 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:46:917 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:46:917 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:46:917 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:46:917 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:46:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:46:917 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:46:917 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:46:919 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:46:919 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:46:919 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2058
19:46:919 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4920us
19:46:919 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:919 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:919 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:919 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +479us
19:46:919 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:46:919 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5323us
19:46:919 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:919 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:919 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:919 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:46:919 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:46:919 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:46:919 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:46:919 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:46:920 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:46:920 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +868us
19:46:920 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:920 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:920 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2059
19:46:920 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +479us
19:46:920 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:920 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:46:920 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:46:920 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2us
19:46:920 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:920 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:920 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:920 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +196us
19:46:920 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:920 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:46:920 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:46:922 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:46:922 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2059
19:46:922 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:46:922 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:46:922 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:46:922 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:46:922 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +235us
19:46:922 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:46:922 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:46:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:923 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:46:923 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:923 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:923 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:923 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:923 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:923 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2060
19:46:923 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:46:923 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:46:950 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5072us
19:46:950 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:46:950 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:46:950 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:46:950 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:46:950 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:46:950 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:950 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:950 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:46:950 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:46:950 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:46:950 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:46:950 user_main    D[ME]: hle\scempeg.cpp:970 894=sceMpegRingbufferAvailableSize(08d62f38)
19:46:950 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:46:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:46:950 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:46:950 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:46:952 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:46:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:46:952 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2060
19:46:952 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +573us
19:46:952 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:952 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:952 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2105us
19:46:952 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:952 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2720us
19:46:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:46:952 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +977us
19:46:952 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:953 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:953 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:953 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:953 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:953 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:953 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:953 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2061
19:46:953 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4343us
19:46:953 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:953 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:46:953 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:46:953 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:46:953 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:953 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:46:953 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:46:955 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:46:955 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2061
19:46:955 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:46:955 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:46:955 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:46:955 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:46:955 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +43us
19:46:955 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:955 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:956 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:956 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4693us
19:46:956 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:956 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:956 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1110us
19:46:956 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:956 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:956 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:956 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:46:956 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:46:956 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:46:956 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:46:956 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:46:956 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:46:956 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:46:956 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:956 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:956 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:956 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:46:957 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:46:957 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:46:957 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:957 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2062
19:46:957 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:46:957 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:46:983 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1965us
19:46:983 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:46:983 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:46:983 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:46:983 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:46:983 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:46:983 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:983 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:983 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:46:983 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:46:983 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:46:983 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:46:983 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:46:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:46:983 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:46:983 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:46:985 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:46:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:46:985 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2062
19:46:985 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1922us
19:46:985 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:46:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:46:985 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +108us
19:46:985 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:985 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:985 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +90us
19:46:985 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:46:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:46:985 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3277us
19:46:985 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:46:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:46:985 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:46:985 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:46:987 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:46:987 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:46:987 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2335us
19:46:987 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:987 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:987 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:987 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1477us
19:46:987 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:987 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:987 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1587us
19:46:987 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:46:987 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2738us
19:46:987 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:987 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:987 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:987 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2063
19:46:987 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2886us
19:46:987 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:46:987 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:46:987 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:46:987 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:46:987 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:46:987 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:46:987 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:46:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:46:990 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2063
19:46:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:46:990 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:46:990 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:46:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:46:990 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1500us
19:46:990 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:990 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:990 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:46:990 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:46:990 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:46:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:990 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4065us
19:46:990 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:46:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:46:990 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1738us
19:46:991 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:46:991 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:46:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:46:991 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2064
19:46:991 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:46:991 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:47:017 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2157us
19:47:017 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:47:017 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:47:017 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:47:017 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:47:017 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:47:017 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:017 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:017 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:47:017 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:47:017 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:47:017 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:47:017 user_main    D[ME]: hle\scempeg.cpp:970 902=sceMpegRingbufferAvailableSize(08d62f38)
19:47:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:47:017 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2064
19:47:017 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3588us
19:47:017 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:018 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:018 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:47:018 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:47:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:47:018 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:47:018 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:47:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:47:018 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:47:018 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:018 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:018 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:47:018 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:47:018 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:47:019 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:019 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:47:019 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:019 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:019 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:019 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +849us
19:47:019 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:019 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:019 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2065
19:47:019 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +579us
19:47:019 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:019 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:47:019 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:47:019 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:47:019 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:019 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:47:019 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:47:021 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:47:021 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2065
19:47:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:47:022 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:47:022 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:47:022 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:47:022 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2958us
19:47:022 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:022 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:022 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:022 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:022 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:022 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:022 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:022 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:022 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:022 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:022 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:022 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2066
19:47:022 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:47:022 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:47:050 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +700us
19:47:050 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:47:050 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:47:050 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:47:050 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:47:050 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:47:050 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:050 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:050 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:47:050 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:47:050 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:47:050 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:47:050 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:47:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:47:050 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:47:050 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:47:052 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:47:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:47:052 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2066
19:47:052 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2579us
19:47:052 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:052 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2366us
19:47:052 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:052 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:052 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +453us
19:47:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:47:052 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5349us
19:47:052 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:052 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:053 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2067
19:47:053 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5775us
19:47:053 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:053 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:47:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:47:053 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +28us
19:47:053 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:053 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:053 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +171us
19:47:053 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:053 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:47:053 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:47:055 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:47:055 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2067
19:47:055 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:47:055 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:47:055 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:47:055 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:47:055 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2964us
19:47:055 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:47:055 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:47:055 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:47:055 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:47:056 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:47:056 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:47:056 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:056 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:056 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:056 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +221us
19:47:056 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:056 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:056 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1427us
19:47:056 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:47:056 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:47:056 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:056 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:47:056 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:056 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:056 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:056 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2068
19:47:056 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:47:056 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:47:083 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5046us
19:47:083 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:47:083 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:47:083 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:47:083 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:47:083 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:47:083 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:083 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:083 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:47:083 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:47:083 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:47:083 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:47:083 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:47:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:47:083 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:47:083 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:47:085 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:47:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:47:085 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2068
19:47:085 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +599us
19:47:085 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:085 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:085 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1422us
19:47:085 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:47:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:47:085 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:47:085 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:47:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:47:085 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3177us
19:47:085 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:47:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:47:086 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:47:086 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:47:087 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:47:087 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:47:087 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +903us
19:47:087 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:087 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:087 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:087 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2809us
19:47:087 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:087 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:087 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1686us
19:47:087 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:47:087 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1306us
19:47:087 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:087 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:087 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:087 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2069
19:47:087 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4318us
19:47:087 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:087 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:47:087 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:47:088 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:47:088 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:088 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:47:088 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:47:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:47:090 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2069
19:47:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:47:090 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:47:090 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:47:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:47:090 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +68us
19:47:090 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:090 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:090 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:090 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:090 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:091 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5397us
19:47:091 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:091 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:091 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +406us
19:47:091 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:091 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:091 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:091 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2070
19:47:091 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:47:091 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:47:117 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3589us
19:47:117 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:47:117 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:47:117 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:47:117 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:47:117 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:47:117 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:117 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:117 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:47:117 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:47:117 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:47:117 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:47:117 user_main    D[ME]: hle\scempeg.cpp:970 910=sceMpegRingbufferAvailableSize(08d62f38)
19:47:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:47:118 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2070
19:47:118 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +705us
19:47:118 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:47:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:47:118 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:47:118 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:47:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:47:118 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:47:118 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:118 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:118 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:47:118 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:47:118 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:47:119 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:119 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:47:119 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:119 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:119 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:119 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:119 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:119 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:119 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:119 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2181us
19:47:119 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:119 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:119 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2071
19:47:119 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +679us
19:47:119 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:119 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:47:119 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:47:119 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:47:119 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:119 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:47:119 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:47:122 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:47:122 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2071
19:47:122 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:47:122 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:47:122 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:47:122 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:47:122 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1526us
19:47:122 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:122 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:122 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:122 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:122 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:122 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:122 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:122 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:122 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:122 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:122 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:122 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2072
19:47:122 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:47:122 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:47:150 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2132us
19:47:150 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:47:150 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:47:150 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:47:150 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:47:150 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:47:150 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:150 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:150 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:47:150 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:47:150 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:47:150 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:47:150 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:47:150 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:47:150 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:47:150 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:47:152 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:47:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:47:152 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2072
19:47:152 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2479us
19:47:152 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:152 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1034us
19:47:152 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:152 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:152 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1885us
19:47:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:47:152 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3917us
19:47:152 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:152 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:152 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:47:153 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:47:153 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:47:153 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:47:153 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:47:153 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:47:153 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:47:153 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:153 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:153 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:153 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2073
19:47:153 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1403us
19:47:153 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:153 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:47:153 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:47:153 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:47:153 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:153 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:47:153 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:47:155 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:47:155 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +37us
19:47:155 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:47:155 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:47:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:156 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2073
19:47:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1142us
19:47:156 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:47:156 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:47:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:47:156 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2983us
19:47:156 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:156 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:156 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1553us
19:47:156 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:156 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4250us
19:47:156 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:156 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:157 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:157 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:157 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:157 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:157 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2074
19:47:157 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:47:157 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:47:184 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +674us
19:47:184 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:47:184 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:47:184 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:47:184 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:47:184 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:47:184 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:184 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:184 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:47:184 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:47:184 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:47:184 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:47:184 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:47:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:47:184 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:47:184 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:47:186 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:47:186 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:47:186 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2074
19:47:186 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2122us
19:47:186 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:47:186 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:47:186 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:47:186 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:47:186 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:47:186 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2648us
19:47:186 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:186 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:186 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:186 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +428us
19:47:187 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:47:187 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3712us
19:47:187 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:187 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:187 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1662us
19:47:187 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:187 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:187 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:187 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2075
19:47:187 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5750us
19:47:187 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:187 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:47:187 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:47:187 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +53us
19:47:187 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:187 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:187 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:187 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +146us
19:47:187 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:187 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:47:187 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:47:189 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:47:189 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2075
19:47:189 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:47:189 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:47:189 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:47:189 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:47:189 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4440us
19:47:189 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:190 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:190 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:47:190 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:47:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:47:190 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:47:190 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:47:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:47:190 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:47:190 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:190 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:190 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +925us
19:47:190 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:190 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +723us
19:47:190 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:47:190 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:47:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:191 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2076
19:47:191 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:47:191 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:47:217 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3371us
19:47:217 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:47:217 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:47:217 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:47:217 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:47:217 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:47:217 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:217 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:217 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:47:217 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:47:217 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:47:217 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:47:217 user_main    D[ME]: hle\scempeg.cpp:970 914=sceMpegRingbufferAvailableSize(08d62f38)
19:47:217 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:47:217 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:47:218 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:47:218 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:47:219 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:47:219 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:47:219 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2076
19:47:219 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +624us
19:47:219 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:220 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:220 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:220 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4775us
19:47:220 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:47:220 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:47:220 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:47:220 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:47:221 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:47:221 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:47:221 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +928us
19:47:221 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:221 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:221 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:221 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4471us
19:47:221 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:47:222 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1331us
19:47:222 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:222 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:222 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:222 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3513us
19:47:222 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:222 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:222 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2077
19:47:222 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +778us
19:47:222 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:222 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:47:222 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:47:222 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:47:222 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:222 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:47:222 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:47:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:47:224 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2077
19:47:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:47:224 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:47:224 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:47:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:47:224 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +94us
19:47:224 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:224 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:225 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:225 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:225 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:225 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:225 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:225 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:225 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2078
19:47:225 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:47:225 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:47:250 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3564us
19:47:250 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:47:250 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:47:250 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:47:250 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:47:250 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:47:250 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:250 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:250 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:47:250 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:47:250 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:47:250 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:47:250 user_main    D[ME]: hle\scempeg.cpp:970 918=sceMpegRingbufferAvailableSize(08d62f38)
19:47:250 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:47:250 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2078
19:47:250 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2181us
19:47:250 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:251 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:251 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +297us
19:47:251 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:251 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4054us
19:47:251 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:47:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:47:251 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:47:251 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:47:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:47:251 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:47:251 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:251 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:251 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:47:251 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:47:251 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:47:252 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:252 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:47:252 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:252 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:252 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:252 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2079
19:47:252 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2835us
19:47:252 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:252 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:47:252 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:47:252 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:47:252 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:252 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:47:252 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:47:254 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:47:254 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2079
19:47:254 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:47:254 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:47:254 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:47:255 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:47:255 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1551us
19:47:255 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:255 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:255 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:255 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2885us
19:47:255 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:255 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:255 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2917us
19:47:255 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:255 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:255 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:255 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:255 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:255 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:255 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:255 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2080
19:47:255 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:47:255 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:47:284 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2106us
19:47:284 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:47:284 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:47:284 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:47:284 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:47:284 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:47:284 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:284 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:284 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:47:284 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:47:284 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:47:284 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:47:284 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:47:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:47:284 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:47:284 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:47:286 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:47:286 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:47:286 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2080
19:47:286 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2222us
19:47:286 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:47:286 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:47:286 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:47:286 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:47:286 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:47:286 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1116us
19:47:286 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:286 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:286 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:286 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1860us
19:47:286 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:47:286 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3612us
19:47:286 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:286 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:286 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +329us
19:47:287 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:287 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:287 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:287 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:287 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:287 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:287 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:287 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2081
19:47:287 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1378us
19:47:287 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:287 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:47:287 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:47:287 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:47:287 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:287 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:47:287 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:47:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:47:289 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2081
19:47:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:47:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:47:289 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:47:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:47:289 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1557us
19:47:290 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:47:290 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:47:290 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:47:290 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:47:290 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:47:290 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:47:290 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:290 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:290 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:290 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:47:290 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:47:290 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:47:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:291 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:47:291 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:291 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:291 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2257us
19:47:291 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:291 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3545us
19:47:291 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:291 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:291 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2082
19:47:291 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:47:291 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:47:317 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +649us
19:47:317 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:47:317 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:47:317 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:47:317 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:47:317 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:47:317 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:317 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:317 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:47:317 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:47:317 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:47:318 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:47:318 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:47:318 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:47:318 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:47:318 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:47:319 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:47:319 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:47:319 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2082
19:47:319 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4996us
19:47:320 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:320 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:320 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:320 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +403us
19:47:320 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:47:320 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:47:320 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:47:320 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:47:321 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:47:321 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:47:321 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5300us
19:47:321 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:322 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:322 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:322 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +99us
19:47:322 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:47:322 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4745us
19:47:322 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:322 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:322 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2083
19:47:322 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +878us
19:47:322 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:322 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:47:322 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:47:322 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +79us
19:47:322 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:322 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:322 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:322 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +120us
19:47:322 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:322 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:47:322 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:47:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:47:324 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2083
19:47:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:47:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:47:325 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:47:325 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:47:325 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4466us
19:47:325 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:325 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:325 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:325 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:325 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:325 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:325 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:325 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:47:325 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:47:325 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:47:325 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:47:325 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:47:325 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:47:325 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2084
19:47:326 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:47:326 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:47:350 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +543us
19:47:350 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:47:350 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:47:350 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:47:350 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:47:350 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:47:350 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:350 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:350 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:47:350 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:47:350 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:47:350 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:47:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:47:350 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2084
19:47:350 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +749us
19:47:350 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:350 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:350 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1629us
19:47:351 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:351 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +19us
19:47:351 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:47:351 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:47:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:351 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:47:351 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:351 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:351 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:351 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:351 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:351 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2085
19:47:351 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4267us
19:47:351 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:351 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:47:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:47:351 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:47:351 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:352 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:47:352 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:47:354 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:47:354 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2085
19:47:354 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:47:354 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:47:354 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:47:354 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:47:354 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +119us
19:47:354 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:354 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:354 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:354 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4217us
19:47:354 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:354 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:354 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1585us
19:47:354 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:354 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:354 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:354 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:354 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:354 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:354 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:354 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2086
19:47:355 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:47:355 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:47:384 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3538us
19:47:384 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:47:384 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:47:384 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:47:384 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:47:384 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:47:384 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:384 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:384 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:47:384 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:47:384 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:47:384 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:47:384 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:47:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:47:384 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:47:384 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:47:386 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:47:386 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:47:386 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2086
19:47:386 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2107us
19:47:386 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:386 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:386 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:387 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +215us
19:47:387 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:47:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:47:387 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:47:387 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:47:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:47:387 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2877us
19:47:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:47:387 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2510us
19:47:387 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:387 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:387 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1001us
19:47:387 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:387 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3350us
19:47:387 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:47:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:47:387 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:47:387 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:47:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:47:388 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:47:388 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:388 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:388 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:47:388 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:47:388 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:47:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:388 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2087
19:47:388 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1160us
19:47:388 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:388 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:47:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:47:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:47:389 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:389 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:47:389 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:47:391 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:47:391 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2087
19:47:391 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:47:391 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:47:391 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:47:391 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:47:391 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1576us
19:47:391 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:391 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:391 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:391 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:392 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:392 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:392 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3589us
19:47:392 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:392 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2213us
19:47:392 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:392 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:392 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2088
19:47:392 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:47:392 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:47:417 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2081us
19:47:417 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:47:417 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:47:417 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:47:417 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:47:417 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:47:417 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:417 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:417 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:47:417 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:47:417 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:47:417 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:47:417 user_main    D[ME]: hle\scempeg.cpp:970 922=sceMpegRingbufferAvailableSize(08d62f38)
19:47:417 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:47:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:47:417 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:47:417 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:47:419 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:47:419 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:47:419 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2088
19:47:419 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3564us
19:47:419 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:419 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:419 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:419 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1835us
19:47:419 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:47:419 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3967us
19:47:419 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:419 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:419 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:420 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:420 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:420 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:420 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:420 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +373us
19:47:420 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:420 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:420 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2089
19:47:420 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +978us
19:47:420 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:420 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:47:420 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:47:420 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:47:420 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:420 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:47:420 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:47:422 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:47:422 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2089
19:47:422 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:47:422 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:47:422 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:47:422 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:47:422 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3034us
19:47:423 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:423 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:423 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:47:423 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:47:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:47:423 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:47:423 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:47:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:47:423 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:47:423 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:423 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:423 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:47:424 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:47:424 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:47:424 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:424 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:47:424 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:424 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:424 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:424 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2090
19:47:424 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:47:424 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:47:450 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +624us
19:47:450 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:47:450 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:47:450 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:47:450 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:47:450 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:47:450 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:450 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:450 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:47:450 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:47:450 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:47:450 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:47:450 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:47:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:47:450 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:47:450 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:47:452 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:47:452 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:47:452 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2090
19:47:452 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2180us
19:47:452 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:452 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:452 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2841us
19:47:452 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:452 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:452 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:452 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +377us
19:47:452 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:47:452 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:47:452 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:47:452 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:47:453 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:47:454 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:47:454 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5325us
19:47:454 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:454 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:454 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:454 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +73us
19:47:454 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:47:454 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2091
19:47:454 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5624us
19:47:454 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:454 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:47:454 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:47:454 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +104us
19:47:454 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:454 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:454 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:454 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +95us
19:47:454 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:454 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:47:454 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:47:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:47:456 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2091
19:47:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:47:456 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:47:456 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:47:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:47:456 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4237us
19:47:457 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:457 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +253us
19:47:457 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:457 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:457 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:457 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:457 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:457 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2092
19:47:457 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:47:457 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:47:484 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4970us
19:47:484 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:47:484 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:47:484 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:47:484 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:47:484 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:47:484 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:484 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:484 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:47:484 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:47:484 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:47:484 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:47:484 user_main    D[ME]: hle\scempeg.cpp:970 926=sceMpegRingbufferAvailableSize(08d62f38)
19:47:484 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:47:484 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2092
19:47:484 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +774us
19:47:484 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:484 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:484 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:485 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1747us
19:47:485 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:47:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:47:485 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:47:485 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:47:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:47:485 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2405us
19:47:485 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:47:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:47:485 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:47:485 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:47:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:47:485 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:47:486 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:486 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:486 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:486 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:47:486 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:47:486 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:47:486 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:486 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +684us
19:47:486 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:486 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:486 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3469us
19:47:486 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:486 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:486 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:486 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2093
19:47:486 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4242us
19:47:486 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:486 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:47:486 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:47:486 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:47:486 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:486 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:47:487 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:47:488 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:47:488 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2093
19:47:488 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:47:489 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:47:489 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:47:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:47:489 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +144us
19:47:489 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:489 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:489 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:489 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:489 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:489 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4922us
19:47:489 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:489 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +881us
19:47:489 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:489 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:489 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2094
19:47:489 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:47:489 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:47:517 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3513us
19:47:517 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:47:517 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:47:517 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:47:517 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:47:517 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:47:517 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:517 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:517 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:47:517 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:47:517 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:47:517 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:47:517 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:47:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:47:517 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:47:517 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:47:519 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:47:519 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:47:519 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2094
19:47:519 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2132us
19:47:519 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:519 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:519 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:519 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3267us
19:47:519 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:47:519 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2536us
19:47:519 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:519 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:519 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:519 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:519 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:519 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:519 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:519 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1706us
19:47:519 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:520 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:520 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2095
19:47:520 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1078us
19:47:520 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:520 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:47:520 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:47:520 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:47:520 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:520 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:47:520 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:47:522 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:47:522 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2095
19:47:522 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:47:522 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:47:522 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:47:522 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:47:522 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +151us
19:47:522 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:47:522 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:47:522 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:47:522 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:47:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:47:523 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:47:523 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:523 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:523 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:47:523 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:47:523 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:47:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:523 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:47:523 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:523 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:523 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:523 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:523 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:523 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2096
19:47:523 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:47:524 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:47:551 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2056us
19:47:551 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:47:551 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:47:551 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:47:551 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:47:551 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:47:551 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:551 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:551 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:47:551 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:47:551 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:47:551 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:47:551 user_main    D[ME]: hle\scempeg.cpp:970 930=sceMpegRingbufferAvailableSize(08d62f38)
19:47:551 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:47:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:47:551 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:47:551 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:47:551 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
19:47:553 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:47:553 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:47:553 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2096
19:47:553 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2080us
19:47:553 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:553 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:553 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1509us
19:47:553 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:553 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:553 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:553 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1809us
19:47:553 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:47:553 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3993us
19:47:553 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:553 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:554 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:554 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:554 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:554 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2097
19:47:554 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1327us
19:47:554 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:554 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:47:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:47:554 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:47:554 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:554 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:47:554 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:47:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:47:556 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2097
19:47:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:47:556 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:47:556 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:47:557 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:47:557 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3059us
19:47:557 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:557 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:557 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:557 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1078us
19:47:557 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:557 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:557 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4725us
19:47:557 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:557 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:557 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:557 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:47:557 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:47:557 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:47:557 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:47:557 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:47:557 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:47:558 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:47:558 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:558 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:558 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2098
19:47:558 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:47:558 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:47:584 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +598us
19:47:584 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:47:584 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:47:584 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:47:584 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:47:584 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:47:584 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:584 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:584 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:47:584 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:47:584 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:47:584 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:47:584 user_main    D[ME]: hle\scempeg.cpp:970 934=sceMpegRingbufferAvailableSize(08d62f38)
19:47:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:47:584 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2098
19:47:584 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +992us
19:47:584 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:47:584 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:47:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:585 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1629us
19:47:585 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:47:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:47:585 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:47:585 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:47:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:47:585 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2324us
19:47:585 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:585 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:585 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3666us
19:47:585 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:585 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2137us
19:47:585 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:585 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:585 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2099
19:47:585 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5673us
19:47:585 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:585 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:47:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:47:586 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +129us
19:47:586 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:586 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:586 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:586 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +70us
19:47:586 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:586 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:47:586 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:47:588 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:47:588 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2099
19:47:588 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:47:588 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:47:588 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:47:588 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:47:588 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4516us
19:47:588 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:588 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:588 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:588 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:588 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:588 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:588 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:588 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +450us
19:47:588 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:588 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:588 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2100
19:47:589 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:47:589 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:47:617 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4495us
19:47:617 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:47:617 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:47:617 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:47:617 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:47:617 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:47:617 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:617 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:617 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:47:617 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:47:617 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:47:617 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:47:617 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:47:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:47:617 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:47:617 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:47:619 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:47:619 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:47:619 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2100
19:47:619 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +700us
19:47:619 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:619 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:619 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:619 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4698us
19:47:619 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:47:619 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:47:619 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:47:619 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:47:620 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:47:620 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:47:621 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1004us
19:47:621 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:621 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:621 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:47:621 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:47:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:47:621 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +42us
19:47:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:47:621 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +57us
19:47:621 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:47:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:47:621 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:47:621 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:622 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:622 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:622 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:47:622 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:47:622 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:47:622 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:622 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1388us
19:47:622 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:622 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:622 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2101
19:47:622 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1178us
19:47:622 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:622 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:47:622 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:47:622 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:47:622 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:622 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:47:622 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:47:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:47:624 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2101
19:47:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:47:624 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:47:624 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:47:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:47:624 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +170us
19:47:624 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:624 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:624 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:624 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:624 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:625 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:625 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:625 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:625 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:625 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:625 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2102
19:47:625 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:47:625 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:47:651 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3487us
19:47:651 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:47:651 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:47:651 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:47:651 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:47:651 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:47:651 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:651 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:651 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:47:652 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:47:652 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:47:652 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:47:652 user_main    D[ME]: hle\scempeg.cpp:970 938=sceMpegRingbufferAvailableSize(08d62f38)
19:47:652 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:47:652 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:47:652 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:47:652 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:47:652 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
19:47:654 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:47:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:47:654 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2102
19:47:654 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1980us
19:47:654 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:654 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +177us
19:47:654 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:654 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:654 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3241us
19:47:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:47:654 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2561us
19:47:654 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:654 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:654 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:654 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:655 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:655 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:655 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2103
19:47:655 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2759us
19:47:655 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:655 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:47:655 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:47:655 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:47:655 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:655 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:47:655 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:47:657 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:47:657 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2103
19:47:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:47:657 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:47:657 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:47:657 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:47:657 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1627us
19:47:657 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:658 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:658 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:658 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2410us
19:47:658 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:658 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:658 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1942us
19:47:658 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:47:658 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:47:658 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:47:658 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:47:658 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:47:658 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:47:658 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:658 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:658 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:658 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:47:658 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:47:658 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:47:659 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:659 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:47:659 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:659 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:659 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:659 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2104
19:47:659 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:47:659 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:47:684 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2030us
19:47:684 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:47:684 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:47:684 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:47:684 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:47:684 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:47:684 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:684 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:684 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:47:684 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:47:684 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:47:684 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:47:684 user_main    D[ME]: hle\scempeg.cpp:970 942=sceMpegRingbufferAvailableSize(08d62f38)
19:47:684 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:47:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:47:684 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:47:684 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:47:686 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:47:686 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:47:686 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2104
19:47:686 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2622us
19:47:686 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:47:686 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:47:686 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:47:686 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:47:686 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:47:686 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +792us
19:47:686 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:686 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:686 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:686 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1784us
19:47:686 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:47:686 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:47:686 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:47:686 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:47:688 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:47:688 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:47:688 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3113us
19:47:688 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:688 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:688 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +805us
19:47:688 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:688 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:688 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:688 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1480us
19:47:688 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:47:688 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4322us
19:47:688 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:688 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:688 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:688 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2105
19:47:688 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1301us
19:47:688 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:688 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:47:688 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:47:689 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:47:689 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:689 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:47:689 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:47:691 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:47:691 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2105
19:47:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:47:691 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:47:691 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:47:691 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:47:691 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3084us
19:47:691 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:691 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:691 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:692 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:692 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:692 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:692 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:692 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1782us
19:47:692 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:692 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:692 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4021us
19:47:692 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:692 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:692 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:692 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2106
19:47:692 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:47:692 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:47:717 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +573us
19:47:717 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:47:717 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:47:717 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:47:717 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:47:717 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:47:717 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:717 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:717 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:47:717 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:47:717 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:47:717 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:47:717 user_main    D[ME]: hle\scempeg.cpp:970 950=sceMpegRingbufferAvailableSize(08d62f38)
19:47:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:47:717 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2106
19:47:717 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3721us
19:47:717 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:47:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:47:717 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:47:717 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:47:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:47:718 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:47:718 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:718 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:718 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:47:718 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:47:718 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:47:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:718 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:47:718 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:718 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:719 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4370us
19:47:719 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:719 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:719 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2107
19:47:719 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1278us
19:47:719 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:719 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:47:719 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:47:719 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +155us
19:47:719 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:719 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:719 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:719 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +44us
19:47:719 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:719 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:47:719 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:47:721 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:47:721 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2107
19:47:721 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:47:721 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:47:721 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:47:721 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:47:721 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4542us
19:47:721 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:722 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:722 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:722 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:722 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:722 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:722 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:722 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2108
19:47:722 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:47:722 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:47:751 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4919us
19:47:751 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:47:751 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:47:751 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:47:751 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:47:751 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:47:751 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:751 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:751 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:47:751 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:47:751 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:47:751 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:47:751 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:47:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:47:751 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:47:751 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:47:753 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:47:753 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:47:753 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2108
19:47:753 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +726us
19:47:753 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:753 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:753 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:753 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1154us
19:47:753 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:753 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:753 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3519us
19:47:753 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:47:753 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1129us
19:47:753 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:753 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:753 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:753 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:753 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:754 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:754 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2109
19:47:754 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4191us
19:47:754 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:754 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:47:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:47:754 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +161us
19:47:754 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:47:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:47:754 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +38us
19:47:754 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:754 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:47:754 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:47:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:47:756 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +53us
19:47:756 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:47:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:47:756 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2109
19:47:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1126us
19:47:757 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:47:757 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:47:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:47:757 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +195us
19:47:757 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:757 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:757 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:47:757 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:47:757 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:47:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:757 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2092us
19:47:757 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:757 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2061us
19:47:757 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:757 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:758 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:758 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:758 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:758 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:758 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2110
19:47:758 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:47:758 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:47:784 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3462us
19:47:784 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:47:784 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:47:784 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:47:784 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:47:784 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:47:784 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:784 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:784 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:47:784 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:47:784 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:47:784 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:47:784 user_main    D[ME]: hle\scempeg.cpp:970 954=sceMpegRingbufferAvailableSize(08d62f38)
19:47:784 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:47:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:47:784 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:47:784 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:47:786 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:47:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:47:786 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2110
19:47:786 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2183us
19:47:786 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:786 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:786 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +539us
19:47:786 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:47:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:47:786 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:47:786 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:47:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:47:786 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2476us
19:47:787 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:47:787 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2586us
19:47:787 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:787 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:787 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:787 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +526us
19:47:787 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:787 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:787 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5277us
19:47:787 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:787 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:787 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:787 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2111
19:47:787 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2733us
19:47:787 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:787 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:47:787 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:47:787 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:47:787 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:787 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:47:787 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:47:789 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:47:789 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2111
19:47:789 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:47:790 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:47:790 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:47:790 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:47:790 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1652us
19:47:790 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:790 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:790 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:790 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:790 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:790 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:790 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:790 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3114us
19:47:790 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:790 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:790 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1238us
19:47:790 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:47:790 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:47:790 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:47:790 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:47:791 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:47:791 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:47:791 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:791 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:791 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:791 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:47:791 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:47:791 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:47:791 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:791 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2112
19:47:791 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:47:791 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:47:817 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +355us
19:47:817 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:47:817 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:47:817 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:47:817 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:47:817 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:47:817 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:817 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:817 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:47:817 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:47:817 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:47:817 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:47:817 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:47:817 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:47:817 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:47:817 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:47:819 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:47:819 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:47:819 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2112
19:47:819 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3640us
19:47:819 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:819 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:819 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:819 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1758us
19:47:819 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:47:819 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:47:819 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:47:819 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:47:820 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:47:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:47:821 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3944us
19:47:821 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:821 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:821 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1455us
19:47:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:47:821 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4246us
19:47:821 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:821 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +101us
19:47:821 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:821 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:821 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2113
19:47:821 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1276us
19:47:821 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:821 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:47:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:47:821 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:47:821 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:821 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:47:821 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:47:823 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:47:823 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2113
19:47:823 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:47:823 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:47:823 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:47:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:47:824 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3110us
19:47:824 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:824 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:824 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:824 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:824 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:824 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:824 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:824 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:824 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2114
19:47:824 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:47:824 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:47:851 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +547us
19:47:851 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:47:851 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:47:851 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:47:851 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:47:851 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:47:851 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:851 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:851 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:47:851 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:47:851 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:47:851 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:47:851 user_main    D[ME]: hle\scempeg.cpp:970 966=sceMpegRingbufferAvailableSize(08d62f38)
19:47:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:47:851 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2114
19:47:851 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1880us
19:47:851 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:851 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3317us
19:47:851 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:851 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:852 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:47:852 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:47:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:47:852 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:47:852 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:47:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:47:852 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:47:852 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:852 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:852 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:47:852 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:47:852 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:47:853 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:853 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2115
19:47:853 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3973us
19:47:853 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:853 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:47:853 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:47:853 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +180us
19:47:853 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:853 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:853 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:853 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +19us
19:47:853 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:853 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:47:853 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:47:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:47:855 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2115
19:47:855 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:47:855 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:47:855 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:47:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:47:855 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3838us
19:47:855 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:855 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +729us
19:47:855 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:855 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:856 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:856 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:856 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:856 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:856 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2116
19:47:856 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:47:856 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:47:884 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4894us
19:47:884 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:47:884 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:47:884 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:47:884 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:47:884 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:47:884 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:884 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:884 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:47:884 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:47:884 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:47:884 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:47:884 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:47:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:47:884 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:47:884 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:47:886 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:47:886 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:47:886 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2116
19:47:886 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +751us
19:47:886 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:886 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:886 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:886 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2071us
19:47:886 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:47:886 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:47:886 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:47:886 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:47:886 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:47:886 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2376us
19:47:886 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:47:886 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1154us
19:47:886 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:886 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:886 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:886 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1858us
19:47:886 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:886 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:887 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3945us
19:47:887 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:887 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:887 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2117
19:47:887 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4165us
19:47:887 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:887 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:47:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:47:887 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:47:887 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:887 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:47:887 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:47:889 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:47:889 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2117
19:47:889 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:47:889 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:47:889 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:47:889 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:47:889 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +221us
19:47:889 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:889 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:889 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:889 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:47:889 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:47:890 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:47:890 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:47:890 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:47:890 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:47:890 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:47:890 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:890 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:890 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:890 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:47:890 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:47:890 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:47:890 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:891 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2796us
19:47:891 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:891 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:891 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1357us
19:47:891 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:891 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:891 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:891 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2118
19:47:891 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:47:891 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:47:918 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3437us
19:47:918 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:47:918 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:47:918 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:47:918 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:47:918 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:47:918 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:918 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:918 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:47:918 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:47:918 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:47:918 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:47:918 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:47:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:47:918 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:47:918 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:47:920 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:47:920 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:47:920 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2118
19:47:920 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2208us
19:47:920 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:920 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:920 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:920 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3190us
19:47:920 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:47:920 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:47:920 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:47:920 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:47:922 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:47:922 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:47:922 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2512us
19:47:922 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:922 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:922 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:922 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2887us
19:47:922 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:47:922 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2915us
19:47:922 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:922 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:922 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:922 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1230us
19:47:922 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:922 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:922 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2119
19:47:922 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1478us
19:47:922 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:922 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:47:922 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:47:922 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:47:922 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:922 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:47:923 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:47:925 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:47:925 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2119
19:47:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:47:925 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:47:925 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:47:925 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:47:925 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1678us
19:47:925 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:925 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:925 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:925 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:925 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:925 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:925 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:925 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:925 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:925 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:925 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:925 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2120
19:47:925 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:47:925 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:47:951 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1979us
19:47:951 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:47:951 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:47:951 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:47:951 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:47:951 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:47:951 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:951 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:951 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:47:951 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:47:951 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:47:951 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:47:951 user_main    D[ME]: hle\scempeg.cpp:970 974=sceMpegRingbufferAvailableSize(08d62f38)
19:47:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:47:952 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2120
19:47:952 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1780us
19:47:952 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:952 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +534us
19:47:952 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:47:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:47:952 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:47:952 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:47:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:47:952 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:47:952 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:952 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:952 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:47:952 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:47:952 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:47:953 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:953 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:47:953 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:953 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:953 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:953 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:953 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:953 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:953 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:953 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2121
19:47:953 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1251us
19:47:953 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:953 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:47:953 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:47:953 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:47:953 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:953 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:47:953 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:47:955 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:47:955 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2121
19:47:955 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:47:955 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:47:956 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:47:956 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:47:956 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3135us
19:47:956 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:956 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:956 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:956 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +602us
19:47:956 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:956 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:956 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5201us
19:47:956 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:956 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:956 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:956 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:47:956 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:956 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:956 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:956 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2122
19:47:956 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:47:956 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:47:984 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +522us
19:47:984 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:47:984 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:47:984 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:47:984 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:47:984 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:47:984 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:984 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:984 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:47:984 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:47:984 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:47:984 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:47:984 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:47:984 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:47:984 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:47:984 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:47:986 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:47:986 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:47:986 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2122
19:47:986 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2923us
19:47:986 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:47:986 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:47:986 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:47:986 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:47:986 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:47:986 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2000us
19:47:986 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:986 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:986 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:986 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +276us
19:47:986 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:47:986 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2913us
19:47:986 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:986 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:986 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2613us
19:47:986 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:986 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:987 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:987 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:47:987 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:47:987 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:47:987 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:47:987 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:47:987 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:47:987 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2123
19:47:987 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1144us
19:47:987 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:47:987 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:47:987 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:47:987 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:47:987 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:47:987 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:47:987 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:47:990 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Effects Stream (276->287, pc: 08bc6ae4->08bca56c, dmac copy) +8us
19:47:990 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:990 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:990 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2123
19:47:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1179us
19:47:990 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:47:990 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:47:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:47:990 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +438us
19:47:990 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:47:990 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:47:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:990 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:47:991 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:47:991 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:47:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:991 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5778us
19:47:991 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:47:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:47:991 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +25us
19:47:991 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:47:991 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:47:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:47:991 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2124
19:47:991 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:47:991 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:48:018 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4869us
19:48:018 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:48:018 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:48:018 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:48:018 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:48:018 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:48:018 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:018 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:018 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:48:018 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:48:018 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:48:018 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:48:018 user_main    D[ME]: hle\scempeg.cpp:970 978=sceMpegRingbufferAvailableSize(08d62f38)
19:48:018 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:48:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:48:018 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:48:018 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:48:020 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:48:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:48:020 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2124
19:48:020 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +776us
19:48:020 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:020 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:020 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4622us
19:48:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:48:020 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1180us
19:48:020 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:020 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:020 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:020 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:020 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:020 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2562us
19:48:020 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:021 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2125
19:48:021 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1578us
19:48:021 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:021 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:48:021 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:48:021 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:48:021 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:021 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:48:021 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:48:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:48:023 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2125
19:48:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:48:023 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:48:023 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:48:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:48:023 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +246us
19:48:023 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:023 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:023 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:023 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:023 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:024 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:48:024 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:48:024 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:48:024 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:48:024 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:48:024 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:48:024 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:48:024 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:024 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:024 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:024 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:48:024 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:48:024 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:48:024 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:025 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2126
19:48:025 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:48:025 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:48:051 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1762us
19:48:051 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:48:051 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:48:051 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:48:051 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:48:051 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:48:051 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:051 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:051 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:48:051 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:48:051 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:48:051 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:48:051 user_main    D[ME]: hle\scempeg.cpp:970 982=sceMpegRingbufferAvailableSize(08d62f38)
19:48:051 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:48:051 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:48:051 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:48:051 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:48:053 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:48:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:48:053 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2126
19:48:053 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1581us
19:48:053 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:053 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +653us
19:48:053 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:053 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:053 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3165us
19:48:053 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:48:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:48:053 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:48:053 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:48:054 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:48:054 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:48:054 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2538us
19:48:054 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:055 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:055 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:055 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2861us
19:48:055 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:48:055 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2941us
19:48:055 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:055 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:055 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:055 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2127
19:48:055 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2683us
19:48:055 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:055 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:48:055 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:48:055 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:48:055 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:055 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:48:055 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:48:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:48:057 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2127
19:48:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:48:057 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:48:057 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:48:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:48:057 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1703us
19:48:057 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:057 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:057 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1934us
19:48:057 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:057 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3869us
19:48:058 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:058 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:058 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:058 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:058 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:058 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2128
19:48:058 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:48:058 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:48:084 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1954us
19:48:084 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:48:084 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:48:084 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:48:084 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:48:084 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:48:084 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:084 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:084 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:48:084 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:48:084 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:48:084 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:48:084 user_main    D[ME]: hle\scempeg.cpp:970 986=sceMpegRingbufferAvailableSize(08d62f38)
19:48:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:48:084 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2128
19:48:084 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3122us
19:48:084 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:48:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:48:084 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:48:085 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:48:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:48:085 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +468us
19:48:085 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:085 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:085 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:48:085 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:48:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:48:085 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:48:085 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:48:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:48:085 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +69us
19:48:085 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:085 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1281us
19:48:085 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:085 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:086 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:086 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:48:086 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:48:086 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:48:086 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:086 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:48:086 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:086 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:086 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:086 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2129
19:48:086 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1225us
19:48:086 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:086 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:48:086 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:48:086 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:48:086 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:087 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:48:087 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:48:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:48:089 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2129
19:48:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:48:089 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:48:089 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:48:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:48:089 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3161us
19:48:089 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:089 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:089 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:089 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:089 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:089 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1306us
19:48:089 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:089 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4497us
19:48:089 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:089 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:090 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2130
19:48:090 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:48:090 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:48:118 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +497us
19:48:118 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:48:118 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:48:118 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:48:118 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:48:118 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:48:118 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:118 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:118 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:48:118 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:48:118 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:48:118 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:48:118 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:48:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:48:118 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:48:118 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:48:118 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
19:48:120 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:48:120 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:48:120 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2130
19:48:120 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5148us
19:48:120 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:120 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:120 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:120 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +250us
19:48:120 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:48:120 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5552us
19:48:120 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:121 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:121 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:121 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3894us
19:48:121 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:121 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:121 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2131
19:48:121 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1677us
19:48:121 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:121 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:48:121 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:48:121 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:48:121 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:121 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:48:121 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:48:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:48:123 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +22us
19:48:123 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:123 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:123 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2131
19:48:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1157us
19:48:123 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:48:123 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:48:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:48:123 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +3167us
19:48:124 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:48:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:48:124 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:48:124 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:48:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:48:124 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:48:124 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:124 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:124 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:48:124 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:48:124 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:48:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:124 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:48:125 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:125 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:125 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2132
19:48:125 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:48:125 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:48:151 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4843us
19:48:151 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:48:151 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:48:151 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:48:151 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:48:151 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:48:151 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:151 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:151 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:48:151 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:48:151 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:48:151 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:48:151 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:48:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:48:151 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:48:151 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:48:153 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:48:153 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:48:153 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2132
19:48:153 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +802us
19:48:153 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:153 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:153 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:153 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +678us
19:48:153 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:153 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:153 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3918us
19:48:153 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:48:153 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:48:153 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:48:153 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:48:155 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:48:155 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:48:155 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1106us
19:48:155 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:155 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:155 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:155 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4293us
19:48:155 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:48:155 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1509us
19:48:155 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:155 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:155 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:155 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2133
19:48:155 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4115us
19:48:155 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:155 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:48:155 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:48:155 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:48:155 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:155 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:48:155 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:48:157 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:48:157 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2133
19:48:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:48:157 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:48:158 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:48:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:48:158 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +271us
19:48:158 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:158 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:158 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3266us
19:48:158 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:158 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2537us
19:48:158 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:158 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:158 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:158 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:158 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:158 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2134
19:48:158 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:48:158 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:48:185 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3386us
19:48:185 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:48:185 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:48:185 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:48:185 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:48:185 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:48:185 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:185 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:185 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:48:185 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:48:185 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:48:185 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:48:185 user_main    D[ME]: hle\scempeg.cpp:970 990=sceMpegRingbufferAvailableSize(08d62f38)
19:48:185 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:48:185 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2134
19:48:186 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +907us
19:48:186 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:48:186 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:48:186 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:48:186 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:48:186 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:48:186 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:48:186 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:186 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:186 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:186 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +863us
19:48:186 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:48:186 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:48:186 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:48:186 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:48:186 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:48:186 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +585us
19:48:186 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:48:186 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:48:187 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:187 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:48:187 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:187 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:187 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:187 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +50us
19:48:187 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:187 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:187 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5752us
19:48:187 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:187 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:187 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:187 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2135
19:48:187 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2657us
19:48:187 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:187 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:48:187 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:48:187 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:48:187 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:187 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:48:187 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:48:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:48:190 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2135
19:48:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:48:190 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:48:190 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:48:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:48:190 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1729us
19:48:190 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:190 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:190 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:190 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:190 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:190 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2638us
19:48:190 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:190 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3164us
19:48:190 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:190 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:190 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2136
19:48:190 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:48:191 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:48:218 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1929us
19:48:218 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:48:218 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:48:218 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:48:218 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:48:218 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:48:218 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:218 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:218 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:48:218 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:48:218 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:48:218 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:48:218 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:48:218 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:48:218 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:48:218 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:48:220 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:48:220 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:48:220 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2136
19:48:220 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3716us
19:48:220 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:220 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:220 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:220 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1682us
19:48:220 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:48:220 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4120us
19:48:220 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:220 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:220 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:220 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:48:220 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:48:220 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:48:221 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:48:221 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:48:221 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:48:221 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +773us
19:48:221 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:221 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:221 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +576us
19:48:221 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:221 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:221 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:221 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2137
19:48:221 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1200us
19:48:221 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:221 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:48:221 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:48:221 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:48:221 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:221 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:48:221 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:48:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:48:224 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +239us
19:48:224 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:48:224 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:48:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:224 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2137
19:48:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +939us
19:48:224 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:48:224 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:48:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:48:224 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3186us
19:48:224 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:224 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:224 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:224 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:224 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:224 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:224 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:224 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:225 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2138
19:48:225 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:48:225 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:48:251 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +471us
19:48:251 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:48:251 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:48:251 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:48:251 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:48:251 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:48:251 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:251 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:251 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:48:251 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:48:252 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:48:252 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:48:252 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:48:252 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:48:252 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:48:252 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:48:253 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:48:253 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:48:253 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2138
19:48:253 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1381us
19:48:253 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:253 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:253 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3792us
19:48:253 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:254 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:254 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:254 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +225us
19:48:254 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:48:254 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5577us
19:48:254 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:254 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:254 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:254 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2139
19:48:254 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5547us
19:48:254 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:254 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:48:254 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:48:254 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:48:254 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:254 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:48:254 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:48:256 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:48:256 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +48us
19:48:256 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:257 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:257 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:257 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2139
19:48:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1131us
19:48:257 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:48:257 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:48:257 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:48:257 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3438us
19:48:257 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:257 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:257 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1204us
19:48:257 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:257 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:257 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:257 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:48:257 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:48:257 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:48:257 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:48:257 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:48:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:48:258 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:48:258 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:258 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:258 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:48:258 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:48:258 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:48:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:258 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2140
19:48:258 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:48:258 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:48:285 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3169us
19:48:285 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:48:285 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:48:285 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:48:285 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:48:285 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:48:285 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:285 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:285 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:48:285 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:48:285 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:48:285 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:48:285 user_main    D[ME]: hle\scempeg.cpp:970 994=sceMpegRingbufferAvailableSize(08d62f38)
19:48:285 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:48:285 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:48:285 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:48:285 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:48:287 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:48:287 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:48:287 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2140
19:48:287 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +827us
19:48:287 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:287 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:287 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:287 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2395us
19:48:287 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:48:287 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:48:287 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:48:287 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:48:287 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:48:287 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1976us
19:48:287 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:48:287 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:48:287 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:48:287 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 00000001
19:48:289 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:48:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:48:289 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1131us
19:48:289 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:289 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:289 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1382us
19:48:289 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2885us
19:48:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:48:289 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1534us
19:48:289 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:289 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:289 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2141
19:48:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4089us
19:48:289 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:48:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:48:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:48:289 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:289 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:48:289 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:48:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:48:291 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2141
19:48:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:48:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:48:292 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:48:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:48:292 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +297us
19:48:292 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:292 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:292 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:292 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:292 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:292 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3970us
19:48:292 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:292 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1832us
19:48:292 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:292 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:292 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2142
19:48:292 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:48:292 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:48:318 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3361us
19:48:318 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:48:318 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:48:318 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:48:318 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:48:318 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:48:318 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:318 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:318 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:48:318 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:48:318 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:48:318 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:48:318 user_main    D[ME]: hle\scempeg.cpp:970 998=sceMpegRingbufferAvailableSize(08d62f38)
19:48:318 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:48:318 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2142
19:48:318 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2384us
19:48:318 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:318 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:318 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:319 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:48:319 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:48:319 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:48:319 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:48:319 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:48:319 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:48:319 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:48:319 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:319 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:319 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:319 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:48:319 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:48:319 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:48:320 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:320 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:48:320 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:320 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:320 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:320 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +754us
19:48:320 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:320 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:320 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2143
19:48:320 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1877us
19:48:320 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:320 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:48:320 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:48:320 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:48:320 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:320 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:48:320 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:48:322 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:48:322 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2143
19:48:322 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:48:323 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:48:323 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:48:323 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:48:323 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1754us
19:48:323 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:323 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:323 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:323 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:323 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:323 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:323 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:323 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:323 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:323 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:323 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:323 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2144
19:48:323 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:48:323 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:48:351 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1903us
19:48:351 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:48:351 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:48:351 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:48:351 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:48:351 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:48:351 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:351 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:351 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:48:351 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:48:351 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:48:351 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:48:351 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:48:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:48:351 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:48:351 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:48:353 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:48:353 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:48:353 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2144
19:48:353 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1281us
19:48:353 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:353 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:353 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2460us
19:48:353 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:353 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:353 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:353 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1657us
19:48:353 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:48:353 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4145us
19:48:353 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:353 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:353 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:353 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:353 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:353 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:353 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:353 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2145
19:48:353 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1175us
19:48:353 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:353 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:48:353 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:48:353 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:48:354 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:354 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:48:354 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:48:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:48:356 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2145
19:48:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:48:356 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:48:356 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:48:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:48:356 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1760us
19:48:356 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:48:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:48:356 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:48:356 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:48:357 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:48:357 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:48:357 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:357 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:357 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:357 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +126us
19:48:357 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:357 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:357 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1522us
19:48:357 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:48:357 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:48:357 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:357 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:48:357 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:357 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:357 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:357 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:357 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:357 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:357 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:357 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2146
19:48:357 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:48:357 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:48:385 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +446us
19:48:385 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:48:385 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:48:385 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:48:385 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:48:385 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:48:385 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:385 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:385 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:48:385 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:48:385 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:48:385 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:48:385 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:48:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:48:385 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:48:385 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:48:387 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:48:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:48:387 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2146
19:48:387 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3323us
19:48:387 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:48:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:48:387 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:48:387 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:48:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:48:387 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1675us
19:48:387 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:387 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:387 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +200us
19:48:387 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:48:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:48:387 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:48:387 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:48:389 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:48:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:48:389 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2414us
19:48:389 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2985us
19:48:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:48:389 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +102us
19:48:389 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:389 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:389 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2147
19:48:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5521us
19:48:389 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:48:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:48:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:48:390 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:390 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:48:390 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:48:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:48:392 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +73us
19:48:392 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:392 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:392 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2147
19:48:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1106us
19:48:392 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:48:392 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:48:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:48:392 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4669us
19:48:392 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:392 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:392 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5302us
19:48:392 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:393 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +500us
19:48:393 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:393 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:393 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:393 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:48:393 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:48:393 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:48:393 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:48:393 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:48:393 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:48:393 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2148
19:48:393 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:48:393 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:48:418 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +340us
19:48:418 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:48:418 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:48:418 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:48:418 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:48:418 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:48:418 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:418 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:418 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:48:418 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:48:418 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:48:418 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:48:418 user_main    D[ME]: hle\scempeg.cpp:970 1002=sceMpegRingbufferAvailableSize(08d62f38)
19:48:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:48:418 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2148
19:48:418 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +952us
19:48:418 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:419 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:419 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:419 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:48:419 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:48:419 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:48:419 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:419 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:48:419 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:419 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:419 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:419 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:419 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:419 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:419 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:419 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2086us
19:48:419 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:419 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:419 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2149
19:48:419 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1977us
19:48:420 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:420 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:48:420 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:48:420 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:48:420 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:420 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:48:420 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:48:422 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:48:422 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2149
19:48:422 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:48:422 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:48:422 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:48:422 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:48:422 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +322us
19:48:422 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:422 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:422 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:422 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:422 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:422 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:422 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:422 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:422 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:422 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:422 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:422 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2150
19:48:423 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:48:423 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:48:451 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3335us
19:48:451 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:48:451 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:48:451 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:48:451 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:48:451 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:48:451 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:451 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:451 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:48:451 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:48:451 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:48:451 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:48:451 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:48:451 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:48:451 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:48:451 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:48:453 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:48:453 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:48:453 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2150
19:48:453 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1181us
19:48:453 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:453 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:453 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1128us
19:48:453 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:453 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:453 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:453 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3089us
19:48:453 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:48:453 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2713us
19:48:453 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:453 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:453 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:453 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:48:453 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:48:453 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:48:453 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:48:453 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:48:454 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:48:454 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:48:454 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:454 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:454 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:454 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:48:454 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:48:454 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:48:454 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:454 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2151
19:48:454 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +957us
19:48:454 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:454 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:48:454 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:48:454 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:48:454 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:454 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:48:454 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:48:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:48:457 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2151
19:48:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:48:457 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:48:457 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:48:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:48:457 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1779us
19:48:457 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:457 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:457 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1459us
19:48:457 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:457 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4344us
19:48:457 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:457 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:458 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:458 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:458 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:458 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:458 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2152
19:48:458 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:48:458 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:48:485 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1878us
19:48:485 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:48:485 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:48:485 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:48:485 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:48:485 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:48:485 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:485 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:485 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:48:485 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:48:485 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:48:485 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:48:485 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:48:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:48:485 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:48:485 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:48:487 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:48:487 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:48:487 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2152
19:48:487 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3423us
19:48:487 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:48:487 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:48:487 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:48:487 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:48:487 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:48:487 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +143us
19:48:487 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:487 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:487 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:487 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1632us
19:48:487 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:48:487 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2414us
19:48:487 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:487 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:487 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1756us
19:48:487 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:487 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:487 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:487 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:487 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:487 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:487 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:488 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2153
19:48:488 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1149us
19:48:488 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:488 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:48:488 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:48:488 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:48:488 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:488 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:48:488 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:48:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:48:490 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2153
19:48:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:48:490 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:48:490 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:48:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:48:490 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3237us
19:48:490 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:490 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:490 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:48:490 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:48:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:48:491 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:48:491 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:48:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:48:491 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:48:491 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:491 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:491 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +831us
19:48:491 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:491 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +817us
19:48:491 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:48:491 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:48:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:492 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:48:492 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:492 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:492 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2154
19:48:492 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:48:492 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:48:518 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +421us
19:48:518 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:48:518 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:48:518 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:48:518 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:48:518 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:48:518 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:518 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:518 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:48:518 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:48:518 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:48:518 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:48:518 user_main    D[ME]: hle\scempeg.cpp:970 1006=sceMpegRingbufferAvailableSize(08d62f38)
19:48:518 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:48:518 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:48:518 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:48:518 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:48:520 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:48:520 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:48:520 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2154
19:48:520 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5224us
19:48:520 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:520 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:520 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:520 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +174us
19:48:520 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:48:520 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:48:520 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:48:520 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:48:522 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:48:522 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:48:522 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +5400us
19:48:522 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:48:522 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +128us
19:48:522 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:522 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:522 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:522 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3419us
19:48:522 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:522 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:522 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2155
19:48:522 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2077us
19:48:522 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:522 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:48:522 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:48:522 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:48:522 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:522 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:48:522 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:48:524 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:48:524 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +98us
19:48:524 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:524 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:524 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:524 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2155
19:48:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1080us
19:48:525 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:48:525 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:48:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:48:525 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4694us
19:48:525 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:525 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:525 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:525 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:525 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:525 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2156
19:48:525 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:48:525 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:48:551 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4767us
19:48:551 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:48:551 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:48:551 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:48:551 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:48:551 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:48:551 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:551 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:551 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:48:551 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:48:551 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:48:552 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:48:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:48:552 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2156
19:48:552 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +977us
19:48:552 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:552 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:552 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +203us
19:48:552 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:552 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4149us
19:48:552 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:48:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:48:552 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:48:552 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:48:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:48:552 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:48:553 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:553 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:553 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:553 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:48:553 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:48:553 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:48:553 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:553 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:48:553 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:553 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:553 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:553 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2157
19:48:553 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +4039us
19:48:553 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:553 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:48:553 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:48:553 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:48:553 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:553 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:48:553 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:48:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:48:556 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2157
19:48:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:48:556 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:48:556 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:48:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:48:556 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +347us
19:48:556 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:556 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:556 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2791us
19:48:556 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:556 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3012us
19:48:556 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:556 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:556 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:556 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:556 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:556 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2158
19:48:556 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:48:556 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:48:585 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3310us
19:48:585 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:48:585 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:48:585 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:48:585 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:48:585 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:48:585 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:585 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:585 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:48:585 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:48:585 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:48:585 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:48:585 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:48:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:48:585 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:48:585 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:48:587 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:48:587 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:48:587 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2158
19:48:587 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2335us
19:48:587 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:587 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:587 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:587 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1187us
19:48:587 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:48:587 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:48:587 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:48:587 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:48:587 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:48:587 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1676us
19:48:587 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:48:587 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2314us
19:48:587 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:587 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:587 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +424us
19:48:587 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:587 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:587 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:587 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:587 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:588 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:588 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:588 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2159
19:48:588 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2581us
19:48:588 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:588 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:48:588 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:48:588 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:48:588 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:588 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:48:588 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:48:590 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:48:590 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2159
19:48:590 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:48:590 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:48:590 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:48:590 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:48:590 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +354us
19:48:590 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:48:590 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:48:590 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:48:590 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:48:591 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:48:591 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:48:591 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:591 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:591 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:591 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:48:591 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:48:591 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:48:591 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:591 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:48:591 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:591 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:592 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:592 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2163us
19:48:592 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:592 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:592 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3640us
19:48:592 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:592 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:592 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:592 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2160
19:48:592 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:48:592 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:48:618 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1853us
19:48:618 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:48:618 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:48:618 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:48:618 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:48:618 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:48:618 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:618 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:618 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:48:618 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:48:618 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:48:618 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:48:618 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:48:618 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +58us
19:48:618 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:48:618 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:48:620 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:48:620 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:48:620 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2160
19:48:620 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3791us
19:48:620 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:620 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:620 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:620 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1608us
19:48:620 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:48:620 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4194us
19:48:620 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:620 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:620 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:620 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4751us
19:48:620 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:620 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:620 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1052us
19:48:620 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:620 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:620 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:620 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2161
19:48:620 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1124us
19:48:621 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:621 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:48:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:48:621 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:48:621 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:621 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:48:621 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:48:623 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:48:623 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2161
19:48:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:48:623 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:48:623 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:48:623 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:48:623 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3262us
19:48:623 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:623 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:623 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:623 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:623 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:623 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:623 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:624 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:48:624 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:48:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:48:624 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:48:624 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:48:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:48:624 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:48:624 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:624 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:624 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2162
19:48:624 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:48:624 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:48:652 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +395us
19:48:652 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:48:652 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:48:652 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:48:652 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:48:652 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:48:652 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:652 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:652 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:48:652 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:48:652 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:48:652 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:48:652 user_main    D[ME]: hle\scempeg.cpp:970 1010=sceMpegRingbufferAvailableSize(08d62f38)
19:48:652 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:48:652 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2162
19:48:652 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1081us
19:48:652 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:652 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:652 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +113us
19:48:652 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:48:652 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:48:653 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:653 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:48:653 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:653 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:653 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:653 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:653 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:653 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:653 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:653 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2163
19:48:653 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5471us
19:48:653 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:653 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:48:653 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:48:653 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:48:653 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:653 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:48:653 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:48:655 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:48:655 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +124us
19:48:656 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:656 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:656 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:656 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2163
19:48:656 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1055us
19:48:656 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:48:656 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:48:656 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:48:656 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3039us
19:48:656 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:656 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:656 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1680us
19:48:656 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:656 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:656 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:656 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:656 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:656 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:656 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:657 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2164
19:48:657 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:48:657 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:48:685 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4742us
19:48:685 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:48:685 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:48:685 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:48:685 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:48:685 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:48:685 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:685 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:685 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:48:685 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:48:685 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:48:685 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:48:685 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:48:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:48:685 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:48:685 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:48:687 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:48:687 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:48:687 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2164
19:48:687 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +903us
19:48:687 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:687 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:687 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:687 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2719us
19:48:687 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:48:687 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:48:687 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:48:687 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:48:687 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:48:687 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1576us
19:48:687 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:48:687 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:48:688 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:48:688 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 00000001
19:48:689 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:48:689 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:48:689 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1207us
19:48:689 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:689 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:689 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:689 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +907us
19:48:689 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:689 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:689 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3284us
19:48:689 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:48:689 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +159us
19:48:689 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:48:689 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:48:690 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:48:690 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
19:48:690 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:48:690 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:48:690 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:690 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:690 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:690 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:48:690 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:48:690 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
19:48:690 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:690 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2165
19:48:690 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2364us
19:48:690 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:690 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:48:691 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:48:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:48:691 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:691 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:48:691 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:48:693 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:48:693 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2165
19:48:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:48:693 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:48:693 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:48:693 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:48:693 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +373us
19:48:693 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:693 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:693 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:693 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:693 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:693 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:693 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:693 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3495us
19:48:693 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:693 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:693 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2308us
19:48:693 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:693 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:693 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:693 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2166
19:48:694 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:48:694 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:48:718 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3285us
19:48:718 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:48:718 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:48:718 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:48:718 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:48:718 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:48:718 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:718 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:718 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:48:718 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:48:718 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:48:718 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:48:718 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:48:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:48:718 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:48:718 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:48:720 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:48:720 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:48:720 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2166
19:48:720 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2360us
19:48:720 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:720 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:720 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:720 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3038us
19:48:720 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:48:720 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2764us
19:48:720 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:720 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:720 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:720 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:720 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:720 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:720 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:720 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +279us
19:48:720 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:720 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:720 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2167
19:48:720 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2277us
19:48:721 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:721 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:48:721 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:48:721 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:48:721 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:721 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:48:721 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:48:723 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:48:723 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2167
19:48:723 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:48:723 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:48:723 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:48:723 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:48:723 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1830us
19:48:723 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:723 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:723 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:723 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4352us
19:48:723 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:48:723 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:48:723 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:48:724 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
19:48:724 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:48:724 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:48:724 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:724 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:724 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:724 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1649us
19:48:724 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:48:724 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
19:48:724 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:724 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4154us
19:48:724 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:724 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:725 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:725 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2168
19:48:725 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:48:725 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:48:752 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1827us
19:48:752 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:48:752 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:48:752 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:48:752 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:48:752 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:48:752 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:752 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:752 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:48:752 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:48:752 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:48:752 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:48:752 user_main    D[ME]: hle\scempeg.cpp:970 1014=sceMpegRingbufferAvailableSize(08d62f38)
19:48:752 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:48:752 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:48:752 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:48:752 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:48:754 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:48:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:48:754 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2168
19:48:754 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +881us
19:48:754 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:754 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2936us
19:48:754 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:754 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:754 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1581us
19:48:754 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:48:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
19:48:754 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:48:754 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 00000001
19:48:755 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:48:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:48:756 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4122us
19:48:756 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:756 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1277us
19:48:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:48:756 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4525us
19:48:756 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:756 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:756 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2169
19:48:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1099us
19:48:756 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:48:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:48:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:48:756 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:756 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:48:756 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:48:758 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:48:758 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2169
19:48:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:48:759 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:48:759 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:48:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:48:759 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2939us
19:48:759 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:759 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +348us
19:48:759 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:759 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:759 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:759 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:759 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:759 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:759 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:759 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:759 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2170
19:48:759 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:48:759 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:48:785 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +370us
19:48:785 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:48:785 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:48:785 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:48:785 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:48:785 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:48:785 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:785 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:785 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:48:785 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:48:785 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:48:785 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:48:785 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +58us
19:48:785 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2170
19:48:785 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3823us
19:48:785 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:48:785 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:48:785 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +100us
19:48:785 Dialog Strea D[ME]: hle\scempeg.cpp:1188 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:48:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:48:786 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +99us
19:48:786 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:48:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:48:786 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +0us
19:48:786 Dialog Strea D[ME]: hle\scempeg.cpp:1363 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
19:48:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
19:48:786 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1350us
19:48:786 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:786 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:786 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1648us
19:48:786 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000800)
19:48:786 Dialog Strea D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
19:48:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:786 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +589us
19:48:786 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:786 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3564us
19:48:786 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:786 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:786 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2171
19:48:786 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5445us
19:48:786 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:786 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:48:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:48:787 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:48:787 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:787 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:48:787 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:48:788 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:48:789 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +149us
19:48:789 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:789 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:789 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:789 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2171
19:48:789 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1030us
19:48:789 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:48:789 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:48:789 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:48:789 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4745us
19:48:789 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:789 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:789 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:789 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4827us
19:48:789 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:789 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:789 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +976us
19:48:789 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:789 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:789 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:789 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2172
19:48:789 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:48:789 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:48:818 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4717us
19:48:818 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:48:818 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:48:818 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:48:818 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:48:818 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:48:818 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:818 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:818 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:48:818 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:48:818 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:48:818 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:48:818 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:48:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:48:818 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:48:818 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:48:820 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:48:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:48:820 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2172
19:48:820 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +928us
19:48:820 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:820 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:820 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4470us
19:48:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:48:820 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1332us
19:48:820 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:820 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:821 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:821 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:821 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:821 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1611us
19:48:821 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:821 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2173
19:48:821 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2377us
19:48:821 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:821 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:48:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:48:821 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:48:821 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:821 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:48:821 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:48:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:48:824 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +155us
19:48:824 Dialog Strea I[ME]: hle\scempeg.cpp:1177 Audio end reach. pts: 3179020 dts: 3108105
19:48:824 Dialog Strea D[ME]: hle\scempeg.cpp:1188 80618001=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:48:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:48:824 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:48:824 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:48:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc605c->08000000, thread delayed) +0us
19:48:824 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2173
19:48:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +923us
19:48:824 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:48:824 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:48:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:48:824 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +398us
19:48:824 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:824 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:824 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:824 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:824 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:824 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:824 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:824 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:825 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2174
19:48:825 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:48:825 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:48:852 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3259us
19:48:852 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:48:852 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:48:852 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:48:852 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:48:852 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:48:852 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:852 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:852 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:48:852 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:48:852 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:48:852 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:48:852 user_main    D[ME]: hle\scempeg.cpp:970 1022=sceMpegRingbufferAvailableSize(08d62f38)
19:48:852 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:48:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:48:852 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:48:852 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:48:854 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:48:854 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:48:854 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2174
19:48:854 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +782us
19:48:854 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:854 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:854 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1604us
19:48:854 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:854 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:854 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:854 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3013us
19:48:854 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:48:854 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2789us
19:48:854 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:854 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:854 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:854 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:854 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:855 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:855 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2175
19:48:855 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2531us
19:48:855 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:855 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:48:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:48:855 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:48:855 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:855 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:48:855 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
19:48:857 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:48:857 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2175
19:48:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:48:857 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:48:858 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:48:858 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:48:858 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1855us
19:48:858 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:858 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:858 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:858 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +983us
19:48:858 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:858 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:858 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4820us
19:48:858 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:858 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:858 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:858 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:858 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:858 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:858 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:858 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2176
19:48:858 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:48:858 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:48:885 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1802us
19:48:885 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:48:885 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:48:885 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:48:885 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:48:885 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:48:885 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:885 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:885 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:48:885 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:48:885 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:48:885 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:48:885 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:48:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:48:885 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:48:885 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:48:887 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:48:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:48:887 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2176
19:48:887 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3824us
19:48:887 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:48:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:48:887 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +19us
19:48:887 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:887 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:887 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +180us
19:48:887 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:48:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:48:887 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1375us
19:48:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:48:887 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2014us
19:48:887 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:887 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2232us
19:48:887 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:887 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:887 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:887 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:887 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:888 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:888 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2177
19:48:888 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1073us
19:48:888 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:888 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:48:888 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:48:888 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:48:888 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:888 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:48:888 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
19:48:890 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:48:890 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2177
19:48:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:48:890 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:48:890 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:48:890 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:48:890 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3313us
19:48:890 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:890 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:890 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:890 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:890 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:890 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:890 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:891 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +355us
19:48:891 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:891 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:891 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5448us
19:48:891 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:891 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:891 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:891 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2178
19:48:891 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:48:891 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:48:918 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +345us
19:48:918 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:48:918 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:48:918 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:48:918 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:48:918 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:48:918 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:918 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:918 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:48:918 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:48:918 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:48:918 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:48:918 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:48:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:48:918 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:48:918 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:48:920 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:48:920 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:48:920 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2178
19:48:920 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5301us
19:48:920 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:920 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:920 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:920 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +98us
19:48:920 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:48:920 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5704us
19:48:920 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:920 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:920 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:920 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2943us
19:48:920 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:920 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:920 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2179
19:48:920 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2476us
19:48:920 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:920 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:48:921 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:48:921 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:48:921 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:921 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:48:921 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:48:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:48:923 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc605c, idle) +156us
19:48:923 Dialog Strea I[ME]: hle\scempeg.cpp:1177 Audio end reach. pts: 3179020 dts: 3108105
19:48:923 Dialog Strea D[ME]: hle\scempeg.cpp:1188 80618001=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:48:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:48:923 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +18us
19:48:923 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:923 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:923 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +81us
19:48:923 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:48:924 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc605c->08000000, thread delayed) +0us
19:48:924 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2179
19:48:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +923us
19:48:924 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:48:924 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:48:924 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:48:924 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4770us
19:48:924 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:924 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:924 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:924 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:924 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:924 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:924 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:924 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2180
19:48:924 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:48:924 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:48:952 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4691us
19:48:952 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:48:952 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:48:952 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:48:952 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:48:952 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:48:952 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:952 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:952 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:48:952 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:48:952 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:48:952 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:48:952 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:48:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:48:952 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:48:952 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:48:954 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:48:954 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:48:954 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2180
19:48:954 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +682us
19:48:954 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:954 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:954 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +272us
19:48:954 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:954 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:954 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:954 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4445us
19:48:954 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:48:954 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1357us
19:48:954 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:954 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:954 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:954 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:954 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:955 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:955 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:955 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2181
19:48:955 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3963us
19:48:955 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:955 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:48:955 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:48:955 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:48:955 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:955 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:48:955 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
19:48:957 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:48:957 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2181
19:48:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:48:958 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:48:958 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:48:958 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:48:958 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +423us
19:48:958 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:958 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:958 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:958 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2315us
19:48:958 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:958 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:958 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3488us
19:48:958 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:958 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:958 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:958 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:958 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:958 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:958 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:958 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2182
19:48:958 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:48:958 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:48:985 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3234us
19:48:985 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:48:985 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:48:985 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:48:985 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:48:985 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:48:985 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:985 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:985 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:48:985 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:48:985 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:48:985 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:48:985 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:48:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:48:985 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:48:985 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 086b2b50, *init = 08f55bf0
19:48:987 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
19:48:987 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:48:987 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2182
19:48:987 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2411us
19:48:987 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:987 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:987 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:987 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1512us
19:48:987 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:48:987 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:48:987 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:48:987 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:48:987 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:48:987 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1275us
19:48:987 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:48:987 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1914us
19:48:987 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:987 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:987 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +900us
19:48:987 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:987 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:987 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:987 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:987 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:987 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:988 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:988 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2183
19:48:988 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +2505us
19:48:988 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:48:988 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:48:988 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:48:988 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:48:988 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:48:988 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:48:988 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
19:48:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:48:990 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2183
19:48:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +1180us
19:48:990 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:48:990 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:48:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:48:990 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1881us
19:48:990 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:990 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:990 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:48:990 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:48:990 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:48:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:990 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1687us
19:48:990 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:48:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:48:990 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4116us
19:48:990 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:48:990 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:48:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:48:991 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2184
19:48:991 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:48:991 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:49:019 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1777us
19:49:019 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:49:019 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:49:019 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:49:019 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:49:019 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:49:019 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:49:019 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:49:019 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:49:019 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:49:019 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:49:019 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:49:019 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:49:019 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:49:020 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:49:020 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0873ab50, *init = 08f55bf0
19:49:021 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
19:49:021 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:49:021 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2184
19:49:021 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3869us
19:49:021 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:021 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:021 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:021 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1530us
19:49:021 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:49:021 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4272us
19:49:021 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:021 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:021 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:021 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4275us
19:49:021 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:021 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:49:022 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1528us
19:49:022 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:022 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:022 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:022 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2185
19:49:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +1048us
19:49:022 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:49:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:49:022 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:49:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:49:022 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:49:022 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:49:022 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
19:49:024 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:49:024 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc605c, idle) +156us
19:49:024 Dialog Strea I[ME]: hle\scempeg.cpp:1177 Audio end reach. pts: 3179020 dts: 3108105
19:49:024 Dialog Strea D[ME]: hle\scempeg.cpp:1188 80618001=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
19:49:024 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
19:49:024 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
19:49:024 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:024 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc605c->08000000, thread delayed) +0us
19:49:024 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2185
19:49:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +923us
19:49:024 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:49:024 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:49:024 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:49:025 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3338us
19:49:025 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:025 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:025 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:49:025 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:025 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:025 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:49:025 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:025 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:025 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2186
19:49:025 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:49:025 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:49:052 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +319us
19:49:052 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:49:052 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:49:052 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:49:052 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:49:052 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:49:052 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:49:052 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:49:052 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:49:052 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:49:052 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:49:052 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:49:052 user_main    D[ME]: hle\scempeg.cpp:1108 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:49:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:49:052 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:49:052 user_main    D[ME]: hle\scempeg.cpp:693 *buffer = 0862ab50, *init = 08f55bf0
19:49:052 user_main    D[ME]: hle\scempeg.cpp:716 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
19:49:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
19:49:053 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2186
19:49:053 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +582us
19:49:053 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:49:053 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4744us
19:49:053 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:053 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:053 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +73us
19:49:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:49:053 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5729us
19:49:053 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:053 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:054 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2187
19:49:054 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +5395us
19:49:054 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:49:054 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:49:054 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:49:054 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:49:054 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:49:054 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:49:054 user_main    D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
19:49:056 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
19:49:056 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +200us
19:49:056 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:056 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:056 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:056 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2187
19:49:056 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +979us
19:49:056 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:49:056 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:49:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
19:49:057 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2639us
19:49:057 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:49:057 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2156us
19:49:057 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:057 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:057 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:49:057 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:057 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:057 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2188
19:49:057 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:49:057 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:49:085 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4666us
19:49:085 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:49:085 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:49:085 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:49:085 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:49:085 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:49:085 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:49:085 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:49:085 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:49:085 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:49:085 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:49:085 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(6)
19:49:085 user_main    D[ME]: hle\scempeg.cpp:970 1024=sceMpegRingbufferAvailableSize(08d62f38)
19:49:085 user_main    D[ME]: hle\scempeg.cpp:1058 PSP_ERROR_MPEG_NO_DATA=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
19:49:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +57us
19:49:085 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
19:49:086 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a00->08000000, vblank start waited) +0us
19:49:086 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2188
19:49:086 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +979us
19:49:086 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:086 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:086 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:086 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3044us
19:49:086 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:086 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:49:086 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:49:086 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:086 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:49:086 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2559us
19:49:086 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:086 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:086 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:086 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +431us
19:49:086 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:086 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:49:086 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5372us
19:49:086 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:086 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:086 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:086 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2189
19:49:086 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a00, idle) +3937us
19:49:087 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:49:087 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(5 usec)
19:49:087 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc6a10->08000000, thread delayed) +0us
19:49:087 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6a10, idle) +200us
19:49:087 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:49:087 user_main    D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:087 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc53fc->08000000, thread delayed) +0us
19:49:087 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2189
19:49:087 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1665us
19:49:087 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:088 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:088 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:088 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:49:088 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:088 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:088 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:088 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3019us
19:49:088 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:088 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:49:088 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2784us
19:49:088 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:088 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:088 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:088 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2190
19:49:088 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2190
19:49:088 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:49:088 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:088 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:088 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:088 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:49:088 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:088 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:088 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:088 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5607us
19:49:088 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:088 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:49:088 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +196us
19:49:088 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:089 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:089 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2191
19:49:089 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc605c, idle) +2845us
19:49:089 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:49:089 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
19:49:089 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:49:089 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2191
19:49:089 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2758us
19:49:089 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:089 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:089 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:49:089 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:089 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:089 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:49:089 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:089 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:089 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2192
19:49:089 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2391us
19:49:090 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:49:090 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2192
19:49:090 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3411us
19:49:090 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:090 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:090 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:49:090 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:090 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:090 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:49:090 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:090 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:090 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2193
19:49:090 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2193
19:49:090 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4979us
19:49:090 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:49:090 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +823us
19:49:090 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:090 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:090 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:49:090 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:090 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:090 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:49:090 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:090 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:091 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:091 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2194
19:49:091 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2194
19:49:091 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4576us
19:49:091 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:091 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:49:091 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:49:091 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:091 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:49:091 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1027us
19:49:091 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:091 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:091 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:091 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1763us
19:49:091 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:091 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:49:091 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4039us
19:49:091 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:091 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:091 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:091 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2195
19:49:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc53fc, idle) +5470us
19:49:092 user_main    D[SCEGE]: hle\scege.cpp:315 04000000 = sceGeEdramGetAddr
19:49:092 user_main    E[ME]: hle\scempeg.cpp:739 sceMpegAvcDecodeStop(08ce77c4, 00000200, 0bfff5c4, 0bfff5c0)
19:49:092 user_main    W[ME]: hle\scempeg.cpp:1305 UNIMPL sceMpegFlushAllStream(08ce77c4)
19:49:092 user_main    D[IO]: hle\sceio.cpp:1193 sceIoClose(5)
19:49:092 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b98554->08000000, file closed) +0us
19:49:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b98554, idle) +100us
19:49:093 user_main    D[ME]: hle\scempeg.cpp:645 sceMpegFreeAvcEsBuf(08ce77c4, 1)
19:49:093 user_main    D[ME]: hle\scempeg.cpp:1408 sceMpegRingbufferDestruct(08d62f38)
19:49:093 user_main    D[ME]: hle\scempeg.cpp:478 sceMpegDelete(08ce77c4)
19:49:101 user_main    I[ME]: hle\scempeg.cpp:1121 sceMpegFinish(...)
19:49:102 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc7128->08000000, mpeg finish) +0us
19:49:102 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +232us
19:49:102 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:102 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:102 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:102 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc7128, idle) +17us
19:49:103 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2195
19:49:169 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2196
19:49:169 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be03e0->08000000, interrupt) +16231us
19:49:169 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2196
19:49:169 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:49:169 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:169 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:49:169 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:169 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:169 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:169 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:169 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be03e0, blocking audio) +0us
19:49:187 user_main    D[IO]: hle\sceio.cpp:1193 sceIoClose(4)
19:49:187 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b98554->08000000, file closed) +3844us
19:49:187 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b98554, idle) +100us
19:49:192 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:49:192 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:49:192 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:49:192 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +33us
19:49:192 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +804us
19:49:192 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:192 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:192 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:192 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:49:192 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:192 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:192 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:192 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2197
19:49:193 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:49:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +5363us
19:49:193 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:49:193 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:49:193 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:49:193 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:49:193 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:49:230 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2197
19:49:263 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:49:263 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:49:264 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:49:264 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Dialog Stream (276->286, pc: 08bbf598->08bc5f78, vblank start waited) +2719us
19:49:264 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:264 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:49:264 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:264 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:264 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:264 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +199us
19:49:264 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:264 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:49:265 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1128us
19:49:265 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:265 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:49:265 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2196us
19:49:265 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:265 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:265 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:265 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:49:265 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:265 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:265 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:265 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2198
19:49:265 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:49:265 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4634us
19:49:265 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:49:265 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:49:265 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:49:265 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:49:266 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192498 enqueued.
19:49:266 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6f4->08000000, interrupt) +1us
19:49:266 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:49:266 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6f4, left interrupt) +0us
19:49:267 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:49:267 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:49:267 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:49:267 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:49:267 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:49:267 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:49:267 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:49:267 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:49:267 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:49:267 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +149us
19:49:267 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2198
19:49:268 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1018us
19:49:268 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:268 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:268 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:268 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:49:268 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:268 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:268 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:268 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +391us
19:49:268 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:268 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:49:268 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5412us
19:49:268 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:268 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:268 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:268 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2199
19:49:268 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:49:268 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:49:268 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3906us
19:49:268 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:49:268 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:49:268 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:49:268 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:49:268 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:49:268 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:49:268 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:49:268 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:49:268 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:49:269 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192499 enqueued.
19:49:269 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:49:269 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:49:269 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:49:269 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:49:269 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:49:269 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:49:269 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:49:269 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:49:269 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:49:269 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:49:269 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +200us
19:49:269 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:49:269 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:49:269 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:49:269 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:49:269 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:49:269 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:49:269 StreamMgr    D[FileSys]: filesystems\isofilesystem.cpp:399 Got a raw sector open: /sce_lbn0x6ad0_size0x194a7, sector 00006ad0, size 000194a7
19:49:269 StreamMgr    D[IO]: hle\sceio.cpp:1670 4=sceIoOpenAsync(disc0:/sce_lbn0x6ad0_size0x194a7, 00000001, 00000000)
19:49:270 StreamMgr    D[IO]: hle\sceio.cpp:1787 4 = sceIoWaitAsyncCB(4, 0bf8d880): waiting
19:49:270 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08ba0940->08b95d88, io waited) +13us
19:49:270 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:49:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:49:270 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:49:270 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:49:270 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +73us
19:49:270 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08ba0940, idle) +26us
19:49:270 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:49:270 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:49:270 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981a8->08000000, io seek) +0us
19:49:270 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981a8, idle) +100us
19:49:270 StreamMgr    D[IO]: hle\sceio.cpp:1056 103591 = sceIoLseek(4, 0, 2)
19:49:270 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981c4->08000000, io seek) +0us
19:49:270 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981c4, idle) +100us
19:49:270 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:49:270 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981dc->08000000, io seek) +0us
19:49:270 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981dc, idle) +100us
19:49:270 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:49:270 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:49:270 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:49:270 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:49:270 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:49:270 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:49:270 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:49:270 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:49:270 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:49:270 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:49:270 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:49:270 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:49:270 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:49:271 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +1us
19:49:271 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2199
19:49:271 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1280us
19:49:271 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:271 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:271 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:271 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:49:271 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:271 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:271 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:271 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2979us
19:49:271 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:271 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:49:271 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2824us
19:49:271 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:271 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:271 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:271 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2200
19:49:271 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:49:271 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:49:271 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3177us
19:49:271 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:49:271 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:49:271 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:49:272 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:49:272 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:49:272 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:49:272 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:49:272 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:49:272 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:49:272 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192500 enqueued.
19:49:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:49:272 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:49:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:49:272 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:49:272 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:49:272 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:49:272 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:49:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:49:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:49:272 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +15us
19:49:272 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:49:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:49:272 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:49:272 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:49:272 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:49:272 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:49:272 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:49:272 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:49:272 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:49:272 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:49:273 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:49:273 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:49:273 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:49:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:49:273 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:49:273 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:49:273 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:49:273 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:49:273 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:49:273 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:49:273 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +115us
19:49:273 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:49:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:49:273 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:49:273 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:49:273 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:49:273 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 08fba6c0, 194a7): deferring result
19:49:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:49:273 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2200
19:49:273 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +1035us
19:49:274 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:49:274 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:49:274 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:49:274 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:49:274 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:49:274 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:49:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:49:274 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1348us
19:49:274 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:274 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:274 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1755us
19:49:274 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:49:274 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:49:274 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:49:274 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3848us
19:49:274 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:274 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:274 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5567us
19:49:274 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:49:274 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +236us
19:49:274 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:274 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:49:275 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2201
19:49:275 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:49:275 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:49:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2448us
19:49:275 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:49:275 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:49:275 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:49:275 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:49:275 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:49:275 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:49:275 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:49:275 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:49:275 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:49:275 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192501 enqueued.
19:49:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:49:275 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:49:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:49:275 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:49:275 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:49:275 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:49:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(290, 1, 0)
19:49:275 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:49:275 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:49:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:49:276 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
19:49:276 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:49:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:49:276 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:49:276 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:49:276 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:49:276 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:49:276 StreamMgr    D[IO]: hle\sceio.cpp:1193 sceIoClose(4)
19:49:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b98554->08b95d88, file closed) +0us
19:49:276 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:49:276 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:49:283 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2201
19:49:297 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2202
19:49:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16673us
19:49:298 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +631us
19:49:298 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:298 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> StreamMgr (278->338, pc: 08b98a00->08b98554, thread delayed) +0us
19:49:298 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:49:298 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:49:298 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:49:298 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:49:298 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:49:298 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:49:298 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:49:298 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:49:298 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:49:298 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:49:298 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:49:298 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:49:298 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
19:49:298 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:49:298 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> Effects Stream (338->287, pc: 08b95dfc->08bca56c, sema waited) +1us
19:49:298 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:298 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:298 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:298 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:298 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:298 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2202
19:49:305 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2203
19:49:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08a41544->08000000, interrupt) +16049us
19:49:305 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +459us
19:49:305 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:305 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:305 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:305 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:305 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08a41544, blocking audio) +0us
19:49:306 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2203
19:49:313 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2204
19:49:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16223us
19:49:313 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2204
19:49:313 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:49:313 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:313 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:49:313 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:313 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:49:313 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:313 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:313 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:313 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:320 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2205
19:49:320 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:49:320 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +465us
19:49:320 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:320 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:49:320 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:320 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:320 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:320 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:320 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:320 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2205
19:49:327 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2206
19:49:327 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16217us
19:49:327 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2206
19:49:327 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:49:327 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:327 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:49:327 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:327 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:327 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:327 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:333 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2207
19:49:334 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:49:334 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +472us
19:49:334 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:334 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:49:334 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:334 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:334 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:334 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:334 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:334 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2207
19:49:340 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2208
19:49:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16210us
19:49:340 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2208
19:49:340 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:49:340 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:340 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:49:340 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:340 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:49:340 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:340 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:340 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:340 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:346 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2209
19:49:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:49:346 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +478us
19:49:346 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:346 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:346 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:346 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:346 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2209
19:49:352 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2210
19:49:352 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16204us
19:49:352 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2210
19:49:352 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:49:352 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:352 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:49:352 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:352 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:352 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:353 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:353 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:358 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2211
19:49:358 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:49:358 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +365us
19:49:358 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:358 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:49:359 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:359 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:359 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:359 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:359 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2211
19:49:365 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2212
19:49:365 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16317us
19:49:365 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2212
19:49:365 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:49:365 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:365 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:49:365 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:365 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:49:365 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:365 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:365 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:365 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:365 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:371 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2213
19:49:371 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:49:371 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +491us
19:49:371 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:371 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:371 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:372 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:372 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2213
19:49:378 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2214
19:49:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0370->08000000, interrupt) +16191us
19:49:378 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +49us
19:49:378 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:378 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:49:378 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:378 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:379 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:379 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0370, blocking audio) +0us
19:49:379 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2214
19:49:386 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2215
19:49:386 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16633us
19:49:386 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +497us
19:49:386 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:386 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:49:386 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:386 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:386 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:386 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:386 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:386 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2215
19:49:393 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2216
19:49:393 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16185us
19:49:393 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2216
19:49:393 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:49:393 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:393 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:49:393 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:393 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:49:393 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:393 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:393 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:393 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:399 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2217
19:49:399 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:49:399 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +503us
19:49:399 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:399 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:399 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:399 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:399 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:399 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2217
19:49:405 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2218
19:49:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16179us
19:49:405 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +631us
19:49:405 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:405 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:49:405 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:405 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:49:406 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:406 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:406 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:406 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:406 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2218
19:49:412 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2219
19:49:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16051us
19:49:412 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +510us
19:49:412 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:412 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:49:412 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:412 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:412 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:412 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:412 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2219
19:49:418 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2220
19:49:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16172us
19:49:418 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2220
19:49:418 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:49:418 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:418 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:49:418 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:418 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:418 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:418 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:418 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:425 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2221
19:49:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:49:425 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +516us
19:49:425 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:425 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:425 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:425 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:425 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2221
19:49:431 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2222
19:49:431 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16166us
19:49:431 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +631us
19:49:431 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:431 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:49:431 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:431 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:49:431 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:431 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:431 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:431 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:431 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:431 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2222
19:49:437 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2223
19:49:437 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16051us
19:49:437 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +522us
19:49:437 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:437 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:49:437 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:437 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:437 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:437 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:437 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:437 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2223
19:49:443 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2224
19:49:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16160us
19:49:443 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2224
19:49:443 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:49:443 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:444 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:49:444 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:444 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:444 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:444 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:450 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2225
19:49:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:49:450 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +410us
19:49:450 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:450 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:49:450 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:450 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:450 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:450 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:450 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:450 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2225
19:49:457 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2226
19:49:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16272us
19:49:457 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2226
19:49:457 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:49:457 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:457 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:49:457 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:457 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:49:457 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:457 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:457 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:457 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:464 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2227
19:49:464 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:49:464 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +535us
19:49:464 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:464 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:464 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:464 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:464 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:464 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2227
19:49:470 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2228
19:49:470 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16147us
19:49:470 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2228
19:49:470 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:49:470 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:470 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:49:470 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:470 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:470 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:470 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:470 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:476 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2229
19:49:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:49:476 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +422us
19:49:476 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:476 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:49:476 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:476 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:476 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:476 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:477 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2229
19:49:482 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2230
19:49:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08a4156c->08000000, interrupt) +16259us
19:49:482 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +123us
19:49:482 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:483 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:49:483 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:483 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:49:483 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:483 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:483 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:483 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:483 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08a4156c, blocking audio) +0us
19:49:483 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2230
19:49:489 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2231
19:49:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16559us
19:49:490 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +548us
19:49:490 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:490 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:490 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:490 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:490 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2231
19:49:496 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2232
19:49:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16134us
19:49:496 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +631us
19:49:496 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:496 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:49:497 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:497 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:49:497 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:497 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:497 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:497 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:497 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2232
19:49:503 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2233
19:49:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16051us
19:49:503 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +554us
19:49:503 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:504 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:49:504 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:504 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:504 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:504 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:504 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:504 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2233
19:49:510 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2234
19:49:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08a41950->08000000, interrupt) +16128us
19:49:510 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2234
19:49:510 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:49:510 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:510 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:49:510 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:510 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:510 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:510 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08a41950, blocking audio) +0us
19:49:516 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2235
19:49:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:49:516 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +560us
19:49:516 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:516 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:516 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:516 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:516 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:516 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2235
19:49:523 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2236
19:49:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16122us
19:49:523 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +23us
19:49:523 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:523 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:49:523 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:523 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:49:523 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:523 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:523 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:523 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:523 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2236
19:49:529 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2237
19:49:529 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16659us
19:49:529 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +567us
19:49:529 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:529 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:49:530 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:530 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:530 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:530 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:530 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:530 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2237
19:49:535 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2238
19:49:535 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16115us
19:49:535 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2238
19:49:535 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:49:535 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:535 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:49:535 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:535 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:535 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:536 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:536 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:542 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2239
19:49:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:49:542 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +454us
19:49:542 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:542 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:49:542 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:542 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:542 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:542 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:542 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2239
19:49:548 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2240
19:49:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16228us
19:49:548 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2240
19:49:548 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:49:548 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:548 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:49:548 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:548 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:49:548 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:548 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:548 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:548 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:554 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2241
19:49:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:49:554 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +579us
19:49:554 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:554 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:554 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:554 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:554 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:554 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2241
19:49:560 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2242
19:49:560 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16102us
19:49:560 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2242
19:49:560 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:49:560 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:560 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:49:560 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:560 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:560 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:560 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:567 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2243
19:49:567 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:49:567 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +467us
19:49:567 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:567 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:49:567 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:567 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:567 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:567 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:567 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:567 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2243
19:49:572 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2244
19:49:573 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16215us
19:49:573 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2244
19:49:573 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:49:573 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:573 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:49:573 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:573 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:49:573 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:573 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:573 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:573 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:578 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2245
19:49:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:49:578 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +592us
19:49:578 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:578 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:578 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:578 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:579 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2245
19:49:585 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2246
19:49:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16090us
19:49:585 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +196us
19:49:585 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:585 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:49:586 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:586 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:586 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:586 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:586 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:586 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2246
19:49:592 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2247
19:49:592 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16485us
19:49:592 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +598us
19:49:592 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:592 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:49:592 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:592 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:592 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:592 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:592 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2247
19:49:598 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2248
19:49:598 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16083us
19:49:598 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2248
19:49:598 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:49:598 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:598 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:49:598 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:598 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:49:598 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:598 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:598 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:599 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:599 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:605 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2249
19:49:605 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:49:605 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +605us
19:49:605 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:605 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:605 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:605 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:605 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:605 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2249
19:49:612 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2250
19:49:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16077us
19:49:612 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +631us
19:49:612 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:612 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:49:612 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:612 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:49:612 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:612 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:612 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:612 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:612 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2250
19:49:618 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2251
19:49:618 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16051us
19:49:618 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +611us
19:49:618 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:618 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:49:618 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:618 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:618 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:618 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:618 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:619 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2251
19:49:625 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2252
19:49:625 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16071us
19:49:625 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2252
19:49:625 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:49:625 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:625 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:49:625 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:625 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:625 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:625 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:631 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2253
19:49:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:49:631 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +617us
19:49:631 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:631 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:631 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:631 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:631 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:631 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2253
19:49:637 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2254
19:49:637 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16064us
19:49:637 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +631us
19:49:637 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:637 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:49:637 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:637 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:49:637 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:637 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:637 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:637 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:637 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:637 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2254
19:49:643 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2255
19:49:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16051us
19:49:643 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +624us
19:49:643 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:644 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:49:644 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:644 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:644 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:644 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:644 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2255
19:49:649 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2256
19:49:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16058us
19:49:650 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2256
19:49:650 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:49:650 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:650 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:49:650 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:650 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:650 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:650 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:650 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:656 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2257
19:49:656 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:49:656 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +511us
19:49:656 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:656 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:49:656 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:656 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:656 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:656 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:656 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:656 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2257
19:49:663 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2258
19:49:663 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16171us
19:49:663 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2258
19:49:663 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:49:663 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:663 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:49:663 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:663 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:49:663 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:663 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:663 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:663 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:663 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:669 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2259
19:49:669 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:49:669 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +636us
19:49:669 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:669 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:669 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:669 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:669 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:669 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2259
19:49:675 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2260
19:49:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16045us
19:49:675 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2260
19:49:675 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:49:675 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:675 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:49:675 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:675 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:675 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:675 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:680 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2261
19:49:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:49:680 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +524us
19:49:680 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:680 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:49:680 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:680 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:680 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:680 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:681 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2261
19:49:686 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2262
19:49:686 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16158us
19:49:686 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +270us
19:49:687 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:687 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:49:687 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:687 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:49:687 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:687 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:687 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:687 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:687 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:687 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2262
19:49:693 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2263
19:49:693 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16412us
19:49:693 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +649us
19:49:693 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:693 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:693 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:693 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:694 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2263
19:49:700 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2264
19:49:700 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16033us
19:49:700 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +631us
19:49:700 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:700 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:49:700 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:700 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:49:700 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:700 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:700 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:700 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:700 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:700 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2264
19:49:706 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2265
19:49:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16051us
19:49:706 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +655us
19:49:706 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:706 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:49:706 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:706 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:706 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:706 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:706 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2265
19:49:712 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2266
19:49:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16026us
19:49:712 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2266
19:49:713 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:49:713 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:713 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:49:713 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:713 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:713 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:713 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:719 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2267
19:49:719 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:49:719 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +662us
19:49:719 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:719 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:719 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:719 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:719 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:719 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2267
19:49:725 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2268
19:49:725 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16020us
19:49:725 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +170us
19:49:725 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:725 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:49:725 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:725 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:49:725 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:725 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:725 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:725 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:725 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2268
19:49:732 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2269
19:49:732 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16512us
19:49:732 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +668us
19:49:732 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:732 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:49:732 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:732 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:732 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:732 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:732 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:732 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2269
19:49:738 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2270
19:49:738 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16014us
19:49:738 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2270
19:49:738 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:49:738 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:738 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:49:739 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:739 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:739 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:739 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:739 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:744 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2271
19:49:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:49:744 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +555us
19:49:745 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:745 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:49:745 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:745 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:745 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:745 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:745 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2271
19:49:751 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2272
19:49:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b973a4->08000000, interrupt) +16126us
19:49:751 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2272
19:49:751 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:49:751 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:751 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:49:751 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:751 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:49:751 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:751 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:751 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:751 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:751 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08b973a4, blocking audio) +0us
19:49:758 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2273
19:49:758 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:49:758 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +681us
19:49:758 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:758 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:758 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:758 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:758 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2273
19:49:764 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2274
19:49:764 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16001us
19:49:764 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2274
19:49:764 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:49:764 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:764 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:49:765 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:765 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:765 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:765 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:765 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:770 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2275
19:49:770 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:49:770 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +568us
19:49:770 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:770 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:49:770 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:770 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:770 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:770 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:770 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:770 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2275
19:49:776 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2276
19:49:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16114us
19:49:776 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2276
19:49:776 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:49:776 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:776 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:49:776 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:776 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:49:776 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:776 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:776 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:776 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:782 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2277
19:49:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:49:782 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +693us
19:49:782 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:782 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:782 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:782 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:783 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2277
19:49:789 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2278
19:49:789 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15988us
19:49:789 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +344us
19:49:789 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:789 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:49:789 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:789 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:789 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:789 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:789 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:790 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2278
19:49:796 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2279
19:49:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16338us
19:49:796 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +700us
19:49:796 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:796 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:49:796 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:796 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:796 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:796 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:796 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2279
19:49:802 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2280
19:49:802 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15982us
19:49:802 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2280
19:49:802 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:49:802 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:802 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:49:802 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:802 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:49:802 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:802 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:802 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:802 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:802 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:808 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2281
19:49:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:49:808 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +706us
19:49:808 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:808 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:808 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:808 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:808 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2281
19:49:814 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2282
19:49:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15976us
19:49:814 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +631us
19:49:814 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:814 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:49:814 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:814 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:49:814 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:814 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:814 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:814 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:814 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2282
19:49:821 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2283
19:49:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16051us
19:49:821 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +712us
19:49:821 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:821 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:49:821 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:821 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:821 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:821 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:821 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:821 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2283
19:49:827 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2284
19:49:827 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15969us
19:49:827 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2284
19:49:827 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:49:827 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:827 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:49:828 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:828 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:828 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:828 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:828 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:834 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2285
19:49:834 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:49:834 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +719us
19:49:834 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:834 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:834 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:834 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:834 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:834 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2285
19:49:840 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2286
19:49:840 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15963us
19:49:840 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +631us
19:49:840 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:840 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:49:840 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:840 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:49:840 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:840 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:840 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:840 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:840 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2286
19:49:846 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2287
19:49:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16051us
19:49:846 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +725us
19:49:846 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:846 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:49:847 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:847 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:847 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:847 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:847 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2287
19:49:853 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2288
19:49:853 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15957us
19:49:853 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3us
19:49:853 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:853 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:49:853 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:853 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:853 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:853 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:853 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:853 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2288
19:49:860 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2289
19:49:860 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16679us
19:49:860 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +613us
19:49:860 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:860 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:49:860 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:860 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:860 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:860 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:860 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:860 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2289
19:49:866 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2290
19:49:866 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16069us
19:49:866 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +9us
19:49:866 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:866 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:49:866 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:866 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:49:866 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:866 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:866 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:866 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:866 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:867 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2290
19:49:873 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2291
19:49:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16673us
19:49:873 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2291
19:49:873 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:49:873 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:873 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:873 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:873 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:879 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2292
19:49:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:49:879 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +15us
19:49:879 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:879 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:49:879 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:879 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:879 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:879 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:879 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2292
19:49:885 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2293
19:49:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16666us
19:49:885 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +625us
19:49:885 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:885 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:49:885 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:885 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:885 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:885 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:885 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:885 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2293
19:49:892 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2294
19:49:892 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16057us
19:49:892 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +22us
19:49:892 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:892 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:49:892 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:892 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:49:892 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:892 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:892 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:892 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:893 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2294
19:49:898 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2295
19:49:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16660us
19:49:898 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2295
19:49:898 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:49:898 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:898 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:898 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:898 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:898 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:905 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2296
19:49:905 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:49:905 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +28us
19:49:905 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:905 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:49:905 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:905 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:49:905 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:905 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:905 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:905 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:905 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:905 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2296
19:49:911 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2297
19:49:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0370->08000000, interrupt) +16654us
19:49:911 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2297
19:49:911 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +731us
19:49:911 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:911 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:49:911 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:911 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:911 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:911 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0370, blocking audio) +0us
19:49:917 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2298
19:49:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:49:917 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +35us
19:49:917 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:917 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:49:917 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:917 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:917 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:917 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:917 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:917 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2298
19:49:924 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2299
19:49:924 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16647us
19:49:924 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2299
19:49:924 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:49:924 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:924 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:924 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:924 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:930 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2300
19:49:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:49:930 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +41us
19:49:930 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:930 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:49:930 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:930 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:49:930 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:930 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:930 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:930 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:930 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2300
19:49:936 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2301
19:49:936 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16641us
19:49:936 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2301
19:49:936 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +731us
19:49:936 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:936 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:49:936 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:936 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:936 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:936 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:937 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:942 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2302
19:49:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:49:942 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +47us
19:49:942 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:942 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:49:942 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:942 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:942 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:942 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:942 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2302
19:49:948 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2303
19:49:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16635us
19:49:948 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +631us
19:49:948 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:948 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:49:948 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:948 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:948 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:948 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:949 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2303
19:49:955 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2304
19:49:955 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16051us
19:49:955 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +54us
19:49:955 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:955 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:49:955 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:955 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:49:955 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:955 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:955 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:955 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:955 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:956 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2304
19:49:962 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2305
19:49:962 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16628us
19:49:962 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2305
19:49:962 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:49:962 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:962 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:962 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:962 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:968 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2306
19:49:968 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:49:968 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +60us
19:49:968 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:968 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:49:968 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:968 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:968 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:968 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:968 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:968 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2306
19:49:974 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2307
19:49:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16622us
19:49:974 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +631us
19:49:974 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:974 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:49:974 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:974 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:974 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:975 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:975 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2307
19:49:981 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2308
19:49:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16051us
19:49:981 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +66us
19:49:981 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:981 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:49:981 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:49:981 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:49:981 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:981 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:981 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:981 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:981 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2308
19:49:988 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2309
19:49:988 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16616us
19:49:988 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2309
19:49:988 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:49:988 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:988 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:988 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:988 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:988 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:994 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2310
19:49:994 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:49:994 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +73us
19:49:994 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:49:994 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:49:994 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:49:994 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:49:994 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:49:994 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:49:994 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:49:994 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:49:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:49:995 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2310
19:50:001 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2311
19:50:001 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16609us
19:50:001 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2311
19:50:001 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +731us
19:50:001 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:50:001 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:50:001 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:001 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:001 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:001 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:001 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:007 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2312
19:50:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:50:007 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +79us
19:50:007 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:007 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:50:007 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:007 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:007 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:007 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:007 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2312
19:50:013 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2313
19:50:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16603us
19:50:013 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2313
19:50:013 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:50:013 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:013 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:013 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:013 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:020 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2314
19:50:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:50:020 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +85us
19:50:020 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:020 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:50:020 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:50:020 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:50:020 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:020 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:020 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:020 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:020 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:020 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2314
19:50:026 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2315
19:50:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16597us
19:50:026 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2315
19:50:026 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +731us
19:50:026 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:50:026 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:50:027 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:027 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:027 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:027 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:033 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2316
19:50:033 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:50:033 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +92us
19:50:033 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:033 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:50:033 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:033 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:033 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:033 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:033 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:033 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2316
19:50:039 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2317
19:50:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16590us
19:50:039 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +631us
19:50:039 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:50:039 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:50:039 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:039 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:039 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:039 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:039 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:039 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2317
19:50:045 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2318
19:50:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16051us
19:50:045 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +98us
19:50:045 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:045 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:50:045 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:50:045 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:50:045 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:045 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:045 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:046 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:046 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2318
19:50:052 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2319
19:50:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16584us
19:50:052 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2319
19:50:052 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:50:052 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:052 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:052 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:052 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:052 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:058 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2320
19:50:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:50:059 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +104us
19:50:059 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:059 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:50:059 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:059 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:059 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:059 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:059 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2320
19:50:066 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2321
19:50:066 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16578us
19:50:066 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +631us
19:50:066 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:50:066 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:50:066 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:066 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:066 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:066 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:066 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:066 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2321
19:50:072 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2322
19:50:072 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16051us
19:50:072 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +111us
19:50:072 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:072 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:50:072 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:50:072 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:50:072 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:072 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:072 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:072 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:072 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2322
19:50:079 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2323
19:50:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16571us
19:50:079 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2323
19:50:079 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:50:079 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:079 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:079 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:079 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:085 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2324
19:50:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:50:085 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +117us
19:50:085 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:086 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:50:086 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:50:086 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:50:086 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:086 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:086 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:086 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:086 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:086 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2324
19:50:092 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2325
19:50:092 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16565us
19:50:092 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2325
19:50:092 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +731us
19:50:092 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:50:092 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:50:092 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:092 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:092 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:092 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:098 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2326
19:50:098 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:50:098 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +123us
19:50:098 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:098 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:50:098 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:098 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:098 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:098 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:098 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:099 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2326
19:50:104 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2327
19:50:105 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16559us
19:50:105 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2327
19:50:105 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:50:105 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:105 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:105 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:105 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:105 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:111 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2328
19:50:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:50:111 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +11us
19:50:111 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:111 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:50:111 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:50:111 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:50:111 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:111 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:111 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:111 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:111 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2328
19:50:117 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2329
19:50:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16671us
19:50:117 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2329
19:50:118 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +731us
19:50:118 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:50:118 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:50:118 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:118 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:118 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:118 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:118 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:123 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2330
19:50:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:50:123 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +136us
19:50:123 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:123 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:50:123 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:123 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:123 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:123 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:124 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2330
19:50:130 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2331
19:50:130 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16546us
19:50:130 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +631us
19:50:130 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:50:130 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:50:130 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:130 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:130 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:130 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:131 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:131 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2331
19:50:136 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2332
19:50:136 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16051us
19:50:136 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +142us
19:50:136 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:136 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:50:136 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:50:136 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:50:136 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:136 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:136 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:136 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:136 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:137 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2332
19:50:143 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2333
19:50:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16539us
19:50:143 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2333
19:50:143 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:50:143 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:143 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:143 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:143 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:149 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2334
19:50:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:50:149 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +149us
19:50:149 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:149 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:50:150 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:150 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:150 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:150 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:150 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:150 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2334
19:50:156 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2335
19:50:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16533us
19:50:156 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +631us
19:50:156 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:50:156 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:50:156 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:156 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:156 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:156 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:156 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2335
19:50:162 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2336
19:50:162 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16051us
19:50:162 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +155us
19:50:162 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:163 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:50:163 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:50:163 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:50:163 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:163 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:163 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:163 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:163 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2336
19:50:169 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2337
19:50:169 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16527us
19:50:169 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2337
19:50:169 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:50:169 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:169 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:169 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:169 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:169 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:175 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2338
19:50:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:50:175 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +42us
19:50:175 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:175 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:50:175 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:50:175 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:50:175 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:175 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:175 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:175 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:176 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2338
19:50:182 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2339
19:50:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16639us
19:50:182 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2339
19:50:182 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +731us
19:50:182 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:50:182 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:50:182 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:182 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:182 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:182 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:182 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:188 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2340
19:50:189 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:50:189 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +168us
19:50:189 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:189 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:50:189 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:189 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:189 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:189 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:189 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:189 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2340
19:50:195 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2341
19:50:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16514us
19:50:195 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2341
19:50:195 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:50:196 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:196 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:196 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:196 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:202 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2342
19:50:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:50:202 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +55us
19:50:202 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:202 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:50:202 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:50:202 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:50:202 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:202 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:202 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:202 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:202 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:202 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2342
19:50:208 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2343
19:50:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16627us
19:50:208 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2343
19:50:208 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +731us
19:50:208 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:50:208 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:50:208 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:208 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:208 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:208 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:214 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2344
19:50:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:50:214 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +180us
19:50:214 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:214 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:50:214 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:214 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:215 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:215 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:215 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2344
19:50:221 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2345
19:50:221 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16501us
19:50:221 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +631us
19:50:221 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:50:222 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:50:222 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:222 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:222 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:222 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:222 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:222 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2345
19:50:228 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2346
19:50:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16051us
19:50:228 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +187us
19:50:228 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:229 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:50:229 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:50:229 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:50:229 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:229 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:229 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:229 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:229 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2346
19:50:235 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2347
19:50:235 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16495us
19:50:235 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2347
19:50:235 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:50:235 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:235 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:235 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:235 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:235 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:241 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2348
19:50:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:50:241 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +193us
19:50:241 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:241 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:50:241 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:241 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:241 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:241 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:241 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2348
19:50:247 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2349
19:50:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16489us
19:50:248 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +631us
19:50:248 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:50:248 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:50:248 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:248 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:248 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:248 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:248 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2349
19:50:254 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2350
19:50:254 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16051us
19:50:254 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +199us
19:50:254 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:254 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:50:254 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:50:254 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:50:254 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:254 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:254 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:254 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:254 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:255 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2350
19:50:261 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2351
19:50:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16482us
19:50:261 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2351
19:50:261 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:50:261 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:261 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:261 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:261 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:268 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2352
19:50:268 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:50:268 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +87us
19:50:268 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:268 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:50:268 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:50:269 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:50:269 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:269 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:269 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:269 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:269 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:269 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2352
19:50:275 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2353
19:50:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16595us
19:50:275 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2353
19:50:275 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +731us
19:50:275 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:50:275 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:50:275 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:275 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:275 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:275 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:282 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2354
19:50:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08a4ce74->08000000, interrupt) +15951us
19:50:282 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +212us
19:50:282 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:282 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:50:282 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:282 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:282 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:282 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08a4ce74, blocking audio) +0us
19:50:282 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2354
19:50:289 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2355
19:50:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16470us
19:50:289 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2355
19:50:289 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:50:289 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:289 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:289 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:289 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:295 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2356
19:50:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:50:296 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +99us
19:50:296 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:296 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:50:296 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:50:296 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:50:296 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:296 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:296 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:296 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:296 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2356
19:50:302 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2357
19:50:303 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16582us
19:50:303 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2357
19:50:303 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +731us
19:50:303 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:50:303 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:50:303 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:303 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:303 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:303 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:303 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:309 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2358
19:50:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:50:309 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +225us
19:50:309 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:309 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:50:309 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:309 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:309 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:309 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:309 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2358
19:50:315 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2359
19:50:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16457us
19:50:315 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +631us
19:50:315 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:50:315 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:50:315 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:315 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:315 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:315 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:316 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2359
19:50:322 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2360
19:50:322 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16051us
19:50:322 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +231us
19:50:322 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:322 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:50:322 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:50:322 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:50:322 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:322 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:322 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:322 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:322 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:322 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2360
19:50:328 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2361
19:50:328 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16451us
19:50:328 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2361
19:50:328 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:50:328 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:328 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:328 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:328 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:334 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2362
19:50:334 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:50:334 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +237us
19:50:334 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:334 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:50:334 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:334 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:334 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:334 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:334 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:334 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2362
19:50:340 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2363
19:50:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0370->08000000, interrupt) +16444us
19:50:340 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +631us
19:50:340 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:50:340 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:50:340 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:340 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:340 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:340 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0370, blocking audio) +0us
19:50:340 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2363
19:50:346 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2364
19:50:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16051us
19:50:346 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +244us
19:50:346 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:346 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:50:346 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:50:346 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:50:346 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:346 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:346 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:346 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:346 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2364
19:50:353 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2365
19:50:353 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16438us
19:50:353 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +19us
19:50:353 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:353 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:353 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:353 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:353 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:353 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2365
19:50:359 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2366
19:50:359 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16663us
19:50:359 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +131us
19:50:359 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:359 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:50:359 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:50:359 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:50:359 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:359 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:359 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:359 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:50:360 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2366
19:50:364 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:364 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:364 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:364 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:50:364 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Dialog Stream (276->286, pc: 08bbf598->08bc5ef8, vblank start waited) +12873us
19:50:364 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:50:364 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:50:364 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:364 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:364 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:364 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:364 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:365 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2367
19:50:365 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:50:365 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:50:365 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3676us
19:50:365 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:365 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:365 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:365 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:365 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:365 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:365 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:365 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:365 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:50:365 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192502 enqueued.
19:50:365 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:365 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:365 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:365 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:366 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:366 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:366 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:366 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:366 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:366 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:366 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:366 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:50:366 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +145us
19:50:366 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2367
19:50:366 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +832us
19:50:366 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:367 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:367 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2468us
19:50:367 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:50:367 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3334us
19:50:367 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:367 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:367 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:367 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:367 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:367 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2368
19:50:367 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:50:367 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:50:367 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4095us
19:50:367 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:367 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:367 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:367 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:367 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:367 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:367 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:367 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:367 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:50:368 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192503 enqueued.
19:50:368 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:368 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:368 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:368 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:368 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:368 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:368 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:368 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:369 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:369 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:369 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:369 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:50:369 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +136us
19:50:369 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2368
19:50:369 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1569us
19:50:369 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:369 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:369 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:369 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5056us
19:50:369 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:369 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:50:369 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +746us
19:50:369 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:369 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:369 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:369 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:369 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:369 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:369 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:369 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2369
19:50:369 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:50:369 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:50:369 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3367us
19:50:396 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:396 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:396 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:396 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:396 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:396 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:396 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:396 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:396 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:50:397 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192504 enqueued.
19:50:397 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:397 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:397 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:397 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:397 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:397 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:397 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:397 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:398 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:398 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:398 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:398 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:50:398 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +152us
19:50:398 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2369
19:50:398 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2282us
19:50:398 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:398 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:398 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:398 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:398 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:399 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:399 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:399 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1840us
19:50:399 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:399 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:50:399 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3962us
19:50:399 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:399 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:399 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:399 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2370
19:50:399 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:50:399 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:50:399 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2638us
19:50:399 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:399 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:399 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:399 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:399 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:399 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:399 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:399 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:399 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:50:400 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192505 enqueued.
19:50:400 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:400 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:400 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:400 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:400 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:400 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:400 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:400 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:400 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:400 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:400 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:400 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:50:400 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Music Stream (276->285, pc: 08bbf598->08bc5f78, vblank start waited) +149us
19:50:400 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:50:400 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:50:400 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:50:400 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:50:401 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:50:401 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2370
19:50:401 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2813us
19:50:401 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:401 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:401 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:401 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:401 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:401 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:401 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:401 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4428us
19:50:401 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:401 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:50:401 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1374us
19:50:401 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:401 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:401 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:401 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2371
19:50:401 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:50:401 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:50:401 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1909us
19:50:401 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:401 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:401 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:401 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:401 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:401 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:402 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:402 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:402 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:50:402 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192506 enqueued.
19:50:402 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:402 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:402 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:402 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:402 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:402 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:402 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:402 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:402 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:402 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:402 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:402 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:50:402 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +151us
19:50:402 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2371
19:50:402 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3740us
19:50:402 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:403 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:403 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:403 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:403 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:403 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:403 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:403 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:403 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:403 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:403 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:403 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2372
19:50:403 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:50:403 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:50:403 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1181us
19:50:407 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:407 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:407 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:407 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:407 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:407 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:407 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:407 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:407 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:50:407 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192507 enqueued.
19:50:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:407 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:407 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:407 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:407 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:407 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:407 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:408 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:408 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:408 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:408 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:50:408 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> PowerCallbackThread (276->278, pc: 08bbf598->08b98a00, vblank start waited) +153us
19:50:408 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:50:408 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2372
19:50:408 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4467us
19:50:408 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:408 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:408 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:408 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:408 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:408 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +2479us
19:50:408 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:50:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:50:408 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
19:50:408 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:50:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:50:408 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3124us
19:50:408 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:408 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:408 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2373
19:50:408 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:50:409 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:50:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +452us
19:50:409 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:409 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:409 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:409 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:409 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:409 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:409 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:409 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:409 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:50:409 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192508 enqueued.
19:50:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:409 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:409 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:409 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:409 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:409 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:409 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:409 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:410 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:410 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:410 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:50:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +142us
19:50:410 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2373
19:50:410 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3328us
19:50:410 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:50:410 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1879us
19:50:410 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:410 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:410 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:410 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:410 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:410 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2374
19:50:410 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:50:410 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:50:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +5527us
19:50:410 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:410 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:410 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:410 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:410 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:411 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:411 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:411 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:411 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:50:411 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192509 enqueued.
19:50:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:411 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:411 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:411 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:411 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:411 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:411 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:411 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:411 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:411 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:411 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:50:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +150us
19:50:411 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +123us
19:50:411 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:411 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:412 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2374
19:50:412 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:412 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:412 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:412 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +708us
19:50:412 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:50:412 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5095us
19:50:412 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:412 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:412 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2375
19:50:412 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:50:412 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:50:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4799us
19:50:414 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:414 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:414 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:414 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:414 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:414 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:414 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:414 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:414 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:50:415 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192510 enqueued.
19:50:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:415 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:415 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:415 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:415 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:415 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:415 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:415 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:415 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:415 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:415 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:415 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:50:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +173us
19:50:415 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2375
19:50:415 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +829us
19:50:415 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:415 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:416 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:416 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:416 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:416 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3296us
19:50:416 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:50:416 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2507us
19:50:416 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:416 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:416 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2376
19:50:416 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:50:416 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:50:416 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4070us
19:50:416 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:416 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:416 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:416 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:416 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:416 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:416 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:416 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:416 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:50:417 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192511 enqueued.
19:50:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:417 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:417 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:417 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:417 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:417 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:417 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:417 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:417 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:417 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:50:417 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +208us
19:50:417 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:417 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:50:417 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:417 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:50:417 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:417 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:50:418 StreamMgr    D[FileSys]: filesystems\isofilesystem.cpp:399 Got a raw sector open: /sce_lbn0x6a60_size0x2b3, sector 00006a60, size 000002b3
19:50:418 StreamMgr    D[IO]: hle\sceio.cpp:1670 4=sceIoOpenAsync(disc0:/sce_lbn0x6a60_size0x2b3, 00000001, 00000000)
19:50:418 StreamMgr    D[IO]: hle\sceio.cpp:1787 4 = sceIoWaitAsyncCB(4, 0bf8d880): waiting
19:50:418 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08ba0940->08b95d88, io waited) +12us
19:50:418 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:418 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:418 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:418 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:50:418 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Music Stream (276->285, pc: 08bbf598->08bc5f78, vblank start waited) +73us
19:50:418 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:50:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:50:418 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08ba0940, idle) +26us
19:50:418 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:418 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:50:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981a8->08000000, io seek) +0us
19:50:418 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981a8, idle) +100us
19:50:418 StreamMgr    D[IO]: hle\sceio.cpp:1056 691 = sceIoLseek(4, 0, 2)
19:50:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981c4->08000000, io seek) +0us
19:50:418 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +73us
19:50:418 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:50:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:50:418 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981c4, idle) +26us
19:50:418 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:50:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981dc->08000000, io seek) +0us
19:50:418 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981dc, idle) +100us
19:50:419 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:419 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:419 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:419 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:419 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:419 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:419 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:419 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:419 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:419 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:419 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:419 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:50:419 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:50:419 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +1us
19:50:419 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2376
19:50:419 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1108us
19:50:419 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:419 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:419 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:419 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:419 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:419 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:419 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:419 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:419 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:419 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:419 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:420 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +80us
19:50:420 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:420 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:50:420 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2377
19:50:420 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:50:420 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:50:420 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3261us
19:50:420 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:420 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:420 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:420 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:420 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:420 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:420 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:420 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:420 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:50:420 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192448 enqueued.
19:50:420 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:420 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:420 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:420 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:420 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:420 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:421 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:421 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:421 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:50:421 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +16us
19:50:421 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:421 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:50:421 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:421 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:50:421 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:421 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:421 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:421 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:421 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:421 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:421 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:421 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:50:421 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:50:421 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:50:421 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:421 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:421 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:421 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:421 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:421 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:50:421 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +116us
19:50:421 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:50:421 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:50:421 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:50:421 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:421 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:50:422 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 08d62a20, 2b3): deferring result
19:50:422 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:50:422 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +100us
19:50:422 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:422 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:50:422 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:422 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:422 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:50:422 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:50:422 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:50:422 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2377
19:50:422 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2117us
19:50:422 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:422 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:422 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:422 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:422 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:422 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:422 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:422 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:422 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:422 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:422 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:422 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2378
19:50:422 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:50:422 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:50:422 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2613us
19:50:422 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:423 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:423 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:423 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:423 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:423 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:423 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:423 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:423 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:50:423 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192449 enqueued.
19:50:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:423 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:423 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:423 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:423 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:423 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(290, 1, 0)
19:50:423 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:423 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:50:423 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:50:423 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
19:50:423 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:50:423 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:50:423 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:423 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:50:423 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:423 StreamMgr    D[IO]: hle\sceio.cpp:1193 sceIoClose(4)
19:50:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b98554->08b95d88, file closed) +0us
19:50:424 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:424 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:428 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:431 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:431 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:50:431 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:431 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:431 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:431 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:431 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:50:431 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> PowerCallbackThread (276->278, pc: 08bbf598->08b98a00, vblank start waited) +174us
19:50:431 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:431 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> StreamMgr (278->338, pc: 08b98a00->08b98554, thread delayed) +0us
19:50:431 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:432 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:432 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:432 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:432 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:432 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:432 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:50:432 StreamMgr    D[FileSys]: filesystems\isofilesystem.cpp:399 Got a raw sector open: /sce_lbn0x7730_size0x12000, sector 00007730, size 00012000
19:50:432 StreamMgr    D[IO]: hle\sceio.cpp:1670 4=sceIoOpenAsync(disc0:/sce_lbn0x7730_size0x12000, 00000001, 00000000)
19:50:432 StreamMgr    D[IO]: hle\sceio.cpp:1787 4 = sceIoWaitAsyncCB(4, 0bf8d880): waiting
19:50:432 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08ba0940->08000000, io waited) +13us
19:50:432 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08ba0940, idle) +99us
19:50:432 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:432 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:50:432 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981a8->08000000, io seek) +0us
19:50:432 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981a8, idle) +100us
19:50:432 StreamMgr    D[IO]: hle\sceio.cpp:1056 73728 = sceIoLseek(4, 0, 2)
19:50:432 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981c4->08000000, io seek) +0us
19:50:432 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981c4, idle) +100us
19:50:432 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:50:432 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981dc->08000000, io seek) +0us
19:50:432 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981dc, idle) +100us
19:50:432 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:432 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:432 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:432 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:432 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:432 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:433 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:433 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:433 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:433 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
19:50:433 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:50:433 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:433 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:433 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:433 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:433 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:433 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:433 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:433 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:433 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:433 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:433 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:50:433 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:50:433 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +2us
19:50:433 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2378
19:50:433 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2589us
19:50:433 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:433 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:433 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:433 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:433 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:433 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:433 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:433 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +4011us
19:50:433 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:50:433 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:50:433 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
19:50:433 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:50:433 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:50:434 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1592us
19:50:434 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:434 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:434 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:434 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2379
19:50:434 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:50:434 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:50:434 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1884us
19:50:434 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:434 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:434 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:434 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:434 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:434 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:434 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:434 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:434 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:50:434 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192450 enqueued.
19:50:434 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:434 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:434 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:435 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:435 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:435 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:435 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:435 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:435 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:436 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:436 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:436 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:50:436 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +58us
19:50:436 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:436 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:50:436 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:436 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:50:436 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:436 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:436 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:436 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:436 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:436 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:436 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:436 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:50:436 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:50:436 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:50:436 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:436 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:436 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:436 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:50:437 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +73us
19:50:437 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b984a8, idle) +26us
19:50:437 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:50:437 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:50:437 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:50:437 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:437 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:50:437 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 08cd8d40, 800): deferring result
19:50:437 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:50:437 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +100us
19:50:437 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:437 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:50:437 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:437 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:437 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:50:437 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:50:437 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:50:437 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2379
19:50:437 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3131us
19:50:437 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:437 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:50:437 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +417us
19:50:437 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:437 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:437 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:437 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:437 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:438 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:438 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:438 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:438 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:438 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:438 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:438 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2380
19:50:438 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:50:438 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:50:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1155us
19:50:444 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:444 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:444 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:444 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:444 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:444 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:444 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:444 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:444 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:50:444 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192451 enqueued.
19:50:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:444 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:444 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:444 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:444 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:445 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:445 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:449 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:449 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:449 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:449 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:50:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +137us
19:50:449 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2380
19:50:450 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4508us
19:50:450 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:450 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:450 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2169us
19:50:450 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:50:450 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3633us
19:50:450 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:450 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:450 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:450 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:450 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:450 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2381
19:50:450 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:50:450 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:50:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +427us
19:50:461 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:461 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:461 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:461 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:461 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:461 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:461 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:461 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:461 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:50:461 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192452 enqueued.
19:50:461 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:461 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:461 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:461 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:461 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:461 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:462 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:462 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:463 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:463 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:50:463 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +59us
19:50:463 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:50:463 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:463 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:50:463 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:463 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:463 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:463 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:463 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:463 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:463 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:463 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:50:463 StreamMgr    D[IO]: hle\sceio.cpp:1056 2048 = sceIoLseek(4, 800, 0)
19:50:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:50:463 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:464 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:464 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:464 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:50:464 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +73us
19:50:464 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b984a8, idle) +26us
19:50:464 StreamMgr    D[IO]: hle\sceio.cpp:1056 2048 = sceIoLseek(4, 0, 1)
19:50:464 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:50:464 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:50:464 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:464 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:50:464 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bf01300, 4800): deferring result
19:50:464 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:50:464 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +184us
19:50:464 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:464 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:50:464 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:464 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:464 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:50:464 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:50:464 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:50:464 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2381
19:50:464 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4921us
19:50:464 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:465 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:465 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:465 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4757us
19:50:465 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:465 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:50:465 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1045us
19:50:465 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:465 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:465 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:465 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2382
19:50:465 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:50:465 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:50:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +5502us
19:50:477 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:477 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:477 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:477 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:477 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:477 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:477 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:477 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:477 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:50:478 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192453 enqueued.
19:50:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:478 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:478 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:478 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:478 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:478 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:478 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:479 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:479 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:479 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:50:479 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +61us
19:50:479 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:50:479 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:479 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:50:479 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:479 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:479 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:479 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:479 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:479 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:479 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:479 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:50:479 StreamMgr    D[IO]: hle\sceio.cpp:1056 20480 = sceIoLseek(4, 5000, 0)
19:50:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:50:491 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:491 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:491 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:491 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:50:491 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +540us
19:50:491 StreamMgr    D[IO]: hle\sceio.cpp:1056 20480 = sceIoLseek(4, 0, 1)
19:50:491 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> Music Stream (338->285, pc: 08b98500->08bc5f78, io seek) +0us
19:50:491 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:50:491 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:50:491 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:491 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:491 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +99us
19:50:491 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:491 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:50:491 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0befca80, 4800): deferring result
19:50:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:50:491 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2382
19:50:491 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +96us
19:50:491 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:50:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:50:491 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +87us
19:50:491 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:491 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:50:492 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:492 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:492 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:50:492 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:50:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:50:492 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5207us
19:50:492 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:492 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:492 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:492 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:492 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:492 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1542us
19:50:492 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:50:492 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2383
19:50:492 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:50:492 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:50:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3231us
19:50:494 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:494 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:494 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:494 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:494 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:494 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:494 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:494 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:494 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:50:494 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192454 enqueued.
19:50:494 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:494 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:494 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:494 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:494 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:494 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:495 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:495 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:495 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:495 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:50:495 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +61us
19:50:495 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:50:495 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:495 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:50:495 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:495 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:495 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:495 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:495 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:495 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:495 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:495 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:50:495 StreamMgr    D[IO]: hle\sceio.cpp:1056 38912 = sceIoLseek(4, 9800, 0)
19:50:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:50:496 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:496 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:496 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:496 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:50:496 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +481us
19:50:496 StreamMgr    D[IO]: hle\sceio.cpp:1056 38912 = sceIoLseek(4, 0, 1)
19:50:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:50:496 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:50:496 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:496 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:50:496 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bef8200, 4800): deferring result
19:50:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:50:496 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2383
19:50:496 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +184us
19:50:496 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:496 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:50:496 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:496 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:497 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:50:497 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:50:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:50:497 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +191us
19:50:497 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:497 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:497 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:497 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:497 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:497 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:497 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:497 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:497 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2384
19:50:497 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:50:497 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:50:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4045us
19:50:511 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:511 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:511 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:511 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:511 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:511 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:511 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:511 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:511 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:50:511 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192455 enqueued.
19:50:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:511 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:511 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:511 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:511 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:512 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:512 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:512 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:512 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:50:512 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +61us
19:50:512 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:50:512 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:512 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:50:512 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:512 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:512 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:512 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:512 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:512 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:512 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:512 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:50:512 StreamMgr    D[IO]: hle\sceio.cpp:1056 57344 = sceIoLseek(4, e000, 0)
19:50:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:50:513 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:513 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:513 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:513 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:50:513 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> PowerCallbackThread (276->278, pc: 08bbf598->08b98a00, vblank start waited) +482us
19:50:513 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:513 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> StreamMgr (278->338, pc: 08b98a00->08b984a8, thread delayed) +0us
19:50:513 StreamMgr    D[IO]: hle\sceio.cpp:1056 57344 = sceIoLseek(4, 0, 1)
19:50:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:50:513 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:50:513 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:513 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:50:513 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bef4180, 4000): deferring result
19:50:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:50:513 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2384
19:50:513 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +163us
19:50:513 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:513 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:50:513 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:513 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:513 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:50:513 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:50:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:50:514 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +941us
19:50:514 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:514 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:514 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:514 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:514 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:514 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +5543us
19:50:514 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:50:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:50:514 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
19:50:514 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:50:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:50:514 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +60us
19:50:514 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:514 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:514 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2385
19:50:514 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:50:514 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:50:527 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3316us
19:50:527 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:527 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:527 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:527 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:527 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:527 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:527 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:527 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:527 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:50:527 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192456 enqueued.
19:50:527 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:527 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:527 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:527 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:527 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:527 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:527 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:528 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:535 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2385
19:50:538 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:538 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:538 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:538 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:50:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +1379us
19:50:538 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1106us
19:50:538 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:538 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:538 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1375us
19:50:538 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:50:538 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4428us
19:50:538 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:538 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:538 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:539 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:539 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:539 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:539 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2386
19:50:539 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:50:539 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:50:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2587us
19:50:544 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:544 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:544 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:544 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:544 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:544 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:544 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:544 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:544 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:50:544 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192457 enqueued.
19:50:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:544 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:544 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:544 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:544 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:544 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:545 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:545 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:548 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:548 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:548 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:548 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:549 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:549 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:550 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:550 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:550 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:550 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:550 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:50:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +167us
19:50:550 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2386
19:50:550 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3046us
19:50:550 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:550 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:550 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3963us
19:50:550 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:50:550 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1840us
19:50:550 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:551 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:551 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:551 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:551 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:551 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2387
19:50:551 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:50:551 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:50:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1859us
19:50:561 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:561 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:561 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:561 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:561 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:561 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:561 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:561 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:561 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:50:562 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192458 enqueued.
19:50:562 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:562 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:562 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:562 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:562 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:562 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:562 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:562 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:563 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:563 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:563 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:563 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:563 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:563 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:563 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:563 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:563 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:563 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:563 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:50:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +153us
19:50:563 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2387
19:50:563 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3789us
19:50:563 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:563 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:563 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:563 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:563 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:564 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +747us
19:50:564 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:564 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:50:564 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5056us
19:50:564 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:564 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:564 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:564 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2388
19:50:564 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:50:564 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:50:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1130us
19:50:577 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:577 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:577 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:577 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:577 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:577 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:577 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:577 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:577 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:50:577 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192459 enqueued.
19:50:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:577 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:577 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:577 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:577 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:577 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:578 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:578 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:578 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:578 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:578 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:578 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:578 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:578 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:578 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:579 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(290, 1, 0)
19:50:579 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:579 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:50:579 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:50:579 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +81us
19:50:579 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:50:579 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:50:579 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:579 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:50:579 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:579 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:579 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:579 StreamMgr    D[IO]: hle\sceio.cpp:1193 sceIoClose(4)
19:50:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b98554->08b95d88, file closed) +0us
19:50:579 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:583 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:583 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:583 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:583 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:50:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +89us
19:50:583 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98554, idle) +10us
19:50:583 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:583 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:583 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:583 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:584 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:584 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:584 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:584 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:584 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:584 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:584 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
19:50:584 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:50:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +1us
19:50:584 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +520us
19:50:584 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:50:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:50:584 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2388
19:50:584 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:50:584 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:50:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:50:584 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3767us
19:50:584 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:584 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:584 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:584 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:584 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:584 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3335us
19:50:585 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:50:585 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2468us
19:50:585 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:585 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:585 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2389
19:50:585 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:50:585 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:50:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +401us
19:50:595 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:595 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:595 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:595 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:595 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:595 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:595 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:595 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:595 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:50:595 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192460 enqueued.
19:50:595 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:595 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:595 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:595 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:595 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:595 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:595 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:600 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:601 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:601 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:601 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:50:601 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +169us
19:50:601 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2389
19:50:601 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5230us
19:50:601 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:601 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:601 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:601 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:601 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:601 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:601 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:601 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2390
19:50:601 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:50:601 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:50:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +5477us
19:50:611 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:611 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:611 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:611 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:611 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:611 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:611 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:611 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:611 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:50:611 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192461 enqueued.
19:50:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:611 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:612 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:612 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:612 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:612 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:612 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:612 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:612 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:613 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:613 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:50:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +150us
19:50:613 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +174us
19:50:613 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:613 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:613 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +119us
19:50:613 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:50:613 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2390
19:50:613 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5683us
19:50:613 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:613 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:613 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:613 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:613 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:613 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +1271us
19:50:613 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:50:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:50:613 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
19:50:613 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:50:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:50:614 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2391
19:50:614 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:50:614 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:50:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3276us
19:50:627 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:627 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:627 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:627 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:627 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:627 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:627 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:627 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:627 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:50:627 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192462 enqueued.
19:50:627 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:627 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:627 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:627 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:627 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:628 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:628 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:628 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:628 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:628 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:50:628 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +101us
19:50:629 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:629 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:50:629 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:629 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:50:629 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:629 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:50:629 StreamMgr    D[FileSys]: filesystems\isofilesystem.cpp:399 Got a raw sector open: /sce_lbn0x9c20_size0x53800, sector 00009c20, size 00053800
19:50:629 StreamMgr    D[IO]: hle\sceio.cpp:1670 4=sceIoOpenAsync(disc0:/sce_lbn0x9c20_size0x53800, 00000001, 00000000)
19:50:629 StreamMgr    D[IO]: hle\sceio.cpp:1787 4 = sceIoWaitAsyncCB(4, 0bf8d880): waiting
19:50:629 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08ba0940->08b95d88, io waited) +13us
19:50:629 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:629 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:629 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:629 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:50:629 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +72us
19:50:629 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08ba0940, idle) +27us
19:50:629 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:630 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:50:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981a8->08000000, io seek) +0us
19:50:630 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981a8, idle) +100us
19:50:630 StreamMgr    D[IO]: hle\sceio.cpp:1056 342016 = sceIoLseek(4, 0, 2)
19:50:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981c4->08000000, io seek) +0us
19:50:630 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981c4, idle) +100us
19:50:630 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:50:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981dc->08000000, io seek) +0us
19:50:630 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981dc, idle) +100us
19:50:630 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:630 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:630 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:630 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:630 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:630 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:630 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:630 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:630 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:630 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:630 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:630 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:50:630 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:50:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +1us
19:50:630 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2391
19:50:630 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +536us
19:50:630 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:630 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:630 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2707us
19:50:630 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:50:630 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3095us
19:50:631 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:631 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:631 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:631 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:631 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:631 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2392
19:50:631 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:50:631 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:50:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4019us
19:50:644 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:644 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:644 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:644 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:644 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:644 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:644 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:644 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:644 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:50:644 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192463 enqueued.
19:50:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:644 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:644 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:644 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:644 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:644 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:645 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:645 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:645 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:645 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:645 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:50:645 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +58us
19:50:645 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:50:645 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:645 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:50:645 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:645 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:645 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:645 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:645 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:645 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:645 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:645 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:50:645 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:50:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:50:645 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:645 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:645 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:645 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:50:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +72us
19:50:646 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b984a8, idle) +27us
19:50:646 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:50:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:50:646 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:50:646 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:646 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:50:646 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 08cd8d40, 800): deferring result
19:50:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:50:646 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +100us
19:50:646 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:646 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:50:646 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:646 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:646 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:50:646 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:50:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:50:646 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2392
19:50:646 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1414us
19:50:646 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:646 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:647 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5295us
19:50:647 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:50:647 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +507us
19:50:647 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:647 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:647 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:647 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:647 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:647 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2393
19:50:647 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:50:647 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:50:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3291us
19:50:661 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:661 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:661 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:661 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:661 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:661 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:661 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:661 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:661 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:50:661 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192464 enqueued.
19:50:661 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:661 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:661 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:662 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:662 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:662 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:662 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:662 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:662 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:662 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:662 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:50:662 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +136us
19:50:662 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2393
19:50:662 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2374us
19:50:662 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:662 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:662 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:662 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:662 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:662 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:662 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:663 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2079us
19:50:663 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:663 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:50:663 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3723us
19:50:663 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:663 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:663 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:663 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2394
19:50:663 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:50:663 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:50:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2562us
19:50:677 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:677 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:677 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:677 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:677 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:677 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:677 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:677 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:677 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:50:677 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192465 enqueued.
19:50:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:677 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:677 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:677 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:678 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:678 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:678 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:678 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:678 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:678 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:50:678 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +59us
19:50:678 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:50:678 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:678 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:50:678 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:678 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:678 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:678 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:678 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:678 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:678 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:678 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:50:678 StreamMgr    D[IO]: hle\sceio.cpp:1056 2048 = sceIoLseek(4, 800, 0)
19:50:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:50:678 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:678 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:678 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:679 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:50:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +72us
19:50:679 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b984a8, idle) +27us
19:50:679 StreamMgr    D[IO]: hle\sceio.cpp:1056 2048 = sceIoLseek(4, 0, 1)
19:50:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:50:679 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:50:679 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:679 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:50:679 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bf06300, 3000): deferring result
19:50:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:50:679 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +122us
19:50:679 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:679 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:50:679 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:679 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:679 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:50:679 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:50:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:50:679 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2394
19:50:679 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +412us
19:50:679 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:50:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:50:679 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:50:679 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:50:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:50:679 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2235us
19:50:680 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:680 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:680 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:680 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:680 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:680 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4667us
19:50:680 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:50:680 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1135us
19:50:680 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:680 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:680 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2395
19:50:680 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:50:680 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:50:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1833us
19:50:694 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:694 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:694 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:695 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:695 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:695 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:695 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:695 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:695 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:50:695 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192466 enqueued.
19:50:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:695 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:695 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:695 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:695 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:695 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:695 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:695 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:695 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:695 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:50:696 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +61us
19:50:696 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:50:696 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:696 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:50:696 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:696 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:696 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:696 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:696 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:696 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:696 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:696 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:50:696 StreamMgr    D[IO]: hle\sceio.cpp:1056 14336 = sceIoLseek(4, 3800, 0)
19:50:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:50:716 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:716 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:716 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:716 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:50:716 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +505us
19:50:716 StreamMgr    D[IO]: hle\sceio.cpp:1056 14336 = sceIoLseek(4, 0, 1)
19:50:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:50:716 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:50:716 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:716 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:50:716 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bf03a80, 2800): deferring result
19:50:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:50:716 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2395
19:50:716 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +102us
19:50:716 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:716 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:50:717 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:717 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:717 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:50:717 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:50:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:50:717 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3189us
19:50:717 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:717 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:717 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:717 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:717 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:717 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:717 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:717 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:717 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2396
19:50:717 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:50:717 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:50:717 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1105us
19:50:718 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:718 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:718 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:718 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:718 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:718 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:718 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:718 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:718 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:50:718 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192467 enqueued.
19:50:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:718 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:718 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:718 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:718 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:718 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:718 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:718 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:719 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:719 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:719 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:50:719 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +61us
19:50:719 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:719 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:50:719 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:719 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:50:719 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:719 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:719 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:719 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:719 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:719 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:719 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:719 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:50:719 StreamMgr    D[IO]: hle\sceio.cpp:1056 24576 = sceIoLseek(4, 6000, 0)
19:50:719 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:50:721 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:721 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:721 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:721 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:50:721 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> PowerCallbackThread (276->278, pc: 08bbf598->08b98a00, vblank start waited) +399us
19:50:721 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:721 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> StreamMgr (278->338, pc: 08b98a00->08b984a8, thread delayed) +0us
19:50:721 StreamMgr    D[IO]: hle\sceio.cpp:1056 24576 = sceIoLseek(4, 0, 1)
19:50:721 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:50:721 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:50:721 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:721 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:50:721 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bf00a00, 3000): deferring result
19:50:721 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:50:721 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +122us
19:50:721 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:721 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:50:721 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:722 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:722 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:50:722 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:50:722 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:50:722 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2396
19:50:722 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4004us
19:50:722 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:722 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:722 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:722 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:722 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:722 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:722 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:722 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +2803us
19:50:722 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:50:722 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:50:722 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
19:50:722 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:50:722 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:50:722 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2800us
19:50:722 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:722 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:722 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:722 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2397
19:50:722 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:50:722 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:50:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +376us
19:50:727 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:727 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:727 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:727 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:727 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:727 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:727 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:727 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:727 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:50:727 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192468 enqueued.
19:50:727 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:727 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:727 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:727 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:727 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:727 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:728 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:728 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:728 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:728 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:50:728 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +61us
19:50:728 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:50:728 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:728 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:50:728 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:728 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:728 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:728 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:728 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:728 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:728 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:728 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:50:728 StreamMgr    D[IO]: hle\sceio.cpp:1056 36864 = sceIoLseek(4, 9000, 0)
19:50:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:50:729 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:729 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:729 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:729 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:50:729 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +497us
19:50:729 StreamMgr    D[IO]: hle\sceio.cpp:1056 36864 = sceIoLseek(4, 0, 1)
19:50:729 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:50:729 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:50:729 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:729 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:50:729 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0befe180, 2800): deferring result
19:50:729 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:50:729 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2397
19:50:729 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +102us
19:50:729 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:729 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:50:729 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:729 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:730 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:50:730 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:50:730 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:50:730 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3009us
19:50:730 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:730 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:50:730 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1646us
19:50:730 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:730 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:730 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:730 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:730 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:730 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:730 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:730 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2398
19:50:730 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:50:730 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:50:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +5451us
19:50:744 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:744 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:744 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:744 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:744 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:744 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:744 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:744 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:744 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:50:744 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192469 enqueued.
19:50:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:744 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:744 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:744 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:744 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:744 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:744 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:745 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:745 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:745 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:50:745 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +61us
19:50:745 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:50:745 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:745 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:50:745 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:745 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:745 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:745 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:745 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:745 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:745 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:745 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:50:745 StreamMgr    D[IO]: hle\sceio.cpp:1056 47104 = sceIoLseek(4, b800, 0)
19:50:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:50:745 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:745 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:745 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:746 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:50:746 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +666us
19:50:746 StreamMgr    D[IO]: hle\sceio.cpp:1056 47104 = sceIoLseek(4, 0, 1)
19:50:746 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> Effects Stream (338->287, pc: 08b98500->08bca56c, io seek) +0us
19:50:746 Effects Stre D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2398
19:50:746 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:746 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:746 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +99us
19:50:746 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:746 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:50:746 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0befb100, 3000): deferring result
19:50:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:50:746 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +122us
19:50:746 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:746 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:50:746 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:746 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:746 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:50:746 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:50:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:50:746 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5194us
19:50:746 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:746 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:746 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +941us
19:50:746 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:50:747 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4862us
19:50:747 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:747 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:747 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2399
19:50:747 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:50:747 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:50:761 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4723us
19:50:761 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:761 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:761 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:761 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:761 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:761 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:761 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:761 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:761 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:50:761 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192470 enqueued.
19:50:761 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:761 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:761 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:761 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:761 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:761 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:762 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:762 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:762 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:762 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:762 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:50:762 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +61us
19:50:762 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:50:762 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:762 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:50:762 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:762 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:762 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:762 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:762 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:762 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:762 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:762 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:50:762 StreamMgr    D[IO]: hle\sceio.cpp:1056 59392 = sceIoLseek(4, e800, 0)
19:50:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:50:763 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2399
19:50:764 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:764 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:764 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:764 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:50:764 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +1051us
19:50:764 StreamMgr    D[IO]: hle\sceio.cpp:1056 59392 = sceIoLseek(4, 0, 1)
19:50:764 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> Effects Stream (338->287, pc: 08b98500->08bca56c, io seek) +0us
19:50:764 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:764 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:764 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:764 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +99us
19:50:764 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:764 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:50:764 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bef8880, 2800): deferring result
19:50:764 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:50:764 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +102us
19:50:765 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:765 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:50:765 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:765 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:765 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:50:765 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:50:765 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:50:765 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5559us
19:50:765 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:765 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:765 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:765 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3529us
19:50:765 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:765 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:50:765 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2274us
19:50:765 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:765 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:765 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:765 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2400
19:50:765 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:50:765 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:50:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3994us
19:50:777 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:777 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:777 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:777 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:777 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:777 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:777 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:777 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:777 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:50:777 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192471 enqueued.
19:50:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:777 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:777 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:777 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:777 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:778 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:778 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:778 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:778 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:778 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:50:778 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
19:50:778 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:50:778 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:778 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:50:778 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:778 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:778 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:778 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:778 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:778 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:778 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:778 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:50:778 StreamMgr    D[IO]: hle\sceio.cpp:1056 69632 = sceIoLseek(4, 11000, 0)
19:50:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:50:783 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:783 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:784 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:784 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:50:784 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +380us
19:50:784 StreamMgr    D[IO]: hle\sceio.cpp:1056 69632 = sceIoLseek(4, 0, 1)
19:50:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:50:784 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:50:784 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:784 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:50:784 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bef5800, 3000): deferring result
19:50:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:50:784 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +122us
19:50:784 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:784 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:50:784 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:784 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:784 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:50:784 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:50:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:50:784 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2400
19:50:784 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +230us
19:50:784 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:50:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:50:784 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:50:784 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:50:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:50:784 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +703us
19:50:784 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:785 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:785 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:785 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:785 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:785 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:785 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:785 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:785 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:785 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:785 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:785 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +313us
19:50:785 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:785 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:50:785 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2401
19:50:785 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:50:785 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:50:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2952us
19:50:794 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:794 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:794 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:794 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:794 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:794 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:794 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:794 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:794 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:50:794 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192472 enqueued.
19:50:794 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:794 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:795 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:795 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:795 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:795 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:795 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:795 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:795 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:795 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:50:795 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
19:50:795 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:50:795 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:795 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:50:795 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:795 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:795 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:795 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:795 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:795 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:795 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:795 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:50:795 StreamMgr    D[IO]: hle\sceio.cpp:1056 81920 = sceIoLseek(4, 14000, 0)
19:50:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:50:796 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2401
19:50:796 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:796 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:796 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:796 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:50:796 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +1287us
19:50:796 StreamMgr    D[IO]: hle\sceio.cpp:1056 81920 = sceIoLseek(4, 0, 1)
19:50:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:50:796 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:50:796 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:797 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:50:797 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bef2f80, 2800): deferring result
19:50:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:50:797 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +102us
19:50:797 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:797 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:50:797 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:797 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:797 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:50:797 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:50:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:50:797 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +976us
19:50:797 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:797 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:797 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:797 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:797 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:797 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:798 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:798 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:798 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:798 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2402
19:50:798 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:50:798 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:50:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2537us
19:50:811 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:811 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:811 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:811 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:811 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:811 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:811 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:811 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:811 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:50:811 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192473 enqueued.
19:50:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:811 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:812 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:812 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:812 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:812 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:812 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:812 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:812 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:812 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:50:812 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
19:50:812 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:50:812 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:812 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:50:812 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:812 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:812 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:812 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:812 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:812 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:812 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:812 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:50:812 StreamMgr    D[IO]: hle\sceio.cpp:1056 92160 = sceIoLseek(4, 16800, 0)
19:50:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:50:819 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2402
19:50:819 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:819 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:819 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:819 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:50:820 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> PowerCallbackThread (276->278, pc: 08bbf598->08b98a00, vblank start waited) +1196us
19:50:820 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:820 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> StreamMgr (278->338, pc: 08b98a00->08b984a8, thread delayed) +0us
19:50:820 StreamMgr    D[IO]: hle\sceio.cpp:1056 92160 = sceIoLseek(4, 0, 1)
19:50:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:50:820 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:50:820 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:820 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:50:820 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0beeff00, 3000): deferring result
19:50:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:50:820 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +122us
19:50:820 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:820 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:50:820 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:820 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:820 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:50:820 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:50:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:50:820 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1776us
19:50:820 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:820 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:820 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:820 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:820 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:821 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +4335us
19:50:821 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:50:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:50:821 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
19:50:821 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:50:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:50:821 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1268us
19:50:821 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:821 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:821 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2403
19:50:821 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:50:821 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:50:828 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1808us
19:50:828 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:828 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:828 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:828 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:828 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:828 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:828 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:828 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:828 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:50:828 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192474 enqueued.
19:50:828 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:828 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:829 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:829 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:829 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:829 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:829 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:829 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:829 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:829 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:829 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:50:829 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
19:50:829 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:829 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:50:829 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:829 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:50:829 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:829 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:829 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:829 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:829 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:829 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:829 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:829 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:50:829 StreamMgr    D[IO]: hle\sceio.cpp:1056 104448 = sceIoLseek(4, 19800, 0)
19:50:830 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:50:830 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2403
19:50:830 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:831 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:831 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:831 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:50:831 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +1192us
19:50:832 StreamMgr    D[IO]: hle\sceio.cpp:1056 104448 = sceIoLseek(4, 0, 1)
19:50:832 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:50:832 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:50:832 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:832 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:50:832 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0beed680, 2800): deferring result
19:50:832 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:50:832 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +102us
19:50:832 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:832 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:50:832 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:832 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:832 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:50:832 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:50:832 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:50:832 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2528us
19:50:832 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:832 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:832 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:832 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +581us
19:50:832 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:832 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:50:832 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5222us
19:50:832 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:832 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:832 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:833 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:833 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:833 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:833 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:833 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2404
19:50:833 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:50:833 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:50:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1079us
19:50:844 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:844 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:844 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:844 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:844 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:844 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:844 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:844 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:844 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:50:844 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192475 enqueued.
19:50:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:844 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:844 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:844 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:844 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:845 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:845 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:845 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:845 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:845 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:50:845 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
19:50:845 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:50:845 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:845 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:50:845 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:845 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:845 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:845 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:845 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:845 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:845 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:845 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:50:845 StreamMgr    D[IO]: hle\sceio.cpp:1056 114688 = sceIoLseek(4, 1c000, 0)
19:50:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:50:846 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:846 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:846 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:846 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:50:846 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +512us
19:50:846 StreamMgr    D[IO]: hle\sceio.cpp:1056 114688 = sceIoLseek(4, 0, 1)
19:50:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:50:846 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:50:846 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:846 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:50:846 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0beea600, 3000): deferring result
19:50:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:50:846 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2404
19:50:846 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +122us
19:50:846 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:847 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:50:847 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:847 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:847 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:50:847 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:50:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:50:847 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3917us
19:50:847 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:847 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:847 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3169us
19:50:847 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:50:847 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2634us
19:50:847 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:847 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:847 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:847 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:847 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:847 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2405
19:50:847 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:50:847 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:50:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +351us
19:50:861 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:861 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:861 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:861 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:861 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:861 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:861 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:861 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:861 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:50:862 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192476 enqueued.
19:50:862 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:862 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:862 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:862 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:862 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:862 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:862 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:862 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:862 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:862 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:50:862 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
19:50:862 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:50:862 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:862 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:50:862 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:862 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:862 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:862 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:862 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:862 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:862 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:863 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:50:863 StreamMgr    D[IO]: hle\sceio.cpp:1056 126976 = sceIoLseek(4, 1f000, 0)
19:50:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:50:894 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:894 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:894 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:894 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:50:894 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +644us
19:50:894 StreamMgr    D[IO]: hle\sceio.cpp:1056 126976 = sceIoLseek(4, 0, 1)
19:50:894 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:50:894 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2405
19:50:894 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:50:894 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:894 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:50:894 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bee7d80, 2800): deferring result
19:50:894 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:50:894 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +102us
19:50:894 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:894 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:50:895 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:895 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:895 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:50:895 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:50:895 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:50:895 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4534us
19:50:895 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:895 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:895 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:895 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5757us
19:50:895 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:895 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:50:895 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +46us
19:50:895 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:895 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:895 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:895 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2406
19:50:895 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:50:895 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:50:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +5426us
19:50:895 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:895 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:895 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:896 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:896 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:896 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:896 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:896 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:896 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:50:896 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192477 enqueued.
19:50:896 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:896 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:896 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:896 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:896 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:896 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:896 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:897 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:897 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:897 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:50:897 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
19:50:897 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:897 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:50:897 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:897 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:50:897 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:897 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:897 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:897 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:897 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:897 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:897 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:897 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:50:897 StreamMgr    D[IO]: hle\sceio.cpp:1056 137216 = sceIoLseek(4, 21800, 0)
19:50:897 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:50:898 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2406
19:50:898 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:898 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:898 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:898 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:50:898 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +931us
19:50:898 StreamMgr    D[IO]: hle\sceio.cpp:1056 137216 = sceIoLseek(4, 0, 1)
19:50:898 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> Effects Stream (338->287, pc: 08b98500->08bca56c, io seek) +0us
19:50:898 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:898 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:898 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +9us
19:50:898 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:50:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:50:898 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +90us
19:50:898 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:898 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:50:898 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bee4d00, 3000): deferring result
19:50:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:50:898 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +106us
19:50:898 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:50:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:50:898 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +15us
19:50:899 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:899 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:50:899 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:899 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:899 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:50:899 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:50:899 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:50:899 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4955us
19:50:899 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:899 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:899 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:899 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:899 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:899 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:899 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:899 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2541us
19:50:899 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:899 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:50:899 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2407
19:50:899 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:50:899 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:50:899 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2156us
19:50:899 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:899 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:899 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:900 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:900 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:900 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:900 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:900 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:900 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:50:900 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192478 enqueued.
19:50:900 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:900 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:900 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:900 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:900 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:900 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:900 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:900 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:900 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:900 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:900 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:50:900 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
19:50:900 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:900 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:50:900 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:900 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:50:901 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:901 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:901 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:901 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:901 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:901 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:901 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:901 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:50:901 StreamMgr    D[IO]: hle\sceio.cpp:1056 149504 = sceIoLseek(4, 24800, 0)
19:50:901 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:50:901 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2407
19:50:901 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:902 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:902 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:902 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:50:902 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +1276us
19:50:902 StreamMgr    D[IO]: hle\sceio.cpp:1056 149504 = sceIoLseek(4, 0, 1)
19:50:902 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> Effects Stream (338->287, pc: 08b98500->08bca56c, io seek) +0us
19:50:902 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:902 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:902 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:902 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +99us
19:50:902 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:902 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:50:902 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bee2480, 2800): deferring result
19:50:902 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:50:902 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +102us
19:50:902 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:902 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:50:902 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:902 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:902 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:50:902 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:50:902 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:50:902 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5359us
19:50:902 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:903 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:903 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:903 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:903 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:903 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:903 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:903 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2408
19:50:903 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:50:903 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:50:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3969us
19:50:911 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:911 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:911 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:911 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:911 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:911 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:911 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:911 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:911 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:50:911 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192479 enqueued.
19:50:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:911 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:911 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:911 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:911 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:911 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:911 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:912 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:912 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:912 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:50:912 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
19:50:912 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:50:912 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:912 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:50:912 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:912 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:912 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:912 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:912 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:912 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:912 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:912 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:50:912 StreamMgr    D[IO]: hle\sceio.cpp:1056 159744 = sceIoLseek(4, 27000, 0)
19:50:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:50:916 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2408
19:50:916 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:916 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:916 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:916 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:50:916 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> PowerCallbackThread (276->278, pc: 08bbf598->08b98a00, vblank start waited) +1334us
19:50:916 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:916 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> StreamMgr (278->338, pc: 08b98a00->08b984a8, thread delayed) +0us
19:50:916 StreamMgr    D[IO]: hle\sceio.cpp:1056 159744 = sceIoLseek(4, 0, 1)
19:50:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:50:916 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:50:917 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:917 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:50:917 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bedf400, 3000): deferring result
19:50:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:50:917 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +122us
19:50:917 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:917 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:50:917 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:917 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:917 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:50:917 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:50:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:50:917 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +205us
19:50:917 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:917 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:917 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:917 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:917 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:918 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:918 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:918 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:918 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +63us
19:50:918 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:50:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:50:918 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
19:50:918 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:50:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:50:918 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2409
19:50:918 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:50:918 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:50:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2976us
19:50:928 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:928 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:928 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:928 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:928 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:928 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:928 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:928 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:928 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:50:928 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192480 enqueued.
19:50:928 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:928 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:928 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:929 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:929 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:929 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:929 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:929 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:929 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:50:929 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
19:50:929 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:50:929 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:929 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:50:929 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:929 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:929 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:929 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:929 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:929 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:929 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:929 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:50:929 StreamMgr    D[IO]: hle\sceio.cpp:1056 172032 = sceIoLseek(4, 2a000, 0)
19:50:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:50:949 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2409
19:50:949 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:949 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:949 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:949 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:50:949 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +877us
19:50:949 StreamMgr    D[IO]: hle\sceio.cpp:1056 172032 = sceIoLseek(4, 0, 1)
19:50:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:50:949 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:50:949 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:950 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:50:950 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bedcb80, 2800): deferring result
19:50:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:50:950 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +102us
19:50:950 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:950 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:50:950 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:950 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:950 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:50:950 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:50:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:50:950 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1411us
19:50:950 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:950 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:950 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2151us
19:50:950 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:50:950 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3651us
19:50:950 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:950 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:950 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:951 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:951 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:951 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2410
19:50:951 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:50:951 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:50:951 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2511us
19:50:951 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:951 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:951 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:951 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:951 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:951 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:951 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:951 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:951 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:50:951 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192481 enqueued.
19:50:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:952 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:952 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:952 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:952 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:952 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:952 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:952 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:952 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:952 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:952 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:50:952 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
19:50:952 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:952 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:50:952 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:952 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:50:952 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:952 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:952 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:952 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:952 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:952 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:952 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:952 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:50:952 StreamMgr    D[IO]: hle\sceio.cpp:1056 182272 = sceIoLseek(4, 2c800, 0)
19:50:952 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:50:955 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:955 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:955 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:955 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:50:955 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +495us
19:50:955 StreamMgr    D[IO]: hle\sceio.cpp:1056 182272 = sceIoLseek(4, 0, 1)
19:50:955 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:50:955 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:50:955 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:956 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:50:956 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bed9b00, 3000): deferring result
19:50:956 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:50:956 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2410
19:50:956 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +122us
19:50:956 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:956 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:50:956 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:956 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:956 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:50:956 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:50:956 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:50:956 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2502us
19:50:956 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:956 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:956 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:956 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4739us
19:50:956 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:956 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:50:956 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1063us
19:50:956 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:956 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:956 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:956 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:956 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:956 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:956 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:957 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2411
19:50:957 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:50:957 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:50:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1783us
19:50:961 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:961 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:961 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:961 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:961 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:961 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:961 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:961 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:961 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:50:961 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192482 enqueued.
19:50:961 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:961 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:961 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:961 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:961 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:962 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:962 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:962 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:962 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:962 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:50:962 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
19:50:962 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:50:962 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:962 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:50:962 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:962 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:962 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:962 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:962 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:962 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:962 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:962 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:50:962 StreamMgr    D[IO]: hle\sceio.cpp:1056 194560 = sceIoLseek(4, 2f800, 0)
19:50:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:50:965 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:965 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:965 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:965 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:50:965 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +553us
19:50:965 StreamMgr    D[IO]: hle\sceio.cpp:1056 194560 = sceIoLseek(4, 0, 1)
19:50:965 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:50:966 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:50:966 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:966 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:50:966 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bed7280, 2800): deferring result
19:50:966 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:50:966 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2411
19:50:966 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +102us
19:50:966 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:966 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:50:966 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:966 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:966 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:50:966 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:50:966 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:50:966 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3193us
19:50:966 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:966 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:966 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:966 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:966 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:966 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:966 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:966 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1523us
19:50:966 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:966 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:50:967 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4279us
19:50:967 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:967 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:967 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:967 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2412
19:50:967 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:50:967 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:50:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1054us
19:50:978 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:978 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:978 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:978 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:978 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:978 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:978 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:978 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:978 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:50:978 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192483 enqueued.
19:50:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:978 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:978 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:978 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:978 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:979 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:979 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:979 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:979 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:979 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:50:979 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
19:50:979 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:50:979 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:979 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:50:979 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:979 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:979 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:979 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:979 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:979 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:979 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:979 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:50:979 StreamMgr    D[IO]: hle\sceio.cpp:1056 204800 = sceIoLseek(4, 32000, 0)
19:50:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:50:979 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:50:980 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:980 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:50:980 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:50:980 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +498us
19:50:980 StreamMgr    D[IO]: hle\sceio.cpp:1056 204800 = sceIoLseek(4, 0, 1)
19:50:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:50:980 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:50:980 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:980 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:50:980 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bed4200, 3000): deferring result
19:50:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:50:980 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2412
19:50:980 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +122us
19:50:980 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:980 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:50:980 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:980 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:980 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:50:980 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:50:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:50:980 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +313us
19:50:980 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:50:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:50:980 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:50:980 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:50:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:50:981 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3443us
19:50:981 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:981 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:981 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:50:981 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:50:981 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:50:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:981 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4112us
19:50:981 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:50:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:50:981 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1691us
19:50:981 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:50:981 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:50:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:50:981 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2413
19:50:981 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:50:981 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:50:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +325us
19:50:994 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:50:994 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:50:994 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:50:994 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:50:994 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:50:994 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:50:994 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:50:994 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:50:994 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:50:994 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192484 enqueued.
19:50:994 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:50:994 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:50:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:50:994 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:50:994 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:50:994 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:994 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:995 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:50:995 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:995 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:50:995 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:50:995 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
19:50:995 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:50:995 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:995 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:50:995 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:995 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:995 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:995 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:995 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:995 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:50:995 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:50:995 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:50:995 StreamMgr    D[IO]: hle\sceio.cpp:1056 217088 = sceIoLseek(4, 35000, 0)
19:50:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:51:004 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2413
19:51:005 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:005 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:005 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:005 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:51:005 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +1337us
19:51:005 StreamMgr    D[IO]: hle\sceio.cpp:1056 217088 = sceIoLseek(4, 0, 1)
19:51:005 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:51:005 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:51:005 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:005 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:51:005 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bed1980, 2800): deferring result
19:51:005 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:51:005 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +102us
19:51:005 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:005 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:51:005 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:005 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:005 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:51:005 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:51:005 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:51:006 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3866us
19:51:006 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:006 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:006 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:006 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:006 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:006 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2414
19:51:006 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:51:006 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:51:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +5401us
19:51:011 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:011 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:011 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:011 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:011 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:011 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:011 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:011 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:011 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:51:012 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192485 enqueued.
19:51:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:012 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:012 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:012 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:012 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:012 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:012 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:012 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:012 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:012 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:51:012 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
19:51:012 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:51:012 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:012 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:51:012 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:012 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:013 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:013 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:013 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:013 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:013 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:013 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:51:013 StreamMgr    D[IO]: hle\sceio.cpp:1056 227328 = sceIoLseek(4, 37800, 0)
19:51:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:51:013 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2414
19:51:013 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:014 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:014 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:014 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:51:014 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +993us
19:51:014 StreamMgr    D[IO]: hle\sceio.cpp:1056 227328 = sceIoLseek(4, 0, 1)
19:51:014 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> Effects Stream (338->287, pc: 08b98500->08bca56c, io seek) +0us
19:51:014 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:014 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:014 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +99us
19:51:014 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:014 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:51:014 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bece900, 3000): deferring result
19:51:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:51:014 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +122us
19:51:014 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:014 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:51:014 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:014 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:014 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:51:014 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:51:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:51:014 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +12us
19:51:014 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:015 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4907us
19:51:015 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:015 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:015 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:015 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:015 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:015 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +1595us
19:51:015 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:51:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:51:015 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
19:51:015 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:51:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:51:015 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2415
19:51:015 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:51:015 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:51:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2876us
19:51:028 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:028 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:028 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:028 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:028 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:028 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:028 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:028 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:028 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:51:028 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192486 enqueued.
19:51:028 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:028 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:028 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:028 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:029 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:029 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:029 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:029 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:029 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:029 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:51:029 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
19:51:029 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:51:029 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:029 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:51:029 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:029 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:029 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:029 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:029 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:029 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:029 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:029 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:51:029 StreamMgr    D[IO]: hle\sceio.cpp:1056 239616 = sceIoLseek(4, 3a800, 0)
19:51:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:51:030 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2415
19:51:030 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:030 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:030 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:030 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:51:030 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +774us
19:51:030 StreamMgr    D[IO]: hle\sceio.cpp:1056 239616 = sceIoLseek(4, 0, 1)
19:51:030 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:51:030 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:51:030 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:030 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:51:030 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0becc080, 2800): deferring result
19:51:030 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:51:031 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +102us
19:51:031 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:031 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:51:031 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:031 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:031 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:51:031 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:51:031 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:51:031 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +82us
19:51:031 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:031 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:031 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:031 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3484us
19:51:031 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:031 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:031 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2319us
19:51:031 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:031 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:031 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:031 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:031 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:031 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:031 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:031 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2416
19:51:032 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:51:032 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:51:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3943us
19:51:044 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:044 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:044 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:044 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:044 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:044 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:044 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:044 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:044 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:51:044 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192487 enqueued.
19:51:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:044 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:045 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:045 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:045 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:045 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:045 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:045 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:045 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:045 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:51:045 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
19:51:045 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:51:045 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:045 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:51:045 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:045 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:045 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:045 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:045 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:045 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:045 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:045 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:51:045 StreamMgr    D[IO]: hle\sceio.cpp:1056 249856 = sceIoLseek(4, 3d000, 0)
19:51:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:51:046 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2416
19:51:046 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:046 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:046 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:046 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:51:046 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +902us
19:51:046 StreamMgr    D[IO]: hle\sceio.cpp:1056 249856 = sceIoLseek(4, 0, 1)
19:51:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:51:046 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:51:046 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:046 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:51:046 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bec9000, 3000): deferring result
19:51:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:51:046 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +122us
19:51:046 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:047 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:51:047 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:047 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:047 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:51:047 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:51:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:51:047 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +663us
19:51:047 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:047 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:047 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:047 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:047 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:047 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +268us
19:51:047 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:047 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5535us
19:51:047 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:047 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:047 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2417
19:51:047 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:51:047 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:51:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3215us
19:51:061 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:061 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:061 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:061 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:061 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:061 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:061 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:061 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:061 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:51:061 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192488 enqueued.
19:51:061 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:061 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:061 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:061 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:062 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:062 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:062 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:062 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:062 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:062 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:51:062 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
19:51:062 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:51:062 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:062 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:51:062 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:062 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:062 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:062 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:062 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:062 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:062 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:062 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:51:062 StreamMgr    D[IO]: hle\sceio.cpp:1056 262144 = sceIoLseek(4, 40000, 0)
19:51:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:51:063 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2417
19:51:063 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:063 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:063 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:063 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:51:063 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +930us
19:51:063 StreamMgr    D[IO]: hle\sceio.cpp:1056 262144 = sceIoLseek(4, 0, 1)
19:51:063 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:51:063 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:51:063 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:063 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:51:063 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bec6780, 2800): deferring result
19:51:063 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:51:064 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +102us
19:51:064 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:064 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:51:064 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:064 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:064 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:51:064 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:51:064 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:51:064 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1384us
19:51:064 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:064 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:064 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:064 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:064 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:064 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:064 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:064 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2856us
19:51:064 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:064 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:064 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2947us
19:51:064 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:064 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:064 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:064 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2418
19:51:065 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:51:065 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:51:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2486us
19:51:078 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:078 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:078 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:078 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:078 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:078 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:078 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:078 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:078 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:51:078 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192489 enqueued.
19:51:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:078 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:078 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:079 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:079 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:079 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:079 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:079 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:079 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:079 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:51:079 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
19:51:079 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:51:079 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:079 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:51:079 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:079 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:079 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:079 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:079 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:079 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:079 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:079 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:51:079 StreamMgr    D[IO]: hle\sceio.cpp:1056 272384 = sceIoLseek(4, 42800, 0)
19:51:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:51:080 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2418
19:51:080 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:080 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:080 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:080 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:51:080 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +755us
19:51:080 StreamMgr    D[IO]: hle\sceio.cpp:1056 272384 = sceIoLseek(4, 0, 1)
19:51:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:51:080 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:51:080 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:080 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:51:080 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bec3700, 3000): deferring result
19:51:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:51:080 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +122us
19:51:080 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:081 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:51:081 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:081 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:081 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:51:081 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:51:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:51:081 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +156us
19:51:081 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:51:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:51:081 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:51:081 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:51:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:51:081 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1911us
19:51:081 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:081 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:081 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:081 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:081 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:081 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5444us
19:51:081 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:081 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +359us
19:51:081 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:081 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:081 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2419
19:51:081 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:51:081 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:51:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1757us
19:51:094 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:094 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:094 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:094 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:094 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:094 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:094 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:094 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:094 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:51:094 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192490 enqueued.
19:51:094 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:094 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:094 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:094 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:094 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:094 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:095 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:095 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:095 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:095 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:51:095 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
19:51:095 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:51:095 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:095 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:51:095 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:095 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:095 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:095 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:095 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:095 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:095 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:095 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:51:095 StreamMgr    D[IO]: hle\sceio.cpp:1056 284672 = sceIoLseek(4, 45800, 0)
19:51:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:51:096 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2419
19:51:096 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:096 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:096 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:096 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:51:096 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +1172us
19:51:096 StreamMgr    D[IO]: hle\sceio.cpp:1056 284672 = sceIoLseek(4, 0, 1)
19:51:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:51:096 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:51:096 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:096 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:51:096 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bec0e80, 2800): deferring result
19:51:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:51:097 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +102us
19:51:097 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:097 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:51:097 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:097 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:097 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:51:097 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:51:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:51:097 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2599us
19:51:097 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:097 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:097 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:097 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:097 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:097 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:097 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:097 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:097 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2420
19:51:097 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:51:097 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:51:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1029us
19:51:111 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:111 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:111 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:111 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:111 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:111 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:111 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:111 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:111 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:51:111 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192491 enqueued.
19:51:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:111 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:111 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:111 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:111 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:112 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:112 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:112 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:112 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:112 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:51:112 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
19:51:112 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:51:112 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:112 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:51:112 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:112 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:112 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:112 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:112 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:112 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:112 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:112 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:51:112 StreamMgr    D[IO]: hle\sceio.cpp:1056 294912 = sceIoLseek(4, 48000, 0)
19:51:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:51:113 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2420
19:51:122 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:122 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:122 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:122 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:51:122 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> PowerCallbackThread (276->278, pc: 08bbf598->08b98a00, vblank start waited) +1192us
19:51:122 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:122 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> StreamMgr (278->338, pc: 08b98a00->08b984a8, thread delayed) +0us
19:51:122 StreamMgr    D[IO]: hle\sceio.cpp:1056 294912 = sceIoLseek(4, 0, 1)
19:51:122 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:51:122 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:51:122 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:122 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:51:122 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bebde00, 3000): deferring result
19:51:122 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:51:123 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +122us
19:51:123 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:123 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:51:123 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:123 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:123 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:51:123 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:51:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:51:123 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3288us
19:51:123 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:123 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:123 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:123 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:123 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:123 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +3127us
19:51:123 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:51:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:51:123 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
19:51:123 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:51:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:51:123 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2475us
19:51:123 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:123 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:123 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2421
19:51:123 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:51:124 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:51:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +300us
19:51:128 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:128 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:128 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:128 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:128 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:128 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:128 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:128 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:128 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:51:128 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192492 enqueued.
19:51:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:128 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:128 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:128 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:128 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:128 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:128 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:129 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:129 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:51:129 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
19:51:129 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:51:129 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:129 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:51:129 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:129 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:129 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:129 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:129 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:129 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:129 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:129 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:51:129 StreamMgr    D[IO]: hle\sceio.cpp:1056 307200 = sceIoLseek(4, 4b000, 0)
19:51:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:51:130 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2421
19:51:130 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:130 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:131 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:131 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:51:131 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +1731us
19:51:131 StreamMgr    D[IO]: hle\sceio.cpp:1056 307200 = sceIoLseek(4, 0, 1)
19:51:131 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:51:131 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:51:131 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:131 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:51:131 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bebb580, 2800): deferring result
19:51:131 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:51:131 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +102us
19:51:131 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:132 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:51:132 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:132 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:132 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:51:132 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:51:132 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:51:132 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2567us
19:51:132 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:132 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:132 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +930us
19:51:132 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:132 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:132 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:132 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:132 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:132 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:132 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:132 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2422
19:51:132 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:51:132 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:51:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +5375us
19:51:144 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:144 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:144 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:144 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:144 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:144 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:144 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:144 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:144 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:51:144 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192493 enqueued.
19:51:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:144 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:144 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:145 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:145 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:145 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:145 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:145 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:145 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:145 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:51:145 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
19:51:145 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:51:145 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:145 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:51:145 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:145 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:145 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:145 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:145 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:145 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:145 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:145 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:51:145 StreamMgr    D[IO]: hle\sceio.cpp:1056 317440 = sceIoLseek(4, 4d800, 0)
19:51:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:51:146 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2422
19:51:146 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:146 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:146 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:146 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:51:146 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +1060us
19:51:146 StreamMgr    D[IO]: hle\sceio.cpp:1056 317440 = sceIoLseek(4, 0, 1)
19:51:147 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> Effects Stream (338->287, pc: 08b98500->08bca56c, io seek) +0us
19:51:147 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:147 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:147 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +99us
19:51:147 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:147 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:51:147 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0beb8500, 3000): deferring result
19:51:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:51:147 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +122us
19:51:147 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:147 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:51:147 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:147 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:147 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:51:147 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:51:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:51:147 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4877us
19:51:147 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:147 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:147 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1657us
19:51:147 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:147 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4146us
19:51:147 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:148 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:148 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2423
19:51:148 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:51:148 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:51:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4647us
19:51:161 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:161 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:161 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:161 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:161 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:161 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:161 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:161 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:161 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:51:161 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192494 enqueued.
19:51:161 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:162 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:162 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:162 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:162 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:162 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:162 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:162 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:162 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:162 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:51:162 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
19:51:162 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:51:162 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:162 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:51:162 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:162 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:162 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:162 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:162 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:162 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:162 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:162 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:51:162 StreamMgr    D[IO]: hle\sceio.cpp:1056 329728 = sceIoLseek(4, 50800, 0)
19:51:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:51:163 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2423
19:51:169 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:169 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:170 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:170 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:51:170 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +2346us
19:51:170 StreamMgr    D[IO]: hle\sceio.cpp:1056 329728 = sceIoLseek(4, 0, 1)
19:51:170 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> Effects Stream (338->287, pc: 08b98500->08bca56c, io seek) +0us
19:51:170 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:170 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:170 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:170 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +99us
19:51:170 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:170 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:51:170 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0beb5c80, 2800): deferring result
19:51:170 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:51:170 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +102us
19:51:170 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:170 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:51:170 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:170 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:170 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:51:170 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:51:170 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:51:170 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4340us
19:51:170 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:170 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:171 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:171 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4245us
19:51:171 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:171 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:171 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1558us
19:51:171 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:171 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:171 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:171 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2424
19:51:171 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:51:171 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:51:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3918us
19:51:178 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:178 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:178 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:178 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:178 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:178 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:178 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:178 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:178 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:51:178 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192495 enqueued.
19:51:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:178 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:179 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:179 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:179 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:179 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:179 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:179 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:179 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:179 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:51:179 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
19:51:179 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:51:179 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:179 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:51:179 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:179 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:179 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:179 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:179 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:179 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:179 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:179 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:51:179 StreamMgr    D[IO]: hle\sceio.cpp:1056 339968 = sceIoLseek(4, 53000, 0)
19:51:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:51:184 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2424
19:51:185 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:185 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:185 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:185 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:51:185 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +2530us
19:51:185 StreamMgr    D[IO]: hle\sceio.cpp:1056 339968 = sceIoLseek(4, 0, 1)
19:51:186 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> Music Stream (338->285, pc: 08b98500->08bc5f78, io seek) +0us
19:51:186 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:51:186 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:51:186 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:186 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:186 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:186 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +99us
19:51:186 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:186 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:51:186 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0beb5400, 800): deferring result
19:51:186 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:51:186 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +96us
19:51:186 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:51:186 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:51:186 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +3us
19:51:186 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:186 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:51:186 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:186 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:186 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:51:186 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:51:186 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:51:186 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4886us
19:51:186 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:186 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:186 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:186 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:186 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:187 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:187 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:187 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1029us
19:51:187 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:187 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:187 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2425
19:51:187 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:51:187 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:51:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2160us
19:51:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:195 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:195 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:195 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:195 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:51:195 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192496 enqueued.
19:51:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:195 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:195 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:195 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:195 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:195 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:195 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:201 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:201 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:201 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:201 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:51:201 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +325us
19:51:201 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2425
19:51:201 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2286us
19:51:201 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:201 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:201 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:201 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:201 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:201 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:201 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:201 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:201 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:201 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:202 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2426
19:51:202 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:51:202 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:51:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2461us
19:51:211 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:211 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:211 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:211 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:211 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:211 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:211 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:211 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:211 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:51:211 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192497 enqueued.
19:51:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:212 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:212 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:212 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:212 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:212 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:212 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:212 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:215 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:216 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:216 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:216 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:216 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:216 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:216 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:217 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:217 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:217 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:217 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:217 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:218 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:218 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:218 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:218 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:218 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:218 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:218 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:218 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:218 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:218 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:218 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:218 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:218 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:218 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:218 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:218 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:218 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:218 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:218 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:218 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:218 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:218 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:218 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:218 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:218 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:218 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:218 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:218 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:218 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:218 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:219 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:219 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:219 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:219 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:219 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:219 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:219 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:219 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:219 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:219 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:219 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:219 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:219 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:219 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:219 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:219 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:219 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:219 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:219 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:219 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:219 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:219 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:219 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:219 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:219 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:219 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:220 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:220 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:220 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:220 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:220 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:220 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:220 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:220 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:220 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:220 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:220 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:220 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2426
19:51:220 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:220 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:221 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:221 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:221 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:221 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:221 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:221 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:221 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:221 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:221 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:221 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:221 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:221 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:221 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:221 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:221 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:221 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:221 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:221 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:221 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:221 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:221 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:221 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:221 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:222 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:222 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:222 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:222 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:222 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:222 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:222 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:222 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:222 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:222 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:222 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:222 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:222 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:222 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:222 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:222 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:222 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:222 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:225 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:225 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:225 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:225 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:225 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:225 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:225 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:225 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:225 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:225 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:225 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:225 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:225 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:225 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:225 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:225 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:225 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:227 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:227 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:227 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:227 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:227 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:227 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:227 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:227 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:227 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:227 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:227 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:227 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:227 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:228 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:229 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:229 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:229 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:229 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:229 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:229 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:229 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:229 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:229 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:229 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:229 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:229 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:229 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:229 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:229 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:229 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:229 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:229 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:229 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:229 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:229 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:229 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:229 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:229 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:229 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:229 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:229 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:229 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:229 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:229 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:229 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:229 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:229 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:229 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:231 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:231 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:231 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:231 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:231 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:231 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:231 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:231 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:231 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:231 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:231 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:231 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:231 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:231 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:231 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:231 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:231 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:231 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:231 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:231 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:231 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:231 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:231 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:231 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:231 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:231 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:231 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:231 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:231 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:231 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:231 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:232 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:233 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:233 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:233 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:233 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:233 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:233 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:233 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:233 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:233 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:233 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:233 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:236 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:236 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:236 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:236 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:236 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:236 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:236 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:236 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:236 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:236 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:236 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:236 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:236 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:236 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:236 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:236 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:236 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:236 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:236 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:236 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:236 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:236 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:236 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:236 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:237 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:237 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:237 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:237 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:237 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:237 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:237 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:237 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:237 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:237 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:237 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:237 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:237 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:237 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:237 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:237 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:237 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:238 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:238 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:238 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:238 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:238 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:238 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:238 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:238 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:238 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:238 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:238 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:238 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:238 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:238 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:238 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:238 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:238 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:239 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:239 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:239 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:267 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:268 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:268 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:268 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:268 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:268 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:268 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:268 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:268 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:268 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:268 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:268 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:268 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:268 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:268 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:269 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:270 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:271 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:272 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:273 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:273 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:273 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:273 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:273 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:273 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:273 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:273 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:273 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:274 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:274 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:274 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:275 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:275 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:275 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:275 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:275 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:275 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:275 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:275 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:275 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:276 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:276 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:276 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:276 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:276 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:276 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:276 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:276 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:276 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:277 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:277 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:277 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:277 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:277 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:277 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:277 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:277 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:277 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:277 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:277 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:277 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:277 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:277 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:277 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:278 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:278 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:278 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:278 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:278 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:278 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:278 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:279 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:280 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:280 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:280 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:280 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:280 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:280 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:280 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:51:280 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> PowerCallbackThread (276->278, pc: 08bbf598->08b98a00, vblank start waited) +5860us
19:51:280 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:280 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:51:280 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:280 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:280 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3284us
19:51:280 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:280 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:280 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +4659us
19:51:280 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:51:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:51:280 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
19:51:280 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:51:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:51:280 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +943us
19:51:280 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:281 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:281 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2427
19:51:281 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:51:281 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:51:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1732us
19:51:281 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:281 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:281 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:281 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:281 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:281 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:281 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:281 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:281 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:51:281 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192498 enqueued.
19:51:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:282 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:282 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:282 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:282 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:282 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:282 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:282 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:282 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:282 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:282 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:282 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:282 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:282 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:282 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:282 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:283 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:283 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:283 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:283 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:283 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:283 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:283 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:284 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:284 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:284 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:284 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:284 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:284 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:284 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:284 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:284 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:284 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:284 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:284 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:284 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:284 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:284 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:284 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:284 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:284 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:284 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:284 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:284 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:284 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:284 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:284 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:284 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:284 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:284 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:284 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:284 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:284 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:284 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:284 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:284 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:284 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:285 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
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19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
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19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
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19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:286 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:287 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:287 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:287 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:287 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:287 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:287 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:287 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:287 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:287 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:287 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:287 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:287 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:287 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:287 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:287 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:287 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:287 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:287 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:287 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2427
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:291 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:292 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:294 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:294 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:294 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:294 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:294 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:294 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:294 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:294 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:294 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:294 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:294 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:294 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:295 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:295 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:295 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:295 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:295 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:295 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:295 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:295 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:295 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:295 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:295 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:295 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:295 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:295 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:299 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:299 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:299 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:299 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:299 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:299 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:299 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:299 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:300 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:301 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:301 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:301 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:301 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:301 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:301 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:301 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:301 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:301 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:301 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:301 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:301 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:301 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:301 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:301 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:301 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:301 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:301 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:301 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:301 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:301 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:301 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:301 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:301 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:301 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:301 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:301 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:301 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:301 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:301 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:301 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:301 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:302 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:304 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:305 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:305 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:305 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:305 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:305 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:305 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:305 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:305 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:305 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:305 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:305 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:305 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:305 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:305 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:305 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:306 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:306 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:306 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:306 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:306 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:306 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:306 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:306 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:306 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:306 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:306 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:306 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:306 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:307 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:307 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:307 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:307 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:307 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:307 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:307 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:307 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:307 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:307 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:307 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:307 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:307 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:307 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:307 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:307 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:307 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:307 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:307 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:307 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:307 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:307 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:307 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:307 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:307 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:307 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:307 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:307 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:307 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:307 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:307 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:307 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:308 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:308 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:308 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:51:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +3076us
19:51:308 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +992us
19:51:308 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:308 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:308 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5107us
19:51:308 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:308 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +696us
19:51:308 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:308 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:308 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:308 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:308 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:308 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2428
19:51:308 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:51:308 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:51:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1003us
19:51:309 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:309 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:309 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:309 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:309 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:309 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:309 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:309 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:309 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:51:309 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192499 enqueued.
19:51:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:309 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:309 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:309 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:309 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:309 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:309 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:316 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:316 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:316 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:316 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:316 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:316 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:316 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:316 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:316 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:316 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:316 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:316 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:316 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:316 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:316 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:316 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:316 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:316 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:316 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:316 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:316 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:316 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:316 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:316 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:316 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:316 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:317 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:318 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:318 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:318 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:318 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:318 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:318 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:318 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:318 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:318 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:318 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:318 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:318 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:318 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:318 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:318 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:318 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:318 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:318 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:318 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:318 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:318 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:318 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:318 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:318 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:318 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:318 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:318 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:318 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:318 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:318 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:318 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:318 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:319 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:320 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:320 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:320 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:320 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:320 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:320 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:320 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:320 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:320 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:320 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:320 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:320 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:320 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:320 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:320 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:320 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:320 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:320 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:320 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:320 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:320 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:320 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:320 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:320 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:320 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:320 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:320 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:320 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:320 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:320 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:320 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:320 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:321 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2428
19:51:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:321 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:322 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:322 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
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19:51:322 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
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19:51:322 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:322 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:322 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:322 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:322 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
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19:51:322 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:322 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:322 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:322 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:322 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:322 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:322 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:322 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:322 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:322 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:322 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:322 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:322 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:323 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:323 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:323 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:323 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:323 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:323 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:323 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:323 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:323 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:323 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:323 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:323 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:323 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:323 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:323 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:323 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:323 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:323 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:323 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:323 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:323 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:323 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:323 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:323 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:323 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:323 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:323 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:323 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:323 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:323 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:324 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:325 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:326 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:326 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:326 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:326 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:326 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:326 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:326 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:326 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:326 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:326 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:326 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:326 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:326 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:326 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:326 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:326 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:326 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:326 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:326 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:326 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:326 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:326 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:326 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:326 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:326 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:326 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:326 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:326 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:326 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:326 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:326 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:326 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:327 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:327 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:327 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:327 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:327 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:327 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:327 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:327 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:327 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:327 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:327 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:327 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:327 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:327 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:327 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:327 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:327 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:327 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:327 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:327 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:327 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:327 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:327 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:327 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:327 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:327 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:327 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:327 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:327 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:327 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:327 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:327 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:327 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:328 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:329 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:329 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:329 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:329 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:329 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:329 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:329 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:329 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:329 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:329 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:329 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:329 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:329 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:329 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:329 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:329 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:329 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:329 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:329 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:329 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:329 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:329 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:329 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:329 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:329 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:329 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:329 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:329 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:329 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:329 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:329 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:329 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:330 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:331 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:331 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:331 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:331 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:331 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:331 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:331 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:331 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:331 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:331 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:331 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:331 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:331 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:331 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:331 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:331 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:331 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:331 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:331 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:331 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:331 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:331 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:331 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:331 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:331 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:331 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:331 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:331 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:331 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:331 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:331 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:332 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:334 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(290, 1, 0)
19:51:334 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:335 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:51:335 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:51:335 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +2455us
19:51:335 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:335 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:51:335 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:51:335 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:335 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:51:335 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:335 StreamMgr    D[IO]: hle\sceio.cpp:1193 sceIoClose(4)
19:51:335 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b98554->08b95d88, file closed) +0us
19:51:335 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:335 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:335 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:335 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:335 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:51:335 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +96us
19:51:335 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98554, idle) +3us
19:51:336 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:336 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:336 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:336 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:336 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:336 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:336 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:336 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:336 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:336 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:336 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:336 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:336 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
19:51:336 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:51:336 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +1us
19:51:336 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2240us
19:51:336 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:336 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:336 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:336 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:336 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:336 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:336 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:336 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1891us
19:51:336 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:336 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:336 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3912us
19:51:336 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:336 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:337 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:337 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2429
19:51:337 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:51:337 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:51:337 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +275us
19:51:337 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:337 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:337 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:337 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:337 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:337 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:337 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:337 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:337 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:51:337 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192500 enqueued.
19:51:337 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:337 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:337 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:337 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:338 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:338 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:338 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:338 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:342 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:342 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:342 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:342 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:51:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +236us
19:51:343 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2429
19:51:343 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5290us
19:51:343 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:343 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:343 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:343 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:343 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:343 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4479us
19:51:343 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:343 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2430
19:51:343 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:51:343 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:51:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +870us
19:51:343 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:343 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:343 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:343 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:343 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:343 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:344 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:344 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:344 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:51:344 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192501 enqueued.
19:51:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:344 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:344 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:344 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:344 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:344 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:344 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:347 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:347 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:347 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:347 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:51:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +203us
19:51:347 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +247us
19:51:348 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:348 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:348 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2430
19:51:348 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2241us
19:51:348 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:51:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:51:348 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:51:348 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:51:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:51:348 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3362us
19:51:348 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:348 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:348 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:348 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:348 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:348 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2431
19:51:348 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:51:348 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:51:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4621us
19:51:348 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:348 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:348 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:348 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:348 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:349 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:349 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:349 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:349 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:51:349 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192502 enqueued.
19:51:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:349 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:349 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:349 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:349 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:349 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:349 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:356 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2431
19:51:380 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:381 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:381 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:381 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:51:381 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> PowerCallbackThread (276->278, pc: 08bbf598->08b98a00, vblank start waited) +4271us
19:51:381 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:381 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:51:381 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:381 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:381 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:381 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2712us
19:51:382 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:382 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:382 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:382 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:382 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:382 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2432
19:51:382 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:51:382 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:51:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3892us
19:51:382 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:382 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:382 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:382 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:382 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:382 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:382 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:382 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:382 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:51:383 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192503 enqueued.
19:51:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:383 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:383 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:383 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:383 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:383 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:383 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:383 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:384 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:384 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:384 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:384 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:51:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +176us
19:51:384 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2432
19:51:384 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1732us
19:51:384 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:384 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:384 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5678us
19:51:384 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:384 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +125us
19:51:384 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:384 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:385 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:385 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:385 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:385 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +387us
19:51:385 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:51:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:51:385 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
19:51:385 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:51:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:51:385 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2433
19:51:385 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:51:385 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:51:385 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2576us
19:51:385 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:385 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:385 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:385 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:385 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:385 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:385 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:385 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:385 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:51:386 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192504 enqueued.
19:51:386 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:386 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:386 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:386 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:386 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:386 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:386 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:386 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:387 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:387 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:51:387 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +138us
19:51:387 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:387 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:51:387 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:387 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:51:387 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:387 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:51:387 StreamMgr    D[FileSys]: filesystems\isofilesystem.cpp:399 Got a raw sector open: /sce_lbn0x69b0_size0x23e, sector 000069b0, size 0000023e
19:51:387 StreamMgr    D[IO]: hle\sceio.cpp:1670 4=sceIoOpenAsync(disc0:/sce_lbn0x69b0_size0x23e, 00000001, 00000000)
19:51:387 StreamMgr    D[IO]: hle\sceio.cpp:1787 4 = sceIoWaitAsyncCB(4, 0bf8d880): waiting
19:51:387 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08ba0940->08b95d88, io waited) +12us
19:51:387 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:387 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:387 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:388 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:51:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +97us
19:51:388 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08ba0940, idle) +2us
19:51:388 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:388 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:51:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981a8->08000000, io seek) +0us
19:51:388 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981a8, idle) +100us
19:51:388 StreamMgr    D[IO]: hle\sceio.cpp:1056 574 = sceIoLseek(4, 0, 2)
19:51:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981c4->08000000, io seek) +0us
19:51:388 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981c4, idle) +100us
19:51:388 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:51:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981dc->08000000, io seek) +0us
19:51:388 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981dc, idle) +100us
19:51:388 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:388 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:388 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:388 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:388 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:388 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:388 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:388 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:388 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:388 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:388 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:388 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:51:388 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:51:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +1us
19:51:388 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2433
19:51:388 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2084us
19:51:388 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:388 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:389 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:389 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:389 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:389 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2462us
19:51:389 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:389 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3341us
19:51:389 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:389 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:389 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2434
19:51:389 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:51:389 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:51:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2435us
19:51:389 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:389 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:389 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:389 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:389 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:389 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:389 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:389 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:389 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:51:390 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192505 enqueued.
19:51:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:390 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:390 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:390 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:390 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:390 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:390 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:390 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:51:390 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +16us
19:51:390 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:51:390 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:390 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:51:390 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:390 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:390 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:390 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:390 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:390 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:390 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:390 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:51:390 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:51:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:51:390 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:390 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:391 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:391 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:391 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:391 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:51:391 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +146us
19:51:391 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:51:391 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:51:391 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:51:391 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:391 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:51:391 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0904b8e0, 23e): deferring result
19:51:391 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:51:391 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +100us
19:51:392 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:392 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:51:392 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:392 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:392 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:51:392 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:51:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:51:392 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2434
19:51:392 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2994us
19:51:392 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:392 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:392 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:392 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:392 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:392 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5050us
19:51:392 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:392 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +753us
19:51:392 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:392 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:392 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2435
19:51:392 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:51:392 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:51:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1706us
19:51:393 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:393 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:393 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:393 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:393 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:393 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:393 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:393 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:393 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:51:393 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192506 enqueued.
19:51:393 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:393 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:393 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:393 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:393 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:393 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(290, 1, 0)
19:51:393 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:393 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:51:393 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:51:393 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
19:51:393 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:51:393 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:51:394 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:394 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:51:394 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:394 StreamMgr    D[IO]: hle\sceio.cpp:1193 sceIoClose(4)
19:51:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b98554->08b95d88, file closed) +0us
19:51:394 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:394 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:399 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2435
19:51:450 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:450 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:450 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:450 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:51:450 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b98554, vblank start waited) +3894us
19:51:450 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:450 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:450 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:450 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:450 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:450 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:450 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:450 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:450 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:450 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:450 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:450 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:450 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
19:51:451 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:51:451 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +1us
19:51:451 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +190us
19:51:451 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:451 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:451 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:451 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:451 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:451 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:451 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:451 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:451 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:451 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:451 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:451 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2436
19:51:451 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:51:451 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:51:451 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +978us
19:51:452 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:452 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:452 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:452 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:452 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:452 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:452 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:452 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:452 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:51:452 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192507 enqueued.
19:51:452 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:452 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:452 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:452 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:452 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:452 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:452 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:452 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:452 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:453 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:453 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:453 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:51:453 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +177us
19:51:453 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2436
19:51:453 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +677us
19:51:453 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:453 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:453 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1938us
19:51:453 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:51:453 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:51:453 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:51:453 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:51:453 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:51:453 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1830us
19:51:453 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:453 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:453 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:453 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:453 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:453 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:453 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:453 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:454 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:454 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:454 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:454 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2437
19:51:454 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:51:454 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:51:454 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +249us
19:51:454 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:454 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:454 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:454 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:454 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:454 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:454 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:454 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:454 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:51:454 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192508 enqueued.
19:51:454 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:454 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:454 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:454 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:454 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:454 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:454 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:455 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:455 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:455 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:455 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:455 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:51:455 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +163us
19:51:455 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2437
19:51:455 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4007us
19:51:455 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:455 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:455 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1381us
19:51:455 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:455 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:455 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:455 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:455 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:455 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:455 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:455 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2438
19:51:455 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:51:455 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:51:455 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +5324us
19:51:456 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:456 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:456 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:456 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:456 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:456 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:456 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:456 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:456 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:51:456 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192509 enqueued.
19:51:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:457 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:457 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:457 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:457 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:457 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:457 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:457 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:457 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:51:457 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +265us
19:51:457 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:51:457 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:457 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:51:457 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:457 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:51:457 StreamMgr    D[FileSys]: filesystems\isofilesystem.cpp:399 Got a raw sector open: /sce_lbn0x6990_size0x6a6, sector 00006990, size 000006a6
19:51:457 StreamMgr    D[IO]: hle\sceio.cpp:1670 4=sceIoOpenAsync(disc0:/sce_lbn0x6990_size0x6a6, 00000001, 00000000)
19:51:457 StreamMgr    D[IO]: hle\sceio.cpp:1787 4 = sceIoWaitAsyncCB(4, 0bf8d880): waiting
19:51:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08ba0940->08b95d88, io waited) +12us
19:51:458 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:458 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:458 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:458 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:51:458 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +97us
19:51:458 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08ba0940, idle) +2us
19:51:458 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:458 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:51:458 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981a8->08000000, io seek) +0us
19:51:458 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +98us
19:51:458 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:458 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:458 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:458 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981a8, idle) +1us
19:51:458 StreamMgr    D[IO]: hle\sceio.cpp:1056 1702 = sceIoLseek(4, 0, 2)
19:51:458 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981c4->08000000, io seek) +0us
19:51:458 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981c4, idle) +100us
19:51:458 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:51:458 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981dc->08000000, io seek) +0us
19:51:458 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981dc, idle) +100us
19:51:458 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:458 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:458 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:458 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:458 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:458 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:458 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:458 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:459 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:459 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:459 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:459 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:51:459 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:51:459 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +1us
19:51:459 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2438
19:51:459 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5600us
19:51:459 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:459 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:459 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:459 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1206us
19:51:459 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:459 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:459 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4597us
19:51:459 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:459 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:459 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:459 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +1920us
19:51:459 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:51:459 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:51:459 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
19:51:459 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:51:459 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:51:459 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2439
19:51:459 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:51:459 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:51:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2476us
19:51:460 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:460 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:460 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:460 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:460 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:460 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:460 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:460 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:460 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:51:460 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192510 enqueued.
19:51:460 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:460 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:460 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:460 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:461 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:461 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:461 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:461 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:51:461 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +16us
19:51:461 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:51:461 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:461 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:51:461 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:461 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:461 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:461 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:461 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:461 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:461 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:461 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:51:461 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:51:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:51:461 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:461 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:461 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:462 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:462 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:462 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:51:462 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +146us
19:51:462 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:51:462 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:51:462 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:51:462 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:462 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:51:462 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 09053100, 6a6): deferring result
19:51:462 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:51:462 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +100us
19:51:462 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:462 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:51:462 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:462 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:462 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:51:462 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:51:462 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:51:462 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2439
19:51:462 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +833us
19:51:462 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:462 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:462 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:462 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:462 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:462 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:462 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:463 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3794us
19:51:463 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:463 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:463 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2009us
19:51:463 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:463 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:463 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:463 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2440
19:51:463 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:51:463 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:51:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3867us
19:51:463 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:463 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:463 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:463 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:463 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:463 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:463 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:463 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:463 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:51:463 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192511 enqueued.
19:51:463 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:464 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:464 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:464 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:464 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:464 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:464 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(290, 1, 0)
19:51:464 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:464 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:51:464 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:51:464 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
19:51:464 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:464 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:51:464 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:51:464 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:464 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:51:464 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:464 StreamMgr    D[IO]: hle\sceio.cpp:1193 sceIoClose(4)
19:51:464 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b98554->08b95d88, file closed) +0us
19:51:464 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:464 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:465 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2440
19:51:485 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:485 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:485 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:485 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:51:485 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b98554, vblank start waited) +5542us
19:51:485 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:485 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:485 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:485 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:486 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:486 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:486 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:486 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:486 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:486 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:486 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:486 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:486 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
19:51:486 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:51:486 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> Effects Stream (338->287, pc: 08b95dfc->08bca56c, sema waited) +1us
19:51:486 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:486 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:486 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:486 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2186us
19:51:486 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:486 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:486 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:486 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:486 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:486 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:486 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:486 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +578us
19:51:486 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:486 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:486 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2441
19:51:486 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:51:486 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:51:487 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2560us
19:51:487 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:487 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:487 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:487 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:487 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:487 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:487 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:487 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:487 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:51:487 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192448 enqueued.
19:51:487 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:487 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:487 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:487 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:487 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:487 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:487 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:488 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:488 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:488 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:488 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:488 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:51:488 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +177us
19:51:488 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2441
19:51:488 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2485us
19:51:488 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:488 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:488 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:488 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:488 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:488 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:488 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:488 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:488 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:488 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:488 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:488 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2442
19:51:488 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:51:489 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:51:489 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2410us
19:51:489 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:489 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:489 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:489 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:489 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:489 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:489 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:489 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:489 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:51:489 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192449 enqueued.
19:51:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:489 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:489 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:489 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:489 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:490 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:490 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:490 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:490 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:490 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:490 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:490 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:51:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +181us
19:51:490 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2442
19:51:490 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +572us
19:51:490 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:490 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2138us
19:51:490 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:51:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:51:490 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:51:490 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:51:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:51:490 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +298us
19:51:490 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:490 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:490 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:491 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:491 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:491 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:491 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:491 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:491 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2443
19:51:491 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:51:491 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:51:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1681us
19:51:495 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:495 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:495 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:495 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:495 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:495 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:495 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:495 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:495 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:51:495 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192450 enqueued.
19:51:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:495 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:495 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:495 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:495 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:495 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:495 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:496 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:496 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:496 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:51:496 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +107us
19:51:496 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:51:496 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:496 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:51:496 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:496 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:51:496 StreamMgr    D[FileSys]: filesystems\isofilesystem.cpp:399 Got a raw sector open: /sce_lbn0x9bf0_size0x5000, sector 00009bf0, size 00005000
19:51:496 StreamMgr    D[IO]: hle\sceio.cpp:1670 4=sceIoOpenAsync(disc0:/sce_lbn0x9bf0_size0x5000, 00000001, 00000000)
19:51:496 StreamMgr    D[IO]: hle\sceio.cpp:1787 4 = sceIoWaitAsyncCB(4, 0bf8d880): waiting
19:51:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08ba0940->08b95d88, io waited) +13us
19:51:496 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:497 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:497 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:497 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:51:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +86us
19:51:497 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08ba0940, idle) +13us
19:51:497 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:497 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:51:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981a8->08000000, io seek) +0us
19:51:497 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981a8, idle) +100us
19:51:497 StreamMgr    D[IO]: hle\sceio.cpp:1056 20480 = sceIoLseek(4, 0, 2)
19:51:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981c4->08000000, io seek) +0us
19:51:497 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981c4, idle) +100us
19:51:497 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:51:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981dc->08000000, io seek) +0us
19:51:497 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981dc, idle) +100us
19:51:497 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:497 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:497 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:497 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:497 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:497 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:497 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:497 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:497 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:497 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:497 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:497 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:51:498 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:51:498 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +1us
19:51:498 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2443
19:51:498 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3548us
19:51:498 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:498 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:498 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +48us
19:51:498 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:498 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:498 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:498 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:498 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:498 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:498 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:498 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:498 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:498 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:498 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:498 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2444
19:51:498 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:51:498 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:51:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +952us
19:51:511 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:511 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:511 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:511 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:511 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:511 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:511 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:511 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:511 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:51:511 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192451 enqueued.
19:51:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
19:51:511 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
19:51:511 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:511 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:511 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:512 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:512 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:512 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:512 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:51:512 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +64us
19:51:512 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:51:512 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:512 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:51:512 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:512 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:512 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:512 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:512 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:512 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:512 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:512 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:51:512 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:51:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:51:512 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:512 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:512 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:51:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +85us
19:51:513 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b984a8, idle) +14us
19:51:513 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:51:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:51:513 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:51:513 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:513 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:51:513 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 08cd8d40, 800): deferring result
19:51:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:51:513 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +100us
19:51:513 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:513 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:51:513 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:513 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:513 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:51:513 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:51:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:51:513 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2444
19:51:513 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4474us
19:51:513 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:513 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:513 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2538us
19:51:513 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:513 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3264us
19:51:514 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:514 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:514 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +3452us
19:51:514 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:51:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:51:514 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
19:51:514 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:51:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:51:514 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2151us
19:51:514 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:514 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:514 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2445
19:51:514 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:51:514 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:51:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +224us
19:51:528 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:528 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:528 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:528 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:528 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:528 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:528 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:528 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:528 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:51:528 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192452 enqueued.
19:51:528 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
19:51:528 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
19:51:528 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:528 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:528 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:528 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:528 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:529 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:529 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:529 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:529 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:51:529 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +154us
19:51:529 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2445
19:51:529 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5423us
19:51:529 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:529 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:529 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:529 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5126us
19:51:529 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:529 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:529 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +676us
19:51:529 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:529 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:529 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:529 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2446
19:51:529 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:51:529 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:51:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +5299us
19:51:545 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:545 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:545 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:545 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:545 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:545 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:545 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:545 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:545 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:51:545 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192453 enqueued.
19:51:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
19:51:545 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
19:51:545 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:545 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:545 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:545 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:545 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:546 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:546 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:546 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:51:546 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +65us
19:51:546 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:51:546 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:546 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:51:546 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:546 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:546 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:546 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:546 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:546 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:546 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:546 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:51:546 StreamMgr    D[IO]: hle\sceio.cpp:1056 2048 = sceIoLseek(4, 800, 0)
19:51:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:51:546 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:546 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:546 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:546 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:51:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +85us
19:51:546 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b984a8, idle) +14us
19:51:547 StreamMgr    D[IO]: hle\sceio.cpp:1056 2048 = sceIoLseek(4, 0, 1)
19:51:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:51:547 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:51:547 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:547 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:51:547 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bf0d300, 800): deferring result
19:51:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:51:547 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +100us
19:51:547 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:547 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:51:547 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:547 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:547 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:51:547 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:51:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:51:547 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +127us
19:51:547 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:547 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:547 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2446
19:51:547 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:547 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:547 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:547 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:547 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:547 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:548 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1910us
19:51:548 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:548 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2447
19:51:548 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:51:548 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:51:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2660us
19:51:562 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:562 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:562 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:562 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:562 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:562 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:562 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:562 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:562 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:51:562 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192454 enqueued.
19:51:562 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
19:51:562 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
19:51:562 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:562 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:562 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:562 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:562 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:563 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:563 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:563 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:51:563 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +67us
19:51:563 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:563 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:51:563 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:563 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:51:563 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:563 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:563 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:563 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:563 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:563 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:563 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:563 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:51:563 StreamMgr    D[IO]: hle\sceio.cpp:1056 4096 = sceIoLseek(4, 1000, 0)
19:51:563 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:51:584 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:584 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:584 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:584 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:51:584 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +390us
19:51:584 StreamMgr    D[IO]: hle\sceio.cpp:1056 4096 = sceIoLseek(4, 0, 1)
19:51:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:51:584 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:51:584 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:584 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:51:584 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bf0ca80, 800): deferring result
19:51:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:51:584 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +100us
19:51:585 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:585 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:51:585 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:585 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:585 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:51:585 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:51:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:51:585 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2447
19:51:585 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +564us
19:51:585 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:585 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:585 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:585 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:585 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:585 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:585 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:585 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:585 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2448
19:51:585 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:51:585 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:51:585 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3842us
19:51:586 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:586 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:586 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:586 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:586 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:586 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:586 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:586 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:586 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:51:586 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192455 enqueued.
19:51:586 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
19:51:586 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:586 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
19:51:586 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:586 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:586 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:586 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:586 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:586 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:586 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:586 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:51:587 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +67us
19:51:587 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:587 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:51:587 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:587 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:51:587 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:587 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:587 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:587 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:587 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:587 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:587 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:587 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:51:587 StreamMgr    D[IO]: hle\sceio.cpp:1056 6144 = sceIoLseek(4, 1800, 0)
19:51:587 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:51:587 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:587 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:587 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:587 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:51:587 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +263us
19:51:587 StreamMgr    D[IO]: hle\sceio.cpp:1056 6144 = sceIoLseek(4, 0, 1)
19:51:587 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:51:588 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:51:588 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:588 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:51:588 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bf0c200, 800): deferring result
19:51:588 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:51:588 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +100us
19:51:588 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:588 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:51:588 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:588 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:588 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:51:588 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:51:588 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:51:588 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +113us
19:51:588 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:588 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:588 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2448
19:51:588 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1304us
19:51:588 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:588 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:588 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:588 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1033us
19:51:588 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:51:588 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:51:588 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:51:588 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:51:588 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:51:588 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4570us
19:51:588 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:588 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:588 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:589 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:589 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:589 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:589 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:589 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2449
19:51:589 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:51:589 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:51:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3113us
19:51:595 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:595 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:595 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:595 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:595 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:595 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:595 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:595 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:595 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:51:595 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192456 enqueued.
19:51:595 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
19:51:595 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
19:51:595 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:595 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:595 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:595 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:595 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:596 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:596 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:596 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:51:596 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +67us
19:51:596 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:51:596 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:596 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:51:596 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:596 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:596 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:596 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:596 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:596 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:596 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:596 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:51:596 StreamMgr    D[IO]: hle\sceio.cpp:1056 8192 = sceIoLseek(4, 2000, 0)
19:51:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:51:596 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:597 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:597 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:597 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:51:597 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +247us
19:51:597 StreamMgr    D[IO]: hle\sceio.cpp:1056 8192 = sceIoLseek(4, 0, 1)
19:51:597 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:51:597 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:51:597 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:597 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:51:597 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bf0b980, 800): deferring result
19:51:597 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:51:597 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +100us
19:51:597 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:597 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:51:597 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:597 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:597 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:51:597 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:51:597 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:51:597 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2449
19:51:597 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2164us
19:51:597 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:597 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:598 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:598 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1282us
19:51:598 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:598 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:598 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4520us
19:51:598 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:598 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:598 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:598 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:598 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:598 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:598 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:598 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2450
19:51:598 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:51:598 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:51:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2384us
19:51:612 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:612 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:612 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:612 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:612 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:612 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:612 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:612 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:612 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:51:612 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192457 enqueued.
19:51:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
19:51:612 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
19:51:612 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:612 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:612 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:612 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:613 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:613 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:613 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:613 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:51:613 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +67us
19:51:613 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:51:613 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:613 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:51:613 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:613 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:613 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:613 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:613 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:613 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:613 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:613 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:51:613 StreamMgr    D[IO]: hle\sceio.cpp:1056 10240 = sceIoLseek(4, 2800, 0)
19:51:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:51:613 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:613 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:614 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:614 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:51:614 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +237us
19:51:614 StreamMgr    D[IO]: hle\sceio.cpp:1056 10240 = sceIoLseek(4, 0, 1)
19:51:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:51:614 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:51:614 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:614 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:51:614 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bf0b100, 800): deferring result
19:51:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:51:614 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +100us
19:51:614 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:614 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:51:614 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:614 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:614 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:51:614 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:51:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:51:614 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2450
19:51:614 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2902us
19:51:614 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:614 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:615 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3870us
19:51:615 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:615 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1932us
19:51:615 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:615 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:615 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +4984us
19:51:615 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:51:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:51:615 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
19:51:615 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:51:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:51:615 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +619us
19:51:615 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:615 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:615 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2451
19:51:615 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:51:615 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:51:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1656us
19:51:628 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:628 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:628 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:628 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:628 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:628 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:628 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:628 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:628 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:51:628 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192458 enqueued.
19:51:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
19:51:628 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
19:51:628 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:628 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:628 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:628 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:628 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:629 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:629 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:629 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:51:629 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +67us
19:51:629 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:629 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:51:629 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:629 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:51:629 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:629 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:629 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:629 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:629 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:629 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:629 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:629 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:51:629 StreamMgr    D[IO]: hle\sceio.cpp:1056 12288 = sceIoLseek(4, 3000, 0)
19:51:629 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:51:629 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:629 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:629 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:630 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:51:630 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +233us
19:51:630 StreamMgr    D[IO]: hle\sceio.cpp:1056 12288 = sceIoLseek(4, 0, 1)
19:51:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:51:630 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:51:630 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:630 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:51:630 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bf0a880, 800): deferring result
19:51:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:51:630 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +100us
19:51:630 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:630 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:51:630 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:630 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:630 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:51:630 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:51:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:51:630 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2451
19:51:630 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3635us
19:51:630 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:630 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:630 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:630 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:631 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:631 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +654us
19:51:631 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:631 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5148us
19:51:631 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:631 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:631 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2452
19:51:631 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:51:631 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:51:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +927us
19:51:645 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:645 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:645 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:645 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:645 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:645 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:645 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:645 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:645 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:51:645 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192459 enqueued.
19:51:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
19:51:645 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
19:51:646 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:646 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:646 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:646 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:646 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:646 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:646 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:646 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:51:646 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +67us
19:51:646 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:51:646 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:646 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:51:646 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:646 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:646 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:646 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:646 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:646 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:646 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:646 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:51:646 StreamMgr    D[IO]: hle\sceio.cpp:1056 14336 = sceIoLseek(4, 3800, 0)
19:51:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:51:647 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:647 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:647 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:647 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:51:647 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +232us
19:51:647 StreamMgr    D[IO]: hle\sceio.cpp:1056 14336 = sceIoLseek(4, 0, 1)
19:51:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:51:647 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:51:647 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:647 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:51:647 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bf0a000, 800): deferring result
19:51:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:51:647 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +100us
19:51:647 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:647 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:51:647 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:647 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:647 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:51:648 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:51:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:51:648 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2452
19:51:648 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4365us
19:51:648 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:648 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:648 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:648 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:648 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:648 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3242us
19:51:648 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:648 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2560us
19:51:648 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:648 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:648 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2453
19:51:648 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:51:648 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:51:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +198us
19:51:662 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:662 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:662 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:662 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:662 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:662 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:662 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:662 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:662 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:51:662 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192460 enqueued.
19:51:662 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
19:51:662 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
19:51:663 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:663 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:663 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:663 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:663 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:663 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:663 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:663 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:51:663 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +67us
19:51:663 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:663 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:51:663 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:663 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:51:663 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:663 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:663 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:663 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:663 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:663 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:663 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:663 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:51:663 StreamMgr    D[IO]: hle\sceio.cpp:1056 16384 = sceIoLseek(4, 4000, 0)
19:51:663 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:51:664 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:664 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:664 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:664 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:51:664 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +564us
19:51:664 StreamMgr    D[IO]: hle\sceio.cpp:1056 16384 = sceIoLseek(4, 0, 1)
19:51:664 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:51:664 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2453
19:51:664 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:51:664 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:664 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:51:664 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bf09780, 800): deferring result
19:51:664 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:51:664 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +100us
19:51:664 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:664 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:51:664 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:664 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:664 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:51:664 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:51:664 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:51:665 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4761us
19:51:665 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:665 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:665 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:665 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:665 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:665 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:665 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:665 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2454
19:51:665 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:51:665 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:51:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +5274us
19:51:678 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:678 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:678 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:678 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:678 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:678 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:678 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:678 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:678 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:51:678 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192461 enqueued.
19:51:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
19:51:678 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
19:51:679 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:679 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:679 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:679 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:679 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:679 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:679 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:679 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:51:679 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +67us
19:51:679 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:51:679 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:679 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:51:679 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:679 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:679 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:679 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:679 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:679 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:679 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:679 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:51:679 StreamMgr    D[IO]: hle\sceio.cpp:1056 18432 = sceIoLseek(4, 4800, 0)
19:51:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:51:680 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:680 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:680 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:680 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:51:680 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> PowerCallbackThread (276->278, pc: 08bbf598->08b98a00, vblank start waited) +589us
19:51:680 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:680 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> StreamMgr (278->338, pc: 08b98a00->08b984a8, thread delayed) +0us
19:51:680 StreamMgr    D[IO]: hle\sceio.cpp:1056 18432 = sceIoLseek(4, 0, 1)
19:51:680 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> Effects Stream (338->287, pc: 08b98500->08bca56c, io seek) +0us
19:51:680 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:680 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:680 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2454
19:51:680 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +99us
19:51:680 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:680 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:51:681 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bf08f00, 800): deferring result
19:51:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:51:681 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +100us
19:51:681 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:681 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:51:681 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:681 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:681 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:51:681 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:51:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:51:681 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2227us
19:51:681 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:51:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:51:681 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:51:681 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:51:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:51:681 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3038us
19:51:681 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:681 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:681 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:681 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:681 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:682 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2455
19:51:682 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:51:682 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:51:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4545us
19:51:695 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:695 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:695 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:695 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:695 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:695 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:695 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:695 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:695 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:51:695 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192462 enqueued.
19:51:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
19:51:695 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
19:51:695 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:695 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:695 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:695 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:696 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:696 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:696 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:696 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:696 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:51:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +202us
19:51:696 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2455
19:51:696 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1053us
19:51:696 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:696 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:696 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2717us
19:51:696 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:696 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3086us
19:51:696 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:696 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:697 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:697 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:697 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:697 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:697 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2456
19:51:697 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:51:697 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:51:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3816us
19:51:712 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:712 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:712 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:712 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:712 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:712 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:712 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:712 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:712 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:51:712 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192463 enqueued.
19:51:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
19:51:712 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
19:51:712 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:712 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:712 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:712 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:713 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:713 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:716 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:716 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:716 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:716 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:716 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:716 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:716 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:716 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:716 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:716 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:716 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:716 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:716 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:716 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:716 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:716 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:716 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:716 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:716 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:716 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:716 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:716 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:716 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:717 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:717 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:717 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:717 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:717 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:717 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:717 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:717 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:717 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:717 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:717 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:717 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:717 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:717 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:717 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:717 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:717 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:717 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:717 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:717 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:717 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:717 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:717 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:717 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:717 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:51:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +401us
19:51:717 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2456
19:51:718 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1583us
19:51:718 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:718 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:718 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5305us
19:51:718 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:718 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +497us
19:51:718 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:718 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:718 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:718 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:718 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:718 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +712us
19:51:718 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:51:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:51:718 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
19:51:718 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:51:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:51:718 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2457
19:51:718 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:51:718 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:51:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2175us
19:51:728 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:728 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:728 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:728 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:728 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:728 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:728 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:728 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:728 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:51:728 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192464 enqueued.
19:51:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
19:51:728 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
19:51:728 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:728 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:728 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:728 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:728 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:729 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:729 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:729 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:729 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:729 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:729 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:730 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:731 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:731 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:731 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:731 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:731 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:51:731 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +316us
19:51:731 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2457
19:51:731 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2397us
19:51:731 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:731 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:731 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:731 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:731 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:731 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:731 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:731 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2089us
19:51:731 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:731 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:731 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3713us
19:51:731 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:731 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:731 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:731 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2458
19:51:732 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:51:732 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:51:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2359us
19:51:745 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:745 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:745 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:745 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:745 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:745 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:745 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:745 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:745 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:51:745 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192465 enqueued.
19:51:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
19:51:745 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
19:51:745 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:745 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:745 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:745 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:745 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:746 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:746 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:746 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:746 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:746 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:746 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:746 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:746 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:746 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:746 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:746 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:746 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:746 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:746 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:746 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:746 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:746 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:746 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:746 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:746 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:746 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:746 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:746 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:746 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:746 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:746 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:746 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:746 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:746 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:746 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:746 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:747 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:747 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:747 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:747 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:747 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:747 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:747 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:747 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:747 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:747 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:747 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:747 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:747 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:747 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:747 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(290, 1, 0)
19:51:747 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:747 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:51:747 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:51:747 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +226us
19:51:747 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:51:747 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:51:747 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:747 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:51:747 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:747 StreamMgr    D[IO]: hle\sceio.cpp:1193 sceIoClose(4)
19:51:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b98554->08b95d88, file closed) +0us
19:51:747 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:747 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:748 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:748 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:748 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:51:748 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b98554, vblank start waited) +110us
19:51:748 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:748 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:748 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:748 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:748 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:748 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:748 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:748 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:748 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:748 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:748 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:748 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:748 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
19:51:748 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:51:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +1us
19:51:748 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2458
19:51:748 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3103us
19:51:748 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:748 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:748 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:749 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:749 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:749 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4677us
19:51:749 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:749 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1125us
19:51:749 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:749 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:749 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2459
19:51:749 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:51:749 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:51:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1630us
19:51:762 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:762 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:762 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:762 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:762 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:762 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:762 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:762 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:762 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:51:762 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192466 enqueued.
19:51:762 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6f4->08000000, interrupt) +1us
19:51:762 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6f4, left interrupt) +0us
19:51:762 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:763 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:763 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:763 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:763 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:766 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:766 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:766 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:766 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:51:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +194us
19:51:766 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2459
19:51:766 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3976us
19:51:766 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:766 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:767 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:767 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:767 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:767 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:767 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:767 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:767 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:767 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:767 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2460
19:51:767 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:51:767 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:51:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +902us
19:51:778 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:778 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:778 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:778 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:778 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:778 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:778 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:778 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:778 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:51:778 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192467 enqueued.
19:51:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:778 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:778 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:778 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:778 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:778 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:779 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:779 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:779 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:779 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:779 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:51:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +175us
19:51:779 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +381us
19:51:779 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:779 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2460
19:51:779 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2635us
19:51:779 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:51:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:51:780 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:51:780 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:51:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:51:780 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1506us
19:51:780 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:780 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:780 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:780 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:780 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:780 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:780 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:780 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:780 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2461
19:51:780 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:51:780 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:51:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +173us
19:51:795 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:795 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:795 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:795 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:795 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:795 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:795 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:795 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:795 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:51:795 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192468 enqueued.
19:51:795 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:795 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:795 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:795 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:796 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:796 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:796 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:796 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:796 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:796 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:796 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:51:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +179us
19:51:797 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2461
19:51:797 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3695us
19:51:797 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:797 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1753us
19:51:797 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:797 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:797 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:797 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:797 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:797 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2462
19:51:797 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:51:797 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:51:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +5248us
19:51:812 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:812 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:812 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:812 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:812 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:812 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:812 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:812 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:812 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:51:812 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192469 enqueued.
19:51:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:812 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:812 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:812 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:812 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:813 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:813 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:813 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:813 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:813 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:813 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:51:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +175us
19:51:813 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +377us
19:51:813 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:813 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:813 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2462
19:51:813 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:813 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:813 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:814 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +833us
19:51:814 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:814 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4969us
19:51:814 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:814 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:814 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +2244us
19:51:814 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:51:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:51:814 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
19:51:814 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:51:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:51:814 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2463
19:51:814 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:51:814 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:51:828 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2075us
19:51:828 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:828 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:828 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:828 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:828 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:828 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:828 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:828 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:828 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:51:828 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192470 enqueued.
19:51:828 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:828 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:828 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:828 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:828 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:828 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:829 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:829 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:829 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:829 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:829 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:829 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:51:829 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +183us
19:51:829 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2463
19:51:829 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1098us
19:51:829 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:830 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:830 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:830 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:830 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:830 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:830 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:830 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3421us
19:51:830 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:830 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:830 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2381us
19:51:830 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:830 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:830 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:830 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2464
19:51:830 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:51:830 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:51:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3791us
19:51:845 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:845 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:845 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:845 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:845 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:845 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:845 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:845 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:845 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:51:845 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192471 enqueued.
19:51:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:845 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:845 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:845 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:845 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:846 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:846 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:846 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:846 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:846 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:846 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:51:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +180us
19:51:846 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2464
19:51:846 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1830us
19:51:846 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:846 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:846 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:846 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:846 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:846 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:847 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:847 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:847 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +205us
19:51:847 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:847 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2465
19:51:847 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:51:847 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:51:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2856us
19:51:862 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:862 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:862 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:862 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:862 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:862 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:862 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:862 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:862 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:51:862 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192472 enqueued.
19:51:862 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:862 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:862 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:862 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:862 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:863 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:863 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:863 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:863 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:863 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:863 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:51:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +175us
19:51:863 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2465
19:51:863 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2563us
19:51:863 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:863 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:863 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:863 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:863 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:863 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:863 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:864 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:864 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2466
19:51:864 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:51:864 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:51:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2334us
19:51:879 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:879 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:879 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:879 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:879 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:879 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:879 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:879 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:879 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:51:879 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192473 enqueued.
19:51:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:879 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:879 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:879 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:879 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:880 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:880 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:880 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:880 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:880 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:880 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:51:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +176us
19:51:880 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +281us
19:51:880 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:880 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2466
19:51:880 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2835us
19:51:880 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:51:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:51:880 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +174us
19:51:880 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:880 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:880 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +25us
19:51:880 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:51:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:51:881 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5778us
19:51:881 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:881 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:881 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:881 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:881 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:881 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2467
19:51:881 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:51:881 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:51:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1605us
19:51:895 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:895 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:895 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:895 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:895 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:895 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:895 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:895 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:895 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:51:895 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192474 enqueued.
19:51:896 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:896 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:896 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:896 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:896 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:896 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:896 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:896 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:896 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:896 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:897 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:51:897 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +184us
19:51:897 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2467
19:51:897 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3589us
19:51:897 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:897 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:897 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +421us
19:51:897 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:897 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:897 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:897 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:897 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:897 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:897 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:897 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:897 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:897 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:897 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:897 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2468
19:51:897 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:51:897 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:51:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +876us
19:51:912 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:912 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:912 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:912 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:912 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:912 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:912 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:912 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:912 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:51:912 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192475 enqueued.
19:51:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:912 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:912 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:912 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:913 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:913 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:913 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:913 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:913 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:913 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:913 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:51:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +176us
19:51:913 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2468
19:51:913 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4748us
19:51:913 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:913 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:913 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2165us
19:51:913 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:914 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3637us
19:51:914 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:914 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:914 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +3776us
19:51:914 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:51:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:51:914 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
19:51:914 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:51:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:51:914 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1827us
19:51:914 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:914 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:914 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2469
19:51:914 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:51:914 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:51:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +148us
19:51:929 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:929 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:929 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:929 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:929 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:929 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:929 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:929 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:929 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:51:929 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192476 enqueued.
19:51:929 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:929 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:929 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:929 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:930 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:930 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:930 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:930 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:930 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:930 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:930 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:51:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +179us
19:51:930 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2469
19:51:930 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5473us
19:51:930 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:930 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:930 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4753us
19:51:930 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:930 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1049us
19:51:930 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:930 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:931 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:931 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2470
19:51:931 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:51:931 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:51:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +5223us
19:51:945 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:945 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:945 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:945 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:945 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:945 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:945 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:945 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:945 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:51:945 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192477 enqueued.
19:51:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:945 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:945 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:945 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:945 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:946 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:946 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:946 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:946 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:946 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:946 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:51:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +176us
19:51:946 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +401us
19:51:946 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:946 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:946 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2470
19:51:946 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:946 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:946 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:946 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:946 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:947 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:947 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1537us
19:51:947 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:947 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2471
19:51:947 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:51:947 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:51:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2956us
19:51:962 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:962 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:962 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:962 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:962 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:962 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:962 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:962 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:962 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:51:962 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192478 enqueued.
19:51:962 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:962 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:962 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:963 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:963 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:963 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:963 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:963 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:963 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:963 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:963 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:51:963 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +185us
19:51:963 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2471
19:51:963 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1121us
19:51:963 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:963 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:963 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:963 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:963 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:963 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:963 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:964 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:964 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:964 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:964 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:964 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2472
19:51:964 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:51:964 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:51:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3766us
19:51:979 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:979 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:979 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:979 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:979 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:979 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:979 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:979 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:979 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:51:979 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192479 enqueued.
19:51:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:979 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:979 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:979 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:980 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:980 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:980 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:980 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:980 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:980 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:980 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:51:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +176us
19:51:980 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +181us
19:51:980 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:980 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2472
19:51:980 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1677us
19:51:980 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:980 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:980 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1357us
19:51:980 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:51:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:51:980 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:51:981 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:51:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:51:981 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4246us
19:51:981 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:981 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:981 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:981 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:981 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:981 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2473
19:51:981 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:51:981 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:51:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3037us
19:51:995 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:51:995 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:51:995 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:51:995 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:51:995 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:51:995 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:51:995 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:51:995 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:51:995 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:51:995 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192480 enqueued.
19:51:995 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:51:995 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:51:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:51:995 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:51:995 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:51:995 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:51:995 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:51:996 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:51:996 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:51:996 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:51:996 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:51:996 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:51:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +177us
19:51:996 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2473
19:51:996 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2587us
19:51:996 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:996 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:996 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +910us
19:51:996 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:51:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:51:996 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4893us
19:51:996 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:51:996 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:51:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:996 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:51:996 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:51:997 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:51:997 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:51:997 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2474
19:51:997 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:51:997 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:52:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2308us
19:52:012 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:52:012 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:52:012 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:52:012 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:52:012 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:52:012 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:52:012 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:52:012 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:52:012 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:52:012 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192481 enqueued.
19:52:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:52:012 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:52:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:52:012 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:52:012 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:52:013 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:013 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:013 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:52:013 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:52:013 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:013 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:52:013 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:52:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +180us
19:52:013 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2474
19:52:013 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3312us
19:52:013 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:013 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:013 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3498us
19:52:013 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:52:013 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2305us
19:52:013 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:014 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:014 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +5308us
19:52:014 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:52:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:52:014 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
19:52:014 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:52:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:52:014 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +295us
19:52:014 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:014 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:014 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2475
19:52:014 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:52:014 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:52:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1580us
19:52:029 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:52:029 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:52:029 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:52:029 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:52:029 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:52:029 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:52:029 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:52:029 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:52:029 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:52:029 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192482 enqueued.
19:52:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:52:029 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:52:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:52:030 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:52:030 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:52:030 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:030 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:030 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:52:030 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:52:030 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:030 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:52:030 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:52:030 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +186us
19:52:030 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2475
19:52:030 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4035us
19:52:030 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:030 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:030 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:030 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:52:030 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:031 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:031 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:031 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +282us
19:52:031 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:031 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:52:031 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5521us
19:52:031 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:031 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:031 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:031 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2476
19:52:031 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:52:031 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:52:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +851us
19:52:045 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:52:045 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:52:045 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:52:045 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:52:045 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:52:045 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:52:045 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:52:045 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:52:045 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:52:045 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192483 enqueued.
19:52:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:52:045 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:52:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:52:045 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:52:045 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:52:046 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:046 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:046 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:52:046 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:52:046 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:046 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:52:046 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:52:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +177us
19:52:046 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2476
19:52:046 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4773us
19:52:046 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:046 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:046 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:52:046 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:046 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:047 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2870us
19:52:047 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:52:047 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2933us
19:52:047 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:047 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:047 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2477
19:52:047 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:52:047 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:52:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +122us
19:52:062 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:52:062 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:52:062 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:52:062 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:52:062 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:52:062 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:52:062 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:52:062 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:52:062 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:52:062 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192484 enqueued.
19:52:062 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:52:062 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:52:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:52:062 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:52:062 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:52:062 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:063 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:063 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:52:063 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:52:063 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:063 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:52:063 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:52:063 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +180us
19:52:063 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2477
19:52:063 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5498us
19:52:063 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:063 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:063 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:063 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:52:063 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:063 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:063 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:063 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2478
19:52:063 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:52:064 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:52:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +5198us
19:52:079 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:52:079 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:52:079 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:52:079 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:52:079 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:52:079 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:52:079 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:52:079 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:52:079 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:52:079 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192485 enqueued.
19:52:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:52:079 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:52:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:52:079 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:52:079 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:52:079 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:080 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:080 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:52:080 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:52:080 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:080 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:52:080 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:52:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +176us
19:52:080 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +81us
19:52:080 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:52:080 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +345us
19:52:080 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:080 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:080 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2478
19:52:080 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2889us
19:52:080 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:52:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:52:080 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:52:081 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:52:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:52:081 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2714us
19:52:081 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:081 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:081 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:52:081 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:081 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:081 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2479
19:52:081 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:52:081 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:52:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4469us
19:52:095 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:52:095 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:52:095 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:52:095 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:52:095 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:52:095 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:52:095 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:52:095 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:52:095 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:52:095 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192486 enqueued.
19:52:095 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:52:095 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:52:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:52:095 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:52:095 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:52:095 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:096 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:096 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:52:096 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:52:096 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:096 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:52:096 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:52:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +184us
19:52:096 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2479
19:52:096 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1147us
19:52:096 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:096 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:096 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2242us
19:52:096 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:52:096 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3561us
19:52:096 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:096 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:097 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:52:097 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:097 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:097 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2480
19:52:097 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:52:097 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:52:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3740us
19:52:112 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:52:112 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:52:112 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:52:112 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:52:112 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:52:112 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:52:112 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:52:112 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:52:112 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:52:112 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192487 enqueued.
19:52:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:52:112 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:52:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:52:113 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:52:113 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:52:113 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:113 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:113 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:52:113 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:52:113 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:113 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:52:113 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:52:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +176us
19:52:113 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2480
19:52:113 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1884us
19:52:113 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:113 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:114 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4830us
19:52:114 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:52:114 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +973us
19:52:114 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:114 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:114 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:52:114 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:114 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:114 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +1036us
19:52:114 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:52:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:52:114 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
19:52:114 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:52:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:52:114 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2481
19:52:114 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:52:114 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:52:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1775us
19:52:129 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:52:129 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:52:129 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:52:129 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:52:129 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:52:129 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:52:129 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:52:129 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:52:129 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:52:129 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192488 enqueued.
19:52:129 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:52:129 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:52:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:52:129 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:52:130 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:52:130 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:130 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:130 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:52:130 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:52:130 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:130 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:52:130 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:52:130 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +269us
19:52:130 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2481
19:52:130 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2519us
19:52:130 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:130 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:130 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:131 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:52:131 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:131 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:131 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:131 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1614us
19:52:131 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:131 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:52:131 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4189us
19:52:131 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:131 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:131 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:131 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2482
19:52:131 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:52:131 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:52:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2283us
19:52:145 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:52:145 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:52:145 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:52:145 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:52:145 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:52:145 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:52:145 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:52:145 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:52:145 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:52:145 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192489 enqueued.
19:52:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:52:145 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:52:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:52:146 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:52:146 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:52:146 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:146 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:146 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:52:148 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:52:148 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:149 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:52:149 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:52:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +241us
19:52:149 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2482
19:52:149 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3277us
19:52:149 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:149 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:149 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:52:149 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:149 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:149 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4202us
19:52:149 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:52:149 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1601us
19:52:149 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:149 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:149 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2483
19:52:149 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:52:149 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:52:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1554us
19:52:162 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:52:162 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:52:162 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:52:162 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:52:162 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:52:162 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:52:162 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:52:162 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:52:162 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:52:162 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192490 enqueued.
19:52:162 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:52:162 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:52:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:52:162 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:52:162 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:52:162 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:162 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:163 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:52:163 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:163 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:52:163 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +174us
19:52:163 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:52:163 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:163 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:52:163 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:163 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:52:163 StreamMgr    D[FileSys]: filesystems\isofilesystem.cpp:399 Got a raw sector open: /sce_lbn0x6970_size0x3fce, sector 00006970, size 00003fce
19:52:163 StreamMgr    D[IO]: hle\sceio.cpp:1670 4=sceIoOpenAsync(disc0:/sce_lbn0x6970_size0x3fce, 00000001, 00000000)
19:52:163 StreamMgr    D[IO]: hle\sceio.cpp:1787 4 = sceIoWaitAsyncCB(4, 0bf8d880): waiting
19:52:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08ba0940->08b95d88, io waited) +12us
19:52:163 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:52:163 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:163 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:52:164 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:52:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +97us
19:52:164 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08ba0940, idle) +2us
19:52:164 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:164 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:52:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981a8->08000000, io seek) +0us
19:52:164 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981a8, idle) +100us
19:52:164 StreamMgr    D[IO]: hle\sceio.cpp:1056 16334 = sceIoLseek(4, 0, 2)
19:52:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981c4->08000000, io seek) +0us
19:52:164 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981c4, idle) +100us
19:52:164 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:52:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981dc->08000000, io seek) +0us
19:52:164 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981dc, idle) +100us
19:52:164 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:164 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:164 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:164 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:164 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:164 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:164 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:164 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:164 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:164 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:164 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:164 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:52:164 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:52:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +1us
19:52:164 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2483
19:52:164 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3658us
19:52:165 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:165 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:165 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:52:165 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:165 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:165 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:52:165 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:165 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:165 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2484
19:52:165 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:52:165 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:52:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +826us
19:52:179 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:52:179 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:52:179 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:52:179 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:52:179 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:52:179 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:52:179 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:52:179 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:52:179 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:52:179 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192491 enqueued.
19:52:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:52:179 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:52:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:52:179 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:52:179 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:52:179 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:180 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:180 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:180 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:52:180 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +15us
19:52:180 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:52:180 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:180 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:52:180 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:180 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:180 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:180 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:180 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:180 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:180 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:180 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:52:180 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:52:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:52:180 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:180 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:52:180 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:52:180 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:181 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:52:181 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:52:181 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> PowerCallbackThread (276->278, pc: 08bbf598->08b98a00, vblank start waited) +146us
19:52:181 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:181 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> StreamMgr (278->338, pc: 08b98a00->08b984a8, thread delayed) +0us
19:52:181 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:52:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:52:181 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:52:181 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:181 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:52:181 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 09059220, 3fce): deferring result
19:52:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:52:181 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +163us
19:52:181 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:181 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:52:181 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:181 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:181 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:52:181 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:52:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:52:181 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2484
19:52:181 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +3159us
19:52:182 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:52:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:52:182 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:52:182 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:52:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:52:182 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1181us
19:52:182 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:182 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:182 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:52:182 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:182 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:182 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:52:182 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:182 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:182 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2485
19:52:182 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:52:182 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:52:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +97us
19:52:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:52:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:52:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:52:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:52:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:52:195 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:52:195 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:52:195 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:52:195 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:52:195 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192492 enqueued.
19:52:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:52:195 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:52:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:52:195 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:52:195 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:52:195 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:195 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(290, 1, 0)
19:52:196 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:196 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:52:196 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:52:196 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
19:52:196 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:52:196 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:52:196 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:196 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:52:196 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:196 StreamMgr    D[IO]: hle\sceio.cpp:1193 sceIoClose(4)
19:52:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b98554->08b95d88, file closed) +0us
19:52:196 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:196 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:52:200 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2485
19:52:212 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:52:213 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:213 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:52:213 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:52:213 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> PowerCallbackThread (276->278, pc: 08bbf598->08b98a00, vblank start waited) +15885us
19:52:213 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:213 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> StreamMgr (278->338, pc: 08b98a00->08b98554, thread delayed) +0us
19:52:213 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:213 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:213 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:213 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:213 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:213 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:213 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:213 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:213 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:213 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:213 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:213 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:213 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
19:52:213 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:52:213 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> Effects Stream (338->287, pc: 08b95dfc->08bca56c, sema waited) +1us
19:52:213 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:213 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:213 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:213 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:213 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2486
19:52:213 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:52:213 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:52:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +785us
19:52:214 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:52:214 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:52:214 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:52:214 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:52:214 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:52:214 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:52:214 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:52:214 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:52:214 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:52:214 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192493 enqueued.
19:52:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:52:214 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:52:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:52:214 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:52:214 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:52:214 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:214 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:214 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:52:215 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:215 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:52:215 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +193us
19:52:215 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:52:215 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:215 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:52:215 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:215 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:52:215 StreamMgr    D[FileSys]: filesystems\isofilesystem.cpp:399 Got a raw sector open: /sce_lbn0x6fe0_size0x16a, sector 00006fe0, size 0000016a
19:52:216 StreamMgr    D[IO]: hle\sceio.cpp:1670 4=sceIoOpenAsync(disc0:/sce_lbn0x6fe0_size0x16a, 00000001, 00000000)
19:52:216 StreamMgr    D[IO]: hle\sceio.cpp:1787 4 = sceIoWaitAsyncCB(4, 0bf8d880): waiting
19:52:216 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08ba0940->08b95d88, io waited) +13us
19:52:216 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:52:216 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:216 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:52:216 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:52:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +97us
19:52:216 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08ba0940, idle) +2us
19:52:216 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:216 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:52:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981a8->08000000, io seek) +0us
19:52:216 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981a8, idle) +100us
19:52:216 StreamMgr    D[IO]: hle\sceio.cpp:1056 362 = sceIoLseek(4, 0, 2)
19:52:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981c4->08000000, io seek) +0us
19:52:216 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981c4, idle) +100us
19:52:216 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:52:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981dc->08000000, io seek) +0us
19:52:216 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981dc, idle) +100us
19:52:216 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:216 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:216 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:216 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:216 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:216 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:216 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:216 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:217 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:217 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:217 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:217 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:52:217 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:52:217 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +1us
19:52:217 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2486
19:52:217 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4373us
19:52:217 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:217 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:217 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:217 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:52:217 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:217 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:217 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:217 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +4019us
19:52:217 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:52:217 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:52:217 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
19:52:217 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:52:217 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:52:217 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1584us
19:52:217 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:217 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:217 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:217 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2487
19:52:217 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:52:217 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:52:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +91us
19:52:229 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:52:229 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:52:229 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:52:229 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:52:229 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:52:229 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:52:229 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:52:229 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:52:229 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:52:229 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192494 enqueued.
19:52:229 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:52:229 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:52:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:52:229 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:52:230 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:52:230 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:230 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:230 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:52:230 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +16us
19:52:230 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:52:230 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:230 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:52:230 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:230 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:230 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:230 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:230 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:230 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:230 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:230 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:52:230 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:52:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:52:230 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:230 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:52:230 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:52:231 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:231 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:52:231 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:52:231 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +146us
19:52:231 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:52:231 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:52:231 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:52:231 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:231 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:52:231 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 08d62aa0, 16a): deferring result
19:52:231 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:52:231 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +100us
19:52:231 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:231 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:52:231 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:231 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:231 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:52:231 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:52:231 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:52:231 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2487
19:52:231 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2155us
19:52:231 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:231 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:52:231 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3183us
19:52:231 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:231 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:232 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:232 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:52:232 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:232 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:232 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:232 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2488
19:52:232 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:52:232 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:52:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +5166us
19:52:246 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:52:246 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:52:246 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:52:246 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:52:246 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:52:246 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:52:246 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:52:246 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:52:246 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:52:246 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192495 enqueued.
19:52:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:52:246 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:52:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:52:246 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:52:246 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:52:247 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:247 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(290, 1, 0)
19:52:247 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:247 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:52:247 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:52:247 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
19:52:247 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:52:247 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:52:247 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:247 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:52:247 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:247 StreamMgr    D[IO]: hle\sceio.cpp:1193 sceIoClose(4)
19:52:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b98554->08b95d88, file closed) +0us
19:52:247 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:247 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:52:250 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:250 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:52:250 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:250 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:52:250 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:251 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:52:251 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:52:251 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b98554, vblank start waited) +298us
19:52:251 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:251 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:251 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:251 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:251 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:251 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:251 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:52:251 StreamMgr    D[FileSys]: filesystems\isofilesystem.cpp:399 Got a raw sector open: /sce_lbn0x7030_size0x7034, sector 00007030, size 00007034
19:52:251 StreamMgr    D[IO]: hle\sceio.cpp:1670 4=sceIoOpenAsync(disc0:/sce_lbn0x7030_size0x7034, 00000001, 00000000)
19:52:251 StreamMgr    D[IO]: hle\sceio.cpp:1787 4 = sceIoWaitAsyncCB(4, 0bf8d880): waiting
19:52:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08ba0940->08000000, io waited) +14us
19:52:251 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08ba0940, idle) +99us
19:52:251 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:251 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:52:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981a8->08000000, io seek) +0us
19:52:251 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981a8, idle) +100us
19:52:251 StreamMgr    D[IO]: hle\sceio.cpp:1056 28724 = sceIoLseek(4, 0, 2)
19:52:252 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981c4->08000000, io seek) +0us
19:52:252 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981c4, idle) +100us
19:52:252 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:52:252 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981dc->08000000, io seek) +0us
19:52:252 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +13us
19:52:252 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:252 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:252 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:252 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981dc, idle) +86us
19:52:252 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:252 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:252 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:252 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:252 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:252 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:252 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:252 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:252 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:252 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
19:52:252 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:52:252 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:252 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:252 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:252 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:252 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:252 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:252 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:252 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:252 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:253 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:253 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:52:253 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:52:253 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +2us
19:52:253 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2488
19:52:253 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5119us
19:52:253 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:253 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:52:253 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +595us
19:52:253 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:253 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:253 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:253 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:52:253 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:253 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:253 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:253 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2489
19:52:253 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:52:253 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:52:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4437us
19:52:262 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:52:262 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:52:262 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:52:262 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:52:262 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:52:262 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:52:262 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:52:262 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:52:262 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:52:262 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192496 enqueued.
19:52:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:52:262 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:52:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:52:262 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:52:262 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:52:262 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:263 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:263 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:52:263 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +16us
19:52:263 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:52:263 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:263 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:52:263 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:263 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:263 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:263 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:263 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:263 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:263 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:263 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:52:263 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:52:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:52:263 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:263 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:52:263 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:52:263 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:263 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:52:263 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:52:264 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +146us
19:52:264 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:52:264 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:52:264 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:52:264 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:264 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:52:264 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 09059220, 7034): deferring result
19:52:264 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:52:264 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +287us
19:52:264 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:264 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:52:264 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:264 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:264 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:52:264 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:52:264 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:52:264 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2489
19:52:264 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +804us
19:52:264 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:264 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:264 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:265 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:52:265 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:265 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:265 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:265 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1992us
19:52:265 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:265 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:52:265 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3811us
19:52:265 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:265 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:265 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:265 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2490
19:52:265 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:52:265 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:52:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3709us
19:52:280 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:52:280 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:52:280 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:52:280 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:52:280 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:52:280 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:52:280 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:52:280 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:52:280 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:52:280 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192497 enqueued.
19:52:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:52:280 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:52:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:52:280 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:52:280 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:52:280 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(290, 1, 0)
19:52:281 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:281 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:52:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:52:281 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
19:52:281 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:52:281 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:52:281 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:281 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:52:281 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:281 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:281 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:281 StreamMgr    D[IO]: hle\sceio.cpp:1193 sceIoClose(4)
19:52:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b98554->08b95d88, file closed) +0us
19:52:281 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:281 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:52:285 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2490
19:52:320 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2491
19:52:320 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be4d5c->08000000, interrupt) +16672us
19:52:320 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2491
19:52:320 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:52:320 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:320 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> StreamMgr (278->338, pc: 08b98a00->08b98554, thread delayed) +0us
19:52:320 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:321 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:321 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:321 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:321 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:321 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:321 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:321 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:321 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:321 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:321 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
19:52:321 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:52:321 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> Music Stream (338->285, pc: 08b95dfc->08bc5f78, sema waited) +1us
19:52:321 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:52:321 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:52:321 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:321 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:321 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:321 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:321 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be4d5c, blocking audio) +0us
19:52:328 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2492
19:52:328 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15950us
19:52:328 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +649us
19:52:328 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:52:328 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:52:328 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:328 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:328 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:328 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:52:328 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2492
19:52:335 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2493
19:52:335 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be932c->08000000, interrupt) +16032us
19:52:335 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +609us
19:52:335 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:335 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:52:335 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:52:335 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:52:335 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:335 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:335 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:335 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:335 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be932c, blocking audio) +0us
19:52:335 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2493
19:52:342 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2494
19:52:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ac8f68->08000000, interrupt) +16073us
19:52:342 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +656us
19:52:342 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:52:342 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:52:342 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:342 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:342 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:342 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08ac8f68, blocking audio) +0us
19:52:342 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2494
19:52:349 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2495
19:52:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16026us
19:52:349 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2495
19:52:349 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:52:349 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:349 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:52:349 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:349 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:349 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:349 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:52:355 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2496
19:52:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bdf12c->08000000, interrupt) +15951us
19:52:355 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +662us
19:52:356 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:356 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:356 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:356 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bdf12c, blocking audio) +0us
19:52:356 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2496
19:52:362 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2497
19:52:362 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be3fe8->08000000, interrupt) +16020us
19:52:362 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2497
19:52:362 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:52:362 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:362 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:52:362 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:362 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:362 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:362 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:363 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be3fe8, blocking audio) +0us
19:52:369 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2498
19:52:369 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be3ee0->08000000, interrupt) +15951us
19:52:369 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +549us
19:52:369 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:52:369 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:52:369 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:369 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:369 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:369 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:369 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be3ee0, blocking audio) +0us
19:52:369 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2498
19:52:376 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2499
19:52:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be2478->08000000, interrupt) +16132us
19:52:376 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2499
19:52:376 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:52:376 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:376 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:52:376 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:52:376 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:52:376 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:376 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:376 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:376 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be2478, blocking audio) +0us
19:52:383 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2500
19:52:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be3fe8->08000000, interrupt) +15951us
19:52:383 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +556us
19:52:383 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:52:383 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:52:383 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:383 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:383 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:383 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:383 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be3fe8, blocking audio) +0us
19:52:383 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2500
19:52:390 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2501
19:52:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be3eec->08000000, interrupt) +16126us
19:52:390 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2501
19:52:390 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:52:390 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:390 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:52:390 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:52:390 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:52:390 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:390 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:390 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:390 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be3eec, blocking audio) +0us
19:52:396 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2502
19:52:396 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0528->08000000, interrupt) +15951us
19:52:396 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +681us
19:52:396 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:396 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:396 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:396 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:397 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0528, blocking audio) +0us
19:52:397 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2502
19:52:403 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2503
19:52:403 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be8dac->08000000, interrupt) +16001us
19:52:403 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2503
19:52:403 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:52:403 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:403 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:52:403 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:403 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:403 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:403 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:403 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be8dac, blocking audio) +0us
19:52:410 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2504
19:52:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08a1db60->08000000, interrupt) +15951us
19:52:410 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +687us
19:52:410 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:410 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:410 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:410 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08a1db60, blocking audio) +0us
19:52:410 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2504
19:52:416 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2505
19:52:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be4300->08000000, interrupt) +15994us
19:52:416 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +631us
19:52:416 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:416 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:52:416 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:52:416 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:52:416 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:416 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:416 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:416 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:416 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be4300, blocking audio) +0us
19:52:416 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2505
19:52:423 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2506
19:52:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be4ee4->08000000, interrupt) +16051us
19:52:423 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +694us
19:52:423 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:52:423 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:52:423 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:423 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:423 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:423 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be4ee4, blocking audio) +0us
19:52:423 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2506
19:52:429 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2507
19:52:429 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be4900->08000000, interrupt) +15988us
19:52:429 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +631us
19:52:429 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:429 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:52:429 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:52:429 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:52:429 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:429 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:429 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:430 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:430 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be4900, blocking audio) +0us
19:52:430 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2507
19:52:436 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2508
19:52:436 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08a1db54->08000000, interrupt) +16051us
19:52:436 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +700us
19:52:436 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:52:436 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:52:436 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:436 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:436 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:436 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:436 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08a1db54, blocking audio) +0us
19:52:436 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2508
19:52:442 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2509
19:52:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bdf148->08000000, interrupt) +15982us
19:52:442 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +682us
19:52:442 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:442 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:52:443 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:443 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:443 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:443 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bdf148, blocking audio) +0us
19:52:443 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2509
19:52:449 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2510
19:52:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be496c->08000000, interrupt) +15999us
19:52:449 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +706us
19:52:449 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:449 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:449 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:449 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:449 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be496c, blocking audio) +0us
19:52:449 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2510
19:52:456 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2511
19:52:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be4a50->08000000, interrupt) +15975us
19:52:456 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2511
19:52:456 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:52:456 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:456 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:52:456 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:456 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:456 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:456 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be4a50, blocking audio) +0us
19:52:463 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2512
19:52:463 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be8dac->08000000, interrupt) +15951us
19:52:463 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +594us
19:52:463 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:52:463 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:52:463 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:463 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:463 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:463 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be8dac, blocking audio) +0us
19:52:463 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2512
19:52:469 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2513
19:52:469 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bdf13c->08000000, interrupt) +16088us
19:52:469 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2513
19:52:469 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:52:470 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:470 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:52:470 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:52:470 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:52:470 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:470 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:470 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:470 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:470 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bdf13c, blocking audio) +0us
19:52:476 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2514
19:52:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be3eec->08000000, interrupt) +15951us
19:52:476 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +600us
19:52:476 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:52:476 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:52:476 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:476 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:477 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:477 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be3eec, blocking audio) +0us
19:52:477 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2514
19:52:483 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2515
19:52:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16082us
19:52:483 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2515
19:52:483 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:52:483 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:483 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:52:483 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:52:483 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:52:483 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:483 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:483 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:483 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:483 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:52:490 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2516
19:52:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be3eec->08000000, interrupt) +15951us
19:52:490 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +725us
19:52:490 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:490 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:490 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:490 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be3eec, blocking audio) +0us
19:52:490 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2516
19:52:496 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2517
19:52:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be5110->08000000, interrupt) +15956us
19:52:496 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3us
19:52:496 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:496 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:52:497 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:497 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:497 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:497 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be5110, blocking audio) +0us
19:52:497 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2517
19:52:503 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2518
19:52:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be8dec->08000000, interrupt) +16679us
19:52:503 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2518
19:52:503 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:52:503 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:503 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:503 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:503 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:503 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be8dec, blocking audio) +0us
19:52:510 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2519
19:52:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be3ee0->08000000, interrupt) +15951us
19:52:510 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +9us
19:52:510 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:510 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:52:510 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:510 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:510 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:510 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be3ee0, blocking audio) +0us
19:52:510 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2519
19:52:517 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2520
19:52:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bdf0ec->08000000, interrupt) +16672us
19:52:517 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2520
19:52:517 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +731us
19:52:517 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:52:517 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:52:517 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:517 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:517 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:517 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:517 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bdf0ec, blocking audio) +0us
19:52:524 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2521
19:52:524 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:52:524 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +16us
19:52:524 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:524 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:52:524 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:52:524 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:52:524 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:524 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:524 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:524 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:52:524 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2521
19:52:531 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2522
19:52:531 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be4900->08000000, interrupt) +16666us
19:52:531 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2522
19:52:531 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +731us
19:52:531 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:52:531 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:52:531 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:531 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:531 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:531 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:531 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be4900, blocking audio) +0us
19:52:541 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2523
19:52:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be9394->08000000, interrupt) +15951us
19:52:541 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +22us
19:52:541 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:541 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:52:541 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:52:541 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:52:541 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:541 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:541 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:541 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be9394, blocking audio) +0us
19:52:541 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2523
19:52:548 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2524
19:52:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be4a24->08000000, interrupt) +16660us
19:52:548 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2524
19:52:548 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:52:548 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:548 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:549 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:549 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:549 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be4a24, blocking audio) +0us
19:52:555 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2525
19:52:555 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be4220->08000000, interrupt) +15951us
19:52:555 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +29us
19:52:555 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:555 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:52:555 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:555 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:555 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:555 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:555 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be4220, blocking audio) +0us
19:52:556 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2525
19:52:562 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2526
19:52:562 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be4a10->08000000, interrupt) +16653us
19:52:562 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2526
19:52:562 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:52:562 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:562 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:562 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:562 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be4a10, blocking audio) +0us
19:52:569 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2527
19:52:569 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be4a34->08000000, interrupt) +15951us
19:52:569 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +35us
19:52:569 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:569 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:52:569 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:52:569 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:52:569 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:569 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:569 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:569 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:569 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be4a34, blocking audio) +0us
19:52:569 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2527
19:52:581 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:581 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:52:582 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +15646us
19:52:582 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:582 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> Music Stream (338->285, pc: 08b95d64->08bc5ef8, mutex waited) +0us
19:52:582 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:52:582 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:52:582 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:582 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:582 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:582 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08b95da8, blocking audio) +0us
19:52:582 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:582 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:52:582 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:582 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:52:582 StreamMgr    D[FileSys]: filesystems\isofilesystem.cpp:399 Got a raw sector open: /sce_lbn0x7050_size0x343f, sector 00007050, size 0000343f
19:52:582 StreamMgr    D[IO]: hle\sceio.cpp:1670 4=sceIoOpenAsync(disc0:/sce_lbn0x7050_size0x343f, 00000001, 00000000)
19:52:582 StreamMgr    D[IO]: hle\sceio.cpp:1787 4 = sceIoWaitAsyncCB(4, 0bf8d880): waiting
19:52:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08ba0940->08b95d88, io waited) +13us
19:52:582 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:52:582 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:583 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:52:583 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:52:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +98us
19:52:583 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08ba0940, idle) +1us
19:52:583 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:583 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:52:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981a8->08000000, io seek) +0us
19:52:583 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981a8, idle) +100us
19:52:583 StreamMgr    D[IO]: hle\sceio.cpp:1056 13375 = sceIoLseek(4, 0, 2)
19:52:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981c4->08000000, io seek) +0us
19:52:583 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981c4, idle) +100us
19:52:583 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:52:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981dc->08000000, io seek) +0us
19:52:583 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981dc, idle) +100us
19:52:583 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:583 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:583 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:583 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:583 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:583 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:583 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:583 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:583 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:583 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:583 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:583 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:52:583 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:52:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +1us
19:52:583 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2528
19:52:584 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:52:584 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:52:584 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +584us
19:52:584 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:52:584 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:52:584 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:52:584 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:52:584 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:52:584 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:52:584 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:52:584 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:52:584 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:52:584 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192498 enqueued.
19:52:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:52:584 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:52:584 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:52:584 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:52:584 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:52:584 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:585 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:585 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:585 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:52:585 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +15us
19:52:585 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:585 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:52:585 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:585 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:52:585 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:585 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:585 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:585 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:585 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:585 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:585 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:585 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:52:585 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:52:585 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:52:585 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:585 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:52:585 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:52:585 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:585 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:52:585 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:52:586 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +147us
19:52:586 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:52:586 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:52:586 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:52:586 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:586 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:52:586 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 09078820, 343f): deferring result
19:52:586 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:52:586 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +133us
19:52:586 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:586 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:52:586 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:586 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:586 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:52:586 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:52:586 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:52:586 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2528
19:52:586 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2944us
19:52:586 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:586 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:52:586 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +313us
19:52:587 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:587 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:587 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:587 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:52:587 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:587 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:587 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:587 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:52:587 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:587 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:587 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:587 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +1331us
19:52:587 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:52:587 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:52:587 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2529
19:52:587 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:52:587 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:52:587 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +77us
19:52:587 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:52:587 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:52:587 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:52:587 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:52:587 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:52:587 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:52:587 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:52:587 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:52:587 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:52:588 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192499 enqueued.
19:52:588 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:52:588 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:52:588 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:52:588 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:52:588 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:52:588 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:588 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(290, 1, 0)
19:52:588 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:588 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:52:588 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:52:588 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
19:52:588 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:588 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:52:588 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:52:588 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:588 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:52:588 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:588 StreamMgr    D[IO]: hle\sceio.cpp:1193 sceIoClose(4)
19:52:588 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b98554->08b95d88, file closed) +0us
19:52:588 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:588 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:52:594 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2529
19:52:605 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2530
19:52:605 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b5d604->08000000, interrupt) +16673us
19:52:605 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2530
19:52:605 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:52:605 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:605 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> StreamMgr (278->338, pc: 08b98a00->08b98554, thread delayed) +0us
19:52:605 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:605 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:605 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:605 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:606 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:606 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:606 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:606 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:606 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:606 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:606 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:606 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:606 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
19:52:606 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:52:606 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> Dialog Stream (338->286, pc: 08b95dfc->08bc5ef8, sema waited) +1us
19:52:606 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:52:606 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:52:606 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:606 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:606 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:606 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08b5d604, blocking audio) +0us
19:52:613 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:52:613 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:613 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:52:613 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:52:613 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Effects Stream (276->287, pc: 08bbf598->08bca56c, vblank start waited) +12325us
19:52:613 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:613 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:613 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:613 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:613 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2531
19:52:613 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:52:613 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:52:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3623us
19:52:614 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:52:614 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:52:614 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:52:614 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:52:614 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:52:614 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:52:614 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:52:614 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:52:614 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:52:614 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192500 enqueued.
19:52:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:52:614 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:52:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:52:614 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:52:614 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:52:614 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:614 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:614 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:52:615 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:52:615 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:615 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:52:615 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:52:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +247us
19:52:615 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2531
19:52:615 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1250us
19:52:615 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:615 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:615 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2548us
19:52:615 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:52:615 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3254us
19:52:615 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:615 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:615 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:52:615 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:616 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:616 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2532
19:52:616 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:52:616 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:52:616 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3576us
19:52:616 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:52:616 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:52:616 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:52:616 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:52:616 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:52:616 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:52:616 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:52:616 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:52:616 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:52:616 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192501 enqueued.
19:52:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:52:617 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:52:617 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:52:617 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:52:617 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:52:617 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:617 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:617 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:52:617 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:617 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:52:617 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +230us
19:52:617 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:617 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:52:617 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:617 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:52:617 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:617 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:52:617 StreamMgr    D[FileSys]: filesystems\isofilesystem.cpp:399 Got a raw sector open: /sce_lbn0x6ff0_size0x5ea, sector 00006ff0, size 000005ea
19:52:617 StreamMgr    D[IO]: hle\sceio.cpp:1670 4=sceIoOpenAsync(disc0:/sce_lbn0x6ff0_size0x5ea, 00000001, 00000000)
19:52:617 StreamMgr    D[IO]: hle\sceio.cpp:1787 4 = sceIoWaitAsyncCB(4, 0bf8d880): waiting
19:52:617 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08ba0940->08b95d88, io waited) +13us
19:52:617 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:52:618 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:618 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:52:618 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:52:618 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +99us
19:52:618 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08ba0940, idle) +0us
19:52:618 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:618 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:52:618 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981a8->08000000, io seek) +0us
19:52:618 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981a8, idle) +100us
19:52:618 StreamMgr    D[IO]: hle\sceio.cpp:1056 1514 = sceIoLseek(4, 0, 2)
19:52:618 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981c4->08000000, io seek) +0us
19:52:618 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981c4, idle) +100us
19:52:618 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:52:618 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981dc->08000000, io seek) +0us
19:52:618 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981dc, idle) +100us
19:52:618 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:618 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:618 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:618 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:618 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:618 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:618 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:618 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:618 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:618 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:618 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:618 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:52:618 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:52:619 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +1us
19:52:619 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2532
19:52:619 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1579us
19:52:619 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:619 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:619 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:619 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5136us
19:52:619 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:619 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:52:619 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +666us
19:52:619 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:619 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:619 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:619 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:52:619 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:619 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:619 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:619 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2533
19:52:619 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:52:619 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:52:619 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2847us
19:52:619 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:52:619 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:52:619 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:52:619 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:52:620 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:52:620 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:52:620 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:52:620 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:52:620 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:52:620 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192502 enqueued.
19:52:620 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:52:620 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:52:620 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:52:620 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:52:620 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:52:620 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:620 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:620 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:620 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:52:620 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +17us
19:52:620 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:620 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:52:620 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:620 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:52:620 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:620 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:620 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:620 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:620 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:620 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:620 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:621 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:52:621 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:52:621 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:52:621 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:621 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:52:621 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:52:621 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:621 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:52:621 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:52:621 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +148us
19:52:621 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:52:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:52:621 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:52:621 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:621 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:52:621 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 09078820, 5ea): deferring result
19:52:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:52:621 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +100us
19:52:621 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:621 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:52:621 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:621 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:621 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:52:621 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:52:622 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:52:622 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2533
19:52:622 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2578us
19:52:622 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:622 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:622 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:622 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:52:622 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:622 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:622 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:622 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1920us
19:52:622 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:622 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:52:622 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3882us
19:52:622 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:622 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:622 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:622 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1017us
19:52:622 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:52:622 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:52:622 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:52:622 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:52:622 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:52:622 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2534
19:52:622 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:52:622 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:52:622 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +901us
19:52:622 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:52:622 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:52:622 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:52:623 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:52:623 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:52:623 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:52:623 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:52:623 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:52:623 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:52:623 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192503 enqueued.
19:52:623 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:52:623 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:52:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:52:623 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:52:623 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:52:623 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:623 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(290, 1, 0)
19:52:623 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:623 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:52:623 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:52:623 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
19:52:623 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:52:623 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:52:623 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:623 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:52:623 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:623 StreamMgr    D[IO]: hle\sceio.cpp:1193 sceIoClose(4)
19:52:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b98554->08b95d88, file closed) +0us
19:52:624 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:624 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:52:628 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2534
19:52:629 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:52:629 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:629 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:52:629 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:52:629 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b98554, vblank start waited) +1979us
19:52:629 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:629 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:629 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:629 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:629 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:629 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:629 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:629 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:629 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:629 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:629 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:629 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:629 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
19:52:630 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:52:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +1us
19:52:630 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1694us
19:52:630 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:630 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:630 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:52:630 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:630 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:630 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4508us
19:52:630 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:52:630 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1294us
19:52:630 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:630 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:630 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2535
19:52:630 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:52:630 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:52:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1390us
19:52:630 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:52:630 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:52:630 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:52:630 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:52:630 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:52:630 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:52:631 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:52:631 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:52:631 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:52:631 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192504 enqueued.
19:52:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:52:631 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:52:631 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:52:631 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:52:631 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:52:631 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:631 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:631 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:52:631 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:631 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:52:631 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +245us
19:52:631 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:631 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:52:632 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:632 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:52:632 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:632 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:52:632 StreamMgr    D[FileSys]: filesystems\isofilesystem.cpp:399 Got a raw sector open: /sce_lbn0x7000_size0x3623, sector 00007000, size 00003623
19:52:632 StreamMgr    D[IO]: hle\sceio.cpp:1670 4=sceIoOpenAsync(disc0:/sce_lbn0x7000_size0x3623, 00000001, 00000000)
19:52:632 StreamMgr    D[IO]: hle\sceio.cpp:1787 4 = sceIoWaitAsyncCB(4, 0bf8d880): waiting
19:52:632 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08ba0940->08b95d88, io waited) +14us
19:52:632 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:52:632 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:632 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:52:632 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:52:632 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +99us
19:52:632 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08ba0940, idle) +0us
19:52:632 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:632 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:52:632 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981a8->08000000, io seek) +0us
19:52:632 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981a8, idle) +100us
19:52:632 StreamMgr    D[IO]: hle\sceio.cpp:1056 13859 = sceIoLseek(4, 0, 2)
19:52:632 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981c4->08000000, io seek) +0us
19:52:632 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981c4, idle) +100us
19:52:633 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:52:633 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981dc->08000000, io seek) +0us
19:52:633 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981dc, idle) +100us
19:52:633 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:633 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:633 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:633 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:633 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:633 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:633 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:633 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:633 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:633 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:633 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:633 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:52:633 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:52:633 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +1us
19:52:633 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2535
19:52:633 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3750us
19:52:633 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:633 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:633 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:633 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:52:633 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:633 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:633 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:633 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:52:633 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:633 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:633 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:633 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2536
19:52:633 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:52:634 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:52:634 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +661us
19:52:634 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:52:634 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:52:634 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:52:634 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:52:634 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:52:634 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:52:634 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:52:634 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:52:634 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:52:634 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192505 enqueued.
19:52:634 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:52:634 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:52:634 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:52:634 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:52:634 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:52:634 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:634 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:634 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:634 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:52:634 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +16us
19:52:635 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:635 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:52:635 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:635 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:52:635 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:635 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:635 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:635 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:635 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:635 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:635 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:635 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:52:635 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:52:635 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:52:635 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:635 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:52:635 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:52:635 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:635 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:52:635 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:52:635 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +148us
19:52:635 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:52:635 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:52:635 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:52:635 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:635 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:52:635 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 090598a0, 3623): deferring result
19:52:635 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:52:636 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +138us
19:52:636 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:636 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:52:636 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:636 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:636 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:52:636 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:52:636 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:52:636 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +216us
19:52:636 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:636 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:52:636 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +1us
19:52:636 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:52:636 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:52:636 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2536
19:52:636 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
19:52:636 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:52:636 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:52:636 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4309us
19:52:636 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:636 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:636 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:636 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:52:636 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:636 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:636 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:636 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2537
19:52:636 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:52:637 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:52:637 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +5736us
19:52:637 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:52:637 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:52:637 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:52:637 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:52:637 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:52:637 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:52:637 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:52:637 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:52:637 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:52:637 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192506 enqueued.
19:52:637 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:52:637 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:52:637 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:52:637 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:52:637 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:52:637 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:637 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(290, 1, 0)
19:52:638 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:638 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:52:638 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:52:638 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
19:52:638 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:638 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:52:638 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:52:638 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:638 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:52:638 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:638 StreamMgr    D[IO]: hle\sceio.cpp:1193 sceIoClose(4)
19:52:638 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b98554->08b95d88, file closed) +0us
19:52:638 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:638 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:52:648 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2537
19:52:668 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2538
19:52:668 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ac8f48->08000000, interrupt) +16673us
19:52:668 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2538
19:52:668 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:52:668 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:668 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> StreamMgr (278->338, pc: 08b98a00->08b98554, thread delayed) +0us
19:52:668 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:668 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:668 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:668 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:668 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:668 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:668 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:668 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:669 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:669 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:669 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:669 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:669 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
19:52:669 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:52:669 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> Effects Stream (338->287, pc: 08b95dfc->08bca56c, sema waited) +1us
19:52:669 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:669 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:669 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:669 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:669 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08ac8f48, blocking audio) +0us
19:52:678 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2539
19:52:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ac8f68->08000000, interrupt) +15949us
19:52:678 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +73us
19:52:678 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:678 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:678 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:678 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08ac8f68, blocking audio) +0us
19:52:678 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2539
19:52:685 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2540
19:52:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be3ee0->08000000, interrupt) +16609us
19:52:685 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2540
19:52:685 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:52:685 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:685 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:52:685 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:52:685 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:52:685 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:685 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:685 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:685 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:685 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be3ee0, blocking audio) +0us
19:52:692 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2541
19:52:697 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be4a24->08000000, interrupt) +15951us
19:52:697 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +79us
19:52:697 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:52:697 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:52:697 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:697 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:697 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:697 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:697 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be4a24, blocking audio) +0us
19:52:697 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2541
19:52:704 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2542
19:52:704 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b5bdcc->08000000, interrupt) +16603us
19:52:704 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2542
19:52:704 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:52:704 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:704 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:52:704 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:704 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:704 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:704 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:704 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08b5bdcc, blocking audio) +0us
19:52:711 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2543
19:52:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0518->08000000, interrupt) +15951us
19:52:711 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +86us
19:52:711 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:52:711 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:52:711 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:711 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:711 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:711 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0518, blocking audio) +0us
19:52:711 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2543
19:52:717 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2544
19:52:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9b9e4->08000000, interrupt) +16596us
19:52:718 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2544
19:52:718 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:52:718 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:718 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:52:718 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:52:718 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:52:718 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:718 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:718 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:718 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:718 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08b9b9e4, blocking audio) +0us
19:52:726 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2545
19:52:726 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be4220->08000000, interrupt) +15951us
19:52:726 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +92us
19:52:726 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:726 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:726 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:726 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be4220, blocking audio) +0us
19:52:727 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2545
19:52:733 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2546
19:52:733 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16590us
19:52:733 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2546
19:52:733 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:52:733 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:733 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:52:733 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:733 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:733 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:733 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:733 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:52:739 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2547
19:52:739 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be4220->08000000, interrupt) +15951us
19:52:739 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +98us
19:52:739 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:52:739 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:52:739 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:739 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:739 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:739 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:739 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be4220, blocking audio) +0us
19:52:740 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2547
19:52:745 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2548
19:52:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be3e24->08000000, interrupt) +16584us
19:52:746 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +137us
19:52:746 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:746 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:52:746 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:52:746 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:52:746 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:746 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:746 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:746 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be3e24, blocking audio) +0us
19:52:746 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2548
19:52:752 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2549
19:52:752 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bdf12c->08000000, interrupt) +16545us
19:52:752 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +105us
19:52:752 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:752 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:752 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:752 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:752 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bdf12c, blocking audio) +0us
19:52:753 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2549
19:52:759 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2550
19:52:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bdf688->08000000, interrupt) +16577us
19:52:759 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +631us
19:52:759 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:759 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:52:759 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:52:760 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:52:760 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:760 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:760 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:760 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bdf688, blocking audio) +0us
19:52:760 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2550
19:52:766 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2551
19:52:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ac8f68->08000000, interrupt) +16051us
19:52:766 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +111us
19:52:766 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:52:766 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:52:766 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:766 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:766 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:766 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:766 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08ac8f68, blocking audio) +0us
19:52:767 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2551
19:52:773 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2552
19:52:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be4a34->08000000, interrupt) +16571us
19:52:773 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2552
19:52:773 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:52:773 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:773 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:52:773 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:773 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:773 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:773 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be4a34, blocking audio) +0us
19:52:780 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2553
19:52:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be3ec8->08000000, interrupt) +15951us
19:52:780 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +117us
19:52:780 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:780 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:780 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:780 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be3ec8, blocking audio) +0us
19:52:780 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2553
19:52:787 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2554
19:52:787 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be4c9c->08000000, interrupt) +16565us
19:52:787 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +37us
19:52:787 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:787 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:52:787 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:52:787 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:52:787 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:787 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:787 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:787 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:787 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be4c9c, blocking audio) +0us
19:52:788 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2554
19:52:794 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2555
19:52:794 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be2394->08000000, interrupt) +16645us
19:52:794 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +124us
19:52:794 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:52:794 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:52:794 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:794 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:794 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:794 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be2394, blocking audio) +0us
19:52:794 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2555
19:52:797 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:52:797 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:797 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:52:797 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:52:797 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> PowerCallbackThread (276->278, pc: 08bbf598->08b98a00, vblank start waited) +6600us
19:52:797 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:797 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:52:797 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:797 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:797 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5007us
19:52:797 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:797 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:798 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2556
19:52:798 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:52:798 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:52:798 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4950us
19:52:798 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:52:798 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:52:798 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:52:798 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:52:798 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:52:798 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:52:798 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:52:798 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:52:798 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:52:798 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192507 enqueued.
19:52:798 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:52:798 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:52:798 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:52:799 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:52:799 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:52:799 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:799 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:799 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:52:799 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:799 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:52:799 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +244us
19:52:799 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:799 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:52:799 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:799 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:52:799 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:799 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:52:799 StreamMgr    D[FileSys]: filesystems\isofilesystem.cpp:399 Got a raw sector open: /sce_lbn0x7040_size0xa36, sector 00007040, size 00000a36
19:52:799 StreamMgr    D[IO]: hle\sceio.cpp:1670 4=sceIoOpenAsync(disc0:/sce_lbn0x7040_size0xa36, 00000001, 00000000)
19:52:799 StreamMgr    D[IO]: hle\sceio.cpp:1787 4 = sceIoWaitAsyncCB(4, 0bf8d880): waiting
19:52:799 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08ba0940->08b95d88, io waited) +13us
19:52:800 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:52:800 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:800 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:52:800 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:52:800 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +97us
19:52:800 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08ba0940, idle) +2us
19:52:800 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:800 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:52:800 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981a8->08000000, io seek) +0us
19:52:800 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981a8, idle) +100us
19:52:800 StreamMgr    D[IO]: hle\sceio.cpp:1056 2614 = sceIoLseek(4, 0, 2)
19:52:800 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981c4->08000000, io seek) +0us
19:52:800 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981c4, idle) +100us
19:52:800 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:52:800 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981dc->08000000, io seek) +0us
19:52:800 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981dc, idle) +100us
19:52:800 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:800 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:800 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:800 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:800 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:800 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:800 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:800 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:800 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:800 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:801 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:801 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:52:801 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:52:801 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +1us
19:52:801 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2556
19:52:801 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +190us
19:52:801 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:801 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:801 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:801 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:52:801 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:801 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:801 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:801 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3384us
19:52:801 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:801 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:52:801 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2419us
19:52:801 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:801 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:801 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:801 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2557
19:52:801 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:52:801 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:52:801 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4222us
19:52:801 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:52:802 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:52:802 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:52:802 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:52:802 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:52:802 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:52:802 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:52:802 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:52:802 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:52:802 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192508 enqueued.
19:52:802 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:52:802 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:52:802 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:52:802 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:52:802 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:52:802 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:802 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:802 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:802 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:52:802 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +16us
19:52:802 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:803 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> Dialog Stream (338->286, pc: 08b95d64->08bc5f78, mutex waited) +0us
19:52:803 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:52:803 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> user_main (286->276, pc: 08bc5ef8->08b95da8, thread delayed) +0us
19:52:803 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:803 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:52:803 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:803 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:803 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:803 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:803 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:803 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:803 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:803 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:52:803 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:52:803 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:52:803 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:803 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:52:803 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:52:803 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:803 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:52:803 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:52:803 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +146us
19:52:803 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:52:803 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:52:803 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +52us
19:52:804 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:52:804 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:52:804 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +47us
19:52:804 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:804 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:52:804 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0905db20, a36): deferring result
19:52:804 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:52:804 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +100us
19:52:804 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:804 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:52:804 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:804 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:804 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:52:804 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:52:804 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:52:804 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2557
19:52:804 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1207us
19:52:804 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:804 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:804 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:804 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:52:804 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:804 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:804 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:804 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:52:804 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:804 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:804 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:805 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +168us
19:52:805 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:805 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:52:805 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2558
19:52:805 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:52:805 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:52:805 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3325us
19:52:805 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:52:805 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:52:805 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:52:805 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:52:805 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:52:805 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:52:805 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:52:805 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:52:805 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:52:805 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192509 enqueued.
19:52:805 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:52:805 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:52:805 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:52:806 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:52:806 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:52:806 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:806 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(290, 1, 0)
19:52:806 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:806 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:52:806 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:52:806 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
19:52:806 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:52:806 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:52:806 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:806 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:52:806 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:806 StreamMgr    D[IO]: hle\sceio.cpp:1193 sceIoClose(4)
19:52:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b98554->08b95d88, file closed) +0us
19:52:806 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:806 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:52:810 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2558
19:52:813 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:52:813 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:813 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:52:813 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:52:814 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b98554, vblank start waited) +3159us
19:52:814 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:814 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:814 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:814 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:814 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:814 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:814 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:814 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:814 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:814 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:814 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:814 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:814 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
19:52:814 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:52:814 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> Effects Stream (338->287, pc: 08b95dfc->08bca56c, sema waited) +1us
19:52:814 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:814 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:814 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4942us
19:52:814 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:814 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:814 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:52:814 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:814 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:814 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2756us
19:52:814 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:52:814 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2559
19:52:815 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:52:815 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:52:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +8us
19:52:815 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:52:815 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:52:815 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:52:815 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:52:815 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:52:815 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:52:815 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:52:815 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:52:815 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:52:815 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192510 enqueued.
19:52:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:52:815 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:52:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:52:815 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:52:815 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:52:816 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:816 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:816 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:52:816 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:816 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:52:816 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +243us
19:52:816 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:52:816 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:816 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:52:816 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:816 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:52:816 StreamMgr    D[FileSys]: filesystems\isofilesystem.cpp:399 Got a raw sector open: /sce_lbn0x7010_size0x7254, sector 00007010, size 00007254
19:52:816 StreamMgr    D[IO]: hle\sceio.cpp:1670 4=sceIoOpenAsync(disc0:/sce_lbn0x7010_size0x7254, 00000001, 00000000)
19:52:816 StreamMgr    D[IO]: hle\sceio.cpp:1787 4 = sceIoWaitAsyncCB(4, 0bf8d880): waiting
19:52:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08ba0940->08b95d88, io waited) +14us
19:52:816 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:52:817 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:817 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:52:817 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:52:817 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +97us
19:52:817 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08ba0940, idle) +2us
19:52:817 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:817 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:52:817 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981a8->08000000, io seek) +0us
19:52:817 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981a8, idle) +100us
19:52:817 StreamMgr    D[IO]: hle\sceio.cpp:1056 29268 = sceIoLseek(4, 0, 2)
19:52:817 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981c4->08000000, io seek) +0us
19:52:817 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981c4, idle) +100us
19:52:817 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:52:817 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981dc->08000000, io seek) +0us
19:52:817 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981dc, idle) +100us
19:52:817 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:817 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:817 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:817 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:817 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:817 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:817 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:817 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:817 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:817 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:817 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:817 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:52:817 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:52:817 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +1us
19:52:817 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2559
19:52:818 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2376us
19:52:818 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:818 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:818 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:52:818 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:818 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:818 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:52:818 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:818 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:818 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2560
19:52:818 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:52:818 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:52:818 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2036us
19:52:818 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:52:818 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:52:818 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:52:818 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:52:818 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:52:818 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:52:818 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:52:818 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:52:818 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:52:819 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192511 enqueued.
19:52:819 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:52:819 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:52:819 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:52:819 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:52:819 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:52:819 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:819 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:819 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:819 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:52:819 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +16us
19:52:819 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:819 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:52:819 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:819 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:52:819 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:819 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:819 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:819 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:819 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:819 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:819 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:819 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:52:820 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:52:820 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:52:820 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:820 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:52:820 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:52:820 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:820 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:52:820 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:52:820 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +146us
19:52:820 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:52:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:52:820 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:52:820 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:820 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:52:820 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 09081e00, 7254): deferring result
19:52:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:52:820 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +292us
19:52:820 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:52:820 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:52:820 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:820 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:820 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:52:821 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:52:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:52:821 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2560
19:52:821 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2742us
19:52:821 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:52:821 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +459us
19:52:821 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:821 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:821 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:52:821 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:821 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:821 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:52:821 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:821 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:52:821 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2561
19:52:821 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:52:821 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:52:821 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1307us
19:52:826 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:52:826 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:52:826 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:52:826 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:52:826 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:52:826 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:52:826 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:52:826 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:52:826 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:52:827 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192448 enqueued.
19:52:827 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:52:827 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:52:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:52:827 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:52:827 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:52:827 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:827 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(290, 1, 0)
19:52:827 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:827 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:52:827 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:52:827 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
19:52:827 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:52:827 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:52:827 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:827 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:52:827 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:827 StreamMgr    D[IO]: hle\sceio.cpp:1193 sceIoClose(4)
19:52:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b98554->08b95d88, file closed) +0us
19:52:827 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:827 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:52:832 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2561
19:52:839 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2562
19:52:839 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ac8f68->08000000, interrupt) +16673us
19:52:839 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2562
19:52:840 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:52:840 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:840 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> StreamMgr (278->338, pc: 08b98a00->08b98554, thread delayed) +0us
19:52:840 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:840 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:840 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:840 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:840 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:840 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:840 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:840 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:840 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:840 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:840 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:52:840 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:52:840 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
19:52:840 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:52:840 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> Music Stream (338->285, pc: 08b95dfc->08bc5f78, sema waited) +1us
19:52:840 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:52:840 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:52:840 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:840 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:840 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:840 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08ac8f68, blocking audio) +0us
19:52:847 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2563
19:52:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bdf134->08000000, interrupt) +15949us
19:52:847 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +118us
19:52:847 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:52:847 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Dialog Stream (285->286, pc: 08bc5f78->08bc5f78, thread delayed) +0us
19:52:847 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:52:847 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:52:847 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:847 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:847 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:847 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bdf134, blocking audio) +0us
19:52:847 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2563
19:52:853 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2564
19:52:853 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08a41acc->08000000, interrupt) +16564us
19:52:853 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +210us
19:52:854 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:854 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:52:854 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:52:854 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:52:854 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:854 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:854 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:854 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:854 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08a41acc, blocking audio) +0us
19:52:854 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2564
19:52:860 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2565
19:52:860 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be4484->08000000, interrupt) +16471us
19:52:860 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +155us
19:52:860 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:860 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:860 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:860 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:860 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be4484, blocking audio) +0us
19:52:861 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2565
19:52:867 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2566
19:52:867 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16527us
19:52:867 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2566
19:52:867 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:52:867 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:867 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:52:867 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:867 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:867 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:867 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:867 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:52:876 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2567
19:52:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:52:876 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +162us
19:52:876 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:876 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:876 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:876 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:52:876 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2567
19:52:882 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2568
19:52:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ac8f68->08000000, interrupt) +16520us
19:52:882 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2568
19:52:883 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:52:883 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:883 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:52:883 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:883 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:883 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:883 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:883 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08ac8f68, blocking audio) +0us
19:52:889 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2569
19:52:889 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ac8f68->08000000, interrupt) +15951us
19:52:889 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +18us
19:52:889 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:52:889 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:52:890 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:890 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:890 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:890 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08ac8f68, blocking audio) +0us
19:52:890 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2569
19:52:896 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2570
19:52:896 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0528->08000000, interrupt) +16664us
19:52:896 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +110us
19:52:896 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:896 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:52:896 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:52:896 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Dialog Stream (285->286, pc: 08bc5f78->08bc5f78, thread delayed) +0us
19:52:896 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:52:896 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:52:896 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:896 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:896 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:897 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:897 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0528, blocking audio) +0us
19:52:897 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2570
19:52:904 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2571
19:52:904 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be508c->08000000, interrupt) +16571us
19:52:904 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +174us
19:52:904 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:52:904 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:52:904 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:904 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:904 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:904 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:904 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be508c, blocking audio) +0us
19:52:904 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2571
19:52:910 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2572
19:52:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16507us
19:52:910 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2572
19:52:911 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:52:911 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:911 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:52:911 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:911 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:911 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:911 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:52:917 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2573
19:52:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be509c->08000000, interrupt) +15951us
19:52:917 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +181us
19:52:917 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:917 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:917 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:917 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:917 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be509c, blocking audio) +0us
19:52:918 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2573
19:52:924 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2574
19:52:924 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ac8f68->08000000, interrupt) +16501us
19:52:924 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2574
19:52:924 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:52:924 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:924 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:52:924 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:924 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:924 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:924 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08ac8f68, blocking audio) +0us
19:52:931 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2575
19:52:931 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be2394->08000000, interrupt) +15951us
19:52:931 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +187us
19:52:931 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:931 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:931 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:931 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:931 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be2394, blocking audio) +0us
19:52:931 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2575
19:52:937 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2576
19:52:937 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be5110->08000000, interrupt) +16495us
19:52:937 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +10us
19:52:937 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:937 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:52:937 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:52:937 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:52:937 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:937 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:938 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:938 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:938 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be5110, blocking audio) +0us
19:52:938 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2576
19:52:944 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2577
19:52:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be2400->08000000, interrupt) +16671us
19:52:944 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +74us
19:52:944 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:52:944 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Dialog Stream (285->286, pc: 08bc5f78->08bc5f78, thread delayed) +0us
19:52:944 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:52:944 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:52:944 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:944 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:944 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:944 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be2400, blocking audio) +0us
19:52:945 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2577
19:52:951 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2578
19:52:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bdf688->08000000, interrupt) +16607us
19:52:951 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2578
19:52:951 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:52:951 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:951 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:52:951 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:52:951 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:52:951 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:951 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:951 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:951 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:951 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bdf688, blocking audio) +0us
19:52:958 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2579
19:52:958 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bdf690->08000000, interrupt) +15951us
19:52:958 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +200us
19:52:958 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:958 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:958 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:958 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bdf690, blocking audio) +0us
19:52:958 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2579
19:52:964 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2580
19:52:965 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be3eec->08000000, interrupt) +16482us
19:52:965 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +284us
19:52:965 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:965 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:52:965 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:965 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:965 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:965 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:965 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be3eec, blocking audio) +0us
19:52:965 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2580
19:52:971 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2581
19:52:971 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be4300->08000000, interrupt) +16398us
19:52:971 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +206us
19:52:971 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:971 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:971 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:971 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:971 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be4300, blocking audio) +0us
19:52:972 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2581
19:52:978 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2582
19:52:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16476us
19:52:978 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2582
19:52:978 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:52:978 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:978 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:52:978 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:978 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:978 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:978 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:52:985 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2583
19:52:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0528->08000000, interrupt) +15951us
19:52:985 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +212us
19:52:985 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:52:985 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:52:985 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:985 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:985 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:985 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:985 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0528, blocking audio) +0us
19:52:986 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2583
19:52:992 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2584
19:52:992 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be3ef8->08000000, interrupt) +16469us
19:52:992 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +631us
19:52:992 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:52:992 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:52:992 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:52:992 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Dialog Stream (285->286, pc: 08bc5f78->08bc5f78, thread delayed) +0us
19:52:992 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:52:992 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:52:992 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:992 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:992 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:992 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be3ef8, blocking audio) +0us
19:52:992 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2584
19:52:999 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2585
19:52:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be9300->08000000, interrupt) +16051us
19:52:999 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +219us
19:52:999 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:52:999 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:52:999 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:52:999 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:52:999 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:52:999 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:52:999 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be9300, blocking audio) +0us
19:52:999 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2585
19:53:006 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2586
19:53:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08a0ec54->08000000, interrupt) +16463us
19:53:006 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2586
19:53:006 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:53:006 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:006 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:53:006 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:006 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:006 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:006 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08a0ec54, blocking audio) +0us
19:53:012 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2587
19:53:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be4a10->08000000, interrupt) +15951us
19:53:012 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +225us
19:53:012 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:012 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:012 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:012 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be4a10, blocking audio) +0us
19:53:013 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2587
19:53:019 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2588
19:53:019 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be3fc0->08000000, interrupt) +16457us
19:53:019 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2588
19:53:019 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:53:019 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:019 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:53:019 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:019 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:019 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:019 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:019 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be3fc0, blocking audio) +0us
19:53:026 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2589
19:53:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be9300->08000000, interrupt) +15951us
19:53:026 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +231us
19:53:026 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:026 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:026 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:026 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be9300, blocking audio) +0us
19:53:026 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2589
19:53:033 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2590
19:53:033 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16450us
19:53:033 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +531us
19:53:033 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:033 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:53:033 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:53:033 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:53:033 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:033 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:033 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:033 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:033 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:53:033 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2590
19:53:039 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2591
19:53:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be2394->08000000, interrupt) +16151us
19:53:040 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +119us
19:53:040 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:53:040 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Dialog Stream (285->286, pc: 08bc5f78->08bc5f78, thread delayed) +0us
19:53:040 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:53:040 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:53:040 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:040 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:040 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:040 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be2394, blocking audio) +0us
19:53:040 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2591
19:53:046 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2592
19:53:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be4a10->08000000, interrupt) +16563us
19:53:046 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2592
19:53:047 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:53:047 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:047 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:53:047 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:53:047 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:53:047 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:047 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:047 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:047 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be4a10, blocking audio) +0us
19:53:053 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2593
19:53:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ac8f68->08000000, interrupt) +15951us
19:53:053 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +244us
19:53:053 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:053 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:054 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:054 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:054 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08ac8f68, blocking audio) +0us
19:53:054 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2593
19:53:061 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2594
19:53:061 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bdf178->08000000, interrupt) +16438us
19:53:061 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2594
19:53:061 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:53:061 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:061 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:53:061 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:061 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:061 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:061 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bdf178, blocking audio) +0us
19:53:068 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2595
19:53:068 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be4a50->08000000, interrupt) +15951us
19:53:068 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +250us
19:53:068 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:068 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:068 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:068 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:068 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be4a50, blocking audio) +0us
19:53:068 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2595
19:53:074 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2596
19:53:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be4d5c->08000000, interrupt) +16431us
19:53:075 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +358us
19:53:075 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:075 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:53:075 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:075 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:075 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:075 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be4d5c, blocking audio) +0us
19:53:075 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2596
19:53:081 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2597
19:53:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be3ee0->08000000, interrupt) +16324us
19:53:081 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +19us
19:53:081 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:53:081 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:53:081 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:081 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:081 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:081 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be3ee0, blocking audio) +0us
19:53:081 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2597
19:53:088 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2598
19:53:088 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be932c->08000000, interrupt) +16663us
19:53:088 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +631us
19:53:088 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:088 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:53:088 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:53:088 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Dialog Stream (285->286, pc: 08bc5f78->08bc5f78, thread delayed) +0us
19:53:088 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:53:088 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:53:088 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:088 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:088 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:088 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:088 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be932c, blocking audio) +0us
19:53:088 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2598
19:53:095 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2599
19:53:095 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be9300->08000000, interrupt) +16051us
19:53:095 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +263us
19:53:095 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:53:095 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:53:095 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:095 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:095 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:095 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be9300, blocking audio) +0us
19:53:095 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2599
19:53:102 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2600
19:53:102 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16419us
19:53:102 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2600
19:53:102 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:53:102 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:102 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:53:102 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:102 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:102 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:102 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:102 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:53:108 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2601
19:53:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be401c->08000000, interrupt) +15951us
19:53:109 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +269us
19:53:109 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:109 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:109 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:109 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be401c, blocking audio) +0us
19:53:109 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2601
19:53:115 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2602
19:53:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bdf0ec->08000000, interrupt) +16412us
19:53:115 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2602
19:53:115 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:53:115 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:116 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:53:116 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:116 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:116 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:116 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bdf0ec, blocking audio) +0us
19:53:122 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2603
19:53:122 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ac8f68->08000000, interrupt) +15951us
19:53:122 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +276us
19:53:122 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:122 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:122 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:122 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:122 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08ac8f68, blocking audio) +0us
19:53:122 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2603
19:53:128 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2604
19:53:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16406us
19:53:128 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +531us
19:53:128 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:128 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:53:128 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:53:128 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:53:128 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:129 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:129 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:129 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:53:129 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2604
19:53:135 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2605
19:53:135 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16151us
19:53:135 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +163us
19:53:135 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:53:135 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Dialog Stream (285->286, pc: 08bc5f78->08bc5f78, thread delayed) +0us
19:53:135 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:53:135 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:53:135 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:135 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:135 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:135 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:135 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:53:136 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2605
19:53:142 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2606
19:53:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ac8f68->08000000, interrupt) +16519us
19:53:142 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2606
19:53:142 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:53:142 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:142 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
19:53:142 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:53:142 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:53:142 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:142 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:142 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:142 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08ac8f68, blocking audio) +0us
19:53:149 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2607
19:53:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:53:149 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +288us
19:53:149 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:149 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:149 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:149 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:53:149 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2607
19:53:156 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2608
19:53:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ac8f68->08000000, interrupt) +16393us
19:53:156 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2608
19:53:156 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:53:156 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:156 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:53:156 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:156 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:156 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:156 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08ac8f68, blocking audio) +0us
19:53:162 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2609
19:53:162 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
19:53:162 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +295us
19:53:162 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:162 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:162 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:162 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0310, blocking audio) +0us
19:53:163 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2609
19:53:180 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2610
19:53:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08a20718->08000000, interrupt) +16387us
19:53:180 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2610
19:53:180 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:53:180 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:180 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:53:180 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:180 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:180 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:180 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08a20718, blocking audio) +0us
19:53:203 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:53:203 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:203 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:53:203 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:53:203 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Effects Stream (276->287, pc: 08bbf598->08bca56c, vblank start waited) +7435us
19:53:203 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:203 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:203 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3013us
19:53:204 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:204 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:204 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:204 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2611
19:53:204 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:53:204 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:53:204 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +5502us
19:53:204 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:53:204 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:53:204 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:53:204 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:53:204 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:53:204 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:53:204 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:53:204 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:53:204 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:53:205 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192449 enqueued.
19:53:205 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:53:205 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:53:205 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:53:205 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:53:205 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:53:205 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:205 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:205 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:53:205 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:53:205 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:205 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:53:205 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:53:205 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Music Stream (276->285, pc: 08bbf598->08bc5f78, vblank start waited) +203us
19:53:205 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:53:205 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:53:205 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +96us
19:53:206 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:206 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:206 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +103us
19:53:206 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:53:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:53:206 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2611
19:53:206 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3643us
19:53:206 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:53:206 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2057us
19:53:206 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:206 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:206 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:53:206 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:206 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:206 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2612
19:53:207 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:53:207 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:53:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4773us
19:53:207 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:53:207 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:53:207 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:53:207 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:53:207 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:53:207 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:53:207 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:53:207 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:53:207 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:53:208 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192450 enqueued.
19:53:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:53:208 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:53:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:53:208 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:53:208 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:53:208 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:208 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:208 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:53:213 user_main    I[HLE]: hle\scepower.cpp:379 333=scePowerGetPllClockFrequencyInt()
19:53:214 user_main    D[SCEGE]: hle\scege.cpp:315 04000000 = sceGeEdramGetAddr
19:53:214 user_main    D[SCEGE]: hle\scege.cpp:323 00200000 = sceGeEdramGetSize()
19:53:214 user_main    D[SCEGE]: hle\scege.cpp:315 04000000 = sceGeEdramGetAddr
19:53:234 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2612
19:53:246 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:53:247 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:247 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:53:247 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:53:247 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> PowerCallbackThread (276->278, pc: 08bbf598->08b98a00, vblank start waited) +9439us
19:53:247 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:247 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
19:53:247 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:53:247 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:53:247 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:247 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:247 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:247 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:247 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +199us
19:53:247 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:53:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:53:247 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4448us
19:53:247 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:247 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:247 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2613
19:53:247 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:53:247 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:53:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2593us
19:53:248 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:53:248 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:53:248 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:53:248 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:53:248 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:53:248 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:53:248 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:53:248 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:53:248 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:53:248 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192451 enqueued.
19:53:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:53:248 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:53:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:53:248 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:53:248 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:53:249 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:249 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:249 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:53:249 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:249 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:53:249 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +129us
19:53:249 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:249 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:53:249 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:249 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:53:249 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:249 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:53:250 StreamMgr    D[FileSys]: filesystems\isofilesystem.cpp:399 Got a raw sector open: /sce_lbn0x7020_size0x26a8, sector 00007020, size 000026a8
19:53:250 StreamMgr    D[IO]: hle\sceio.cpp:1670 4=sceIoOpenAsync(disc0:/sce_lbn0x7020_size0x26a8, 00000001, 00000000)
19:53:250 StreamMgr    D[IO]: hle\sceio.cpp:1787 4 = sceIoWaitAsyncCB(4, 0bf8d880): waiting
19:53:250 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08ba0940->08b95d88, io waited) +14us
19:53:250 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:53:250 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:250 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:53:250 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:53:250 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +97us
19:53:250 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08ba0940, idle) +2us
19:53:250 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:250 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:53:250 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981a8->08000000, io seek) +0us
19:53:250 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981a8, idle) +100us
19:53:250 StreamMgr    D[IO]: hle\sceio.cpp:1056 9896 = sceIoLseek(4, 0, 2)
19:53:250 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981c4->08000000, io seek) +0us
19:53:250 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981c4, idle) +100us
19:53:250 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:53:250 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981dc->08000000, io seek) +0us
19:53:250 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981dc, idle) +100us
19:53:250 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:250 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:250 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:250 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:250 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:251 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:251 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:251 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:251 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:251 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:251 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:251 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:53:251 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:53:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +1us
19:53:251 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2613
19:53:251 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2662us
19:53:251 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:251 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:251 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:53:251 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:251 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:251 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3743us
19:53:251 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:53:251 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2060us
19:53:251 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:251 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:251 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2614
19:53:251 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:53:251 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:53:251 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1865us
19:53:252 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:53:252 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:53:252 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:53:252 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:53:252 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:53:252 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:53:252 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:53:252 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:53:252 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:53:252 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192452 enqueued.
19:53:252 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:53:252 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:53:252 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:53:252 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:53:252 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:53:252 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:252 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:252 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:53:252 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +16us
19:53:252 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:252 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:53:252 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:253 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:53:253 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:253 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:253 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:253 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:253 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:253 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:253 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:253 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:53:253 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:53:253 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:53:253 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:253 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:53:253 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:53:253 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:253 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:53:253 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:53:253 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +146us
19:53:253 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:53:253 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:53:253 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:53:253 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:253 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:53:253 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 09085220, 26a8): deferring result
19:53:253 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:53:254 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +100us
19:53:254 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:254 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:53:254 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:254 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:254 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:53:254 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:53:254 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:53:254 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2614
19:53:254 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3563us
19:53:254 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:254 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:254 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:254 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:53:254 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:254 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:254 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:254 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:53:254 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:254 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:254 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:254 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +527us
19:53:254 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:254 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:53:254 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2615
19:53:254 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:53:255 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:53:255 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +608us
19:53:255 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:53:255 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:53:255 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:53:255 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:53:255 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:53:255 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:53:255 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:53:255 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:53:255 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:53:255 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192453 enqueued.
19:53:255 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:53:255 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:53:255 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:53:255 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:53:255 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:53:255 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:255 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(290, 1, 0)
19:53:255 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:256 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:53:256 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:53:256 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
19:53:256 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:256 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:53:256 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:53:256 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:256 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:53:256 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:256 StreamMgr    D[IO]: hle\sceio.cpp:1193 sceIoClose(4)
19:53:256 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b98554->08b95d88, file closed) +0us
19:53:256 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:256 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:53:256 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2615
19:53:279 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2616
19:53:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be3ee0->08000000, interrupt) +16673us
19:53:279 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2616
19:53:280 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98554, idle) +731us
19:53:280 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:280 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:280 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:280 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:280 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:280 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:280 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:280 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:280 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:280 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:280 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:280 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:280 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
19:53:280 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:53:280 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> Effects Stream (338->287, pc: 08b95dfc->08bca56c, sema waited) +1us
19:53:280 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:280 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:280 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:280 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be3ee0, blocking audio) +0us
19:53:287 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:53:288 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:288 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:53:288 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:53:288 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> PowerCallbackThread (276->278, pc: 08bbf598->08b98a00, vblank start waited) +12365us
19:53:288 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:288 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:53:288 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:288 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:288 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:288 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:288 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:288 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2617
19:53:288 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:53:288 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:53:288 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3583us
19:53:288 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:53:288 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:53:288 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:53:289 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:53:289 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:53:289 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:53:289 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:53:289 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:53:289 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:53:289 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192454 enqueued.
19:53:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:53:289 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:53:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:53:289 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:53:289 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:53:289 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:289 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:289 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:53:289 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:289 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:53:290 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +103us
19:53:290 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:53:290 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:290 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:53:290 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:290 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:53:290 StreamMgr    D[FileSys]: filesystems\isofilesystem.cpp:399 Got a raw sector open: /sce_lbn0x17670_size0x9f800, sector 00017670, size 0009f800
19:53:290 StreamMgr    D[IO]: hle\sceio.cpp:1670 4=sceIoOpenAsync(disc0:/sce_lbn0x17670_size0x9f800, 00000001, 00000000)
19:53:290 StreamMgr    D[IO]: hle\sceio.cpp:1787 4 = sceIoWaitAsyncCB(4, 0bf8d880): waiting
19:53:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08ba0940->08b95d88, io waited) +13us
19:53:290 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:53:290 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:290 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:53:290 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:53:290 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +86us
19:53:290 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08ba0940, idle) +13us
19:53:290 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:290 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:53:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981a8->08000000, io seek) +0us
19:53:291 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +86us
19:53:291 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:53:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:53:291 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981a8, idle) +13us
19:53:291 StreamMgr    D[IO]: hle\sceio.cpp:1056 653312 = sceIoLseek(4, 0, 2)
19:53:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981c4->08000000, io seek) +0us
19:53:291 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981c4, idle) +100us
19:53:291 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:53:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981dc->08000000, io seek) +0us
19:53:291 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +86us
19:53:291 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:53:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:53:291 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981dc, idle) +13us
19:53:291 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:291 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:291 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:291 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:291 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:291 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:291 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:291 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:291 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:291 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:291 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:291 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:53:291 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:53:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +1us
19:53:291 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2617
19:53:291 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1251us
19:53:292 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:292 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:292 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:53:292 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:292 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:292 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:53:292 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:292 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:292 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3035us
19:53:292 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:53:292 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2618
19:53:292 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:53:292 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:53:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +267us
19:53:292 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:53:292 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:53:292 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:53:292 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:53:292 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:53:292 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:53:292 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:53:292 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:53:293 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:53:293 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192455 enqueued.
19:53:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
19:53:293 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:53:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
19:53:293 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:53:293 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:53:293 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:293 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:293 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:53:293 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:293 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:53:293 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +64us
19:53:293 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:53:293 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:293 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:53:293 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:293 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:293 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:293 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:293 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:293 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:293 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:294 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:53:294 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:53:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:53:294 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:53:294 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:294 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:53:294 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:53:294 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +85us
19:53:294 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b984a8, idle) +14us
19:53:294 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:53:294 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:53:294 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:53:294 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:294 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:53:294 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 08cd8d40, 800): deferring result
19:53:294 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:53:294 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +100us
19:53:294 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:294 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:53:294 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:294 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:294 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:53:294 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:53:294 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:53:294 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2618
19:53:295 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2124us
19:53:295 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:295 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:295 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:53:295 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:295 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:295 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +1236us
19:53:295 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:53:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:53:295 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
19:53:295 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:53:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:53:295 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4367us
19:53:295 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:295 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:295 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2619
19:53:295 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:53:295 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:53:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2574us
19:53:295 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:53:295 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:53:295 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:53:295 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:53:296 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:53:296 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:53:296 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:53:296 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:53:296 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:53:296 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192456 enqueued.
19:53:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
19:53:296 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:53:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
19:53:296 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:53:296 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:53:296 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:296 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:296 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:53:296 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:53:296 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:296 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:53:296 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:53:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +155us
19:53:296 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2619
19:53:296 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2892us
19:53:296 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:53:296 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +179us
19:53:297 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:297 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:297 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:297 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:53:297 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:297 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:297 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:297 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:53:297 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:297 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:297 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:297 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2620
19:53:297 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:53:297 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:53:297 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1846us
19:53:297 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:53:297 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:53:297 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:53:297 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:53:297 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:53:297 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:53:297 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:53:297 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:53:297 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:53:298 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192457 enqueued.
19:53:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
19:53:298 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:53:298 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
19:53:298 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:53:298 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:53:298 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:298 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:298 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:53:298 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:298 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:53:298 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +67us
19:53:298 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:298 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:53:298 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:298 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:53:298 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:298 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:298 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:298 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:298 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:298 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:298 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:298 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:53:298 StreamMgr    D[IO]: hle\sceio.cpp:1056 2048 = sceIoLseek(4, 800, 0)
19:53:298 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:53:299 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:53:299 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:299 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:53:299 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:53:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +85us
19:53:299 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b984a8, idle) +14us
19:53:299 StreamMgr    D[IO]: hle\sceio.cpp:1056 2048 = sceIoLseek(4, 0, 1)
19:53:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:53:299 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:53:299 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:299 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:53:299 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bedd300, 10800): deferring result
19:53:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:53:299 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2620
19:53:299 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +675us
19:53:299 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:299 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:53:299 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:299 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:299 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:53:299 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:53:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:53:300 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3004us
19:53:300 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:300 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:300 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:300 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2407us
19:53:300 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:300 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:53:300 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3395us
19:53:300 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:300 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:300 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:300 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:53:300 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:300 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:300 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:300 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2621
19:53:300 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:53:300 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:53:300 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1117us
19:53:302 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:53:303 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:53:303 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:53:303 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:53:303 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:53:303 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:53:303 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:53:303 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:53:303 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:53:303 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192458 enqueued.
19:53:303 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
19:53:303 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:53:303 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
19:53:303 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:53:303 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:53:303 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:303 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:303 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:53:303 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:303 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:303 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:53:303 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +68us
19:53:303 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:303 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:53:303 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:304 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:53:304 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:304 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:304 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:304 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:304 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:304 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:304 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:304 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:53:304 StreamMgr    D[IO]: hle\sceio.cpp:1056 69632 = sceIoLseek(4, 11000, 0)
19:53:304 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:53:304 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2621
19:53:305 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:53:305 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:305 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:53:305 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:53:305 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +1786us
19:53:305 StreamMgr    D[IO]: hle\sceio.cpp:1056 69632 = sceIoLseek(4, 0, 1)
19:53:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:53:305 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:53:305 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:305 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:53:305 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0becca80, 10800): deferring result
19:53:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:53:305 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +675us
19:53:305 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:305 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:53:305 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:305 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:306 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:53:306 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:53:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:53:306 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2045us
19:53:306 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:306 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:306 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4995us
19:53:306 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:53:306 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +807us
19:53:306 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:306 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:306 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:53:306 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:306 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:306 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2622
19:53:306 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:53:306 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:53:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +388us
19:53:306 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:53:306 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:53:307 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:53:307 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:53:307 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:53:307 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:53:307 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:53:307 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:53:307 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:53:307 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192459 enqueued.
19:53:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
19:53:307 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:53:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
19:53:307 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:53:307 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:53:307 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:307 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:307 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:53:307 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:307 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:307 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:53:307 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +68us
19:53:307 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:53:307 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:307 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:53:307 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:307 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:308 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:308 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:308 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:308 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:308 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:308 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:53:308 StreamMgr    D[IO]: hle\sceio.cpp:1056 137216 = sceIoLseek(4, 21800, 0)
19:53:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:53:309 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2622
19:53:309 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:53:310 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:310 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:53:310 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:53:310 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +1768us
19:53:310 StreamMgr    D[IO]: hle\sceio.cpp:1056 137216 = sceIoLseek(4, 0, 1)
19:53:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:53:310 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:53:310 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:310 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:53:310 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0bebc200, 10800): deferring result
19:53:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:53:310 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +675us
19:53:310 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:310 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:53:310 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:310 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:310 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:53:310 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:53:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:53:310 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2791us
19:53:311 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:311 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:311 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:53:311 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:311 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:311 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1780us
19:53:311 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:53:311 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2623
19:53:311 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:53:311 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:53:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3684us
19:53:311 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:53:311 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:53:311 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:53:311 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:53:311 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:53:311 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:53:311 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:53:311 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:53:311 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:53:311 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192460 enqueued.
19:53:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
19:53:312 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:53:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
19:53:312 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:53:312 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:53:312 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:312 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:312 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:53:312 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:312 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:312 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:53:312 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +68us
19:53:312 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:53:312 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:312 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:53:312 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:312 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:312 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:312 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:312 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:312 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:312 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:312 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:53:312 StreamMgr    D[IO]: hle\sceio.cpp:1056 204800 = sceIoLseek(4, 32000, 0)
19:53:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:53:313 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2623
19:53:333 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:53:333 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:333 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:53:333 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:53:333 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +1861us
19:53:333 StreamMgr    D[IO]: hle\sceio.cpp:1056 204800 = sceIoLseek(4, 0, 1)
19:53:333 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> Music Stream (338->285, pc: 08b98500->08bc5f78, io seek) +0us
19:53:333 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:53:333 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:53:333 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:333 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:333 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:333 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +99us
19:53:334 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:334 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:53:334 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0beab980, 10800): deferring result
19:53:334 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:53:334 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +96us
19:53:334 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:53:334 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:53:334 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +578us
19:53:334 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:334 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:53:334 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:334 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:334 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:53:334 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:53:334 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:53:334 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3428us
19:53:334 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:334 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:334 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:334 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:53:334 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:334 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:334 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:334 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4368us
19:53:335 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:335 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:53:335 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2624
19:53:335 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:53:335 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:53:335 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +367us
19:53:335 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:53:335 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:53:335 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:53:335 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:53:335 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:53:335 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:53:335 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:53:335 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:53:335 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:53:335 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192461 enqueued.
19:53:335 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
19:53:335 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:53:335 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
19:53:335 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:53:336 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:53:336 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:336 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:336 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:53:336 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:336 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:336 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:53:336 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +67us
19:53:336 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:336 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:53:336 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:336 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:53:336 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:336 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:336 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:336 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:336 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:336 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:336 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:336 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:53:336 StreamMgr    D[IO]: hle\sceio.cpp:1056 272384 = sceIoLseek(4, 42800, 0)
19:53:336 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:53:337 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2624
19:53:337 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:53:337 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:337 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:53:337 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:53:337 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +1784us
19:53:337 StreamMgr    D[IO]: hle\sceio.cpp:1056 272384 = sceIoLseek(4, 0, 1)
19:53:337 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> Effects Stream (338->287, pc: 08b98500->08bca56c, io seek) +0us
19:53:337 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:338 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:338 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:338 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +99us
19:53:338 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:338 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:53:338 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0be9b100, 10800): deferring result
19:53:338 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:53:338 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +675us
19:53:338 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:338 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:53:338 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:338 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:338 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:53:338 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:53:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:53:339 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4234us
19:53:339 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:339 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:339 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +2768us
19:53:339 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:53:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:53:339 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
19:53:339 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:53:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:53:339 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2834us
19:53:339 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:339 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:339 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2625
19:53:339 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:53:339 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:53:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4006us
19:53:339 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:53:339 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:53:339 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:53:340 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:53:340 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:53:340 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:53:340 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:53:340 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:53:340 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:53:340 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192462 enqueued.
19:53:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
19:53:340 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:53:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
19:53:340 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:53:340 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:53:340 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:340 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:340 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:53:340 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:340 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:340 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:53:340 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +67us
19:53:340 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:53:341 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:341 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:53:341 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:341 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:341 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:341 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:341 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:341 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:341 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:341 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:53:341 StreamMgr    D[IO]: hle\sceio.cpp:1056 339968 = sceIoLseek(4, 53000, 0)
19:53:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:53:341 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2625
19:53:342 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:53:342 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:342 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:53:342 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:53:342 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +1782us
19:53:342 StreamMgr    D[IO]: hle\sceio.cpp:1056 339968 = sceIoLseek(4, 0, 1)
19:53:342 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> Effects Stream (338->287, pc: 08b98500->08bca56c, io seek) +0us
19:53:342 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:342 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:342 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +99us
19:53:342 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:342 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:53:342 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0be8a880, 10800): deferring result
19:53:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:53:343 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +675us
19:53:343 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:343 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:53:343 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:343 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:343 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:53:343 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:53:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:53:343 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +312us
19:53:343 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:53:343 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4651us
19:53:343 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:343 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:343 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:53:343 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:343 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:343 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2626
19:53:344 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:53:344 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:53:352 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3278us
19:53:352 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:53:352 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:53:352 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:53:352 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:53:352 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:53:352 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:53:352 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:53:352 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:53:352 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:53:352 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192463 enqueued.
19:53:352 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
19:53:352 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:53:352 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
19:53:352 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:53:352 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:53:352 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:353 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:353 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:53:353 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:353 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:353 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:53:353 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +67us
19:53:353 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:353 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:53:353 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:353 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:53:353 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:353 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:353 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:353 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:353 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:353 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:353 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:353 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:53:353 StreamMgr    D[IO]: hle\sceio.cpp:1056 407552 = sceIoLseek(4, 63800, 0)
19:53:353 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:53:354 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2626
19:53:354 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:53:354 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:354 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:53:354 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:53:354 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +1788us
19:53:354 StreamMgr    D[IO]: hle\sceio.cpp:1056 407552 = sceIoLseek(4, 0, 1)
19:53:354 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:53:354 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:53:354 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:354 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:53:354 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0be7a000, 10800): deferring result
19:53:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:53:355 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +562us
19:53:355 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:355 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:355 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +111us
19:53:355 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:355 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:53:355 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:355 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:355 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:53:355 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:53:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:53:355 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3623us
19:53:355 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:53:355 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2063us
19:53:355 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:355 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:355 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:53:355 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:355 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:356 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2627
19:53:356 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:53:356 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:53:368 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2549us
19:53:368 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:53:368 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:53:368 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:53:368 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:53:368 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:53:368 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:53:368 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:53:368 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:53:368 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:53:368 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192464 enqueued.
19:53:368 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
19:53:368 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:53:368 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
19:53:368 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:53:368 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:53:368 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:368 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:368 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:53:369 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:369 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:369 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:53:369 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +67us
19:53:369 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:369 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:53:369 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:369 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:53:369 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:369 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:369 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:369 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:369 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:369 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:369 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:369 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:53:369 StreamMgr    D[IO]: hle\sceio.cpp:1056 475136 = sceIoLseek(4, 74000, 0)
19:53:369 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:53:369 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2627
19:53:399 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:53:399 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:399 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:53:399 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:53:399 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +1917us
19:53:399 StreamMgr    D[IO]: hle\sceio.cpp:1056 475136 = sceIoLseek(4, 0, 1)
19:53:399 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:53:399 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:53:399 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:399 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:53:399 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0be69780, 10800): deferring result
19:53:399 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:53:400 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +675us
19:53:400 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:400 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:53:400 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:400 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:400 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:53:400 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:53:400 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:53:400 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +483us
19:53:400 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:400 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:400 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:400 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:53:400 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:400 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:400 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:400 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +524us
19:53:400 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:400 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:53:400 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5279us
19:53:400 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:400 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:400 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:400 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2628
19:53:400 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:53:401 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:53:401 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1820us
19:53:401 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:53:401 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:53:401 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:53:401 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:53:401 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:53:401 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:53:401 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:53:401 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:53:401 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:53:401 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192465 enqueued.
19:53:401 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
19:53:401 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:53:401 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
19:53:401 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:53:401 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:53:401 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:402 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:402 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:53:402 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:402 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:402 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:53:402 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +67us
19:53:402 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:402 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:53:402 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:402 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:53:402 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:402 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:402 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:402 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:402 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:402 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:402 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:402 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:53:402 StreamMgr    D[IO]: hle\sceio.cpp:1056 542720 = sceIoLseek(4, 84800, 0)
19:53:402 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:53:403 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2628
19:53:403 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:53:403 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:403 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:53:403 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:53:403 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +1985us
19:53:403 StreamMgr    D[IO]: hle\sceio.cpp:1056 542720 = sceIoLseek(4, 0, 1)
19:53:403 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:53:403 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:53:403 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:404 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:53:404 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0be58f00, 10800): deferring result
19:53:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:53:404 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +675us
19:53:404 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:404 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:53:404 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:404 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:404 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:53:404 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:53:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:53:404 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1144us
19:53:404 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:404 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:404 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:53:404 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:404 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:404 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3112us
19:53:404 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:53:404 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2691us
19:53:405 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:405 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:405 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2629
19:53:405 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:53:405 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:53:405 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1092us
19:53:405 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:53:405 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:53:405 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:53:405 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:53:405 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:53:405 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:53:405 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:53:405 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:53:405 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:53:405 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192466 enqueued.
19:53:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
19:53:405 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:53:405 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
19:53:405 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:53:405 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:53:405 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:406 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:406 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:53:406 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:406 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:406 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:53:406 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +67us
19:53:406 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:53:406 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:406 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:53:406 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:406 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:406 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:406 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:406 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:406 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:406 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:406 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:53:406 StreamMgr    D[IO]: hle\sceio.cpp:1056 610304 = sceIoLseek(4, 95000, 0)
19:53:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:53:407 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2629
19:53:407 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:53:408 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:408 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:53:408 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:53:408 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +2698us
19:53:408 StreamMgr    D[IO]: hle\sceio.cpp:1056 610304 = sceIoLseek(4, 0, 1)
19:53:408 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> Music Stream (338->285, pc: 08b98500->08bc5f78, io seek) +0us
19:53:408 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:53:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:53:408 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +99us
19:53:408 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:408 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:53:408 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 0be4e680, a800): deferring result
19:53:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:53:408 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +96us
19:53:408 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:53:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:53:408 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +333us
19:53:408 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:408 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:53:408 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:408 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:408 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:53:408 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:53:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:53:409 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1404us
19:53:409 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:409 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:409 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:53:409 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:409 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:409 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5700us
19:53:409 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:53:409 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +103us
19:53:409 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:409 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:409 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2630
19:53:409 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:53:409 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:53:418 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +363us
19:53:418 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:53:418 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:53:418 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:53:418 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:53:418 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:53:418 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:53:418 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:53:418 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:53:418 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:53:418 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192467 enqueued.
19:53:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
19:53:418 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:53:418 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
19:53:418 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:53:418 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:53:418 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:418 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:419 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:53:419 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2630
19:53:424 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:53:424 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:425 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:53:425 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:53:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +4250us
19:53:425 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1188us
19:53:425 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:425 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:425 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +4300us
19:53:425 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:53:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:53:425 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
19:53:425 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:53:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:53:425 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1302us
19:53:425 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:425 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:425 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2631
19:53:425 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:53:425 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:53:435 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +5438us
19:53:435 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:53:435 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:53:435 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:53:435 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:53:435 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:53:435 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:53:435 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:53:435 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:53:435 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:53:435 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192468 enqueued.
19:53:435 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
19:53:435 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:53:435 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
19:53:435 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:53:435 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:53:435 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:435 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:436 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:53:436 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:436 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:436 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:436 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:436 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:436 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:436 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:436 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:436 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:436 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:436 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:436 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:436 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:436 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:436 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:436 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:436 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:436 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:436 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:436 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:436 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:436 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:436 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:436 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:436 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:436 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:436 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:436 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:436 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:436 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:436 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:437 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:438 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:438 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:438 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:438 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:438 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:438 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:438 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:438 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:438 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:438 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:438 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:438 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:438 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:438 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:438 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:438 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:438 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:438 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:438 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:438 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:438 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:438 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:438 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:438 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:438 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:438 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:438 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:438 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:438 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:438 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:438 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:438 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:438 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:438 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:439 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:439 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:439 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:439 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:439 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:439 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:440 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2631
19:53:440 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:440 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:440 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:440 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:440 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:440 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:440 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:440 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:440 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:440 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:440 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:440 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:440 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:440 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:440 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:440 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:440 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:440 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:440 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:440 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:440 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:440 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:440 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:440 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:440 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:440 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:440 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:440 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:440 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:440 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:440 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:441 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:442 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:443 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:443 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:443 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:447 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:447 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:447 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:447 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:447 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:447 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:447 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:447 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:447 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:447 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:447 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:447 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:447 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:447 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:447 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:447 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:447 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:447 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:447 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:447 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:447 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:447 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:447 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:447 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:447 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:448 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:448 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:448 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:448 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:448 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:448 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:448 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:449 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:449 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:449 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:449 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:449 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:449 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:449 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:53:449 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:449 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:53:449 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:53:449 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Effects Stream (276->287, pc: 08bbf598->08bca56c, vblank start waited) +1602us
19:53:449 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:449 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:449 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1244us
19:53:449 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:53:449 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3319us
19:53:449 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:449 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:450 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:53:450 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:450 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:450 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2632
19:53:450 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:53:450 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:53:452 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4710us
19:53:452 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:53:452 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:53:452 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:53:452 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:53:452 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:53:452 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:53:452 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:53:452 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:53:452 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:53:452 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192469 enqueued.
19:53:452 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
19:53:452 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:53:452 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
19:53:452 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:53:452 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:53:452 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:452 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:452 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:53:453 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:453 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:453 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:453 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:453 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:453 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:453 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:453 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:453 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:453 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:453 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:453 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:453 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:453 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:458 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:458 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:458 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:458 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:458 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:458 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:458 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:458 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:458 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:458 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:458 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:458 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:458 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:458 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:458 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:458 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:459 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:460 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:460 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:460 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:460 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:460 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:460 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:460 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:460 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:460 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:460 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:460 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:460 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:460 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:460 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:460 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:460 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:460 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:460 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:460 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:460 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:460 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:460 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:460 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:460 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:460 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:460 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:460 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:460 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:460 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:460 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:502 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:502 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:502 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:502 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:503 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:503 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:503 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:503 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:503 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:503 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:503 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:503 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:503 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:503 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:503 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:503 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:503 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:503 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:503 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:503 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:503 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:503 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:503 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:503 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2632
19:53:503 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:503 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:503 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:503 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:503 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:503 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:503 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:503 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:503 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:503 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:503 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:503 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:503 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:504 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:504 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:504 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:504 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:504 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:504 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:504 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:504 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:504 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:504 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:504 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:504 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:504 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:504 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:504 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:504 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:504 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:504 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:504 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:504 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:504 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:504 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:504 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:504 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:504 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:504 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:504 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:504 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:504 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:504 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:504 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:504 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:505 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:506 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:506 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:506 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:506 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:506 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:506 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:506 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:506 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:506 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:506 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:506 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:506 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:506 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:506 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:506 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:506 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:506 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:506 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:506 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:506 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:506 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:506 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:506 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:506 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:506 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:506 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:506 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:506 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:506 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:506 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:507 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:507 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:507 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:507 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:507 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:507 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:507 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:507 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:507 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:507 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:507 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:508 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:508 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:508 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:508 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:508 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:508 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:508 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:508 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:508 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:508 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:508 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:508 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:508 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:508 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:53:508 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:508 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:53:508 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:53:508 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Effects Stream (276->287, pc: 08bbf598->08bca56c, vblank start waited) +1879us
19:53:508 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:509 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:509 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4284us
19:53:509 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:53:509 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +731us
19:53:509 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:509 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:509 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:53:509 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:509 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:509 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2633
19:53:509 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:53:509 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:53:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3981us
19:53:509 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:53:509 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:53:509 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:53:509 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:53:509 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:53:509 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:53:510 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:53:510 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:53:510 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:53:510 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192470 enqueued.
19:53:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
19:53:510 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:53:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
19:53:510 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:53:510 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:53:510 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:510 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:510 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:53:510 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:510 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:510 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:510 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:510 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:510 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:510 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:510 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:510 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:510 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:510 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:510 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:510 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:511 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:512 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:513 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:513 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:513 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:513 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:513 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:513 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:513 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:513 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:513 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:513 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:513 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:517 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:517 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:517 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:518 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:519 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2633
19:53:519 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:520 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:530 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:530 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:530 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:530 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:530 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:530 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:530 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:530 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:530 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:531 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:531 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:531 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:531 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:531 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:531 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:531 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:531 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:531 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:531 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:531 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:531 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:531 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:531 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:531 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:531 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:531 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:531 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:531 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:531 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:531 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:531 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:531 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:531 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:531 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:532 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:532 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:532 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:532 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:532 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(290, 1, 0)
19:53:532 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:532 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:53:532 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:53:532 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +1029us
19:53:532 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:532 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:53:532 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:53:532 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:532 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:53:532 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:532 StreamMgr    D[IO]: hle\sceio.cpp:1193 sceIoClose(4)
19:53:532 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b98554->08b95d88, file closed) +0us
19:53:532 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:532 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:53:532 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:532 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:53:533 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:53:533 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b98554, vblank start waited) +117us
19:53:533 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:533 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:533 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:533 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:533 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:533 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:533 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:533 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:533 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:533 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:533 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:533 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:533 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
19:53:533 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:53:533 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +1us
19:53:533 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +671us
19:53:533 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:533 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:533 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:533 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:53:533 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:533 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:533 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:533 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1856us
19:53:533 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:533 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:53:533 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3947us
19:53:533 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:534 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:534 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:534 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2634
19:53:534 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:53:534 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:53:534 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3252us
19:53:534 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:53:534 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:53:534 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:53:534 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:53:534 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:53:534 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:53:534 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:53:534 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:53:534 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:53:534 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192471 enqueued.
19:53:535 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6f4->08000000, interrupt) +1us
19:53:535 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:53:535 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6f4, left interrupt) +0us
19:53:535 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:53:535 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:53:535 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:535 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:535 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:53:535 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:53:535 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:535 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:53:535 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:53:535 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +207us
19:53:535 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2634
19:53:535 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2341us
19:53:535 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:535 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:536 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:536 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:53:536 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:536 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:536 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:536 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4444us
19:53:536 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:536 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:53:536 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1359us
19:53:536 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:536 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:536 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:536 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2635
19:53:536 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:53:536 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:53:536 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2524us
19:53:536 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:53:536 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:53:536 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:53:536 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:53:536 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:53:536 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:53:536 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:53:536 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:53:536 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:53:537 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192472 enqueued.
19:53:537 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:53:537 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:53:537 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:53:537 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:53:537 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:53:537 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:537 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:537 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:53:537 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:53:537 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:537 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:53:537 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:53:537 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +183us
19:53:537 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2635
19:53:537 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2684us
19:53:537 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:53:537 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:53:538 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:53:538 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:53:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:53:538 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +210us
19:53:538 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:538 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:538 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:53:538 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:538 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:538 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:53:538 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:538 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:538 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1228us
19:53:538 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:53:538 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2636
19:53:538 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:53:538 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:53:538 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +567us
19:53:539 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:53:539 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:53:539 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:53:539 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:53:539 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:53:539 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:53:539 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:53:540 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:53:540 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:53:540 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192473 enqueued.
19:53:540 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:53:540 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:53:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:53:540 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:53:540 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:53:540 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:540 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:540 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:53:542 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:53:543 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:543 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:53:543 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:53:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +185us
19:53:543 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2636
19:53:543 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3820us
19:53:543 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:543 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:543 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:53:543 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:543 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:543 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +28us
19:53:543 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:53:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:53:543 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
19:53:543 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:53:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:53:543 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5574us
19:53:543 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:543 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:543 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2637
19:53:544 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:53:544 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:53:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1066us
19:53:544 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:53:544 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:53:544 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:53:544 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:53:544 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:53:544 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:53:544 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:53:544 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:53:544 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:53:544 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192474 enqueued.
19:53:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:53:544 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:53:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:53:544 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:53:544 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:53:544 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:544 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:544 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:53:545 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:53:545 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:545 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:53:545 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:53:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +182us
19:53:545 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2637
19:53:545 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2564us
19:53:545 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:53:545 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1987us
19:53:545 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:545 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:545 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:53:545 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:545 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:545 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:53:545 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:545 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:545 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2638
19:53:546 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:53:546 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:53:552 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +338us
19:53:552 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:53:552 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:53:552 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:53:552 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:53:552 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:53:552 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:53:552 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:53:552 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:53:552 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:53:552 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192475 enqueued.
19:53:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:53:552 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:53:552 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:53:552 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:53:552 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:53:552 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:552 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:553 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:53:658 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2638
19:53:674 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:53:675 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:675 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:53:675 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:53:675 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Effects Stream (276->287, pc: 08bbf598->08bca56c, vblank start waited) +5587us
19:53:675 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:675 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:675 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +476us
19:53:675 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:53:675 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5203us
19:53:675 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:676 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:676 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2639
19:53:676 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:53:676 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:53:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +5413us
19:53:676 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:53:676 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:53:676 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:53:676 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:53:676 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:53:676 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:53:676 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:53:676 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:53:676 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:53:677 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192476 enqueued.
19:53:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:53:677 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:53:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:53:677 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:53:677 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:53:677 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:677 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:677 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:53:678 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:53:678 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:678 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:53:678 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:53:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +183us
19:53:679 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +204us
19:53:679 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:679 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:679 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2639
19:53:679 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:53:679 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:679 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:679 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3188us
19:53:679 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:53:679 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2615us
19:53:679 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:679 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:679 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2640
19:53:679 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:53:679 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:53:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4684us
19:53:679 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:53:679 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:53:679 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:53:680 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:53:680 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:53:680 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:53:680 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:53:680 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:53:680 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:53:680 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192477 enqueued.
19:53:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:53:680 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:53:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:53:680 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:53:680 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:53:680 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:680 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:680 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:53:680 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:53:680 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:680 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:53:680 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:53:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +170us
19:53:681 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2640
19:53:681 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +947us
19:53:681 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:681 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:681 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:53:681 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:681 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:681 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5776us
19:53:681 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:53:681 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +27us
19:53:681 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:681 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:681 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2641
19:53:681 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:53:681 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:53:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3956us
19:53:685 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:53:685 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:53:685 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:53:685 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:53:685 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:53:685 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:53:685 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:53:685 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:53:686 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:53:686 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192478 enqueued.
19:53:686 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:53:686 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:53:686 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:53:686 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:53:686 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:53:686 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:686 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:686 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:53:693 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2641
19:53:703 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:53:703 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:703 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:53:703 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:53:703 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> Music Stream (276->285, pc: 08bbf598->08bc5f78, vblank start waited) +3124us
19:53:703 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:53:703 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:53:703 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:703 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:703 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:704 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +199us
19:53:704 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:53:704 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:53:704 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4325us
19:53:704 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:704 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:704 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:704 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:53:704 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:704 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:704 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:704 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2560us
19:53:704 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:704 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:53:704 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2642
19:53:704 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:53:704 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:53:704 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +667us
19:53:704 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:53:704 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:53:704 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:53:705 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:53:705 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:53:705 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:53:705 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:53:705 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:53:705 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:53:705 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192479 enqueued.
19:53:705 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:53:705 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:53:705 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:53:705 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:53:705 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:53:705 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:705 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:705 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:53:706 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:53:706 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:706 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:53:706 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:53:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +183us
19:53:706 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2642
19:53:706 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2390us
19:53:706 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:706 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:706 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:53:706 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:706 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:706 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +1560us
19:53:706 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:53:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:53:706 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
19:53:706 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:53:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:53:706 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4042us
19:53:706 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:706 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:707 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2643
19:53:707 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:53:707 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:53:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2498us
19:53:707 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:53:707 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:53:707 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:53:707 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:53:707 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:53:707 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:53:707 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:53:707 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:53:707 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:53:707 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192480 enqueued.
19:53:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
19:53:707 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:53:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
19:53:707 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:53:707 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:53:708 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:708 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:708 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:53:816 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:53:893 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:53:895 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:53:895 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:53:895 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +473us
19:53:895 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2643
19:53:895 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2174us
19:53:895 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:53:895 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:53:895 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +655us
19:53:895 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:896 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:896 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:896 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:53:896 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:53:896 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:53:896 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:896 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:53:896 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:53:896 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:53:896 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:53:896 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2644
19:53:896 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:53:896 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:53:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1770us
19:53:896 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:53:896 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:53:896 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:53:896 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:53:896 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:53:896 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:53:896 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:53:897 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:53:897 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:53:897 user_main    D[G3D]: gles\vertexdecoder.cpp:652 VTYPE: THRU=0 TC=2 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
19:53:897 user_main    D[G3D]: gles\vertexdecoder.cpp:818 SVT : size = 12, aligned to biggest 2
19:53:933 user_main    D[G3D]: gles\shadermanager.cpp:73 Compiled shader:
#version 130
#define lowp
#define mediump
#define highp
attribute vec3 position;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mediump mat4 u_texmtx;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
void main() {
  vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
  mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
  vec4 viewPos = u_view * vec4(worldpos, 1.0);
  gl_Position = u_proj * viewPos;
  v_color0 = color0;
  v_texcoord = (u_texmtx * vec4(texcoord.xy  * 1.999969482421875, 0.0, 1.0)).xyz * vec3(u_uvscaleoffset.xy, 1.0);
}


19:53:942 user_main    D[G3D]: gles\shadermanager.cpp:73 Compiled shader:
#version 130
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
uniform vec4 u_alphacolorref;
varying vec4 v_color0;
varying mediump vec3 v_texcoord;
float roundAndScaleTo255f(in float x) { return floor(x * 255.0 + 0.5); }
out vec4 fragColor0;
void main() {
  vec4 t = texture2DProj(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = vec4(t.rgb * p.rgb, p.a);
  if (roundAndScaleTo255f(v.a)  <=  u_alphacolorref.a) discard;
  v.rgb = v.rgb * 2.0;
  fragColor0 = v;
}


19:53:967 user_main    I[G3D]: gles\shadermanager.cpp:146 Linked shader: vs 19 fs 20
19:53:968 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192481 enqueued.
19:53:968 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:53:968 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:53:968 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be04e8->08000000, interrupt) +5us
19:53:968 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:53:968 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08be04e8, left interrupt) +0us
19:53:968 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:53:968 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:53:968 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:54:010 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2644
19:54:020 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:54:032 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:54:032 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:54:032 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:54:032 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +961us
19:54:033 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3066us
19:54:033 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:54:033 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:54:033 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:54:033 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1932us
19:54:033 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:54:033 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:54:033 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3871us
19:54:033 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:54:033 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:54:033 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:54:033 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:54:033 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:54:033 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:54:033 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:54:033 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2645
19:54:033 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:54:033 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:54:033 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1041us
19:54:033 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:54:034 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:54:034 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:54:034 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:54:034 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:54:034 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:54:034 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:54:034 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:54:034 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:54:053 user_main    I[G3D]: gles\shadermanager.cpp:146 Linked shader: vs 16 fs 20
19:54:054 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192482 enqueued.
19:54:055 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:54:055 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:54:055 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be04e8->08000000, interrupt) +6us
19:54:055 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:54:055 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08be04e8, left interrupt) +0us
19:54:055 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:54:055 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:54:058 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:54:060 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:54:123 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2645
19:54:132 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:54:133 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:54:133 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:54:133 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:54:133 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +1441us
19:54:133 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3314us
19:54:133 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:54:133 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:54:133 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:54:133 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4520us
19:54:133 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:54:133 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:54:133 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1283us
19:54:133 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:54:133 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:54:133 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:54:133 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:54:133 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:54:133 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:54:134 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:54:134 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2646
19:54:134 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:54:134 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:54:134 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +312us
19:54:134 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:54:134 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:54:134 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:54:134 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:54:134 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:54:134 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:54:134 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:54:134 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:54:134 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:54:135 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192483 enqueued.
19:54:135 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:54:135 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:54:135 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be04e8->08000000, interrupt) +6us
19:54:135 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:54:135 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08be04e8, left interrupt) +0us
19:54:135 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:54:135 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:54:136 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:54:138 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:54:139 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:54:139 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:54:139 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:54:139 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +363us
19:54:139 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2646
19:54:139 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5121us
19:54:139 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:54:139 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:54:139 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:54:139 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5803us
19:54:139 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:54:139 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:54:139 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:54:139 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1304us
19:54:139 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:54:139 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:54:139 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2647
19:54:139 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:54:139 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:54:139 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4083us
19:54:139 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:54:139 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:54:140 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:54:140 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:54:140 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:54:140 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:54:140 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:54:140 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:54:140 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:54:140 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192484 enqueued.
19:54:140 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:54:140 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:54:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be04e8->08000000, interrupt) +6us
19:54:140 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:54:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08be04e8, left interrupt) +0us
19:54:140 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:54:140 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:54:140 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:54:141 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:54:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:54:141 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +157us
19:54:141 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:54:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:54:141 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:54:141 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:54:141 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:54:141 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:54:141 StreamMgr    D[FileSys]: filesystems\isofilesystem.cpp:399 Got a raw sector open: /sce_lbn0x69c0_size0x3839d, sector 000069c0, size 0003839d
19:54:141 StreamMgr    D[IO]: hle\sceio.cpp:1670 4=sceIoOpenAsync(disc0:/sce_lbn0x69c0_size0x3839d, 00000001, 00000000)
19:54:141 StreamMgr    D[IO]: hle\sceio.cpp:1787 4 = sceIoWaitAsyncCB(4, 0bf8d880): waiting
19:54:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08ba0940->08b95d88, io waited) +12us
19:54:141 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:54:142 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:54:142 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:54:142 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
19:54:142 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08ba0940, vblank start waited) +262us
19:54:142 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:54:142 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:54:142 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> Effects Stream (338->287, pc: 08b981a8->08bca56c, io seek) +0us
19:54:142 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:54:142 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:54:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:54:142 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981a8, idle) +99us
19:54:142 StreamMgr    D[IO]: hle\sceio.cpp:1056 230301 = sceIoLseek(4, 0, 2)
19:54:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981c4->08000000, io seek) +0us
19:54:142 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981c4, idle) +100us
19:54:142 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:54:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b981dc->08000000, io seek) +0us
19:54:142 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2647
19:54:142 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b981dc, idle) +100us
19:54:142 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:54:142 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:54:142 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:54:142 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:54:142 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:54:142 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:54:142 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:54:142 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:54:143 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:54:143 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:54:143 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:54:143 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:54:143 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:54:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +1us
19:54:143 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2485us
19:54:143 Music Stream D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:54:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:54:143 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
19:54:143 Music Stream D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:54:144 Music Stream D[FileSys]: filesystems\isofilesystem.cpp:399 Got a raw sector open: /sce_lbn0x29270_size0x9ba2c, sector 00029270, size 0009ba2c
19:54:144 Music Stream D[IO]: hle\sceio.cpp:1670 5=sceIoOpenAsync(disc0:/sce_lbn0x29270_size0x9ba2c, 00000001, 00000000)
19:54:144 Music Stream D[IO]: hle\sceio.cpp:1787 5 = sceIoWaitAsyncCB(5, 0bfbda20): waiting
19:54:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08ba0940->08000000, io waited) +10us
19:54:144 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08ba0940, idle) +99us
19:54:144 Music Stream D[IO]: hle\sceio.cpp:1056 637484 = sceIoLseek(5, 0, 2)
19:54:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5600->08000000, io seek) +0us
19:54:144 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5600, idle) +100us
19:54:144 Music Stream D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(5, 0, 0)
19:54:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc561c->08000000, io seek) +0us
19:54:144 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc561c, idle) +100us
19:54:145 Music Stream D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:54:145 Music Stream D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08d77b10, 20000): deferring result
19:54:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc56ac->08000000, io read) +0us
19:54:145 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc56ac, idle) +1310us
19:54:146 Music Stream I[ME]: hle\sceatrac.cpp:1272 0=sceAtracSetDataAndGetID(08d77b10, 00020000)
19:54:146 Music Stream W[ME]: hle\sceatrac.cpp:1162 This is an atrac3+ stereo audio
19:54:146 Music Stream D[ME]: hw\mediaengine.cpp:82 FF: parser not found for codec atrac3p, packets or times may be invalid.
19:54:147 Music Stream D[ME]: hw\mediaengine.cpp:82 FF: parser not found for codec atrac3p, packets or times may be invalid.
19:54:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5724->08000000, atrac set data) +0us
19:54:147 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5724, idle) +100us
19:54:148 Music Stream D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(5, 0, 0)
19:54:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc59e0->08000000, io seek) +0us
19:54:148 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc59e0, idle) +100us
19:54:148 Music Stream D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:54:148 Music Stream D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08d77b10, 20000): deferring result
19:54:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5a40->08000000, io read) +0us
19:54:148 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +972us
19:54:148 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:54:148 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:54:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:54:149 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5a40, idle) +337us
19:54:149 Music Stream I[ME]: hle\sceatrac.cpp:1227 sceAtracSetData(0, 08d77b10, 00020000)
19:54:149 Music Stream W[ME]: hle\sceatrac.cpp:1162 This is an atrac3+ stereo audio
19:54:150 Music Stream D[ME]: hw\mediaengine.cpp:82 FF: parser not found for codec atrac3p, packets or times may be invalid.
19:54:150 Music Stream D[ME]: hw\mediaengine.cpp:82 FF: parser not found for codec atrac3p, packets or times may be invalid.
19:54:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5a78->08000000, atrac set data) +0us
19:54:151 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5a78, idle) +100us
19:54:151 Music Stream D[ME]: hle\sceatrac.cpp:1324 sceAtracSetLoopNum(0, -1)
19:54:151 Music Stream D[ME]: hle\sceatrac.cpp:900 sceAtracGetRemainFrame(0, 08d77ab8)
19:54:151 Music Stream D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000006, 00000800)
19:54:152 Music Stream E[ME]: hle\sceatrac.cpp:618 WARNING: Remaining data in packet - we currently only decode one frame/packet
19:54:152 Music Stream D[ME]: hle\sceatrac.cpp:683 00000000=sceAtracDecodeData(0, 08d97b50, 0bfbda80, 0bfbda70, 08d77ab8)
19:54:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5e18->08000000, atrac decode data) +0us
19:54:152 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5e18, idle) +2300us
19:54:153 Music Stream D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000006, 00000800)
19:54:153 Music Stream D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00004000, 00004000, 08d97b50)
19:54:153 Music Stream D[ME]: hle\sceatrac.cpp:683 00000000=sceAtracDecodeData(0, 08d99b50, 0bfbda80, 0bfbda70, 08d77ab8)
19:54:153 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5e18->08000000, atrac decode data) +0us
19:54:153 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5e18, idle) +2300us
19:54:153 Music Stream D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000006, 00000800)
19:54:154 Music Stream D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00004000, 00004000, 08d99b50)
19:54:154 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> idle0 (285->272, pc: 08bca56c->08000000, blocking audio) +0us
19:54:154 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +764us
19:54:154 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:54:154 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:54:154 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:54:154 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3892us
19:54:154 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:54:154 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
19:54:154 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2648
19:54:154 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04044000 (prev: 04000000)
19:54:154 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00044000
19:54:154 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +766us
19:54:154 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:54:154 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:54:154 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:54:154 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:54:154 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:54:154 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:54:155 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:54:155 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:54:155 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 0 
19:54:155 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192485 enqueued.
19:54:155 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:54:155 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:54:155 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be04e8->08000000, interrupt) +6us
19:54:155 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:54:155 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08be04e8, left interrupt) +0us
19:54:155 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:54:155 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:54:155 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:54:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:54:155 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +11us
19:54:155 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:54:155 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:54:155 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:54:155 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:54:155 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:54:156 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:54:156 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:54:156 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:54:156 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:54:156 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:54:156 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:54:156 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:54:156 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 0)
19:54:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b984a8->08b95d88, io seek) +1us
19:54:156 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:54:156 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:54:156 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
19:54:157 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:54:157 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
19:54:157 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
19:54:157 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08bbf598->08b984a8, vblank start waited) +332us
19:54:157 StreamMgr    D[IO]: hle\sceio.cpp:1056 0 = sceIoLseek(4, 0, 1)
19:54:157 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b98500->08000000, io seek) +0us
19:54:157 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b98500, idle) +100us
19:54:157 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:54:157 StreamMgr    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
19:54:157 StreamMgr    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 091557a0, 3839d): deferring result
19:54:157 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b9839c->08000000, io read) +3us
19:54:157 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2648
19:54:157 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +688us
19:54:157 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:54:157 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:54:157 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:54:158 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> StreamMgr (272->338, pc: 08000000->08b9839c, idle) +1613us
19:54:158 StreamMgr    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:54:158 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:54:158 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:54:158 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:54:158 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:297 sceKernelSignalSema(290, 1): overflow (at 1)
19:54:158 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:54:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> idle0 (338->272, pc: 08b95dfc->08000000, sema waited) +4us
19:54:158 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4185us
19:54:158 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:54:158 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:54:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:54:158 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +3092us
19:54:158 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:54:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
19:54:158 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
19:54:158 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:54:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
19:54:158 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2510us
19:54:158 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:54:158 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:54:159 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
19:54:159 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2649
19:54:159 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04000000 (prev: 04044000)
19:54:159 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
19:54:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3930us
19:54:159 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
19:54:159 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
19:54:159 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
19:54:159 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
19:54:159 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000003 @ 00000000
19:54:159 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
19:54:159 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d03b00 - stall = 00000000
19:54:159 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
19:54:159 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00044000: 480 x 272 x 0 
19:54:159 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192486 enqueued.
19:54:159 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
19:54:159 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
19:54:160 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be04e8->08000000, interrupt) +6us
19:54:160 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08bc28d4
19:54:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> user_main (272->276, pc: 08000000->08be04e8, left interrupt) +0us
19:54:160 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:54:160 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(290, 1, 0)
19:54:160 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:54:160 user_main    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(289, 1, 00000000)
19:54:160 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
19:54:160 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95da8->08b95dfc, semaphore signaled) +3us
19:54:160 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:54:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b95d64->08b95da8, mutex waited) +0us
19:54:160 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(289, 1)
19:54:160 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:54:160 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> StreamMgr (276->338, pc: 08b95d88->08b95d64, mutex unlocked) +0us
19:54:160 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:54:160 StreamMgr    D[IO]: hle\sceio.cpp:1193 sceIoClose(4)
19:54:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> user_main (338->276, pc: 08b98554->08b95d88, file closed) +0us
19:54:160 user_main    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:54:160 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff630, 1)
19:54:160 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:54:161 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2649
19:54:169 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2650
19:54:169 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08a42114->08000000, interrupt) +16673us
19:54:169 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2650
19:54:169 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:54:169 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:54:169 StreamMgr    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> StreamMgr (278->338, pc: 08b98a00->08b98554, thread delayed) +0us
19:54:169 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:54:169 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:54:169 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:54:169 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:54:169 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:54:169 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:54:169 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:54:169 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:54:169 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:54:169 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:54:169 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:590 sceKernelLockMutexCB(288, 1, 00000000)
19:54:169 StreamMgr    D[KERNEL]: hle\scekernelmutex.cpp:644 sceKernelUnlockMutex(288, 1)
19:54:169 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
19:54:169 StreamMgr    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(291, 1, 0)
19:54:169 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: StreamMgr -> Effects Stream (338->287, pc: 08b95dfc->08bca56c, sema waited) +1us
19:54:169 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:54:169 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:54:169 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:54:169 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:54:170 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08a42114, blocking audio) +0us
19:54:179 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2651
19:54:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08a420f4->08000000, interrupt) +15949us
19:54:179 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bca56c, idle) +428us
19:54:180 Music Stream D[ME]: hle\sceatrac.cpp:683 00000000=sceAtracDecodeData(0, 08d9bb50, 0bfbda80, 0bfbda70, 08d77ab8)
19:54:180 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5e18->08bca56c, atrac decode data) +0us
19:54:180 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:54:180 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:54:180 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:54:180 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:54:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08a420f4, blocking audio) +0us
19:54:180 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2651
19:54:188 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2652
19:54:188 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08a42114->08000000, interrupt) +16254us
19:54:188 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2652
19:54:188 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:54:188 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:54:188 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5e18, thread delayed) +0us
19:54:188 Music Stream D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000006, 00000800)
19:54:188 Music Stream D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00004000, 00004000, 08d9bb50)
19:54:188 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:54:188 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:54:188 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:54:188 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:54:188 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:54:188 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08a42114, blocking audio) +0us
19:54:196 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2653
19:54:196 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08a420f4->08000000, interrupt) +15950us
19:54:196 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bca56c, idle) +434us
19:54:197 Music Stream D[ME]: hle\sceatrac.cpp:683 00000000=sceAtracDecodeData(0, 08d97b50, 0bfbda80, 0bfbda70, 08d77ab8)
19:54:197 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5e18->08bca56c, atrac decode data) +0us
19:54:197 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:54:197 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:54:197 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:54:197 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:54:197 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08a420f4, blocking audio) +0us
19:54:197 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2653
19:54:205 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2654
19:54:205 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08a42124->08000000, interrupt) +16247us
19:54:205 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2654
19:54:205 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:54:205 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:54:205 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5e18, thread delayed) +0us
19:54:205 Music Stream D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000006, 00000800)
19:54:205 Music Stream D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00004000, 00004000, 08d97b50)
19:54:206 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:54:206 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:54:206 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:54:206 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:54:206 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:54:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08a42124, blocking audio) +0us
19:54:213 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2655
19:54:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08a4213c->08000000, interrupt) +15950us
19:54:213 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +441us
19:54:213 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:54:213 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:54:213 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:54:213 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:54:213 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:54:213 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:54:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08a4213c, blocking audio) +0us
19:54:214 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2655
19:54:221 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2656
19:54:221 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08a420f4->08000000, interrupt) +16241us
19:54:221 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2656
19:54:221 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:54:221 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:54:221 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bca56c, thread delayed) +0us
19:54:222 Music Stream D[ME]: hle\sceatrac.cpp:683 00000000=sceAtracDecodeData(0, 08d99b50, 0bfbda80, 0bfbda70, 08d77ab8)
19:54:222 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Dialog Stream (285->286, pc: 08bc5e18->08bc5ef8, atrac decode data) +0us
19:54:222 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:54:222 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:54:222 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:54:222 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:54:222 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:54:222 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:54:222 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08a420f4, blocking audio) +0us
19:54:229 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2657
19:54:229 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08a4215c->08000000, interrupt) +15951us
19:54:229 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5e18, idle) +447us
19:54:229 Music Stream D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000006, 00000800)
19:54:229 Music Stream D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00004000, 00004000, 08d99b50)
19:54:229 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:54:229 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:54:229 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:54:229 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:54:229 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:54:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08a4215c, blocking audio) +0us
19:54:229 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2657
19:54:301 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2658
19:54:301 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b5bd98->08000000, interrupt) +16234us
19:54:301 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2658
19:54:301 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:54:301 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:54:301 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:54:301 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:54:301 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:54:301 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:54:301 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:54:301 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08b5bd98, blocking audio) +0us
19:54:399 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2659
19:54:400 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08a41acc->08000000, interrupt) +15951us
19:54:400 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bca56c, idle) +453us
19:54:400 Music Stream D[ME]: hle\sceatrac.cpp:683 00000000=sceAtracDecodeData(0, 08d9bb50, 0bfbda80, 0bfbda70, 08d77ab8)
19:54:400 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5e18->08bca56c, atrac decode data) +0us
19:54:400 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:54:400 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:54:400 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:54:400 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:54:400 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08a41acc, blocking audio) +0us
19:54:403 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2659
19:54:425 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2660
19:54:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ac8f68->08000000, interrupt) +16228us
19:54:425 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +653us
19:54:425 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:54:425 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5e18, thread delayed) +0us
19:54:425 Music Stream D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000006, 00000800)
19:54:425 Music Stream D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00004000, 00004000, 08d9bb50)
19:54:426 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:54:426 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:54:426 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:54:426 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:54:426 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:54:426 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08ac8f68, blocking audio) +0us
19:54:426 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2660
19:54:454 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2661
19:54:454 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b5e8b0->08000000, interrupt) +16029us
19:54:454 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +460us
19:54:454 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:54:454 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:54:454 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:54:454 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:54:454 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08b5e8b0, blocking audio) +0us
19:54:454 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2661
19:54:470 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2662
19:54:470 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08ac8f68->08000000, interrupt) +16222us
19:54:470 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +631us
19:54:470 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:54:470 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bca56c, thread delayed) +0us
19:54:471 Music Stream D[ME]: hle\sceatrac.cpp:683 00000000=sceAtracDecodeData(0, 08d97b50, 0bfbda80, 0bfbda70, 08d77ab8)
19:54:471 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Dialog Stream (285->286, pc: 08bc5e18->08bc5f78, atrac decode data) +0us
19:54:471 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:54:471 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:54:471 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:54:471 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:54:471 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:54:471 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:54:471 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08ac8f68, blocking audio) +0us
19:54:471 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2662
19:54:493 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2663
19:54:493 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08a41968->08000000, interrupt) +16050us
19:54:493 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5e18, idle) +466us
19:54:493 Music Stream D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000006, 00000800)
19:54:493 Music Stream D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00004000, 00004000, 08d97b50)
19:54:493 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Dialog Stream (285->286, pc: 08bca56c->08bc5ef8, blocking audio) +0us
19:54:493 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:54:493 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:54:493 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:54:493 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:54:493 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:54:493 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:54:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08a41968, blocking audio) +0us
19:54:494 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2663
19:54:507 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2664
19:54:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b5b700->08000000, interrupt) +16215us
19:54:507 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2664
19:54:507 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:54:507 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:54:507 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:54:507 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:54:507 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:54:507 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:54:507 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:54:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08b5b700, blocking audio) +0us
19:54:527 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2665
19:54:527 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08a4ce64->08000000, interrupt) +15951us
19:54:527 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bca56c, idle) +472us
19:54:527 Music Stream D[ME]: hle\sceatrac.cpp:683 00000000=sceAtracDecodeData(0, 08d99b50, 0bfbda80, 0bfbda70, 08d77ab8)
19:54:527 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5e18->08bca56c, atrac decode data) +0us
19:54:527 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:54:527 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:54:527 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:54:527 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:54:527 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08a4ce64, blocking audio) +0us
19:54:527 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2665
19:54:543 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2666
19:54:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 088e1390->08000000, interrupt) +16209us
19:54:543 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2666
19:54:543 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:54:543 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:54:543 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5e18, thread delayed) +0us
19:54:543 Music Stream D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000006, 00000800)
19:54:543 Music Stream D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00004000, 00004000, 08d99b50)
19:54:544 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:54:544 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:54:544 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:54:544 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:54:544 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:54:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->088e1390, blocking audio) +0us
19:54:559 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2667
19:54:559 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b5b504->08000000, interrupt) +15950us
19:54:559 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bca56c, idle) +479us
19:54:559 Music Stream D[ME]: hle\sceatrac.cpp:683 00000000=sceAtracDecodeData(0, 08d9bb50, 0bfbda80, 0bfbda70, 08d77ab8)
19:54:559 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5e18->08bca56c, atrac decode data) +0us
19:54:559 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:54:559 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:54:559 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:54:559 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:54:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08b5b504, blocking audio) +0us
19:54:560 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2667
19:54:576 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2668
19:54:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 088d2710->08000000, interrupt) +16203us
19:54:576 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2668
19:54:576 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:54:576 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:54:576 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5e18, thread delayed) +0us
19:54:576 Music Stream D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000006, 00000800)
19:54:576 Music Stream D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00004000, 00004000, 08d9bb50)
19:54:577 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:54:577 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:54:577 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:54:577 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:54:577 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:54:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->088d2710, blocking audio) +0us
19:54:605 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2669
19:54:605 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 088e1348->08000000, interrupt) +15950us
19:54:605 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +366us
19:54:605 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:54:605 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:54:605 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:54:606 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:54:606 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:54:606 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:54:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->088e1348, blocking audio) +0us
19:54:606 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2669
19:54:617 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2670
19:54:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08a41d08->08000000, interrupt) +16315us
19:54:617 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2670
19:54:617 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:54:617 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:54:617 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bca56c, thread delayed) +0us
19:54:618 Music Stream D[ME]: hle\sceatrac.cpp:683 00000000=sceAtracDecodeData(0, 08d97b50, 0bfbda80, 0bfbda70, 08d77ab8)
19:54:618 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Dialog Stream (285->286, pc: 08bc5e18->08bc5ef8, atrac decode data) +0us
19:54:618 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(100000 usec)
19:54:618 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bca56c, thread delayed) +0us
19:54:618 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:54:618 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:54:618 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:54:618 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:54:618 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08a41d08, blocking audio) +0us
19:54:654 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2671
19:54:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 088e1348->08000000, interrupt) +15951us
19:54:654 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5e18, idle) +491us
19:54:654 Music Stream D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000006, 00000800)
19:54:654 Music Stream D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00004000, 00004000, 08d97b50)
19:54:655 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:54:655 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:54:655 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:54:655 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:54:655 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:54:655 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->088e1348, blocking audio) +0us
19:54:655 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2671
19:54:669 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2672
19:54:669 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be0734->08000000, interrupt) +16190us
19:54:669 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2672
19:54:669 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:54:669 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:54:669 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
19:54:669 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:54:669 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:54:669 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:54:669 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:54:669 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be0734, blocking audio) +0us
19:54:687 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2673
19:54:687 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b5b700->08000000, interrupt) +15951us
19:54:687 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bca56c, idle) +498us
19:54:687 Music Stream D[ME]: hle\sceatrac.cpp:683 00000000=sceAtracDecodeData(0, 08d99b50, 0bfbda80, 0bfbda70, 08d77ab8)
19:54:687 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5e18->08bca56c, atrac decode data) +0us
19:54:687 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:54:687 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:54:687 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:54:687 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:54:687 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08b5b700, blocking audio) +0us
19:54:687 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2673
19:54:701 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2674
19:54:701 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08bd35e4->08000000, interrupt) +16184us
19:54:701 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2674
19:54:701 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
19:54:701 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:54:701 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5e18, thread delayed) +0us
19:54:701 Music Stream D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000006, 00000800)
19:54:701 Music Stream D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00004000, 00004000, 08d99b50)
19:54:701 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bca56c->08bca56c, blocking audio) +0us
19:54:702 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:54:702 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:54:702 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:54:702 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:54:702 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08bd35e4, blocking audio) +0us
19:54:715 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2675
19:54:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08be051c->08000000, interrupt) +15950us
19:54:715 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +504us
19:54:715 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:54:715 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:54:715 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:54:715 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:54:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08be051c, blocking audio) +0us
19:54:716 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2675
19:54:737 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2676
19:54:737 idle0        D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: user_main -> idle0 (276->272, pc: 08b973f4->08000000, interrupt) +16178us
19:54:738 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +631us
19:54:738 PowerCallbac D[KERNEL]: hle\scekernelthread.cpp:2590 sceKernelDelayThreadCB(20000 usec)
19:54:738 Music Stream D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bca56c, thread delayed) +0us
19:54:738 Music Stream D[ME]: hle\sceatrac.cpp:683 00000000=sceAtracDecodeData(0, 08d9bb50, 0bfbda80, 0bfbda70, 08d77ab8)
19:54:738 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Music Stream -> Dialog Stream (285->286, pc: 08bc5e18->08bc5f78, atrac decode data) +0us
19:54:738 Dialog Strea D[KERNEL]: hle\scekernelthread.cpp:2600 sceKernelDelayThread(50 usec)
19:54:738 Effects Stre D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
19:54:738 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1000)
19:54:738 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
19:54:738 Effects Stre D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08cd2b00, 08cd1400)
19:54:738 Effects Stre D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
19:54:738 user_main    D[KERNEL]: hle\scekernelthread.cpp:3293 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08b973f4, blocking audio) +0us
19:54:738 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2676
19:54:745 user_main    D[KERNEL]: hle\scekernelvtimer.cpp:310 sceKernelGetVTimerTimeWide(00000153)
19:54:758 user_main    D[UTIL]: hle\sceutility.cpp:126 sceUtilitySavedataInitStart(08d63458)
19:54:759 user_main    E[MM]: core\memmapfunctions.cpp:56 Unknown GetPointer 00000000 PC 08ba11a0 LR 08ba11a0
19:54:760 user_main    D[UTIL]: dialog\savedataparam.cpp:1252 Name : 
19:54:760 user_main    W[FileSys]: filesystems\metafilesystem.cpp:213 Path is relative, but current directory not set for thread 276. returning 8002032C(SCE_KERNEL_ERROR_NOCWD) instead.
19:54:760 user_main    D[UTIL]: dialog\savedataparam.cpp:1268 Don't Exist
19:54:760 user_main    I[UTIL]: dialog\pspsavedialog.cpp:61 sceUtilitySavedataInitStart(08d63458) : Mode = 8
